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  • Rules engine for spatial and temporal reasoning?

    - by John
    I have an application that receives a number of datums that characterize spatial / temporal processes. It then filters these datums and creates actions which are then sent to processes that perform the actions. Rinse and repeat. At present, I have a collection of custom filters that perform a lot of complicated spatial/temporal calculations. Many times as I discuss my system to individuals in my company, they ask if I'm using a rules engine. I have yet to find a rules engine that is able to reason well temporally and spatially. (Things like When are two entities ever close? Is entity A ever in region B? If entity C is near entity D but oriented backwards relative to C then perform action D.) I have looked at Drools, Cyc, Jess in the past (say 3-4 years ago). It's time to re-examine the state of the art. Any suggestions? Any standards that you know of that support this kind of reasoning? Any defacto standards? Any applications? Thanks!

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  • Open source Java CMS for Google App Engine?

    - by markvgti
    I am looking for an open source Java CMS (Web CMS, actually) to run on Google App Engine. I have looked at related older questions on this topic (What CMS runs on Google AppEngine?, CMS over Google App Engine, with SEO etc.) but the problem is that they all largely list Python-based CMSes. Plus these questions are pretty old, and since GAE is a fast-moving target, I thought it might be worthwhile to ask again. I want a CMS for creating some websites (for myself and for others), but would rather not start writing one from scratch. A "good" (very subjective, I know) open source WCMS allows me to start using a product, while still being able to add to/extend the product/project. On the one hand I am looking for a somewhat mature product/project, on the other hand it's easier to start contributing to the development cycle of a young product/project (conflicting, I know :-). Here are some features that would be preferable: [X]HTML/XML/CSS based templating Ability to create multiple blogs Galleries Ability to create a "Downloads" section (is this pretty much standard?) Separate management for digital assets (images, PDFs, binary files etc.) Roles like "Administrator", "Editor", "Contributor" etc. (or their equivalents) Ability to move/reorganize pages Export to PDF Reformat content for printing Is the CMS you are about to suggest especially well-suited to publishing an online book? My idea is that while the book may be offered as a downloadable eBook, the latest, most current version will be the one available on the website.

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  • When should one use the following: Amazon EC2, Google App Engine, Microsoft Azure and Salesforce.com

    - by vicky21
    I am asking this in very general sense. Both from cloud provider and cloud consumer's perspective. Also the question is not for any specific kind of application (in fact the intention is to know which type of applications/domains can fit into which of the cloud slab -SaaS PaaS IaaS). My understanding so far is: IaaS: Raw Hardware (Processors, Networks, Storage). PaaS: OS, System Softwares, Development Framework, Virtual Machines. SaaS: Software Applications. It would be great if Stackoverflower's can share their understanding and experiences of cloud computing concept. EDIT: Ok, I will put it in more specific way - Amazon EC2: You don't have control over hardware layer. But you can take your choice of OS image, Dev Framework (.NET, J2EE, LAMP) and Application and put it on EC2 hardware. Can you deploy an applications built with Google App Engine or Azure on EC2? Google App Engine: You don't have control over hardware and OS and you get a specific Dev Framework to build your application. Can you take any existing Java or Python application and port it to GAE? Or vice versa, can applications that were built on GAE be taken out of GAE and ported to any Application Server like Websphere or Weblogic? Azure: You don't have control over hardware and OS and you get a specific Dev Framework to build your application. Can you take any existing .NET application and port it to Azure? Or vice versa, can applications that were built on Azure be taken out of Azure and ported to any Application Server like Biztalk?

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  • template engine implementation

    - by qwerty
    I am currently building this small template engine. It takes a string containing the template in parameter, and a dictionary of "tags,values" to fill in the template. In the engine, I have no idea of the tags that will be in the template and the ones that won't. I am currently iterating (foreach) on the dictionnary, parsing my string that I have put in a string builder, and replacing the tags in the template by their corresponding value. Is there a more efficient/convenient way of doing this? I know the main drawback here is that the stringbuilder is parsed everytime entirely for each tag, which is quite bad... (I am also checking, though not included in the sample, after the process that my template does not contain any tag anymore. They are all formated in the same way: @@tag@@) //Dictionary<string, string> tagsValueCorrespondence; //string template; StringBuilder outputBuilder = new StringBuilder(template); foreach (string tag in tagsValueCorrespondence.Keys) { outputBuilder.Replace(tag, tagsValueCorrespondence[tag]); } template = outputBuilder.ToString(); Responses: @Marc: string template = "Some @@foobar@@ text in a @@bar@@ template"; StringDictionary data = new StringDictionary(); data.Add("foo", "value1"); data.Add("bar", "value2"); data.Add("foo2bar", "value3"); Output: "Some text in a value2 template" instead of: "Some @@foobar@@ text in a value2 template"

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  • How Search Engine Bots Crawl Forums?

