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  • how to make custom ROMs for lesser-known Android devices (i.e., WellcoM A69)

    - by gonzobrains
    Hi, I have a WellcoM A69 Android phone I would like to start hacking. I bought it in Thailand (I think WellcoM is a Thai company). However, the docs don't explain how to get a recovery menu or anything like that. I would like to figure out how to make custom ROMs for it, because it doesn't have any Google Experience apps and I also want to change the boot screen. How can I go about doing this? If I can't do this, I want to at least be able to use the device in the Eclipse debugger. I select the debugging option under applications but the device still isn't recognized. Is this something that can be disabled by the manufacturer? In any case, I would like to re-enable it if a custom ROM can allow this. If this cannot be done at all, please at least point me in the direction of where I can start writing/building my own ROMs for the G1? I figured that would be a good starting point for learning. Thanks, Jeff

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  • android nested lists

    - by Raogrimm
    i'm new to programming android and i have found some useful things for my app, but i can't seem to find how to make a list filled with an string array display a new list that is going to be populated with a string array. i would like to have the user choose an item from the top_menu list and from there go to the desired area and have that array appear. this is what i have so far: public class HelloListActivity extends ListActivity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); String[] top_menu = getResources().getStringArray(R.array.top_menu); setListAdapter(new ArrayAdapter<String>(this, R.layout.list_item, top_menu)); ListView lv = getListView(); lv.setTextFilterEnabled(true); lv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View view, int position, long id) { ??? } }); } all my arrays are working fine, i just don't know how to repopulate a new list with the other array depending on the choice the user made. any help is greatly appreciated

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  • <select> box not displaying on Android in PhoneGap

    - by Steve Nay
    I have some HTML code in a PhoneGap application that displays a <select> box to the user. When I tap on it, the usual Android selection screen doesn't pop up. I had a similar problem with this earlier on webOS (although at that time the drop-downs were working properly). The <select> is inside a <div> that gets hidden or shown at certain times during execution: <div id="submit"> <ul class="rounded"> <li><select id="item"></select></li> </ul> </div> The problem only occurs when the <div> has been hidden and then shown again (either directly through CSS or by using jQuery's hide() and show() methods. If I move the <select> box outside of that <div>, or if I make the <div> always visible, then the drop-down behaves as it should; no problems. Why is this?

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  • Sending an SMS in Android

    - by D4N14L
    Hey, I have been making an Android app which needs to send a text message. Here is the current code I have: public class getMessage extends Service { @Override public IBinder onBind(Intent intent) { return null; } @Override public void onStart(Intent intent, int startId) { super.onStart(intent, startId); client Phone = new client(); String[] msg = Phone.getMsg(user[0],user[1]); PendingIntent pi = PendingIntent.getActivity(this, 0, new Intent(this, getMessage.class), 0); SmsManager man = SmsManager.getDefault(); Log.e("GOT MESSAGE", msg[0]+ " : " +msg[1]); man.sendTextMessage(msg[0], null, msg[1], pi, null); Log.e("Message", "Sent the message?"); } Now, for some reason, the text message will not send using this code, and I'm not sure why. I was hoping that someone here could help me out in finding why this message won't send. No error is raised, nothing appears in the log (except for the log messages that I make myself in the code). Also, the manifest does have the correct tags. Suggestions?

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  • Is it possible to overlay EditText box on a GLSurfaceView on Android?

    - by Ash McConnell
    I am trying to add a "PlayerName" box on top of a opengl menu background, is this possible? I've tried various layouts, but they don't seem to allow an EditText box to appear on top What is the typical way of doing something like this? Do I need to manually render the text and handle input or is there a better way? It seems like it should be possible to show the EditText on top of the GLSurfaceView somehow.

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  • SharePoint OCR image files indexing

