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  • NotFoundException in layout editor for Android?

    - by borg17of20
    I'm trying to extend a RelativeLayout object and include an embedded SurfaceView object that uses a png file in my /res/drawable folder as its background but I keep getting an error in the XML Layout editor. See the following code: public class StopMotionRelativeLayout extends RelativeLayout { private Context myContext; private SurfaceView surfaceView1; private BitmapFactory.Options myBitmapOptions; private final android.view.ViewGroup.LayoutParams params = new LayoutParams(LayoutParams.FILL_PARENT, android.view.ViewGroup.LayoutParams.FILL_PARENT); public StopMotionRelativeLayout(Context context, AttributeSet attrs) { super(context, attrs); myContext = context; this.setBackgroundColor(Color.GREEN); //init images surfaceView1 = new SurfaceView(myContext,attrs); surfaceView1.setVisibility(View.INVISIBLE); this.addView(surfaceView1, params); } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { super.onMeasure(widthMeasureSpec, heightMeasureSpec); myBitmapOptions = new Options(); myBitmapOptions.outWidth = widthMeasureSpec; myBitmapOptions.outHeight = heightMeasureSpec; surfaceView1.setBackgroundDrawable(new BitmapDrawable(BitmapFactory.decodeResource(this.myContext.getResources(), R.drawable.golf1, myBitmapOptions))); } } I get the following error: NotFoundException: Could not find drawable resource matching value 0x7F020002 (resolved name: golf1) in current configuration. I have seen this type of error may times now and it always happens when I try to load something from a resource file via code and not XML. Curiously, this error does not stop me from compiling the app, and the app runs without error in the emulator. I'd like to get back the use of my layout editor though... Please help. UPDATE: Here is the layout XML <?xml version="1.0" encoding="utf-8"?> <com.games.test.StopMotionRelativeLayout android:id="@+id/RelativeLayout01" android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android"> </com.games.test.StopMotionRelativeLayout>

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  • Android animation's first frame is applied too early on ImageView

    - by Robert
    I have the following View setup in one of my Activities: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/photoLayout" android:layout_width="fill_parent" android:layout_height="fill_parent"> <ImageView android:id="@+id/photoImageView" android:src="@drawable/backyardPhoto" android:layout_width="fill_parent" android:layout_height="fill_parent" android:gravity="center" android:scaleType="centerInside" android:padding="45dip" > </ImageView> </LinearLayout> Without an animation set, this displays just fine. However I want to display a very simple animation. So in my Activity's onStart override, I have the following: @Override public void onStart() { super.onStart(); mPhotoImageView = (ImageView) findViewById(R.id.photoImageView); float offset = -25; int top = mPhotoImageView.getTop(); TranslateAnimation anim1 = new TranslateAnimation( Animation.ABSOLUTE, 0, Animation.ABSOLUTE, 0, Animation.ABSOLUTE, top, Animation.ABSOLUTE, offset); anim1.setInterpolator(new AnticipateInterpolator()); anim1.setDuration(1500); anim1.setStartOffset(5000); TranslateAnimation anim2 = new TranslateAnimation( Animation.ABSOLUTE, 0, Animation.ABSOLUTE, 0, Animation.ABSOLUTE, offset, Animation.ABSOLUTE, top); anim2.setInterpolator(new BounceInterpolator()); anim2.setDuration(3500); anim2.setStartOffset(6500); mBouncingAnimation = new AnimationSet(false); mBouncingAnimation.addAnimation(anim1); mBouncingAnimation.addAnimation(anim2); mPhotoImageView.setAnimation(mBouncingAnimation); } The problem is that when the Activity displays for the first time, the initial position of the photo is not in the center of the screen with padding around. It seems like the first frame of the animation is loaded already. Only after the animation is completed, does the photoImageView "snap" back to the intended location. I've looked and looked and could not find how to avoid this problem. I want the photoImageView to start in the center of the screen, and then the animation to happen, and return it to the center of the screen. The animation should happen by itself without interaction from the user.

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  • How do You Center a TextView in Layout?

