Search Results

Search found 4246 results on 170 pages for 'corey white'.

Page 22/170 | < Previous Page | 18 19 20 21 22 23 24 25 26 27 28 29  | Next Page >

  • Password Reset Self Service Portal

    - by Corey
    I’m looking for an affordable solution to offer a “self-service” password reset portal on the web for my active directory users. (about 150 of them) Many of them don’t use Windows workstations and therefore can’t reset there own password. I’ve been Googling, and have found so many options, that I’m not sure how to sort them all out. Has anyone had positive (or negative) experiences with any particular products?

    Read the article

  • Password Reset Self Service Portal

    - by Corey
    I’m looking for an affordable solution to offer a “self-service” password reset portal on the web for my active directory users. (about 150 of them) Many of them don’t use Windows workstations and therefore can’t reset there own password. I’ve been Googling, and have found so many options, that I’m not sure how to sort them all out. Has anyone had positive (or negative) experiences with any particular products?

    Read the article

  • Skype prevents computer from idling?

    - by Corey Sarnia
    When using Skype, it prevents the computer from idling, going into sleep mode and turning the monitor off. I notice on my laptop if I use a tool like Monitor Off to manually turn my monitor off, after about a minute, the monitor will come back on as if Skype has pressed a key or moved my mouse to exit out of that idle state. This also prevents other programs (such as Pidgin) from going idle as well, so it looks like I'm online 24/7... even though it should be going idle after 5 minutes of inactivity. Is there a way to circumvent this behavior in Skype?

    Read the article

  • Is there a way to shut off a laptop monitor?

    - by Corey Sarnia
    I tend to leave Skype calls on overnight, and for some reason Skype overrides my computer going idle. I have no idea why this is; it prevents Pidgin from idling, as well as some other programs, and prevents my computer from going into power-saving turning off the monitor. Anyway, is there a way to manually turn the monitor off on a laptop in Windows 7?

    Read the article

  • Does anyone know of a inexpensive NAT router that has the ability to limit access to the Internet to

    - by Corey
    Does anyone know of a inexpensive NAT router that has the ability to limit access to the Internet to a specific MAC address? I know the Linksys routers have a MAC filtering feature, but it is the opposite of what I need. It allows you to block access to a specific MAC address. I need something that will block all, but allow an exception. I'm dealing with some VOIP issues in my company's network, and I think the answer is to have a separate router on the network for my PBX to use. I want to make sure that other nodes are not allowed to access the Internet via this second router.

    Read the article

  • Setting up Apache directory root behavior

    - by Corey
    I'm running Apache on a Windows machine for local testing and I'm new to it. Currently, if I navigate to localhost/ in a web browser, it will display an index.html page if one exists. Otherwise, it will display the directory listing. How can I make it so that navigating to a root directory will display more than index.html? What I need is so that if either: index.html, index.htm, or index.php exist, it will navigate to one of those. How can I disable showing directory roots? I would like it to return a 403 Forbidden error if no index page exists.

    Read the article

  • Is there a way to pin a virtual PC VHD to the Windows 7 taskbar?

    - by Corey
    I have a virtual HD for Windows XP mode, and wanted to pin it to the task bar. However, trying to pin the shortcut to the VHD file actually pins the "virtual machines" folder instead. Clicking on it opens the explorer window and I have to click on the VHD to actually open Windows XP. It does know I'm trying to pin the file, and if I right-click the taskbar icon, has the file under "pinned," but the default action is what's under "Task" (which is to open the virtual machines folder in explorer). Is there a way to pin the actual VHD to the taskbar, so it's just one click to restore the virtual machine?

    Read the article

  • When using Windows 2003 DNS Server, how do I configure it to resolve a particular FQDN but rely on e

    - by Corey
    Let's say I have a web-server on my internal network which is behind a NAT router. I have my external DNS for the “xyz.com” domain configured with an A record for “foo” that points to my router's public address. I want my internal network clients to resolve foo.xyz.com to the internal address. However, this is the only xyz.com record that should point to an internal address. Do I need to create a primary zone for xyz.com and mirror all the records from my external zone with the exception of “foo” (this is what I am doing now), or is there a better way?

    Read the article

  • What is the best file system to use for a second hard drive when dual booting between WinXP and Win7

    - by Corey
    I am dual booting for legacy reasons, and I have a 2nd internal drive that I would like to use from both XP and 7. Should I go with the standard NTFS? (will the secuirty features be an issue, with different SIDs from the different users) Should I go with FAT32? Should I try out the new exFAT? Also, I curently have two of my 3 drives as "dynamic disks" and 1 spaned volume created on them. (i did this from XP) Win7 can see them/it fine. Is this an ok thing to do?