    - by Waleed Eissa
    If I have a forums site with a large number of threads, will the search engine bot crawl the whole site every time? Say I have over 1,000,000 threads in my site, will they get crawled every time the bot crawls my site? or how does it work? I want my website to be indexed but I don't want the bot to kill my website! In other words I don't want the bot to keep crawling the old threads again and again every time it crawls my website. Also, what about the pages crawled before? Will the bot request them every time it crawls my website to make sure they are still on the site? I'm asking this because I only link to the latest threads, i.e. there's a page that contains a list of all the latest threads, but I don't link to the older threads, they have to be explicitly requested by URL, e.g. http://www.mysite.com/showthread.aspx?threadid=7 , will this work to stop the bot from bringing my site down and consuming all my bandwidth? P.S. The site is still under development but I want to know in order to design the site so that search engine bots don't bring it down. Thanks

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  • Google App Engine - Uploading blobs and authentication

    - by Keyur
    (I tried asking this on the GAE forums but didn't get an answer so am trying it here.) Currently to upload blobs, the app engine's blob store service creates a unique one- time URL that a user can post blobs to. My requirement is that I only want authenticated / authorized users to post blobs in my application. I can achieve this currently if the page that includes the multipart form to upload blobs is in my application. However, I am looking to providing a "REST API" for my users to upload their blobs. While it is true that the one-time nature of the upload URL mitigates the chances of rogue use but it's still possible. I was wondering if there is anyone on the app engine team here that can consider a feature where developers can register an upload listener. (Or if there is already a way, I'll be all ears). A standard servlet filter could also potentially do the job. This will give us an opportunity to authenticate / validate / decorate requests before the request gets forwarded to the blob store service. Thanks, Keyur

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  • Google App Engine - Caching generated HTML

    - by Alexander
    I have written a Google App Engine application that programatically generates a bunch of HTML code that is really the same output for each user who logs into my system, and I know that this is going to be in-efficient when the code goes into production. So, I am trying to figure out the best way to cache the generated pages. The most probable option is to generate the pages and write them into the database, and then check the time of the database put operation for a given page against the time that the code was last updated. Then, if the code is newer than the last put to the database (for a particular HTML request), new HTML will be generated and served, and cached to the database. If the code is older than the last put to the database, then I will just get the HTML direct from the database and serve it (therefore avoiding all the CPU wastage of generating the HTML). I am not only looking to minimize load times, but to minimize CPU usage. However, one issue that I am having is that I can't figure out how to programatically check when the version of code uploaded to the app engine was updated. I am open to any suggestions on this approach, or other approaches for caching generated html. Note that while memcache could help in this situation, I believe that it is not the final solution since I really only need to re-generate html when the code is updated (as opposed to every time the memcache expires). Kind Regards, and thank you in advance for any suggestions you may be able to offer. -Alex

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  • Google App Engine Needs Index Error

    - by Andrew Johnson
    I am currently getting a needs index error on my app engine app: http://www.gaiagps.com/wiki/home. I believe this index should have been created automatically by my index.yaml file (see below). Googling a bit, I think I just need to wait for my index to be built. Is this correct, or do I need to do something manually? Is there some sort of index-building queue? My tables are very, very small right now. EDIT: I added the line "indexes:" to my app.yaml, and now app engine reports the index is building, so I think this is fixed. It's weird that this file was wrong considering I've never touched it. indexes: # AUTOGENERATED # This index.yaml is automatically updated whenever the dev_appserver # detects that a new type of query is run. If you want to manage the # index.yaml file manually, remove the above marker line (the line # saying "# AUTOGENERATED"). If you want to manage some indexes # manually, move them above the marker line. The index.yaml file is # automatically uploaded to the admin console when you next deploy # your application using appcfg.py. - kind: Revision properties: - name: name - name: created The app works on my dev server, but not in production. However, on my dev console, I have noticed this error (EDIT: THIS ERROR IS GONE NOW THAT I ADDED indexes: to the app.yaml file above): ERROR 2009-10-18 04:46:51,908 dev_appserver_index.py:176] Error parsing /gaiagps.com/index.yaml: 'NoneType' object is not callable in "<string>", line 13, column 3: - kind: Revision ^

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  • Can you recommend a full-text search engine?

