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  • How to change careers

    - by Jack Black
    For the past 4 years I have worked in c# doing web development. I have really enjoyed it, learnt a lot and have a worked hard to get to a position where I am earning good money and enjoy the work. However lately - I have wanted a change. What with the "native renaissance" I would like to change my career from being high level application and web development to more down to the metal native development. I haven't done any c or c++ since Uni over 4 years ago and so I have begun reading text books and websites to brush up. However - one major issue I have is that I have no practical experience with C++ and although I am brushing up on it, there will be a lot I don't know. Most of the jobs I have seen in native code around me all require native experience. The only positions I can find that don't explicitly ask for native experience are junior level positions. In my current role I am a mid level developer and although there would be a lot to learn in a c++ position, I wouldn't class myself as a junior. I guess my question is, how do people solve this issue when changing programming languages for their profession and / or how would you approach this hurdle? Like I said, I would really like to try out native development professionally but I wouldn't want to move back to a junior role. Would employers consider years of managed development and native hobby projects enough experience?

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  • SQL to select random mix of rows fairly [migrated]

    - by Matt Sieker
    Here's my problem: I have a set of tables in a database populated with data from a client that contains product information. In addition to the basic product information, there is also information about the manufacturer, and categories for those products (a product can be in one or more categories). These categories are then referred to as "Product Categories", and which stores these products are available at. These tables are updated once a week from a feed from the customer. Since for our purposes, some of the product categories are the same, or closely related for our purposes, there is another level of categories called "General Categories", a general category can have one or more product categories. For the scope of these tables, here's some rough numbers: Data Tables: Products: 475,000 Manufacturers: 1300 Stores: 150 General Categories: 245 Product Categories: 500 Mapping Tables: Product Category -> Product: 655,000 Stores -> Products: 50,000,000 Now, for the actual problem: As part of our software, we need to select n random products, given a store and a general category. However, we also need to ensure a good mix of manufacturers, as in some categories, a single manufacturer dominates the results, and selecting rows at random causes the results to strongly favor that manufacturer. The solution that is currently in place, works for most cases, involves selecting all of the rows that match the store and category criteria, partition them on manufacturer, and include their row number from within their partition, then select from that where the row number for that manufacturer is less than n, and use ROWCOUNT to clamp the total rows returned to n. This query looks something like this: SET ROWCOUNT 6 select p.Id, GeneralCategory_Id, Product_Id, ISNULL(m.DisplayName, m.Name) AS Vendor, MSRP, MemberPrice, FamilyImageName from (select p.Id, gc.Id GeneralCategory_Id, p.Id Product_Id, ctp.Store_id, Manufacturer_id, ROW_NUMBER() OVER (PARTITION BY Manufacturer_id ORDER BY NEWID()) AS 'VendorOrder', MSRP, MemberPrice, FamilyImageName from GeneralCategory gc inner join GeneralCategoriesToProductCategories gctpc ON gc.Id=gctpc.GeneralCategory_Id inner join ProductCategoryToProduct pctp on gctpc.ProductCategory_Id = pctp.ProductCategory_Id inner join Product p on p.Id = pctp.Product_Id inner join StoreToProduct ctp on p.Id = ctp.Product_id where gc.Id = @GeneralCategory and ctp.Store_id=@StoreId and p.Active=1 and p.MemberPrice >0) p inner join Manufacturer m on m.Id = p.Manufacturer_id where VendorOrder <=6 order by NEWID() SET ROWCOUNT 0 (I've tried to somewhat format it to make it cleaner, but I don't think it really helps) Running this query with an execution plan shows that for the majority of these tables, it's doing a Clustered Index Seek. There are two operations that take up roughly 90% of the time: Index Seek (Nonclustered) on StoreToProduct: 17%. This table just contains the key of the store, and the key of the product. It seems that NHibernate decided not to make a composite key when making this table, but I'm not concerned about this at this point, as compared to the other seek... Clustered Index Seek on Product: 69%. I really have no clue how I could make this one more performant. On categories without a lot of products, performance is acceptable (<50ms), however larger categories can take a few hundred ms, with the largest category taking 3s (which has about 170k products). It seems I have two ways to go from this point: Somehow optimize the existing query and table indices to lower the query time. As almost every expensive operation is already a clustered index scan, I don't know what could be done there. The inner query could be tuned to not return all of the possible rows for that category, but I am unsure how to do this, and maintain the requirements (random products, with a good mix of manufacturers) Denormalize this data for the purpose of this query when doing the once a week import. However, I am unsure how to do this and maintain the requirements. Does anyone have any input on either of these items?

