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  • .NET Reference "Copy Local" True / Fasle Being Set Based on Contents of General Assembly

    - by D-Sect
    Hello All. First question for me here. We had a very interesting problem with a Win Forms project. It's been resolved. We know what happened, but we want to understand why it happened. This may help other people out in the future who have a similar problem. The WinForms project failed on 2 of our client's PCs. The error was an obscure kernel.dll error. The project ran fine on 3 other PCs. We found that a .DLL (log4net.dll - a very popular open-source logging library) was missing from our release folder. It was previously in our release folder. Why was it missing in this latest release? It was missing because I must have installed a program on my Dev box that used log4net.dll and it was added to the general assembly. When I checked the SLN's references for log4net.dll, they were changed to "copy local=FALSE". They must have changed automagicially because log4net.dll was present in my GAC. Here's where my question starts: Why did my reference for log4net.dll get changed from COPY LOCAL = TRUE to COPY LOCAL = FALSE? I suspect it's because it was added to my GAC by another program. How can we prevent this from happening again? As it stands now, if I install a piece of software that uses a common library and it adds it to my GAC, then my SLNs that REF that DLL will change from Copy Local TRUE to FALSE. Thank you so much. I hope this helps people out who have a piece of software that runs in some places, but not in others, when it used to run fine in ALL places.

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  • Qt/MFC Migration Framework tool: properly exiting DLL?

    - by User
    I'm using the Qt/MFC Migration Framework tool following this example: http://doc.qt.nokia.com/solutions/4/qtwinmigrate/winmigrate-qt-dll-example.html The dll I build is loaded by a 3rd party MFC-based application. The 3rd party app basically calls one of my exported DLL functions to startup my plugin and another function to shutdown my application. Currently I'm doing nothing in my shutdown function. When I load my DLL in the 3rd party app the startup function is called and my DLL starts successfully and I can see my message box. However if I shutdown my plugin and then try to start it again I get the following error: Debug Error! Program: <my 3rd party app> Module: 4.7.1 File: global\qglobal.cpp Line: 2262 ASSERT failure in QWidget: "Widgets must be created in the GUI thread.", file kernel\qwidget.cpp line 1233 (Press Retry to debug the application) Abort Retry Ignore This makes me think I'm not doing something to properly shutdown my plugin. What do I need to do to shut it down properly? UPDATE: http://doc.qt.nokia.com/solutions/4/qtwinmigrate/winmigrate-walkthrough.html says: The DLL also has to make sure that it can be loaded together with other Qt based DLLs in the same process (in which case a QApplication object will probably exist already), and that the DLL that creates the QApplication object remains loaded in memory to avoid other DLLs using memory that is no longer available to the process. So I wonder if there is some problem where I need to somehow keep the original DLL loaded no matter what?

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  • Protection against CheatEngine and other injectors [duplicate]

    - by Lucas
    This question already has an answer here: Strategies to Defeat Memory Editors for Cheating - Desktop Games 10 answers Is protection against CheatEngine and other inject tools are possible to do? I was thinking a day and the only one idea I've got is about writting some small application which will scan the processes running every second, and in case if any injector will be found the game client will exit immadiately. I'm writing here to see your opinions on this case as some of you may have some expierence against protecting the game clients against DLL or PYC injection or something.

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  • Errors with the Basic OpenCV Hello World