    - by Jen
    Can you recommend a full-text search engine? (Preferably open source) I have a database of many (though relatively short) HTML documents. I want users to be able to search this database by entering one or more search words in my C++ desktop application. Hence, I’m looking for a fast full-text search solution to integrate with my app. Ideally, it should: Skip common words, such as the, of, and, etc. Support stemming, i.e. search for run also finds documents containing runner, running and ran. Be able to update its index in the background as new documents are added to the database. Be able to provide search word suggestions (like Google Suggest) Have a well-documented API To illustrate, assume the database has just two documents: Document 1: This is a test of text search. Document 2: Testing is fun. The following words should be in the index: fun, search, test, testing, text. If the user types t in the search box, I want the application to be able to suggest test, testing and text (Ideally, the application should be able to query the search engine for the 10 most common search words starting with t). A search for testing should return both documents. Other points: I don't need multi-user support I don't need support for complex queries The database resides on the user's computer, so the indexing should be performed locally. Can you suggest a C or C++ based solution? (I’ve briefly reviewed CLucene and Xapian, but I’m not sure if either will address my needs, especially querying the search word indexes for the suggest feature).

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  • Schema-less design guidelines for Google App Engine Datastore and other NoSQL DBs

    - by jamesaharvey
    Coming from a relational database background, as I'm sure many others are, I'm looking for some solid guidelines for setting up / designing my datastore on Google App Engine. Are there any good rules of thumb people have for setting up these kinds of schema-less data stores? I understand some of the basics such as denormalizing since you can't do joins, but I was wondering what other recommendations people had. The particular simple example I am working with concerns storing searches and their results. For example I have the following 2 models defined in my Google App Engine app using Python: class Search(db.Model): who = db.StringProperty() what = db.StringProperty() where = db.StringProperty() createDate = db.DateTimeProperty(auto_now_add=True) class SearchResult(db.Model): title = db.StringProperty() content = db.StringProperty() who = db.StringProperty() what = db.StringProperty() where = db.StringProperty() createDate = db.DateTimeProperty(auto_now_add=True) I'm duplicating a bunch of properties between the models for the sake of denormalization since I can't join Search and SearchResult together. Does this make sense? Or should I store a search ID in the SearchResult model and effectively 'join' the 2 models in code when I retrieve them from the datastore? Please keep in mind that this is a simple example. Both models will have a lot more properties and the way I'm approaching this right now, I would put any property I put in the Search model in the SearchResult model as well.

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  • Google App Engine Java app couldn't find javac ?

    - by Frank
    I'm learning to use Google App Engine, I installed it in Netbeans, the project works, but when I clicked on "Deploy To Google App Engine", I got the following error : Beginning server interaction for ... 0% Creating staging directory 5% Scanning for jsp files. 8% Compiling jsp files. 11% Compiling java files. Error Details: Apr 20, 2010 3:51:23 PM org.apache.jasper.JspC processFile INFO: Built File: \PayPal_Monitor.jsp java.lang.IllegalStateException: cannot find javac executable based on java.home, tried "C:\Program Files (x86)\Java\jre6\bin\javac.exe" and "C:\Program Files (x86)\Java\bin\javac.exe" Unable to update app: cannot find javac executable based on java.home, tried "C:\Program Files (x86)\Java\jre6\bin\javac.exe" and "C:\Program Files (x86)\Java\bin\javac.exe" Please see the logs [C:\Users\NM\AppData\Local\Temp\appcfg3946701335172983337.log] for further information. The file "javac.exe" is in : C:\Program Files (x86)\Java\jdk1.6.0_18\bin How can I add it to "java.home" ? I'm using Win Vista, and I tried to add it from "System - Environment Variables", but there is no "java.home" in there. Where can I find it ? Frank

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  • Google App Engine, parsedatetime and TimeZones

    - by Ron
    Hey guys, I'm working on a Google App Engine / Django app and I encountered the following problem: In my html I have an input for time. The input is free text - the user types "in 1 hour" or "tomorrow at 11am". The text is then sent to the server in AJAX, which parses it using this python library: http://code.google.com/p/parsedatetime/. Once parsed, the server returns an epoch timestamp of the time. Here is the problem - Google App Engine always runs on UTC. Therefore, lets say that the local time is now 11am and the UTC time is 2am. When I send "now" to the server it will return "2am", which is good because I want the date to be received in UTC time. When I send "in 1 hour" the server will return "3am" which is good, again. However, when I send "at noon" the server will return "12pm" because it thinks that I'm talking about noon UTC - but really I need it to return 3am, which is noon for the request sender.. I can pass on the TZ of the browser that sends the request, but that wont really help me - the parsedatetime library wont take a timezone argument (correct me if I'm wrong). Is there a walk around this? Maybe setting the environments TZ somehow? Thanks!

