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  • Why is MonoDevelop compiling with csc.exe?

    - by korchev
    I am trying to use MonoDevelop (2.4 beta 1) on Windows (7 x64) in order to test a .NET application on Mono (2.6.4). For some reason MonoDevelop is not using the Mono tool chain to build the application. It compiles it with the Microsoft tool chain - C:\Windows\Microsoft.NET\Framework\v3.5\csc.exe. The project I am trying to build is a simple ASP.NET MVC application generated from the "New ASP.NET MVC application" template. The "Runtime Version" dropdown in Project \Options-Build-General shows "MONO/.NET 35". What gives? Is there a way to change the .NET tool chain?

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  • MonoDevelop: error VBNC99999

    - by teo
    Hi at all guys, hope someone is using Mono & monodevelop... i'm getting the following error when i try to compile an ASP.NET apps ported from vs.net 2008 Error VBNC99999: Unexpected error: The classes in the module cannot be loaded. (VBNC99999) This is the only error i get. I'm using 4 external assembly / dll AjaxControlToolkit.dll FusionCharts.dll MySql.Data.dll PostBackRitalin.dll I've added the dll in bin directory, then i've referenced it. I'm using Mono, because on my "old" computer (acer aspire t2300 buyed in 2007) run with linux & with monodevelop very well. With windows, visual studio is reeeeeeally slow.. so i decide to pass to mono.. Can somenone know something about that error ? Thank you very much. Regards !

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  • What's wrong with my htaccess ? (500 Error)

    - by Dany Khalife
    I've written a small htaccess file to redirect Internet Explorer users to a specific page Here are the contents : # MS Internet Explorer - Mozilla v4 RewriteEngine On RewriteCond %{HTTP_USER_AGENT} ^Mozilla/4(.*)MSIE RewriteRule ^index\.php$ /sorry.php [L] # All other browsers #RewriteRule ^index\.html$ /index.32.html [L] Any clue why this would give a 500 Internal Server Error ? I have used mod rewrite before so i have the module loaded there...

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  • Linux: Case-INSENSITIVE Filesystem

    - by Quandary
    What methods are there to make the Linux filesystem case-INSENSITIVE ? I have asp.net applications developed on Windows, but there are always issues with capitalization/spelling on mono when putting it on Linux. One way is to mount a localhost SMB share to /var/www. Are there any others ?

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  • What do I need to Mod a Unreal Engine 3 game?

    - by RoadSideWarrior
    what I am looking for is some advise making a mod for a certain game and how I would go about making it. The game I am talking about is Blacklight: Retribution and what I wan't to know is; Is it possible? And if so, what programs will I need? It is an online only game so I was unsure how plausible a mod would be for it. Plus I have never made a video game before, but I do like the game and I wanted to do some things with it. Additionally, this will be my first time making anything video game related so I would appreciate any advise. To expand a bit, I plan to add something simple at first. A mod that would let you spectate another player in the first person. Then I plan do something a bit more complex where I want to make so the game optionally always records you playing (in short intervals most likely or you would run quickly out of memory). After all that is done I would add items, armor, weapons, and maybe make a map or not I am not sure but this in a shell what I hope to do. I don't know much about these things but I am reading anything I can get my hands on. So if this is overly ambitious or just plain out not a possibility any advise on what I should look to instead will be welcomed warmly. Thank you.

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  • php zencart mod - having problems with attributes array

    - by user80151
    I inherited a zencart mod and can't figure out what's wrong. The customer selects a product and an attribute (model#). This is then sent to another form that they complete. When they submit the form, the product and the attribute should be included in the email sent. At this time, only the product is coming through. The attribute just says "array." The interesting part is, when I delete the line that prints the attribute, the products_options_names will print out. So I know that both the product and the products_options_names are working. The attribute is the only thing that is not working right. Here's what I believe to be the significant code. This is the page that has the form, so the attribute should already be passed to the form. //Begin Adding of New features //$productsimage = $product['productsImage']; $productsname = $product['productsName']; $attributes = $product['attributes']; $products_options_name = $value['products_options_name']; $arr_product_list[] = "<strong>Product Name:</strong> $productsname <br />"; $arr_product_list[] .= "<strong>Attributes:</strong> $attributes <br />"; $arr_product_list[] .= "<strong>Products Options Name:</strong> $products_options_name <br />"; $arr_product_list[] .= "---------------------------------------------------------------"; //End Adding of New features } // end foreach ($productArray as $product) ?> Above this, there is another section that has attributes: <?php echo $product['attributeHiddenField']; if (isset($product['attributes']) && is_array($product['attributes'])) { echo '<div class="cartAttribsList">'; echo '<ul>'; reset($product['attributes']); foreach ($product['attributes'] as $option => $value) { ?> Can anyone help me figure out what is wrong? I'm not sure if the problem is on this page or if the attribute isn't being passed to this page. TIA

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  • C#/CopyFile: Cross-platform code with Progress

    - by Murat
    Hi everyone, Please suggest me a C# cross-platform solution to copy a File with progress. The method should be able to copy the file on Mono as well on .NET. P.S. Most of the solutions here refers to CopyFileEx (which uses PInvoked and I am not sure if this will works on a Mono) P.S.S. Many thanks in advance! -- Murat

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  • Will Apple bundle the Mono Touch runtime with every iPhone?