    - by GuyNoir
    I'm simply trying to run the basic openCV hello world tutorial code, but I'm getting errors. I have everything properly linked and built, but it's not working. This seems like it should be extremely easy, but it's not working. OpenCV is properly installed, and I even attempted to place opencv_core220d and opencv_highgui220d in the Debug folder of my project, but no luck. I'm running Visual Studio 2010 under Windows 7 64bit. Here's the errors: 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\ntdll.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\kernel32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\KernelBase.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Users\John\Documents\Visual Studio 2010\Projects\Webcam test\Debug\opencv_core220d.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msvcp100d.dll', Symbols loaded. 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msvcr100d.dll', Symbols loaded. 'Webcam test.exe': Loaded 'C:\Users\John\Documents\Visual Studio 2010\Projects\Webcam test\Debug\opencv_highgui220d.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\user32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\gdi32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\lpk.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\usp10.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msvcrt.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\advapi32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\sechost.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\rpcrt4.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\sspicli.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\cryptbase.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\ole32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\winsxs\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7600.16661_none_ebfb56996c72aefc\comctl32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\avifil32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\winmm.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msacm32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msvfw32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\shell32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\shlwapi.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\avicap32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\version.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\imm32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msctf.dll', Cannot find or open the PDB file The program '[5512] Webcam test.exe: Native' has exited with code 1 (0x1). Here's my code: // OpenCV_Helloworld.cpp : Defines the entry point for the console application. // Created for build/install tutorial, Microsoft Visual Studio and OpenCV 2.2.0 #include "stdafx.h" #include <cv.h> #include <cxcore.h> #include <highgui.h> int _tmain(int argc, _TCHAR* argv[]) { // Open the file. IplImage *img = cvLoadImage("photo.jpg"); if (!img) { printf("Error: Couldn't open the image file.\n"); return 1; } // Display the image. cvNamedWindow("Image:", CV_WINDOW_AUTOSIZE); cvShowImage("Image:", img); // Wait for the user to press a key in the GUI window. cvWaitKey(0); // Free the resources. cvDestroyWindow("Image:"); cvReleaseImage(&img); for(int i = 0; i < 10000; i++){ printf("Error: Could"); } return 0; }

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  • ShowWindow not working from a DLL on a 64-bit OS?

    - by Auto Roast
    I have a process that calls SetWindowsHook to catch keyboard events. In the DLL that processes the events, I conditionally call ShowWindow on the handle of the window of the process who set the hook. That code works perfectly on a 32-bit OS (XP) and as a 32-bit application on a 64-bit OS, but when compiled to 64-bit, the window is not showing. The code to make the window visible is: if (idx == passlen) { HWND h = FindWindow(NULL,windowNameToShow); ShowWindow(h,SW_SHOW); idx = 0; logger->backerase(passlen - 1); nextCharToMatch = passPointer; }

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  • What are the causes and solutions of exception code c0000005 in mscorwks.dll?

    - by Erick
    The exception code c0000005 is thrown from mscorwks.dll when the application is run on Windows Server 2008 R2. Other platforms (WinXP, Server 2003 R2, Windows 7 32-bit and 64-bit) do not present this exception. The event log from a single execution has many of the following event with event ID 1023 raised by the .NET Runtime: .NET Runtime version 2.0.50727.4952 - Fatal Execution Engine Error (7383851A) (80131506) The application itself makes use of a SOAP interface generated by visual studio from a wsdl, a COM object with an embedded interop, and is targeting .Net 4. sfc /scannow was run and found no problems with system files on the affected system. What trouble shooting can be done to identify a solution?

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  • How to make dll referenced by ActiveX component accessible?

    - by sherpa
    I have an ActiveX component developed in C#. I'm referencing a dll which comes with other native dlls and it is loading them on the fly expecting them to be in the same folder (probably using Assembly.GetExecutingAssembly().Location but not sure, I don't have control over them). There is also one ini file which is also expected to be in the same folder. When I run the application as Windows form app, everything is fine, of course. But the trouble comes when I run it within Internet Explorer as the base directory is at the location of iexplore.exe. Obviously neither the dlls or the ini file can be found and many temporary working files outputted by the dlls are located in Internet Explorer folder. The workaround is to copy all ddls and ini file into the ie folder but that is not something I'd be happy about. What is the proper solution to this? Can I somehow set the base path for the ActiveX component?

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  • how to install php_openssl.dll

    - by Zsolti
    I would like to enable the openssl extension in php.ini. I uncommented the extension=php_openssl.dll restarted apache service, but it still doesn't works. In the apache error log I've found PHP Warning: PHP Startup: Unable to load dynamic library 'C:/Program Files (x86)/mypath/php/ext\\php_openssl.dll' - The operating system cannot run %1.\r\n in Unknown on line 0 I tried to follow some tutorials which said that I have to copy ssleay32.dll and libeay32.dll to the windows/system32 directory, but it still doesn't works. Does anyone know how to install it properly?