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  • What determines which Javascript functions are blocking vs non-blocking?

    - by Sean
    I have been doing web-based Javascript (vanilla JS, jQuery, Backbone, etc.) for a few years now, and recently I've been doing some work with Node.js. It took me a while to get the hang of "non-blocking" programming, but I've now gotten used to using callbacks for IO operations and whatnot. I understand that Javascript is single-threaded by nature. I understand the concept of the Node "event queue". What I DON'T understand is what determines whether an individual javascript operation is "blocking" vs. "non-blocking". How do I know which operations I can depend on to produce an output synchronously for me to use in later code, and which ones I'll need to pass callbacks to so I can process the output after the initial operation has completed? Is there a list of Javascript functions somewhere that are asynchronous/non-blocking, and a list of ones that are synchronous/blocking? What is preventing my Javascript app from being one giant race condition? I know that operations that take a long time, like IO operations in Node and AJAX operations on the web, require them to be asynchronous and therefore use callbacks - but who is determining what qualifies as "a long time"? Is there some sort of trigger within these operations that removes them from the normal "event queue"? If not, what makes them different from simple operations like assigning values to variables or looping through arrays, which it seems we can depend on to finish in a synchronous manner? Perhaps I'm not even thinking of this correctly - hoping someone can set me straight. Thanks!

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  • Possible to draw a select portion of a render target? (in XNA)

    - by TheBroodian
    I'm going to try to do this in reverse fashion and skip straight to the punch line, and then give the back story afterward: Is it possible to, after drawing a scene to a RenderTarget2D, only draw a select portion of the RenderTarget2D, if I don't want the entire thing? I'm using xTile to manage world data in my game (it's a great piece of work, colinvella [xTile's author] has made an amazing product), and for the most part it works great. xTile supports parallax effects in its layers to add some wonderful depth to 2d scenes, which was great, until I implemented a dynamic split-screen system into my game. Wanted to make a co-op game that wouldn't require players to be in close proximity to each other, so I made it so that if the players separate too far apart, the singular full-screen viewport 'snaps-apart', and is replaced by two split-screen viewports, which then smoothly transition to their respective player targets. The effect is pretty smooth aside from the part where the parallax backgrounds become skewed once the viewports split, because xTile's ratio for handling parallax effects is dependent upon viewport size. This is unfortunate, because the effect would otherwise be really snazzy, but the backgrounds become pretty heavily affected when the game goes from single-viewport to multi-viewport. So, Colinvella suggests using rendertargets to record the scene at full viewport size, and then only drawing a portion of it. But as far as I can tell, that isn't even possible? That being said, I've never even used render targets before, so I'm still learning, hence the question here.

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  • Versioning APIs

    - by Sharon
    Suppose that you have a large project supported by an API base. The project also ships a public API that end(ish) users can use. Sometimes you need to make changes to the API base that supports your project. For example, you need to add a feature that needs an API change, a new method, or requires altering of one of the objects, or the format of one of those objects, passed to or from the API. Assuming that you are also using these objects in your public API, the public objects will also change any time you do this, which is undesirable as your clients may rely on the API objects remaining identical for their parsing code to work. (cough C++ WSDL clients...) So one potential solution is to version the API. But when we say "version" the API, it sounds like this also must mean to version the API objects as well as well as providing duplicate method calls for each changed method signature. So I would then have a plain old clr object for each version of my api, which again seems undesirable. And even if I do this, I surely won't be building each object from scratch as that would end up with vast amounts of duplicated code. Rather, the API is likely to extend the private objects we are using for our base API, but then we run into the same problem because added properties would also be available in the public API when they are not supposed to be. So what is some sanity that is usually applied to this situation? I know many public services such as Git for Windows maintains a versioned API, but I'm having trouble imagining an architecture that supports this without vast amounts of duplicate code covering the various versioned methods and input/output objects. I'm aware that processes such as semantic versioning attempt to put some sanity on when public API breaks should occur. The problem is more that it seems like many or most changes require breaking the public API if the objects aren't more separated, but I don't see a good way to do that without duplicating code.

