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  • Is there a way of using ctrl-r after typing part of command in bash?

    - by skeept
    In bash the ctrl-r command is very useful, I type ctrl-r whatever and it searchs my history for commands containing the word whatever. But if I type whatever and realize that I would like search that word and hit ctrl-r nothing happens. Is there a way hitting a key and having it behaving as if I had typed ctrl-r whatever instead of whatever ctrl-r? I have the following in my .inputrc "\C-p": history-search-backward but this only works if the beginning of the line is the same.

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  • 64-bit Archives Needed

    - by user9154181
    A little over a year ago, we received a question from someone who was trying to build software on Solaris. He was getting errors from the ar command when creating an archive. At that time, the ar command on Solaris was a 32-bit command. There was more than 2GB of data, and the ar command was hitting the file size limit for a 32-bit process that doesn't use the largefile APIs. Even in 2011, 2GB is a very large amount of code, so we had not heard this one before. Most of our toolchain was extended to handle 64-bit sized data back in the 1990's, but archives were not changed, presumably because there was no perceived need for it. Since then of course, programs have continued to get larger, and in 2010, the time had finally come to investigate the issue and find a way to provide for larger archives. As part of that process, I had to do a deep dive into the archive format, and also do some Unix archeology. I'm going to record what I learned here, to document what Solaris does, and in the hope that it might help someone else trying to solve the same problem for their platform. Archive Format Details Archives are hardly cutting edge technology. They are still used of course, but their basic form hasn't changed in decades. Other than to fix a bug, which is rare, we don't tend to touch that code much. The archive file format is described in /usr/include/ar.h, and I won't repeat the details here. Instead, here is a rough overview of the archive file format, implemented by System V Release 4 (SVR4) Unix systems such as Solaris: Every archive starts with a "magic number". This is a sequence of 8 characters: "!<arch>\n". The magic number is followed by 1 or more members. A member starts with a fixed header, defined by the ar_hdr structure in/usr/include/ar.h. Immediately following the header comes the data for the member. Members must be padded at the end with newline characters so that they have even length. The requirement to pad members to an even length is a dead giveaway as to the age of the archive format. It tells you that this format dates from the 1970's, and more specifically from the era of 16-bit systems such as the PDP-11 that Unix was originally developed on. A 32-bit system would have required 4 bytes, and 64-bit systems such as we use today would probably have required 8 bytes. 2 byte alignment is a poor choice for ELF object archive members. 32-bit objects require 4 byte alignment, and 64-bit objects require 64-bit alignment. The link-editor uses mmap() to process archives, and if the members have the wrong alignment, we have to slide (copy) them to the correct alignment before we can access the ELF data structures inside. The archive format requires 2 byte padding, but it doesn't prohibit more. The Solaris ar command takes advantage of this, and pads ELF object members to 8 byte boundaries. Anything else is padded to 2 as required by the format. The archive header (ar_hdr) represents all numeric values using an ASCII text representation rather than as binary integers. This means that an archive that contains only text members can be viewed using tools such as cat, more, or a text editor. The original designers of this format clearly thought that archives would be used for many file types, and not just for objects. Things didn't turn out that way of course — nearly all archives contain relocatable objects for a single operating system and machine, and are used primarily as input to the link-editor (ld). Archives can have special members that are created by the ar command rather than being supplied by the user. These special members are all distinguished by having a name that starts with the slash (/) character. This is an unambiguous marker that says that the user could not have supplied it. The reason for this is that regular archive members are given the plain name of the file that was inserted to create them, and any path components are stripped off. Slash is the delimiter character used by Unix to separate path components, and as such cannot occur within a plain file name. The ar command hides the special members from you when you list the contents of an archive, so most users don't know that they exist. There are only two possible special members: A symbol table that maps ELF symbols to the object archive member that provides it, and a string table used to hold member names that exceed 15 characters. The '/' convention for tagging special members provides room for adding more such members should the need arise. As I will discuss below, we took advantage of this fact to add an alternate 64-bit symbol table special member which is used in archives that are larger than 4GB. When an archive contains ELF object members, the ar command builds a special archive member known as the symbol table that maps all ELF symbols in the object to the archive member that provides it. The link-editor uses this symbol table to determine which symbols are provided by the objects in that archive. If an archive has a symbol table, it will always be the first member in the archive, immediately following the magic number. Unlike member headers, symbol tables do use binary integers to represent offsets. These integers are always stored in big-endian format, even on a little endian host such as x86. The archive header (ar_hdr) provides 15 characters for representing the member name. If any member has a name that is longer than this, then the real name is written into a special archive member called the string table, and the member's name field instead contains a slash (/) character followed by a decimal representation of the offset of the real name within the string table. The string table is required to precede all normal archive members, so it will be the second member if the archive contains a symbol table, and the first member otherwise. The archive format is not designed to make finding a given member easy. Such operations move through the archive from front to back examining each member in turn, and run in O(n) time. This would be bad if archives were commonly used in that manner, but in general, they are not. Typically, the ar command is used to build an new archive from scratch, inserting all the objects in one operation, and then the link-editor accesses the members in the archive in constant time by using the offsets provided by the symbol table. Both of these operations are reasonably efficient. However, listing the contents of a large archive with the ar command can be rather slow. Factors That Limit Solaris Archive Size As is often the case, there was more than one limiting factor preventing Solaris archives from growing beyond the 32-bit limits of 2GB (32-bit signed) and 4GB (32-bit unsigned). These limits are listed in the order they are hit as archive size grows, so the earlier ones mask those that follow. The original Solaris archive file format can handle sizes up to 4GB without issue. However, the ar command was delivered as a 32-bit executable that did not use the largefile APIs. As such, the ar command itself could not create a file larger than 2GB. One can solve this by building ar with the largefile APIs which would allow it to reach 4GB, but a simpler and better answer is to deliver a 64-bit ar, which has the ability to scale well past 4GB. Symbol table offsets are stored as 32-bit big-endian binary integers, which limits the maximum archive size to 4GB. To get around this limit requires a different symbol table format, or an extension mechanism to the current one, similar in nature to the way member names longer than 15 characters are handled in member headers. The size field in the archive member header (ar_hdr) is an ASCII string capable of representing a 32-bit unsigned value. This places a 4GB size limit on the size of any individual member in an archive. In considering format extensions to get past these limits, it is important to remember that very few archives will require the ability to scale past 4GB for many years. The old format, while no beauty, continues to be sufficient for its purpose. This argues for a backward compatible fix that allows newer versions of Solaris to produce archives that are compatible with older versions of the system unless the size of the archive exceeds 4GB. Archive Format Differences Among Unix Variants While considering how to extend Solaris archives to scale to 64-bits, I wanted to know how similar archives from other Unix systems are to those produced by Solaris, and whether they had already solved the 64-bit issue. I've successfully moved archives between different Unix systems before with good luck, so I knew that there was some commonality. If it turned out that there was already a viable defacto standard for 64-bit archives, it would obviously be better to adopt that rather than invent something new. The archive file format is not formally standardized. However, the ar command and archive format were part of the original Unix from Bell Labs. Other systems started with that format, extending it in various often incompatible ways, but usually with the same common shared core. Most of these systems use the same magic number to identify their archives, despite the fact that their archives are not always fully compatible with each other. It is often true that archives can be copied between different Unix variants, and if the member names are short enough, the ar command from one system can often read archives produced on another. In practice, it is rare to find an archive containing anything other than objects for a single operating system and machine type. Such an archive is only of use on the type of system that created it, and is only used on that system. This is probably why cross platform compatibility of archives between Unix variants has never been an issue. Otherwise, the use of the same magic number in archives with incompatible formats would be a problem. I was able to find information for a number of Unix variants, described below. These can be divided roughly into three tribes, SVR4 Unix, BSD Unix, and IBM AIX. Solaris is a SVR4 Unix, and its archives are completely compatible with those from the other members of that group (GNU/Linux, HP-UX, and SGI IRIX). AIX AIX is an exception to rule that Unix archive formats are all based on the original Bell labs Unix format. It appears that AIX supports 2 formats (small and big), both of which differ in fundamental ways from other Unix systems: These formats use a different magic number than the standard one used by Solaris and other Unix variants. They include support for removing archive members from a file without reallocating the file, marking dead areas as unused, and reusing them when new archive items are inserted. They have a special table of contents member (File Member Header) which lets you find out everything that's in the archive without having to actually traverse the entire file. Their symbol table members are quite similar to those from other systems though. Their member headers are doubly linked, containing offsets to both the previous and next members. Of the Unix systems described here, AIX has the only format I saw that will have reasonable insert/delete performance for really large archives. Everyone else has O(n) performance, and are going to be slow to use with large archives. BSD BSD has gone through 4 versions of archive format, which are described in their manpage. They use the same member header as SVR4, but their symbol table format is different, and their scheme for long member names puts the name directly after the member header rather than into a string table. GNU/Linux The GNU toolchain uses the SVR4 format, and is compatible with Solaris. HP-UX HP-UX seems to follow the SVR4 model, and is compatible with Solaris. IRIX IRIX has 32 and 64-bit archives. The 32-bit format is the standard SVR4 format, and is compatible with Solaris. The 64-bit format is the same, except that the symbol table uses 64-bit integers. IRIX assumes that an archive contains objects of a single ELFCLASS/MACHINE, and any archive containing ELFCLASS64 objects receives a 64-bit symbol table. Although they only use it for 64-bit objects, nothing in the archive format limits it to ELFCLASS64. It would be perfectly valid to produce a 64-bit symbol table in an archive containing 32-bit objects, text files, or anything else. Tru64 Unix (Digital/Compaq/HP) Tru64 Unix uses a format much like ours, but their symbol table is a hash table, making specific symbol lookup much faster. The Solaris link-editor uses archives by examining the entire symbol table looking for unsatisfied symbols for the link, and not by looking up individual symbols, so there would be no benefit to Solaris from such a hash table. The Tru64 ld must use a different approach in which the hash table pays off for them. Widening the existing SVR4 archive symbol tables rather than inventing something new is the simplest path forward. There is ample precedent for this approach in the ELF world. When ELF was extended to support 64-bit objects, the approach was largely to take the existing data structures, and define 64-bit versions of them. We called the old set ELF32, and the new set ELF64. My guess is that there was no need to widen the archive format at that time, but had there been, it seems obvious that this is how it would have been done. The Implementation of 64-bit Solaris Archives As mentioned earlier, there was no desire to improve the fundamental nature of archives. They have always had O(n) insert/delete behavior, and for the most part it hasn't mattered. AIX made efforts to improve this, but those efforts did not find widespread adoption. For the purposes of link-editing, which is essentially the only thing that archives are used for, the existing format is adequate, and issues of backward compatibility trump the desire to do something technically better. Widening the existing symbol table format to 64-bits is therefore the obvious way to proceed. For Solaris 11, I implemented that, and I also updated the ar command so that a 64-bit version is run by default. This eliminates the 2 most significant limits to archive size, leaving only the limit on an individual archive member. We only generate a 64-bit symbol table if the archive exceeds 4GB, or when the new -S option to the ar command is used. This maximizes backward compatibility, as an archive produced by Solaris 11 is highly likely to be less than 4GB in size, and will therefore employ the same format understood by older versions of the system. The main reason for the existence of the -S option is to allow us to test the 64-bit format without having to construct huge archives to do so. I don't believe it will find much use outside of that. Other than the new ability to create and use extremely large archives, this change is largely invisible to the end user. When reading an archive, the ar command will transparently accept either form of symbol table. Similarly, the ELF library (libelf) has been updated to understand either format. Users of libelf (such as the link-editor ld) do not need to be modified to use the new format, because these changes are encapsulated behind the existing functions provided by libelf. As mentioned above, this work did not lift the limit on the maximum size of an individual archive member. That limit remains fixed at 4GB for now. This is not because we think objects will never get that large, for the history of computing says otherwise. Rather, this is based on an estimation that single relocatable objects of that size will not appear for a decade or two. A lot can change in that time, and it is better not to overengineer things by writing code that will sit and rot for years without being used. It is not too soon however to have a plan for that eventuality. When the time comes when this limit needs to be lifted, I believe that there is a simple solution that is consistent with the existing format. The archive member header size field is an ASCII string, like the name, and as such, the overflow scheme used for long names can also be used to handle the size. The size string would be placed into the archive string table, and its offset in the string table would then be written into the archive header size field using the same format "/ddd" used for overflowed names.

