Search Results

Search found 14397 results on 576 pages for 'layout engine'.

Page 22/576 | < Previous Page | 18 19 20 21 22 23 24 25 26 27 28 29  | Next Page >

  • Can Box Layout accept size of included elements?

    - by Roman
    I used myPanel.setLayout(new BoxLayout(myPanel, BoxLayout.Y_AXIS)); to order panels vertically (one under another one). But myPanel defined in the shown way change the included panel. In more details, it tries to set the same hight and width for the included panels. Can it be changed? Can BoxLayout adopt size of the included elements?

    Read the article

  • Myspace Music Layout Question

    - by EE
    How do I push my content to the top of the page to not cover up the ad, but to cover the menu and myspace links. I want to do something similar to: http://www.myspace.com/sensesfail and http://www.myspace.com/attackx2. Thanks.

    Read the article

  • Strange layout behaviour

    - by andrii
    I am a little bit confused. Here is an small web page. There are two main div-s: top and mainBlock. First contain image. The problem is that firebug shows that div#top's height is equal to 0 and because of that the next div mainBlock moves up. If I would delete this peace of code: div#logo{ float: left; } everything will start working fine and div#mainBlock will be below the div#top. Could you, please, explain me how it works and how to avoid this in proper way? Here is my code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/> <title>Paralab - Website &amp; interface design, web apps development, usability</title> <style text="text/css"> html, body{ } div#logo{ float: left; } #top{ width: 100%; } #mainBlock{ width:100%; } </style> </head> <body> <div id="top"> <div id="logo"> <img alt="logo" src="img/logo.png" /> </div> </div> <div id="mainBlock"> Contact Us </div> </body> </html>

    Read the article

  • When are child views added to Layout/ViewGroup from XML

    - by JohnTube
    My question is : I want to know when does a xLayout (or ViewGroup in general) add a child view from XML ? And by "when" I mean at what point of code, in what "pass" of the "traversal" of the UI toolkit ? Which method of xLayout or ViewGroup should I override ? I have done my homework : I have watched the "Writing Custom Views For Android" presented (by Adam Powell and Romain Guy) in the last Google I/O and I have read Adam Powell comments on this Google+ post.

    Read the article

  • A simple two column layout with Swing

    - by Derk
    How to get a sidebar JPanel of a fixed with with Swing. Now I'm trying this: public SidebarPanel() { this.setLayout(new BoxLayout(this, BoxLayout.PAGE_AXIS)); this.setPreferredSize(new Dimension(200, this.getPreferredSize().height)); ... But when I resize the window also the width of the sidebar changes. How to fix this?

    Read the article

  • Are there any layout comparison / vssetting sharing places?

    - by Wil
    Well, I reinstalled Visual Studio 2008 and did not have a backup of my vssetting file. I did not think it was that important as I had barely customised it, however it just doesn't feel right! The general windows feel correct but When I switch between views (source code, Windows forms, web editor), all the toolbars get muddled up. In the past few years, I have seen so many "post your desktop" type items and I could swear there there would be some "post your IDE", but after looking on Google and several other programming sites, I just can't find one! I don't want this turning in to a post your IDE unless others want to, but can anyone point me to a site where they have done this, or even better - are there any vssetting sharing places where you can download ones made by others?

    Read the article

  • Flex 4 how to layout spark controls in an html table type way

    - by Amy
    I have a group of controls and I want to organize them in a table like fashion. I want 1 row and 6 columns. Col 1,3,4,5,6 should all auto size to the contents and col 2 should take up the remaining available space. When the size of the group changes, only col2 width should change. I also want to be able to set the alignment of each cell. How can I do this in flex 4? I found a reference to mx:constraintColumns but this seems to be used with the canvas and in flex 4 adobe suggests not using canvases. Is there something similar in flex 4? I'm looking for something along the lines of Grid/Grid.ColumnDefinitions in silverlight.