    Read the article

  • Can I move files from a laptop hard drive with a corrupt sector to a USB hard drive?

    - by Corey
    I have a hard drive that is on its way out and won't boot to Windows 7. The Windows partition takes up the whole disk. I thought I would try to recover some recent files that hadn't been backed up. Assuming the files are recoverable, how can I explore the drive that has the corrupt sector and transfer files to a USB hard drive? If it helps, the laptop is able to see the USB drive when choosing a boot order. Some searching lead me to WinPE 3.0, part of the Windows Automated Install Kit. Is that a method?

    Read the article

  • Plan Operator Tuesday round-up

    - by Rob Farley
    Eighteen posts for T-SQL Tuesday #43 this month, discussing Plan Operators. I put them together and made the following clickable plan. It’s 1000px wide, so I hope you have a monitor wide enough. Let me explain this plan for you (people’s names are the links to the articles on their blogs – the same links as in the plan above). It was clearly a SELECT statement. Wayne Sheffield (@dbawayne) wrote about that, so we start with a SELECT physical operator, leveraging the logical operator Wayne Sheffield. The SELECT operator calls the Paul White operator, discussed by Jason Brimhall (@sqlrnnr) in his post. The Paul White operator is quite remarkable, and can consume three streams of data. Let’s look at those streams. The first pulls data from a Table Scan – Boris Hristov (@borishristov)’s post – using parallel threads (Bradley Ball – @sqlballs) that pull the data eagerly through a Table Spool (Oliver Asmus – @oliverasmus). A scalar operation is also performed on it, thanks to Jeffrey Verheul (@devjef)’s Compute Scalar operator. The second stream of data applies Evil (I figured that must mean a procedural TVF, but could’ve been anything), courtesy of Jason Strate (@stratesql). It performs this Evil on the merging of parallel streams (Steve Jones – @way0utwest), which suck data out of a Switch (Paul White – @sql_kiwi). This Switch operator is consuming data from up to four lookups, thanks to Kalen Delaney (@sqlqueen), Rick Krueger (@dataogre), Mickey Stuewe (@sqlmickey) and Kathi Kellenberger (@auntkathi). Unfortunately Kathi’s name is a bit long and has been truncated, just like in real plans. The last stream performs a join of two others via a Nested Loop (Matan Yungman – @matanyungman). One pulls data from a Spool (my post – @rob_farley) populated from a Table Scan (Jon Morisi). The other applies a catchall operator (the catchall is because Tamera Clark (@tameraclark) didn’t specify any particular operator, and a catchall is what gets shown when SSMS doesn’t know what to show. Surprisingly, it’s showing the yellow one, which is about cursors. Hopefully that’s not what Tamera planned, but anyway...) to the output from an Index Seek operator (Sebastian Meine – @sqlity). Lastly, I think everyone put in 110% effort, so that’s what all the operators cost. That didn’t leave anything for me, unfortunately, but that’s okay. Also, because he decided to use the Paul White operator, Jason Brimhall gets 0%, and his 110% was given to Paul’s Switch operator post. I hope you’ve enjoyed this T-SQL Tuesday, and have learned something extra about Plan Operators. Keep your eye out for next month’s one by watching the Twitter Hashtag #tsql2sday, and why not contribute a post to the party? Big thanks to Adam Machanic as usual for starting all this. @rob_farley

    Read the article

  • Consolidation in Exadata

    - by Luis Moreno Campos
    View imageIf you are wondering how can you consolidate different databases inside an Exadata solution, then you can do one or both of the following:- Register and Come to this event: Oracle Enterprise Cloud Summit (10th February 2011)- Read about Oracle's Private Cloud Database Consolitation strategy here.If you are reading this after the event has taken place check out these docs:- White Paper about Instance Caging- Oracle Database Resource Manager technical white paperLMC

    Read the article

  • Exporting Master Data from Master Data Services

    This white paper describes how to export master data from Microsoft SQL Server Master Data Services (MDS) using a subscription view, and how to import the master data into an external system using SQL Server Integration Services (SSIS). The white paper provides a step-by-step sample for creating a subscription view and an SSIS package. 12 essential tools for database professionalsThe SQL Developer Bundle contains 12 tools designed with the SQL Server developer and DBA in mind. Try it now.

