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  • Associate a texture to an object (from a data-model, not graphical point of view).

    - by Raveline
    I'm writing a roguelike where objects and floor can be made of different materials. For instance, let's say we can have a wooden chair, an iron chair, a golden chair, and so on. I've got an Object class (I know, the name is terrible), which is more or less using a composite pattern, and a Material class. Material have different important properties (noise, color...). For the time being, there are 5 different instances of materials, created at the initialization of the game. How would connect an instance of Object with one of the 5 instances of materials ? I see three simple solutions : Using a pointer. Simple and brutal. Using an integer material-id, then get the materials out of a table when engine manipulates the object for various purposes (display, attack analysis, etc.). Not very beautiful, I think, and not very flexible. Using an integer material-id, then get the materials out of a std::map. A bit more flexible, but still not perfect. Do you see other possibilities ? If not, what would you choose (and why) ? Thanks in advance !

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  • Using the standard OBJECT tag, how can I display a java applet with automatic prompts to install Java and with fallback content?

    - by CB
    This is the code i'm currently using: (note - %s is replaced on the server side) <!--[if !IE]>--> <object type="application/x-java-applet" width="300" height="300" > <!--<![endif]--> <!--[if IE]> <object classid="clsid:8AD9C840-044E-11D1-B3E9-00805F499D93" codebase="http://java.sun.com/update/1.6.0/jinstall-6u22-windows-i586.cab" type="application/x-java-applet" width="300" height="300" > <!--><!-- <![endif]--> <param name="codebase" value="/media/vnc/" > <param name="archive" value="TightVncViewer.jar" /> <param name="code" value="com.tightvnc.vncviewer.VncViewer" /> <param name="port" value="%s" /> <param name="Open New Window" value="yes" /> </object> When Java is installed, this works perfectly in both IE and Firefox. When Java is not installed, IE and Firefox both correctly prompt for an autodownload of Java 1.6 from the codebase line. (IE via the activex url given firefox via the Plugin Finder Service) Now, suppose I want fallback content to be shown if the plugin isn't installed, say a simple message like "Get Java". From reading the specs, i'd assume this should not change the plugin finding prompt - that is, rendering the fallback should be seen as a failure to render the object tag. Thus, I should still get the plugin finder service prompting me to install Java. Instead, simply adding a single character to the innerHTML of the object element causes Firefox to no longer prompt. Test this by visiting data:text/html,<object type='application/x-java-applet'>Java failed to load</object>. How can I keep firefox prompting to install Java while providing fallback content? URL to test Firefox's Java Plugin Finder Service: data:text/html,<object type='application/x-java-applet'/>

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  • Objects leaking immediately from allocation using either new or [[Object alloc] init];

    - by Sam
    While running Instruments to find leaks in my code, after I've loaded a file and populate an NSMutableArray with new objects, leaks pop up! I am correctly releasing the objects. Sample code below: //NSMutableArray declared as a retained property in the parent class if(!mutableArray) mutableArray = [[NSMutableArray alloc] initWithCapacity:objectCount]; else [mutableArray removeAllObjects]; //Iterates through the read in data and populate the NSMutableArray for(int i = 0; i < objectCount; i++){ //Initializes a new object with data MyObject *object = [MyObject new]; //Adds the object to the mutableArray [mutableArray addObject:object]; //Releases the object [object release]; } I get a number of leaks from Instruments terminating at the addition of the 'object' into the 'mutableArray', but also including the allocation of the 'object' and the 'mutableArray'. I don't get it. Not to mention, this is happening on the first call of the enclosing method so the allocation of the NSMutableArray is being hit in the logic block, not the 'removeAllObjects' selector. Lastly, does Core Foundation have a major bug in it that randomly creates CFStrings and mismanages their memory? My code does not even use those, nor do the leaks where they occur have anything to do with my code. Almost all of my applications so far deal with OpenGL (in case anyone knows of a threading issue that arises from trying to synch the backend of the program with the front end of displaying the contents of an NSOpenGLView class or whatever it is).

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  • How to add JSTL to Maven?

    - by La Chamelle
    I'm working on a JSF 2.0 project using Mojarra, PrimeFaces and Tomcat 6.x. I need to use c:forEach for some primefaces component like dynamic number of p:tab but i have problem with the c:forEach. All the other tag of JSTL work nice. I have the following error : java.lang.NoClassDefFoundError: javax/servlet/jsp/jstl/core/LoopTagStatus I use the following xmlns:c="http://java.sun.com/jsp/jstl/core", i tried to replace with xmlns:c="http://java.sun.com/jstl/core" but nothing display with the second. This is the exact version of lib: <dependency> <groupId>javax.faces</groupId> <artifactId>jsf-api</artifactId> <version>2.0.2-FCS</version> </dependency> <dependency> <groupId>com.sun.faces</groupId> <artifactId>jsf-impl</artifactId> <version>2.0.4-b03</version> </dependency> <dependency> <groupId>org.primefaces</groupId> <artifactId>primefaces</artifactId> <version>2.2.1</version> </dependency> <dependency> <groupId>javax.el</groupId> <artifactId>el-api</artifactId> <version>2.2</version> </dependency> <dependency> <groupId>org.glassfish.web</groupId> <artifactId>el-impl</artifactId> <version>2.2</version> </dependency> How i can fix it ? I can give more specific information if needed.

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  • How i can fix " E: Internal Error, No file name for libc6 "

    - by SMAOUH
    Hello all please i need your help to fix this problem i have 2 broken packages system and i can't reinstall them or make any other option : update , upgrade , install & remove app .... Ubuntu 12.04.3 I have not found any solutions please help me sudo apt-get install -f smaouh@Linux:~$ sudo apt-get install -f [sudo] password for smaouh: Reading package lists... Done Building dependency tree Reading state information... Done The following packages were automatically installed and are no longer required: libopenal1 libpam-winbind libao-common gnome-exe-thumbnailer libqca2-plugin-ossl gir1.2-champlain-0.12 libmagickcore4 libmagickwand4 libmagickcore4-extra libcapi20-3 python-unidecode libopenal-data liblqr-1-0 gir1.2-gtkchamplain-0.12 unixodbc wine-gecko2.21 libchamplain-0.12-0 python-glade2 imagemagick-common libosmesa6 oss-compat gimp-help-common esound-common gimp-help-en libmpg123-0 ttf-mscorefonts-installer imagemagick winbind libodbc1 fonts-droid fonts-unfonts-core libchamplain-gtk-0.12-0 libclutter-gtk-1.0-0 gir1.2-gtkclutter-1.0 Use 'apt-get autoremove' to remove them. 0 upgraded, 0 newly installed, 0 to remove and 386 not upgraded. 4 not fully installed or removed. After this operation, 0B of additional disk space will be used. dpkg: error processing libc6 (--configure): libc6:amd64 2.15-0ubuntu10.5 cannot be configured because libc6:i386 is in a different version (2.15-0ubuntu10.4) dpkg: dependency problems prevent configuration of libc-dev-bin: libc-dev-bin depends on libc6 (>> 2.15); however: Package libc6 is not configured yet. libc-dev-bin depends on libc6 (<< 2.16); however: Package libc6 is not configured yet. dpkg: error processing libc-dev-bin (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libc6-dev: libc6-dev depends on libc6 (= 2.15-0ubuntu10.5); however: Package libc6 is not configured yet. libc6-dev depends on libc-dev-bin (= 2.15-0ubuntu10.5); however: Package libc-dev-bin is not configured yet. dpkg: error processing libc6-dev (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libc6-i386: libc6-i386 depends on libc6 (= 2.15-0ubuntu10.5); however: Package libc6 is not configured yet. dpkg: error processing libc6-i386 (--configure): dependency problems - leaving unconfigured No apport report written because the error message indicates its a followup error from a previous failure. No apport report written because the error message indicates its a followup error from a previous failure. No apport report written because MaxReports is reached already Errors were encountered while processing: libc6 libc-dev-bin libc6-dev libc6-i386 E: Sub-process /usr/bin/dpkg returned an error code (1) smaouh@Linux:~$

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  • Java: how to avoid circual references when dumping object information with reflection?

    - by Tom
    I've modified an object dumping method to avoid circual references causing a StackOverflow error. This is what I ended up with: //returns all fields of the given object in a string public static String dumpFields(Object o, int callCount, ArrayList excludeList) { //add this object to the exclude list to avoid circual references in the future if (excludeList == null) excludeList = new ArrayList(); excludeList.add(o); callCount++; StringBuffer tabs = new StringBuffer(); for (int k = 0; k < callCount; k++) { tabs.append("\t"); } StringBuffer buffer = new StringBuffer(); Class oClass = o.getClass(); if (oClass.isArray()) { buffer.append("\n"); buffer.append(tabs.toString()); buffer.append("["); for (int i = 0; i < Array.getLength(o); i++) { if (i < 0) buffer.append(","); Object value = Array.get(o, i); if (value != null) { if (excludeList.contains(value)) { buffer.append("circular reference"); } else if (value.getClass().isPrimitive() || value.getClass() == java.lang.Long.class || value.getClass() == java.lang.String.class || value.getClass() == java.lang.Integer.class || value.getClass() == java.lang.Boolean.class) { buffer.append(value); } else { buffer.append(dumpFields(value, callCount, excludeList)); } } } buffer.append(tabs.toString()); buffer.append("]\n"); } else { buffer.append("\n"); buffer.append(tabs.toString()); buffer.append("{\n"); while (oClass != null) { Field[] fields = oClass.getDeclaredFields(); for (int i = 0; i < fields.length; i++) { if (fields[i] == null) continue; buffer.append(tabs.toString()); fields[i].setAccessible(true); buffer.append(fields[i].getName()); buffer.append("="); try { Object value = fields[i].get(o); if (value != null) { if (excludeList.contains(value)) { buffer.append("circular reference"); } else if ((value.getClass().isPrimitive()) || (value.getClass() == java.lang.Long.class) || (value.getClass() == java.lang.String.class) || (value.getClass() == java.lang.Integer.class) || (value.getClass() == java.lang.Boolean.class)) { buffer.append(value); } else { buffer.append(dumpFields(value, callCount, excludeList)); } } } catch (IllegalAccessException e) { System.out.println("IllegalAccessException: " + e.getMessage()); } buffer.append("\n"); } oClass = oClass.getSuperclass(); } buffer.append(tabs.toString()); buffer.append("}\n"); } return buffer.toString(); } The method is initially called like this: System.out.println(dumpFields(obj, 0, null); So, basically I added an excludeList which contains all the previousely checked objects. Now, if an object contains another object and that object links back to the original object, it should not follow that object further down the chain. However, my logic seems to have a flaw as I still get stuck in an infinite loop. Does anyone know why this is happening?