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  • Find Thousands of Oracle Jobs on oDesk

    - by Brandye Barrington
    We are happy to announce we have teamed up with oDesk, the world’s largest and fastest-growing online workplace, to bring thousands of job opportunities to the Oracle Certified community.  On oDesk, skilled independent professionals can tap into global demand for their skills by accessing hundreds of thousands of job opportunities around the world—more than 444,000 jobs were posted on oDesk in Q2 2012 alone.  And with the freedom to work whenever and wherever they like, on the projects they choose and at the rate they set, oDesk contractors are building their online reputations and taking control of their careers—oDesk data shows that contractors increase their rates by an average of 190% over three years. And with oDesk’s new Oracle Certified Group, contractors can set themselves apart by showcasing an Oracle Certified badge on their profile, giving them a competitive advantage when they apply to the thousands of open Oracle jobs on oDesk.  oDesk is free to join—as is the Oracle Certified Group—and guarantees payment for hourly work. With more than 480,000 businesses from around the world registered on the platform, professionals have a wide range of jobs to choose from, including those that require MySQL, Java, and many other types of Oracle skills. Learn more about Oracle job opportunities and join the Certified Group on oDesk here.

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  • Modular Database Structures

    - by John D
    I have been examining the code base we use in work and I am worried about the size the packages have grown to. The actual code is modular, procedures have been broken down into small functional (and testable) parts. The issue I see is that we have 100 procedures in a single package - almost an entire domain model. I had thought of breaking these packages down - to create sub domains that are centered around the procedure relationships to other objects. Group a bunch of procedures that have 80% of their relationships to three tables etc. The end result would be a lot more packages, but the packages would be smaller and I feel the entire code base would be more readable - when procedures cross between two domain models it is less of a struggle to figure which package it belongs to. The problem I now have is what the actual benefit of all this would really be. I looked at the general advantages of modularity: 1. Re-usability 2. Asynchronous Development 3. Maintainability Yet when I consider our latest development, the procedures within the packages are already reusable. At this advanced stage we rarely require asynchronous development - and when it is required we simply ladder the stories across iterations. So I guess my question is if people know of reasons why you would break down classes rather than just the methods inside of classes? Right now I do believe there is an issue with these mega packages forming but the only benefit I can really pin down to break them down is readability - something that experience gained from working with them would solve.

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  • Work Execution in EAM

    - by Annemarie Provisero
    ADVISOR WEBCAST: Work Execution in EAM PRODUCT FAMILY: Manufacturing Enterprise Asset Management July 5, 2011 at 8 am PT, 9 am MT, 11 am ET The purpose of this webcast is to discuss EAM Work Order Management. This one-hour session is ideal for Functional Users, System Administrators, Database Administrators, and Customers with a basic knowledge of EAM and who raise or manage work orders and related processes. During this webcast, Zar will cover the various types of work orders and look at all the related activities associated with work orders including: setup, operations, tasks, work order transactions, relationship and planning. TOPICS WILL INCLUDE: Work Order Types (Routine, Planned Maintenance, Rebuild, Easy) Work Order statuses and other important setups Operations and Tasks Relationships Work Order Transactions Work Order Planning A short, live demonstration (only if applicable) and question and answer period will be included. Oracle Advisor Webcasts are dedicated to building your awareness around our products and services. This session does not replace offerings from Oracle Global Support Services. Click here to register for this session ------------------------------------------------------------------------------------------------------------- The above webcast is a service of the E-Business Suite Communities in My Oracle Support. For more information on other webcasts, please reference the Oracle Advisor Webcast Schedule.Click here to visit the E-Business Communities in My Oracle Support Note that all links require access to My Oracle Support.

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  • Why does Unity not extend to my 2nd monitor, even when it is displaying an X-Screen?