    Introduction This article describes how to setup indexing of the image files (including TIFF, PDF, JPEG, BMP...) using OCR technology. The indexing described below utilizes Microsoft IFilter technology and as such is not specific to SharePoint, but can be used with any product that uses Microsoft indexing: Microsoft Search, Desktop search, SQL Server search, and through the plug-ins with Google desktop search. I however use it with Microsoft Windows SharePoint Services 2003. For those other products, the registration may need to be slightly different. Background  One of the projects I was working on required a storage of old documents scanned into PDF files. Then there was a separate team of people responsible for providing a tags for a search engine so those image documents could be found. The whole process was clumsy, labor intensive, and error prone. That was what started me on my exploration path. OCR The first search I fired was for the Open Source OCR products. Pretty quickly, I narrowed it down to TESSERACT (http://code.google.com/p/tesseract-ocr/). Tesseract is an orphaned brain child of HP that worked on it from 1985 to 1995. Then it was moved to the Open Source, and now if I understand it correctly, Google is working on it. With credentials like that, it's no wonder that Tesseract scores one of the highest marks on OCR recognition and accuracy. After downloading and struggling just a bit, I got Tesseract to work. The struggling part was that the home page claims that its base input format is a TIFF file. May be my TIFFs were bad, but I was able to get it to work only for BMP files. Image files conversion So now that I have an OCR that can convert BMP files into text, how do I get text out of the image PDF files? One more search, and I settled down on ImageMagic (http://www.imagemagick.org/). This is another wonderful Open Source utility that can convert any file into image. It did work out of the box, converting any TIFF files into bitmaps, but to get PDF files converted, it requires a GhostScript (http://mirror.cs.wisc.edu/pub/mirrors/ghost/GPL/gs864/gs864w32.exe). Dealing with text PDFs With that utility installed, I was cooking - I can convert any file (in particular PDF and TIFF) into bitmap, and then I can extract the text out of the bitmap. The only consideration was to somehow treat PDF files containing text differently - after all, OCR is very computation intensive and somewhat error prone even with perfect image quality and resolution. So another quick search, and I have a PDFTOTEXT (ftp://ftp.foolabs.com/pub/xpdf/xpdf-3.02pl4-win32.zip) - thank God for Open Source! With these guys, I can pull text out of PDF in an eye blink. However, I would get nothing for pure image PDFs, but I already have a solution for that! Batch process It took another 15 minutes to setup a batch script to automate the process: Check the file extension If file is a PDF file try to extract text out of it if there is more than certain amount of text in the file - done! if there is no text, convert first page into bitmap run OCR on the bitmap For any other file type, convert file into bitmap Run OCR on the bitmap Once you unzip the attached project, check out the bin\OCR.BAT file. It will create a temporary file in the directory where your source file is with the same name + the '.txt' extension.Continue span.fullpost {display:none;}

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  • Resize Image thru Slider in Silverlight

    - by Sayre Collado
    Hello Guys, I've been playing with slider on silverlight. Now the result is this, a simple resizing image thru slider.  The Image below is the default size of my sample. And the second Image below are the result when the slider slide to right and top. The xaml layout are very simple: <Slider Minimum="80" Maximum="238" Height="23" HorizontalAlignment="Center" Name="sldBottom" Width="246" Margin="27,226,27,1" /> <Slider Height="212" Minimum="80" Maximum="209" Name="sldRight" Width="28" Orientation="Vertical" Margin="271,9,1,29" /> <Image HorizontalAlignment="Center" Name="image1" Stretch="Fill" VerticalAlignment="Center" Source="/GBLOgs2;component/Images/logosai.JPG" Height="{Binding ElementName=sldRight,Path=Value}" Width="{Binding ElementName=sldBottom,Path=Value}" /> The Image1 Height are depending to the maximum value of sldRight and its value same with the situation of Image1 Width. The Image1 Height/Width = {Binding ElementName="NAME OF THE SLIDER", Path="THE VALUE OF SLIDER"}. When you slide the slider the image will resize. And thats all. Happy Programming.

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  • Convertion of tiff image in Python script - OCR using tesseract

