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  • GAE formpreview

    - by Niklas R
    I'm trying to enable form preview with Google App Engine. Getting the following error message I suspect being mistaken somewhere: ... handler = handler_class() TypeError: __call__() takes at least 2 arguments (1 given) Can you tell what's wrong with my attempt? Here is some of the code. from django.contrib.formtools.preview import FormPreview class AFormPreview(FormPreview): def done(self, request, cleaned_data): # Do something with the cleaned_data, then redirect # to a "success" page. self.response.out.write('Done!') class AForm(djangoforms.ModelForm): text = forms.CharField(widget=forms.Textarea(attrs={'rows':'11','cols':'70','class':'foo'}),label=_("content").capitalize()) def clean(self): cleaned_data = self.clean_data name = cleaned_data.get("name") if not name: raise forms.ValidationError("No name.") # Always return the full collection of cleaned data. return cleaned_data class Meta: model = A fields = ['category','currency','price','title','phonenumber','postaladress','name','text','email'] #change the order ... ('/aformpreview/([^/]*)', AFormPreview(AForm)), UPDATE: Here's a complete app where the preview is not working. Any ideas are most welcome: import cgi from google.appengine.api import users from google.appengine.ext import db from google.appengine.ext import webapp from google.appengine.ext.webapp import template from google.appengine.ext.webapp.util import run_wsgi_app from google.appengine.ext.db import djangoforms class Item(db.Model): name = db.StringProperty() quantity = db.IntegerProperty(default=1) target_price = db.FloatProperty() priority = db.StringProperty(default='Medium',choices=[ 'High', 'Medium', 'Low']) entry_time = db.DateTimeProperty(auto_now_add=True) added_by = db.UserProperty() class ItemForm(djangoforms.ModelForm): class Meta: model = Item exclude = ['added_by'] from django.contrib.formtools.preview import FormPreview class ItemFormPreview(FormPreview): def done(self, request, cleaned_data): # Do something with the cleaned_data, then redirect # to a "success" page. return HttpResponseRedirect('/') class MainPage(webapp.RequestHandler): def get(self): self.response.out.write('<html><body>' '<form method="POST" ' 'action="/">' '<table>') # This generates our shopping list form and writes it in the response self.response.out.write(ItemForm()) self.response.out.write('</table>' '<input type="submit">' '</form></body></html>') def post(self): data = ItemForm(data=self.request.POST) if data.is_valid(): # Save the data, and redirect to the view page entity = data.save(commit=False) entity.added_by = users.get_current_user() entity.put() self.redirect('/items.html') else: # Reprint the form self.response.out.write('<html><body>' '<form method="POST" ' 'action="/">' '<table>') self.response.out.write(data) self.response.out.write('</table>' '<input type="submit">' '</form></body></html>') class ItemPage(webapp.RequestHandler): def get(self): query = db.GqlQuery("SELECT * FROM Item ORDER BY name") for item in query: self.response.out.write('<a href="/edit?id=%d">Edit</a> - ' % item.key().id()) self.response.out.write("%s - Need to buy %d, cost $%0.2f each<br>" % (item.name, item.quantity, item.target_price)) class EditPage(webapp.RequestHandler): def get(self): id = int(self.request.get('id')) item = Item.get(db.Key.from_path('Item', id)) self.response.out.write('<html><body>' '<form method="POST" ' 'action="/edit">' '<table>') self.response.out.write(ItemForm(instance=item)) self.response.out.write('</table>' '<input type="hidden" name="_id" value="%s">' '<input type="submit">' '</form></body></html>' % id) def post(self): id = int(self.request.get('_id')) item = Item.get(db.Key.from_path('Item', id)) data = ItemForm(data=self.request.POST, instance=item) if data.is_valid(): # Save the data, and redirect to the view page entity = data.save(commit=False) entity.added_by = users.get_current_user() entity.put() self.redirect('/items.html') else: # Reprint the form self.response.out.write('<html><body>' '<form method="POST" ' 'action="/edit">' '<table>') self.response.out.write(data) self.response.out.write('</table>' '<input type="hidden" name="_id" value="%s">' '<input type="submit">' '</form></body></html>' % id) def main(): application = webapp.WSGIApplication( [('/', MainPage), ('/edit', EditPage), ('/items.html', ItemPage), ('/itemformpreview', ItemFormPreview(ItemForm)), ], debug=True) run_wsgi_app(application)

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  • Persistance JDO - How to query a property of a collection with JDOQL?

