Search Results

Search found 27945 results on 1118 pages for 'ld library path'.

Page 22/1118 | < Previous Page | 18 19 20 21 22 23 24 25 26 27 28 29  | Next Page >

  • Extension methods in class library project

    - by Mostafa
    I've implemented some extension methods and put those in separate Class Library project. Imagine I have a simple extension method like this in class library called MD.Utility: namespace MD.Utility { public static class ExtenMethods { public static bool IsValidEmailAddress(this string s) { Regex regex = new Regex(@"^[\w-\.]+@([\w-]+\.)+[\w-]{2,4}$"); return regex.IsMatch(s); } } } But nowhere in WebApp like App_code folder or WebFroms code-behind page I can't use this Extension method. If I do like this: using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using MD.Utility; public partial class _Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { string email = "[email protected]"; if (email.IsValidEmailAddress()) { //To do } } } The compiler doesn't recognize IsValidEmailAddress() and even no intellisense support. While if I put my extension method in App_Code folder it's ok for using in another cs file in App_code Folder or Web Form code-behind pages.

    Read the article

  • Dynamic Connection Strings for Strongly Typed DataSet in a Class Library using App.Config

    - by Luc
    This is my first question on StackOverflow.com and I'm not sure if this is the correct way to do this. I found a similar question titled: Modifying the Data Source for the Strongly Typed Dataset Connection String. However, the answer provided is not working for me. I'm not able to comment on it because I don't have enough "reputation points" (again, I just signed up), and I didn't want to provide an "answer", because I don't know the correct answer. My problem is that I need to be able to modify the connection string inside the generated myproject.dll.config file, but doing so has no effect for me at all. My library still uses the default connection string that was setup at design time. I've tried everything I know to try, but still no luck. I've tried working around the issue using multiple different approaches, but still the problem persists. I can't find any help on the internet with my specific problem either. It would be great if somebody could shed some light as to why my modified config file isn't being read. Useful information: I'm using a Strongly Typed DataSet I don't know the actual connection string at design time. The app.config doesn't allow me to specify a 'User' scoped connection string. I'm tied to a class library (no Windows Forms) Thank you for any help! Luc

    Read the article

  • Convert a Relative URL to an Absolute URL in Actionscript / Flex

    - by Bear
    I am working with Flex, and I need to take a relative URL source property and convert it to an absolute URL before loading it. The specific case I am working with involves tweaking SoundEffect's load method. I need to determine if a file will be loaded from the local file system or over the network from looking at the source property, and the easiest way I've found to do this is to generate the absolute URL. I'm having trouble generating the absolute URL for sound effect in particular. Here were my initial thoughts, which haven't worked. Look for the DisplayObject that the Sound Effect targets, and use its loaderInfo property. The target is null when the SoundEffect loads, so this doesn't work. Look at FlexGlobals.topLevelApplication, at the url or loaderInfo properties. Neither of these are set, however. Look at the FlexGlobals.topLevelApplication.systemManager.loaderInfo. This was also not set. The SoundEffect.as code basically boils down to var url:String = "mySound.mp3"; /*>> I'd like to convert the URL to absolute form here and tweak it as necessary <<*/ var req:URLRequest = new URLRequest(url); var loader:Loader = new Loader(); loader.load(req); Does anyone know how to do this? Any help clarifying the rules of how relative urls are resolved for URLRequests in ActionScript would also be much appreciated. edit I would also be perfectly satisfied with some way to tell whether the url will be loaded from the local file system or over the network. Looking at an absolute URL it would just be easy to look at the prefix, like file:// or http://.

    Read the article

  • Relative to absolute paths in HTML (asp.net)

    - by Jo Asakura
    Hello all, I need to create a newsletters by URL. I to do next: Create a WebClient; Use WebClient's method DownloadData to get a source of page in byte array; Get string from source-html byte array and set it to the newsletter content. But I have some troubles with paths. All elements' sources were relative (/img/welcome.png) but I need absolute (http://www.mysite.com/img/welcome.png). How can I do this? Best regards, Alex.

    Read the article

  • How do I add a static library target that compiles before an application compiles in Xcode?