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  • Advanced search engine or server for relational database [closed]

    - by Pawel
    In my current project we are storing big volume of data in relational database. One of the recent key requirements is to enrich application by adding some advanced search capabilities. In the Project, performance is one of the important factors due to very large tables (10+ milions of records) with parent-children relations (for example: multi-level parent-child relationship, where I am looking for all parents with specific children). The search engine should also be able to check these references for hits. I have found some potential engines on stack overflow, however it looks like that all of them are dedicated rather for text search than relational db and hosted on linux os: lucene Solr Sphinx As I understand some of them use documents as a source of searching, but is it possible or efficient to create programmaticaly documents based on my relational data? As I am not familiar with all of their features/capabilities can anyone please make some recommendations or propose some different solution? To summarize my requirements: framework/engine to search relational database including decendants. support for Microsoft SQL Server can be used in .NET applications preferably hosted on Windows systems Does any of mentioned above are able to solve my problem? do you know any better solution?

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  • Simple App Engine Sessions Implementation

    - by raz0r
    Here is a very basic class for handling sessions on App Engine: """Lightweight implementation of cookie-based sessions for Google App Engine. Classes: Session """ import os import random import Cookie from google.appengine.api import memcache _COOKIE_NAME = 'app-sid' _COOKIE_PATH = '/' _SESSION_EXPIRE_TIME = 180 * 60 class Session(object): """Cookie-based session implementation using Memcached.""" def __init__(self): self.sid = None self.key = None self.session = None cookie_str = os.environ.get('HTTP_COOKIE', '') self.cookie = Cookie.SimpleCookie() self.cookie.load(cookie_str) if self.cookie.get(_COOKIE_NAME): self.sid = self.cookie[_COOKIE_NAME].value self.key = 'session-' + self.sid self.session = memcache.get(self.key) if self.session: self._update_memcache() else: self.sid = str(random.random())[5:] + str(random.random())[5:] self.key = 'session-' + self.sid self.session = dict() memcache.add(self.key, self.session, _SESSION_EXPIRE_TIME) self.cookie[_COOKIE_NAME] = self.sid self.cookie[_COOKIE_NAME]['path'] = _COOKIE_PATH print self.cookie def __len__(self): return len(self.session) def __getitem__(self, key): if key in self.session: return self.session[key] raise KeyError(str(key)) def __setitem__(self, key, value): self.session[key] = value self._update_memcache() def __delitem__(self, key): if key in self.session: del self.session[key] self._update_memcache() return None raise KeyError(str(key)) def __contains__(self, item): try: i = self.__getitem__(item) except KeyError: return False return True def _update_memcache(self): memcache.replace(self.key, self.session, _SESSION_EXPIRE_TIME) I would like some advices on how to improve the code for better security. Note: In the production version it will also save a copy of the session in the datastore. Note': I know there are much more complete implementations available online though I would like to learn more about this subject so please don't answer the question with "use that" or "use the other" library.

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  • Loading child entities with JPA on Google App Engine

    - by Phil H
    I am not able to get child entities to load once they are persisted on Google App Engine. I am certain that they are saving because I can see them in the datastore. For example if I have the following two entities. public class Parent implements Serializable{ @Id @GeneratedValue(strategy = GenerationType.IDENTITY) @Extension(vendorName="datanucleus", key="gae.encoded-pk", value="true") private String key; @OneToMany(cascade=CascadeType.ALL) private List<Child> children = new ArrayList<Child>(); //getters and setters } public class Child implements Serializable{ @Id @GeneratedValue(strategy = GenerationType.IDENTITY) @Extension(vendorName="datanucleus", key="gae.encoded-pk", value="true") private String key; private String name; @ManyToOne private Parent parent; //getters and setters } I can save the parent and a child just fine using the following: Parent parent = new Parent(); Child child = new Child(); child.setName("Child Object"); parent.getChildren().add(child); em.persist(parent); However when I try to load the parent and then try to access the children (I know GAE lazy loads) I do not get the child records. //parent already successfully loaded parent.getChildren.size(); // this returns 0 I've looked at tutorial after tutorial and nothing has worked so far. I'm using version 1.3.3.1 of the SDK. I've seen the problem mentioned on various blogs and even the App Engine forums but the answer is always JDO related. Am I doing something wrong or has anyone else had this problem and solved it for JPA?

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  • Opposite Force to Apply to a Collided Rigid Body?