    - by Sergio del Amo
    I want to build an application where a user identified by an email address can have several application accounts. Each account can have one o more users. I am trying to use the JDO Storage capabilities with Google App Engine Java. Here is my attempt: @PersistenceCapable @Inheritance(strategy = InheritanceStrategy.NEW_TABLE) public class AppAccount { @PrimaryKey @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY) private Long id; @Persistent private String companyName; @Persistent List<Invoices> invoices = new ArrayList<Invoices>(); @Persistent List<AppUser> users = new ArrayList<AppUser>(); // Getter Setters and Other Fields } @PersistenceCapable @EmbeddedOnly public class AppUser { @Persistent private String username; @Persistent private String firstName; @Persistent private String lastName; // Getter Setters and Other Fields } When a user logs in, I want to check how many accounts does he belongs to. If he belongs to more than one he will be presented with a dashboard where he can click which account he wants to load. This is my code to retrieve a list of app accounts where he is registered. public static List<AppAccount> getUserAppAccounts(String username) { PersistenceManager pm = JdoUtil.getPm(); Query q = pm.newQuery(AppAccount.class); q.setFilter("users.username == usernameParam"); q.declareParameters("String usernameParam"); return (List<AppAccount>) q.execute(username); } But I get the next error: SELECT FROM invoices.server.AppAccount WHERE users.username == usernameParam PARAMETERS String usernameParam: Encountered a variable expression that isn't part of a join. Maybe you're referencing a non-existent field of an embedded class. org.datanucleus.store.appengine.FatalNucleusUserException: SELECT FROM com.softamo.pelicamo.invoices.server.AppAccount WHERE users.username == usernameParam PARAMETERS String usernameParam: Encountered a variable expression that isn't part of a join. Maybe you're referencing a non-existent field of an embedded class. at org.datanucleus.store.appengine.query.DatastoreQuery.getJoinClassMetaData(DatastoreQuery.java:1154) at org.datanucleus.store.appengine.query.DatastoreQuery.addLeftPrimaryExpression(DatastoreQuery.java:1066) at org.datanucleus.store.appengine.query.DatastoreQuery.addExpression(DatastoreQuery.java:846) at org.datanucleus.store.appengine.query.DatastoreQuery.addFilters(DatastoreQuery.java:807) at org.datanucleus.store.appengine.query.DatastoreQuery.performExecute(DatastoreQuery.java:226) at org.datanucleus.store.appengine.query.JDOQLQuery.performExecute(JDOQLQuery.java:85) at org.datanucleus.store.query.Query.executeQuery(Query.java:1489) at org.datanucleus.store.query.Query.executeWithArray(Query.java:1371) at org.datanucleus.jdo.JDOQuery.execute(JDOQuery.java:243) at com.softamo.pelicamo.invoices.server.Store.getUserAppAccounts(Store.java:82) at com.softamo.pelicamo.invoices.test.server.StoreTest.testgetUserAppAccounts(StoreTest.java:39) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:76) at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:50) at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) at org.junit.runners.ParentRunner.run(ParentRunner.java:236) at org.eclipse.jdt.internal.junit4.runner.JUnit4TestReference.run(JUnit4TestReference.java:46) at org.eclipse.jdt.internal.junit.runner.TestExecution.run(TestExecution.java:38) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.runTests(RemoteTestRunner.java:467) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.runTests(RemoteTestRunner.java:683) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.run(RemoteTestRunner.java:390) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.main(RemoteTestRunner.java:197) Any idea? I am getting JDO persistance totally wrong?

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  • Is there any alternative to obfuscation to make it harder to get any string in javascript?

    - by MarceloRamires
    I use DropBox and I've had some trouble reaching to my files from other computers: I not always want to login to anything when I'm in a public computer, but I like being able to reach my stuff from wherever I am. So I've made a simple little application that when put in the public folder, ran and given the right UID, creates (still in your public folder) an HTML of all the content in the folder (including subfolders) as a tree of links. But I didn't risk loading it anywhere, since there are slightly private things in there (yes, I know that the folder's name is "PUBLIC"). So I've came up with the idea to make it a simple login page, given the right password, the rest of the page should load. brilliant!, but how? If I did this by redirecting to other HTML on the same folder, I'd still put the html link in the web history and the "url's accessed" history of the administrator. So I should generate itin the same page. I've done it. And currently the page is a textbox and a button, and only if you type in the right password (asked by the generator) the rest of the page loads. The fault is that everything (password, URL's) is easily reachable through the sourcecode. Now, assuming I only want to avoid silly people to get it all too easily, not make a bulletproof all-content-holding NSA certified website, I though about some ways to make these informations a bit harder to get. As you may have already figured, I use a streamwritter to write a .HTM file (head, loop through links, bottom), then it's extremely configurable, and I can come up with a pretty messy-but-working c# code, though my javascript knowledge is not that good. Public links in DropBox look like this: http://dl.dropbox.com/u/3045472/img.png Summarizing: How do I hide stuff (MAINLY the password, of course) in my source-code so that no bumb-a-joe that can read, use a computer and press CTRL+U can reach to my stuff too easily ? PS.: It's not that personal, if someone REALLY wants it, it could never be 100% protected, and if it was that important, I wouldnt put it in the public folder, also, if the dude really wants to get it that hard, he should deserve it. PS2.: "Use the ultra-3000'tron obfuscator!!11" is not a real answer, since my javascript is GENERATED by my c# program. PS3.: I don't want other solutions as "use a serverside application and host it somewhere to redirect and bla bla" or "compress the links in a .RAR file and put a password in it" since I'm doing this ALSO to learn, and I want the thrill of it =)

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  • Retrieve KEYWORDS from META tag in a HTML WebPage using JAVA.

    - by kooldave98
    Hello all, I want to retrieve all the content words from a HTML WebPage and all the keywords contained in the META TAG of the same HTML webpage using Java. For example, consider this html source code: <html> <head> <meta name = "keywords" content = "deception, intricacy, treachery"> </head> <body> My very short html document. <br> It has just 2 'lines'. </body> </html> The CONTENT WORDS here are: my, very, short, html, document, it, has, just, lines Note: The punctuation and the number '2' are ruled out. The KEYWORDS here are: deception, intricacy, treachery I have created a class for this purpose called WebDoc, this is as far as I have been able to get. import java.io.BufferedReader; import java.io.IOException; import java.io.InputStreamReader; import java.net.URL; import java.util.Set; import java.util.TreeSet; public class WebDoc { protected URL _url; protected Set<String> _contentWords; protected Set<String> _keyWords public WebDoc(URL paramURL) { _url = paramURL; } public Set<String> getContents() throws IOException { //URL url = new URL(url); Set<String> contentWords = new TreeSet<String>(); BufferedReader in = new BufferedReader(new InputStreamReader(_url.openStream())); String inputLine; while ((inputLine = in.readLine()) != null) { // Process each line. contentWords.add(RemoveTag(inputLine)); //System.out.println(RemoveTag(inputLine)); } in.close(); System.out.println(contentWords); _contentWords = contentWords; return contentWords; } public String RemoveTag(String html) { html = html.replaceAll("\\<.*?>",""); html = html.replaceAll("&",""); return html; } public Set<String> getKeywords() { //NO IDEA ! return null; } public URL getURL() { return _url; } @Override public String toString() { return null; } }

