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  • Applications: Colliding Marbles in C Sharp

    - by TechTwaddle
    If you follow this blog, you know how much I love marbles. I was staying up for Microsoft's "It's Time To Share" event and I thought I'll write up a C# version of Colliding Marbles. It's a pretty straight forward port from the native version, the only major difference being in the drawing primitives. Video follows. The solution was created using Visual Studio 2008 and the source code is shared below. Source Code: CollidingMarbles.zip [Shared on SkyDrive] Video,

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  • Can't install "cedar trail drm driver in DKMS format" on Ubuntu 12.04

    - by Mychal Phillip Segala Sajulga
    Ubuntu 12.04 32bit ... Toshiba NB520 *side-note, this computer is so slow even with a 2gbram; far better than my emachine and neo laptop. I think this is the answer: driver. /var/log/jockey.log 2013-09-19 05:29:36,773 DEBUG: Comparing 3.8.0-29 with 2013-09-19 05:32:45,094 DEBUG: updating <jockey.detection.LocalKernelModulesDriverDB instance at 0x8427a0c> 2013-09-19 05:32:50,861 DEBUG: reading modalias file /lib/modules/3.8.0-29-generic/modules.alias 2013-09-19 05:32:56,240 DEBUG: reading modalias file /usr/share/jockey/modaliases/b43 2013-09-19 05:32:56,265 DEBUG: reading modalias file /usr/share/jockey/modaliases/disable-upstream-nvidia 2013-09-19 05:32:56,474 DEBUG: loading custom handler /usr/share/jockey/handlers/dvb_usb_firmware.py 2013-09-19 05:32:56,791 DEBUG: Instantiated Handler subclass __builtin__.DvbUsbFirmwareHandler from name DvbUsbFirmwareHandler 2013-09-19 05:32:56,792 DEBUG: Firmware for DVB cards not available 2013-09-19 05:32:56,793 DEBUG: loading custom handler /usr/share/jockey/handlers/cdv.py 2013-09-19 05:32:56,927 WARNING: modinfo for module cedarview_gfx failed: ERROR: modinfo: could not find module cedarview_gfx 2013-09-19 05:32:58,213 DEBUG: linux-lts-raring installed: True linux-lts-saucy installed: False linux minor version: 8 xserver ABI: 13 xserver-lts-quantal: False 2013-09-19 05:32:58,214 DEBUG: Instantiated Handler subclass __builtin__.CdvDriver from name CdvDriver 2013-09-19 05:32:58,214 DEBUG: cdv.available: falling back to default 2013-09-19 05:32:58,685 DEBUG: XorgDriverHandler(cedarview_gfx, cedarview-graphics-drivers, None): Disabling as package video ABI(s) xorg-video-abi-11 not compatible with X.org video ABI xorg-video-abi-13 2013-09-19 05:32:58,686 DEBUG: Intel Cedarview graphics driver not available 2013-09-19 05:32:58,687 DEBUG: loading custom handler /usr/share/jockey/handlers/vmware-client.py 2013-09-19 05:32:58,716 WARNING: modinfo for module vmxnet failed: ERROR: modinfo: could not find module vmxnet 2013-09-19 05:32:58,717 DEBUG: Instantiated Handler subclass __builtin__.VmwareClientHandler from name VmwareClientHandler 2013-09-19 05:32:58,758 DEBUG: VMWare Client Tools availability undetermined, adding to pool 2013-09-19 05:32:58,758 DEBUG: loading custom handler /usr/share/jockey/handlers/nvidia.py 2013-09-19 05:32:58,826 WARNING: modinfo for module nvidia_304 failed: ERROR: modinfo: could not find module nvidia_304 2013-09-19 05:32:58,836 DEBUG: Instantiated Handler subclass __builtin__.NvidiaDriver304 from name NvidiaDriver304 2013-09-19 05:32:58,837 DEBUG: nvidia.available: falling back to default 2013-09-19 05:33:11,682 DEBUG: NVIDIA accelerated graphics driver availability undetermined, adding to pool 2013-09-19 05:33:11,688 WARNING: modinfo for module nvidia_304_updates failed: ERROR: modinfo: could not find module nvidia_304_updates 2013-09-19 05:33:11,696 DEBUG: Instantiated Handler subclass __builtin__.NvidiaDriver304Updates from name NvidiaDriver304Updates 2013-09-19 05:33:11,696 DEBUG: nvidia.available: falling back to default 2013-09-19 05:33:24,326 DEBUG: NVIDIA accelerated graphics driver (post-release updates) availability undetermined, adding to pool 2013-09-19 05:33:24,332 WARNING: modinfo for module nvidia_current_updates failed: ERROR: modinfo: could not find module nvidia_current_updates 2013-09-19 05:33:24,339 DEBUG: Instantiated Handler subclass __builtin__.NvidiaDriverCurrentUpdates from name NvidiaDriverCurrentUpdates 2013-09-19 05:33:24,340 DEBUG: nvidia.available: falling back to default 2013-09-19 05:33:24,381 DEBUG: NVIDIA accelerated graphics driver (post-release updates) not available 2013-09-19 05:33:24,387 WARNING: modinfo for module nvidia_experimental_304 failed: ERROR: modinfo: could not find module nvidia_experimental_304 2013-09-19 05:33:24,427 DEBUG: Instantiated Handler subclass __builtin__.NvidiaDriverExperimental304 from name NvidiaDriverExperimental304 2013-09-19 05:33:24,427 DEBUG: nvidia.available: falling back to default 2013-09-19 05:33:24,461 DEBUG: NVIDIA accelerated graphics driver (**experimental** beta) not available 2013-09-19 05:33:24,467 WARNING: modinfo for module nvidia_current failed: ERROR: modinfo: could not find module nvidia_current