    - by Milo
    I'm working on the physics for my GTA2-like game so I can learn more about game physics. The collision detection and resolution are working great. I'm now just unsure how to compute the force to apply to a body after it collides with a wall. My rigid body looks like this: /our simulation object class RigidBody extends Entity { //linear private Vector2D velocity = new Vector2D(); private Vector2D forces = new Vector2D(); private float mass; private Vector2D v = new Vector2D(); //angular private float angularVelocity; private float torque; private float inertia; //graphical private Vector2D halfSize = new Vector2D(); private Bitmap image; private Matrix mat = new Matrix(); private float[] Vector2Ds = new float[2]; private Vector2D tangent = new Vector2D(); private static Vector2D worldRelVec = new Vector2D(); private static Vector2D relWorldVec = new Vector2D(); private static Vector2D pointVelVec = new Vector2D(); private static Vector2D acceleration = new Vector2D(); public RigidBody() { //set these defaults so we don't get divide by zeros mass = 1.0f; inertia = 1.0f; setLayer(LAYER_OBJECTS); } protected void rectChanged() { if(getWorld() != null) { getWorld().updateDynamic(this); } } //intialize out parameters public void initialize(Vector2D halfSize, float mass, Bitmap bitmap) { //store physical parameters this.halfSize = halfSize; this.mass = mass; image = bitmap; inertia = (1.0f / 20.0f) * (halfSize.x * halfSize.x) * (halfSize.y * halfSize.y) * mass; RectF rect = new RectF(); float scalar = 10.0f; rect.left = (int)-halfSize.x * scalar; rect.top = (int)-halfSize.y * scalar; rect.right = rect.left + (int)(halfSize.x * 2.0f * scalar); rect.bottom = rect.top + (int)(halfSize.y * 2.0f * scalar); setRect(rect); } public void setLocation(Vector2D position, float angle) { getRect().set(position.x,position.y, getWidth(), getHeight(), angle); rectChanged(); } public Vector2D getPosition() { return getRect().getCenter(); } @Override public void update(float timeStep) { doUpdate(timeStep); } public void doUpdate(float timeStep) { //integrate physics //linear acceleration.x = forces.x / mass; acceleration.y = forces.y / mass; velocity.x += (acceleration.x * timeStep); velocity.y += (acceleration.y * timeStep); //velocity = Vector2D.add(velocity, Vector2D.scalarMultiply(acceleration, timeStep)); Vector2D c = getRect().getCenter(); v.x = getRect().getCenter().getX() + (velocity.x * timeStep); v.y = getRect().getCenter().getY() + (velocity.y * timeStep); setCenter(v.x, v.y); forces.x = 0; //clear forces forces.y = 0; //angular float angAcc = torque / inertia; angularVelocity += angAcc * timeStep; setAngle(getAngle() + angularVelocity * timeStep); torque = 0; //clear torque } //take a relative Vector2D and make it a world Vector2D public Vector2D relativeToWorld(Vector2D relative) { mat.reset(); Vector2Ds[0] = relative.x; Vector2Ds[1] = relative.y; mat.postRotate(JMath.radToDeg(getAngle())); mat.mapVectors(Vector2Ds); relWorldVec.x = Vector2Ds[0]; relWorldVec.y = Vector2Ds[1]; return relWorldVec; } //take a world Vector2D and make it a relative Vector2D public Vector2D worldToRelative(Vector2D world) { mat.reset(); Vector2Ds[0] = world.x; Vector2Ds[1] = world.y; mat.postRotate(JMath.radToDeg(-getAngle())); mat.mapVectors(Vector2Ds); worldRelVec.x = Vector2Ds[0]; worldRelVec.y = Vector2Ds[1]; return worldRelVec; } //velocity of a point on body public Vector2D pointVelocity(Vector2D worldOffset) { tangent.x = -worldOffset.y; tangent.y = worldOffset.x; pointVelVec.x = (tangent.x * angularVelocity) + velocity.x; pointVelVec.y = (tangent.y * angularVelocity) + velocity.y; return pointVelVec; } public void applyForce(Vector2D worldForce, Vector2D worldOffset) { //add linear force forces.x += worldForce.x; forces.y += worldForce.y; //add associated torque torque += Vector2D.cross(worldOffset, worldForce); } @Override public void draw( GraphicsContext c) { c.drawRotatedScaledBitmap(image, getPosition().x, getPosition().y, getWidth(), getHeight(), getAngle()); } public Vector2D getVelocity() { return velocity; } public void setVelocity(Vector2D velocity) { this.velocity = velocity; } } The way it is given force is by the applyForce method, this method considers angular torque. I'm just not sure how to come up with the vectors in the case where: RigidBody hits static entity RigidBody hits other RigidBody that may or may not be in motion. Would anyone know a way (without too complex math) that I could figure out the opposite force I need to apply to the car? I know the normal it is colliding with and how deep it collided. My main goal is so that say I hit a building from the side, well the car should not just stay there, it should slowly rotate out of it if I'm more than 45 degrees. Right now when I hit a wall I only change the velocity directly which does not consider angular force. Thanks!