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  • Execute SQL SP in Excel VBA

    - by TheOCD
    HI I am having problem with getting all the columns back when i execute following code in excel vba. I only get 6 out of 23 columns back. Connection, command etc works fine (i can see exec command in the SQL Profiler), data headers are created for all 23 columns but i only get data for 6 column. Side Note: it's not prod level code, have missed out error handling on purpose, sp works fine in SQL management studio, ASP.Net, C# win form app, it is for Excel 2003 connecting to SQL 2008. Can someone help me troubleshoot it? Dim connection As ADODB.connection Dim recordset As ADODB.recordset Dim command As ADODB.command Dim strProcName As String 'Stored Procedure name Dim strConn As String ' connection string. Dim selectedVal As String 'Set ADODB requirements Set connection = New ADODB.connection Set recordset = New ADODB.recordset Set command = New ADODB.command If Workbooks("Book2.xls").MultiUserEditing = True Then MsgBox "You do not have Exclusive access to the workbook at this time." & _ vbNewLine & "Please have all other users close the workbook and then try again.", vbOKOnly + vbExclamation Exit Sub Else On Error Resume Next ActiveWorkbook.ExclusiveAccess 'On Error GoTo No_Bugs End If 'set the active sheet Set oSht = Workbooks("Book2.xls").Sheets(1) 'get the connection string, if empty just exit strConn = ConnectionString() If strConn = "" Then Exit Sub End If ' selected value, if <NOTHING> just exit selectedVal = selectedValue() If selectedVal = "<NOTHING>" Then Exit Sub End If If Not oSht Is Nothing Then 'Open database connection connection.ConnectionString = strConn connection.Open ' set command stuff. command.ActiveConnection = connection command.CommandText = "GetAlbumByName" command.CommandType = adCmdStoredProc command.Parameters.Refresh command.Parameters(1).Value = selectedVal 'Execute stored procedure and return to a recordset Set recordset = command.Execute() If recordset.BOF = False And recordset.EOF = False Then Sheets("Sheet2").[A1].CopyFromRecordset recordset ' Create headers and copy data With Sheets("Sheet2") For Column = 0 To recordset.Fields.Count - 1 .Cells(1, Column + 1).Value = recordset.Fields(Column).Name Next .Range(.Cells(1, 1), .Cells(1, recordset.Fields.Count)).Font.Bold = True .Cells(2, 1).CopyFromRecordset recordset End With Else MsgBox "b4 BOF or after EOF.", vbOKOnly + vbExclamation End If 'Close database connection and clean up If CBool(recordset.State And adStateOpen) = True Then recordset.Close Set recordset = Nothing If CBool(connection.State And adStateOpen) = True Then connection.Close Set connection = Nothing Else MsgBox "oSheet2 is Nothing.", vbOKOnly + vbExclamation End If

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  • Using Durandal to Create Single Page Apps