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  • Writing a method to 'transform' an immutable object: how should I approach this?

    - by Prog
    (While this question has to do with a concrete coding dilemma, it's mostly about what's the best way to design a function.) I'm writing a method that should take two Color objects, and gradually transform the first Color into the second one, creating an animation. The method will be in a utility class. My problem is that Color is an immutable object. That means that I can't do color.setRGB or color.setBlue inside a loop in the method. What I can do, is instantiate a new Color and return it from the method. But then I won't be able to gradually change the color. So I thought of three possible solutions: 1- The client code includes the method call inside a loop. For example: int duration = 1500; // duration of the animation in milliseconds int steps = 20; // how many 'cycles' the animation will take for(int i=0; i<steps; i++) color = transformColor(color, targetColor, duration, steps); And the method would look like this: Color transformColor(Color original, Color target, int duration, int steps){ int redDiff = target.getRed() - original.getRed(); int redAddition = redDiff / steps; int newRed = original.getRed() + redAddition; // same for green and blue .. Thread.sleep(duration / STEPS); // exception handling omitted return new Color(newRed, newGreen, newBlue); } The disadvantage of this approach is that the client code has to "do part of the method's job" and include a for loop. The method doesn't do it's work entirely on it's own, which I don't like. 2- Make a mutable Color subclass with methods such as setRed, and pass objects of this class into transformColor. Then it could look something like this: void transformColor(MutableColor original, Color target, int duration){ final int STEPS = 20; int redDiff = target.getRed() - original.getRed(); int redAddition = redDiff / steps; int newRed = original.getRed() + redAddition; // same for green and blue .. for(int i=0; i<STEPS; i++){ original.setRed(original.getRed() + redAddition); // same for green and blue .. Thread.sleep(duration / STEPS); // exception handling omitted } } Then the calling code would usually look something like this: // The method will usually transform colors of JComponents JComponent someComponent = ... ; // setting the Color in JComponent to be a MutableColor Color mutableColor = new MutableColor(someComponent.getForeground()); someComponent.setForeground(mutableColor); // later, transforming the Color in the JComponent transformColor((MutableColor)someComponent.getForeground(), new Color(200,100,150), 2000); The disadvantage is - the need to create a new class MutableColor, and also the need to do casting. 3- Pass into the method the actual mutable object that holds the color. Then the method could do object.setColor or similar every iteration of the loop. Two disadvantages: A- Not so elegant. Passing in the object that holds the color just to transform the color feels unnatural. B- While most of the time this method will be used to transform colors inside JComponent objects, other kinds of objects may have colors too. So the method would need to be overloaded to receive other types, or receive Objects and have instanceof checks inside.. Not optimal. Right now I think I like solution #2 the most, than solution #1 and solution #3 the least. However I'd like to hear your opinions and suggestions regarding this.

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  • How to use Apache ivy to resolve dependency with multiple files?

    - by Alexander
    Here is my ivy.xml: <?xml version="1.0" encoding="UTF-8"?> <ivy-module version="2.0"> ... <dependencies> <dependency org="spring" name="richclient" rev="1.1.0"/> </dependencies> </ivy-module> And ivy-settings.xml: <property name="ivy.local.default.root" value="/home/---/dev/Java/_libraries/_ivy" override="false"/> <property name="ivy.local.default.ivy.pattern" value="[organisation]/[module]/[revision]/[type]s/[artifact].[ext]" override="false"/> <property name="ivy.local.default.artifact.pattern" value="[organisation]/[module]/[revision]/[type]s/[artifact].[ext]" override="false"/> <resolvers> <filesystem name="local"> <ivy pattern="${ivy.local.default.root}/${ivy.local.default.ivy.pattern}" /> <artifact pattern="${ivy.local.default.root}/${ivy.local.default.artifact.pattern}" /> </filesystem> </resolvers> Ivy try to find /home/---/dev/Java/_libraries/_ivy/spring/richclient/1.1.0/jars/richclient.jar And here is the problem. Library has 4 jar files. How to include all jars in project from one dependency in ivy.xml? Thx

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  • Controlling server configurations with IPS

    - by barts
    I recently received a customer question regarding how they best could control which packages and which versions were used on their production Solaris 11 servers.  They had considered pointing each server at its own software repository - a common initial approach.  A simpler method leverages one of dependency mechanisms we introduced with Solaris 11, but is not immediately obvious to most people. Typically, most internal IT departments qualify particular versions for production use.  What this customer wanted to do was insure that their operations staff only installed internally qualified versions of Solaris on their servers.  The easiest way of doing this is to leverage the 'incorporate' type of dependency in a small package defined for each server type.  From the reference " Packaging and Delivering Software With the Image Packaging System in Oracle® Solaris 11.1":  The incorporate dependency specifies that if the given package is installed, it must be at the given version, to the given version accuracy. For example, if the dependent FMRI has a version of 1.4.3, then no version less than 1.4.3 or greater than or equal to 1.4.4 satisfies the dependency. Version 1.4.3.7 does satisfy this example dependency. The common way to use incorporate dependencies is to put many of them in the same package to define a surface in the package version space that is compatible. Packages that contain such sets of incorporate dependencies are often called incorporations. Incorporations are typically used to define sets of software packages that are built together and are not separately versioned. The incorporate dependency is heavily used in Oracle Solaris to ensurethat compatible versions of software are installed together. An example incorporate dependency is: depend type=incorporate fmri=pkg:/driver/network/ethernet/[email protected],5.11-0.175.0.0.0.2.1 So, to make sure only qualified versions are installed on a server, create a package that will be installed on the machines to be controlled.  This package will contain an incorporate dependency on the "entire" package, which controls the various components used to be build Solaris.  Every time a new version of Solaris has been qualified for production use, create a new version of this package specifying the new version of "entire" that was qualified.  Once this new control package is available in the repositories configured on the production server, the pkg update command will update that system to the specified version.  Unless a new version of the control package is made available, pkg update will report that no updates are available since no version of the control package can be installed that satisfies the incorporate constraint. Note that if desired, the same package can be used to specify which packages must be present on the system by adding either "require" or "group" dependencies; the latter permits removal of some of the packages, the former does not.  More details on this can be found in either the section 5 pkg man page or the previously mentioned reference document. This technique of using package dependencies to constrain system configuration leverages the SAT solver which is at the heart of IPS, and is basic to how we package Solaris itself.  

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  • Failed upgrade of PHP on Ubunutu 12.04, error: Sub-process /usr/bin/dpkg returned an error code (1)

    - by DanielAttard
    I just tried to upgrade my version of PHP on Ubuntu 12.04 and now I have messed it up. First I did this: sudo add-apt-repository ppa:ondrej/php5-oldstable Then I did this: sudo apt-get update Then finally I did this: sudo apt-get install php5 And now I am getting an error message about Sub-process /usr/bin/dpkg returned an error code (1) What have I done wrong? How can I fix this problem? Thanks. Here are the errors received: Do you want to continue [Y/n]? Y debconf: DbDriver "config": /var/cache/debconf/config.dat is locked by another process: Resource temporarily unavailable Setting up libapache2-mod-php5 (5.4.28-1+deb.sury.org~precise+1) ... debconf: DbDriver "config": /var/cache/debconf/config.dat is locked by another process: Resource temporarily unavailable dpkg: error processing libapache2-mod-php5 (--configure): subprocess installed post-installation script returned error exit status 1 No apport report written because MaxReports is reached already Setting up php5-cli (5.4.28-1+deb.sury.org~precise+1) ... debconf: DbDriver "config": /var/cache/debconf/config.dat is locked by another process: Resource temporarily unavailable dpkg: error processing php5-cli (--configure): subprocess installed post-installation script returned error exit status 1 No apport report written because MaxReports is reached already dpkg: dependency problems prevent configuration of php5-curl: php5-curl depends on phpapi-20100525+lfs; however: Package phpapi-20100525+lfs is not installed. Package libapache2-mod-php5 which provides phpapi-20100525+lfs is not configured yet. Package php5-cli which provides phpapi-20100525+lfs is not configured yet. dpkg: error processing php5-curl (--configure): dependency problems - leaving unconfigured No apport report written because MaxReports is reached already dpkg: dependency problems prevent configuration of php5-gd: php5-gd depends on phpapi-20100525+lfs; however: Package phpapi-20100525+lfs is not installed. Package libapache2-mod-php5 which provides phpapi-20100525+lfs is not configured yet. Package php5-cli which provides phpapi-20100525+lfs is not configured yet. dpkg: error processing php5-gd (--configure): dependency problems - leaving unconfigured No apport report written because MaxReports is reached already dpkg: dependency problems prevent configuration of php5-mcrypt: php5-mcrypt depends on phpapi-20100525+lfs; however: Package phpapi-20100525+lfs is not installed. Package libapache2-mod-php5 which provides phpapi-20100525+lfs is not configured yet. Package php5-cli which provides phpapi-20100525+lfs is not configured yet. dpkg: error processing php5-mcrypt (--configure): dependency problems - leaving unconfigured No apport report written because MaxReports is reached already dpkg: dependency problems prevent configuration of php5-mysql: php5-mysql depends on phpapi-20100525+lfs; however: Package phpapi-20100525+lfs is not installed. Package libapache2-mod-php5 which provides phpapi-20100525+lfs is not configured yet. Package php5-cli which provides phpapi-20100525+lfs is not configured yet. dpkg: error processing php5-mysql (--configure): dependency problems - leaving unconfigured No apport report written because MaxReports is reached already dpkg: dependency problems prevent configuration of php5: php5 depends on libapache2-mod-php5 (>= 5.4.28-1+deb.sury.org~precise+1) | libapache2-mod-php5filter (>= 5.4.28-1+deb.sury.org~precise+1) | php5-cgi (>= 5.4.28-1+deb.sury.org~precise+1) | php5-fpm (>= 5.4.28-1+deb.sury.org~precise+1); however: Package libapache2-mod-php5 is not configured yet. Package libapache2-mod-php5filter is not installed. Package php5-cgi is not installed. Package php5-fpm is not installed. dpkg: error processing php5 (--configure): dependency problems - leaving unconfigured No apport report written because MaxReports is reached already Errors were encountered while processing: libapache2-mod-php5 php5-cli php5-curl php5-gd php5-mcrypt php5-mysql php5 E: Sub-process /usr/bin/dpkg returned an error code (1)

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  • How to convert a Java object (bean) to key-value pairs (and vice versa)?