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  • Friction not working for Vehicle in BulletPhysics

    - by Manmohan Bishnoi
    I am creating a vehicle using bullet-physics engine (v 2.82). I created a ground ( btBoxShape ), a box and a vehicle (following the demo). But friction between ground and vehicle wheels seems not working. As soon as the vehicle is placed in 3d world, it starts moving forward. START : Steering works for the vehicle, but engineForce and brakingForce does not work (i.e. I cannot speed-up or stop the vehicle) : I create physics world like this : void initPhysics() { broadphase = new btDbvtBroadphase(); collisionConfiguration = new btDefaultCollisionConfiguration(); dispatcher = new btCollisionDispatcher(collisionConfiguration); solver = new btSequentialImpulseConstraintSolver(); dynamicsWorld = new btDiscreteDynamicsWorld(dispatcher, broadphase, solver, collisionConfiguration); dynamicsWorld->setGravity(btVector3(0, -9.81, 0)); // Debug Drawer bulletDebugugger.setDebugMode(btIDebugDraw::DBG_DrawWireframe); dynamicsWorld->setDebugDrawer(&bulletDebugugger); //groundShape = new btStaticPlaneShape(btVector3(0, 1, 0), 1); groundShape = new btBoxShape(btVector3(50, 3, 50)); fallShape = new btBoxShape(btVector3(1, 1, 1)); // Orientation and Position of Ground groundMotionState = new btDefaultMotionState(btTransform(btQuaternion(0, 0, 0, 1), btVector3(0, -3, 0))); btRigidBody::btRigidBodyConstructionInfo groundRigidBodyCI(0, groundMotionState, groundShape, btVector3(0, 0, 0)); groundRigidBody = new btRigidBody(groundRigidBodyCI); dynamicsWorld->addRigidBody(groundRigidBody); /////////////////////////////////////////////////////////////////////// // Vehicle Setup /////////////////////////////////////////////////////////////////////// vehicleChassisShape = new btBoxShape(btVector3(1.f, 0.5f, 2.f)); vehicleBody = new btCompoundShape(); localTrans.setIdentity(); localTrans.setOrigin(btVector3(0, 1, 0)); vehicleBody->addChildShape(localTrans, vehicleChassisShape); localTrans.setOrigin(btVector3(3, 0.f, 0)); vehicleMotionState = new btDefaultMotionState(localTrans); //vehicleMotionState = new btDefaultMotionState(btTransform(btQuaternion(0, 0, 0, 1), btVector3(3, 0, 0))); btVector3 vehicleInertia(0, 0, 0); vehicleBody->calculateLocalInertia(vehicleMass, vehicleInertia); btRigidBody::btRigidBodyConstructionInfo vehicleRigidBodyCI(vehicleMass, vehicleMotionState, vehicleBody, vehicleInertia); vehicleRigidBody = new btRigidBody(vehicleRigidBodyCI); dynamicsWorld->addRigidBody(vehicleRigidBody); wheelShape = new btCylinderShapeX(btVector3(wheelWidth, wheelRadius, wheelRadius)); { vehicleRayCaster = new btDefaultVehicleRaycaster(dynamicsWorld); vehicle = new btRaycastVehicle(vehicleTuning, vehicleRigidBody, vehicleRayCaster); // never deactivate vehicle vehicleRigidBody->setActivationState(DISABLE_DEACTIVATION); dynamicsWorld->addVehicle(vehicle); float connectionHeight = 1.2f; bool isFrontWheel = true; vehicle->setCoordinateSystem(rightIndex, upIndex, forwardIndex); // 0, 1, 2 // add wheels // front left btVector3 connectionPointCS0(CUBE_HALF_EXTENT-(0.3*wheelWidth), connectionHeight, 2*CUBE_HALF_EXTENT-wheelRadius); vehicle->addWheel(connectionPointCS0, wheelDirectionCS0, wheelAxleCS, suspensionRestLength, wheelRadius, vehicleTuning, isFrontWheel); // front right connectionPointCS0 = btVector3(-CUBE_HALF_EXTENT+(0.3*wheelWidth), connectionHeight, 2*CUBE_HALF_EXTENT-wheelRadius); vehicle->addWheel(connectionPointCS0, wheelDirectionCS0, wheelAxleCS, suspensionRestLength, wheelRadius, vehicleTuning, isFrontWheel); isFrontWheel = false; // rear right connectionPointCS0 = btVector3(-CUBE_HALF_EXTENT+(0.3*wheelWidth), connectionHeight, -2*CUBE_HALF_EXTENT+wheelRadius); vehicle->addWheel(connectionPointCS0, wheelDirectionCS0, wheelAxleCS, suspensionRestLength, wheelRadius, vehicleTuning, isFrontWheel); // rear left connectionPointCS0 = btVector3(CUBE_HALF_EXTENT-(0.3*wheelWidth), connectionHeight, -2*CUBE_HALF_EXTENT+wheelRadius); vehicle->addWheel(connectionPointCS0, wheelDirectionCS0, wheelAxleCS, suspensionRestLength, wheelRadius, vehicleTuning, isFrontWheel); for (int i = 0; i < vehicle->getNumWheels(); i++) { btWheelInfo& wheel = vehicle->getWheelInfo(i); wheel.m_suspensionStiffness = suspensionStiffness; wheel.m_wheelsDampingRelaxation = suspensionDamping; wheel.m_wheelsDampingCompression = suspensionCompression; wheel.m_frictionSlip = wheelFriction; wheel.m_rollInfluence = rollInfluence; } } /////////////////////////////////////////////////////////////////////// // Orientation and Position of Falling body fallMotionState = new btDefaultMotionState(btTransform(btQuaternion(0, 0, 0, 1), btVector3(-1, 5, 0))); btScalar mass = 1; btVector3 fallInertia(0, 0, 0); fallShape->calculateLocalInertia(mass, fallInertia); btRigidBody::btRigidBodyConstructionInfo fallRigidBodyCI(mass, fallMotionState, fallShape, fallInertia); fallRigidBody = new btRigidBody(fallRigidBodyCI); dynamicsWorld->addRigidBody(fallRigidBody); } I step physics world like this : // does not work vehicle->applyEngineForce(maxEngineForce, WHEEL_REARLEFT); vehicle->applyEngineForce(maxEngineForce, WHEEL_REARRIGHT); // these also do not work vehicle->setBrake(gBreakingForce, WHEEL_REARLEFT); vehicle->setBrake(gBreakingForce, WHEEL_REARRIGHT); // this works vehicle->setSteeringValue(gVehicleSteering, WHEEL_FRONTLEFT); vehicle->setSteeringValue(gVehicleSteering, WHEEL_FRONTRIGHT); dynamicsWorld->stepSimulation(1 / 60.0f, 10); However If I apply brakingForce to all 4 wheels (i.e. including WHEEL_FRONTLEFT and WHEEL_FRONTRIGHT), then my vehicle stops, but keeps sliding/moving forward very very slowly. How do I fix this ?