    Read the article

  • Android relative layout problem with gravity

    - by DixieFlatline
    How can i put textview with id="naslov" to the center? I also tried with layout_gravity="center" but that doesn't work either. <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent"> <TextView android:id="@+id/naslov" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textSize="20dip" android:text="Povzetek" android:gravity="center"/> <TextView android:id="@+id/aha" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textSize="10dip" android:text="Vseh oddaj:" android:layout_below="@id/naslov"/> </RelativeLayout>

    Read the article

  • CSS layout changes in Internet explorer

    - by user1784103
    My problem: I just coded a website that is styled just fine in chrome and firefox. However in internet explorer(9) it breaks. the gray header background is supposed to be pushed up to the right of the logo block, and the buttons are supposed to be in the dark grey area. I posted my code. I'm no expert at css, any tips would be greatly appreciated. (the second image is displaying the desired result) the html: Website </head> <body> <div class="wrap_overall"> <div class="header"> <a href="http://localhost"> <img class="logo" src="http://localhost/images/logo.png" width="175" height="24" alt="weblogo" /> </a> </div> <div class="headerbg"></div> <!-- nav top highlight --> <div style="background-color:#6c6c6c;margin:9px0px0px;height:1px;width:1020px;z-index:1;"></div> <!-- nav bar --> <div style="background-color:#5a5a5a;height:53px;width:1020px;z-index:1;"></div> <!-- nav bottom frame --> <div style="background-color:#d4e6b6;height:13px;width:1020px;z-index:1;border-top:4px solid #9de629; margin:0px 0px 10px;"></div> <div class="nav_main"> <ul> <li> <a href="http://localhost/button1"> <img src="http://localhost/images/button1.png" width="63" height="18" alt="button1" /> </a> </li> <li> <a href="http://localhost/index.php?page=button2"> <img src="http://localhost/images/button2.png" width="59" height="18" alt="button2" /> </a> </li> <li> <a href="http://localhost/index.php?page=button3"> <img src="http://localhost/images/button3.png" width="62" height="18" alt="button3" /> </a> </li> <li> <a href="http://localhost/index.php?page=button4"> <img src="http://localhost/images/button4.png" width="41" height="18" alt="button4" /> </a> </li> <li> <a href="http://localhost/index.php?page=button5"> <img src="http://localhost/images/button5.png" width="73" height="18" alt="button5" /> </a> </li> </ul> </div> </div> </body> </html> the css: .logo { padding:60px 20px 50px 20px; } body { background-color:#282828; color:#FFFFFF; font-family: Arial, Helvetica, sans-serif; } body a, img{ border-style:none; color:#9de629; text-decoration:none;} body a:visited {color:#9de629;} body a:hover{ color:#FFFFFF; text-decoration:underline;} .wrap_overall { position:relative; width: 1020px; margin:0px auto; } .header { width:216px; height:148px; margin:0px 0px; padding:0px 0px; background-color:#252525; float:left; display:inline; } .headerbg { margin:0px 0px 0px; padding:0px 0px; width:1020px; height:148px; background-color:#c7c7c7; } .nav_main/*holds the buttons*/ { margin:0px 0px 1px 0px; padding:0px 0px 0px 0px; position:absolute; top:148px; left:363px; z-index:2; overflow: hidden; } .nav_main ul { margin:0px 0px 0px 0px; padding:0px 0px 0px 0px; overflow: hidden; } .nav_main ul li { margin:0px 0px 0px 0px; display: inline; float: left; } .nav_main ul li a { outline: none; border:none; margin:0px 0px 0px 0px; margin-right:-10px; height:54px; width:125px; color:#FFFFFF; background-image:url(../images/button.png); text-align:center; display:table-cell; vertical-align:middle; } .nav_main ul li a:hover { background-image:url(../images/buttonlight.png); }

    Read the article

  • Basic Android Layout Question

    - by jonhobbs
    Hi, I'm new to android but I've been working my way through the tutoials. Still trying to get my head round layouts in a non-html world and was wondering how to achieve the following.... 1) I'd like to set a tiled background to fill the screen behind the whole activity 2) I'd like to place a graphic and a button underneath it centred in the middle of the screen. 3) When the user clicks the button I'd like to start a new activity and presumably I have to do something to the current activity so the user can use the back button to get back to it. Sorry for the newbie question. Jon

    Read the article

  • CSS Page Layout w/ Breaks

    - by stevenheidel
    I'm trying to make a webpage where it basically looks like a word document. There would be multiple boxes that would scroll down and the text would flow and page break from one page to the next. Does anyone have any idea where I would even start? Thanks.