    - by Koning Baard XIV
    I'm creating a static library in C++. The static library itself links to nothing. To test the static library, I'm creating a test program in C++ (you know, with a main function). Now, I want that whenever I click Build in Xcode, it compiles the static library first, then compiles the test program and link that test program to the static library, like this: # The steps indicate the order Xcode should compile it # (Step 1) Static Library <----------. | (Step 2) Test Program -------> Standard Library Also, the test program should use the header files of the static library. Can anyone explain me how to configure this in Xcode? Thanks

    Read the article

  • Image drawing library for Haskell?

    - by absz
    I'm working on a Haskell program for playing spatial games: I have a graph of a bunch of "individuals" playing the Prisoner's Dilemma, but only with their immediate neighbors, and copying the strategies of the people who do best. I've reached a point where I need to draw an image of the world, and this is where I've hit problems. Two of the possible geometries are easy: if people have four or eight neighbors each, then I represent each one as a filled square (with color corresponding to strategy) and tile the plane with these. However, I also have a situation where people have six neighbors (hexagons) or three neighbors (triangles). My question, then, is: what's a good Haskell library for creating images and drawing shapes on them? I'd prefer that it create PNGs, but I'm not incredibly picky. I was originally using Graphics.GD, but it only exports bindings to functions for drawing points, lines, arcs, ellipses, and non-rotated rectangles, which is not sufficient for my purposes (unless I want to draw hexagons pixel by pixel*). I looked into using foreign import, but it's proving a bit of a hassle (partly because the polygon-drawing function requires an array of gdPoint structs), and given that my requirements may grow, it would be nice to use an in-Haskell solution and not have to muck about with the FFI (though if push comes to shove, I'm willing to do that). Any suggestions? * That is also an option, actually; any tips on how to do that would also be appreciated, though I think a library would be easier.

    Read the article

  • require_once in php

    - by Jonathan
    I have a php file which has a require_once Statement (?) this file is then in included in 2 other php files, one php file is in a sub directory so the layout is like this ("file1" and "file2" include the file "included" which require_onces the "required")# L--subfolder1 | L--file1 L--subfolder2 | L--required L--file2 L--included How can I reference the "required" file from the "included" file so that it will work from both file1 and file2?

    Read the article

  • C headers: compiler specific vs library specific?

    - by leonbloy
    Is there some clear-cut distinction between standard C *.h header files that are provided by the C compiler, as oppossed to those which are provided by a standard C library? Is there some list, or some standard locations? Motivation: int this answer I got a while ago, regarding a missing unistd.h in the latest TinyC compiler, the author argued that unistd.h (contrarily to sys/unistd.h) should not be provided by the compiler but by your C library. I could not make much sense of that response (for one thing shouldn't that also apply to, say, stdio.h?) but I'm still wondering about it. Is that correct? Where is some authoritative reference for this? Looking in other compilers, I see that other "self contained" POSIX C compilers that are hosted in Windows (like the GCC toolchain that comes with MinGW, in several incarnations; or Digital Mars compiler), include all header files. And in a standard Linux distribution (say, Centos 5.10) I see that the gcc package provides a few header files (eg, stdbool.h, syslimits.h) in /usr/lib/gcc/i386-redhat-linux/4.1.1/include/, and the glibc-headers package provides the majority of the headers in /usr/include/ (including stdio.h, /usr/include/unistd.h and /usr/include/sys/unistd.h). So, in neither case I see support for the above claim.

    Read the article

  • Unmanaged DLL (exporting Dialog) + Class Library (DLL) + no Windows Style/Themes

    - by Gohlool
    Hi, I have a managed application TestApplication.exe in C# and Application.EnableVisualStyles() is allready called. I have a Class Library MySharedCode.dll also in C# which uses [DLLImport()] to import some External dialogs out of an unmanaged dll. Well, now I am using (add reference) MySharedCode.dll in my TestApplication.exe and call a function MyTestConfigDlg() out of it. TestClass.MyTestConfigDlg(); OK, everything works fine and I get my dialog, but the dialog has NO XP style/themes? I just wanted to see if it's general problem with managed/unmanged modules, so I used the [DLLImport()] to call the same MyTestConfigDlg() dialog but this time directly in my TestApplication.exe! WOW! Worked as I expected. The Dialog was in XP Style/Themes! so, anybody here who can help me out? FYI: I also tried (just for test) to call MessageBoxA() API call in my Class Library Dll which later called by my TestApplication.exe and the MessageBoxA() had also no Style/Themes! Thanks in advance!