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  • YAHOO and BING support for Index, Image and Mobile sitemaps

    - by kishore
    I know Google webmaster supports submitting Image, mobile, video and other types of sitemaps. YAHOO also mentions about mobile site map here. But does it support Image and video sitemaps. I could not find if BING supports any of these types other than XML sitemaps. Can someone please point me to any documentation on submitting Index, Image and Mobile sitemaps. Also does YAHOO and Bing support index sitemap files?

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  • BI&EPM in Focus December 2012

    - by Mike.Hallett(at)Oracle-BI&EPM
    Normal 0 false false false EN-GB X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi; mso-fareast-language:EN-US;} Share with your customers: October Edition of Business Analytics Customer Newsletter (link) Oracle OpenWorld Presentation pdf's available for download (link) OOW Mark Hurd Recap: Business Analytics at Oracle OpenWorld (video | blog) Register your customers for Oracle Days 2012 (link | video) BI & EPM Business Analytics Advisor Webcasts on My.Oracle.Support - Current Schedule and Archived (link) Customers Wüstenrot Efficiently Generates Reports and Analyzes Data with Enterprise Reporting Solution Empresas Públicas Medellin Gathers Data for Annual, Financial Projections 70% Faster ICON Improves Month-End Reporting Significantly Using a Single Source for Timely Consistent Business Intelligence, Reduces Reliance on Spreadsheets  Gilead Sciences, a science-led company backed by business-led IT, uses Oracle solutions to simplify business processes and establish a foundation for continued growth Dell Enhances the Customer Experience with Oracle’s RTD (video) Link to Complete Archive Enterprise Performance Management eBook: Transforming Enterprise Business Planning (link) Blog: Why CFO's should care about Big Data (link) Oracle Hyperion Project Financial Planning - New Projects Feature Release 11.1.2.2 Video Feature Overview. Now Available with many other Hyperion overviews on the YouTube Oracle EPM Channel (link) Available Patch Sets and Patch Set Updates for Oracle Hyperion Enterprise Performance Management Products on My.Oracle.Support (link) Hyperion Disclosure Management supplementary materials provides a set of guides for Disclosure Management and Taxonomy Designer users, including best practices guidelines, a full Disclosure Management sample report, a webinar series, and other guiding materials on My.Oracle.Support (link) See the selection of EPM Customer Videos at MediaNetwork (Hyperion) Business Intelligence Webcast Replay: Big Data, Bright Future, featuring Andrew McAfee (link) Webinar series and guides on Getting Started With Hyperion Interactive Reporting Translation Workbench, a tool that accelerates metadata conversion from IR to Oracle BI Enterprise Edition (OBIEE) on My.Oracle.Support (link) See the selection of BI Customer Videos at MediaNetwork (BI) and for (Exalytics) and (Endeca) ORACLE TEAM USA Analytics Dashboard demo - Now Available (link)