    - by Stephen.Walther
    A few days ago, I gave a talk on building Single Page Apps on the Microsoft Stack. In that talk, I recommended that people use Knockout, Sammy, and RequireJS to build their presentation layer and use the ASP.NET Web API to expose data from their server. After I gave the talk, several people contacted me and suggested that I investigate a new open-source JavaScript library named Durandal. Durandal stitches together Knockout, Sammy, and RequireJS to make it easier to use these technologies together. In this blog entry, I want to provide a brief walkthrough of using Durandal to create a simple Single Page App. I am going to demonstrate how you can create a simple Movies App which contains (virtual) pages for viewing a list of movies, adding new movies, and viewing movie details. The goal of this blog entry is to give you a sense of what it is like to build apps with Durandal. Installing Durandal First things first. How do you get Durandal? The GitHub project for Durandal is located here: https://github.com/BlueSpire/Durandal The Wiki — located at the GitHub project — contains all of the current documentation for Durandal. Currently, the documentation is a little sparse, but it is enough to get you started. Instead of downloading the Durandal source from GitHub, a better option for getting started with Durandal is to install one of the Durandal NuGet packages. I built the Movies App described in this blog entry by first creating a new ASP.NET MVC 4 Web Application with the Basic Template. Next, I executed the following command from the Package Manager Console: Install-Package Durandal.StarterKit As you can see from the screenshot of the Package Manager Console above, the Durandal Starter Kit package has several dependencies including: · jQuery · Knockout · Sammy · Twitter Bootstrap The Durandal Starter Kit package includes a sample Durandal application. You can get to the Starter Kit app by navigating to the Durandal controller. Unfortunately, when I first tried to run the Starter Kit app, I got an error because the Starter Kit is hard-coded to use a particular version of jQuery which is already out of date. You can fix this issue by modifying the App_Start\DurandalBundleConfig.cs file so it is jQuery version agnostic like this: bundles.Add( new ScriptBundle("~/scripts/vendor") .Include("~/Scripts/jquery-{version}.js") .Include("~/Scripts/knockout-{version}.js") .Include("~/Scripts/sammy-{version}.js") // .Include("~/Scripts/jquery-1.9.0.min.js") // .Include("~/Scripts/knockout-2.2.1.js") // .Include("~/Scripts/sammy-0.7.4.min.js") .Include("~/Scripts/bootstrap.min.js") ); The recommendation is that you create a Durandal app in a folder off your project root named App. The App folder in the Starter Kit contains the following subfolders and files: · durandal – This folder contains the actual durandal JavaScript library. · viewmodels – This folder contains all of your application’s view models. · views – This folder contains all of your application’s views. · main.js — This file contains all of the JavaScript startup code for your app including the client-side routing configuration. · main-built.js – This file contains an optimized version of your application. You need to build this file by using the RequireJS optimizer (unfortunately, before you can run the optimizer, you must first install NodeJS). For the purpose of this blog entry, I wanted to start from scratch when building the Movies app, so I deleted all of these files and folders except for the durandal folder which contains the durandal library. Creating the ASP.NET MVC Controller and View A Durandal app is built using a single server-side ASP.NET MVC controller and ASP.NET MVC view. A Durandal app is a Single Page App. When you navigate between pages, you are not navigating to new pages on the server. Instead, you are loading new virtual pages into the one-and-only-one server-side view. For the Movies app, I created the following ASP.NET MVC Home controller: public class HomeController : Controller { public ActionResult Index() { return View(); } } There is nothing special about the Home controller – it is as basic as it gets. Next, I created the following server-side ASP.NET view. This is the one-and-only server-side view used by the Movies app: @{ Layout = null; } <!DOCTYPE html> <html> <head> <title>Index</title> </head> <body> <div id="applicationHost"> Loading app.... </div> @Scripts.Render("~/scripts/vendor") <script type="text/javascript" src="~/App/durandal/amd/require.js" data-main="/App/main"></script> </body> </html> Notice that I set the Layout property for the view to the value null. If you neglect to do this, then the default ASP.NET MVC layout will be applied to the view and you will get the <!DOCTYPE> and opening and closing <html> tags twice. Next, notice that the view contains a DIV element with the Id applicationHost. This marks the area where virtual pages are loaded. When you navigate from page to page in a Durandal app, HTML page fragments are retrieved from the server and stuck in the applicationHost DIV element. Inside the applicationHost element, you can place any content which you want to display when a Durandal app is starting up. For example, you can create a fancy splash screen. I opted for simply displaying the text “Loading app…”: Next, notice the view above includes a call to the Scripts.Render() helper. This helper renders out all of the JavaScript files required by the Durandal library such as jQuery and Knockout. Remember to fix the App_Start\DurandalBundleConfig.cs as described above or Durandal will attempt to load an old version of jQuery and throw a JavaScript exception and stop working. Your application JavaScript code is not included in the scripts rendered by the Scripts.Render helper. Your application code is loaded dynamically by RequireJS with the help of the following SCRIPT element located at the bottom of the view: <script type="text/javascript" src="~/App/durandal/amd/require.js" data-main="/App/main"></script> The data-main attribute on the SCRIPT element causes RequireJS to load your /app/main.js JavaScript file to kick-off your Durandal app. Creating the Durandal Main.js File The Durandal Main.js JavaScript file, located in your App folder, contains all of the code required to configure the behavior of Durandal. Here’s what the Main.js file looks like in the case of the Movies app: require.config({ paths: { 'text': 'durandal/amd/text' } }); define(function (require) { var app = require('durandal/app'), viewLocator = require('durandal/viewLocator'), system = require('durandal/system'), router = require('durandal/plugins/router'); //>>excludeStart("build", true); system.debug(true); //>>excludeEnd("build"); app.start().then(function () { //Replace 'viewmodels' in the moduleId with 'views' to locate the view. //Look for partial views in a 'views' folder in the root. viewLocator.useConvention(); //configure routing router.useConvention(); router.mapNav("movies/show"); router.mapNav("movies/add"); router.mapNav("movies/details/:id"); app.adaptToDevice(); //Show the app by setting the root view model for our application with a transition. app.setRoot('viewmodels/shell', 'entrance'); }); }); There are three important things to notice about the main.js file above. First, notice that it contains a section which enables debugging which looks like this: //>>excludeStart(“build”, true); system.debug(true); //>>excludeEnd(“build”); This code enables debugging for your Durandal app which is very useful when things go wrong. When you call system.debug(true), Durandal writes out debugging information to your browser JavaScript console. For example, you can use the debugging information to diagnose issues with your client-side routes: (The funny looking //> symbols around the system.debug() call are RequireJS optimizer pragmas). The main.js file is also the place where you configure your client-side routes. In the case of the Movies app, the main.js file is used to configure routes for three page: the movies show, add, and details pages. //configure routing router.useConvention(); router.mapNav("movies/show"); router.mapNav("movies/add"); router.mapNav("movies/details/:id");   The route for movie details includes a route parameter named id. Later, we will use the id parameter to lookup and display the details for the right movie. Finally, the main.js file above contains the following line of code: //Show the app by setting the root view model for our application with a transition. app.setRoot('viewmodels/shell', 'entrance'); This line of code causes Durandal to load up a JavaScript file named shell.js and an HTML fragment named shell.html. I’ll discuss the shell in the next section. Creating the Durandal Shell You can think of the Durandal shell as the layout or master page for a Durandal app. The shell is where you put all of the content which you want to remain constant as a user navigates from virtual page to virtual page. For example, the shell is a great place to put your website logo and navigation links. The Durandal shell is composed from two parts: a JavaScript file and an HTML file. Here’s what the HTML file looks like for the Movies app: <h1>Movies App</h1> <div class="container-fluid page-host"> <!--ko compose: { model: router.activeItem, //wiring the router afterCompose: router.afterCompose, //wiring the router transition:'entrance', //use the 'entrance' transition when switching views cacheViews:true //telling composition to keep views in the dom, and reuse them (only a good idea with singleton view models) }--><!--/ko--> </div> And here is what the JavaScript file looks like: define(function (require) { var router = require('durandal/plugins/router'); return { router: router, activate: function () { return router.activate('movies/show'); } }; }); The JavaScript file contains the view model for the shell. This view model returns the Durandal router so you can access the list of configured routes from your shell. Notice that the JavaScript file includes a function named activate(). This function loads the movies/show page as the first page in the Movies app. If you want to create a different default Durandal page, then pass the name of a different age to the router.activate() method. Creating the Movies Show Page Durandal pages are created out of a view model and a view. The view model contains all of the data and view logic required for the view. The view contains all of the HTML markup for rendering the view model. Let’s start with the movies show page. The movies show page displays a list of movies. The view model for the show page looks like this: define(function (require) { var moviesRepository = require("repositories/moviesRepository"); return { movies: ko.observable(), activate: function() { this.movies(moviesRepository.listMovies()); } }; }); You create a view model by defining a new RequireJS module (see http://requirejs.org). You create a RequireJS module by placing all of your JavaScript code into an anonymous function passed to the RequireJS define() method. A RequireJS module has two parts. You retrieve all of the modules which your module requires at the top of your module. The code above depends on another RequireJS module named repositories/moviesRepository. Next, you return the implementation of your module. The code above returns a JavaScript object which contains a property named movies and a method named activate. The activate() method is a magic method which Durandal calls whenever it activates your view model. Your view model is activated whenever you navigate to a page which uses it. In the code above, the activate() method is used to get the list of movies from the movies repository and assign the list to the view model movies property. The HTML for the movies show page looks like this: <table> <thead> <tr> <th>Title</th><th>Director</th> </tr> </thead> <tbody data-bind="foreach:movies"> <tr> <td data-bind="text:title"></td> <td data-bind="text:director"></td> <td><a data-bind="attr:{href:'#/movies/details/'+id}">Details</a></td> </tr> </tbody> </table> <a href="#/movies/add">Add Movie</a> Notice that this is an HTML fragment. This fragment will be stuffed into the page-host DIV element in the shell.html file which is stuffed, in turn, into the applicationHost DIV element in the server-side MVC view. The HTML markup above contains data-bind attributes used by Knockout to display the list of movies (To learn more about Knockout, visit http://knockoutjs.com). The list of movies from the view model is displayed in an HTML table. Notice that the page includes a link to a page for adding a new movie. The link uses the following URL which starts with a hash: #/movies/add. Because the link starts with a hash, clicking the link does not cause a request back to the server. Instead, you navigate to the movies/add page virtually. Creating the Movies Add Page The movies add page also consists of a view model and view. The add page enables you to add a new movie to the movie database. Here’s the view model for the add page: define(function (require) { var app = require('durandal/app'); var router = require('durandal/plugins/router'); var moviesRepository = require("repositories/moviesRepository"); return { movieToAdd: { title: ko.observable(), director: ko.observable() }, activate: function () { this.movieToAdd.title(""); this.movieToAdd.director(""); this._movieAdded = false; }, canDeactivate: function () { if (this._movieAdded == false) { return app.showMessage('Are you sure you want to leave this page?', 'Navigate', ['Yes', 'No']); } else { return true; } }, addMovie: function () { // Add movie to db moviesRepository.addMovie(ko.toJS(this.movieToAdd)); // flag new movie this._movieAdded = true; // return to list of movies router.navigateTo("#/movies/show"); } }; }); The view model contains one property named movieToAdd which is bound to the add movie form. The view model also has the following three methods: 1. activate() – This method is called by Durandal when you navigate to the add movie page. The activate() method resets the add movie form by clearing out the movie title and director properties. 2. canDeactivate() – This method is called by Durandal when you attempt to navigate away from the add movie page. If you return false then navigation is cancelled. 3. addMovie() – This method executes when the add movie form is submitted. This code adds the new movie to the movie repository. I really like the Durandal canDeactivate() method. In the code above, I use the canDeactivate() method to show a warning to a user if they navigate away from the add movie page – either by clicking the Cancel button or by hitting the browser back button – before submitting the add movie form: The view for the add movie page looks like this: <form data-bind="submit:addMovie"> <fieldset> <legend>Add Movie</legend> <div> <label> Title: <input data-bind="value:movieToAdd.title" required /> </label> </div> <div> <label> Director: <input data-bind="value:movieToAdd.director" required /> </label> </div> <div> <input type="submit" value="Add" /> <a href="#/movies/show">Cancel</a> </div> </fieldset> </form> I am using Knockout to bind the movieToAdd property from the view model to the INPUT elements of the HTML form. Notice that the FORM element includes a data-bind attribute which invokes the addMovie() method from the view model when the HTML form is submitted. Creating the Movies Details Page You navigate to the movies details Page by clicking the Details link which appears next to each movie in the movies show page: The Details links pass the movie ids to the details page: #/movies/details/0 #/movies/details/1 #/movies/details/2 Here’s what the view model for the movies details page looks like: define(function (require) { var router = require('durandal/plugins/router'); var moviesRepository = require("repositories/moviesRepository"); return { movieToShow: { title: ko.observable(), director: ko.observable() }, activate: function (context) { // Grab movie from repository var movie = moviesRepository.getMovie(context.id); // Add to view model this.movieToShow.title(movie.title); this.movieToShow.director(movie.director); } }; }); Notice that the view model activate() method accepts a parameter named context. You can take advantage of the context parameter to retrieve route parameters such as the movie Id. In the code above, the context.id property is used to retrieve the correct movie from the movie repository and the movie is assigned to a property named movieToShow exposed by the view model. The movie details view displays the movieToShow property by taking advantage of Knockout bindings: <div> <h2 data-bind="text:movieToShow.title"></h2> directed by <span data-bind="text:movieToShow.director"></span> </div> Summary The goal of this blog entry was to walkthrough building a simple Single Page App using Durandal and to get a feel for what it is like to use this library. I really like how Durandal stitches together Knockout, Sammy, and RequireJS and establishes patterns for using these libraries to build Single Page Apps. Having a standard pattern which developers on a team can use to build new pages is super valuable. Once you get the hang of it, using Durandal to create new virtual pages is dead simple. Just define a new route, view model, and view and you are done. I also appreciate the fact that Durandal did not attempt to re-invent the wheel and that Durandal leverages existing JavaScript libraries such as Knockout, RequireJS, and Sammy. These existing libraries are powerful libraries and I have already invested a considerable amount of time in learning how to use them. Durandal makes it easier to use these libraries together without losing any of their power. Durandal has some additional interesting features which I have not had a chance to play with yet. For example, you can use the RequireJS optimizer to combine and minify all of a Durandal app’s code. Also, Durandal supports a way to create custom widgets (client-side controls) by composing widgets from a controller and view. You can download the code for the Movies app by clicking the following link (this is a Visual Studio 2012 project): Durandal Movie App