    - by Ken
    I have a complex layout, part of which features a value centered over a label, with + and - buttons on either side of the value. I want the value to center between the buttons, whether it is "1" or "99". It looks fine when it's a 2-digit number like "99", but when it's a single digit the number is left-justified. How do I properly center that value? Here's the portion of my layout that does this: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_above="@id/runway_label" android:layout_centerHorizontal="true" android:orientation="horizontal"> <ImageView android:id="@+id/dec_runway_button" android:src="@drawable/minus_button" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center_vertical"/> <TextView android:id="@+id/runway_value" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textColor="#FFFFFF" android:textStyle="bold" android:textSize="40.0sp" android:minWidth="50sp" android:layout_centerInParent="true" android:layout_gravity="center" android:shadowColor="#333333" android:shadowDx="2.0" android:shadowDy="2.0" android:shadowRadius="3.0" /> <ImageView android:id="@+id/inc_runway_button" android:src="@drawable/plus_button" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center_vertical"/> </LinearLayout>

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  • XML problem in the basic menu example

    - by arakn0
    Hi there, I am trying to create an app with some menus, an I am following the basic example available in the official android site: http://developer.android.com/guide/topics/ui/menus.html My problems appear when I define the menu in the XML. After creating the folder res/menu and creating the menu_option.xml file from eclipse.... The project (in general) gives an error that can be read from the Problems tab: Unparsed aapt error(s)! Check the console for output Android Packaging Problem So, changing to the Console tab to get more information about the problem, this can be read: [2010-06-02 11:35:54 - TestAudio] Error in an XML file: aborting build. [2010-06-02 11:35:54 - TestAudio] W/ResourceType(11566): Bad XML block: header size 63327 or total size -144759824 is larger than data size 0 [2010-06-02 11:35:54 - TestAudio] /home/User/workspace/TestAudio/res/menu/options_menu.xml:1: error: Error parsing XML: no element found The strange thing is that eclipse recognizes the menu items that I've defined in the XML,I can reference them in the code with no problems and my main activity builds. (and the rest of the files too). Could it be that when eclipse creates a file, for some reason, the Android SDK has problems to read it, or something similar?? The XML code is exactly the same as the one in the example, so I don't really know what is happening. The code in options_menu.xml is this: <menu xmlns:android="http://schemas.android.com/apk/res/android" <item android:id="@+id/new_game" android:title="New Game" / <item android:id="@+id/quit" android:title="Quit" / </menu Thanks in advance for your help!

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  • How to I tell my own custom Spinner Layout to use my Theme?

    - by jax
    How to I tell my own custom Spinner Layout to use my Theme? Style: <style name="SpinnerText" parent="@android:style/Widget.TextView.SpinnerItem"> <item name="android:textAppearance">@style/AnswerTextElement</item> <item name="android:gravity">center_vertical|center_horizontal</item> </style> Theme: <style name="ApplicationTheme" parent="android:style/Theme.NoTitleBar"> <item name="android:buttonStyle">@style/Button</item> <item name="android:spinnerStyle">@style/Spinner</item> <item name="android:spinnerItemStyle">@style/SpinnerText</item> </style> This works for default Spinners, however does not work with my custom layout: <RelativeLayout android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android"> <TextView android:layout_height="wrap_content" android:id="@+id/text1" android:text="label name" android:layout_width="fill_parent" android:layout_toLeftOf="@+id/check1"></TextView> <CheckBox android:layout_width="wrap_content" android:layout_height="wrap_content" android:id="@+id/check1" android:layout_alignParentRight="true" android:clickable="false" android:focusable="false" android:focusableInTouchMode="false" style="@style/CheckBoxPlainBackground"></CheckBox> </RelativeLayout>

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  • Android - I can't make a widget clickable to launch an intent

