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  • News Flash: Hong Kong Housing Society Improves Governance Control, Reduces Costs by 25%, Speeds up Approval by 30%

    - by Ruma Sanyal
    “We selected Oracle Fusion Middleware for its superior local support, higher performance, availability, reliability, and flexible enterprise architecture to cost-effectively integrate with existing Oracle applications", said Mr. C.W. Miao, Head of Information Technology, Hong Kong Housing Society in a press release today. To address the challenge of frequent downtime during peak periods and increasing cost in maintaining its legacy systems, Hong Kong Housing Society replaced its legacy systems with Oracle's WebLogic Suite, BPM Suite, and the ADF Framework. The Fusion Middleware solutions provide Hong Kong Housing Society with a flexible, reliable and cost-effective enterprise architecture that enables integration with existing Oracle applications including JD Edwards EnterpriseOne and PeopleSoft. The cost savings and performance results clearly demonstrate significant benefits. Read the PR for complete details.

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  • Partners, Start your Engines

    - by Kristin Rose
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Hello speed racer - OPN here to inform you that in case you missed it, our ISV Focused PartnerCast took place last week in Oracle’s Redwood Shores studio. Without a roadblock in site, Oracle’s key drivers discussed topics like Optimized and Oracle’s Cloud offerings; even OPN partner MSC took it to the next level by stopping by to share with us their first hand experience with the Oracle Exastack Optimized program. By stepping into Oracle’s ”Motor Speedway”, better known as the Exastack lab, MSC was able to fine tune, test and optimize their application on Oracle Exadata, as well as gain outstanding expertise on several technical areas such as optimizing multithreaded applications and database tuning. By optimizing their solution, MSC has “decreased their deployment time and saw a 30 percent performance improvement in database.” Sounds like someone’s gearing up for an “Oracle Indy 500.” By achieving Oracle Exadata Optimized status, MSC is putting performance in the driver’s seat, and their customers at the front of the race by delivering a solution that is tuned for performance, scalability and reliability. So go ahead and let the Oracle Exastack Optimized pit crew take you to the finish line. Learn how to go from 0-60 by watching MSC’s segment of the ISV Focused PartnerCast below. Ready… Set… Optimize! The OPN Communications Team

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  • Oracle University Nuevos cursos (Week 42)

    - by rituchhibber
    Oracle University ha publicado recientemenete las siguentes formaciones (o versiones) nuevos: Database Oracle Enterprise Manager Cloud Control 12c: Install & Upgrade (Training On Demand) MySQL Performance Tuning (Training On Demand) Fusion Middleware Oracle GoldenGate 11g Fundamentals for Oracle (4 days) Oracle WebCenter Content 11g: Site Studio Essentials (5 days) Oracle WebCenter Portal 11g: Build Portals with Spaces (3 days) Business Intelligence Oracle BI 11g R1: Create Analyses and Dashboards (4 days) SOA & BPM SOA Adoption and Architecture Fundamentals (3 Days) eBusiness Suite R12 Oracle Using and Maintaining Approvals Management - Self-Study Course R12 Oracle HRMS Advanced Benefits Fundamentals - Self-Study Course WebLogic Oracle WebLogic Server 11g: Monitor and Tune Performance (Training On Demand) Financial Oracle Project Financial Planning 11.1.2: Create Projects ( 3 days) Tuxedo Oracle Tuxedo 12c: Application Administration (5 days) Java Java SE 7: The Platform Evolves - Self-Study Course Primevera Primavera Client/Server Partner Trainer Course - Self-Study Course Primavera Progress Reporter 8.2 - Self-Study Course Póngase en contacto con el equipo local de Oracle University para conocer las fechas y otros detalles de los cursos.

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  • Avoid Postfix Increment Operator

    - by muntoo
    I've read that I should avoid the postfix increment operator because of performance reasons (in certain cases). But doesn't this affect code readability? In my opinion: for(int i = 0; i < 42; i++); /* i will never equal 42! */ Looks better than: for(int i = 0; i < 42; ++i); /* i will never equal 42! */ But this is probably just out of habit. Admittedly, I haven't seen many use ++i. Is the performance that bad to sacrifice readability, in this case? Or am I just blind, and ++i is more readable than i++?