    - by Shahbaz
    Say I have a very simple java object that only has some getXXX and setXXX properties. This object is used only to handle values, basically a record or a type-safe (and performant) map. I often need to covert this object to key value pairs (either strings or type safe) or convert from key value pairs to this object. Other than reflection or manually writing code to do this conversion, what is the best way to achieve this? An example might be sending this object over jms, without using the ObjectMessage type (or converting an incoming message to the right kind of object).

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  • Intellij Idea 13.x and ASM 5.x library incompatible?

    - by Jarrod Roberson
    I can't get Intellij Idea 13.0 to compile my code against ASM 5.0.3 I have a multi-module Maven project. It compiles and installs successfully. Apparently com.google.findbugs:findbugs has a dependency on asm:asm:3.3 and I want to use org.ow2.asm:asm:5.0.3 to manipulate some bytecode. So in the parent pom.xml I exclude the asm:asm:3.3 dependencies from the classpath. This works fine when I run mvn install from the command line. I can't get the Build - Make Project menu selection to work in Intellij Idea. Here is the relevant parts of my pom.xml files. parent.pom <dependency> <groupId>org.ow2.asm</groupId> <artifactId>asm</artifactId> <version>5.0.3</version> </dependency> <dependency> <groupId>org.ow2.asm</groupId> <artifactId>asm-tree</artifactId> <version>5.0.3</version> </dependency> <dependency> <groupId>org.ow2.asm</groupId> <artifactId>asm-util</artifactId> <version>5.0.3</version> </dependency> <dependency> <groupId>org.ow2.asm</groupId> <artifactId>asm-commons</artifactId> <version>5.0.3</version> </dependency> <dependency> <groupId>com.google.code.findbugs</groupId> <artifactId>findbugs</artifactId> <version>2.0.3</version> <exclusions> <exclusion> <groupId>asm</groupId> <artifactId>asm</artifactId> </exclusion> <exclusion> <groupId>asm</groupId> <artifactId>asm-commons</artifactId> </exclusion> <exclusion> <groupId>asm</groupId> <artifactId>asm-tree</artifactId> </exclusion> </exclusions> </dependency> Here is the code that is failing 18 public static void main(final String[] args) throws IOException 19 { 20 final InputStream is = NotEmptyTest.class.getResourceAsStream("/com/vertigrated/annotation/NotEmptyTest.class"); 21 final ClassReader cr = new ClassReader(is); 22 final ClassNode cn = new ClassNode(); 23 cr.accept(cn, 0); 24 for (final MethodNode mn : cn.methods) 25 { 26 - 38 snipped for brevity 39 } 40 } 41 } Here is the error message: Information:Using javac 1.7.0_25 to compile java sources Information:java: Errors occurred while compiling module 'tests' Information:Compilation completed with 1 error and 2 warnings in 2 sec Information:1 error Information:2 warnings /<path to my source code>/NotEmptyTest.java Error:Error:line (24)java: incompatible types required: org.objectweb.asm.tree.MethodNode found: java.lang.Object Warning:Warning:java: /<path to my project>//NotEmptyTest.java uses unchecked or unsafe operations. Warning:Warning:java: Recompile with -Xlint:unchecked for details. As you can see in the screen capture, it reports the correct version of the libraries in the Javadoc but the AutoComplete shows the old 3.3 non-typesafe return value of List instead of List<MethodNode>: Here is what Maven knows, which is correct: [INFO] --- maven-dependency-plugin:2.8:list (default-cli) @ tests --- [INFO] [INFO] The following files have been resolved: [INFO] com.google.code.findbugs:bcel:jar:2.0.1:compile [INFO] junit:junit:jar:4.11:test [INFO] xml-apis:xml-apis:jar:1.0.b2:compile [INFO] com.apple:AppleJavaExtensions:jar:1.4:compile [INFO] javax.inject:javax.inject:jar:1:compile [INFO] jaxen:jaxen:jar:1.1.6:compile [INFO] org.ow2.asm:asm-util:jar:5.0.3:compile [INFO] com.google.inject:guice:jar:3.0:compile [INFO] dom4j:dom4j:jar:1.6.1:compile [INFO] com.google.code.findbugs:jFormatString:jar:2.0.1:compile [INFO] net.jcip:jcip-annotations:jar:1.0:compile [INFO] org.ow2.asm:asm-tree:jar:5.0.3:compile [INFO] commons-lang:commons-lang:jar:2.6:compile [INFO] com.google.code.findbugs:jsr305:jar:2.0.1:compile [INFO] org.hamcrest:hamcrest-core:jar:1.3:test [INFO] aopalliance:aopalliance:jar:1.0:compile [INFO] com.google.code.findbugs:findbugs:jar:2.0.3:compile [INFO] org.ow2.asm:asm-commons:jar:5.0.3:compile [INFO] org.ow2.asm:asm:jar:5.0.3:compile How do I get Intellij Idea to use the correct dependency internally?

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  • Flex: Can I assign propertiy of multi-layer object to Chart's xField or yField?

    - by Sean Chen
    Hi, I have a question about how to assign property of a multi-layer object to Chart's xField or yField. For example: var obj:Object = new Object(); var store:Object = new Object(); store.store1 = 300; store.store2 = 200; store.store3 = 250; obj.date = "2010/04/26"; obj.count = 2; obj.store = store; Because I have to draw multiple LineSeries, the yField on different series must be assigned to obj.store.store1~store3. How can I set yField in different layer of object?

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  • Why would bytesTotal increase in a AS3 preloader?

    - by justkevin
    I'm creating a custom preloader for a Flex app and have noticed the following behavior: when loading, the progress bar goes to 100%, then down then back up, and so on until the app is finished loading. When I put a trace in the dowloadprogress listener, I see that while the app is loading, both bytesLoaded and bytesTotal increase, but not necessarily at the same time. Code: private function onDownloadProgress(event:ProgressEvent):void { var loaded:int = event.bytesLoaded; var total:int = event.bytesTotal; trace(event.target,loaded,total); _starfield.progress = loaded/total; } Output: [object Preloader] 134276 134276 [object Preloader] 265348 285007 [object Preloader] 285007 285007 [object Preloader] 678223 1322116 [object Preloader] 809295 1322116 [object Preloader] 1322116 1322116 [object Preloader] 1322116 1322116 [object Preloader] 1387652 1584342 [object Preloader] 1791882 1791882 [object Preloader] 2293133 2293133 [object Preloader] 2362938 2362938 [object Preloader] 2362938 2362938 [object Preloader] 2362938 2362938 Why does bytesTotal change during load?

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  • Can an out-of-process COM object determine its parent process?

    - by Tom Williams
    From an out-of-process COM object (LocalServer32) can I determine the client process that requested the creation of the object? - to be specific I need to get hold of the client processes command line. This question arrises because (due to poor standardisation, implementation and support) the potential 3rd party clients of the object have a variety of idiosyncracies which the object needs to workaround. To do this the object needs to be able to identify its current client. Extending the interface of the COM object so that the client can identify itself is unfortunately not possible ... or to be more precise the interface can be extended but I won't be able to get the clients to call the extension.

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  • How to correctly bind an object to a WPF DataGrid?

    - by mbadawi23
    I'm trying to get a WPF DataGrid to work from a user control I'm building. Things seems to work fine. But I noticed this message in the Output window in the IDE: System.Windows.Data Error: 39 : BindingExpression path error: 'Name' property not found on 'object' ''Object' (HashCode=18165668)'. BindingExpression:Path=Name; DataItem='Object' (HashCode=18165668); target element is 'TextBlock' (Name=''); target property is 'Text' (type 'String') System.Windows.Data Error: 39 : BindingExpression path error: 'Department' property not found on 'object' ''Object' (HashCode=18165668)'. BindingExpression:Path=Name; DataItem='Object' (HashCode=18165668); target element is 'TextBlock' (Name=''); target property is 'Text' (type 'String')

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  • In Java how instance of and type cast(i.e (ClassName)) works on proxy object ?