    - by Gridwalker
    I recently added a 2nd video card to my system, but unity refuses to extend my desktop over to the second screen. Although the secondary monitor initialises when I boot and I can move the mouse cursor over to the 2nd screen, the screen is otherwise blank (showing no wallpaper or interface elements) and I am unable to move any windows to this monitor. Moving the mouse cursor over to the 2nd monitor changes it from the default cursor to the old-style X cursor, such as the one that appears when you run X-kill, indicating that this screen is initialised in the X Server but that Unity is not recognising it. Although the Nvidia X Server Settings application can see both monitors, the unity systems settings application does not detect the 2nd adapter. Sometimes the additional drivers application can see both adapters, but it doesn't consistently show options for them both. Xrandr also fails to detect the 2nd monitor, but iNex lists both adapters. I have experimented with several different drivers for each adapter and with setting each of the graphics cards as the primary adapter in the BIOS, but this has made little difference. The two adapters are an onboard Geforce 8200 and a PCIE Geforce 7200 GX. The onboard adapter is currently set as the primary, however this adapter crashes whenever I use the Nouveau driver and I have to switch over to the PCIE as a primary whenever I purge the proprietary drivers (switching back when the 304 driver has been reinstalled). It doesn't matter which adapter I set as my primary, the results are the same : one screen showing the unity interface and one screen showing an X-Screen that only displays the mouse cursor. All I want is to be able to run this system in a dual screen configuration. I am not a gamer, nor do I require 3D rendering capabilities. Anything you can suggest to get the desktop to extend across both screens will be massively appreciated!

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  • Database Driven Web Application, C# Front-End and F# Back-End meaning

    - by user1473053
    Hi I am an intern working with ASP.NET. My current task is to make a website which will incorporate some jquery viewing features. This project seems to me will be primarily dealing with reading data from a database and making graphs out of them. This will require me to make custom queries from whatever the client is looking at. I think it is going to be what this guy calls an Ad Hoc Query tool My plan for this is to make it a database-driven website. So I can utilize the jquery dynamic viewing capabilities. I stumbled upon the functional programming paradigm and found F#. I read that because of it's functional programming paradigm, it makes it a good language to do asynchronous functions. I read about how you can use this with LINQ to SQL and how easy it is to make queries without actually putting the query language in. I understand the concept of the MVC design pattern. But I don't understand what they mean about C# being the front-end and F# being the back-end. Can someone clarify this to me? Also what are your thoughts about doing this project in this way? Any comments and thoughts are greatly appreciated. I feel as if learning F# will be a great learning experience for me. My guess is that the F# back-end is like the part where it controls the calls to the database. F# is possibly the model part of the design pattern. And C# is the controller. So HTML, Javascript and Jquery stuff will be my View design pattern. Clarify please?

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  • Where can I find design exercises to work on?

    - by Oak
    I feel it's important to continue practicing my problem-solving skills. Writing my own mini-projects is one way, but another is to try and solve problems posted online. It's easy to find interesting programming quizzes online that require applying clever algorithms to solve - Project Euler is one well-known example. However, in a lot of real-life projects the design of the software - especially in the initial phases - has a large impact and at later stages it cannot be tweaked as easily as plain algorithms. In order to improve these skills, I'm looking for any collection of design problems. When I say "design", I mean the abstract design of a software solution - for example what modules will there be and what are the dependencies between them, how data will flow in the program, what sort of data needs to be saved in the database, etc. Design problems are those problems that are critical to solve in the early stages of any project, but their solution is a whiteboard diagram without a single line of code. Of course these sort of problems do not have a single correct solution, but I'll be especially happy with any place that also displays pros and cons of the typical solutions that might be used to approach the problem.

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  • How to tune touchpad for smaller area?

    - by M.L.
    I just purchased the Asus Zenbook UX31A and I require some advice regarding tuning the touchpad. Basically my problem is that the mouse buttons are withing the touch area and I would like it to be disabled. Such that only part of the touch area is recognized. I have attached an image to clarify the idea. Basically only the red area in the image should be recognized. I have two reasons for this request. Firstly, I like to hold my thumb on the mouse button instead of holding it in the air. This is problematic, because touchpad thinks that I'm trying some kind of two finger gesture all the time and cursor stops moving. Clicking is also problematic since every finger movement -- regardless of how insignificant it might be -- on the "button" will move the cursor. I have been playing with some synclient settings like AreaBottomEdge etc. They have some effect but then I cannot highlight text or right button stops working. How could I solve this?