    - by Daniele
    Hi all. I am new to Android development. I have developed a very simple widget that was meant to interact with the user via an ImageButton. What I am trying to do now is as follows. When a user taps the button (after adding the widget to their home screen), I want the phone to dial a certain telephone number. A sort of speed dial for your home screen. Unfortunately when I tap the button nothing happens. This is the body of my SpeedDialAppWidgetProvider.onUpdate method: Log.d("", "beginning of onUpdate"); final int N = appWidgetIds.length; for (int i=0; i<N; i++) { int appWidgetId = appWidgetIds[i]; Log.d("", "dealing with appWidgetId: " + appWidgetId); // Create an Intent to launch ExampleActivity Intent dialIntent = new Intent(Intent.ACTION_CALL, Uri.parse("tel:1234567")); PendingIntent pendingIntent = PendingIntent.getActivity(context, 0, dialIntent, 0); Log.d("", "pendingIntent classname " + pendingIntent.getClass().getName()); // Get the layout for the App Widget and attach an on-click listener to the button RemoteViews remoteViews = new RemoteViews(context.getPackageName(), R.layout.speed_dial_appwidget); remoteViews.setOnClickPendingIntent(R.id.dial_icon, pendingIntent); Log.d("", "remoteViews classname " + remoteViews.getClass().getName()); // Tell the AppWidgetManager to perform an update on the current App Widget appWidgetManager.updateAppWidget(appWidgetId, remoteViews); Log.d("", "end of onUpdate"); I can see the method is called and the result of the logging makes sense. The speed_dial_appwidget.xml file is like this: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" androidrientation="vertical" android:layout_width="wrap_content" android:layout_height="wrap_content" > <ImageButton id="@+id/dial_icon" android:src="@drawable/speed_dial" android:layout_width="wrap_content" android:layout_height="wrap_content"/> </LinearLayout> Can you please help me with this? Thanks in advance, Dan

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  • Custom theme and sherlockActionBar

    - by Atomico
    I am doing a personal theme to use holo widget in 2.3 android. I did this: <resources xmlns:android="http://schemas.android.com/apk/res/android"> <style name="AppThemes" parent="@style/Theme.Sherlock"> <item name="android:editTextStyle">@style/EditTextAppTheme</item> <item name="android:checkboxStyle">@style/CheckBoxAppTheme</item> <item name="android:radioButtonStyle">@style/RadioButtonAppTheme</item> <item name="android:buttonStyle">@style/ButtonAppTheme</item> <item name="android:imageButtonStyle">@style/ImageButtonAppTheme</item> <item name="android:spinnerStyle">@style/SpinnerAppTheme</item> <item name="android:dropDownSpinnerStyle">@style/SpinnerAppTheme.DropDown</item> <item name="android:spinnerDropDownItemStyle">@style/SpinnerDropDownItemAppTheme</item> </style> </resources> the problem is that widgets don't take the correct style but take the default style. I tried to force assign the @style/EditTextAppTheme at an edittext and it worked.. so the problem is that the theme don't apply. any idea? update: the theme apply and work good..the solo problem is some edittext inside a dialog that show with the standard theme

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  • Standard Android Button with a different color

    - by Mike
    I'd like to change the color of a standard Android button slightly in order to better match a client's branding. For example, see the "Find a Table" button for the OpenTable application: The best way I've found to do this so far is to change the Button's drawable to the following drawable located in res/drawable/red_button.xml: <?xml version="1.0" encoding="utf-8"?> <selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:state_pressed="true" android:drawable="@drawable/red_button_pressed" /> <item android:state_focused="true" android:drawable="@drawable/red_button_focus" /> <item android:drawable="@drawable/red_button_rest" /> </selector> But doing that requires that I actually create three different drawables for each button I want to customize (one for the button at rest, one when focused, and one when pressed). That seems more complicated and non-DRY than I need. All I really want to do is apply some sort of color transform to the button. Is there an easier way to go about changing a button's color than I'm doing?

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  • Android WebView viewport

    - by alex2k8
    With html below I expected that the green rectangle would occupy only half of the screen, but on practice it occupies the whole screen width. I tried other values for viewport width, no luck. Any ideas why it does not work? Html <html> <head> <meta name="viewport" content="width=640" /> </head> <body> <div style="width: 300px; height: 50px; background: green;">300px</div> <div style="width: 600px; height: 50px; background: yellow;">600px</div> </body> </html> Xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" > <WebView android:id="@+id/web_view" android:layout_width="wrap_content" android:layout_height="wrap_content" /> </LinearLayout>

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  • No resource type specified (at 'id' with value '@+id\st')

    - by Refaat
    I'm new at android programming, I'm now trying to make some buttons, I configured these buttons using the following code: The MainActivity class : public class MainActivity extends Activity { /** Called when the activity is first created. */ Button st,nd,center; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); st = (Button)findViewById(R.id.st); st = (Button)findViewById(R.id.center); st = (Button)findViewById(R.id.nd); } } and the XML Layout: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="@drawable/background" > <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="Hello from animation!!" /> <button android:layout_width="100dp" android:layout_height="50dp" android:text="1st half" android:id="@+id\st" /> // and the other two points defined the same way </LinearLayout> And i got that syntax error: error: Error: No resource type specified (at 'id' with value '@+id\st'). // and the same error with the other two buttons HINT: The R class is imported and accessible from the MainActivity class but it can't read R.id.