    - by learner
    Java generates a proxy class for a given interface and provides the instance of the proxy class. But when we type cast the proxy object to our specific Object, how java handles this internally? Is this treated as special scenario? For example I have class 'OriginalClass' and it implements 'OriginalInterface', when I create proxy object by passing 'OriginalInterface' interface java created proxy class 'ProxyClass' using methods in the provided interface and provides object of this class(i.e ProxyClass). If my understanding is correct then can you please answer following queries 1) When I type cast object of ProxyClass to my class OriginalClass this works, but how java is allowing this? Same in case of instace of? 2) As my knowledge java creates a proxy class only with the methods, but what happen when I try to access attributes on this object? 3) Only interface methods are getting implemented in Proxy, but what happens when I try to access a method which not in interface and only mentioned in the class? Thanks, Student

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  • does class/object models have a out-of-the-box equivalent to a database foreign key constraint

    - by Greg
    Hi, Does does class/object models have a out-of-the-box equivalent to a database foreign key constraint? Assume the language is C# please. That is say Class A has a field that references Class B and vica-versa. If I have Object A & B (instantiated from these classes) what happens if I delete Object B? Does it auto-delete or throw a constraint issue if it still exists in Object A as a reference? That is, for this scenario is there a way to ensure when a Object A is delete that either (a) object B is delete like a cascade delete, or (b) a constraint exception is thrown as the expectation is that the reference in Class B should be non-null?

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  • How to generate JSON object on client side and send it to server?

    - by EugeneS
    I have ExtJS based application. I have compound object on the server side, and have ExtJS window with few tabs for editing different parts of this one object. For example: I Have Compound object "Car" public class Car { public string Name; public string Color; public List Wheels; public List Doors; } And on my ExtJS window i have tabs ("General Info", "Wheels", "Doors") for editing different parts of this object. So what i want: When i want to create a new car i want to generate JSON configuration for my class "Car" like {Name:null; Color:null; Wheels:[]; Doors:[]} then sent it to the client, fill it on the client (without callbacks to server) and after user finishes creating his Car object (he added wheels, doors, set name and color) and press save, I want to sent this filled(generated) JSON object to server and save it to DB. Is it possible? Thanks

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  • Why hashCode() returns the same value for a object in all consecutive executions?

    - by Vijay Shanker
    Hi, I am trying some code around object equality in java. As I have read somewhere hashCode() is a number which is generated by applying the hash function. Hash Function can be different for each object but can also be same. At the object level, it returns the memory address of the object. Now, I have sample program, which I run 10 times, consecutively. Every time i run the program I get the same value as hash code. If hashCode() function returns the memory location for the object, how come the java(JVM) store the object at same memory address in the consecutive runs? Can you please give me some insight and your view over this issue?

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  • Hosting the Razor Engine for Templating in Non-Web Applications