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  • A brief note for customers running SOA Suite on AIX platforms

    - by christian
    When running Oracle SOA Suite with IBM JVMs on the AIX platform, we have seen performance slowdowns and/or memory leaks. On occasion, we have even encountered some OutOfMemoryError conditions and the concomittant Java coredump. If you are experiencing this issue, the resolution may be to configure -Dsun.reflect.inflationThreshold=0 in your JVM startup parameters. https://www.ibm.com/developerworks/java/library/j-nativememory-aix/ contains a detailed discussion of the IBM AIX JVM memory model, but I will summarize my interpretation and understanding of it in the context of SOA Suite, below. Java ClassLoaders on IBM JVMs are allocated a native memory area into which they are anticipated to map such things as jars loaded from the filesystem. This is an excellent memory optimization, as the file can be loaded into memory once and then shared amongst many JVMs on the same host, allowing for excellent horizontal scalability on AIX hosts. However, Java ClassLoaders are not used exclusively for loading files from disk. A performance optimization by the Oracle Java language developers enables reflectively accessed data to optimize from a JNI call into Java bytecodes which are then amenable to hotspot optimizations, amongst other things. This performance optimization is called inflation, and it is executed by generating a sun.reflect.DelegatingClassLoader instance dynamically to inject the Java bytecode into the virtual machine. It is generally considered an excellent optimization. However, it interacts very negatively with the native memory area allocated by the IBM JVM, effectively locking out memory that could otherwise be used by the Java process. SOA Suite and WebLogic are both very large users of reflection code. They reflectively use many code paths in their operation, generating lots of DelegatingClassLoaders in normal operation. The IBM JVM slowdown and subsequent OutOfMemoryError are as a direct result of the Java memory consumed by the DelegatingClassLoader instances generated by SOA Suite and WebLogic. Java garbage collection runs more frequently to try and keep memory available, until it can no longer do so and throws OutOfMemoryError. The setting sun.reflect.inflationThreshold=0 disables this optimization entirely, never allowing the JVM to generate the optimized reflection code. IBM JVMs are susceptible to this issue primarily because all Java ClassLoaders have this native memory allocation, which is shared with the regular Java heap. Oracle JVMs don't automatically give all ClassLoaders a native memory area, and my understanding is that jar files are never mapped completely from shared memory in the same way as IBM does it. This results in different behaviour characteristics on IBM vs Oracle JVMs.

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  • Crystal Reports: 3 New Uses For Sub Reports

    I hate sub reports and always consider them the last resort in any reporting solution. The negative effect on performance and maintainability is just not worth the easy ride they give the report writer. Nine times out of ten reporting requirements can be met using a little forethought and planning (and a solid understanding of formulas). With that said, there are a few novel ways of using sub reports which will not affect performance and actually prove a boon to the developer.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Crystal Reports: 3 New Uses For Sub Reports

    I hate sub reports and always consider them the last resort in any reporting solution. The negative effect on performance and maintainability is just not worth the easy ride they give the report writer. Nine times out of ten reporting requirements can be met using a little forethought and planning (and a solid understanding of formulas). With that said, there are a few novel ways of using sub reports which will not affect performance and actually prove a boon to the developer.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Oracle University Nuovi corsi (Week 42)

    - by rituchhibber
    Oracle University ha recentemente rilasciato i seguenti nuovi corsi in inglese: Database Oracle Enterprise Manager Cloud Control 12c: Install & Upgrade (Training On Demand) MySQL Performance Tuning (Training On Demand) Fusion Middleware Oracle GoldenGate 11g Fundamentals for Oracle (4 days) Oracle WebCenter Content 11g: Site Studio Essentials (5 days) Oracle WebCenter Portal 11g: Build Portals with Spaces (3 days) Business Intelligence Oracle BI 11g R1: Create Analyses and Dashboards (4 days) SOA & BPM SOA Adoption and Architecture Fundamentals (3 Days) eBusiness Suite R12 Oracle Using and Maintaining Approvals Management - Self-Study Course R12 Oracle HRMS Advanced Benefits Fundamentals - Self-Study Course WebLogic Oracle WebLogic Server 11g: Monitor and Tune Performance (Training On Demand) Financial Oracle Project Financial Planning 11.1.2: Create Projects ( 3 days) Tuxedo Oracle Tuxedo 12c: Application Administration (5 days) Java Java SE 7: The Platform Evolves - Self-Study Course Primevera Primavera Client/Server Partner Trainer Course - Self-Study Course Primavera Progress Reporter 8.2 - Self-Study Course Per ulteriori informazioni e per conoscere le date dei corsi, contattate il vostro Oracle University team locale.