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  • Password protect an alias virtual directory

    - by Jason
    I have a main domain being hosted through CPanel. I also have a sub-domain that I would like to appear as a path under the main domain instead of as a sub-domain. So I have: http://example.com/ pointing to the main hosted file. http://example.com/mydir pointing to the subdomain files. This is achieved by a httpd.conf include from the main domain section to set an alias: alias /mydir /path/to/subdomain/files/ Now, that works fine so far. The problem is that if a .htaccess file under /path/to/the/subdomain/files/ contains an error, the alias is completely skipped, and /mydir goes instead to the main host files. That is kind of surprising to me - I would expect an error to return an error instead. Now the killer: if I try to password protect /path/to/subdomain/files/, then trying to access http://example.com/mydir will again attempt to deliver from under the main hosted files and not from /path/to/subdomain/files/ I am not seeing any errors reported on the .htaccess file in the apache error log, so I am assuming the .htaccess is valid: AuthUserFile /path/to/valid/readable/.htpasswd AuthName "Secure Access" AuthType Basic Require valid-user This kind of behaviour does not seem right to me. Is there something obvious that could be causing it? Or is this just the way it works? Perhaps using an alias is the wrong way to go?

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  • Virtualization in Ubuntu 11.10

    - by Mascarpone
    Since Ubuntu 11.10 use a new kernel, it's very difficult to have a decent support for virtualization. VirtualBox doesn't support guest additions for ubuntu 11.10, so I can't copy to and from my ubuntu desktop and windows, which I absolutely require, plus FreeBSD seems not to be able to use DHCP without guest additions. Virt-manager instead gives an error on launch: Unable to open a connection to the libvirt management daemon. Libvirt URI is: qemu:///system Verify that: - The 'libvirt-bin' package is installed - The 'libvirtd' daemon has been started - You are member of the 'libvirtd' group unable to connect to '/var/run/libvirt/libvirt-sock', libvirtd may need to be started: Permission denied Traceback (most recent call last): File "/usr/share/virt-manager/virtManager/connection.py", line 1146, in _open_thread self.vmm = self._try_open() File "/usr/share/virt-manager/virtManager/connection.py", line 1130, in _try_open flags) File "/usr/lib/python2.7/dist-packages/libvirt.py", line 102, in openAuth if ret is None:raise libvirtError('virConnectOpenAuth() failed') libvirtError: unable to connect to '/var/run/libvirt/libvirt-sock', libvirtd may need to be started: Permission denied The problem is solved by running virt-manager as root, but I don't like that. How do I change permissions to run Virt-Manager as user? Is there a way to install guest additions on Ubuntu 11.10?

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  • Any mobile-friendly Credit Card billing solutions for mobile sites similar to Bango?

    - by Programmer
    Are there any mobile-friendly Credit Card billing solutions for mobile sites similar to Bango? The advantages of Bango I have seen compared to regular Credit Card solutions that make it considerably "mobile-friendly" are: 1) It does not require the user to enter their full name and billing address to make a payment. The user is only required to enter their Credit Card number, expiration date, and CVC code (if they are in the U.S., they will also have to enter their Zip Code). That is significantly less input than is normally required for Credit Card payments, which is a big plus on small mobile key pads. After a user makes an initial Credit Card payment, their details are stored by Bango, and the next time the user needs to make a payment with the same Credit Card, they just have to click a single link and it processes the payment on their stored Credit Card. Needless to say, this is very convenient for mobile users as it is analogous to Direct Carrier Billing as far as the user is concerned since they won't need to input any details. The downside with Bango is that their fees are higher than others, all payments must be processed via their site and branding, there is a high minimum ($1.99) and a low maximum ($30) on how much you can charge users, and you need to pay a monthly fee on top of the high transaction costs. It is due to the downsides mentioned above that I am looking for an alternative solution that also does the advantages 1) and 2) above. Is there anything like that? I looked at JunglePay and they do neither 1) nor 2).

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  • Oracle NoSQL Database: Cleaner Performance