    - by Rick Strahl
    Microsoft’s new Razor HTML Rendering Engine that is currently shipping with ASP.NET MVC previews can be used outside of ASP.NET. Razor is an alternative view engine that can be used instead of the ASP.NET Page engine that currently works with ASP.NET WebForms and MVC. It provides a simpler and more readable markup syntax and is much more light weight in terms of functionality than the full blown WebForms Page engine, focusing only on features that are more along the lines of a pure view engine (or classic ASP!) with focus on expression and code rendering rather than a complex control/object model. Like the Page engine though, the parser understands .NET code syntax which can be embedded into templates, and behind the scenes the engine compiles markup and script code into an executing piece of .NET code in an assembly. Although it ships as part of the ASP.NET MVC and WebMatrix the Razor Engine itself is not directly dependent on ASP.NET or IIS or HTTP in any way. And although there are some markup and rendering features that are optimized for HTML based output generation, Razor is essentially a free standing template engine. And what’s really nice is that unlike the ASP.NET Runtime, Razor is fairly easy to host inside of your own non-Web applications to provide templating functionality. Templating in non-Web Applications? Yes please! So why might you host a template engine in your non-Web application? Template rendering is useful in many places and I have a number of applications that make heavy use of it. One of my applications – West Wind Html Help Builder - exclusively uses template based rendering to merge user supplied help text content into customizable and executable HTML markup templates that provide HTML output for CHM style HTML Help. This is an older product and it’s not actually using .NET at the moment – and this is one reason I’m looking at Razor for script hosting at the moment. For a few .NET applications though I’ve actually used the ASP.NET Runtime hosting to provide templating and mail merge style functionality and while that works reasonably well it’s a very heavy handed approach. It’s very resource intensive and has potential issues with versioning in various different versions of .NET. The generic implementation I created in the article above requires a lot of fix up to mimic an HTTP request in a non-HTTP environment and there are a lot of little things that have to happen to ensure that the ASP.NET runtime works properly most of it having nothing to do with the templating aspect but just satisfying ASP.NET’s requirements. The Razor Engine on the other hand is fairly light weight and completely decoupled from the ASP.NET runtime and the HTTP processing. Rather it’s a pure template engine whose sole purpose is to render text templates. Hosting this engine in your own applications can be accomplished with a reasonable amount of code (actually just a few lines with the tools I’m about to describe) and without having to fake HTTP requests. It’s also much lighter on resource usage and you can easily attach custom properties to your base template implementation to easily pass context from the parent application into templates all of which was rather complicated with ASP.NET runtime hosting. Installing the Razor Template Engine You can get Razor as part of the MVC 3 (RC and later) or Web Matrix. Both are available as downloadable components from the Web Platform Installer Version 3.0 (!important – V2 doesn’t show these components). If you already have that version of the WPI installed just fire it up. You can get the latest version of the Web Platform Installer from here: http://www.microsoft.com/web/gallery/install.aspx Once the platform Installer 3.0 is installed install either MVC 3 or ASP.NET Web Pages. Once installed you’ll find a System.Web.Razor assembly in C:\Program Files\Microsoft ASP.NET\ASP.NET Web Pages\v1.0\Assemblies\System.Web.Razor.dll which you can add as a reference to your project. Creating a Wrapper The basic Razor Hosting API is pretty simple and you can host Razor with a (large-ish) handful of lines of code. I’ll show the basics of it later in this article. However, if you want to customize the rendering and handle assembly and namespace includes for the markup as well as deal with text and file inputs as well as forcing Razor to run in a separate AppDomain so you can unload the code-generated assemblies and deal with assembly caching for re-used templates little more work is required to create something that is more easily reusable. For this reason I created a Razor Hosting wrapper project that combines a bunch of this functionality into an easy to use hosting class, a hosting factory that can load the engine in a separate AppDomain and a couple of hosting containers that provided folder based and string based caching for templates for an easily embeddable and reusable engine with easy to use syntax. If you just want the code and play with the samples and source go grab the latest code from the Subversion Repository at: http://www.west-wind.com:8080/svn/articles/trunk/RazorHosting/ or a snapshot from: http://www.west-wind.com/files/tools/RazorHosting.zip Getting Started Before I get into how hosting with Razor works, let’s take a look at how you can get up and running quickly with the wrapper classes provided. It only takes a few lines of code. The easiest way to use these Razor Hosting Wrappers is to use one of the two HostContainers provided. One is for hosting Razor scripts in a directory and rendering them as relative paths from these script files on disk. The other HostContainer serves razor scripts from string templates… Let’s start with a very simple template that displays some simple expressions, some code blocks and demonstrates rendering some data from contextual data that you pass to the template in the form of a ‘context’. Here’s a simple Razor template: @using System.Reflection Hello @Context.FirstName! Your entry was entered on: @Context.Entered @{ // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); } AppDomain Id: @AppDomain.CurrentDomain.FriendlyName Assembly: @Assembly.GetExecutingAssembly().FullName Code based output: @{ // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } Response.Write(output); } Pretty easy to see what’s going on here. The only unusual thing in this code is the Context object which is an arbitrary object I’m passing from the host to the template by way of the template base class. I’m also displaying the current AppDomain and the executing Assembly name so you can see how compiling and running a template actually loads up new assemblies. Also note that as part of my context I’m passing a reference to the current Windows Form down to the template and changing the title from within the script. It’s a silly example, but it demonstrates two-way communication between host and template and back which can be very powerful. The easiest way to quickly render this template is to use the RazorEngine<TTemplateBase> class. The generic parameter specifies a template base class type that is used by Razor internally to generate the class it generates from a template. The default implementation provided in my RazorHosting wrapper is RazorTemplateBase. Here’s a simple one that renders from a string and outputs a string: var engine = new RazorEngine<RazorTemplateBase>(); // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; string output = engine.RenderTemplate(this.txtSource.Text new string[] { "System.Windows.Forms.dll" }, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; Simple enough. This code renders a template from a string input and returns a result back as a string. It  creates a custom context and passes that to the template which can then access the Context’s properties. Note that anything passed as ‘context’ must be serializable (or MarshalByRefObject) – otherwise you get an exception when passing the reference over AppDomain boundaries (discussed later). Passing a context is optional, but is a key feature in being able to share data between the host application and the template. Note that we use the Context object to access FirstName, Entered and even the host Windows Form object which is used in the template to change the Window caption from within the script! In the code above all the work happens in the RenderTemplate method which provide a variety of overloads to read and write to and from strings, files and TextReaders/Writers. Here’s another example that renders from a file input using a TextReader: using (reader = new StreamReader("templates\\simple.csHtml", true)) { result = host.RenderTemplate(reader, new string[] { "System.Windows.Forms.dll" }, this.CustomContext); } RenderTemplate() is fairly high level and it handles loading of the runtime, compiling into an assembly and rendering of the template. If you want more control you can use the lower level methods to control each step of the way which is important for the HostContainers I’ll discuss later. Basically for those scenarios you want to separate out loading of the engine, compiling into an assembly and then rendering the template from the assembly. Why? So we can keep assemblies cached. In the code above a new assembly is created for each template rendered which is inefficient and uses up resources. Depending on the size of your templates and how often you fire them you can chew through memory very quickly. This slighter lower level approach is only a couple of extra steps: // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; var engine = new RazorEngine<RazorTemplateBase>(); string assId = null; using (StringReader reader = new StringReader(this.txtSource.Text)) { assId = engine.ParseAndCompileTemplate(new string[] { "System.Windows.Forms.dll" }, reader); } string output = engine.RenderTemplateFromAssembly(assId, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; The difference here is that you can capture the assembly – or rather an Id to it – and potentially hold on to it to render again later assuming the template hasn’t changed. The HostContainers take advantage of this feature to cache the assemblies based on certain criteria like a filename and file time step or a string hash that if not change indicate that an assembly can be reused. Note that ParseAndCompileTemplate returns an assembly Id rather than the assembly itself. This is done so that that the assembly always stays in the host’s AppDomain and is not passed across AppDomain boundaries which would cause load failures. We’ll talk more about this in a minute but for now just realize that assemblies references are stored in a list and are accessible by this ID to allow locating and re-executing of the assembly based on that id. Reuse of the assembly avoids recompilation overhead and creation of yet another assembly that loads into the current AppDomain. You can play around with several different versions of the above code in the main sample form:   Using Hosting Containers for more Control and Caching The above examples simply render templates into assemblies each and every time they are executed. While this works and is even reasonably fast, it’s not terribly efficient. If you render templates more than once it would be nice if you could cache the generated assemblies for example to avoid re-compiling and creating of a new assembly each time. Additionally it would be nice to load template assemblies into a separate AppDomain optionally to be able to be able to unload assembli es and also to protect your host application from scripting attacks with malicious template code. Hosting containers provide also provide a wrapper around the RazorEngine<T> instance, a factory (which allows creation in separate AppDomains) and an easy way to start and stop the container ‘runtime’. The Razor Hosting samples provide two hosting containers: RazorFolderHostContainer and StringHostContainer. The folder host provides a simple runtime environment for a folder structure similar in the way that the ASP.NET runtime handles a virtual directory as it’s ‘application' root. Templates are loaded from disk in relative paths and the resulting assemblies are cached unless the template on disk is changed. The string host also caches templates based on string hashes – if the same string is passed a second time a cached version of the assembly is used. Here’s how HostContainers work. I’ll use the FolderHostContainer because it’s likely the most common way you’d use templates – from disk based templates that can be easily edited and maintained on disk. The first step is to create an instance of it and keep it around somewhere (in the example it’s attached as a property to the Form): RazorFolderHostContainer Host = new RazorFolderHostContainer(); public RazorFolderHostForm() { InitializeComponent(); // The base path for templates - templates are rendered with relative paths // based on this path. Host.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Add any assemblies you want reference in your templates Host.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container Host.Start(); } Next anytime you want to render a template you can use simple code like this: private void RenderTemplate(string fileName) { // Pass the template path via the Context var relativePath = Utilities.GetRelativePath(fileName, Host.TemplatePath); if (!Host.RenderTemplate(relativePath, this.Context, Host.RenderingOutputFile)) { MessageBox.Show("Error: " + Host.ErrorMessage); return; } this.webBrowser1.Navigate("file://" + Host.RenderingOutputFile); } You can also render the output to a string instead of to a file: string result = Host.RenderTemplateToString(relativePath,context); Finally if you want to release the engine and shut down the hosting AppDomain you can simply do: Host.Stop(); Stopping the AppDomain and restarting it (ie. calling Stop(); followed by Start()) is also a nice way to release all resources in the AppDomain. The FolderBased domain also supports partial Rendering based on root path based relative paths with the same caching characteristics as the main templates. From within a template you can call out to a partial like this: @RenderPartial(@"partials\PartialRendering.cshtml", Context) where partials\PartialRendering.cshtml is a relative to the template root folder. The folder host example lets you load up templates from disk and display the result in a Web Browser control which demonstrates using Razor HTML output from templates that contain HTML syntax which happens to me my target scenario for Html Help Builder.   