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  • Unity Not loading after installing Nvidia proprietary drivers

    - by user108705
    I just got a new Nvidia GTX 650. The huge downside at this point is that whenever I use the open source driver, the computer is ridiculously slow. Whenever I use the proprietary drivers and restart, the desktop wallpaper will load and nothing more. I've tried restarting unity only to get a continuous rolling error. With the CCSM options, unity is enabled, yet nothing appears. Whenever I'm using proprietary drivers I get a microcode error which happens so quickly that I can't record the number.

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  • SQL Saturday #310 - Dublin, Ireland

    SQL Saturday is coming to Dublin on September 20, 2014. Come for a free day of SQL Server training and networking. This year's conference features a mix of levels, topics, and speakers like Buck Woody (Big Data), Jen Stirrup (PowerBI), Denny Cherry (Storage), Red Gate's Tom Austin (Continuous integration), and more. Register while space is available. Need to compare and sync database schemas?Let SQL Compare do the hard work. ”With the productivity I'll get out of this tool, it's like buying time.” Robert Sondles. Download a free trial.

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  • What is the best unit test framework for .NET and why?

    - by rmx
    It seems to me that everyone uses NUnit without even considering the other options. I think this is because: Everyone is familiar with it already so they won't have to learn a new API. It is already set up with their continuous integration server to work with NUnit. Am I wrong about this? I decided to use xUnit on one of my own projects recently and I love it! It makes so much more sense to me and conceptually it seems like a definite step forward from NUnit. I'd like to hear opinions on which framework is actually the best - not taking into consideration having to learn it or reconfigure your automated testing.

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  • Want to make jar,war,ear files using apache ANT and use hudson for automated build process [closed]

    - by user1314506
    I want to make build.xml for following all task and i want to set up jenkins or Hudson for Continuous Integration How should i make build file using apache Ant and how to build all projects using single build file? mkdir MyProjectsjar Compile following project and create jar file javaproject1 package1 javafile1 javafile2 javaproject2 package1 javafiles package2 javafiles javaproject3 package1 javafiles javaproject4 package1 javaproject5 package1 javafiles package2 javafiles javaproject6 package1 javaproject7 package1 javafiles javaproject8 package1 javafiles javaproject9 package1 javafiles package2 javafiles javaproject10 package1 javafiles package2 javafiles javaproject11 package1 javafiles package2 javafiles javaproject12 package1 javafiles package2 javafiles javaproject13 package1 javafiles package2 javafiles javaproject14 package1 javafiles package2 javafiles javaproject15 package1 javafiles package2 javafiles javaproject16 package1 javafiles package2 javafiles javaproject17 package1 javafiles package2 javafiles Copy the above jar files into the folder created in step 1 Compile EJB projects and Create EAR project Compile web projects and other all project and create WAR files copy EAR and WAR files to jboss/default/deploy folder.

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  • How to use music in a simple game?

    - by Aerovistae
    It's like this: I've got this very simple game in mind, and I happen to be lucky enough to know this guy at my college who is the best musician I've ever met in person who wasn't already on a stage. He writes these beautiful songs on piano, just meandering and mysterious. They'd add so much as background music. But here's my dilemma: say I record a 5 minute long song from him. How do I use it? Do I set it playing, and then make it start over as soon as it ends? Do I leave a 5 minute period of silence and then start it over again? Or do I find other music and just have continuous music playing? What do other people usually do for this sort of thing?

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  • Team Foundation Server– Debug symbols(pdb files) generated in Release build? Fix it.

    - by Gopinath
    Yesterday I setup TFS for my .NET playground website to implement continuous integration and deployments. After a successful build I noticed that debug symbols(pdb files) were generated even though TFS is configured to build in Release mode.  After a bit of analysis its turned out to be the behavior of TFS to generate debug symbols (pdb files) until we pass the attribute DebugType = None. Here are the steps to pass DebugType parameter to MSBuild of TFS Go to Team Explorer Select Build Defintion >> Edit Build Definition Switch to Process tab Navigate to Advanced Section and locate MSBuild Arguments Add the following: /p:Configuration=Release /p:DebugType=none

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  • @Microsoft: please provide universal and professional concepts

    - by Marko Apfel
    Why such constructs are included in the csproj-Files? <CodeAnalysisRuleSetDirectories>;c:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\\Rule Sets</CodeAnalysisRuleSetDirectories> <CodeAnalysisRuleDirectories>;c:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\FxCop\\Rules</CodeAnalysisRuleDirectories> So it every projects needs some manual steps to clean the project file so the solution could be build on a continuous integration server. That annoying! And also in a Visual Studio mixed editions team that’s too specific for the ultimate edition. As good as Visual Studio in most cases is, sometimes it is really far away from professional coding fundamentals and best practices.

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  • How to copy the file from source to destination only once at a time?