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  • What really happens when I use varchar(10) in the sqlite command-line shell?

    - by romandas
    I'm messing around with SQLite for the first time by working through some of the SQLite documentation. In particular, I'm using Command Line Shell For SQLite and the SoupToNuts SQLite Tutorial on Sourceforge. According to the SQLite datatype documentation, there are only 5 datatypes in SQLite. However, in the two tutorial documents above, I see where the authors use commands such as create table tbl1(one varchar(10), two smallint); or create table t1 (t1key INTEGER PRIMARY KEY,data TEXT,num double,timeEnter DATE); which contain datatypes that aren't listed by SQLite, yet these commands work just fine. Additionally, when I ran .dump to see the SQL statements, these datatype specifications are preserved. So, what gives? Does SQLite keep a reference for any datatype specified in the SQL yet converts it behind the scenes to one of its 5 datatypes? Or is there something else I'm missing?

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  • How I can I get my home network's IP address from a shell script?

    - by Steven Stewart-Gallus
    I have an account at a server at school, and a home computer that I need to work with sometimes. I have exchanged keys, and now only have one problem. While my school account has a name associated with it, "account_name@school", my home network does not. My plan is to have a script that every hour retrieves my home network's IP address, ssh'es into my school account and updates my ssh config file storing my home network's IP address. How can I retrieve my home computer's IP address from a shell script? P.S. Is this a sensible plan?