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  • Videos You Can Find On YouTube

    Each day, a large number of internet users visit an online video website. In fact, many internet users visit more than one. Online video websites are websites that allow internet users to make, uploa... [Author: Julie Williams - Computers and Internet - April 11, 2010]

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  • Screen resolution is too low with open source drivers on Ubuntu 12.10

    - by Chintan Parikh
    I'm on an AMD graphics card. When I use the open source xserver-xorg-video-radeon driver, Gnome shell works fine but my screen resolution can't be set higher than 1024x768. However, when I'm on the closed source fglrx drivers, the screen resolution works fine, but gnome shell doesn't (it goes to gnome classic for some reason). Does anyone know how I can either get gnome shell to work with fglrx, or how I can set my screen resolution with xserver-xorg-video-radeon?

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  • Lag when recording with xvidcap?

    - by quangtruong1985
    I used Xvidcap to record my desktop, but the quality of video was too bad (it lagged so much). I also tried with all output formats that xvidcap support, increase the frame-per-second as much as possible and the quality always at 100% but nothing changed. Click to see my video on Youtube Im using 11.04 (unity) with compiz enabled. My card is ATI/AMD Mobility 5450 and all drivers were installed and activated. Please help me! Regards.

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  • No network connectivity (not wired or wireless) - RT5390

    - by Ben Udy
    I am starting to think I simply need to accept a small loss and sell my new ASUS K73E. Because I really don't enjoy computing when I have to deal with Windough$ and this windows 7 64 bit on my new ASUS is even worse than the old machines with XP. I have written to ASUS and they simply say "We don't support Linux" and while Ralink's website says they do support Linux I can't get anyone to tell me what model Ralink card might be in my machine. Is anyone out there who might be able to give me some useful advice???? Here is the answer to command lspci nn && lsusb && lsmod && rfkill list all: di,snd_seq snd 54244 16 snd_hda_codec_realtek,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm_oss,snd_mixer_oss,snd_pcm,snd_seq_oss,snd_rawmidi,snd_seq,snd_timer,snd_seq_device uvcvideo 57374 0 videodev 34361 1 uvcvideo v4l1_compat 13251 2 uvcvideo,videodev soundcore 6620 1 snd snd_page_alloc 7076 2 snd_hda_intel,snd_pcm psmouse 63677 0 serio_raw 3978 0 lp 7028 0 parport 32635 2 ppdev,lp fbcon 35102 71 tileblit 1999 1 fbcon font 7557 1 fbcon bitblit 4707 1 fbcon softcursor 1189 1 bitblit video 17375 0 output 1871 1 video vga16fb 11385 1 vgastate 8961 1 vga16fb ahci 32360 2 di,snd_seq snd 54244 16 snd_hda_codec_realtek,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm_oss,snd_mixer_oss,snd_pcm,snd_seq_oss,snd_rawmidi,snd_seq,snd_timer,snd_seq_device uvcvideo 57374 0 videodev 34361 1 uvcvideo v4l1_compat 13251 2 uvcvideo,videodev soundcore 6620 1 snd snd_page_alloc 7076 2 snd_hda_intel,snd_pcm psmouse 63677 0 serio_raw 3978 0 lp 7028 0 parport 32635 2 ppdev,lp fbcon 35102 71 tileblit 1999 1 fbcon font 7557 1 fbcon bitblit 4707 1 fbcon softcursor 1189 1 bitblit video 17375 0 output 1871 1 video vga16fb 11385 1 vgastate 8961 1 vga16fb ahci 32360 2 Edit #2 lspci 00:00.0 Host bridge: Intel Corporation Device 0104 (rev 09) 00:02.0 VGA compatible controller: Intel Corporation Device 0116 (rev 09) 00:16.0 Communication controller: Intel Corporation Cougar Point HECI Controller #1 (rev 04) 00:1a.0 USB Controller: Intel Corporation Cougar Point USB Enhanced Host Controller #2 (rev 05) 00:1b.0 Audio device: Intel Corporation Cougar Point High Definition Audio Controller (rev 05) 00:1c.0 PCI bridge: Intel Corporation Cougar Point PCI Express Root Port 1 (rev b5) 00:1c.1 PCI bridge: Intel Corporation Cougar Point PCI Express Root Port 2 (rev b5) 00:1c.5 PCI bridge: Intel Corporation Cougar Point PCI Express Root Port 6 (rev b5) 00:1d.0 USB Controller: Intel Corporation Cougar Point USB Enhanced Host Controller #1 (rev 05) 00:1f.0 ISA bridge: Intel Corporation Device 1c49 (rev 05) 00:1f.2 SATA controller: Intel Corporation Cougar Point 6 port SATA AHCI Controller (rev 05) 00:1f.3 SMBus: Intel Corporation Cougar Point SMBus Controller (rev 05) 02:00.0 Network controller: RaLink Device 5390 03:00.0 Ethernet controller: Atheros Communications Device 1083 (rev c0) lsusb Bus 002 Device 002: ID 8087:0024 Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 001 Device 003: ID 13d3:5710 IMC Networks Bus 001 Device 002: ID 8087:0024 Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Thanks for the suggestion because this gave me a model for Ralink RT5390. I have now gone to Ralink.com and downloaded (via Windows 7) the driver package (it is a bz2 file). I hope I can figure out how to install it. And FYI - I was not able to run su (not authorized?) and dmidecode didn't exist (probably needs to be downloaded BUT no internet yet in Ubuntu)