    Read the article

  • Codeigniter: Library function--I'm stuck

    - by Kevin Brown
    I have a library function that sets up my forms, and submits data. They're long, and they work, so I'll spare you reading my code. :) I simply need a way for my functions to determine how to handle the data. Until now, the function did one thing: Submit a report for the current user. NOW, the client has requested that an administrator also be able to complete a form--this means that the form would be filled out, and it would CREATE a user at the same time, whereas the current function EDITS and is accessed by an EXISTING user. Do I need a separate function to do essentially the same thing? How do I make one function perform two tasks? One to update a user, and if there is no user, create one. Current controller: function survey() { $id = $this->session->userdata('id'); $data['member'] = $this->home_model->getUser($id); //Convert the db Object to a row array $data['manager'] = $data['member']->row(); $manager_id = $data['manager']->manager_id; $data['manager'] = $this->home_model->getUser($manager_id); $data['manager'] = $data['manager']->row(); $data['header'] = "Home"; $this->survey_form_processing->survey_form($this->_container,$data, $method); } Current Library: function survey_form($container) { //Lots of validation stuff $this->CI->validation->set_rules($rules); if ( $this->CI->validation->run() === FALSE ) { // Output any errors $this->CI->validation->output_errors(); } else { // Submit form $this->_submit(); } $this->CI->load->view($container,$data); The submit function is huge too. Basically says, "Update table with data where user_id=current user" I hope this wasn't too confusing. I'll create two functions if need be, but I'd like to keep redundancy down! }

    Read the article

  • Cross-platform general purpose C++ RPC library

    - by iUm
    Here's the task: Imagine, we have an applications and a plug-in for it (dynamic library). Interface between the application and the plug-in is completely defined. Now I need to run the application and the plug-in on different computers. I wrote a stub for the plug-in on a computer where the real applications is running. And the application loads it and calls its functions like if it were a native plug-in. On the other computer there's a stub instead of the real application, which loads the native plug-in. Now I need to organize RPCs between my stubs over the network, regardless the very transport. Usually, it's not difficult. But there're some restrictions: Application-plug-in interaction can be reenterable (e.g. application calls f1() from plug-in, in f1() plug-in calls g1() from application, in g1() application calls f2() from plug-in and so on...) Any such reenteration should be executed exactly by the same thread, which started the sequence Where can I find a cross-platform C++ RPC library with such features?

    Read the article

  • Wrong extraction of .attr("href") in IE7 vs all other browsers?

    - by EmKay
    Can it really be true that the attr("href") command for a link is handled very different in IE7 in comparison to all other browsers? Let's say I have a page at http://example.com/page.html and I have this HTML: <a href="#someAnchor" class="lnkTest">Link text</a> and this jQuery: var strHref = $(".lnkTest").attr("href"); Then in IE7 the value of the strHref variable will be "http://example.com/page.htm#someAnchor" but in other browsers it will be "#someAnchor". I believe that the last mentioned case is the most correct one, so is it just a case of IE7 being a bad boy or is it a bug in jQuery?

    Read the article

  • Where does $PATH get set in OS X 10.6 Snow Leopard?

    - by Andrew
    I type echo $PATH on the command line and get /opt/local/bin:/opt/local/sbin:/Users/andrew/bin:/usr/local/bin:/usr/local/mysql/bin:/usr/local/pear/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin:/opt/local/bin:/usr/local/git/bin I'm wondering where this is getting set since my .bash_login file is empty. I'm particularly concerned that, after installing MacPorts, it installed a bunch of junk in /opt. I don't think that directory even exists in a normal Mac OS X install. Update: Thanks to jtimberman for correcting my echo $PATH statement

    Read the article

  • Where does $PATH get set in OS X 10.6 Snow Leopard?