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  • Courier Maildrop error user unknown. Command output: Invalid user specified

    - by cad
    Hello I have a problem with maildrop. I have read dozens of webs/howto/emails but couldnt solve it. My objective is moving automatically spam messages to a spam folder. My email server is working perfectly. It marks spam in subject and headers using spamassasin. My box has: Ubuntu 9.04 Web: Apache2 + Php5 + MySQL MTA: Postfix 2.5.5 + SpamAssasin + virtual users using mysql IMAP: Courier 0.61.2 + Courier AuthLib WebMail: SquirrelMail I have read that I could use Squirrelmail directly (not a good idea), procmail or maildrop. As I already have maildrop in the box (from courier) I have configured the server to use maildrop (added an entry in transport table for a virtual domain). I found this error in email: This is the mail system at host foo.net I'm sorry to have to inform you that your message could not be delivered to one or more recipients. It's attached below. For further assistance, please send mail to postmaster. If you do so, please include this problem report. You can delete your own text from the attached returned message. The mail system <[email protected]>: user unknown. Command output: Invalid user specified. Final-Recipient: rfc822; [email protected] Action: failed Status: 5.1.1 Diagnostic-Code: x-unix; Invalid user specified. ---------- Forwarded message ---------- From: test <[email protected]> To: [email protected] Date: Sat, 1 May 2010 19:49:57 +0100 Subject: fail fail An this in the logs May 1 18:50:18 foo.net postfix/smtpd[14638]: connect from mail-bw0-f212.google.com[209.85.218.212] May 1 18:50:19 foo.net postfix/smtpd[14638]: 8A9E9DC23F: client=mail-bw0-f212.google.com[209.85.218.212] May 1 18:50:19 foo.net postfix/cleanup[14643]: 8A9E9DC23F: message-id=<[email protected]> May 1 18:50:19 foo.net postfix/qmgr[14628]: 8A9E9DC23F: from=<[email protected]>, size=1858, nrcpt=1 (queue active) May 1 18:50:23 foo.net postfix/pickup[14627]: 1D4B4DC2AA: uid=5002 from=<[email protected]> May 1 18:50:23 foo.net postfix/cleanup[14643]: 1D4B4DC2AA: message-id=<[email protected]> May 1 18:50:23 foo.net postfix/pipe[14644]: 8A9E9DC23F: to=<[email protected]>, relay=spamassassin, delay=3.8, delays=0.55/0.02/0/3.2, dsn=2.0.0, status=sent (delivered via spamassassin service) May 1 18:50:23 foo.net postfix/qmgr[14628]: 8A9E9DC23F: removed May 1 18:50:23 foo.net postfix/qmgr[14628]: 1D4B4DC2AA: from=<[email protected]>, size=2173, nrcpt=1 (queue active) **May 1 18:50:23 foo.netpostfix/pipe[14648]: 1D4B4DC2AA: to=<[email protected]>, relay=maildrop, delay=0.22, delays=0.06/0.01/0/0.15, dsn=5.1.1, status=bounced (user unknown. Command output: Invalid user specified. )** May 1 18:50:23 foo.net postfix/cleanup[14643]: 4C2BFDC240: message-id=<[email protected]> May 1 18:50:23 foo.net postfix/qmgr[14628]: 4C2BFDC240: from=<>, size=3822, nrcpt=1 (queue active) May 1 18:50:23 foo.net postfix/bounce[14651]: 1D4B4DC2AA: sender non-delivery notification: 4C2BFDC240 May 1 18:50:23 foo.net postfix/qmgr[14628]: 1D4B4DC2AA: removed May 1 18:50:24 foo.net postfix/smtp[14653]: 4C2BFDC240: to=<[email protected]>, relay=gmail-smtp-in.l.google.com[209.85.211.97]:25, delay=0.91, delays=0.02/0.03/0.12/0.74, dsn=2.0.0, status=sent (250 2.0.0 OK 1272739824 37si5422420ywh.59) May 1 18:50:24 foo.net postfix/qmgr[14628]: 4C2BFDC240: removed My config files: http://lar3d.net/main.cf (/etc/postfix) http://lar3d.net/master.c (/etc/postfix) http://lar3d.net/local.cf (/etc/spamassasin) http://lar3d.net/maildroprc (maildroprc) If I change master.cf line (as suggested here) maildrop unix - n n - - pipe flags=DRhu user=vmail argv=/usr/lib/courier/bin/maildrop -d ${recipient} with maildrop unix - n n - - pipe flags=DRhu user=vmail argv=/usr/lib/courier/bin/maildrop -d vmail ${recipient} I get the email in /home/vmail/MailDir instead of the correct dir (/home/vmail/foo.net/info/.SPAM ) After reading a lot I have some guess but not sure. - Maybe I have to install userdb? - Maybe is something related with mysql, but everything is working ok - If I try with procmail I will face same problem... - What are flags DRhu for? Couldnt find doc about them - In some places I found maildrop line with more parameters flags=DRhu user=vmail argv=/usr/lib/courier/bin/maildrop -d $ ${recipient} ${extension} ${recipient} ${user} ${nexthop} ${sender} I am really lost. Dont know how to continue. If you have any idea or need another config file please let me know. Thanks!!!

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  • How to Quickly Add Multiple IP Addresses to Windows Servers

    - by Sysadmin Geek
    If you have ever added multiple IP addresses to a single Windows server, going through the graphical interface is an incredible pain as each IP must be added manually, each in a new dialog box. Here’s a simple solution. Needless to say, this can be incredibly monotonous and time consuming if you are adding more than a few IP addresses. Thankfully, there is a much easier way which allows you to add an entire subnet (or more) in seconds. Adding an IP Address from the Command Line Windows includes the “netsh” command which allows you to configure just about any aspect of your network connections. If you view the accepted parameters using “netsh /?” you will be presented with a list of commands each which have their own list of commands (and so on). For the purpose of adding IP addresses, we are interested in this string of parameters: netsh interface ipv4 add address Note: For Windows Server 2003/XP and earlier, “ipv4″ should be replaced with just “ip” in the netsh command. If you view the help information, you can see the full list of accepted parameters but for the most part what you will be interested in is something like this: netsh interface ipv4 add address “Local Area Connection” 192.168.1.2 255.255.255.0 The above command adds the IP Address 192.168.1.2 (with Subnet Mask 255.255.255.0) to the connection titled “Local Area Network”. Adding Multiple IP Addresses at Once When we accompany a netsh command with the FOR /L loop, we can quickly add multiple IP addresses. The syntax for the FOR /L loop looks like this: FOR /L %variable IN (start,step,end) DO command So we could easily add every IP address from an entire subnet using this command: FOR /L %A IN (0,1,255) DO netsh interface ipv4 add address “Local Area Connection” 192.168.1.%A 255.255.255.0 This command takes about 20 seconds to run, where adding the same number of IP addresses manually would take significantly longer. A Quick Demonstration Here is the initial configuration on our network adapter: ipconfig /all Now run netsh from within a FOR /L loop to add IP’s 192.168.1.10-20 to this adapter: FOR /L %A IN (10,1,20) DO netsh interface ipv4 add address “Local Area Connection” 192.168.1.%A 255.255.255.0 After the above command is run, viewing the IP Configuration of the adapter now shows: Latest Features How-To Geek ETC How To Create Your Own Custom ASCII Art from Any Image How To Process Camera Raw Without Paying for Adobe Photoshop How Do You Block Annoying Text Message (SMS) Spam? How to Use and Master the Notoriously Difficult Pen Tool in Photoshop HTG Explains: What Are the Differences Between All Those Audio Formats? How To Use Layer Masks and Vector Masks to Remove Complex Backgrounds in Photoshop Bring Summer Back to Your Desktop with the LandscapeTheme for Chrome and Iron The Prospector – Home Dash Extension Creates a Whole New Browsing Experience in Firefox KinEmote Links Kinect to Windows Why Nobody Reads Web Site Privacy Policies [Infographic] Asian Temple in the Snow Wallpaper 10 Weird Gaming Records from the Guinness Book

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  • bash: per-command history. How does it work?