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  • New Virtual Compute Appliance Videos

    - by Cinzia Mascanzoni
    Watch the latest Virtual Compute Appliance videos to aid your conversations with partners and customers! Virtual Compute Appliance Flash demo shows your customers and partners the business benefits. VCA Product demo. Tier1 Customer Testimonial Video of using Oracle's Virtual Compute Appliance to build a private cloud virtualization platform to host its customers’ Oracle Enterprise and Windows applications. Centroid Partner Testimonial Video.

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  • Découvrir la nouvelle génération CRM ? Connectez-vous au Customer Concepts TV le 24 april 2012

    - by Kinoa
    Accélérer votre stratégie commerciale  Les entreprises doivent repenser leurs processus de vente, optimiser leur performance, augmenter la productivité des équipes et se concentrer sur les opportunités à plus fort potentiel. Danny Rippon, Oracle CRM Solutions Sales Development Director, souhaite partager avec vous la stratégie gagnante dans cette video : la nouvelle génération de CRM. Vous y trouverez des conseils avisés pour tirer au maximum profit de votre CRM. Rejoignez-nous sur Customer Concepts TV ! Pour en savoir plus, visionnez cette video :

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  • import mini DV films from Samsung digital cam VP-D353 [USB]

    - by bobo
    I tried to import mini DV films from my old video camera VP-D353 and it's not reconised by my lubuntu.( 12.04 ) I tried "DVGRAB" which should work but it doesn't. I Found this tutorial http://www.foscode.com/linux-minidv-usb-video-capture/ But it's just saying "waiting for dv" I don't really know what should I do now. Here what I've got for the camera when I write : sudo lsub Bus 002 Device 013: ID 04e8:120f Samsung Electronics Co., Ltd thanks

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  • Introducing Exam Preparation Seminars on iPad

    - by Brandye Barrington
    Oracle University announced last week, the availability of the new Oracle Training On Demand app for iPad. This means that Oracle Certification's Exam Preparation Seminars, which are in the Training On Demand format are conveniently available for viewing on your iPad. The app is supplemental to the Web browser version. Features include: Access to your Oracle Training On Demand course titles High-quality video playback Video download and offline playback Interactive Table of Contents Course search Ability to search and preview available courses The app is available for free on the Apple App Store.