    - by PYTHON TEAM
    I want to convert a tiff image file to text document. My code perfectly as I expected to convert tiff images with usual font but its not working for french script font . My tiff image file contains text. The font of text is in french script format.I here is my code import Image import subprocess import util import errors tesseract_exe_name = 'tesseract' # Name of executable to be called at command line scratch_image_name = "temp.bmp" # This file must be .bmp or other Tesseract-compatible format scratch_text_name_root = "temp" # Leave out the .txt extension cleanup_scratch_flag = True # Temporary files cleaned up after OCR operation def call_tesseract(input_filename, output_filename): """Calls external tesseract.exe on input file (restrictions on types), outputting output_filename+'txt'""" args = [tesseract_exe_name, input_filename, output_filename] proc = subprocess.Popen(args) retcode = proc.wait() if retcode!=0: errors.check_for_errors() def image_to_string(im, cleanup = cleanup_scratch_flag): """Converts im to file, applies tesseract, and fetches resulting text. If cleanup=True, delete scratch files after operation.""" try: util.image_to_scratch(im, scratch_image_name) call_tesseract(scratch_image_name, scratch_text_name_root) text = util.retrieve_text(scratch_text_name_root) finally: if cleanup: util.perform_cleanup(scratch_image_name, scratch_text_name_root) return text def image_file_to_string(filename, cleanup = cleanup_scratch_flag, graceful_errors=True): If cleanup=True, delete scratch files after operation.""" try: try: call_tesseract(filename, scratch_text_name_root) text = util.retrieve_text(scratch_text_name_root) except errors.Tesser_General_Exception: if graceful_errors: im = Image.open(filename) text = image_to_string(im, cleanup) else: raise finally: if cleanup: util.perform_cleanup(scratch_image_name, scratch_text_name_root) return text if __name__=='__main__': im = Image.open("/home/oomsys/phototest.tif") text = image_to_string(im) print text try: text = image_file_to_string('fnord.tif', graceful_errors=False) except errors.Tesser_General_Exception, value: print "fnord.tif is incompatible filetype. Try graceful_errors=True" print value text = image_file_to_string('fnord.tif', graceful_errors=True) print "fnord.tif contents:", text text = image_file_to_string('fonts_test.png', graceful_errors=True) print text

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  • blurry image rendered

    - by Jason
    I'm using Direct2D to render a PNG image using a ID2D1BitmapRenderTarget and then caling it's GetBitmap() function and rendering the image using ID2D1HwndRenderTarget::DrawBitmap(). Some of the images rendered this way are clear but others appear blurry. I did some research and followed a tutorial to make my application "DPI Aware" but it didn't help. What could cause the rendered image to appear blurry? Has anyone experienced this issue before? What can I do about this?

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  • Making a full-screen animation on Android? Should I use OPENGL?

    - by Roger Travis
    Say I need to make several full-screen animation that would consist of about 500+ frames each, similar to the TalkingTom app ( https://play.google.com/store/apps/details?id=com.outfit7.talkingtom2free ). Animation should be playing at a reasonable speed - supposedly not less, then 20fps - and pictures should be of a reasonable quality, not overly compressed. What method do you think should I use? So far I tried: storing each frame as a compressed JPEG before animation starts, loading each frame into a byteArray as the animation plays, decode corresponding byteArray into a bitmap and draw it on a surface view. Problem - speed is too low, usually about 5-10 FPS. I have thought of two other options. turning all animations into one movie file... but I guess there might be problems with starting, pausing and seeking to the exactly right frame... what do you think? another option I thought about was using OPENGL ( while I never worked with it before ), to play animation frame by frame. What do you think, would opengl be able to handle it? Thanks!

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  • How to store generated eigen faces for future face recognition?