    - by misbehavens
    I type echo $PATH on the command line and get /opt/local/bin:/opt/local/sbin:/Users/andrew/bin:/usr/local/bin:/usr/local/mysql/bin:/usr/local/pear/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin:/opt/local/bin:/usr/local/git/bin I'm wondering where this is getting set since my .bash_login file is empty. I'm particularly concerned that, after installing MacPorts, it installed a bunch of junk in /opt. I don't think that directory even exists in a normal Mac OS X install. Update: Thanks to jtimberman for correcting my echo $PATH statement

    Read the article

  • Different PATH environment variable for 32bit and 64bit Windows - is it possible?

    - by Piotr Dobrogost
    Is it possible to have whole or part of PATH environment variable specific to the type of running process's image (32bit/64bit)? When I run some app from within 64bit cmd.exe I would like to have it pick the 64bit version of OpenSSL library whereas when I run some app from within 32bit cmd.exe I would like to have it pick the 32bit version of OpenSSL library. FOLLOW UP where.exe does not find OpenSSL libs when %ProgramFiles% variable is used in the PATH environment variable

    Read the article

  • Cygwin gdal library load error

    - by Erdem
    I built spatialite library then gdal library with spatialite support. Also built mapserver which depends on gdal with success. There was no problem with linking. When I try to execute a gdal utility I get: $ ogrinfo.exe /usr/local/bin/ogrinfo.exe: error while loading shared libraries: cyggdal-1.dll: cannot open shared object file: No such file or directory But everything seems fine: $ ldd /usr/local/bin/ogrinfo.exe ntdll.dll => /cygdrive/c/WINDOWS/system32/ntdll.dll (0x7c900000) kernel32.dll => /cygdrive/c/WINDOWS/system32/kernel32.dll (0x7c800000) cyggdal-1.dll => /usr/local/bin/cyggdal-1.dll (0x710c0000) cygcurl-4.dll => /usr/bin/cygcurl-4.dll (0x63d80000) cyggcc_s-1.dll => /usr/bin/cyggcc_s-1.dll (0x67f00000) cygwin1.dll => /usr/bin/cygwin1.dll (0x61000000) ADVAPI32.DLL => /cygdrive/c/WINDOWS/system32/ADVAPI32.DLL (0x77dd0000) RPCRT4.dll => /cygdrive/c/WINDOWS/system32/RPCRT4.dll (0x77e70000) Secur32.dll => /cygdrive/c/WINDOWS/system32/Secur32.dll (0x77fe0000) cygcrypto-0.9.8.dll => /usr/bin/cygcrypto-0.9.8.dll (0x6ba40000) cygidn-11.dll => /usr/bin/cygidn-11.dll (0x6c200000) cygiconv-2.dll => /usr/bin/cygiconv-2.dll (0x674c0000) cygintl-8.dll => /usr/bin/cygintl-8.dll (0x6f5c0000) cygssh2-1.dll => /usr/bin/cygssh2-1.dll (0x69ec0000) cygz.dll => /usr/bin/cygz.dll (0x692c0000) cygssl-0.9.8.dll => /usr/bin/cygssl-0.9.8.dll (0x63400000) cygexpat-1.dll => /usr/bin/cygexpat-1.dll (0x66ec0000) cyggeos_c-1.dll => /usr/bin/cyggeos_c-1.dll (0x70180000) cyggeos-3-1-1.dll => /usr/bin/cyggeos-3-1-1.dll (0x4e0000) cygjpeg-7.dll => /usr/bin/cygjpeg-7.dll (0x66e00000) cygpng12.dll => /usr/bin/cygpng12.dll (0x6f200000) If I copy the cyggdal-1.dll to the current folder: $ ogrinfo.exe /usr/local/bin/ogrinfo.exe: error while loading shared libraries: ?: cannot open shared object file: No such file or directory So what is a '?' library? $ ldd cyggdal-1.dll ntdll.dll => /cygdrive/c/WINDOWS/system32/ntdll.dll (0x7c900000) kernel32.dll => /cygdrive/c/WINDOWS/system32/kernel32.dll (0x7c800000) ??? => ??? (0x710c0000) ??? => ??? (0x63d80000) ??? => ??? (0x67f00000) ??? => ??? (0x61000000) ??? => ??? (0x77dd0000) ??? => ??? (0x77e70000) ??? => ??? (0x77fe0000) ??? => ??? (0x6ba40000) ??? => ??? (0x6c200000) ??? => ??? (0x674c0000) ??? => ??? (0x6f5c0000) ??? => ??? (0x69ec0000) ??? => ??? (0x692c0000) ??? => ??? (0x63400000) ??? => ??? (0x66ec0000) ??? => ??? (0x70180000) ??? => ??? (0x4b0000) ??? => ??? (0x66e00000) ??? => ??? (0x6f200000) What are these "???" ? How to solve this problem?