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  • How do I show TextView's in LinearLayout that layed on other Layout?

    - by gelassen
    Good day. I have three layouts: first is the root, second and third lie in first. I try add TextView object in third layout and objects had been added in third layout (I saw it in debage mode) but this objects didn't showed on screen. May be someone know where is the problem? <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical"> <LinearLayout android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="horizontal"> <Button android:id="@+id/addJokeButton" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/app_name" /> <EditText android:id="@+id/newJokeEditText" android:layout_width="fill_parent" android:layout_height="wrap_content" /> </LinearLayout> <LinearLayout android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical"> </LinearLayout> </LinearLayout> protected void initLayout() { setContentView(R.layout.advanced); LinearLayout linearLayout = (LinearLayout) getLayoutInflater().inflate( R.layout.advanced, null); m_vwJokeEditText = (EditText) findViewById(R.id.newJokeEditText); m_vwJokeButton = (Button) findViewById(R.id.addJokeButton); m_vwJokeLayout = (LinearLayout) linearLayout.getChildAt(1); } protected void addJoke(Joke joke) { m_arrJokeList.add(joke); LayoutParams lparams = new LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT); TextView textView = new TextView(this); setColor(textView); textView.setLayoutParams(lparams); textView.setText(joke.getJoke()); m_vwJokeLayout.addView(textView); }

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  • Calling javascript function from android webview?

    - by Edmond Tamas
    I try to call a javascript function from directly form my application (webview.apk), in order to start a script which would autoplay a html5 video clip, I have tried to add itt right after webview loadURL but wwithout luck. Maybe someone could take a look at the code. What am I missing? Thanks! package tscolari.mobile_sample; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.webkit.WebSettings; import android.webkit.WebView; import android.webkit.WebViewClient; import android.webkit.WebChromeClient; import android.media.MediaPlayer; public class InfoSpotActivity extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); WebView mainWebView = (WebView) findViewById(R.id.mainWebView); WebSettings webSettings = mainWebView.getSettings(); webSettings.setJavaScriptEnabled(true); mainWebView.setWebChromeClient(new WebChromeClient()); mainWebView.setWebViewClient(new MyCustomWebViewClient()); mainWebView.setScrollBarStyle(View.SCROLLBARS_INSIDE_OVERLAY); mainWebView.loadUrl("http://server.info-spot.net"); mainWebView.loadUrl("javascript:playVideo()"); } private class MyCustomWebViewClient extends WebViewClient { @Override public boolean shouldOverrideUrlLoading(WebView view, String url) { view.loadUrl(url); return true; } } }

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  • Android application listed as compatible with Sony Xperia S but still filtered from google play

    - by mlidal
    I have published an Android application and some users are complaining that it is listed as not compatible with Sony Xperia S. According to the developer console Xperia S (LT26i) is listed as compatible. Do anyone know of any reason why the app is still filtered from google play? I have seen people reporting problems with big apk files. This app is about 20Mb in size, with the largest file being 14Mb. Quite a bit but not enough to cause problems I think... Here is the output from aapt dump badging: package: name='no.bouvet.nrkut' versionCode='4' versionName='1.0' sdkVersion:'4' targetSdkVersion:'13' uses-permission:'android.permission.ACCESS_FINE_LOCATION' uses-permission:'android.permission.ACCESS_COARSE_LOCATION' uses-permission:'android.permission.ACCESS_WIFI_STATE' uses-permission:'android.permission.ACCESS_NETWORK_STATE' uses-permission:'android.permission.INTERNET' uses-permission:'android.permission.WRITE_EXTERNAL_STORAGE' application-label:'UT.no' application-icon-120:'res/drawable-ldpi/utno_launcher.png' application-icon-160:'res/drawable-mdpi/utno_launcher.png' application-icon-240:'res/drawable-hdpi/utno_launcher.png' application-icon-320:'res/drawable-xhdpi/utno_launcher.png' application: label='UT.no' icon='res/drawable-mdpi/utno_launcher.png' launchable-activity: name='no.bouvet.nrkut.MainActivity' label='UT.no' icon='' uses-feature:'android.hardware.location' uses-feature:'android.hardware.location.gps' uses-feature:'android.hardware.location.network' uses-feature:'android.hardware.wifi' uses-feature:'android.hardware.touchscreen' uses-feature:'android.hardware.screen.portrait' main other-activities search supports-screens: 'small' 'normal' 'large' 'xlarge' supports-any-density: 'true' locales: '--_--' densities: '120' '160' '240' '320'