    - by user3237134
    My code works in the following manner: 1.First, it obtains several images from the training set 2.After loading these images, we find the normalized faces,mean face and perform several calculation. 3.Next, we ask for the name of an image we want to recognize 4.We then project the input image into the eigenspace, and based on the difference from the eigenfaces we make a decision. 5.Depending on eigen weight vector for each input image we make clusters using kmeans command. Source code i tried: clear all close all clc % number of images on your training set. M=1200; %Chosen std and mean. %It can be any number that it is close to the std and mean of most of the images. um=60; ustd=32; %read and show images(bmp); S=[]; %img matrix for i=1:M str=strcat(int2str(i),'.jpg'); %concatenates two strings that form the name of the image eval('img=imread(str);'); [irow icol d]=size(img); % get the number of rows (N1) and columns (N2) temp=reshape(permute(img,[2,1,3]),[irow*icol,d]); %creates a (N1*N2)x1 matrix S=[S temp]; %X is a N1*N2xM matrix after finishing the sequence %this is our S end %Here we change the mean and std of all images. We normalize all images. %This is done to reduce the error due to lighting conditions. for i=1:size(S,2) temp=double(S(:,i)); m=mean(temp); st=std(temp); S(:,i)=(temp-m)*ustd/st+um; end %show normalized images for i=1:M str=strcat(int2str(i),'.jpg'); img=reshape(S(:,i),icol,irow); img=img'; end %mean image; m=mean(S,2); %obtains the mean of each row instead of each column tmimg=uint8(m); %converts to unsigned 8-bit integer. Values range from 0 to 255 img=reshape(tmimg,icol,irow); %takes the N1*N2x1 vector and creates a N2xN1 matrix img=img'; %creates a N1xN2 matrix by transposing the image. % Change image for manipulation dbx=[]; % A matrix for i=1:M temp=double(S(:,i)); dbx=[dbx temp]; end %Covariance matrix C=A'A, L=AA' A=dbx'; L=A*A'; % vv are the eigenvector for L % dd are the eigenvalue for both L=dbx'*dbx and C=dbx*dbx'; [vv dd]=eig(L); % Sort and eliminate those whose eigenvalue is zero v=[]; d=[]; for i=1:size(vv,2) if(dd(i,i)>1e-4) v=[v vv(:,i)]; d=[d dd(i,i)]; end end %sort, will return an ascending sequence [B index]=sort(d); ind=zeros(size(index)); dtemp=zeros(size(index)); vtemp=zeros(size(v)); len=length(index); for i=1:len dtemp(i)=B(len+1-i); ind(i)=len+1-index(i); vtemp(:,ind(i))=v(:,i); end d=dtemp; v=vtemp; %Normalization of eigenvectors for i=1:size(v,2) %access each column kk=v(:,i); temp=sqrt(sum(kk.^2)); v(:,i)=v(:,i)./temp; end %Eigenvectors of C matrix u=[]; for i=1:size(v,2) temp=sqrt(d(i)); u=[u (dbx*v(:,i))./temp]; end %Normalization of eigenvectors for i=1:size(u,2) kk=u(:,i); temp=sqrt(sum(kk.^2)); u(:,i)=u(:,i)./temp; end % show eigenfaces; for i=1:size(u,2) img=reshape(u(:,i),icol,irow); img=img'; img=histeq(img,255); end % Find the weight of each face in the training set. omega = []; for h=1:size(dbx,2) WW=[]; for i=1:size(u,2) t = u(:,i)'; WeightOfImage = dot(t,dbx(:,h)'); WW = [WW; WeightOfImage]; end omega = [omega WW]; end % Acquire new image % Note: the input image must have a bmp or jpg extension. % It should have the same size as the ones in your training set. % It should be placed on your desktop ed_min=[]; srcFiles = dir('G:\newdatabase\*.jpg'); % the folder in which ur images exists for b = 1 : length(srcFiles) filename = strcat('G:\newdatabase\',srcFiles(b).name); Imgdata = imread(filename); InputImage=Imgdata; InImage=reshape(permute((double(InputImage)),[2,1,3]),[irow*icol,1]); temp=InImage; me=mean(temp); st=std(temp); temp=(temp-me)*ustd/st+um; NormImage = temp; Difference = temp-m; p = []; aa=size(u,2); for i = 1:aa pare = dot(NormImage,u(:,i)); p = [p; pare]; end InImWeight = []; for i=1:size(u,2) t = u(:,i)'; WeightOfInputImage = dot(t,Difference'); InImWeight = [InImWeight; WeightOfInputImage]; end noe=numel(InImWeight); % Find Euclidean distance e=[]; for i=1:size(omega,2) q = omega(:,i); DiffWeight = InImWeight-q; mag = norm(DiffWeight); e = [e mag]; end ed_min=[ed_min MinimumValue]; theta=6.0e+03; %disp(e) z(b,:)=InImWeight; end IDX = kmeans(z,5); clustercount=accumarray(IDX, ones(size(IDX))); disp(clustercount); QUESTIONS: 1.It is working fine for M=50(i.e Training set contains 50 images) but not for M=1200(i.e Training set contains 1200 images).It is not showing any error.There is no output.I waited for 10 min still there is no output. I think it is going infinite loop.What is the problem?Where i was wrong? 2.Instead of running the training set everytime how eigen faces generated are stored so that stored eigen faces are used for future face recoginition for a new input image.So it reduces wastage of time.

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  • YAHOO and BING support for Index, Image and Mobile sitemaps

    - by kishore
    I know Google webmaster supports submitting Image, mobile, video and other types of sitemaps. YAHOO also mentions about mobile site map here. But does it support Image and video sitemaps. I could not find if BING supports any of these types other than XML sitemaps. Can someone please point me to any documentation on submitting Index, Image and Mobile sitemaps. Also does YAHOO and Bing support index sitemap files?