    - by Viswa
    I have to copy the file from my desktop to my mounted directory. I was using the following command to copy the file from my desktop to mounted directory. os.system("cp -f /home/Desktop/filename /media/folder_1"). It works fine. But the problem is while copying the file from my source to mounted directory(folder_1) if any interruption is happens like network down, then the system continuously keep on trying. It couldn't skip that process. Finally, when the network comes the files are again copy to my mounted directory. Due to this continuous trying, next time i try to move the content it throws "permission denied" error. How do i copy the file only once, if any network issues happen then it will not keep try to copy, instead of that, it throws the error. If you know, Let me. Its very useful to me.

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  • How to create a map-like (clouds) texture [duplicate]

    - by user16547
    This question already has an answer here: How do you generate tileable Perlin noise? 9 answers If you place a map of the world on a sphere, it will look like the image is continuous. Basically the left end of the image is sort of a continuation of the right end. You won't be able to see any cuts. I'm trying to create a clouds texture to add to my planet such that it will seem it has clouds. I managed to create the clouds in GIMP, however, I can't figure out how to make sure the left end of my image is a smooth continuation of the right end. For example if you were to map the below image to your sphere (I removed transparency to make it clearer), there would be a very obvious transition from the right end of the image back to the left end on your sphere. How would I create a texture such that I get rid of that? Sorry for my lack of terminology.

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  • What are the maven-2 best practices

    - by c0mrade
    Hello everyone, Maven is very impressive tool, I've used it for few weeks now and almost every day I learn something new about maven. What do you think are the best practices? I found this relevant on the google http://www.sonatype.com/people/2009/01/maven-continuous-integration-best-practices/ , others are not relevant at all, and maven apache documentation is not good organized so its hard to pick up on things if you don't know what you are looking for. Any suggestions ?

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  • Drawing continuously in drawing application

    - by user146780
    I was wondering how drawing applications draw the entire time the mouse is down without having empty gaps. What I mean is, for example if the program only drew circles at the mouse's X, y coordinate, then if the mouse went too quicly it would seem like a bunch of little circles rather than a nice continuous line. How can this be done without constantly drawing a short straight line between where the mouse was 0.001 seconds ago and where the mouse now is. Thanks

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  • Server 2008 VPS providers

    - by Cherian
    I am looking for an affordable and reliable VPS solution serving Windows Server 2008. Use case is to run a Continuous Integration build Server for an asp.net mvc site project. Any suggestions?

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  • Any Naive Bayesian Classifier in python?

    - by asldkncvas
    Dear Everyone I have tried the Orange Framework for Naive Bayesian classification. The methods are extremely unintuitive, and the documentation is extremely unorganized. Does anyone here have another framework to recommend? I use mostly NaiveBayesian for now. I was thinking of using nltk's NaiveClassification but then they don't think they can handle continuous variables. What are my options?

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  • Lazy load pages in UIScrollView

    - by jean
    I have a UIScrollView that contains large images and am using paging to scroll between images. In order to save memory, I am loading only one image before and after the currently visible one and loading/releasing new images after a scroll has completed. The problem occurs when one scrolls quickly and scrollViewDidEndDecelerating is not called. How can I detect continuous scrolling? I could check item location on every scrollViewDidScroll but this seems a bit heavy...

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  • Prevent UIGestureRecognizer from firing selector more than once

    - by JK
    I utilize a UILongPressGestureRecognizer in my app. This is a continuous gesture recognizer which means it continuously fires the selector for the target it was initialized with. I would like the selector to be fired only once. I have tried to prevent further selectors being fired by setting the gesture recognizer's enabled property to Note the first time the selector is fired, but this only takes effect after the selector is fired again. How can I ensure the selector is fired only once?

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  • Good event calendaring / scheduling design guide?

    - by Neil McF
    Hello, In an application I'm designing, the user has to be able to specify rather complex event scheduling (continuous time-block vs. daily time-blocks, exception date/times, recurrence patterns etc.) Does anyone know of a good design page for such a thing online? For example, I was highly impressed with this page's description of how to do database audit trails, and would love something similar. Thanks.

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  • What do you do to keep learning?

    - by tvanfosson
    When my children tell me that they hate school, I often tell them that they need to get used to continuous learning because they live in a generation in which constant learning will be required. How do I know -- because I live in a generation and work in an occupation in which continual learning is imperative. Do you agree with this sentiment? If so, what do you do to keep up with the continual pace of change in the field of software development?

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  • no page break in rdlc report

    - by Vikram Patel
    i want to see output of my rdlc report as a continuous report, not page by page, in my browser using reportviewer (just like as in pdf files). i don't want to click "next page" button every time to see next page of the report in my browser.

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  • quick question about memory management in AS3

    - by TheDarkIn1978
    the following method will be called many times. i'm concerned the continuous call for new rectangles will add potentially unnecessary memory consumption, or is the memory used to produce the previous rectangle released/overwritten to accommodate another rectangle since it is assigned to the same instance variable? private function onDrag(evt:MouseEvent):void { this.startDrag(false, dragBounds()); } private function dragBounds():Rectangle { var stagebounds = new Rectangle(0 - swatchRect.x, 0 - swatchRect.y, stage.stageWidth - swatchRect.width, stage.stageHeight - swatchRect.height); return stagebounds; }

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