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  • My android tests don't get internet access!

    - by Malachii
    The subject says it all. My application gets internet access thanks to the android.permission.INTERNET permission, but my test cases don't while using the instrumentation test runner. This means I can't test my server IO routines in my test cases. What's up? Here's my manifest in case it helps you. Thanks! Sorry about the lack of indents - could not get it working on short notice with this site. Thanks! <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.example.helloandroid" android:versionCode="1" android:versionName="1.0"> <uses-permission android:name="android.permission.INTERNET"></uses-permission> <application android:icon="@drawable/icon" android:label="@string/app_name"> <uses-library android:name="android.test.runner" /> <activity android:name=".HelloAndroid" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> <uses-sdk android:minSdkVersion="2" /> <instrumentation android:name="android.test.InstrumentationTestRunner" android:targetPackage="qnext.mobile.redirect" android:label="Qnext Redirect Tests" /> </manifest>

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  • hint and textview with right gravity and a singleline

    - by codeScriber
    I've opened a bug but i was wondering if anyone encountered this issue and knows a workaround. If you define a text view with a hint inside it, give it right gravity (android:gravity="right") then if you define android:singleLine=true or android:maxLines="1" or android:scrollHorizonatally="true" you don't see the hint. removing the right gravity returns the hint to the left side, removing all the tree params i mentioned above puts the hint on the right side. i want my hint on the right, but i need a single horizontal line... here's the sample layout that doesn't show the hint: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content" android:padding="5dp"> <EditText android:layout_width="fill_parent" android:layout_gravity="center_vertical|right" android:layout_height="wrap_content" android:layout_margin="6dp" android:textSize="16sp" android:paddingRight="5dp" android:id="@+id/c" android:gravity="right" android:hint="hello!!!" android:scrollHorizontally="true" android:maxLines="1" android:singleLine="true"/> </LinearLayout> i checked on 1.6 and 2.1 emulators and it reproduces 100%, i'm prettysure it's a bug, i don't see the connection between single line and the hint.... what's more the hint got it's own layout in the TextView (mLayout and mHintLayout both exists, in onDraw if the text length is 0 mHintLayout if mHint is not null is used).

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  • Cast object to interface when created via reflection

    - by Al
    I'm trying some stuff out in Android and I'm stuck at when trying to cast a class in another .apk to my interface. I have the interface and various classes in other .apks that implement that interface. I find the other classes using PackageManager's query methods and use Application#createPackageContext() to get the classloader for that context. I then load the class, create a new instance and try to cast it to my interface, which I know it definitely implements. When I try to cast, it throws a class cast exception. I tried various things like loading the interface first, using Class#asSubclass, etc, none of which work. Class#getInterfaces() shows the interface is implemented. My code is below: PackageManager pm = getPackageManager(); List<ResolveInfo> lr = pm.queryIntentServices(new Intent("com.example.some.action"), 0); ArrayList<MyInterface> list = new ArrayList<MyInterface>(); for (ResolveInfo r : lr) { try { Context c = getApplication().createPackageContext(r.serviceInfo.packageName, Context.CONTEXT_IGNORE_SECURITY | Context.CONTEXT_INCLUDE_CODE); ClassLoader cl = c.getClassLoader(); String className = r.serviceInfo.name; if (className != null) { try { Class<?> cls = cl.loadClass(className); Object o = cls.newInstance(); if (o instanceof MyInterface) { //fails list.add((MyInterface) o); } } catch (ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } // some exceptions removed for readability } } catch (NameNotFoundException e1) { e1.printStackTrace(); }