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  • Server side random selection of players

    - by Ron
    Assuming I have a simple client-server game, where the server picks random players on a very frequent base, I was wondering what is the best way to select a random player (According to the following constraints): Solution must be high performance and highly scalable Random spread should be relatively even (meaning if I have 3 players and pick 99 times, they will all be picked 33 times more or less) Should only pick players who were active in the past X days (optional, but a big bonus) The actual DB or data model used to store players isn't an issue here, as we'll select the technology in accordance to our needs. However, high performance and scalability is (at the moment we have over 60,000 unique daily active players, and we plan on growing even more). Thanks!

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  • Compiling for T4

    - by Darryl Gove
    I've recently had quite a few queries about compiling for T4 based systems. So it's probably a good time to review what I consider to be the best practices. Always use the latest compiler. Being in the compiler team, this is bound to be something I'd recommend But the serious points are that (a) Every release the tools get better and better, so you are going to be much more effective using the latest release (b) Every release we improve the generated code, so you will see things get better (c) Old releases cannot know about new hardware. Always use optimisation. You should use at least -O to get some amount of optimisation. -xO4 is typically even better as this will add within-file inlining. Always generate debug information, using -g. This allows the tools to attribute information to lines of source. This is particularly important when profiling an application. The default target of -xtarget=generic is often sufficient. This setting is designed to produce a binary that runs well across all supported platforms. If the binary is going to be deployed on only a subset of architectures, then it is possible to produce a binary that only uses the instructions supported on these architectures, which may lead to some performance gains. I've previously discussed which chips support which architectures, and I'd recommend that you take a look at the chart that goes with the discussion. Crossfile optimisation (-xipo) can be very useful - particularly when the hot source code is distributed across multiple source files. If you're allowed to have something as geeky as favourite compiler optimisations, then this is mine! Profile feedback (-xprofile=[collect: | use:]) will help the compiler make the best code layout decisions, and is particularly effective with crossfile optimisations. But what makes this optimisation really useful is that codes that are dominated by branch instructions don't typically improve much with "traditional" compiler optimisation, but often do respond well to being built with profile feedback. The macro flag -fast aims to provide a one-stop "give me a fast application" flag. This usually gives a best performing binary, but with a few caveats. It assumes the build platform is also the deployment platform, it enables floating point optimisations, and it makes some relatively weak assumptions about pointer aliasing. It's worth investigating. SPARC64 processor, T3, and T4 implement floating point multiply accumulate instructions. These can substantially improve floating point performance. To generate them the compiler needs the flag -fma=fused and also needs an architecture that supports the instruction (at least -xarch=sparcfmaf). The most critical advise is that anyone doing performance work should profile their application. I cannot overstate how important it is to look at where the time is going in order to determine what can be done to improve it. I also presented at Oracle OpenWorld on this topic, so it might be helpful to review those slides.

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  • New Whitepaper: Deploying E-Business Suite on Exadata and Exalogic

    - by Elke Phelps (Oracle Development)
    Our E-Business Suite Performance Team recently published a new whitepaper to assist you with deploying E-Business Suite on the Oracle Exalogic Elastic Cloud and Oracle Exadata Database Machine , also referred to as Exastack.  If you are considering a migration to Exastack, this new whitepaper will assist you understanding sizing requirements, deployment standards and migration strategies: Deploying Oracle E-Business Suite on Oracle Exalogic Elastic Cloud and Oracle Exadata Database Machine (Note 1460742.1) This whitepaper covers the following topics: Scalability and Sizing Examples - provides performance benchmark analysis with concurrent user counts, scaling analysis and sizing recommendations Deployment Standards - includes recommendations for deploying the various components of the E-Business Suite architecture on Exastack Migration Standards and Guidelines - includes an overview of methods for migrating from commodity hardware to Exastack References Our Maximum Availability Architecture (MAA) team has a number of whitepapers that provide additional information regarding Oracle E-Business Suite on the Oracle Exadata Database Machine.  Their library of whitepapers may be found here: MAA Best Practices - Oracle Applications Unlimited  Related Articles Running E-Business Suite on Exadata V2 Running Oracle E-Business Suite on Exalogic Elastic Cloud

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  • HTML5-Canvas: worth using ImpactJS or other framework?