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  • Using ISO Image with a Local Repository for updating Exadata Compute nodes

    - by Rene Kundersma
    For systems that cannot connect directly to Oracle ULN to build a local repository an ISO image file is made available by Oracle. This ISO image can be mounted and used as a local repository. The ISO image contains a file system that contains only the latest (x86_64) ULN channel and cannot be used to update the database servers to any other release than release 11.2.3.1.1. ISO and instructions can be found here  Rene Kundersma

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  • SKYPE 4.1 Ubuntu 12.04 - Webcam's Image Upside Down and with Zoom

    - by ErivaldoJunior
    I'm trying do my notebook's webcam works on Skype 4.1, but I am not having success. The problem is that the webcam's image appears upside down and with zoom. This problem don't happen on Skype Version 2.1 (Beta). On Skype 2.1 (Beta) my webcam works perfectly. However, on Skype 4.1 the webcam's image is upside down and with zoom. I managed to solve only the upside down problem with the following commands: $ export LIBV4LCONTROL_FLAGS=3 $ LD_PRELOAD=/usr/lib/i386-linux-gnu/libv4l/v4l1compat.so skype After these commands the webcam's image become normal, but the image is still zoomed. I could not solve the zoom problem. To work around this I'm obligated to use the both versions (2.1 (beta) and 4.1). Does anyone know a way to make the image from my webcam stay perfectly normal? These are the information about my webcam: Bus 002 Device 003: ID 0c45:62c0 Microdia Sonix USB 2.0 Camera It uses the driver "uvcvideo". And I'm using the Ubuntu 12.04 64 bits. Thank you very much!

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  • YAHOO and BING support for Index, Image and Mobile sitemaps

    - by kishore
    I know Google webmaster supports submitting Image, mobile, video and other types of sitemaps. YAHOO also mentions about mobile site map here. But does it support Image and video sitemaps. I could not find if BING supports any of these types other than XML sitemaps. Can someone please point me to any documentation on submitting Index, Image and Mobile sitemaps. Also does YAHOO and Bing support index sitemap files?

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  • Rotate an image in a scaled context

    - by nathan
    Here is my working piece of code to rotate an image toward a point (in my case, the mouse cursor). float dx = newx - ploc.x; float dy = newy - ploc.y; float angle = (float) Math.toDegrees(Math.atan2(dy, dx)); Where ploc is the location of the image i'm rotating. And here is the rendering code: g.rotate(loc.x + width / 2, loc.y + height / 2, angle); g.drawImage(frame, loc.x, loc.y); Where loc is the location of the image and "width" and "height" are respectively the width and height of the image. What changes are needed to make it works on a scaled context? e.g make it works with something like g.scale(sx, sy).

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  • Difference between OEM install and custom Ubuntu image

    - by Suman
    I'm looking into the best way to deploy a customized Ubuntu image and it looks like I have two options: To make an "OEM install" version To make a custom Ubuntu image Could someone help me understand the difference between these two methods of customizing a Ubuntu install? It appears to me that both these methods allow for elaborate customization of the image while allowing the user to enter their own end-user details (time zone, username, password, etc.)

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  • Android Loading Screen: How do I use a stack to load elements?

    - by tom_mai78101
    I have some problems with figuring out what value I should put in the function: int value_needed_to_figure_out = X; ProgressBar.incrementProgressBy(value_needed_to_figure_out); I've been researching about loading screens and how to use them. Some examples I've seen have implemented Thread.sleep() in a Handler.post(new Runnable()) function. To me, I got most of that concept of using the Handler to update the ProgressBar, while pretending to do some heavy crunching work. So, I kept looking. I have read this thread here: How do I load chunks of data from an assest manager during a loading screen? It said that I can try using a stack it needs to load, and adding a size counter as I add elements to the stack. What does it mean? This is the part where I'm totally stumped. If anyone would provide some hints, I'll gladly appreciate it. Thanks in advance.

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  • How do I make this rendering thread run together with the main one?