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  • how to make the user add and delete in android

    - by user3678019
    i have 1 activity .. and in this activity i have 2 web view next to each other , i would like to add , ADD and Delete Button that can add one more web view next to the last web view , and the delete wish will delete any of the web view the user choose . and i want to make the user but it in the order he want like webview 1 first then webview 2 second how can i do this this is mu main.xml <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" tools:context="test.zezo.test.Main$PlaceholderFragment" > <HorizontalScrollView android:id="@+id/horizontalScrollView2" android:layout_width="match_parent" android:layout_height="match_parent" android:layout_alignParentLeft="true" android:layout_alignParentRight="true" android:layout_alignParentTop="true" > <LinearLayout android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="horizontal" > <WebView android:id="@+id/webView1" android:layout_width="350dp" android:layout_height="match_parent" android:layout_alignParentLeft="true" /> <WebView android:id="@+id/webView22" android:layout_width="350dp" android:layout_height="match_parent" android:layout_toRightOf="@+id/webView1" android:layout_alignParentLeft="true" /> </LinearLayout> </HorizontalScrollView> and this is a part of my main.java webView = (WebView) findViewById(R.id.webView1); String url = "http://google.com"; webView.getSettings().setJavaScriptEnabled(true); webView.loadUrl(url); webView.setWebChromeClient(new WebChromeClient()); webView.setWebViewClient(new WebViewClient()); WebView webView22 = (WebView)findViewById(R.id.webView22); webView22.getSettings().setJavaScriptEnabled(true); webView22.loadUrl("google.com); webView22.setWebChromeClient(new WebChromeClient()); webView22.setWebViewClient(new WebViewClient()); so how can i do the ADD and DELETE and re Order Buttons to it and one more thing it should be save so when he reopen the app it will be the same as after he add or delete or re order

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  • Strange resource not found issue?

    - by xBroak
    i seem to be having a very strange problem, when the app is run on my test phone it works perfectly, and plays a sound from the raw folder via soundpool on button press, however when i submit my app to testing after building it it crashes on 120+ devices for 'Resource not found' codes below: Please also note, the file is in fact there, in both the R file, in the compiled APK file and i have also cleaned numerous times. http://www.appthwack.com/public/FUVGFZn42q '01-03 21:09:36.828 26762 26762 W System.err: java.lang.RuntimeException: Unable to start activity ComponentInfo{appinventor.ai_Broak.PaintballWiz/com.muo.paintballwiz.PaintballWiz}: android.content.res.Resources$NotFoundException: File res/raw/pballshot.ogg from drawable resource ID #0x7f050000 - 1 occurrence' soundPool = new SoundPool(4, AudioManager.STREAM_MUSIC, 100); //soundPoolMap = new SparseIntArray(); soundPoolMap = new HashMap<Integer, Integer>(); // soundPoolMap.put(soundID, soundPool.load(this, R.raw.midi_sound, 1)); int myAudioFile = getResId("pballshot", R.raw.class); soundPoolMap.put(soundID, soundPool.load(PaintballWiz.this, myAudioFile, 1)); audioManager = (AudioManager) getSystemService(Context.AUDIO_SERVICE); curVolume = audioManager .getStreamVolume(AudioManager.STREAM_MUSIC); maxVolume = audioManager .getStreamMaxVolume(AudioManager.STREAM_MUSIC); leftVolume = curVolume / maxVolume; rightVolume = curVolume / maxVolume; soundPool.play(soundID, leftVolume, rightVolume, priority, no_loop, normal_playback_rate); soundPool.play(soundID, 0, 0, 1, -1, 1f);

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  • View layout after setvisibility