    - by romainl
    OK. I have an old G5 running Leopard and a Dell running Ubuntu 10.04 at home and a MacPro also running Leopard at work. I use Terminal.app/bash a lot. On my home G5 it exhibits a nice feature: using ? to navigate history I get the last command starting with the few letters that I've typed. This is what I mean (| represents the caret): $ ssh user@server $ vim /some/file/just/to/populate/history $ ss| So, I've typed the two first letters of "ssh", hitting ? results in this: $ ssh user@server instead of this, which is the behaviour I get everywhere else : $ vim /some/file/just/to/populate/history If I keep on hitting ? or ?, I can navigate through the history of ssh like this: $ ssh otheruser@otherserver $ ssh user@server $ ssh yetanotheruser@yetanotherserver It works the same for any command like cat, vim or whatever. That's really cool. Except that I have no idea how to mimic this behaviour on my other machines. Here is my .profile: export PATH=/Developer/SDKs/flex_sdk_3.4/bin:/opt/local/bin:/opt/local/sbin:/usr/local/bin:/sw/bin:/sw/sbin:/bin:/sbin:/bin:/sbin:/usr/bin:/usr/sbin:$HOME/Applications/bin:/usr/X11R6/bin export MANPATH=/usr/local/share/man:/usr/local/man:opt/local/man:sw/share/man export INFO=/usr/local/share/info export PERL5LIB=/opt/local/lib/perl5 export PYTHONPATH=/opt/local/bin/python2.7 export EDITOR=/opt/local/bin/vim export VISUAL=/opt/local/bin/vim export JAVA_HOME=/System/Library/Frameworks/JavaVM.framework/Versions/1.6.0/Home export TERM=xterm-color export GREP_OPTIONS='--color=auto' GREP_COLOR='1;32' export CLICOLOR=1 export LS_COLORS='no=00:fi=00:di=01;34:ln=target:pi=40;33:so=01;35:do=01;35:bd=40;33;01:cd=40;33;01:or=40;31;01:*.tar=00;31:*.tgz=00;31:*.arj=00;31:*.taz=00;31:*.lzh=00;31:*.zip=00;31:*.z=00;31:*.Z=00;31:*.gz=00;31:*.bz2=00;31:*.deb=00;31:*.rpm=00;31:*.TAR=00;31:*.TGZ=00;31:*.ARJ=00;31:*.TAZ=00;31:*.LZH=00;31:*.ZIP=00;31:*.Z=00;31:*.Z=00;31:*.GZ=00;31:*.BZ2=00;31:*.DEB=00;31:*.RPM=00;31:*.jpg=00;35:*.png=00;35:*.gif=00;35:*.bmp=00;35:*.ppm=00;35:*.tga=00;35:*.xbm=00;35:*.xpm=00;35:*.tif=00;35:*.png=00;35:*.fli=00;35:*.gl=00;35:*.dl=00;35:*.psd=00;35:*.JPG=00;35:*.PNG=00;35:*.GIF=00;35:*.BMP=00;35:*.PPM=00;35:*.TGA=00;35:*.XBM=00;35:*.XPM=00;35:*.TIF=00;35:*.PNG=00;35:*.FLI=00;35:*.GL=00;35:*.DL=00;35:*.PSD=00;35:*.mpg=00;36:*.avi=00;36:*.mov=00;36:*.flv=00;36:*.divx=00;36:*.qt=00;36:*.mp4=00;36:*.m4v=00;36:*.MPG=00;36:*.AVI=00;36:*.MOV=00;36:*.FLV=00;36:*.DIVX=00;36:*.QT=00;36:*.MP4=00;36:*.M4V=00;36:*.txt=00;32:*.rtf=00;32:*.doc=00;32:*.odf=00;32:*.rtfd=00;32:*.html=00;32:*.css=00;32:*.js=00;32:*.php=00;32:*.xhtml=00;32:*.TXT=00;32:*.RTF=00;32:*.DOC=00;32:*.ODF=00;32:*.RTFD=00;32:*.HTML=00;32:*.CSS=00;32:*.JS=00;32:*.PHP=00;32:*.XHTML=00;32:' export LC_ALL=C export LANG=C stty cs8 -istrip -parenb bind 'set convert-meta off' bind 'set meta-flag on' bind 'set output-meta on' alias ip='curl http://www.whatismyip.org | pbcopy' alias ls='ls -FhLlGp' alias la='ls -AFhLlGp' alias couleurs='$HOME/Applications/bin/colors2.sh' alias td='$HOME/Applications/bin/todo.sh' alias scale='$HOME/Applications/bin/scale.sh' alias stree='$HOME/Applications/bin/tree' alias envoi='$HOME/Applications/bin/envoi.sh' alias unfoo='$HOME/Applications/bin/unfoo' alias up='cd ..' alias size='du -sh' alias lsvn='svn list -vR' alias jsc='/System/Library/Frameworks/JavaScriptCore.framework/Versions/A/Resources/jsc' alias asl='sudo rm -f /private/var/log/asl/*.asl' alias trace='tail -f $HOME/Library/Preferences/Macromedia/Flash\ Player/Logs/flashlog.txt' alias redis='redis-server /opt/local/etc/redis.conf' source /Users/johncoltrane/Applications/bin/git-completion.sh export GIT_PS1_SHOWUNTRACKEDFILES=1 export GIT_PS1_SHOWUPSTREAM="verbose git" export GIT_PS1_SHOWDIRTYSTATE=1 export PS1='\n\[\033[32m\]\w\[\033[0m\] $(__git_ps1 "[%s]")\n\[\033[1;31m\]\[\033[31m\]\u\[\033[0m\] $ \[\033[0m\]' mkcd () { mkdir -p "$*" cd "$*" } function cdl { cd $1 la } n() { $EDITOR ~/Dropbox/nv/"$*".txt } nls () { ls -c ~/Dropbox/nv/ | grep "$*" } copy(){ curl -s -F 'sprunge=<-' http://sprunge.us | pbcopy } if [ -f /opt/local/etc/profile.d/cdargs-bash.sh ]; then source /opt/local/etc/profile.d/cdargs-bash.sh fi if [ -f /opt/local/etc/bash_completion ]; then . /opt/local/etc/bash_completion fi Any idea?

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  • Unable to mount hard disk

    - by user101522
    I am unable to mount hard disk and got this message: Unable to mount 158 GB Filesystem Error mounting: mount: wrong fs type, bad option, bad superblock on /dev/sda1, missing codepage or helper program, or other error In some cases useful info is found in syslog - try dmesg | tail or so From the terminal, I tried syslog - try: No command 'syslog' found, did you mean: Command 'dsyslog' from package 'dsyslog' (universe) Command 'syslogd' from package 'sysklogd' (universe) Command 'syslogd' from package 'inetutils-syslogd' (universe) Command 'syslogd' from package 'busybox-syslogd' (universe) syslog: command not found Also tried dmesg | tail: [ 971.390588] sd 0:0:0:0: [sda] CDB: Read(10): 28 00 12 62 30 80 00 00 40 00 [ 971.390600] end_request: I/O error, dev sda, sector 308424832 [ 971.390605] Read-error on swap-device (8:0:308424840) [ 971.390608] Read-error on swap-device (8:0:308424848) [ 971.390617] Read-error on swap-device (8:0:308424856) [ 971.390620] Read-error on swap-device (8:0:308424864) [ 971.390623] Read-error on swap-device (8:0:308424872) [ 971.390626] Read-error on swap-device (8:0:308424880) [ 971.390629] Read-error on swap-device (8:0:308424888) [ 971.390632] Read-error on swap-device (8:0:308424896) It was fine before I tried to re-install 12.04 from the live CD (which failed due to the disk problem).

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  • What are the best patterns/designs for stateful API development?

    - by Svante
    I am about to implement a API for my TCP/IP server written in Java. Right now I have a temporary method that takes a String, executes a command based on the String and returns a String basically like the following. public void communicate(BufferedReader in, PrintWriter out) { while(true) { out.println(handleCommand(in.readLine())); } } private String handleCommand(String command) { if (command.equals("command1") { // do stuff return "Command 1 executed"; } else if (command.equals("command2") { // do some other stuff return "Command 2 executed"; } } I really want to do something more extensible, smarter and stateful, so I could handle more complex and stateful commands and without the method/class getting bloated. How would you start? Suggestions, ideas, or links for further reading are very welcome.

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  • processing gamestate with a window of commands across time?