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  • XNA Multiplayer Games and Networking

    - by JoshReuben
    ·        XNA communication must by default be lightweight – if you are syncing game state between players from the Game.Update method, you must minimize traffic. That game loop may be firing 60 times a second and player 5 needs to know if his tank has collided with any player 3 and the angle of that gun turret. There are no WCF ServiceContract / DataContract niceties here, but at the same time the XNA networking stack simplifies the details. The payload must be simplistic - just an ordered set of numbers that you would map to meaningful enum values upon deserialization.   Overview ·        XNA allows you to create and join multiplayer game sessions, to manage game state across clients, and to interact with the friends list ·        Dependency on Gamer Services - to receive notifications such as sign-in status changes and game invitations ·        two types of online multiplayer games: system link game sessions (LAN) and LIVE sessions (WAN). ·        Minimum dev requirements: 1 Xbox 360 console + Creators Club membership to test network code - run 1 instance of game on Xbox 360, and 1 on a Windows-based computer   Network Sessions ·        A network session is made up of players in a game + up to 8 arbitrary integer properties describing the session ·        create custom enums – (e.g. GameMode, SkillLevel) as keys in NetworkSessionProperties collection ·        Player state: lobby, in-play   Session Types ·        local session - for split-screen gaming - requires no network traffic. ·        system link session - connects multiple gaming machines over a local subnet. ·        Xbox LIVE multiplayer session - occurs on the Internet. Ranked or unranked   Session Updates ·        NetworkSession class Update method - must be called once per frame. ·        performs the following actions: o   Sends the network packets. o   Changes the session state. o   Raises the managed events for any significant state changes. o   Returns the incoming packet data. ·        synchronize the session à packet-received and state-change events à no threading issues   Session Config ·        Session host - gaming machine that creates the session. XNA handles host migration ·        NetworkSession properties: AllowJoinInProgress , AllowHostMigration ·        NetworkSession groups: AllGamers, LocalGamers, RemoteGamers   Subscribe to NetworkSession events ·        GamerJoined ·        GamerLeft ·        GameStarted ·        GameEnded – use to return to lobby ·        SessionEnded – use to return to title screen   Create a Session session = NetworkSession.Create(         NetworkSessionType.SystemLink,         maximumLocalPlayers,         maximumGamers,         privateGamerSlots,         sessionProperties );   Start a Session if (session.IsHost) {     if (session.IsEveryoneReady)     {        session.StartGame();        foreach (var gamer in SignedInGamer.SignedInGamers)        {             gamer.Presence.PresenceMode =                 GamerPresenceMode.InCombat;   Find a Network Session AvailableNetworkSessionCollection availableSessions = NetworkSession.Find(     NetworkSessionType.SystemLink,       maximumLocalPlayers,     networkSessionProperties); availableSessions.AllowJoinInProgress = true;   Join a Network Session NetworkSession session = NetworkSession.Join(     availableSessions[selectedSessionIndex]);   Sending Network Data var packetWriter = new PacketWriter(); foreach (LocalNetworkGamer gamer in session.LocalGamers) {     // Get the tank associated with this player.     Tank myTank = gamer.Tag as Tank;     // Write the data.     packetWriter.Write(myTank.Position);     packetWriter.Write(myTank.TankRotation);     packetWriter.Write(myTank.TurretRotation);     packetWriter.Write(myTank.IsFiring);     packetWriter.Write(myTank.Health);       // Send it to everyone.     gamer.SendData(packetWriter, SendDataOptions.None);     }   Receiving Network Data foreach (LocalNetworkGamer gamer in session.LocalGamers) {     // Keep reading while packets are available.     while (gamer.IsDataAvailable)     {         NetworkGamer sender;          // Read a single packet.         gamer.ReceiveData(packetReader, out sender);          if (!sender.IsLocal)         {             // Get the tank associated with this packet.             Tank remoteTank = sender.Tag as Tank;              // Read the data and apply it to the tank.             remoteTank.Position = packetReader.ReadVector2();             …   End a Session if (session.AllGamers.Count == 1)         {             session.EndGame();             session.Update();         }   Performance •        Aim to minimize payload, reliable in order messages •        Send Data Options: o   Unreliable, out of order -(SendDataOptions.None) o   Unreliable, in order (SendDataOptions.InOrder) o   Reliable, out of order (SendDataOptions.Reliable) o   Reliable, in order (SendDataOptions.ReliableInOrder) o   Chat data (SendDataOptions.Chat) •        Simulate: NetworkSession.SimulatedLatency , NetworkSession.SimulatedPacketLoss •        Voice support – NetworkGamer properties: HasVoice ,IsTalking , IsMutedByLocalUser

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  • best way to cleanly display 15-20 youtube videos in a webpage?