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  • Invalid XML in persistence.xml : Init method

    - by James.Elsey
    I'm getting the following error when I try to startup my application on google app engine: Failed startup of context com.google.apphosting.utils.jetty.RuntimeAppEngineWebAppContext@8fcc7b{/,/base/data/home/apps/sales-tracker/3.340980411948080671} org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'clientDao' defined in ServletContext resource [/WEB-INF/applicationContext.xml]: Cannot resolve reference to bean 'entityManagerFactory' while setting bean property 'entityManagerFactory'; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'entityManagerFactory' defined in ServletContext resource [/WEB-INF/applicationContext.xml]: Invocation of init method failed; nested exception is java.lang.IllegalArgumentException: Invalid XML in persistence unit from URL [file:/base/data/home/apps/sales-tracker/3.340980411948080671/WEB-INF/classes/META-INF/persistence.xml] at org.springframework.beans.factory.support.BeanDefinitionValueResolver.resolveReference(BeanDefinitionValueResolver.java:275) at org.springframework.beans.factory.support.BeanDefinitionValueResolver.resolveValueIfNecessary(BeanDefinitionValueResolver.java:104) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.applyPropertyValues(AbstractAutowireCapableBeanFactory.java:1245) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.populateBean(AbstractAutowireCapableBeanFactory.java:1010) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:472) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory$1.run(AbstractAutowireCapableBeanFactory.java:409) at java.security.AccessController.doPrivileged(Native Method) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBean(AbstractAutowireCapableBeanFactory.java:380) at org.springframework.beans.factory.support.AbstractBeanFactory$1.getObject(AbstractBeanFactory.java:264) at org.springframework.beans.factory.support.DefaultSingletonBeanRegistry.getSingleton(DefaultSingletonBeanRegistry.java:222) at org.springframework.beans.factory.support.AbstractBeanFactory.doGetBean(AbstractBeanFactory.java:261) at org.springframework.beans.factory.support.AbstractBeanFactory.getBean(AbstractBeanFactory.java:185) at org.springframework.beans.factory.support.AbstractBeanFactory.getBean(AbstractBeanFactory.java:164) at org.springframework.beans.factory.support.DefaultListableBeanFactory.preInstantiateSingletons(DefaultListableBeanFactory.java:429) at org.springframework.context.support.AbstractApplicationContext.finishBeanFactoryInitialization(AbstractApplicationContext.java:728) at org.springframework.context.support.AbstractApplicationContext.refresh(AbstractApplicationContext.java:380) at org.springframework.web.context.ContextLoader.createWebApplicationContext(ContextLoader.java:255) at org.springframework.web.context.ContextLoader.initWebApplicationContext(ContextLoader.java:199) at org.springframework.web.context.ContextLoaderListener.contextInitialized(ContextLoaderListener.java:45) at org.mortbay.jetty.handler.ContextHandler.startContext(ContextHandler.java:548) at org.mortbay.jetty.servlet.Context.startContext(Context.java:136) at org.mortbay.jetty.webapp.WebAppContext.startContext(WebAppContext.java:1250) at org.mortbay.jetty.handler.ContextHandler.doStart(ContextHandler.java:517) at org.mortbay.jetty.webapp.WebAppContext.doStart(WebAppContext.java:467) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java:50) at com.google.apphosting.runtime.jetty.AppVersionHandlerMap.createHandler(AppVersionHandlerMap.java:191) at com.google.apphosting.runtime.jetty.AppVersionHandlerMap.getHandler(AppVersionHandlerMap.java:168) at com.google.apphosting.runtime.jetty.JettyServletEngineAdapter.serviceRequest(JettyServletEngineAdapter.java:123) at com.google.apphosting.runtime.JavaRuntime.handleRequest(JavaRuntime.java:243) at com.google.apphosting.base.RuntimePb$EvaluationRuntime$6.handleBlockingRequest(RuntimePb.java:5485) at com.google.apphosting.base.RuntimePb$EvaluationRuntime$6.handleBlockingRequest(RuntimePb.java:5483) at com.google.net.rpc.impl.BlockingApplicationHandler.handleRequest(BlockingApplicationHandler.java:24) at com.google.net.rpc.impl.RpcUtil.runRpcInApplication(RpcUtil.java:398) at com.google.net.rpc.impl.Server$2.run(Server.java:852) at com.google.tracing.LocalTraceSpanRunnable.run(LocalTraceSpanRunnable.java:56) at com.google.tracing.LocalTraceSpanBuilder.internalContinueSpan(LocalTraceSpanBuilder.java:536) at com.google.net.rpc.impl.Server.startRpc(Server.java:807) at com.google.net.rpc.impl.Server.processRequest(Server.java:369) at com.google.net.rpc.impl.ServerConnection.messageReceived(ServerConnection.java:442) at com.google.net.rpc.impl.RpcConnection.parseMessages(RpcConnection.java:319) at com.google.net.rpc.impl.RpcConnection.dataReceived(RpcConnection.java:290) at com.google.net.async.Connection.handleReadEvent(Connection.java:474) at com.google.net.async.EventDispatcher.processNetworkEvents(EventDispatcher.java:831) at com.google.net.async.EventDispatcher.internalLoop(EventDispatcher.java:207) at com.google.net.async.EventDispatcher.loop(EventDispatcher.java:103) at com.google.net.rpc.RpcService.runUntilServerShutdown(RpcService.java:251) at com.google.apphosting.runtime.JavaRuntime$RpcRunnable.run(JavaRuntime.java:404) at java.lang.Thread.run(Unknown Source) Caused by: org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'entityManagerFactory' defined in ServletContext resource [/WEB-INF/applicationContext.xml]: Invocation of init method failed; nested exception is java.lang.IllegalArgumentException: Invalid XML in persistence unit from URL [file:/base/data/home/apps/sales-tracker/3.340980411948080671/WEB-INF/classes/META-INF/persistence.xml] at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.initializeBean(AbstractAutowireCapableBeanFactory.java:1338) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:473) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory$1.run(AbstractAutowireCapableBeanFactory.java:409) at java.security.AccessController.doPrivileged(Native Method) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBean(AbstractAutowireCapableBeanFactory.java:380) at org.springframework.beans.factory.support.AbstractBeanFactory$1.getObject(AbstractBeanFactory.java:264) at org.springframework.beans.factory.support.DefaultSingletonBeanRegistry.getSingleton(DefaultSingletonBeanRegistry.java:222) at org.springframework.beans.factory.support.AbstractBeanFactory.doGetBean(AbstractBeanFactory.java:261) at org.springframework.beans.factory.support.AbstractBeanFactory.getBean(AbstractBeanFactory.java:185) at org.springframework.beans.factory.support.AbstractBeanFactory.getBean(AbstractBeanFactory.java:164) at org.springframework.beans.factory.support.BeanDefinitionValueResolver.resolveReference(BeanDefinitionValueResolver.java:269) ... 47 more Caused by: java.lang.IllegalArgumentException: Invalid XML in persistence unit from URL [file:/base/data/home/apps/sales-tracker/3.340980411948080671/WEB-INF/classes/META-INF/persistence.xml] at org.springframework.orm.jpa.persistenceunit.PersistenceUnitReader.readPersistenceUnitInfos(PersistenceUnitReader.java:151) at org.springframework.orm.jpa.persistenceunit.DefaultPersistenceUnitManager.readPersistenceUnitInfos(DefaultPersistenceUnitManager.java:303) at org.springframework.orm.jpa.persistenceunit.DefaultPersistenceUnitManager.preparePersistenceUnitInfos(DefaultPersistenceUnitManager.java:275) at org.springframework.orm.jpa.persistenceunit.DefaultPersistenceUnitManager.afterPropertiesSet(DefaultPersistenceUnitManager.java:260) at org.springframework.orm.jpa.LocalContainerEntityManagerFactoryBean.createNativeEntityManagerFactory(LocalContainerEntityManagerFactoryBean.java:192) at org.springframework.orm.jpa.AbstractEnti My persistence.xml looks as follows, as taken from the GAE documentation <?xml version="1.0" encoding="UTF-8" ?> <persistence xmlns="http://java.sun.com/xml/ns/persistence" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://java.sun.com/xml/ns/persistence http://java.sun.com/xml/ns/persistence/persistence_1_0.xsd"version="1.0"> <persistence-unit name="transactions-optional"> <provider>org.datanucleus.store.appengine.jpa.DatastorePersistenceProvider</provider> <properties> <property name="datanucleus.NontransactionalRead" value="true" /> <property name="datanucleus.NontransactionalWrite" value="true" /> <property name="datanucleus.ConnectionURL" value="appengine" /> </properties> </persistence-unit> </persistence> Is there something wrong with my persistence file? Or could my errors be caused elsewhere? Can someone please give me some pointers thanks