    - by Charles Lamb
    In an earlier post I noted that Berkeley DB Java Edition cleaner performance had improved significantly in release 5.x. From an Oracle NoSQL Database point of view, this is important because Berkeley DB Java Edition is the core storage engine for Oracle NoSQL Database. Many contemporary NoSQL Databases utilize log based (i.e. append-only) storage systems and it is well-understood that these architectures also require a "cleaning" or "compaction" mechanism (effectively a garbage collector) to free up unused space. 10 years ago when we set out to write a new Berkeley DB storage architecture for the BDB Java Edition ("JE") we knew that the corresponding compaction mechanism would take years to perfect. "Cleaning", or GC, is a hard problem to solve and it has taken all of those years of experience, bug fixes, tuning exercises, user deployment, and user feedback to bring it to the mature point it is at today. Reports like Vinoth Chandar's where he observes a 20x improvement validate the maturity of JE's cleaner. Cleaner performance has a direct impact on predictability and throughput in Oracle NoSQL Database. A cleaner that is too aggressive will consume too many resources and negatively affect system throughput. A cleaner that is not aggressive enough will allow the disk storage to become inefficient over time. It has to Work well out of the box, and Needs to be configurable so that customers can tune it for their specific workloads and requirements. The JE Cleaner has been field tested in production for many years managing instances with hundreds of GBs to TBs of data. The maturity of the cleaner and the entire underlying JE storage system is one of the key advantages that Oracle NoSQL Database brings to the table -- we haven't had to reinvent the wheel.

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  • Are DDD Aggregates really a good idea in a Web Application?

    - by Mystere Man
    I'm diving in to Domain Driven Design and some of the concepts i'm coming across make a lot of sense on the surface, but when I think about them more I have to wonder if that's really a good idea. The concept of Aggregates, for instance makes sense. You create small domains of ownership so that you don't have to deal with the entire domain model. However, when I think about this in the context of a web app, we're frequently hitting the database to pull back small subsets of data. For instance, a page may only list the number of orders, with links to click on to open the order and see its order id's. If i'm understanding Aggregates right, I would typically use the repository pattern to return an OrderAggregate that would contain the members GetAll, GetByID, Delete, and Save. Ok, that sounds good. But... If I call GetAll to list all my order's, it would seem to me that this pattern would require the entire list of aggregate information to be returned, complete orders, order lines, etc... When I only need a small subset of that information (just header information). Am I missing something? Or is there some level of optimization you would use here? I can't imagine that anyone would advocate returning entire aggregates of information when you don't need it. Certainly, one could create methods on your repository like GetOrderHeaders, but that seems to defeat the purpose of using a pattern like repository in the first place. Can anyone clarify this for me?

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  • New Quiz! Is Your Business Set Up For Commerce Anywhere?

    - by Marie-Christin Hansen-Oracle
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 We have a fun new quiz available that allows you to test whether your retail business truly delivers commerce anywhere! (How do we define commerce anywhere, you ask? Have a look!) The quiz assesses how your retail business is set up across the four pillars we believe are essential in providing your customers the shopping experience they require. It will allow you to understand how you need to align your systems in order to succeed at commerce anywhere. A few questions we ask: Do you individualize the shopping experience for each customer? Do you empower your business users with the right tools and insight, so they in turn can serve your customers better? Is your platform flexible and does it, for example, support both B2C and B2B business models from a single solution? Take the quiz now and find out! /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}

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  • What is the simplest way to render video into memory (for drawing to a texture) in .NET?

    - by sebf
    In my project I would like to be able to play back video on surfaces in the world. I intend to do this by having the video frames rendered to a block of memory, then use this to update a texture each frame. Everything is in place - except for the part that actually gets the video. I have looked on Google and found that the video library world is very expansive (and geared towards video processing), and am having trouble finding a suitable one. FFMpeg is very comprehensive, but is an entire suite and would take a good amount of work to integrate. So far the most promising library I've found is the one based on the VLC player libraries - by virtue of it using the same resources as VLC Player it is known to be very capable; it also renders to blocks of memory, but the API (at least of the one on Codeplex) is more of a port of the C++ API rather than a managed wrapper. The 'solution' can be any wrapper/API/library, but with characteristics that make it suitable for use in a rendering engine, namely: Renders the video frame data to memory, so it can be picked up and passed to a texture on the GPU easily. Super simple - all that is needed is a way to load, jump and render a frame programatically - ideally it would use the systems codecs and not require an assortment of plugins. Permissive license (LGPL or more free-er) .NET bindings at least; all the better if it is natively managed Can anyone suggest a lightweight, (.NET) library, that can take a video file, and spit out some frames into a byte[]?