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  • Default Parameters vs Method Overloading

    - by João Angelo
    With default parameters introduced in C# 4.0 one might be tempted to abandon the old approach of providing method overloads to simulate default parameters. However, you must take in consideration that both techniques are not interchangeable since they show different behaviors in certain scenarios. For me the most relevant difference is that default parameters are a compile time feature while method overloading is a runtime feature. To illustrate these concepts let’s take a look at a complete, although a bit long, example. What you need to retain from the example is that static method Foo uses method overloading while static method Bar uses C# 4.0 default parameters. static void CreateCallerAssembly(string name) { // Caller class - Invokes Example.Foo() and Example.Bar() string callerCode = String.Concat( "using System;", "public class Caller", "{", " public void Print()", " {", " Console.WriteLine(Example.Foo());", " Console.WriteLine(Example.Bar());", " }", "}"); var parameters = new CompilerParameters(new[] { "system.dll", "Common.dll" }, name); new CSharpCodeProvider().CompileAssemblyFromSource(parameters, callerCode); } static void Main() { // Example class - Foo uses overloading while Bar uses C# 4.0 default parameters string exampleCode = String.Concat( "using System;", "public class Example", "{{", " public static string Foo() {{ return Foo(\"{0}\"); }}", " public static string Foo(string key) {{ return \"FOO-\" + key; }}", " public static string Bar(string key = \"{0}\") {{ return \"BAR-\" + key; }}", "}}"); var compiler = new CSharpCodeProvider(); var parameters = new CompilerParameters(new[] { "system.dll" }, "Common.dll"); // Build Common.dll with default value of "V1" compiler.CompileAssemblyFromSource(parameters, String.Format(exampleCode, "V1")); // Caller1 built against Common.dll that uses a default of "V1" CreateCallerAssembly("Caller1.dll"); // Rebuild Common.dll with default value of "V2" compiler.CompileAssemblyFromSource(parameters, String.Format(exampleCode, "V2")); // Caller2 built against Common.dll that uses a default of "V2" CreateCallerAssembly("Caller2.dll"); dynamic caller1 = Assembly.LoadFrom("Caller1.dll").CreateInstance("Caller"); dynamic caller2 = Assembly.LoadFrom("Caller2.dll").CreateInstance("Caller"); Console.WriteLine("Caller1.dll:"); caller1.Print(); Console.WriteLine("Caller2.dll:"); caller2.Print(); } And if you run this code you will get the following output: // Caller1.dll: // FOO-V2 // BAR-V1 // Caller2.dll: // FOO-V2 // BAR-V2 You see that even though Caller1.dll runs against the current Common.dll assembly where method Bar defines a default value of “V2″ the output show us the default value defined at the time Caller1.dll compiled against the first version of Common.dll. This happens because the compiler will copy the current default value to each method call, much in the same way a constant value (const keyword) is copied to a calling assembly and changes to it’s value will only be reflected if you rebuild the calling assembly again. The use of default parameters is also discouraged by Microsoft in public API’s as stated in (CA1026: Default parameters should not be used) code analysis rule.

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  • azure website restart and take old dll version

    - by vipul dumaniya
    One of my site is hosted on windows azure and when azure restart site from manage windows azure panel. then it take old version dll and site is down until we restart the site by deploying global.asax or change in web.config to restart the site. after deployment of global.asax or change in web.config site is restart and then it work perfectly and take latest dll. so if any issues with my code then it should not work after the restart by deploying global.asax file so i think issues is not from code side. Error like "Could not load type 'DSF.DATA.Repository.RecurringOrderLogResposity' from 'DSF.DATA Version 1.0.0" I am just deploying changed dll using FTP & site restart and take effect successfully I have already resolve this error and uploaded latest dll too but when site restart from azure panel it back and then site down until i restart the site by deploying global.asax file so i think issues is not from code side. please please help I am in big trouble as my site is live site and there are lot of traffic Thanks Vipul

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  • OpenCV - DLL missing, but it's not?