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  • Stack overflow error after creating a instance using 'new'

    - by Justin
    EDIT - The code looks strange here, so I suggest viewing the files directly in the link given. While working on my engine, I came across a issue that I'm unable to resolve. Hoping to fix this without any heavy modification, the code is below. void Block::DoCollision(GameObject* obj){ obj->DoCollision(this); } That is where the stack overflow occurs. This application works perfectly fine until I create two instances of the class using the new keyword. If I only had 1 instance of the class, it worked fine. Block* a = new Block(0, 0, 0, 5); AddGameObject(a); a = new Block(30, 0, 0, 5); AddGameObject(a); Those parameters are just x,y,z and size. The code is checked before hand. Only a object with a matching Collisonflag and collision type will trigger the DoCollision(); function. ((*list1)->m_collisionFlag & (*list2)->m_type) Maybe my check is messed up though. I attached the files concerned here http://celestialcoding.com/index.php?topic=1465.msg9913;topicseen#new. You can download them without having to sign up. The main suspects, I also pasted the code for below. From GameManager.cpp void GameManager::Update(float dt){ GameList::iterator list1; for(list1=m_gameObjectList.begin(); list1 != m_gameObjectList.end(); ++list1){ GameObject* temp = *list1; // Update logic and positions if((*list1)->m_active){ (*list1)->Update(dt); // Clip((*list1)->m_position); // Modify for bounce affect } else continue; // Check for collisions if((*list1)->m_collisionFlag != GameObject::TYPE_NONE){ GameList::iterator list2; for(list2=m_gameObjectList.begin(); list2 != m_gameObjectList.end(); ++list2){ if(!(*list2)->m_active) continue; if(list1 == list2) continue; if( (*list2)->m_active && ((*list1)->m_collisionFlag & (*list2)->m_type) && (*list1)->IsColliding(*list2)){ (*list1)->DoCollision((*list2)); } } } if(list1==m_gameObjectList.end()) break; } GameList::iterator end    = m_gameObjectList.end(); GameList::iterator newEnd = remove_if(m_gameObjectList.begin(),m_gameObjectList.end(),RemoveNotActive); if(newEnd != end)        m_gameObjectList.erase(newEnd,end); } void GameManager::LoadAllFiles(){ LoadSkin(m_gameTextureList, "Models/Skybox/Images/Top.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Right.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Back.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Left.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Front.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Bottom.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Textures/Terrain1.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Textures/Terrain2.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Details/TerrainDetails.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Textures/Water1.bmp", GetNextFreeID()); Block* a = new Block(0, 0, 0, 5); AddGameObject(a); a = new Block(30, 0, 0, 5); AddGameObject(a); Player* d = new Player(0, 100,0); AddGameObject(d); } void Block::Draw(){ glPushMatrix(); glTranslatef(m_position.x(), m_position.y(), m_position.z()); glRotatef(m_facingAngle, 0, 1, 0); glScalef(m_size, m_size, m_size); glBegin(GL_LINES); glColor3f(255, 255, 255); glVertex3f(m_boundingRect.left, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.left, m_boundingRect.bottom, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.bottom, m_position.z()); glVertex3f(m_boundingRect.left, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.left, m_boundingRect.bottom, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.bottom, m_position.z()); glEnd(); // DrawBox(m_position.x(), m_position.y(), m_position.z(), m_size, m_size, m_size, 8); glPopMatrix(); } void Block::DoCollision(GameObject* obj){ GameObject* t = this;   // I modified this to see for sure that it was causing the mistake. // obj->DoCollision(NULL); // Just revert it back to /* void Block::DoCollision(GameObject* obj){     obj->DoCollision(this);   }   */ }