    Read the article

  • Path is too long

    - by kaleidoscope
    Bugged by the irritating "Path is too long after being fully qualified" error while running in the Development Fabric? The solution is pretty funny and not so obvious unfortunately. The culprit here is not your app, but the Development Fabric. The DevFab accumulates a lot of temporary junk comprising of local storage locations, cached binaries, configuration, diagnostics information and cached compiled web site content files over its lifetime. They are typically stored at C:\Users\<username>\AppData\Local\dftmp. The Azure Tools will periodically clean this up, but some time you have to play janitor and take the law in your hands ;). The csrun.exe has quite a few tricks up its sleeve. One of them is the ability to clean the development fabric's temporary junk accumulated over time. You can do this by  running the Azure command prompt with elevated privileges and running csrun.exe /devfabric:shutdown and then csrun.exe /devfabric:clean If the problem still persists then the application directory structure could indeed be too long. A workaround to this is changing the Development Fabric temporary directory to point to a shorter path. The temporary directory path can be addressed by an environment variable _CSRUN_STATE_DIRECTORY. You can try setting its value to something like "C:\WA" or "C:\A" this will reduce some 25+ characters from your path. Do not forget to close Visual Studio and expressly shutdown the dev fab with csrun.exe /devfabric:shutdown (Under elevated privileges of course). Source: http://geekswithblogs.net/IUnknown/archive/2010/02/03/no-more-path-is-too-long.aspx  :D   Sarang, K

    Read the article

  • App installed in ~/usr launches from terminal but not Applications menu (or why does setting ld_library_path in .profile not work as it should)

    - by levesque
    I have built and installed an application under a directory of my choosing, let's say under /home/jim/usr, so files have been put in three-four folders, all under this $HOME/usr folder (e.g., bin, include, lib, share, etc.). I can launch this application from the command line just fine as I added the proper paths to my environement variables PATH and LD_LIBRARY_PATH in ~/.bashrc. I added the same paths to the ~/.profile file, which, if I'm not mistaken, is supposed to be parsed by Ubuntu. Doesn't work. Nothing. Where can I go from there? EDIT: I logged out/in and restarted my computer. Both didn't change a thing. The problem seems to come from the fact that no matter what I do the LD_LIBRARY_PATH environment variable is not properly passed to Ubuntu. Using log files, I found that the application I'm trying to run in this example doesn't find one it's dependencies located in ~/usr/lib. One solution would be to add the /home/jim/usr/lib folder inside a file located in /etc/ld.so.conf.d/, but I don't have admin rights on this machine. Making a wrapper script like this one works: #!/bin/bash export LD_LIBRARY_PATH=$HLOC/usr/lib application &> $HOME/application_messages.log but that would force me to wrap all my home compiled applications with this script. Any ideas? Why does Ubuntu/Gnome remove the LD_LIBRARY_PATH environment variable from my set variables? Is it because trying to do this is bad practice? UPDATE (and solution): As found by Christopher, there is a bug report about this on launchpad. LD_LIBRARY_PATH is unset after parsing of the ~/.profile file. See the bug report. Seems the only solution for now is to make a wrapper script.