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  • Server-side Architecture for Online Game

    - by Draiken
    basically I have a game client that has communicate with a server for almost every action it takes, the game is in Java (using LWJGL) and right now I will start making the server. The base of the game is normally one client communicating with the server alone, but I will require later on for several clients to work together for some functionalities. I've already read how authentication server should be sepparated and I intend on doing it. The problem is I am completely inexperienced in this kind of server-side programming, all I've ever programmed were JSF web applications. I imagine I'll do socket connections for pretty much every game communication since HTML is very slow, but I still don't really know where to start on my server. I would appreciate reading material or guidelines on where to start, what architecture should the game server have and maybe some suggestions on frameworks that could help me getting the client-server communication. I've looked into JNAG but I have no experience with this kind of thing, so I can't really tell if it is a solid and good messaging layer. Any help is appreciated... Thanks ! EDIT: Just a little more information about the game. It is intended to be a very complex game with several functionalities, making some functionalities a "program" inside the program. It is not an usual game, like FPS or RPG but I intend on having a lot of users using these many different "programs" inside the game. If I wasn't clear enough, I'd really appreciate people that have already developed games with java client/server architecture, how they communicated, any frameworks, apis, messaging systems, etc. It is not a question of lack of knowledge of language, more a question for advice, so I don't end up creating something that works, but in the later stages will have to be rewriten for any kind of limiting reason. PS: sorry if my english is not perfect...

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  • How to customize web-app (pages and UI) for different customers

    - by demoncodemonkey
    We have an ASP.NET web-application which has become difficult to maintain, and I'm looking for ideas on how to redesign it. It's an employee administration system which can be highly customized for each of our customers. Let me explain how it works now: On the default page we have a menu where a user can select a task, such as Create Employee or View Timesheet. I'll use Create Employee as an example. When a user selects Create Employee from the menu, an ASPX page is loaded which contains a dynamically loaded usercontrol for the selected menuitem, e.g. for Create Employee this would be AddEmployee.ascx If the user clicks Save on the control, it navigates to the default page. Some menuitems involve multiple steps, so if the user clicks Next on a multi-step flow then it will navigate to the next page in the flow, and so on until it reaches the final step, where clicking Save navigates to the default page. Some customers may require an extra step in the Create Employee flow (e.g. SecurityClearance.ascx) but others may not. Different customers may use the same ASCX usercontrol, so in the AddEmployee.OnInit we can customize the fields for that customer, i.e. making certain fields hidden or readonly or mandatory. The following things are customizable per customer: Menu items Steps in each flow (ascx control names) Hidden fields in each ascx Mandatory fields in each ascx Rules relating to each ascx, which allows certain logic to be used in the code for that customer The customizations are held in a huge XML file per customer, which could be 7500 lines long. Is there any framework or rules-engine that we could use to customize our application in this way? How do other applications manage customizations per customer?

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  • Most suited technology for browser games?

    - by Tingle
    I was thinking about making a 2D MMO which I would in the long run support on various plattforms like desktop, mac, browser, android and ios. The server will be c++/linux based and the first client would go in the browser. So I have done some research and found that webgl and flash 11 support hardware accelerated rendering, I saw some other things like normal HTML5 painting. So my question is, which technology should I use for such a project? My main goal would be that the users have a hassle free experience using what there hardware can give them with hardware acceleration. And the client should work on the most basic out-of-the-box pc's that any casual pc or mac user has. And another criteria would be that it should be developer friendly. I've messed with webgl abit for example and that would require writing a engine from scratch - which is acceptable but not preferred. Also, in case of non-actionscript, which kind language is most prefered in terms of speed and flexability. I'm not to fond of javascript due to the garbage collector but have learned to work around it. Thank you for you time.

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  • Looking for a better Factory pattern (Java)

    - by Sam Goldberg
    After doing a rough sketch of a high level object model, I am doing iterative TDD, and letting the other objects emerge as a refactoring of the code (as it increases in complexity). (That whole approach may be a discussion/argument for another day.) In any case, I am at the point where I am looking to refactor code blocks currently in an if-else blocks into separate objects. This is because there is another another value combination which creates new set of logical sub-branches. To be more specific, this is a trading system feature, where buy orders have different behavior than sell orders. Responses to the orders have a numeric indicator field which describes some event that occurred (e.g. fill, cancel). The combination of this numeric indicator field plus whether it is a buy or sell, require different processing buy the code. Creating a family of objects to separate the code for the unique handling each of the combinations of the 2 fields seems like a good choice at this point. The way I would normally do this, is to create some Factory object which when called with the 2 relevant parameters (indicator, buysell), would return the correct subclass of the object. Some times I do this pattern with a map, which allows to look up a live instance (or constructor to use via reflection), and sometimes I just hard code the cases in the Factory class. So - for some reason this feels like not good design (e.g. one object which knows all the subclasses of an interface or parent object), and a bit clumsy. Is there a better pattern for solving this kind of problem? And if this factory method approach makes sense, can anyone suggest a nicer design?