    - by Phil
    I am currently building a website for a client who has about 20 or so videos that he wants put on a video gallery page and I was wondering if you guys could help me out and give me some advice on how to go about this. I have found yoxview, possibly lightbox... but I don't know if that popup window is really good for video browsing. Also, should/could this be asked in the webmasters instead of stackoverflow?

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  • 20+ Best Music WordPress Themes

    - by Edward
    Music is the most enchanting way of entertainment. With new technology coming daily, it also has changed a lot. Here is a list of some of the best wordpress music themes to help you to choose the best one for you. Starlight It offers speedy support with many cool features. User manual is very detailed. [...] Related posts:14+ WordPress Portfolio Themes Best WordPress Video Themes for a Video Blog Professional WordPress Business Themes

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  • Problem with RecordMyDesktop program

    - by Saeid87
    I am trying to record some tutorials using RecordMyDesktop application. The problem is the video becomes jagged and unusable as you can see from the screenshot I have taken while playing a saved video. I don't know what can be the problem, but I guess it has something to do with my graphics driver. My laptop is using Intel HD 3000 series and I couldn't find any update for it. If you know what might be the problem and how to solve it I will really appreciate it!

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  • Power Management with Oracle VM Server for SPARC

    - by Honglin Su
    With the introduction of Oracle VM Server for SPARC 2.2, it includes power management features which can be set via the service processor (ILOM) of the supported SPARC T-Series systems. Watch this video to learn about the hardware power savings capabilities available on SPARC T4 systems, and how Oracle VM Server for SPARC makes use of them. The video will show you how to choose a power management policy and set a power cap. For more information, read the OTN technical article "How to Use the Power Management Controls on SPARC Servers".

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  • Dump debugging with Parallel Stacks

    One of the areas where we fixed many bugs for Beta2 in our parallel debugging windows is with regards to managed dump debugging. So it was really cool to see Tess use the Parallel Stacks window in that scenario in her video demo with Scott.Other than the neat ability to open managed dumps in VS2010, Parallel Stacks was the only debugging feature she needed for diagnosing the issue! Check out the video, definitely worth 10 minutes of your time. Comments about this post welcome at the original blog.

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  • Google I/O 2012 - YouTube API + Cloud Rendering = Happy Mobile Gamers

    Google I/O 2012 - YouTube API + Cloud Rendering = Happy Mobile Gamers Jarek Wilkiewicz, Danny Hermes YouTube is one of the top destinations for gamers. Many console developers already incorporate video recording and uploading directly into their titles, but uploading to YouTube from a mobile game presents a unique set of challenges. Come and learn how the YouTube API combined with cloud computing can help enable video uploads in your mobile game. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 100 0 ratings Time: 57:05 More in Science & Technology

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  • How to set PyGtk toolbuttons label color?

    - by Voidcode
    I am just beginning learning Quickly and PyGtk, after see this info-video on Ubuntu-develperment. As in the video I am adding a toolbar to my glade-file, then some buttons. To style the toolbar for ubuntu I do: self.toolbar = self.builder.get_object("toolbar") context = self.toolbar.get_style_context() context.add_class(Gtk.STYLE_CLASS_PRIMARY_TOOLBAR) The style works, But the label-text-color for the buttons look like this: How can I changes the text color?

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  • AI to move custom-shaped spaceships (shape affecting movement behaviour)