    - by John
    I've been making an HTML5 game without any type of external framework. I haven't found a reason to use one so far. However, there is one thing I'm wondering about. On my Galaxy Nexus, I get about ~40fps. While that would usually be a decent framerate, my game is a rather fast paced game with a gamepad. Because of this, it feels very unsatisfying to play when not capped at 60fps. Are there frameworks out there that can improve performance without toning down on graphics? Or is there something I could do myself without necessarily having to use a framework? I've looked over the basic things such as sticking to integer coordinates, but I didn't see an increase in performance whatsoever? I did some testing with jsperf and results were virtually identical. Does this depend more on the browser?

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  • OSB, Service Callouts and OQL - Part 1

    - by Sabha
    Oracle Fusion Middleware customers use Oracle Service Bus (OSB) for virtualizing Service endpoints and implementing stateless service orchestrations. Behind the performance and speed of OSB, there are a couple of key design implementations that can affect application performance and behavior under heavy load. One of the heavily used feature in OSB is the Service Callout pipeline action for message enrichment and invoking multiple services as part of one single orchestration. Overuse of this feature, without understanding its internal implementation, can lead to serious problems. This post will delve into OSB internals, the problem associated with usage of Service Callout under high loads, diagnosing it via thread dump and heap dump analysis using tools like ThreadLogic and OQL (Object Query Language) and resolving it. The first section in the series will mainly cover the threading model used internally by OSB for implementing Route Vs. Service Callouts. Please refer to the blog post for more details. 

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  • Motivation and use of move constructors in C++

    - by Giorgio
    I recently have been reading about move constructors in C++ (see e.g. here) and I am trying to understand how they work and when I should use them. As far as I understand, a move constructor is used to alleviate the performance problems caused by copying large objects. The wikipedia page says: "A chronic performance problem with C++03 is the costly and unnecessary deep copies that can happen implicitly when objects are passed by value." I normally address such situations by passing the objects by reference, or by using smart pointers (e.g. boost::shared_ptr) to pass around the object (the smart pointers get copied instead of the object). What are the situations in which the above two techniques are not sufficient and using a move constructor is more convenient?

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  • 5 Reasons to Upgrade to WebLogic Server 11g

    - by ruma.sanyal
    Do you want to optimize your middleware performance and manageability? Are you looking to modernize your IT infrastructure and lower your total cost of ownership? Don't miss this upcoming Webcast to learn five reasons why you should switch to Oracle WebLogic Server 11g. Mike Lehmann, Senior Director of Product Management for Oracle WebLogic Server, will share best practices and helpful tips for a fast, low-risk upgrade. You will also learn how your company can leverage the optimal support, rich capabilities, and extensive options in Oracle WebLogic Server 11g to: Diagnose and fix performance issues Improve data center utilization and density Shorten application release cycles Run applications in a shared services infrastructure Manage heterogeneous infrastructures Register for this complimentary Webcast.

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  • Apress Books - 3 - Pro ASP.NET 4 CMS (ISBN 987-1-4302-2712-0) - Final comments

    - by TATWORTH
    This book is more than just  a book about an ASP.NET CMS system -  it has much practical advice and examples for the Dot Net web developer. I liked the use of JQuery to detect that JavaScript was not enabled. One chapter was about MemCached - this one chapter could justify the price of the book if you run a server farm and need to improve performance. Some links to get you started are: Windows Memcache at http://code.jellycan.com/memcached/ Dot Net Access Library at http://sourceforge.net/projects/memcacheddotnet/ The chapters on scripting, performance analysis and search engne optimisation all provide excellent examples. This certainly is a book that should be part of every Dot Net Web Development team library. Congratulations to the author and to Apress for publishing this book!