    - by charles-22
    I am trying just a basic program with OpenCV with the following code: #include "cv.h" #include "highgui.h" int main() { IplImage* newImg; newImg = cvLoadImage("~/apple.bmp", 1); cvNamedWindow("Window", 1); cvShowImage("Window", newImg); cvWaitKey(0); cvDestroyWindow("Window"); cvReleaseImage(&newImg); return 0; } When I run this, I get The program can't start because libcxcore200.dll is missing from your computer. Try reinstalling the program to fix this problem. However, I can see this DLL. It exists. I have added the following to the input dependencies for my linker C:\OpenCV2.0\lib\libcv200.dll.a C:\OpenCV2.0\lib\libcvaux200.dll.a C:\OpenCV2.0\lib\libcxcore200.dll.a C:\OpenCV2.0\lib\libhighgui200.dll.a What gives? I'm using visual studio 2008.

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  • Newbie questions about COM

    - by smwikipedia
    Hi, I am quite new to COM so the question may seem naive. Q1. About Windows DLL Based on my understanding, a Windows DLL can export functions, types(classes) and global variables. Is this understanding all right? Q2. About COM My naive understanding is that: a COM DLL seems to be just a new logical way to organize the functions and types exported by a standard Windows DLL. A COM DLL exports both functions such as DllRegisterServer() and DllGetClassObject(), and also the Classes which implements the IUnknown interface. Is this understanding all right? Q3. *.def & *.idl *.def is used to define the functions exported by a Windows DLL in the traditional way, such as DllGetClassObject(). *.idl is used to define the interface implemented by a COM coclass. Thanks in advance.

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  • How to force ie to load custom Activex dll

    - by Vinayak
    I have a requirement of making an svg viewer as activex.My questions are: How do I force ie to use my activex dll to load svg files instead of using Adobe dll?Whenever I drop a svg file on ie browser, it should open it using my custom activex dll and within my control I should get the path of svg file which is being dropped? How to deploy this activex dll or .msi(I can make a setup) in a client machine so that whenever svg file is opened if ie does not finds my activex dll, it should install the msi and load svg files using my dll? Thanks in advance. Vin

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  • GAC behaviour

    - by pkolodziej
    I put signed dll into GAC. I delete this dll from folder where other applications could reach it. I try to run client app, which used that dll. Dll is immidiately put back to the original folder. How does it happen? I am guessing that GAC is monitoring folder and when it detects that dll is missing it puts the latest version back to the folder where other applications could reach it. If I am correct please tell me if GAC will automatically backup dll again if it will be rebuild.

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  • Update webreference gives troubles with different versions of dll

    - by Natrium
    In my application, I use some dll, let's say library.dll, version 1.0 In my webservice, I also use library.dll, but version 2.0 When I do an update of the webreference, the classes inside of the dll are also generated in the webreference. And this gives troubles because in my application, the classes that are defined in the dll now are also available in the reference and there is a mismatch. How can I solve this? I need to be able to tell the webservice to ignore the dll-code when updating the webreference in the one or the other way. I use Visual Studio 2008.

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  • Cannot Debug Unmanaged Dll from C#

    - by JustSmith
    I have a DLL that was written in C++ and called from a C# application. The DLL is unmanaged code. If I copy the DLL and its .pdb files with a post build event to the C# app's debug execution dir I still can't hit any break points I put into the DLL code. The break point has a message attached to it saying that "no symbols have been loaded for this document". What else do I have to do to get the debugging in the dll source? I have "Tools-Options-Debugging-General-Enable only my code" Disabled. The DLL is being compiled with "Runtime tracking and disable optimizations (/ASSEMBLYDEBUG)" and Generate Debug Info to "Yes (/DEBUG)"

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  • C#: Access 32-bit/64-bit DLL depending on platform

    - by Thorsten Dittmar
    Hi, we use a self-written 32bit C++ DLL from our C# applications. Now we've noticed that when the C# applications are run on a 64bit system, the 64bit runtime is automatically used and of course the 32bit DLL can not be accessed from the 64bit runtime. My question is: is there a way of using the 32bit DLL? If not, if I created a 64bit version of the DLL, would it be easily possible to let the application choose which one to P/Invoke to? I'm thinking of creating two helper classes in C#: One that imports the functions from the 32bit DLL and one that imports from the 64bit DLL, then creating a wrapper class with one function for each imported function that calls either the 32bit importer or the 64bit importer depending on the "bittyness" of the OS. Would that work? Or is there another easy way to do things?