    Read the article

  • Adding Play Framework directory to my system path on Ubuntu 12.04 LTS

    - by Martha Kumi
    I just installed Ubuntu 12.04 LTS, I am very new to the Ubuntu OS and I would need help with it. I am trying to install this open source platform called Play Framework, to install it I need to add the installation directory to my system path, the documentation for Play says that I should open a terminal and type export PATH=$PATH:/to/path/play. I have tried this it did not work. I also tried sudo apt-get install play and that did not work either. I am completely lost now, I need help urgently because it is for work. Best Martha

    Read the article

  • Restoring windows path on Windows 7

    - by Renso
    Issue:You changed the windows path and made a mistake and now want to reset it.Solution:In short, you can't. If you restore to the system default, you will loose any paths that were appended when you or the manufacturer installed software and drivers. Each time you install some sort of software or driver, MS Office, Turbotax, etc., it creates/appends to the path so that it points to it's start-up program.Too late now, but you should create a restore point BEFORE you touch the windows path if you are not sure what you are doing:http://www.sevenforums.com/tutorials/700-system-restore.html http://www.sevenforums.com/tutorials/2083-system-repair-disc-create.html At a minimum you need the following:%SystemRoot%\system32;%SystemRoot%;%SystemRoot%\System32\Wbem;%SYSTEMROOT%\System32\WindowsPowerShell\v1.0\AT worst you can reset it to the above, and go through each application as you use them and run into problems to fix the path. The REPAIR option when you select to change/uninstall a program can help with that.

    Read the article

  • Setting TeX Live path for root

    - by N.N.
    I have installed TeX Live 2011 vanilla and I have trouble setting the TeX Live path for root (in Ubuntu 11.10). The problem is that when I run sudo tlmgr I get: sudo: tlmgr: command not found To fix the path for non-root it was sufficient to add PATH=/usr/local/texlive/2011/bin/x86_64-linux:$PATH to /etc/profile. I have tried adding this same line to /root/.bashrc and I have also tried to add it to /etc/profile.d/zzz-texlive.sh like Herbert suggest in http://tex.stackexchange.com/questions/26624/tlmgr-inaccessible/26626#26626 but it does not help.

    Read the article

  • Finding the shortest path through a digraph that visits all nodes

    - by Boluc Papuccuoglu
    I am trying to find the shortest possible path that visits every node through a graph (a node may be visited more than once, the solution may pick any node as the starting node.). The graph is directed, meaning that being able to travel from node A to node B does not mean one can travel from node B to node A. All distances between nodes are equal. I was able to code a brute force search that found a path of only 27 nodes when I had 27 nodes and each node had a connection to 2 or 1 other node. However, the actual problem that I am trying to solve consists of 256 nodes, with each node connecting to either 4 or 3 other nodes. The brute force algorithm that solved the 27 node graph can produce a 415 node solution (not optimal) within a few seconds, but using the processing power I have at my disposal takes about 6 hours to arrive at a 402 node solution. What approach should I use to arrive at a solution that I can be certain is the optimal one? For example, use an optimizer algorithm to shorten a non-optimal solution? Or somehow adopt a brute force search that discards paths that are not optimal? EDIT: (Copying a comment to an answer here to better clarify the question) To clarify, I am not saying that there is a Hamiltonian path and I need to find it, I am trying to find the shortest path in the 256 node graph that visits each node AT LEAST once. With the 27 node run, I was able to find a Hamiltonian path, which assured me that it was an optimal solution. I want to find a solution for the 256 node graph which is the shortest.

    Read the article

  • Creating movement path displays in a top-down 2d RTS

    - by nihohit
    My game is a top-down 2d RTS coded in C# using SFML's libraries. I want that during unit selection, a unit will display it's movement path on the map. Currently, after the path is computed as a list of directions ({left, up,down, down, down, left}, as an example), it's sent to the graphical component to create it's UI equivalent, and here I'm having some problems. current, these I've checked three ways to do it: compute the size of the image (in the example above it'll be a 3*2 rectangle) and create an invisible rectangle, and then go over the directions list and mark each spot with a visible point, so as to get a continous line. This system is slightly problematic because of the amount of large images that I need to save, but mostly because I have a lot of fine detail onscreen, and a continous line obstructs the view. again, compute the size of the image, but now create several (let's say 4) invisible images of that size, and then instead of a single continous line I'll switch between the four images, in each will appear only a fourth of the spots, in a way which creates a path animation. This is nicer on the eye, but here the memory demands, and the amount of time needed to compute each such image-loop is significant. Just create a list of single markers, each on a different spot on the path. This is very quick & easy on memory, but too sparse. Is there a simple or resource-light system to create path-animations?

    Read the article

< Previous Page | 18 19 20 21 22 23 24 25 26 27 28 29  | Next Page >