    Read the article

  • Misplaced Layout after "home"-button and/or powersave screen

    - by TiGer
    Hi, I have an app which also includes a service with a Notification. Right now I am experiencing the foillowing problem : I start my app which will work fine after couple of minutes the powersave kicks in and I get a black screen I (or hte user) click the Menu-button to dismiss the black screen and to unlock the screenlock Now my (fullscreen) app will have "moved" like 30-40 pixels downwards, creating an ugly black border or hole. When I move the scrollwheel it will move up and down, and when I press the Menu button (showing my ap''s menu) it will "fix" the view... or I start my app which will work fine I press the Home button exiting the app, my service though will (correctly) keep running when selecting my service from the notification-bar I will get once again : -Now my (fullscreen) app will have "moved" like 30-40 pixels downwards, creating an ugly black border or hole. When I move the scrollwheel it will move up and down, and when I press the Menu button (showing my ap''s menu) it will "fix" the view... Any idea what the problem is ? The app is running on a ADP2 with Android 1.6 Thanks in advance ! Ok, after some testing I noticed that if I don't run the Activity on Fullscreen, but just leave the TtileBar away this won't happen... Still this is no solution to me, I want it to be fullscreen... Noticed siomething else, when I have the View with the black bar, and I press the home button it will "refresh" the View correctly just before actually going to the Home Screen :(

    Read the article

  • Unable to display google maps in a dojo layout

    - by Jens
    Dear All, I am a real newbie in programming and now I have to combine Google Maps and Dojo. Both alone are fine but when I try to implement a Google Map into a Dojo content pane which is embedded in a border-container it simply does not work. I think there is a problem with the naming of the divs but perhaps there is something else to take care of? Could someone post the simplest possible solution? many thanks

    Read the article

  • Chrome messes up the website layout, FF and IE is good

    - by Luuk
    I am working on a website: http://www.bbp.nl/luuk-test/wac It displays really well on FF and IE. I went tot test it in chrome and it is totally messed up. Somehow chrome displays all the divs underneath each other. I really dont know where to look since it also validates well in W3C validator. Also googled it, but could not find anything. Does anyone knows the answer? Please help.

    Read the article

  • Providing unique layout for specific resolution in Android 2.3.3

    - by user1384991
    I need to use specific xml-layouts based on screen resolution, not size. So, the first design is used for resolution <= 480x800, and the second - for resolution = 480x800. How is it done ? update. Possible solution: Display display = ((WindowManager) getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay(); final int height = display.getHeight(); final int width = display.getWidth();

    Read the article

  • Android - Help needed with designing a screen with either table layout or list views

    - by A. Cusano
    I am currently developing an android app that is to be a counterpart to its sister iphone prototype. My task is to recreate the screen from a design mockup from the iphone app in android, as shown here (can't display an image as a new user - sorry!): http://img.photobucket.com/albums/v439/thrawn891/iphone.jpg What would be the best layouts / views to use for replicating this screen in an activity? Thanks.

    Read the article

  • How to export a brochure into PDF with each layout as a page?

    - by nhj
    I have created a 3-fold brochure in Mac iWork - Pages. If I print the brochure then I can 3-fold it and everything is fine. But if I want to export as PDF then I get a 2-A4 size pages, and this distorts the user the order of the pages, I would like to export each layout as a separate page. The 'Layout Break' option is diabled and I don't know how to enable it? Any ideas? Thanks.

    Read the article

  • 3D game engine for networked world simulation / AI sandbox

    - by Martin
    More than 5 years ago I was playing with DirectSound and Direct3D and I found it really exciting although it took much time to get some good results with C++. I was a college student then. Now I have mostly enterprise development experience in C# and PHP, and I do it for living. There is really no chance to earn money with serious game development in our country. Each day more and more I find that I miss something. So I decided to spend an hour or so each day to do programming for fun. So my idea is to build a world simulation. I would like to begin with something simple - some human-like creatures that live their life - like Sims 3 but much more simple, just basic needs, basic animations, minimum graphic assets - I guess it won't be a city but just a large house for a start. The idea is to have some kind of a server application which stores the world data in MySQL database, and some client applications - body-less AI bots which simulate movement and some interactions with the world and each other. But it wouldn't be fun without 3D. So there are also 3D clients - I can enter that virtual world and see the AI bots living. When the bot enters visible area, it becomes material - loads a mesh and animations, so I can see it. When I leave, the bots lose their 3d mesh bodies again, but their virtual life still continues. With time I hope to make it like some expandable scriptable sandbox to experiment with various AI algorithms and so on. But I am not intended to create a full-blown MMORPG :D I have looked for many possible things I would need (free and open source) and now I have to make a choice: OGRE3D + enet (or RakNet). Old good C++. But won't it slow me down so much that I won't have fun any more? CrystalSpace. Formally not a game engine but very close to that. C++ again. MOgre (OGRE3D wrapper for .NET) + lidgren (networking library which is already used in some gaming projects). Good - I like C#, it is good for fast programming and also can be used for scripting. XNA seems just a framework, not an engine, so really have doubts, should I even look at XNA Game Studio :( Panda3D - full game engine with positive feedback. I really like idea to have all the toolset in one package, it has good reviews as a beginner-friendly engine...if you know Python. On the C++ side, Panda3D has almost non-existent documentation. I have 0 experience with Python, but I've heard it is easy to learn. And if it will be fun and challenging then I guess I would benefit from experience in one more programming language. Which of those would you suggest, not because of advanced features or good platform support but mostly for fun, easy workflow and expandability, and so I can create and integrate all the components I need - the server with the database, AI bots and a 3D client application?