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  • 2D vector graphic html5 framework

    - by Yury
    I trying to find html5 game framework by following criteria: 1)Real good performance. 2)Good support of vector graphic( objects which contains canvas elements -line, rec,bezierCurve etc.) 3)Easy port to mobile. Optional- Physics Engine. I found 1)Pixi.js- it looks like real good, but i didn't find any info about "vector objects" support. 2) i found "vector objects" support in paper.js I need something like these: http://paperjs.org/examples/chain/ and http://paperjs.org/examples/path-intersections/. But it looks like paper.js- not so good performance as pixi.js. And it is not game engine. Is there any good framework meets these requirements? P.S. I found similar question here Which free HTML5-based game engine meets these requirements?. But it was a long time ago. A lot of new things were created since 2011.

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  • New Content: Partner News and Workforce Management Special Report

    - by user462779
    Two new bits of content available on Profit Online: Oracle partner Edgewater Ranzal worked with customer High Sierra Energy to integrate Oracle Hyperion Enterprise Performance Management solutions with Oracle E-Business Suite and simplify an increasingly complex financial reporting system. "They needed to eliminate the older processes where 80% of the time was spent on collecting data and only 20% on analyzing the data.” --Bob Sanders, business development manager, Edgewater Ranzal. In a special report about Workforce Management, Profit wraps up a collection of recent content on the subject and looks at Oracle's recent agreement to acquire SelectMinds. “By adding SelectMinds to Oracle’s Talent Management Cloud, Oracle can help customers with a complete talent management solution, enabling streamlined recruiting practices, more quality referrals, faster employee on-boarding, and better performance.” --Thomas Kurian, Executive Vice President, Oracle Development More updates to come as we continue to add content to Profit Online on a regular basis. Thanks for reading!

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  • Benchmarks Using Oracle Solaris 11

    - by Brian
    The following is a list of links to recent benchmarks which used Oracle Solaris 11. Oracle TimesTen In-Memory Database Performance on SPARC T4-2 World Record Performance on PeopleSoft Enterprise Financials Benchmark on SPARC T4-2 SPARC T4 Servers Running Oracle Solaris 11 and Oracle RAC Deliver World Record on PeopleSoft HRMS 9.1 SPEC CPU2006 Results on Oracle's Sun x86 Servers SPARC T4-4 Beats 8-CPU IBM POWER7 on TPC-H @3000GB Benchmark SPARC T4-2 Delivers World Record SPECjvm2008 Result with Oracle Solaris 11 SPARC T4-2 Server Beats Intel (Westmere AES-NI) on ZFS Encryption Tests SPARC T4 Processor Beats Intel (Westmere AES-NI) on AES Encryption Tests SPARC T4 Processor Outperforms IBM POWER7 and Intel (Westmere AES-NI) on OpenSSL AES Encryption Test SPARC T4-1 Server Outperforms Intel (Westmere AES-NI) on IPsec Encryption Tests SPARC T4-2 Server Beats Intel (Westmere AES-NI) on SSL Network Tests SPARC T4-2 Server Beats Intel (Westmere AES-NI) on Oracle Database Tablespace Encryption Queries

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  • Need some help implementing VBO's with Frustum Culling

    - by Isracg
    i'm currently developing my first 3D game for a school project, the game world is completely inspired by minecraft (world completely made out of cubes). I'm currently seeking to improve the performance trying to implement vertex buffer objects but i'm stuck, i already have this methods implemented: Frustum culling, only drawing exposed faces and distance culling but i have the following doubts: I currently have about 2^24 cubes in my world, divided in 1024 chunks of 16*16*64 cubes, right now i'm doing immediate mode rendering, which works well with frustum culling, if i implement one VBO per chunk, do i have to update that VBO each time i move the camera (to update the frustum)? is there a performance hit with this? Can i dynamically change the size of each VBO? of do i have to make each one the biggest possible size (the chunk completely filled with objects)?. Would i have to keep each visited chunk in memory or could i efficiently remove that VBO and recreated it when needed?.

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