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  • Sharing a mex64 file across computers

    - by Shaihi
    I have a mex64 dll compiled on my machine. I used Matlab 2009b with VS2008 Pro to compile the dll. The dll works fine on my Matlab installation. I want a colleague to use the dll so I sent it to him and he gets the following error message when trying to use the dll: ??? Invalid MEX-file 'filename.mexw64': The specified module could not be found. My current assumption is that this is caused because he uses an older Matlab version or missing a dll that I have. I ran dependency checker and asked him to check that he has all the listed dlls. I am still waiting for him to confirm his Matlab version. What other reasons can cause this and can the Matlab version make a difference? (I mean R2009a when I have R2009B and not a huge version diff)

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  • Using installshield to replace a same-versioned DLL in the GAC

    - by Kevin
    We recently put out an update of one of our apps with a "test" DLL from a third party. The third party does not update their assembly versions on the dll's, only the file versions, so multiple apps can reference different "versions" of it. However, the GAC still allows us to keep the newest version, because it also checks the file version which is always updated. What happened is we were not ready to release this DLL, but it got out there on some customer machines. I would like to put our current live version back out there, but it has an older file version (and the same assembly version) as the test DLL. We have multiple apps referencing this DLL, so I can't simply delete it and drop in the new one. Is there a way to replace the DLL in the GAC? I'm using installshield 2009. Perhaps some sort of custom action upon install?

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  • show definition (browse) in *.pdb of *.dll file

    - by ala
    I have built a Library project (DLL) in .NET. And sometimes I use the DLL along with its PDB file as a reference in some other projects. Now in the new project, I cant browse through the code of the DLL to debug. I can only see the definitions of class/methods/variables. That's by using "show definition" by browsing through the "class view" However, only in case of an exception I the contents of the DLL opens and I could see the entire code of the DLL from the new project. How could I see the contents (code) of the DLL before an exception occur?

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  • C# ASP.Net The type or namespace name 'iAnywhere' could not be found

    - by Louis Russell
    Morning all, I know that this sounds like a simple referencing problem from the title this is becoming a nightmare! I have a code class that uses the "iAnywhere.Data.AsaClient.dll". This Dll is referenced in the project and in the code class I have added this dll in the Using section. Everything seems fine at build with no errors at all but when I go to run the application it comes up with the following Compilation Error: Compiler Error Message: CS0246: The type or namespace name 'iAnywhere' could not be found (are you missing a using directive or an assembly reference?) The line that the Error points to this line in the class: using iAnywhere.Data.AsaClient; I have set the dll to copy local and it makes no difference, the Dll is installed on my PC so is in the GAC, I use this Dll with many other C# projects and have no problems. I have scoured Google looking for an answer and haven't found anything that points me to an answer to my problem. Any help would be brilliant!

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  • Why does C# exit when calling the Ada elaboration routine using debug?