    - by rook2pawn
    I have clients sending client updates at a 100ms intervals. i pool the command inputs and create a client command frame. the commands come into the server in these windows and i tag them across time as they come in. when i do a server tick i intend to process this list of commands i.e. [ {command:'duck',timestamp:350,player:'a'}, {command:'shoot',timestamp:395,player:'b'}, {command:'move', timestamp:410,player:'c'} {command:'cover',timestamp:420,player:'a'} ] how would i efficiently update the gamestate based on this list? the two solutions i see are 1) simulate time via direct equation to figure out how far everyone would move or change as if the real gameupdate was ticking on the worldtick..but then unforseen events that would normally trigger during real update would not get triggered such as powerups or collissions 2) prepare to run the worldupdate multiple times and figure out which commands get sent to which worldupdate. this seems better but a little more costly is there a canonical way to do this?

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  • Java ME scorecard with vector and multiple input fields/screens

    - by proximity
    I have made a scorecard with 5 holes, for each a input field (shots), and a image is shown. The input should be saved into a vector and shown on each hole, eg. hole 2: enter shots, underneath it "total shots: 4" (if you have made 4 shots on hole 1). In the end I would need a sum up of all shots, eg. Hole 1: 4 Hole 2: 3 Hole 3: 2 ... Total: 17 Could someone please help me with this task? { f = new Form("Scorecard"); d = Display.getDisplay(this); mTextField = new TextField("Shots:", "", 2, TextField.NUMERIC); f.append(mTextField); mStatus = new StringItem("Hole 1:", "Par 3, 480m"); f.append(mStatus); try { Image j = Image.createImage("/hole1.png"); ImageItem ii = new ImageItem("", j, 3, "Hole 1"); f.append(ii); } catch (java.io.IOException ioe) {} catch (Exception e) {} f.addCommand(mBackCommand); f.addCommand(mNextCommand); f.addCommand(mExitCommand); f.setCommandListener(this); Display.getDisplay(this).setCurrent(f); } public void startApp() { mBackCommand = new Command("Back", Command.BACK, 0); mNextCommand = new Command("Next", Command.OK, 1); mExitCommand = new Command("Exit", Command.EXIT, 2); } public void pauseApp() { } public void destroyApp(boolean unconditional) { } public void commandAction(Command c, Displayable d) { if (c == mExitCommand) { destroyApp(true); notifyDestroyed(); } else if ( c == mNextCommand) { // -> go to next hole input! save the mTextField input into a vector. } } } ------------------------------ Full code --------------------------------- import java.util.; import javax.microedition.midlet.; import javax.microedition.lcdui.*; public class ScorerMIDlet extends MIDlet implements CommandListener { private Command mExitCommand, mBackCommand, mNextCommand; private Display d; private Form f; private TextField mTextField; private Alert a; private StringItem mHole1; private int b; // repeat holeForm for all five holes and add the input into a vector or array. Display the values in the end after asking for todays date and put todays date in top of the list. Make it possible to go back in the form, eg. hole 3 - hole 2 - hole 1 public void holeForm(int b) { f = new Form("Scorecard"); d = Display.getDisplay(this); mTextField = new TextField("Shots:", "", 2, TextField.NUMERIC); f.append(mTextField); mHole1 = new StringItem("Hole 1:", "Par 5, 480m"); f.append(mHole1); try { Image j = Image.createImage("/hole1.png"); ImageItem ii = new ImageItem("", j, 3, "Hole 1"); f.append(ii); } catch (java.io.IOException ioe) {} catch (Exception e) {} // Set date&time in the end long now = System.currentTimeMillis(); DateField df = new DateField("Playing date:", DateField.DATE_TIME); df.setDate(new Date(now)); f.append(df); f.addCommand(mBackCommand); f.addCommand(mNextCommand); f.addCommand(mExitCommand); f.setCommandListener(this); Display.getDisplay(this).setCurrent(f); } public void startApp() { mBackCommand = new Command("Back", Command.BACK, 0); mNextCommand = new Command("OK-Next", Command.OK, 1); mExitCommand = new Command("Exit", Command.EXIT, 2); b = 0; holeForm(b); } public void pauseApp() {} public void destroyApp(boolean unconditional) {} public void commandAction(Command c, Displayable d) { if (c == mExitCommand) { destroyApp(true); notifyDestroyed(); } else if ( c == mNextCommand) { holeForm(b); } } }

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  • socat and rich terminals (with Ctrl+C/Ctrl+Z/Ctrl+D propogation)

    - by Vi
    socat - exec:'bash -li',pty,stderr,ctty - bash: no job control in this shell What options should I use to get fully fledged shell as I get with ssh/sshd? I want be able to connect the shell to everything socat can handle (socks5, udp, openssl), but also to have a nice shell which correctly interprets all keys, various Ctrl+C/Ctrl+Z and jobs control. Update: Found "setsid" socat option. It fixes "no job control". Now trying to fix Ctrl+D.

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  • Which registry keys need to be edited to change the default browser?

    - by paradroid
    Which registry keys need to be edited to change the default browser? I have found these keys so far and they seem to do what I want, but I am not sure if I have found all of them: Data in: HKEY_CURRENT_USER\Software\Classes\http\shell\open\command HKEY_CURRENT_USER\Software\Classes\https\shell\open\command HKEY_CURRENT_USER\Software\Classes\ftp\shell\open\command Value in: HKEY_CURRENT_USER\Software\Classes\Local Settings\Software\Microsoft\Windows\Shell\MuiCache Are there any other keys which would need to be changed, so that it is done perfectly?

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  • Automate Restart Of Solr

    - by Brain Buddies
    I have 3 instance of solr running using tomcat (in shell u will find something like -Dcatalina.base=/usr/local/apache-tomcat-6.0.35 -) suing tomcat_1 (in shell u will find something like -Dcatalina.base=/usr/local/apache-tomcat-6.0.35_1 -) using tomcat_2 (in shell u will find something like -Dcatalina.base=/usr/local/apache-tomcat-6.0.35_2 -) Can i write a shell script which can kill the particular instance for 1 : kill tomcat but not tomcat_1 & tomcat_2 for 2 : kill tomcat_1 but not tomcat & tomcat_2 for 3 : kill tomcat_2 but not tomcat & tomcat_1

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  • Initializing SD card in SPI issues