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  • can we set up cron jobs in Google App Engine without using SDK???

    - by nok
    I downloaded java SDK from Google App Engine. I tried running appcfg.cmd from command prompt. But it gives this error. Error opening registry key 'Software\JavaSoft\Java Runtime Environment' Error: could not find java.dll Error: could not find Java 2 Runtime Environment. All i want to do with Google App Engine is to set up cron jobs with 1 minute frequency. I don't want to make any application in Google App Engine. I just want the cron job set up. Is there any way to set up cron job in Google App Engine without using the java SDK ???

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  • Do you know of any alternative to "Google App Engine"?

    - by brilliant
    On their presentation of "Google App Engine" Google team members boldly said: "You write a code and we will run it for you". Then the "Google App Engine" was launched and it still does its job quite successfully - "Google App Engine" runs millions of applications of different sizes belonging to different users completely free!!! Now, here is the question: Do You know of any alternative to GAE? Have You ever even heard of any such service out there that would run Your Python code for free?

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  • DIY Homemade Hybrid Rocket Engine [Video]

    - by Jason Fitzpatrick
    Remember the guy with the cool DIY astronaut ice cream build? He’s back with a mini hybrid rocket engine that runs off oxygen and acrylic. I built a small rocket engine for demonstration purposes. The engine is built from a 2″ diameter acrylic rod through which I drilled a 0.5″ hole. The oxygen at 80 psi or less is passed through the hole and then is forced through a convergent-divergent nozzle at the tail end. The nozzle’s throat is about 0.25″ and expands to 0.625″. I lit the engine by inserting a burning cotton swab (with wooden stick) while a small amount of oxygen was flowing. The acrylic catches fire very easily in a pure oxygen environment. The engine can be throttled and shut off completely, which is a major benefit to hybrid engine designs. Solid-fuel rockets cannot be throttled or shut off, which makes them difficult to control. [via Make] HTG Explains: What is the Windows Page File and Should You Disable It? How To Get a Better Wireless Signal and Reduce Wireless Network Interference How To Troubleshoot Internet Connection Problems

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  • Strange 3D game engine camera with X,Y,Zoom instead of X,Y,Z