    Read the article

  • Google I/O 2010 - Data pipelines with Google App Engine

    Google I/O 2010 - Data pipelines with Google App Engine Google I/O 2010 - Building high-throughput data pipelines with Google App Engine App Engine 301 Brett Slatkin This session will cover how to build, test, and maintain large-scale data pipelines on Google App Engine. It will cover maximizing efficiency, productionization, and how to deal with changing requirements. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 5 0 ratings Time: 01:01:52 More in Science & Technology

    Read the article

  • Search Engine Optimization Strategies 101

    I have learned over the last ten years of internet experience that Search Engine Optimization (SEO) can be an elusive and often overcharged service by "SEO experts." So in this article I will lay out in a simple, step by step fashion how to do search engine optimization that will get your website noticed in the search engine general results. Here are some fundamental search engine optimization strategies to get you started.

    Read the article

  • Google I/O 2010 - Batch data processing with App Engine

    Google I/O 2010 - Batch data processing with App Engine Google I/O 2010 - Batch data processing with App Engine App Engine 201 Mike Aizatsky In this session, attendees will learn how to write map() functions, how to do simple reduce() operations, how to run these over large datasets, and how App Engine is used to accomplish such parallelism. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 6 0 ratings Time: 38:45 More in Science & Technology

    Read the article

  • Physics Engine [Collision Response, 2-dimensional] experts, help!! My stack is unstable!

    - by Register Sole
    Previously, I struggle with the sequential impulse-based method I developed. Thanks to jedediah referring me to this paper, I managed to rebuild the codes and implement the simultaneous impulse based method with Projected-Gauss-Seidel (PGS) iterative solver as described by Erin Catto (mentioned in the reference of the paper as [Catt05]). So here's how it currently is: The simulation handles 2-dimensional rotating convex polygons. Detection is using separating-axis test, with a SKIN, meaning closest points between two polygons is detected and determined if their distance is less than SKIN. To resolve collision, simultaneous impulse-based method is used. It is solved using iterative solver (PGS-solver) as in Erin Catto's paper. Error-correction is implemented using Baumgarte's stabilization (you can refer to either paper for this) using J V = beta/dt*overlap, J is the Jacobian for the constraints, V the matrix containing the velocities of the bodies, beta an error-correction parameter that is better be < 1, dt the time-step taken by the engine, and overlap, the overlap between the bodies (true overlap, so SKIN is ignored). However, it is still less stable than I expected :s I tried to stack hexagons (or squares, doesn't really matter), and even with only 4 to 5 of them, they hardly stand still! Also note that I am not looking for a sleeping scheme. But I would settle if you have any explicit scheme to handle resting contacts. That said, I would be more than happy if you have a way of treating it generally (as continuous collision, instead of explicitly as a special state). Ideas I have: I would try adding a damping term (proportional to velocity) to the Baumgarte. Is this a good idea in general? If not I would not want to waste my time trying to tune the parameter hoping it magically works. Ideas I have tried: Using simultaneous position based error correction as described in the paper in section 5.3.2, turned out to be worse than the current scheme. If you want to know the parameters I used: Hexagons, side 50 (pixels) gravity 2400 (pixels/sec^2) time-step 1/60 (sec) beta 0.1 restitution 0 to 0.2 coeff. of friction 0.2 PGS iteration 10 initial separation 10 (pixels) mass 1 (unit is irrelevant for now, i modified velocity directly<-impulse method) inertia 1/1000 Thanks in advance! I really appreciate any help from you guys!! :)

    Read the article

  • What is Search Engine Optimization?

    Basically, Search Engine Optimization (SEO) is "optimizing" the algorithm of a particular search engine to make a website favorable in the eyes of that particular search engine. Usually, when discussing SEO, the search engine of interest is Google.

    Read the article

< Previous Page | 18 19 20 21 22 23 24 25 26 27 28 29  | Next Page >