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  • How to plan/manage multi-platform (mobile) products?

    - by PhD
    Say I've to develop an app that runs on iOS, Android and Windows 8 Mobile. Now all three platforms are technically in different program languages. The only 'reuse' that I can see is that of the boxes-and-lines drawings (UML :) charts and nothing else. So how do companies/programmers manage the variation of the same product across different platforms especially since the implementation languages differ? It's 'easier' in the desktop world IMO given the plethora of languages and cross-platform libraries to make your life easier. Not so in the mobile world. More so, product line management principles don't seem to be all that applicable - what is same and variant doesn't really matter - the application is the same (conceptually) and the implementation is variant. Some difficulties that come to mind: Bug Fixing: Applications maybe designed in a similar manner but the bug identification and fixing would be radically different. A bug on iOS may/may-not be existent for that on Android. Or a bug fix approach on one platform may not be the same on another (unless it's a semantic bug like a!=b instead of a==b which would require the same 'approach' to fixing in essence Enhancements: Making a change on one platform would be radically different than on another Code-Design Divergence: They way the code is written/organized, the class structures etc., could be very different given the different implementation environments - leading to further reuse of the (above) UML models. There are of course many others - just keeping the development in sync and making sure all applications are up to the same version with the same set of features etc. Seems the effort is 3x that of a single application. So how exactly does one manage this nightmarish situation? Some thoughts: Split application to client/server to minimize the effect to client side only (not always doable) Use frameworks like Unity-3D that could take care of the cross-platform problem (mostly applicable to games and probably not to other applications etc.) Any other ways of managing a platform line? What are some proven approaches to managing/taming the effects?

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  • Two Weeks To Go, Still Time to Register

    - by speakjava
    Yes, it's now only two weeks to the start of the 17th JavaOne conference! This will be my ninth JavaOne, I came fairly late to this event, attending for the first time in 2002.  Since then I've missed two conferences, 2006 for the birth of my son (a reasonable excuse I think) and 2010 for reasons we'll not go into here.  I have quite the collection of show devices, I've still got the WoWee robot, the HTC phone for JavaFX, the programmable pen and the Sharp Zaurus.  The only one I didn't keep was the homePod music player (I wonder why?) JavaOne is a special conference for many reasons, some of which I list here: A great opportunity to catch up on the latest changes in the Java world.  This is not just in terms of the platform, but as much about what people are doing with Java to build new and cool applications. A chance to meet people.  We have these things called BoFs, which stands for "Birds of a Feather", as in "Birds of a feather, flock together".  The idea being to have sessions where people who are interested in the same topic don't just get to listen to a presentation, but get to talk about it.  These sessions are great, but I find that JavaOne is as much about the people I meet in the corridors and the discussions I have there as it is about the sessions I get to attend. Think outside the box.  There are a lot of sessions at JavaOne covering the full gamut of Java technologies and applications.  Clearly going to sessions that relate to your area of interest is great, but attending some of the more esoteric sessions can often spark thoughts and stimulate the imagination to go off and do new and exciting things once you get back. Get the lowdown from the Java community.  Java is as much about community as anything else and there are plenty of events where you can get involved.  The GlassFish party is always popular and for Java Champions and JUG leaders there's a couple of special events too. Not just all hard work.  Oracle knows how to throw a party and the appreciation event will be a great opportunity to mingle with peers in a more relaxed environment.  This year Pearl Jam and Kings of Leon will be playing live.  Add free beer and what more could you want? So there you have it.  Just a few reasons for why you want to attend JavaOne this year.  Oh, and of course I'll be presenting three sessions which is even more reason to go.  As usual I've gone for some mainstream ("Custom Charts" for JavaFX) and some more 'out there' ("Java and the Raspberry Pi" and "Gestural Interfaces for JavaFX").  Once again I'll be providing plenty of demos so more than half my luggage this year will consist of a Kinect, robot arm, Raspberry Pis, gamepad and even an EEG sensor. If you're a student there's one even more attractive reason for going to JavaOne: It's Free! Registration is here.  Hope to see you there!

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