The Razor Engine Wrapper Project The project I created to wrap Razor hosting has a fair bit of code and a number of classes associated with it. Most of the components are internally used and as you can see using the final RazorEngine<T> and HostContainer classes is pretty easy. The classes are extensible and I suspect developers will want to build more customized host containers for their applications. Host containers are the key to wrapping up all functionality – Engine, BaseTemplate, AppDomain Hosting, Caching etc in a logical piece that is ready to be plugged into an application. When looking at the code there are a couple of core features provided: Core Razor Engine Hosting This is the core Razor hosting which provides the basics of loading a template, compiling it into an assembly and executing it. This is fairly straightforward, but without a host container that can cache assemblies based on some criteria templates are recompiled and re-created each time which is inefficient (although pretty fast). The base engine wrapper implementation also supports hosting the Razor runtime in a separate AppDomain for security and the ability to unload it on demand. Host Containers The engine hosting itself doesn’t provide any sort of ‘runtime’ service like picking up files from disk, caching assemblies and so forth. So my implementation provides two HostContainers: RazorFolderHostContainer and RazorStringHostContainer. The FolderHost works off a base directory and loads templates based on relative paths (sort of like the ASP.NET runtime does off a virtual). The HostContainers also deal with caching of template assemblies – for the folder host the file date is tracked and checked for updates and unless the template is changed a cached assembly is reused. The StringHostContainer similiarily checks string hashes to figure out whether a particular string template was previously compiled and executed. The HostContainers also act as a simple startup environment and a single reference to easily store and reuse in an application. TemplateBase Classes The template base classes are the base classes that from which the Razor engine generates .NET code. A template is parsed into a class with an Execute() method and the class is based on this template type you can specify. RazorEngine<TBaseTemplate> can receive this type and the HostContainers default to specific templates in their base implementations. Template classes are customizable to allow you to create templates that provide application specific features and interaction from the template to your host application. How does the RazorEngine wrapper work? You can browse the source code in the links above or in the repository or download the source, but I’ll highlight some key features here. Here’s part of the RazorEngine implementation that can be used to host the runtime and that demonstrates the key code required to host the Razor runtime. The RazorEngine class is implemented as a generic class to reflect the Template base class type: public class RazorEngine<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase The generic type is used to internally provide easier access to the template type and assignments on it as part of the template processing. The class also inherits MarshalByRefObject to allow execution over AppDomain boundaries – something that all the classes discussed here need to do since there is much interaction between the host and the template. The first two key methods deal with creating a template assembly: /// <summary> /// Creates an instance of the RazorHost with various options applied. /// Applies basic namespace imports and the name of the class to generate /// </summary> /// <param name="generatedNamespace"></param> /// <param name="generatedClass"></param> /// <returns></returns> protected RazorTemplateEngine CreateHost(string generatedNamespace, string generatedClass) { Type baseClassType = typeof(TBaseTemplateType); RazorEngineHost host = new RazorEngineHost(new CSharpRazorCodeLanguage()); host.DefaultBaseClass = baseClassType.FullName; host.DefaultClassName = generatedClass; host.DefaultNamespace = generatedNamespace; host.NamespaceImports.Add("System"); host.NamespaceImports.Add("System.Text"); host.NamespaceImports.Add("System.Collections.Generic"); host.NamespaceImports.Add("System.Linq"); host.NamespaceImports.Add("System.IO"); return new RazorTemplateEngine(host); } /// <summary> /// Parses and compiles a markup template into an assembly and returns /// an assembly name. The name is an ID that can be passed to /// ExecuteTemplateByAssembly which picks up a cached instance of the /// loaded assembly. /// /// </summary> /// <param name="namespaceOfGeneratedClass">The namespace of the class to generate from the template</param> /// <param name="generatedClassName">The name of the class to generate from the template</param> /// <param name="ReferencedAssemblies">Any referenced assemblies by dll name only. Assemblies must be in execution path of host or in GAC.</param> /// <param name="templateSourceReader">Textreader that loads the template</param> /// <remarks> /// The actual assembly isn't returned here to allow for cross-AppDomain /// operation. If the assembly was returned it would fail for cross-AppDomain /// calls. /// </remarks> /// <returns>An assembly Id. The Assembly is cached in memory and can be used with RenderFromAssembly.</returns> public string ParseAndCompileTemplate( string namespaceOfGeneratedClass, string generatedClassName, string[] ReferencedAssemblies, TextReader templateSourceReader) { RazorTemplateEngine engine = CreateHost(namespaceOfGeneratedClass, generatedClassName); // Generate the template class as CodeDom GeneratorResults razorResults = engine.GenerateCode(templateSourceReader); // Create code from the codeDom and compile CSharpCodeProvider codeProvider = new CSharpCodeProvider(); CodeGeneratorOptions options = new CodeGeneratorOptions(); // Capture Code Generated as a string for error info // and debugging LastGeneratedCode = null; using (StringWriter writer = new StringWriter()) { codeProvider.GenerateCodeFromCompileUnit(razorResults.GeneratedCode, writer, options); LastGeneratedCode = writer.ToString(); } CompilerParameters compilerParameters = new CompilerParameters(ReferencedAssemblies); // Standard Assembly References compilerParameters.ReferencedAssemblies.Add("System.dll"); compilerParameters.ReferencedAssemblies.Add("System.Core.dll"); compilerParameters.ReferencedAssemblies.Add("Microsoft.CSharp.dll"); // dynamic support! // Also add the current assembly so RazorTemplateBase is available compilerParameters.ReferencedAssemblies.Add(Assembly.GetExecutingAssembly().CodeBase.Substring(8)); compilerParameters.GenerateInMemory = Configuration.CompileToMemory; if (!Configuration.CompileToMemory) compilerParameters.OutputAssembly = Path.Combine(Configuration.TempAssemblyPath, "_" + Guid.NewGuid().ToString("n") + ".dll"); CompilerResults compilerResults = codeProvider.CompileAssemblyFromDom(compilerParameters, razorResults.GeneratedCode); if (compilerResults.Errors.Count > 0) { var compileErrors = new StringBuilder(); foreach (System.CodeDom.Compiler.CompilerError compileError in compilerResults.Errors) compileErrors.Append(String.Format(Resources.LineX0TColX1TErrorX2RN, compileError.Line, compileError.Column, compileError.ErrorText)); this.SetError(compileErrors.ToString() + "\r\n" + LastGeneratedCode); return null; } AssemblyCache.Add(compilerResults.CompiledAssembly.FullName, compilerResults.CompiledAssembly); return compilerResults.CompiledAssembly.FullName; } Think of the internal CreateHost() method as setting up the assembly generated from each template. Each template compiles into a separate assembly. It sets up namespaces, and assembly references, the base class used and the name and namespace for the generated class. ParseAndCompileTemplate() then calls the CreateHost() method to receive the template engine generator which effectively generates a CodeDom from the template – the template is turned into .NET code. The code generated from our earlier example looks something like this: //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace RazorTest { using System; using System.Text; using System.Collections.Generic; using System.Linq; using System.IO; using System.Reflection; public class RazorTemplate : RazorHosting.RazorTemplateBase { #line hidden public RazorTemplate() { } public override void Execute() { WriteLiteral("Hello "); Write(Context.FirstName); WriteLiteral("! Your entry was entered on: "); Write(Context.Entered); WriteLiteral("\r\n\r\n"); // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); WriteLiteral("\r\nAppDomain Id:\r\n "); Write(AppDomain.CurrentDomain.FriendlyName); WriteLiteral("\r\n \r\nAssembly:\r\n "); Write(Assembly.GetExecutingAssembly().FullName); WriteLiteral("\r\n\r\nCode based output: \r\n"); // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } } } } Basically the template’s body is turned into code in an Execute method that is called. Internally the template’s Write method is fired to actually generate the output. Note that the class inherits from RazorTemplateBase which is the generic parameter I used to specify the base class when creating an instance in my RazorEngine host: var engine = new RazorEngine<RazorTemplateBase>(); This template class must be provided and it must implement an Execute() and Write() method. Beyond that you can create any class you chose and attach your own properties. My RazorTemplateBase class implementation is very simple: public class RazorTemplateBase : MarshalByRefObject, IDisposable { /// <summary> /// You can pass in a generic context object /// to use in your template code /// </summary> public dynamic Context { get; set; } /// <summary> /// Class that generates output. Currently ultra simple /// with only Response.Write() implementation. /// </summary> public RazorResponse Response { get; set; } public object HostContainer {get; set; } public object Engine { get; set; } public RazorTemplateBase() { Response = new RazorResponse(); } public virtual void Write(object value) { Response.Write(value); } public virtual void WriteLiteral(object value) { Response.Write(value); } /// <summary> /// Razor Parser implements this method /// </summary> public virtual void Execute() {} public virtual void Dispose() { if (Response != null) { Response.Dispose(); Response = null; } } } Razor fills in the Execute method when it generates its subclass and uses the Write() method to output content. As you can see I use a RazorResponse() class here to generate output. This isn’t necessary really, as you could use a StringBuilder or StringWriter() directly, but I prefer using Response object so I can extend the Response behavior as needed. The RazorResponse class is also very simple and merely acts as a wrapper around a TextWriter: public class RazorResponse : IDisposable { /// <summary> /// Internal text writer - default to StringWriter() /// </summary> public TextWriter Writer = new StringWriter(); public virtual void Write(object value) { Writer.Write(value); } public virtual void WriteLine(object value) { Write(value); Write("\r\n"); } public virtual void WriteFormat(string format, params object[] args) { Write(string.Format(format, args)); } public override string ToString() { return Writer.ToString(); } public virtual void Dispose() { Writer.Close(); } public virtual void SetTextWriter(TextWriter writer) { // Close original writer if (Writer != null) Writer.Close(); Writer = writer; } } The Rendering Methods of RazorEngine At this point I’ve talked about the assembly generation logic and the template implementation itself. What’s left is that once you’ve generated the assembly is to execute it. The code to do this is handled in the various RenderXXX methods of the RazorEngine class. Let’s look at the lowest level one of these which is RenderTemplateFromAssembly() and a couple of internal support methods that handle instantiating and invoking of the generated template method: public string RenderTemplateFromAssembly( string assemblyId, string generatedNamespace, string generatedClass, object context, TextWriter outputWriter) { this.SetError(); Assembly generatedAssembly = AssemblyCache[assemblyId]; if (generatedAssembly == null) { this.SetError(Resources.PreviouslyCompiledAssemblyNotFound); return null; } string className = generatedNamespace + "." + generatedClass; Type type; try { type = generatedAssembly.GetType(className); } catch (Exception ex) { this.SetError(Resources.UnableToCreateType + className + ": " + ex.Message); return null; } // Start with empty non-error response (if we use a writer) string result = string.Empty; using(TBaseTemplateType instance = InstantiateTemplateClass(type)) { if (instance == null) return null; if (outputWriter != null) instance.Response.SetTextWriter(outputWriter); if (!InvokeTemplateInstance(instance, context)) return null; // Capture string output if implemented and return // otherwise null is returned if (outputWriter == null) result = instance.Response.ToString(); } return result; } protected virtual TBaseTemplateType InstantiateTemplateClass(Type type) { TBaseTemplateType instance = Activator.CreateInstance(type) as TBaseTemplateType; if (instance == null) { SetError(Resources.CouldnTActivateTypeInstance + type.FullName); return null; } instance.Engine = this; // If a HostContainer was set pass that to the template too instance.HostContainer = this.HostContainer; return instance; } /// <summary> /// Internally executes an instance of the template, /// captures errors on execution and returns true or false /// </summary> /// <param name="instance">An instance of the generated template</param> /// <returns>true or false - check ErrorMessage for errors</returns> protected virtual bool InvokeTemplateInstance(TBaseTemplateType instance, object context) { try { instance.Context = context; instance.Execute(); } catch (Exception ex) { this.SetError(Resources.TemplateExecutionError + ex.Message); return false; } finally { // Must make sure Response is closed instance.Response.Dispose(); } return true; } The RenderTemplateFromAssembly method basically requires the namespace and class to instantate and creates an instance of the class using InstantiateTemplateClass(). It then invokes the method with InvokeTemplateInstance(). These two methods are broken out because they are re-used by various other rendering methods and also to allow subclassing and providing additional configuration tasks to set properties and pass values to templates at execution time. In the default mode instantiation sets the Engine and HostContainer (discussed later) so the template can call back into the template engine, and the context is set when the template method is invoked. The various RenderXXX methods use similar code although they create the assemblies first. If you’re after potentially cashing assemblies the method is the one to call and that’s exactly what the two HostContainer classes do. More on that in a minute, but before we get into HostContainers let’s talk about AppDomain hosting and the like. Running Templates in their own AppDomain With the RazorEngine class above, when a template is parsed into an assembly and executed the assembly is created (in memory or on disk – you can configure that) and cached in the current AppDomain. In .NET once an assembly has been loaded it can never be unloaded so if you’re loading lots of templates and at some time you want to release them there’s no way to do so. If however you load the assemblies in a separate AppDomain that new AppDomain can be unloaded and the assemblies loaded in it with it. In order to host the templates in a separate AppDomain the easiest thing to do is to run the entire RazorEngine in a separate AppDomain. Then all interaction occurs in the other AppDomain and no further changes have to be made. To facilitate this there is a RazorEngineFactory which has methods that can instantiate the RazorHost in a separate AppDomain as well as in the local AppDomain. The host creates the remote instance and then hangs on to it to keep it alive as well as providing methods to shut down the AppDomain and reload the engine. Sounds complicated but cross-AppDomain invocation is actually fairly easy to implement. Here’s some of the relevant code from the RazorEngineFactory class. Like the RazorEngine this class is generic and requires a template base type in the generic class name: public class RazorEngineFactory<TBaseTemplateType> where TBaseTemplateType : RazorTemplateBase Here are the key methods of interest: /// <summary> /// Creates an instance of the RazorHost in a new AppDomain. This /// version creates a static singleton that that is cached and you /// can call UnloadRazorHostInAppDomain to unload it. /// </summary> /// <returns></returns> public static RazorEngine<TBaseTemplateType> CreateRazorHostInAppDomain() { if (Current == null) Current = new RazorEngineFactory<TBaseTemplateType>(); return Current.GetRazorHostInAppDomain(); } public static void UnloadRazorHostInAppDomain() { if (Current != null) Current.UnloadHost(); Current = null; } /// <summary> /// Instance method that creates a RazorHost in a new AppDomain. /// This method requires that you keep the Factory around in /// order to keep the AppDomain alive and be able to unload it. /// </summary> /// <returns></returns> public RazorEngine<TBaseTemplateType> GetRazorHostInAppDomain() { LocalAppDomain = CreateAppDomain(null); if (LocalAppDomain == null) return null; /// Create the instance inside of the new AppDomain /// Note: remote domain uses local EXE's AppBasePath!!! RazorEngine<TBaseTemplateType> host = null; try { Assembly ass = Assembly.GetExecutingAssembly(); string AssemblyPath = ass.Location; host = (RazorEngine<TBaseTemplateType>) LocalAppDomain.CreateInstanceFrom(AssemblyPath, typeof(RazorEngine<TBaseTemplateType>).FullName).Unwrap(); } catch (Exception ex) { ErrorMessage = ex.Message; return null; } return host; } /// <summary> /// Internally creates a new AppDomain in which Razor templates can /// be run. /// </summary> /// <param name="appDomainName"></param> /// <returns></returns> private AppDomain CreateAppDomain(string appDomainName) { if (appDomainName == null) appDomainName = "RazorHost_" + Guid.NewGuid().ToString("n"); AppDomainSetup setup = new AppDomainSetup(); // *** Point at current directory