    - by Sembazuru
    Sorry for the length of this question, but I thought it best to show as much detail to fend of questions asking if I had done A when I had already done A... ;-) I've had a look at the "micro-SD card initialization using SPI interface" thread and didn't see any answers that matched my issue (i.e. things I haven't already tried). I have a similar issue where I'm trying to access a SD card through a micro-controller's SPI interface (specifically an HC908). I've tried following the flow charts in the Physical Layer Simplified Specification v2.00 and it seems to initialize correctly on Transcend 1GB & 2GB and an AE&C 1GB card. But I'm having problems on 3 other random cards from my stash of old cards that I've used on my camera. My code is all HC908 assembler. I scoped out the SPI clock line and during initialization it's running about 350kHz (the only speed multiplier that the HC908 supplies at my low MCU clock speed that falls within the 100-400kHz window). Here are the results of the three cards that aren't completing my initialization routine (all done consecutively w/o changing any code or timing parameters): Canon 16Meg card (labeled as SD): Set card select high Send 80 SPI clock cycles (done by writing 0xFF 10 times) Set card select low Send CMD0 [0x400000000095] and Loop up to 8 times waiting for high bit on response to go low R1 = 0x01 (indicates idle) Send CMD8 [0x48000001AA87] and Loop up to 8 times waiting for high bit on response to go low R1 = 0x05 (idle and illegal command) Because illegal command set local flag to indicate v1 or MMC card Send CMD58 [0x7A00000000FD] and Loop up to 8 times waiting for high bit on response to go low R1 = 0x05 (idle and illegal command) because illegal command branch to error routine Send CMD13 [0x4D000000000D] (show status buffer) and Loop up to 8 times waiting for high bit on response to go low R1= 0x05 (idle and illegal command) Is the illegal command flag stuck? Should I be doing something after CMD8 to clear that flag? SanDisk UltraII 256Meg Set card select high Send 80 SPI clock cycles (done by writing 0xFF 10 times) Set card select low Send CMD0 [0x400000000095] and Loop up to 8 times waiting for high bit on response to go low R1 = 0x01 (idle) Send CMD8 [0x48000001AA87] and Loop up to 8 times waiting for high bit on response to go low R1 = 0x05 (idle and illegal command) Because illegal command set local flag to indicate v1 or MMC card Send CMD58 [0x7A00000000FD] and Loop up to 8 times waiting for high bit on response to go low R1 = 0x01 (idle) Send 0xFF 4 times to read OCR OCR = 0xFFFFFFFF Send CMD55 [0x770000000065] (1st part of ACMD41) and Loop up to 8 times waiting for high bit on response to go low R1 = 0x01 (idle) Send CMD41 [0x6900000000E5] (2nd part of ACMD41) and Loop up to 8 times waiting for high bit on response to go low R1 = 0x05 (idle and illegal command) Because illegal command, assume card is MMC Send CMD1 [0x4100000000F9] (for MMC) and Loop up to 8 times waiting for high bit on response to go low R1 = 0x05 (idle and illegal command) Repeat the CMD1 50 times (my arbitrary number to wait until idle clears) Every R1 response is 0x05 (idle and illegal command) Why is OCR all F? Doesn't seem proper at all. Also, why does ACMD41 and CMD1 respond illegal command? Is CMD1 failing because the card is waiting for a valid ACMD after the CMD55 even with the illegal command response? SanDisk ExtremeIII 2G: Set card select high Send 80 SPI clock cycles (done by writing 0xFF 10 times) Set card select low Send CMD0 [0x400000000095] and Loop up to 8 times waiting for high bit on response to go low R1 = 0x01 (idle) Send CMD8 [0x40000001AA87] and Loop up to 8 times waiting for high bit on response to go low R1 = 0x7F (??? My loop shows the responses for each iteration and I got 0xFF 0xFF 0xC1 0x7F... is the card getting out of sync?) Send CMD58 [0x7A00000000FD] and Loop up to 8 times waiting for high bit on response to go low R1 = 0x01 (idle and back in sync) Send 0xFF 4 times to read OCR OCR = 0x00FF80 Send CMD55 [0x770000000065] (1st part of ACMD41) and Loop up to 8 times waiting for high bit on response to go low R1 = 0x5F (??? loop responses are 0xFF 0xFF 0xF0 0x5F... again out of sync?) Send CMD41 [0x6900000000E5] (2nd part of ACMD41) and Loop up to 8 times waiting for high bit on response to go low R1 = 0x05 (idle and illegal command, but back in sync???) Because illegal command, assume card is MMC Send CMD1 [0x4100000000F9] (for MMC) and Loop up to 8 times waiting for high bit on response to go low R1 = 0x7F (??? loop responses are 0xFF 0xFF 0xC1 0x7F... again out of sync?) Repeat CMD1 and Loop up to 8 times waiting for high bit on response to go low R1 = 0x01 (idle) Repeat CMD1 and Loop up to 8 times waiting for high bit on response to go low R1 = 0x7F (??? loop responses are 0xFF 0xFF 0xC1 0x7F... again out of sync?) Repeat CMD1 and Loop up to 8 times waiting for high bit on response to go low R1 = 0x00 (out of idle) Send CMD9 [0x4900000000AF] (get CSD) and Loop up to 8 times waiting for high bit on response to go low R1 = 0x3F (??? loop responses are 0xFF 0xFF 0xC1 0x3F... again out of sync?) Code craps out because Illegal command bit is high. WTF is wrong with that card? Sometimes in sync, other times not. (The above pattern is repeatable.) I've scoped this one out and I'm not seeing any rogue clock cycles going through between MOSI/MISO transfers. Anyone have any clues? Need any more info? Thanx in advance for spending the time to read through all of this.

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  • How to run a GUI app from ssh shell?

    - by karramba
    I can access my linux box by ssh and by vnc. I want to run a GUI application, but directly from ssh, I don't want to access through VNC and click around. So, after logging in using ssh, I want to issue a magic command, so that when I log in through VNC I will see my GUI app running. How can I do this?

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  • vgcreate --> "Command failed with status code 5." what does this mean?

    - by erik
    i'm playing around w/ LVM on a centos domU in a xen-based vps. I'm in rescue mode and I've created one physical volume (pvcreate /dev/xvda1) for my entire drive, which is formatted as LVM. i'm now trying to create a volume group using vgcreate main /dev/xvda1, but it's returning "Command failed with status code 5.". I've been unable to find an explanation for this error code. does anyone know what it means? for what it's worth, my goal is to create multiple logical volumes on my drive using lvm. thanks

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  • p7zip installs, but doesn't install? (7za: command not found)

    - by Noah
    I've uploaded it to /usr/local and used ./install.sh with ssh. I get the following: - installing /usr/local/man/man1/7z.1 - installing /usr/local/man/man1/7za.1 - installing /usr/local/man/man1/7zr.1 - installing /usr/local/share/doc/p7zip/README - installing /usr/local/share/doc/p7zip/ChangeLog - installing HTML help in /usr/local/share/doc/p7zip/DOCS This is what I should be getting right? However, when trying to use 7za, it's constantly telling me 'command not found'. Is there something I'm doing wrong? Some else I also have to do?

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  • Why is gcc failing with "unrecognized command line option "-L/lusr/opt/mpfr-2.4.2/lib" "?

    - by Mike
    My sysadmin recently installed a new version of GCC, in /lusr/opt/gcc-4.4.3. I tested it as follows: mike@canon:~$ cat test.c int main(){ return 0; } mike@canon:~$ gcc test.c /lusr/opt/gcc-4.4.3/libexec/gcc/i686-pc-linux-gnu/4.4.3/cc1: error while loading shared libraries: libmpfr.so.1: cannot open shared object file: No such file or directory After informing my sysadmin about this, he said to add /lusr/opt/mpfr-2.4.2/lib:/lusr/opt/gmp-4.3.2/lib to my LD_LIBRARY_PATH. After doing this, I get the following error: mike@canon:~$ gcc test.c cc1: error: unrecognized command line option "-L/lusr/opt/mpfr-2.4.2/lib" First, my sysadmin wasn't entirely sure this was the best workaround(though he did say it worked for him...), so is there a better solution? Second, why am I getting a linker error from cc, and how can I fix it? Some information which may be helpful: mike@canon:~$ env | grep mpfr OLDPWD=/lusr/opt/mpfr-2.4.2/lib LD_LIBRARY_PATH=/lusr/opt/mpfr-2.4.2/lib:/lusr/opt/gmp-4.3.2/lib: mike@canon:~$ echo $LDFLAGS (the above is a blank line)

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  • does ping command to a dns name uses DNS PTR type messages?

    - by TiagoM
    Okay I cant understand this, when I try to ping to a machine on my network using the name associated I get a response from that machine, thats normal.. But there are messages that the sender sends to the top machine (SOA) that I dont understand.. First he sends a type A and gets a response with the IP associated to the name used on the ping command, but after that.. the sender only sends (before each ping) messages of type PTR to the (SOA) Saying this: Standar query 0xf66c PTR 12.45.168.192.in-addr.arpa and SOA respond with: Standard query response 0xf66c No such name And before each ping they do this, I dont know why... I notice this using wireshark, thanks alot again for accept me here, being able to get some answer :)

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  • Why doesn’t windows explorer show my removable / USB drive even though the command prompt does?

    - by Gishu
    I'm running WinXP SP2. Around 50% of the time, when I slot in my USB drive. Windows explorer refuses to show the drive. If I click on the Safely remove hardware icon on the tray, I can see a menu item for the drive - say drive G: (the light on the USB drive is also on) If I type in G: into the address bar of explorer, it says 'Cannot find...' If I type in G: into a command prompt window, it works and I can do a dir to see the list of directories on the drive. To fix this, I've to remove-reinsert the pen-drive. But doing it every day is annoying. Also this happens only on this machine.. I use this drive on my home machine and it works flawlessly each time. Can anyone suggest things that I could try ? Thanks for reading...

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