    - by funk
    I'm developing an Android game and need to show an animation of an exploding bomb. It's a spritesheet with 1 row and 13 different images. Each image should be displayed in sequence, 200 ms apart. There is one Thread running for the entire game: package com.android.testgame; import android.graphics.Canvas; public class GameLoopThread extends Thread { static final long FPS = 10; // 10 Frames per Second private final GameView view; private boolean running = false; public GameLoopThread(GameView view) { this.view = view; } public void setRunning(boolean run) { running = run; } @Override public void run() { long ticksPS = 1000 / FPS; long startTime; long sleepTime; while (running) { Canvas c = null; startTime = System.currentTimeMillis(); try { c = view.getHolder().lockCanvas(); synchronized (view.getHolder()) { view.onDraw(c); } } finally { if (c != null) { view.getHolder().unlockCanvasAndPost(c); } } sleepTime = ticksPS - (System.currentTimeMillis() - startTime); try { if (sleepTime > 0) { sleep(sleepTime); } else { sleep(10); } } catch (Exception e) {} } } } As far as I know I would have to create a second Thread for the bomb. package com.android.testgame; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Rect; public class Bomb { private final Bitmap bmp; private final int width; private final int height; private int currentFrame = 0; private static final int BMPROWS = 1; private static final int BMPCOLUMNS = 13; private int x = 0; private int y = 0; public Bomb(GameView gameView, Bitmap bmp) { this.width = bmp.getWidth() / BMPCOLUMNS; this.height = bmp.getHeight() / BMPROWS; this.bmp = bmp; x = 250; y = 250; } private void update() { currentFrame++; new BombThread().start(); } public void onDraw(Canvas canvas) { update(); int srcX = currentFrame * width; int srcY = height; Rect src = new Rect(srcX, srcY, srcX + width, srcY + height); Rect dst = new Rect(x, y, x + width, y + height); canvas.drawBitmap(bmp, src, dst, null); } class BombThread extends Thread { @Override public void run() { try { sleep(200); } catch(InterruptedException e){ } } } } The Threads would then have to run simultaneously. How do I do this?

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  • How to get location of sprite placed on rotating circle in cocos2d android?

    - by Real_steel4819
    I am developing a game using cocos2d and i got stuck here when finding location of sprite placed on rotating circle on background, so that when i hit at certain position on circle its not getting hit at wanted position,but its going away from it and placing target there.I tried printing the position of hit on spriteMoveFinished() and ccTouchesEnded(). Its giving initial position and not rotated position. CGPoint location = CCDirector.sharedDirector().convertToGL(CGPoint.ccp(event.getX(), event.getY())); This is what i am using to get location.

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  • Image 1 becomes image 2 with sliding effect from left to right?

    - by Paul
    I would like to show a second image appearing while a "door" is closing on my character. I've got my character in the middle of the screen and a door coming from the left. When the door passes my character, I would like to have this second image appearing little by little. So far, I've gotten by with fadingOut the character and then fadingIn my second image of the character at the same position when the door is completely closed, but I would like to have both of them at the same time. (the effect that image 1 becomes image 2 when the door is sliding from left to right). Would you know how to do this with Cocos2d? Here are the images : at first, the character is blue, and the door is coming from the left : Then, behind the black door, the character becomes red, but only behind this door, so it stays blue when the door is not on him, and will become completely red when the door passes the character : EDIT : with this code, the black door hides the red and blue rectangles : (And if i add each of my layers at a different depth, and only use GL_LESS, same thing) blue.position = ccp( size.width*0.5 , size.height/2 ); red.position = ccp( size.width*0.46 , size.height/2 ); black.position = ccp( size.width*0.1 , size.height/2 ); glEnable(GL_DEPTH_TEST); [batch addChild:red z:0]; [batch addChild:black z:2]; glDepthFunc(GL_GREATER); [batch addChild:blue z:1]; glDepthFunc(GL_LESS); id action1 = [CCMoveTo actionWithDuration:3 position:ccp(size.width,size.height/2)]; [black runAction: [CCSequence actions:action1, nil]];

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  • Empty APN list on your Android phone? Restart the phone to fix it

    - by Gopinath
    Today I tried to connect to internet on my Google Galaxy Nexus running on 4.2.2 using Cellular Data connection and it failed. Tried reaching customer care representative to figure out why data connection is not working, but the robots (Interactive Voice Response systems) never allowed me to reach a human. After digging through the settings I found empty list of APN (Access Point Names) is the reason for not able to connect to internet. Not sure what caused APN list to vanish but I tried to create a new one that matches with the settings required for AT & T mobile. To my surprise I found that the newly created APN is also not shown in the APN list. Well there is something wrong with the phone – my APN’s are not shown as well as the newly created one is also not displayed. A simple Google search on this problem shown many forum discussions list and the solution to resolve the issue is to restart the phone. As soon as I restarted my phone the APN list is automatically populated and I’m able to connect to internet on my mobile.

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