    - by kaoD
    I'm designing a networked turn based 3D-6DOF space fleet combat strategy game which relies heavily on ship customization. Let me explain the game a bit, since you need to know a bit about it to set the question. What I aim for is the ability to create your own fleet of ships with custom shapes and attached modules (propellers, tractor beams...) which would give advantages and disadvantages to each ship, so you have lots of different fleet distributions. E.g., long ship with two propellers at the side would let the ship spin around that plane easily, bigger ships would move slowly unless you place lots of propellers at the back (therefore spending more "construction" points and energy when moving, and it will only move fast towards that direction.) I plan to balance all the game around this feature. The game would revolve around two phases: orders and combat phase. During the orders phase, you command the different ships. When all players finish the order phase, the combat phase begins and the ship orders get resolved in real-time for some time, then the action pauses and there's a new orders phase. The problem comes when I think about player input. To move a ship, you need to turn on or off different propellers if you want to steer, travel forward, brake, rotate in place... These propellers don't have to work at their whole power, so you can achieve more movement combinations with less propellers. I think this approach is a bit boring. The player doesn't want to fiddle with motors or anything, you just want to MOVE and KILL. The way I intend the player to give orders to these ships is by a destination and a rotation, and then the AI would calculate the correct propeller power to achive that movement and rotation. Propulsion doesn't have to be the same throught the entire turn calculation (after the orders have been given) so it would be cool if the ships reacted as they move, adjusting the power of the propellers for their needs dynamically, but it may be too hard to implement and it's not really needed for the game to work. In both cases, how would that AI decide which propellers to activate for the best (or at least not worst) trajectory to be achieved? I though about some approaches: Learning AI: The ship types would learn about their movement by trial and error, adjusting their behaviour with more uses, and finally becoming "smart". I don't want to get involved THAT far in AI coding, and I think it can be frustrating for the player (even if you can let it learn without playing.) Pre-calculated timestep movement: Upon ship creation, ALL possible movements are calculated for each propeller configuration and power for a given delta-time. Memory intensive, ugly, bad. Pre-calculated trajectories: The same as above but not for each delta-time but the whole trajectory, which would then be fitted as much as possible. Requires a fixed propeller configuration for the whole combat phase and is still memory intensive, ugly and bad. Continuous brute forcing: The AI continously checks ALL possible propeller configurations throughout the entire combat phase, precalculates a few time steps and decides which is the best one based on that. Con: what's good now might not be that good later, and it's too CPU intensive, ugly, and bad too. Single brute forcing: Same as above, but only brute forcing at the beginning of the simulation, so it needs constant propeller configuration throughout the entire combat phase. Coninuous angle check: This is not a full movement method, but maybe a way to discard "stupid" propeller configurations. Given the current propeller's normal vector and the final one, you can approximate the power needed for the propeller based on the angle. You must do this continuously throughout the whole combat phase. I figured this one out recently so I didn't put in too much thought. A priori, it has the "what's good now might not be that good later" drawback too, and it doesn't care about the other propellers which may act together to make a better propelling configuration. I'm really stuck here. Any ideas?

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  • Transaction Boundaries and Rollbacks in Oracle SOA Suite

    - by Antonella Giovannetti
    A new eCourse/video is available in the Oracle Learning Library, "Transaction Boundaries and Rollbacks in Oracle SOA Suite" . The course covers: Definition of transaction, XA, Rollback and transaction boundary. BPEL transaction boundaries from a fault propagation point of view Parameters bpel.config.transaction and bpel.config.oneWayDeliveryPolicy for the configuration of both synchronous and asynchronous BPEL processes. Transaction behavior in Mediator Rollback scenarios based on type of faults Rollback using bpelx:rollback within a <throw> activity. The video is accessible here

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  • Watch an End to End Value Chain Demo

    - by Pam Petropoulos
    Ever wonder how Oracle’s Value Chain solutions can deliver end to end value? Check out this demo video which outlines how Oracle solutions can improve business processes from product development through planning and across logistics for flawless execution. Click here to watch the video.     Click here to learn more about Oracle Supply Chain Management solutions.  

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  • Introducing WebM, an open web media project

    <b>WEBM Project:</b> "Though video is also now core to the web experience, there is unfortunately no open and free video format that is on par with the leading commercial choices. To that end, we are excited to introduce WebM, a broadly-backed community effort to develop a world-class media format for the open web."

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  • Utiliser des polices partagées avec Starling Framework à partir d'une image png ! Par The Pretender

    Salut tout le monde, Continuons notre apprentissage des possibilités de Starling Framework avec l'utilisation des polices de caractères partagées ! Dans ce tutoriel vidéo, vous apprendrez à stocker les caractères de votre police dans une image png. Puis à afficher n'importe quel texte à partir de cette image. C'est parti pour le tutoriel vidéo sur l'utilisation des polices partagées avec Starling Framework. Comme d'habitude, partagez vos retours d'expérience dans cette discussion....

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