setup.ApplicationBase = AppDomain.CurrentDomain.BaseDirectory; AppDomain localDomain = AppDomain.CreateDomain(appDomainName, null, setup); return localDomain; } /// <summary> /// Allow unloading of the created AppDomain to release resources /// All internal resources in the AppDomain are released including /// in memory compiled Razor assemblies. /// </summary> public void UnloadHost() { if (this.LocalAppDomain != null) { AppDomain.Unload(this.LocalAppDomain); this.LocalAppDomain = null; } } The static CreateRazorHostInAppDomain() is the key method that startup code usually calls. It uses a Current singleton instance to an instance of itself that is created cross AppDomain and is kept alive because it’s static. GetRazorHostInAppDomain actually creates a cross-AppDomain instance which first creates a new AppDomain and then loads the RazorEngine into it. The remote Proxy instance is returned as a result to the method and can be used the same as a local instance. The code to run with a remote AppDomain is simple: private RazorEngine<RazorTemplateBase> CreateHost() { if (this.Host != null) return this.Host; // Use Static Methods - no error message if host doesn't load this.Host = RazorEngineFactory<RazorTemplateBase>.CreateRazorHostInAppDomain(); if (this.Host == null) { MessageBox.Show("Unable to load Razor Template Host", "Razor Hosting", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); } return this.Host; } This code relies on a local reference of the Host which is kept around for the duration of the app (in this case a form reference). To use this you’d simply do: this.Host = CreateHost(); if (host == null) return; string result = host.RenderTemplate( this.txtSource.Text, new string[] { "System.Windows.Forms.dll", "Westwind.Utilities.dll" }, this.CustomContext); if (result == null) { MessageBox.Show(host.ErrorMessage, "Template Execution Error", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); return; } this.txtResult.Text = result; Now all templates run in a remote AppDomain and can be unloaded with simple code like this: RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Host = null; One Step further – Providing a caching ‘Runtime’ Once we can load templates in a remote AppDomain we can add some additional functionality like assembly caching based on application specific features. One of my typical scenarios is to render templates out of a scripts folder. So all templates live in a folder and they change infrequently. So a Folder based host that can compile these templates once and then only recompile them if something changes would be ideal. Enter host containers which are basically wrappers around the RazorEngine<t> and RazorEngineFactory<t>. They provide additional logic for things like file caching based on changes on disk or string hashes for string based template inputs. The folder host also provides for partial rendering logic through a custom template base implementation. There’s a base implementation in RazorBaseHostContainer, which provides the basics for hosting a RazorEngine, which includes the ability to start and stop the engine, cache assemblies and add references: public abstract class RazorBaseHostContainer<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase, new() { public RazorBaseHostContainer() { UseAppDomain = true; GeneratedNamespace = "__RazorHost"; } /// <summary> /// Determines whether the Container hosts Razor /// in a separate AppDomain. Seperate AppDomain /// hosting allows unloading and releasing of /// resources. /// </summary> public bool UseAppDomain { get; set; } /// <summary> /// Base folder location where the AppDomain /// is hosted. By default uses the same folder /// as the host application. /// /// Determines where binary dependencies are /// found for assembly references. /// </summary> public string BaseBinaryFolder { get; set; } /// <summary> /// List of referenced assemblies as string values. /// Must be in GAC or in the current folder of the host app/ /// base BinaryFolder /// </summary> public List<string> ReferencedAssemblies = new List<string>(); /// <summary> /// Name of the generated namespace for template classes /// </summary> public string GeneratedNamespace {get; set; } /// <summary> /// Any error messages /// </summary> public string ErrorMessage { get; set; } /// <summary> /// Cached instance of the Host. Required to keep the /// reference to the host alive for multiple uses. /// </summary> public RazorEngine<TBaseTemplateType> Engine; /// <summary> /// Cached instance of the Host Factory - so we can unload /// the host and its associated AppDomain. /// </summary> protected RazorEngineFactory<TBaseTemplateType> EngineFactory; /// <summary> /// Keep track of each compiled assembly /// and when it was compiled. /// /// Use a hash of the string to identify string /// changes. /// </summary> protected Dictionary<int, CompiledAssemblyItem> LoadedAssemblies = new Dictionary<int, CompiledAssemblyItem>(); /// <summary> /// Call to start the Host running. Follow by a calls to RenderTemplate to /// render individual templates. Call Stop when done. /// </summary> /// <returns>true or false - check ErrorMessage on false </returns> public virtual bool Start() { if (Engine == null) { if (UseAppDomain) Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHostInAppDomain(); else Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHost(); Engine.Configuration.CompileToMemory = true; Engine.HostContainer = this; if (Engine == null) { this.ErrorMessage = EngineFactory.ErrorMessage; return false; } } return true; } /// <summary> /// Stops the Host and releases the host AppDomain and cached /// assemblies. /// </summary> /// <returns>true or false</returns> public bool Stop() { this.LoadedAssemblies.Clear(); RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Engine = null; return true; } … } This base class provides most of the mechanics to host the runtime, but no application specific implementation for rendering. There are rendering functions but they just call the engine directly and provide no caching – there’s no context to decide how to cache and reuse templates. The key methods are Start and Stop and their main purpose is to start a new AppDomain (optionally) and shut it down when requested. The RazorFolderHostContainer – Folder Based Runtime Hosting Let’s look at the more application specific RazorFolderHostContainer implementation which is defined like this: public class RazorFolderHostContainer : RazorBaseHostContainer<RazorTemplateFolderHost> Note that a customized RazorTemplateFolderHost class template is used for this implementation that supports partial rendering in form of a RenderPartial() method that’s available to templates. The folder host’s features are: Render templates based on a Template Base Path (a ‘virtual’ if you will) Cache compiled assemblies based on the relative path and file time stamp File changes on templates cause templates to be recompiled into new assemblies Support for partial rendering using base folder relative pathing As shown in the startup examples earlier host containers require some startup code with a HostContainer tied to a persistent property (like a Form property): // The base path for templates - templates are rendered with relative paths // based on this path. HostContainer.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Default output rendering disk location HostContainer.RenderingOutputFile = Path.Combine(HostContainer.TemplatePath, "__Preview.htm"); // Add any assemblies you want reference in your templates HostContainer.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container HostContainer.Start(); Once that’s done, you can render templates with the host container: // Pass the template path for full filename seleted with OpenFile Dialog // relativepath is: subdir\file.cshtml or file.cshtml or ..\file.cshtml var relativePath = Utilities.GetRelativePath(fileName, HostContainer.TemplatePath); if (!HostContainer.RenderTemplate(relativePath, Context, HostContainer.RenderingOutputFile)) { MessageBox.Show("Error: " + HostContainer.ErrorMessage); return; } webBrowser1.Navigate("file://" + HostContainer.RenderingOutputFile); The most critical task of the RazorFolderHostContainer implementation is to retrieve a template from disk, compile and cache it and then deal with deciding whether subsequent requests need to re-compile the template or simply use a cached version. Internally the GetAssemblyFromFileAndCache() handles this task: /// <summary> /// Internally checks if a cached assembly exists and if it does uses it /// else creates and compiles one. Returns an assembly Id to be /// used with the LoadedAssembly list. /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> protected virtual CompiledAssemblyItem GetAssemblyFromFileAndCache(string relativePath) { string fileName = Path.Combine(TemplatePath, relativePath).ToLower(); int fileNameHash = fileName.GetHashCode(); if (!File.Exists(fileName)) { this.SetError(Resources.TemplateFileDoesnTExist + fileName); return null; } CompiledAssemblyItem item = null; this.LoadedAssemblies.TryGetValue(fileNameHash, out item); string assemblyId = null; // Check for cached instance if (item != null) { var fileTime = File.GetLastWriteTimeUtc(fileName); if (fileTime <= item.CompileTimeUtc) assemblyId = item.AssemblyId; } else item = new CompiledAssemblyItem(); // No cached instance - create assembly and cache if (assemblyId == null) { string safeClassName = GetSafeClassName(fileName); StreamReader reader = null; try { reader = new StreamReader(fileName, true); } catch (Exception ex) { this.SetError(Resources.ErrorReadingTemplateFile + fileName); return null; } assemblyId = Engine.ParseAndCompileTemplate(this.ReferencedAssemblies.ToArray(), reader); // need to ensure reader is closed if (reader != null) reader.Close(); if (assemblyId == null) { this.SetError(Engine.ErrorMessage); return null; } item.AssemblyId = assemblyId; item.CompileTimeUtc = DateTime.UtcNow; item.FileName = fileName; item.SafeClassName = safeClassName; this.LoadedAssemblies[fileNameHash] = item; } return item; } This code uses a LoadedAssembly dictionary which is comprised of a structure that holds a reference to a compiled assembly, a full filename and file timestamp and an assembly id. LoadedAssemblies (defined on the base class shown earlier) is essentially a cache for compiled assemblies and they are identified by a hash id. In the case of files the hash is a GetHashCode() from the full filename of the template. The template is checked for in the cache and if not found the file stamp is checked. If that’s newer than the cache’s compilation date the template is recompiled otherwise the version in the cache is used. All the core work defers to a RazorEngine<T> instance to ParseAndCompileTemplate(). The three rendering specific methods then are rather simple implementations with just a few lines of code dealing with parameter and return value parsing: /// <summary> /// Renders a template to a TextWriter. Useful to write output into a stream or /// the Response object. Used for partial rendering. /// </summary> /// <param name="relativePath">Relative path to the file in the folder structure</param> /// <param name="context">Optional context object or null</param> /// <param name="writer">The textwriter to write output into</param> /// <returns></returns> public bool RenderTemplate(string relativePath, object context, TextWriter writer) { // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; CompiledAssemblyItem item = GetAssemblyFromFileAndCache(relativePath); if (item == null) { writer.Close(); return false; } try { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error string result = Engine.RenderTemplateFromAssembly(item.AssemblyId, context, writer); if (result == null) { this.SetError(Engine.ErrorMessage); return false; } } catch (Exception ex) { this.SetError(ex.Message); return false; } finally { writer.Close(); } return true; } /// <summary> /// Render a template from a source file on disk to a specified outputfile. /// </summary> /// <param name="relativePath">Relative path off the template root folder. Format: path/filename.cshtml</param> /// <param name="context">Any object that will be available in the template as a dynamic of this.Context</param> /// <param name="outputFile">Optional - output file where output is written to. If not specified the /// RenderingOutputFile property is used instead /// </param> /// <returns>true if rendering succeeds, false on failure - check ErrorMessage</returns> public bool RenderTemplate(string relativePath, object context, string outputFile) { if (outputFile == null) outputFile = RenderingOutputFile; try { using (StreamWriter writer = new StreamWriter(outputFile, false, Engine.Configuration.OutputEncoding, Engine.Configuration.StreamBufferSize)) { return RenderTemplate(relativePath, context, writer); } } catch (Exception ex) { this.SetError(ex.Message); return false; } return true; } /// <summary> /// Renders a template to string. Useful for RenderTemplate /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> public string RenderTemplateToString(string relativePath, object context) { string result = string.Empty; try { using (StringWriter writer = new StringWriter()) { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error if (!RenderTemplate(relativePath, context, writer)) { this.SetError(Engine.ErrorMessage); return null; } result = writer.ToString(); } } catch (Exception ex) { this.SetError(ex.Message); return null; } return result; } The idea is that you can create custom host container implementations that do exactly what you want fairly easily. Take a look at both the RazorFolderHostContainer and RazorStringHostContainer classes for the basic concepts you can use to create custom implementations. Notice also that you can set the engine’s PerRequestConfigurationData() from the host container: // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; which when set to a non-null value is passed to the Template’s InitializeTemplate() method. This method receives an object parameter which you can cast as needed: public override void InitializeTemplate(object configurationData) { // Pick up configuration data and stuff into Request object RazorFolderHostTemplateConfiguration config = configurationData as RazorFolderHostTemplateConfiguration; this.Request.TemplatePath = config.TemplatePath; this.Request.TemplateRelativePath = config.TemplateRelativePath; } With this data you can then configure any custom properties or objects on your main template class. It’s an easy way to pass data from the HostContainer all the way down into the template. The type you use is of type object so you have to cast it yourself, and it must be serializable since it will likely run in a separate AppDomain. This might seem like an ugly way to pass data around – normally I’d use an event delegate to call back from the engine to the host, but since this is running over AppDomain boundaries events get really tricky and passing a template instance back up into the host over AppDomain boundaries doesn’t work due to serialization issues. So it’s easier to pass the data from the host down into the template using this rather clumsy approach of set and forward. It’s ugly, but it’s something that can be hidden in the host container implementation as I’ve done here. It’s also not something you have to do in every implementation so this is kind of an edge case, but I know I’ll need to pass a bunch of data in some of my applications and this will be the easiest way to do so. Summing Up Hosting the Razor runtime is something I got jazzed up about quite a bit because I have an immediate need for this type of templating/merging/scripting capability in an application I’m working on. I’ve also been using templating in many apps and it’s always been a pain to deal with. The Razor engine makes this whole experience a lot cleaner and more light weight and with these wrappers I can now plug .NET based templating into my code literally with a few lines of code. That’s something to cheer about… I hope some of you will find this useful as well… Resources The examples and code require that you download the Razor runtimes. Projects are for Visual Studio 2010 running on .NET 4.0 Platform Installer 3.0 (install WebMatrix or MVC 3 for Razor Runtimes) Latest Code in Subversion Repository Download Snapshot of the Code Documentation (CHM Help File) © Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  .NET  