    - by user1478296
    I've got problem with setting visibility to relative layout. I have part of big layout in relativelayout and below that next TextView. But in my code, when myRelativeLayout.setVisibility(View.GONE); is called, TextView which is below that did not appear. I tried several ways to rearange layout, but i need that textview under it. Thanks My XML: <merge xmlns:android="http://schemas.android.com/apk/res/android" > <ScrollView android:id="@+id/scrollView_liab_ra_flipper_04" android:layout_width="fill_parent" android:layout_height="wrap_content" > <RelativeLayout android:id="@+id/linearLayout_liab_ra_flipper_04" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" > <TextView android:id="@+id/someTextView" android:text="Something" /> <!-- This relative layout should be removable --> <RelativeLayout android:id="@+id/vg_liab_ra_04_flipper_car_container_visible" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_below="@+id/someTextView" > <TextView android:id="@+id/tv_1" style="@style/WhiteFormText" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginLeft="15dp" android:layout_marginTop="2dp" android:text="@string/licence_plate_counter" > </TextView> <EditText android:id="@+id/et_1" style="@style/WhiteFormField" android:layout_below="@+id/tv_1" android:hint="@string/licence_plate_hint" > </EditText> </RelativeLayout> <!-- This textview is not visible if relative layout is gone --> <TextView android:id="@+id/tv_liab_ra_04_flipper_mandat" style="@style/WhiteFormTextHint" android:layout_below="@+id/vg_liab_ra_04_flipper_car_container_visible" android:layout_marginBottom="15dp" android:text="@string/mandatory_field" > </TextView> </RelativeLayout> </ScrollView> </merge> Java Code: private void hideCar() { if (!accident.getParticipant(0)) { rlCarContainer.setVisibility(View.GONE); } else { rlCarContainer.setVisibility(View.VISIBLE); } }

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  • Is there a difference between starting an application from the OS or from adb

    - by aruwen
    I do have a curious error in my application. My app crashes (don't mind the crash, I roughly know why - classloader) when I start the application from the OS directly, then kill it from the background via any Task Killer (this is one of the few ways to reproduce the crash consistently - simulating the OS freeing memory and closing the application) and try to restart it again. The thing is, if I start the application via adb shell using the following command: adb shell am start -a android.intent.action.MAIN -n com.my.packagename/myLaunchActivity I cannot reproduce the crash. So is there any difference in how Android OS calls the application as opposed to the above call? EDIT: added the manifest (just changed names) <?xml version="1.0" ?> <manifest android:versionCode="5" android:versionName="1.05" package="com.my.sample" xmlns:android="http://schemas.android.com/apk/res/android"> <uses-sdk android:minSdkVersion="7"/> <application android:icon="@drawable/square_my_logo" android:label="@string/app_name"> <activity android:label="@string/app_name" android:name="com.my.InfoActivity" android:screenOrientation="landscape"></activity> <activity android:label="@string/app_name" android:name="com.my2.KickStart" android:screenOrientation="landscape"/> <activity android:label="@string/app_name" android:name="com.my2.Launcher" android:screenOrientation="landscape"> <intent-filter> <action android:name="android.intent.action.MAIN"/> <category android:name="android.intent.category.LAUNCHER"/> </intent-filter> </activity> </application> <uses-permission android:name="android.permission.INTERNET"/> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/></manifest> starting the com.my2.Launcher from the adb shell

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  • Using Ant how can I dex a directory of jars?

    - by cbeaudin
    I have a directory full of jars (felix bundles). I want to iterate through all of these jars and create dex'd versions. My intent is to deploy each of these dex'd jars as standalone apk's since they are bundles. Feel free to straighten me out if I am approaching this from the wrong direction. This first part is just to try and create a corresponding .dex file for each jar. However when I run this I am getting a "no resources specified" error coming out of Ant. Is this the right approach, or is there a simpler approach to just input a jar and output a dex'd version of that jar? The ${file} is valid as it is spitting out the name of the file in the echo command. <target name="dexBundles" description="Run dex on all the bundles"> <taskdef resource="net/sf/antcontrib/antlib.xml" classpath="${basedir}/libs/ant-contrib.jar" /> <echo>Starting</echo> <for param="file"> <path> <fileset dir="${pre.dex.dir}"> <include name="**/*.jar" /> </fileset> </path> <sequential> <echo message="@{file}" /> <echo>Converting jar file @{file} into ${post.dex.dir}/@{file}.class...</echo> <apply executable="${dx}" failonerror="true" parallel="true" verbose="true"> <arg value="--dex" /> <arg value="--output=${post.dex.dir}/${file}.dex" /> <arg path="@{file}" /> </apply> </sequential> </for> <echo>Finished</echo> </target>