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  • Java unit test coverage numbers do not match.

    - by Dan
    Below is a class I have written in a web application I am building using Java Google App Engine. I have written Unit Tests using TestNG and all the tests pass. I then run EclEmma in Eclipse to see the test coverage on my code. All the functions show 100% coverage but the file as a whole is showing about 27% coverage. Where is the 73% uncovered code coming from? Can anyone help me understand how EclEmma works and why I am getting the discrepancy in numbers? package com.skaxo.sports.models; import javax.jdo.annotations.IdGeneratorStrategy; import javax.jdo.annotations.IdentityType; import javax.jdo.annotations.PersistenceCapable; import javax.jdo.annotations.Persistent; import javax.jdo.annotations.PrimaryKey; @PersistenceCapable(identityType= IdentityType.APPLICATION) public class Account { @PrimaryKey @Persistent(valueStrategy=IdGeneratorStrategy.IDENTITY) private Long id; @Persistent private String userId; @Persistent private String firstName; @Persistent private String lastName; @Persistent private String email; @Persistent private boolean termsOfService; @Persistent private boolean systemEmails; public Account() {} public Account(String firstName, String lastName, String email) { super(); this.firstName = firstName; this.lastName = lastName; this.email = email; } public Account(String userId) { super(); this.userId = userId; } public void setId(Long id) { this.id = id; } public Long getId() { return id; } public String getUserId() { return userId; } public void setUserId(String userId) { this.userId = userId; } public String getFirstName() { return firstName; } public void setFirstName(String firstName) { this.firstName = firstName; } public String getLastName() { return lastName; } public void setLastName(String lastName) { this.lastName = lastName; } public String getEmail() { return email; } public void setEmail(String email) { this.email = email; } public boolean acceptedTermsOfService() { return termsOfService; } public void setTermsOfService(boolean termsOfService) { this.termsOfService = termsOfService; } public boolean acceptedSystemEmails() { return systemEmails; } public void setSystemEmails(boolean systemEmails) { this.systemEmails = systemEmails; } } Below is the test code for the above class. package com.skaxo.sports.models; import static org.testng.Assert.assertEquals; import static org.testng.Assert.assertNotNull; import static org.testng.Assert.assertTrue; import static org.testng.Assert.assertFalse; import org.testng.annotations.BeforeTest; import org.testng.annotations.Test; public class AccountTest { @Test public void testId() { Account a = new Account(); a.setId(1L); assertEquals((Long) 1L, a.getId(), "ID"); a.setId(3L); assertNotNull(a.getId(), "The ID is set to null."); } @Test public void testUserId() { Account a = new Account(); a.setUserId("123456ABC"); assertEquals(a.getUserId(), "123456ABC", "User ID incorrect."); a = new Account("123456ABC"); assertEquals(a.getUserId(), "123456ABC", "User ID incorrect."); } @Test public void testFirstName() { Account a = new Account("Test", "User", "[email protected]"); assertEquals(a.getFirstName(), "Test", "User first name not equal to 'Test'."); a.setFirstName("John"); assertEquals(a.getFirstName(), "John", "User first name not equal to 'John'."); } @Test public void testLastName() { Account a = new Account("Test", "User", "[email protected]"); assertEquals(a.getLastName(), "User", "User last name not equal to 'User'."); a.setLastName("Doe"); assertEquals(a.getLastName(), "Doe", "User last name not equal to 'Doe'."); } @Test public void testEmail() { Account a = new Account("Test", "User", "[email protected]"); assertEquals(a.getEmail(), "[email protected]", "User email not equal to '[email protected]'."); a.setEmail("[email protected]"); assertEquals(a.getEmail(), "[email protected]", "User email not equal to '[email protected]'."); } @Test public void testAcceptedTermsOfService() { Account a = new Account(); a.setTermsOfService(true); assertTrue(a.acceptedTermsOfService(), "Accepted Terms of Service not true."); a.setTermsOfService(false); assertFalse(a.acceptedTermsOfService(), "Accepted Terms of Service not false."); } @Test public void testAcceptedSystemEmails() { Account a = new Account(); a.setSystemEmails(true); assertTrue(a.acceptedSystemEmails(), "System Emails is not true."); a.setSystemEmails(false); assertFalse(a.acceptedSystemEmails(), "System Emails is not false."); } }