    - by erict
    I have a DLL created in Ada using GPS. I am dynamically loading it and calling it successfully both from Ada and from C++. But when I try to call it from C#, the program exits on the call to Elaboration init. What am I missing? The exact same DLL is perfectly happy getting called from C++ and Ada. Edit: If I start the program without Debugging, it also works with C#. But if I run it with the Debugger, then it exits on the call to ElaborationInit. There are no indications in any of the Windows event logs. If the Ada DLL is Pure, and I skip the elaboration init call, the actual function DLL is called correctly, so it has something to do with the elaboration. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; namespace CallingDLLfromCS { class Program { [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] public static extern IntPtr LoadLibrary(string dllToLoad); [DllImport("kernel32.dll", CharSet = CharSet.Ansi, SetLastError = true)] public static extern IntPtr GetProcAddress(IntPtr hModule, string procedureName); [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] public static extern bool FreeLibrary(IntPtr hModule); [UnmanagedFunctionPointer(CallingConvention.StdCall)] delegate int AdaCallable2_dlgt(int val); static AdaCallable2_dlgt fnAdaCallable2 = null; [UnmanagedFunctionPointer(CallingConvention.StdCall)] delegate void ElaborationInit_dlgt(); static ElaborationInit_dlgt ElaborationInit = null; [UnmanagedFunctionPointer(CallingConvention.StdCall)] delegate void AdaFinal_dlgt(); static AdaFinal_dlgt AdaFinal = null; static void Main(string[] args) { int result; bool fail = false; // assume the best IntPtr pDll2 = LoadLibrary("libDllBuiltFromAda.dll"); if (pDll2 != IntPtr.Zero) { // Note the @4 is because 4 bytes are passed. This can be further reduced by the use of a DEF file in the DLL generation. IntPtr pAddressOfFunctionToCall = GetProcAddress(pDll2, "AdaCallable@4"); if (pAddressOfFunctionToCall != IntPtr.Zero) { fnAdaCallable2 = (AdaCallable2_dlgt)Marshal.GetDelegateForFunctionPointer(pAddressOfFunctionToCall, typeof(AdaCallable2_dlgt)); } else fail = true; pAddressOfFunctionToCall = GetProcAddress(pDll2, "DllBuiltFromAdainit"); if (pAddressOfFunctionToCall != IntPtr.Zero) { ElaborationInit = (ElaborationInit_dlgt)Marshal.GetDelegateForFunctionPointer(pAddressOfFunctionToCall, typeof(ElaborationInit_dlgt)); } else fail = true; pAddressOfFunctionToCall = GetProcAddress(pDll2, "DllBuiltFromAdafinal"); if (pAddressOfFunctionToCall != IntPtr.Zero) AdaFinal = (AdaFinal_dlgt)Marshal.GetDelegateForFunctionPointer(pAddressOfFunctionToCall, typeof(AdaFinal_dlgt)); else fail = true; if (!fail) { ElaborationInit.Invoke(); // ^^^^^^^^^^^^^^^^^^^^^^^^^ FAILS HERE result = fnAdaCallable2(50); Console.WriteLine("Return value is " + result.ToString()); AdaFinal(); } FreeLibrary(pDll2); } } } }

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  • Dll only loads correctly via LoadLibrary?

    - by Steve
    I'm trying to use dbghelp.dll. If I set it up in the VS2008 properties to point to the correct library and header file, and put dbghelp.dll in the same directory as the executable, one of the functions in the dll fails. If I LoadLibrary the dll, everything that function works. I've looked at the header that gets included via the VS option, and the right one is being pulled in. The correct lib is being pulled in (checked via /verbose option), and depends.exe shows the correct dll is loaded. Does anyone know why I can't get this to work? I'll probably just go with LoadLibrary, but I'm genuinely stumped on this one. EDIT: SymfromAddr fails with an "error 87", whatever that is. If I load the dll via LoadLibrary, it works.

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  • how to protect an imported win32 dll into a .net application from memory issues

    - by Eric
    I have a c# application that needs to use a legacy win32 dll. The dll is almost its own app, it has dialogs, operations with hardware, etc. When this dll is imported and used, there are a couple of problems that occur: Dragging a dialog (not a windows system dialog, but one created by the dll) across the managed code app causes the UI to not repaint. Further it generates a system out of memory exception from various ui controls. The performance is incredibly slow. There seems to be no way to unload the dll so the memory never gets cleaned up. When we close our managed app, we get another memory exception. At the moment we import each method call as such: [DllImport("dllname.dll", EntryPoint = "MethodName", SetLastError = true, CharSet = CharSet.Auto, ExactSpelling = true, CallingConvention = CallingConvention.StdCall)]

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  • Do (statically linked) DLLs use a different heap than the main program?

    - by happy_emi
    I'm new to Windows programming and I've just "lost" two hours hunting a bug which everyone seems aware of: you cannot create an object on the heap in a DLL and destroy it in another DLL (or in the main program). I'm almost sure that on Linux/Unix this is NOT the case (if it is, please say it, but I'm pretty sure I did that thousands of times without problems...). At this point I have a couple of questions: 1) Do statically linked DLLs use a different heap than the main program? 2) Is the statically linked DLL mapped in the same process space of the main program? (I'm quite sure the answer here is a big YES otherwise it wouldn't make sense passing pointers from a function in the main program to a function in a DLL). I'm talking about plain/regular DLL, not COM/ATL services EDIT: By "statically linked" I mean that I don't use LoadLibrary to load the DLL but I link with the stub library

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