    - by Jenko
    I'm using a 3D game engine, that uses a 4x4 matrix to modify the camera projection, in this format: r r r x r r r y r r r z - - - zoom Strangely though, the camera does not respond to the Z translation parameter, and so you're forced to use X, Y, Zoom to move the camera around. Technically this is plausible for isometric-style games such as Age Of Empires III. But this is a 3D engine, and so why would they have designed the camera to ignore Z and respond only to zoom? Am I missing something here? I've tried every method of setting the camera and it really seems to ignore Z. So currently I have to resort to moving the main object in the scene graph instead of moving the camera in relation to the objects. My question: Do you have any idea why the engine would use such a scheme? Is it common? Why? Or does it seem like I'm missing something and the SetProjection(Matrix) function is broken and somehow ignores the Z translation in the matrix? (unlikely, but possible) Anyhow, what are the workarounds? Is moving objects around the only way? Edit: I'm sorry I cannot reveal much about the engine because we're in a binding contract. It's a locally developed engine (Australia) written in managed C# used for data visualizations. Edit: The default mode of the engine is orthographic, although I've switched it into perspective mode. Its probably more effective to use X, Y, Zoom in orthographic mode, but I need to use perspective mode to render everyday objects as well.

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  • Could not import Django settings into Google App Engine

    - by gkelsall
    Hello all you Google App Engine experts, I have used Django a little before but am new to Google App Engine and am trying to use it's development web server with Django for the first time. I don't know if this is relevent but I previously had Django 1.1 and Python 2.6 on my Windows XP and even though I have uninstalled Python 2.6 there is still a folder and entries in the registry. I have followed the instructions from Google but when I browse to the GAE developemnt web server it cannot find my settings (details below). Any hints gratefully received. Regards Geoff C:\Documents and Settings\GeoffK\My Documents\ing\ingsite>echo %PATH% C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS \system32\WindowsPowerShell\v1.0;;C:\Python25;C:\Python25\Lib\site- packages\django\bin;C:\Documents and Settings\GeoffK\My Documents\ing \ingsite;C:\Program Files\Google\google_appengine\ C:\Documents and Settings\GeoffK\My Documents\ing\ingsite>echo %PYTHONPATH% C:\Documents and Settings\GeoffK\My Documents\ing\ingsite C:\Documents and Settings\GeoffK\My Documents\ing\ingsite>C:\Documents and Settings\GeoffK\My Documents\ing\ingsite>dev_appserver.py -- debug_imports ingiliz\ INFO 2009-08-04 07:29:45,328 appengine_rpc.py:157] Server: appengine.google. com INFO 2009-08-04 07:29:45,358 appcfg.py:322] Checking for updates to the SDK. INFO 2009-08-04 07:29:45,578 appcfg.py:336] The SDK is up to date. WARNING 2009-08-04 07:29:45,578 datastore_file_stub.py:404] Could not read data store data from c:\docume~1\geoffk\locals~1\temp \dev_appserver.datastore WARNING 2009-08-04 07:29:45,578 datastore_file_stub.py:404] Could not read data store data from c:\docume~1\geoffk\locals~1\temp \dev_appserver.datastore.history WARNING 2009-08-04 07:29:45,608 dev_appserver.py:3296] Could not initialize ima ges API; you are likely missing the Python "PIL" module. ImportError: No module named _imaging INFO 2009-08-04 07:29:45,625 dev_appserver_main.py:465] Running application ingiliz on port 8080: http://localhost:8080 ..... Now attempting to browse if need more detail here I can post ..... if not settings.DATABASE_ENGINE: File "C:\Python25\lib\site-packages\django\conf\__init__.py", line 28, in __ge tattr__ self._import_settings() File "C:\Python25\lib\site-packages\django\conf\__init__.py", line 59, in _imp ort_settings self._target = Settings(settings_module) File "C:\Python25\lib\site-packages\django\conf\__init__.py", line 94, in __in it__ raise ImportError, "Could not import settings '%s' (Is it on sys.path? Does it have syntax errors?): %s" % (self.SETTINGS_MODULE, e) ImportError: Could not import settings 'settings' (Is it on sys.path? Does it ha ve syntax errors?): No module named settings INFO 2009-08-04 07:31:02,187 dev_appserver.py:2982] "GET / HTTP/ 1.1" 500 -

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  • How does Google App Engine precompile Java ?

    - by Thilo
    App Engine uses a "precompilation" process with the Java bytecode of an app to enhance the performance of the app in the Java runtime environment. Precompiled code functions identically to the original bytecode. Is there any detailed information what this does?

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  • Google App Engine UI Widgets

    - by Carl
    Are there any UI widgets available to the python side of Google App Engine? I'd like something like the collapsed/expanded views of Google Groups threads. Are these type things limited to the GWT side?

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  • App engine index building stalled stuck

    - by Alexander
    Hi, I am having a problem with indexes building in my App Engine application. There are only about 200 entities in the indexes that are being built, and the process has now been running or over 24 hours. My application name is romanceapp. Is there any way that I can re-start or clear the indexes that are being built? Thank you and kind regards Alexander M.

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