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  • My Upcoming Talk at South Florida&rsquo;s ITPalooza 2012 - NuGet for Open Source and Enterprise Environments

    - by Sam Abraham
    I am very excited to be speaking at IT Palooza next week. As this event’s audience will span professionals working in different facets of Information Technology, I chose to speak on NuGet, an essential tool for any Microsoft Stack developer, as the topic can be of value to managers, architects, IT personnel, as well as developers. For more information on ITPalooza, please visit: http://itpalooza.e2mktg.com/ To register please visit: http://www.fladotnet.com/Reg.aspx?EventID=627   Below are the abstract and speaker bio: Leveraging NuGet for Open Source and Enterprise Environments NuGet is an open source package management system for .NET and Visual Studio that makes it easy to add, update, or remove external libraries in a .Net Project. In this session, we will be covering how NuGet makes open source libraries easily discoverable and usable. We will then move to demonstrate "NuGet for the Enterprise" as we setup a local library repository and configure NuGet to ensure external library versioning is consistent among project developers. Speakers: Sam Abraham is a Microsoft Certified Professional, Microsoft Certified Technology Specialist (MCTS ASP.Net 3.5, 4.0 and Silverlight 4) and Certified ScrumMaster (CSM) striving to leverage proven technology solutions to produce cost-effective, quality software that meets customer needs, timelines and budgets. He is currently a member of the Software Engineering Team at SISCO, the leader in maritime security solutions with customers including Princess, Carnival, and Royal Caribbean Cruise Lines as well as the US Coast Guard. A strong believer in learning through sharing and the value of community fellowship, Sam has been actively involved in the local community as leader of the West Palm Beach Developers' Group, volunteer board member at the International Association for All IT Architects South Florida Chapter (IASA), and former volunteer at the South Florida Chapter of the Project Management Institute (PMI).

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  • Google I/O 2012 - HTML5 and App Engine: The Epic Tag Team Take on Modern Web Apps at Scale

    Google I/O 2012 - HTML5 and App Engine: The Epic Tag Team Take on Modern Web Apps at Scale Brad Abrams, Ido Green This talk discusses the latest and greatest application patterns and toolset for building cutting edge HTML5 applications that are backed by App Engine. This makes it incredibly easy to write an app that spans client and server; in particular, authentication just works out of the box. This talk walks through building a fantastic cloud-based HTML5 application For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 20 0 ratings Time: 59:50 More in Science & Technology

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  • Is gstreamer the best encoder for vorbis or is there a better encoding engine I should use?

    - by sayth
    I have sound juicer installed and I want to rip to vorbis.ogg. Is gstreamer the best encoder for vorbis or is there a better encoding engine I should use. The default gstreamer profile is audio/x-raw-float,rate=44100,channels=2 ! vorbisenc name=enc quality=0.5 ! oggmux I am going to raise the quality to 0.7 but thats all nothing if gstreamer isn't the best encoder. Any suggestions for high quality ripping? Edit: a good answer to this will also be the top search result in google for "best vorbis encoding engine". Double Edit: It appears oggenc itself is the best encoder which rules out using sound juicer to rip cd's as it uses gstreamer. I have installed oggenc and am testing the command ripper abcde. Found a good configuration for it here oggenc config for abcde

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  • How to enable Unity 3D support in 12.04 using open-source drivers for RadeonHD cards?

    - by martin
    As the title says I can't enable the Unity 3D support when I'm using open-source drivers (xorg-edgers). I have an xfx Radeon HD 6950 by the way. If I install the proprietary 12.3 drivers from AMD it works, but I get poorer 2D performance than the open-source drivers and also I get some freezes and lock ups at random. So because of this I'm trying the open-source drivers and so far no issues at all, except this one. Running this command $ /usr/lib/nux/unity_support_test -p shows this: OpenGL vendor string: VMware, Inc. OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 0x300) OpenGL version string: 2.1 Mesa 8.0.2 Not software rendered: no Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: no And this command $ lspci -nn | grep VGA shows: 01:00.0 VGA compatible controller [0300]: Advanced Micro Devices [AMD] nee ATI Cayman PRO [Radeon HD 6950] [1002:6719] So, is this normal? Do I need to go back to proprietary drivers to enable Unity 3D? If anyone can give me help, I'll much appreciate it.

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  • La qualité de la recherche en ligne est-elle subjective ? Bing serait meilleur que Google d'après Search Engine Land

    La qualité de la recherche en ligne est-elle subjective ? Bing serait meilleur que Google d'après Search Engine Land Un manager marketing travaillant pour Search Engine Land, Conrad Saam, a lancé vingt recherches sur Bing et sur Google. A chaque fois, il envoyait des requêtes évitant les demandes les plus simples (comme trouver le site Internet d'une grosse société par exemple) et mélangeant plusieurs mots. Il a ainsi demandé aux deux moteurs de recherche de lui trouver des occurrences pour "l'avocat Tom Brady". Google s'est trompé sur l'un des résultats en proposant une page sur un célèbre quarterback du même nom. Suite à cela, l'homme a personnellement jugé de la qualité des réponses obtenues. Pour lui, Bing était meill...

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  • Script/tool to import series of snapshots, each being a new revision, into Subversion, populating source tree?