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  • So what *did* Alan Kay really mean by the term "object-oriented"?

    - by Charlie Flowers
    Reportedly, Alan Kay is the inventor of the term "object oriented". And he is often quoted as having said that what we call OO today is not what he meant. For example, I just found this on Google: "I made up the term 'object-oriented', and I can tell you I didn't have C++ in mind" - Alan Kay, OOPSLA '97 I vaguely remember hearing something pretty insightful about what he did mean. Something along the lines of "message passing". Do you know what he meant? Can you fill in more details of what he meant and how it differs from today's common OO? Please share some references if you have any. Thanks.

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  • How can I reorient the axes of an object?

    - by d3vid
    I spent some time in Unity yesterday trying to fire a sphere from a horizontal cylinder (like a ball from a cannon). I was using Vector3.forward, but the sphere kept coming out the top of the cylinder rather than the front. Someone suggested using Vector3.up instead, and sure enough it worked! The cylinder is vertical by default. So, it appears that when I rotated the cylinder by 90 degrees to lay it flat, the local axes remained the same. The relative front of the cylinder remained at the same point, so when I fired the sphere it shot out the new "top", not what looked to me like the "front". If I had happened to be facing the other way, I would have had to fire at Vector3.down instead. How can I reorient/reset the axes of an object so that they match my expectations? (And if I can't, how can I tell by looking which way an object is oriented?)

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  • Unmet Dependencies with kdelibs5-data

    - by Jitesh
    I was trying to install Amarok 1.4 on Ubuntu 12.04 (Gnome-classic), by following this instructions. Problem started after giving these two commands dpkg -i kdelibs5-data_4.6.2-0ubuntu4_all.deb dpkg -i kdelibs-data_3.5.10.dfsg.1-5ubuntu2_all.deb Now, immediately after these commands, Ubuntu Updater popped up and gave me an error that the package catalog is broken and needs to be repaired. Nothing can be installed or removed till then. It also offered a suggestion to run apt-get install -f. I tried that, but again got the same error.Also tried apt-get clean followed by apt-get install -f. Again got the following output: jitesh@jitesh-desktop:~$ sudo apt-get clean jitesh@jitesh-desktop:~$ sudo apt-get install -f Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following extra packages will be installed: kdelibs5-data The following packages will be upgraded: kdelibs5-data 1 upgraded, 0 newly installed, 0 to remove and 18 not upgraded. 2 not fully installed or removed. Need to get 2,832 kB of archives. After this operation, 2,998 kB disk space will be freed. Do you want to continue [Y/n]? y Get:1 http: //in.archive.ubuntu.com/ubuntu/precise-updates/main kdelibs5-data all 4:4.8.4a-0ubuntu0.2 [2,832 kB] Fetched 2,832 kB in 32s (86.6 kB/s) dpkg: dependency problems prevent configuration of kdelibs5-data: libplasma3 (4:4.8.4a-0ubuntu0.2) breaks kdelibs5-data (<< 4:4.6.80~) and is installed. Version of kdelibs5-data to be configured is 4:4.6.2-0ubuntu4. kate-data (4:4.8.4-0ubuntu0.1) breaks kdelibs5-data (<< 4:4.6.90) and is installed. Version of kdelibs5-data to be configured is 4:4.6.2-0ubuntu4. katepart (4:4.8.4-0ubuntu0.1) breaks kdelibs5-data (<< 4:4.6.90) and is installed. Version of kdelibs5-data to be configured is 4:4.6.2-0ubuntu4. dpkg: error processing kdelibs5-data (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of kdelibs-data: kdelibs-data depends on kdelibs5-data; however: Package kdelibs5-data is not configured yet. No apport report written because MaxReports is reached already dpkg: error processing kdelibs-data (--configure): dependency problems - leaving unconfigured No apport report written because MaxReports is reached already Errors were encountered while processing: kdelibs5-data kdelibs-data W: Duplicate sources.list entry http://archive.canonical.com/ubuntu/ precise/partner i386 Packages (/var/lib/apt/lists/archive.canonical.com_ubuntu_dists_precise_partner_binary-i386_Packages) W: You may want to run apt-get update to correct these problems E: Sub-process /usr/bin/dpkg returned an error code (1) As I thought the error was related to configuring kdelibs, I tried to configure using dpkg. But got the following errors: jitesh@jitesh-desktop:~$ sudo dpkg --configure -a dpkg: dependency problems prevent configuration of kdelibs5-data: libplasma3 (4:4.8.4a-0ubuntu0.2) breaks kdelibs5-data (<< 4:4.6.80~) and is installed. Version of kdelibs5-data to be configured is 4:4.6.2-0ubuntu4. kate-data (4:4.8.4-0ubuntu0.1) breaks kdelibs5-data (<< 4:4.6.90) and is installed. Version of kdelibs5-data to be configured is 4:4.6.2-0ubuntu4. katepart (4:4.8.4-0ubuntu0.1) breaks kdelibs5-data (<< 4:4.6.90) and is installed. Version of kdelibs5-data to be configured is 4:4.6.2-0ubuntu4. dpkg: error processing kdelibs5-data (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of kdelibs-data: kdelibs-data depends on kdelibs5-data; however: Package kdelibs5-data is not configured yet. dpkg: error processing kdelibs-data (--configure): dependency problems - leaving unconfigured Errors were encountered while processing: kdelibs5-data kdelibs-data jitesh@jitesh-desktop:~$ Now I dont have any idea how to proceed. I am unable to install anything from Software Centre or using Terminal now. Some basic info: Core2Duo, dual booting Ubuntu 12.04 with Win7. Fresh install of Ubuntu 12.04 (not upgrade). Incidentally, I had first upgraded from 10.04 and had succesfully installed Amarok 1.4 following this same method. But due to other issues, i had to format and do a clean install of 12.04. Now when I tried to install Amarok 1.4, I'm getting these errors. I also have digiKam and k3b installed, if that can be of any help. I use digiKam a lot, so removing KDE is not feasible for me. Any help on this issue will be highly appreciated. Thanks in advance.

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  • How To Initialize Object Which May Be Used In Catch Clause?

    - by Onorio Catenacci
    I've seen this sort of pattern in code before: //pseudo C# code var exInfo = null; //Line A try { var p = SomeProperty; //Line B exInfo = new ExceptionMessage("The property was " + p); //Line C } catch(Exception ex) { exInfo.SomeOtherProperty = SomeOtherValue; //Line D } Usually the code is structured in this fashion because exInfo has to be visible outside of the try clause. The problem is that if an exception occurs on Line B, then exInfo will be null at Line D. The issue arises when something happens on Line B that must occur before exInfo is constructed. But if I set exInfo to a new Object at line A then memory may get leaked at Line C (due to "new"-ing the object there). Is there a better pattern for handling this sort of code? Is there a name for this sort of initialization pattern? By the way I know I could check for exInfo == null before line D but that seems a bit clumsy and I'm looking for a better approach.

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