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  • Calling subactivity from subactivity

    - by yogsma
    I have three activities in my android app. First activity is main application screen which gives option to open second screen containing second activity. But when I click on the button on second activity which was supposed to open third activity screen, I get "Application has stopped unexpectedly" error. <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="org.anddev.android.SampleApp" android:versionCode="1" android:versionName="1.0"> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".FirstActivity" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".SecondActivity" android:label="@string/app_name" > </activity> <activity android:name=".ThirdActivity" android:label="@string/app_name" > </activity> </application>

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  • Weird onclick behavior of images on home screen widget

    - by kknight
    I wrote a home screen widget with one image on it. When the image is clicked, browser will be opened for a url link. Generally, it is working. But a weird thing is that, when I click background, then click the picture, the browser will not be open. Until I click the second time on the picture, the browser opens. The steps to reproduce is below: Click on the home screen widget background. Click on the image on the home screen. The browser is not opened. Click on the image again. The browser is opened. If I didn't click on the background, the image will react to click very well, i.e. browser will be open when the image is clicked the first time. The widget XML file is as below: <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/widget" android:layout_width="320dip" android:layout_height="200dip" android:background="@drawable/prt_base" > <ImageView android:id="@+id/picture1" android:layout_width="134dip" android:layout_height="102dip" android:layout_marginLeft="62dip" android:layout_marginTop="6dip" android:scaleType="center" android:src="@drawable/picture1" /> </RelativeLayout> The code to set OnClick on the picture1 ImageView is as below: defineIntent = new Intent(Intent.ACTION_VIEW, Uri .parse("http://www.google.com")); pendingIntent = PendingIntent .getActivity(context, 0 /* no requestCode */, defineIntent, 0 /* no flags */); updateViews.setOnClickPendingIntent( picId, pendingIntent); Anyone knows what's wrong? Thanks.

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  • Approach for fixing NoClassDefFoundError?

    - by DJC
    I'm seeing this question is getting asked a lot in many different contexts. Perhaps we can set some strategies for locating and fixing it? I'm noobish myself so all I can contribute are horror stories and questions, sorry... It seems this is thrown when a class is visible at compile time but not at run time... how can this happen? In my case I am developing an app that uses the Google APIs, in Eclipse, for the Android platform. I've configured the Project Properties / Java Build Path / Libraries to include the gdata .jars and all is well. When I execute in the emulator I get a force close and the logcat shows a NoClassDefFoundError on a simple new ContactsService("myApp"); I've also tried a new CalendarService("myApp") with the same results. Is it possible or desirable to statically bind at compile time to avoid the problem? How could dynamic binding of an add-on library work in the mobile environment anyway? Either it has to be bound into my .apk or else I need to "install" it? ... hmmm. Advice much appreciated.

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  • Android - Custom Widget doesnt update

    - by david
    Hi, I'm trying to make a widget to my app, but it doesnt update. I just need to change the textview text and open an activity when a press a button, but none of them works... the code public void onUpdate(Context context, AppWidgetManager appWidgetManager, int[] appWidgetIds) { RemoteViews views = new RemoteViews(context.getPackageName(), R.layout.newswidget); views.setTextViewText(R.id.tvNews, "prueba1"); views.setString(R.id.tvNews, "setText", "prueba3"); Intent intent = new Intent(context, DoctorChatAndroid.class); PendingIntent pendingIntent = PendingIntent.getActivity(context, 0, intent, 0); views.setOnClickPendingIntent(R.id.ibNext, pendingIntent); for (int i = 0; i < appWidgetIds.length; i++) { appWidgetManager.updateAppWidget(i, views); } the layout <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content"> <ImageButton android:id="@+id/ibNext" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@android:drawable/ic_media_ff" android:layout_alignParentRight="true"/> <ImageButton android:id="@+id/ibLast" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@android:drawable/ic_media_rew" android:layout_toLeftOf="@id/ibNext"/> <TextView android:id="@+id/tvNews" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="@string/nwNoNewAnswer" android:layout_toLeftOf="@id/ibLast"/> </RelativeLayout> the other xml thx a lot!!!

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