    - by Rob
    I've developed code locally and taken a fairly regular snapshot whenever I reach a significant point in development, e.g. a working build. So I have a long-ish list of about 40 folders, each folder being a snapshot e.g. in ascending date YYYYMMDD order, e.g.:- 20100523 20100614 20100721 20100722 20100809 20100901 20101001 20101003 20101104 20101119 20101203 20101218 20110102 I'm looking for a script to import each of these snapshots as a new subversion revision to the source tree. The end result being that the HEAD revision is the same as the last snapshot, and other revisions are as numbered. Some other requirements: that the HEAD revision is not cumulative of the previous snapshots, i.e., files that appeared in older snapshots but which don't appear in later ones (e.g. due to refactoring etc.) should not appear in the HEAD revision. meanwhile, there should be continuity between files that do persist between snapshots. Subversion should know that there are previous versions of these files and not treat them as brand new files within each revision. Some background about my aim: I need to formally revision control this work rather than keep local private snapshot copies. I plan to release this work as open source, so version controlling would be highly recommended I am evaluating some of the current popular version control systems (Subversion and GIT) BUT I definitely need a working solution in Subversion. I'm not looking to be persuaded to use one particular tool, I need a solution for each tool I am considering as I would also like a solution in GIT (I will post an answer separately for GIT so separate camps of folks who have expertise in GIT and Subversion will be able to give focused answers on one or the other). The same question but for GIT: Script/tool to import series of snapshots, each being a new edition, into GIT, populating source tree? An outline answer for Subversion in stackoverflow.com but not enough specifics about the script: what commands to use, code to check valid scenarios if necessary - i.e. a working script basically. http://stackoverflow.com/questions/2203818/is-there-anyway-to-import-xcode-snapshots-into-a-new-svn-repository

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  • Grading an algorithm: Readability vs. Compactness

    - by amiregelz
    Consider the following question in a test \ interview: Implement the strcpy() function in C: void strcpy(char *destination, char *source); The strcpy function copies the C string pointed by source into the array pointed by destination, including the terminating null character. Assume that the size of the array pointed by destination is long enough to contain the same C string as source, and does not overlap in memory with source. Say you were the tester, how would you grade the following answers to this question? 1) void strcpy(char *destination, char *source) { while (*source != '\0') { *destination = *source; source++; destionation++; } *destionation = *source; } 2) void strcpy(char *destination, char *source) { while (*(destination++) = *(source++)) ; } The first implementation is straightforward - it is readable and programmer-friendly. The second implementation is shorter (one line of code) but less programmer-friendly; it's not so easy to understand the way this code is working, and if you're not familiar with the priorities in this code then it's a problem. I'm wondering if the first answer would show more complexity and more advanced thinking, in the tester's eyes, even though both algorithms behave the same, and although code readability is considered to be more important than code compactness. It seems to me that since making an algorithm this compact is more difficult to implement, it will show a higher level of thinking as an answer in a test. However, it is also possible that a tester would consider the first answer not good because it's not readable. I would also like to mention that this is not specific to this example, but general for code readability vs. compactness when implementing an algorithm, specifically in tests \ interviews.

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  • Coding a web browser on Windows using a layout engine?

    - by samual johnson
    I've never attempted anything like this before but what I want to do is code a browser for Windows. I know that I can use the web-browser control that Microsoft has released, but I'm interested in seeing how the problem is solved from a lower level. So I want to know what layout engine I should be looking at? Or is a layout engine the best way to go? I've been looking at WebKit, but it seems rather Mac-centric, so I'm wondering if there are any more practical one's for windows? Has Microsoft released the source code for their webbrowser winforms control in the .Net framework? That would be dependent on the CLR anyway, I suppose? Any suggestions?

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  • Release notes for 9/25/2012

    Below are the release notes from today's deployment. 1. With today’s deployment we’ve made some significant changes to the source code experience. First of all, you’ll noticed that we moved the Source Code tab closer to the project home tab.   We believe that this will help make source code more discoverable and emphasizes our focus on developer collaboration. The next thing you’ll notice is that when you click on the Source Code tab, you will immediately be browsing code. We want to get you to the project source code in a minimum number of clicks, and this change helps get you there. The changeset history is still there, which brings us to the next change… We implemented an action bar in the source code section, which will make certain actions more discoverable, including forking, cloning, and downloading source code The popups in the action bar will help you perform the tasks you need to do when contributing to projects, as well as managing your own projects. Take a look at how easy it is to find the clone/connection URL now! 2. The second exciting thing we turned on this week is the ability to enable Windows Azure Web Sites to build and deploy your project source code (for Git source code projects). You can read more about how to do this in Mark's post here. 3. We also made some improvements in other areas this week: Made some improvements to screen reader accessibility Fixed some minor UI issues in the browse source code page We'd love to have your feedback on the new changes to the source code tab. Please let us know what you think on our suggestions page, send us a message on Twitter @codeplex, or you can reach Mark Groves directly @mgroves84

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  • What is the best way to implement collision detection using Bullet physics engine and a track generated from a curve?

    - by tigrou
    I am developing a small racing game were the track is generated from a curve. As said above, the track is generated, but not infinite. The track of one level could fit with no problem in memory and will contain a reasonably small amount of triangles. For collisions, I would like to use Bullet physics engine and know what is the best way to handle collisions with the track efficiently. NOTE : The track will be stored as a static rigid body (mass = 0). The player will be represented by a sphere shape for collisions. Here is some possibilities i have in mind : Create one rigid body, then, put all triangles of the track (except non collidable stuff) into it. Result : 1 body with many triangles (eg : 30000 triangles) Split the track into several sections (eg: 10 sections). Then, for each section, create a rigid body and put corresponding triangles in it. Result : small amount of bodies with relatively small amount of triangles (eg : 1500 triangles per section). Split the track into many sub-sections (eg : 1200 sections). Here one subsection = very small step when generating the curve. Again for each sub-section, create a body and put triangles in it. Result : many bodies with very small amount of triangles (eg : 20 triangles). Advantage : it could be possible to "extra data" to each of the subsection, that could be used when handling collisions. Same as 2, but only put sections N and N+1 in physics engine (where N = current section where the player is). When player reach section N+1, unload section N and load section N+2 and so on... Issue : harder to implement, problems if the player suddenly "jump" from one section to another (eg : player fly away from section N, and fall on section N + 4 that was underneath : no collision handled, player will fall into void ) Same as 4, but with many sub-sections. Issues : since subsections are very small there will be constantly new bodies added and removed to physics engine at runtime. Possibilities for player to accidently skip some sections and fall into the void are higher than 4.