    Read the article

  • Consolidating Oracle E-Business Suite R12 on Oracle's SPARC SuperCluster

    - by Giri Mandalika
    An Optimized Solution for Oracle E-Business Suite (EBS) R12 12.1.3 is now available on oracle.com.     The Oracle Optimized Solution for Oracle E-Business Suite This solution was centered around the engineered system, SPARC SuperCluster T4-4. Check the business and technical white papers along with a bunch of relevant useful resources online at the above optimized solution page for EBS. What is an Optimized Solution? Oracle's Optimized Solutions are designed, tested and fully documented architectures that are tuned for optimal performance and availability. Optimized solutions are NOT pre-packaged, fully tuned, ready-to-install software bundles that can be downloaded and installed. An optimized solution is usually a well documented architecture that was thoroughly tested on a target platform. The technical white paper details the deployed application architecture along with various observations from installing the application on target platform to its behavior and performance in highly available and scalable configurations. Oracle E-Business Suite R12 Use Case Multiple E-Business Suite R12 12.1.3 application modules were tested in this optimized solution -- Financials (online - oracle forms & web requests), Order Management (online - oracle forms & web req uests) and HRMS (online - web requests & payroll batch). The solution will be updated with additional application modules, when they are available. Oracle Solaris Cluster is responsible for the high availability portion of the solution. Performance Data For the sake of completeness, test results were also documented in the optimized solution white paper. Those test results are mainly for educational purposes only. They give good sense of application behavior under the circumstances the application was tested. Since the major focus of the optimized solution is around highly available and scalable configurations, the application was configured to me et those criteria. Hence the documented test results are not directly comparable to any other E-Business Suite performance test results published by any vendor including Oracle. Such an attempt may lead to skewed, incorrect conclusions. Questions & Requests Feel free to direct your questions to the author of the white papers. If you are a potential customer who would like to test a specific E-Business Suite application module on any non-engineered syste m such as SPARC T4-X or engineered system such as SPARC SuperCluster, contact Oracle Solution Center.

    Read the article

  • How can I convince IE to honor my explicit instructions to make a table column X pixels wide? [migrated]

    - by AnthonyWJones
    Please consider this small but complete chunk of HTML: <!DOCTYPE html > <html> <head> <title>Test</title> <style type="text/css"> span {overflow:hidden; white-space:nowrap; } td {overflow:hidden; text-overflow:ellipsis} </style> </head> <body> <table cellspacing="0" > <tbody> <tr> <td nowrap="nowrap" style="max-width:30px; width:30px; white-space:nowrap; "><span>column 1</span></td> <td nowrap="nowrap" style="max-width:30px; width:30px; white-space:nowrap; "><span>column 2</span></td> <td nowrap="nowrap" style="max-width:30px; width:30px; white-space:nowrap; "><span>column 3</span></td> </tr> </tbody> </table> </body> </html> If you render the above in Chrome you'll see the effect I'm looking for. However render it in IE8 or 9 the width and/or max-width is ignored. So my question is how do get IE to simply let me specify the width of a cell explicitly? BTW, I've tried various combinations of table-layout:fixed and using colgroup with cols and all sorts, nothing I've tried convinces IE to what I'm clearly asking it to explicitly do? If I had any hair before starting this I wouldn't have any left by now.

    Read the article

  • Chrome OS is missing or damaged

    - by Ken
    My Google Chrome CR-48 started flaking out/rebooting and finally this message.  This post solved the problem quite easily. http://cr-48.wikispaces.com/Reseat+SSD+Cable Two hints: 1) you need to pull off the rubber feet to get at some screws. 2) the real problem is the little white clip under the cable.  Don’t worry about reseating anything, Just push the cable back on and the little white clip back up to snap in place and hold the cable.

    Read the article

  • Updated Master Data Services Documentation and Resources

    - by mattande
    (This post was contributed by Reagan Templin, Lead Technical Writer for the MDS Team) With the release of SQL Server 2008 R2, it’s a great time to check out the updated documentation and resources for the release, and for SQL Server 2008 R2 Master Data Services ("MDS") in particular. As you saw in the last post ( New White Papers Available ), there are some great white papers available on MSDN to get you going with MDS. Below you’ll find more information about other updated and newly published content....(read more)

    Read the article

  • USB 3.0 controller is not recognized by Ubuntu 12.04

    - by BlueWanderer
    I have a Thinkpad E430 notebook, and the intel's USB 3.0 controller can not be recognized by Ubuntu 12.04. The LED on my USB-HDD is white instead of blue (And in Windows 7, it is blue when connected to USB 3.0 port, and is white when connected to 2.0). And the transfer speed is around 25MB/s instead of 65MB/s in Windows 7. I'm not familiar with Linux systems, so I've no clue about what's going wrong. I've searched the web, but got no solution.