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  • How would i rank my keywords in Yahoo search engine?

    - by user1430715
    I am working as search engine optimizer team lead in a company and facing problem in a project which name is http://www.Prooftech.com.sg... Problem :- The Website has 10 keywords for which my client wanted the top 10 Ranking in Yahoo Singapore search engine. I have got top 10 ranking for the following 7 keywords Waterproofing, RC Roof ,Wall Leakages ,Ceiling Leakages , Water Leakages ,Roof Tile Coating ,Roof Tiles Repair in my 3 months work but still i am not getting the listing positions for Roof ,Concrete Repair ,Grouting .... I have Done lot of Bookmarking ,Blog Commenting ,Blog Creations ,Press Release,Classified Ads to get these 3 keywords in listing but there is no changes in the results.... Can any help me out from this problem so i can get Good rankings for Roof ,Concrete Repair ,Grouting

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  • How can I change this isometric engine to make it so that you could distinguish between blocks that are on different planes?

    - by l5p4ngl312
    I have been working on an isometric minecraft-esque game engine for a strategy game I plan on making. As you can see, it really needs some sort of shading. It is difficult to distinguish between separate elevations when the camera is facing away from the slope because everything is the same shade. So my question is: can I shade just a specific section of a sprite? All of those blocks are just sprites, so if I shaded the entire image, it would shade the whole block. I am using LWJGL. Are there any other approaches to take? Heres a link to a screenshot from the engine: http://i44.tinypic.com/qxqlix.jpg

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  • How to make search engine to showing my location map? [duplicate]

    - by Lena Queen
    This question already has an answer here: What are the most important things I need to do to encourage Google Sitelinks? 5 answers I have a webpage that already listing on google maps. If i search with term "my web", search engine (google) only show my web. How to make search engine (google) show my web and google location on right as this scenario: For contact and portfolio page, how to make it so user can view some of my page beside my home page? Also, how to make google show my other links of my web?

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  • Creating a game engine in C++ and Python - Where do I start? [closed]

    - by Peter
    Yes, you read correctly, how does humble ole Peter here make an engine using the 2 languages he's proficient in to an extent. I have more than enough time and wish not to use any 3rd party "stuffs" (engine parts like methods, classes etc etc, fully from scratch). If anyone could PLEASE explain how this is done then i will love you forever. Thanks for reading, hoping for some productive answers. Thankyou very much. EDIT: Re read what i've said for the 4th time, forgot to mention; 2D sprite based, with voxels and physics. :D

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  • implementing a high level function in a script to call a low level function in the game engine

    - by eat_a_lemon
    In my 2d game engine I have a function that does pathfinding, find_shortest_path. It executes for each time step in the game loop and calculates the next coordinate pair in the series of coordinates to reach the destination object. Now I want to call this function in a scripting language and have it only return the last coordinate pair result. I want the game engine to go about the business of rendering the incremental steps but I don't want the high level script to care about the rendering. The high level script is only for ai game logic. Now I know how to bind a method from C to python but how can I signal and coordinate the wait time between the incremental steps without the high level function returning until its time for the last step?

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  • Will uploading our .docx files on scribd and embedding the files on our website affect search engine rankings?

    - by user1439968
    We have prepared notes for university students which are on .docx format. And we want it to put on our website for viewing. We tried one option. Uploading the files on scribd and embedding it on our website for viewing on scribd viewer. Will making documents available on srcibd viewer on our website affect search engine rankings ? Will search engines treat it as duplicate content as those are already uploaded on scribd and we are embedding it on our website ? On scribd we have set the uploaded documents as 'private' though. And if it affects, can you suggest any suitable way to make .docx files to be viewed on our website that doesn't affect search engine rankings ?

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  • L'Unreal Engine 3 fonctionne sur Windows 8 RT, le moteur d'Epic Games tente de prendre des parts de marché à Unity

    L'Unreal Engine 3 fonctionne sur Windows 8 RT Une réponse logique de la part de Epic Games, face à la récente annonce de Unity. Après l'annonce du support de Windows 8 et Windows Phone 8 par Unity 3D, NVIDIA propose une vidéo montrant la démo porte-étendard pour les plateformes mobiles : Epic Citadel, de l'Unreal Engine 3. Elle fonctionne sur la tablette ASUS Vivo Tab RT, intégrant un NVIDIA Tegra. Pour rappel, ce processeur basé sur l'architecture ARM, combine CPU et GPU sur une même puce. Un des points ...

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  • What Are the Best Ways to Get Traffic From Search Engine Optimization Consultant?

    Every internet based business needs to go through a well planned and thought out process before it actually gets established and achieving its purpose. Obviously, the process is totally different from how a brick-and-mortar business is started and established but the basics remain the same. One of the key ingredients of the process of establishing an Internet based business is getting your website search engine optimized. Depending upon the size and complexity of business, search engine optimization may turn out to be a very detailed process if you really want it to be effective and useful.

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