    Read the article

  • New: Deploying Highly Available Monitoring Infrastructure using Oracle Enterprise Manager Cloud Control 12c and Oracle Database Appliance

    - by uwes
    Recently (May 2014) the Solution-in-a-box: Deploying Highly Available Monitoring Infrastructure using Oracle Enterprise Manager Cloud Control 12c and Oracle Database Appliance white paper was published on OTN.This white paper outlines the steps to deploy Oracle Enterprise Manager Cloud Control 12c on the highly available Oracle Database Appliance platform. By reading this document, you will learn more about the process of planning, installing and deploying Oracle Enterprise Manager Cloud Control 12c Release 3 Plug - in Update 1 (12.1.0.3) on Oracle Database Appliance Virtualized Platform.

    Read the article

  • USB 3.0 controller is not recognized

    - by BlueWanderer
    I have a Thinkpad E430 notebook, and the intel's USB 3.0 controller can not be recognized by Ubuntu 12.04. The LED on my USB-HDD is white instead of blue (And in Windows 7, it is blue when connected to USB 3.0 port, and is white when connected to 2.0). And the transfer speed is around 25MB/s instead of 65MB/s in Windows 7. I'm not familiar with Linux systems, so I've no clue about what's going wrong. I've searched the web, but got no solution.

    Read the article

  • Spritebatch drawing sprite with jagged borders

    - by Mutoh
    Alright, I've been on the making of a sprite class and a sprite sheet manager, but have come across this problem. Pretty much, the project is acting like so; for example: Let's take this .png image, with a transparent background. Note how it has alpha-transparent pixels around it in the lineart. Now, in the latter link's image, in the left (with CornflowerBlue background) it is shown the image drawn in another project (let's call it "Project1") with a simpler sprite class - there, it works. The right (with Purple background for differentiating) shows it drawn with a different class in "Project2" - where the problem manifests itself. This is the Sprite class of Project1: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace WindowsGame2 { class Sprite { Vector2 pos = new Vector2(0, 0); Texture2D image; Rectangle size; float scale = 1.0f; // --- public float X { get { return pos.X; } set { pos.X = value; } } public float Y { get { return pos.Y; } set { pos.Y = value; } } public float Width { get { return size.Width; } } public float Height { get { return size.Height; } } public float Scale { get { return scale; } set { if (value < 0) value = 0; scale = value; if (image != null) { size.Width = (int)(image.Width * scale); size.Height = (int)(image.Height * scale); } } } // --- public void Load(ContentManager Man, string filename) { image = Man.Load<Texture2D>(filename); size = new Rectangle( 0, 0, (int)(image.Width * scale), (int)(image.Height * scale) ); } public void Become(Texture2D frame) { image = frame; size = new Rectangle( 0, 0, (int)(image.Width * scale), (int)(image.Height * scale) ); } public void Draw(SpriteBatch Desenhista) { // Desenhista.Draw(image, pos, Color.White); Desenhista.Draw( image, pos, new Rectangle( 0, 0, image.Width, image.Height ), Color.White, 0.0f, Vector2.Zero, scale, SpriteEffects.None, 0 ); } } } And this is the code in Project2, a rewritten, pretty much, version of the previous class. In this one I added sprite sheet managing and, in particular, removed Load and Become, to allow for static resources and only actual Sprites to be instantiated. using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace Mobby_s_Adventure { // Actually, I might desconsider this, and instead use static AnimationLocation[] and instanciated ID and Frame; // For determining the starting frame of an animation in a sheet and being able to iterate through // the Rectangles vector of the Sheet; class AnimationLocation { public int Location; public int FrameCount; // --- public AnimationLocation(int StartingRow, int StartingColumn, int SheetWidth, int NumberOfFrames) { Location = (StartingRow * SheetWidth) + StartingColumn; FrameCount = NumberOfFrames; } public AnimationLocation(int PositionInSheet, int NumberOfFrames) { Location = PositionInSheet; FrameCount = NumberOfFrames; } public static int CalculatePosition(int StartingRow, int StartingColumn, SheetManager Sheet) { return ((StartingRow * Sheet.Width) + StartingColumn); } } class Sprite { // The general stuff; protected SheetManager Sheet; protected Vector2 Position; public Vector2 Axis; protected Color _Tint; public float Angle; public float Scale; protected SpriteEffects _Effect; // --- // protected AnimationManager Animation; // For managing the animations; protected AnimationLocation[] Animation; public int AnimationID; protected int Frame; // --- // Properties for easy accessing of the position of the sprite; public float X { get { return Position.X; } set { Position.X = Axis.X + value; } } public float Y { get { return Position.Y; } set { Position.Y = Axis.Y + value; } } // --- // Properties for knowing the size of the sprite's frames public float Width { get { return Sheet.FrameWidth * Scale; } } public float Height { get { return Sheet.FrameHeight * Scale; } } // --- // Properties for more stuff; public Color Tint { set { _Tint = value; } } public SpriteEffects Effect { set { _Effect = value; } } public int FrameID { get { return Frame; } set { if (value >= (Animation[AnimationID].FrameCount)) value = 0; Frame = value; } } // --- // The only things that will be constantly modified will be AnimationID and FrameID, anything else only // occasionally; public Sprite(SheetManager SpriteSheet, AnimationLocation[] Animations, Vector2 Location, Nullable<Vector2> Origin = null) { // Assign the sprite's sprite sheet; // (Passed by reference! To allow STATIC sheets!) Sheet = SpriteSheet; // Define the animations that the sprite has available; // (Passed by reference! To allow STATIC animation boundaries!) Animation = Animations; // Defaulting some numerical values; Angle = 0.0f; Scale = 1.0f; _Tint = Color.White; _Effect = SpriteEffects.None; // If the user wants a default Axis, it is set in the middle of the frame; if (Origin != null) Axis = Origin.Value; else Axis = new Vector2( Sheet.FrameWidth / 2, Sheet.FrameHeight / 2 ); // Now that we have the axis, we can set the position with no worries; X = Location.X; Y = Location.Y; } // Simply put, draw the sprite with all its characteristics; public void Draw(SpriteBatch Drafter) { Drafter.Draw( Sheet.Texture, Position, Sheet.Rectangles[Animation[AnimationID].Location + FrameID], // Find the rectangle which frames the wanted image; _Tint, Angle, Axis, Scale, _Effect, 0.0f ); } } } And, in any case, this is the SheetManager class found in the previous code: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace Mobby_s_Adventure { class SheetManager { protected Texture2D SpriteSheet; // For storing the sprite sheet; // Number of rows and frames in each row in the SpriteSheet; protected int NumberOfRows; protected int NumberOfColumns; // Size of a single frame; protected int _FrameWidth; protected int _FrameHeight; public Rectangle[] Rectangles; // For storing each frame; // --- public int Width { get { return NumberOfColumns; } } public int Height { get { return NumberOfRows; } } // --- public int FrameWidth { get { return _FrameWidth; } } public int FrameHeight { get { return _FrameHeight; } } // --- public Texture2D Texture { get { return SpriteSheet; } } // --- public SheetManager (Texture2D Texture, int Rows, int FramesInEachRow) { // Normal assigning SpriteSheet = Texture; NumberOfRows = Rows; NumberOfColumns = FramesInEachRow; _FrameHeight = Texture.Height / NumberOfRows; _FrameWidth = Texture.Width / NumberOfColumns; // Framing everything Rectangles = new Rectangle[NumberOfRows * NumberOfColumns]; int ID = 0; for (int i = 0; i < NumberOfRows; i++) { for (int j = 0; j < NumberOfColumns; j++) { Rectangles[ID] = new Rectangle ( _FrameWidth * j, _FrameHeight * i, _FrameWidth, _FrameHeight ); ID++; } } } public SheetManager (Texture2D Texture, int NumberOfFrames): this(Texture, 1, NumberOfFrames) { } } } For even more comprehending, if needed, here is how the main code looks like (it's just messing with the class' capacities, nothing actually; the result is a disembodied feet walking in place animation on the top-left of the screen and a static axe nearby): using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; using System.Threading; namespace Mobby_s_Adventure { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; static List<Sprite> ToDraw; static Texture2D AxeSheet; static Texture2D FeetSheet; static SheetManager Axe; static Sprite Jojora; static AnimationLocation[] Hack = new AnimationLocation[1]; static SheetManager Feet; static Sprite Mutoh; static AnimationLocation[] FeetAnimations = new AnimationLocation[2]; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; this.TargetElapsedTime = TimeSpan.FromMilliseconds(100); this.IsFixedTimeStep = true; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // Loading logic ToDraw = new List<Sprite>(); AxeSheet = Content.Load<Texture2D>("Sheet"); FeetSheet = Content.Load<Texture2D>("Feet Sheet"); Axe = new SheetManager(AxeSheet, 1); Hack[0] = new AnimationLocation(0, 1); Jojora = new Sprite(Axe, Hack, new Vector2(100, 100), new Vector2(5, 55)); Jojora.AnimationID = 0; Jojora.FrameID = 0; Feet = new SheetManager(FeetSheet, 8); FeetAnimations[0] = new AnimationLocation(1, 7); FeetAnimations[1] = new AnimationLocation(0, 1); Mutoh = new Sprite(Feet, FeetAnimations, new Vector2(0, 0)); Mutoh.AnimationID = 0; Mutoh.FrameID = 0; } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // Update logic Mutoh.FrameID++; ToDraw.Add(Mutoh); ToDraw.Add(Jojora); base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.Purple); // Drawing logic spriteBatch.Begin(); foreach (Sprite Element in ToDraw) { Element.Draw(spriteBatch); } spriteBatch.Draw(Content.Load<Texture2D>("Sheet"), new Rectangle(50, 50, 55, 60), Color.White); spriteBatch.End(); base.Draw(gameTime); } } } Please help me find out what I'm overlooking! One thing that I have noticed and could aid is that, if inserted the equivalent of this code spriteBatch.Draw( Content.Load<Texture2D>("Image Location"), new Rectangle(X, Y, images width, height), Color.White ); in Project2's Draw(GameTime) of the main loop, it works. EDIT Ok, even if the matter remains unsolved, I have made some more progress! As you see, I managed to get the two kinds of rendering in the same project (the aforementioned Project2, with the more complex Sprite class). This was achieved by adding the following code to Draw(GameTime): protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.Purple); // Drawing logic spriteBatch.Begin(); foreach (Sprite Element in ToDraw) { Element.Draw(spriteBatch); } // Starting here spriteBatch.Draw( Axe.Texture, new Vector2(65, 100), new Rectangle ( 0, 0, Axe.FrameWidth, Axe.FrameHeight ), Color.White, 0.0f, new Vector2(0, 0), 1.0f, SpriteEffects.None, 0.0f ); // Ending here spriteBatch.End(); base.Draw(gameTime); } (Supposing that Axe is the SheetManager containing the texture, sorry if the "jargons" of my code confuse you :s) Thus, I have noticed that the problem is within the Sprite class. But I only get more clueless, because even after modifying its Draw function to this: public void Draw(SpriteBatch Drafter) { /*Drafter.Draw( Sheet.Texture, Position, Sheet.Rectangles[Animation[AnimationID].Location + FrameID], // Find the rectangle which frames the wanted image; _Tint, Angle, Axis, Scale, _Effect, 0.0f );*/ Drafter.Draw( Sheet.Texture, Position, new Rectangle( 0, 0, Sheet.FrameWidth, Sheet.FrameHeight ), Color.White, 0.0f, Vector2.Zero, Scale, SpriteEffects.None, 0 ); } to make it as simple as the patch of code that works, it still draws the sprite jaggedly!

    Read the article

  • n900 - SIP - Google Voice - DTMF

    - by Walter White
    Hi all, I've been using Google Voice on my n900 and it works reasonably well, but DTMF tones do not work whatsoever. According to this page, it is fixed and has been for quite some time. https://bugs.maemo.org/show_bug.cgi?id=5505 Has anyone had any luck with SIP on the n900 and DTMF tones? An earlier version of Skype on the n900 didn't support DTMF, but that was fixed. I would have thought this bug would have been fixed for some time now. Thanks, Walter

    Read the article

  • OpenSolaris Dead / Alive?

    - by Walter White
    Hi all, I have used Open Solaris in the past and really liked it, minus the lack of support for a few applications I use such as UFraw, Hugin, and wacom. I can compile from source, but where is the fun in that. It seems the release dates for the next Open Solaris keep getting pushed back and the release that was scheduled to happen quietly got pulled from their site. So, they're no longer saying development for 10.03 has already begun because it has come and gone and there is no release. Walter

    Read the article

< Previous Page | 18 19 20 21 22 23 24 25 26 27 28 29  | Next Page >