    - by Zoran Simic
    It strikes me as a good idea for Apple to negotiate with Novell and bundle the Mono Touch runtime (only the runtime of course) into every iPhone and iPod Touch. Perhaps even make it a "one time install" that automatically gets downloaded from the App Store the first time one downloads an app build with Mono Touch, making every subsequent Mono Touch app much lighter to download (without the runtime). Doing so would be similar in a way to adding Bootcamp to OS X: it would make it easier for C# developers to join the party, but that wouldn't mean these developers will all stick to C#... What convinced me to buy a Mac is Bootcamp - I figured I could always install Windows if I didn't like OS X (and I liked the hardware, so no problem there). 6 months later, I'm using OS X full time... Would there be any technical issues in doing so? I see only advantages for all parties, not one disadvantage to anyone (except maybe for the few unfortunate Apple employees who would have to test the crap out of the Mono Touch runtime before bundling it): Novell wins because Mono Touch becomes much more viable (Mono Touch apps become much lighter all of the sudden) Developers win because now there's one more tool in the tool belt Many C# Developers would be very interested by this Apple wins because that would bring even more attention to the platform, more revenue in developer fees, more potential great apps, etc Users win because less space is used by different Apps having copies of the same runtime accumulating on their devices Would there be a major technical obstacle in bundling Mono Touch to iPhone OS? Edit: Changed the title from "Should" to "Will Apple bundle the runtime?", I think the consensus on predicting that means a lot to those considering going with Mono Touch.

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  • How does Ubuntu achieve RGB subpixel rendering for Mono applications?

    - by user100751
    Distributions in the *Ubuntu ecosystem support proper RGB subpixel rendering in Mono based applications (e.g. Banshee) by default, i.e. out of the box without any additional configuration requirements, whereas e.g. Fedora does not. I am aware of general patent infringement issues and the freetype-freeworld libs, but never managed to enable RGB subpixel rendering for Mono in Fedora - it keeps using greyscale. So, as the question title implies: how does *Ubuntu achieve RGB subpixel rendering in Mono applications?

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  • Why won't this Apache modrewrite RewriteRule work?

    - by Jason Rhodes
    I'm trying to get Apache mod rewrite to work on my local machine. I'm running OSX with PHP 5 and the Apache mod rewrite module is enabled. I have a directory called localhost/~Jason/hfh/admin with various PHP includes called based on a $_GET variable. I want to let users type (in theory) localhost/~Jason/hfh/admin/pages and have that URL stay in the address bar, while what gets displayed is localhost/~Jason/hfh/admin/?admin=pages So. I've created a .htaccess file that sits in the /hfh directory. Inside, I've put this mod rewrite text: RewriteEngine On RewriteRule ^admin/([^/.]+)/?$ admin/?admin=$1 [L] When I go to the browser and type localhost/~Jason/hfh/admin/pages I get a "Problem loading page" error, and Firefox says, "Oops. Firefox can't load this page for some reason." Can anyone help me figure this out? I have such a hard time with regex and mod rewrite...

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  • getAudioInputStream can not convert [stereo, 4 bytes/frame] stream to [mono, 2 bytes/frame]

    - by brian_d
    Hello. I am using javasound and have an AudioInputStream of format PCM_SIGNED 8000.0 Hz, 16 bit, stereo, 4 bytes/frame, little-endian Using AudioSystem.getAudioInputStream(target_format, original_stream) produces an 'IllegalArgumentException: Unsupported Conversion' when the target_format is PCM_SIGNED 8000.0 Hz, 16 bit, mono, 2 bytes/frame, little-endian Is it possible to convert this stream manually after every read() call? And if yes, how? In general, how can you compare two formats and tell if a conversion is possible?

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  • redirect non-www to www while preserving protocol

    - by Waleed Hamra
    I am aware of the fact that there are tons of questions in this section and in server fault dealing with redirections from non-www to www URLs. But I couldn't find one dealing with this issue while preserving protocol. I am no mod-rewrite expert, and my code is just copy/pasted... here's what i have: RewriteCond %{HTTP_HOST} ^domain.tld$ [NC] RewriteRule ^(.*)$ http://www.domain.tld$1 [R=301,L] So now http://domain.tld and https://domain.tld are forwarded to http://domain.tld How do i make it so that https stays on https while http stays on http?

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  • Redirecting non existing post to homepage; is that good for SEO?

    - by BlackEagle
    I am checking my website out on Google Webmasters and I am seeing an astonishing 5000 links that could not be found by Google's Crawlers. That's normal, because my website is built in a manner that users can drop their own things, which also lead to 404 pages. Not a problem at all if I can find a workaround of course... So my question is: what if I made a function or a mod rewrite that will check if the link exists (a post for example) and if not, it will redirect it to the home page. Is this good for SEO? Will Google see this as 'link found'? How do I have to look at this problem?

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  • How does Starcraft 2 load it's metadata?

    - by chobok
    Lets say you are playing Starcraft 2 melee map. The game loads the map. Melee maps have the following dependencies: Liberty (Mod) Liberty Multi (Mod) I think the game engine will load the data from Liberty (Mod) first, then from Liberty Multi (Mod). For data that exists in both dependencies, the engine will use the one from Liberty Multi (Mod). Is this correct? Liberty Multi (Mod) is updated with each patch of Starcraft 2. Does the game engine load just the latest version of Liberty Multi (Mod)? or Does the game engine load all the versions and overwrite duplicate data with the latest version?

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  • HttpWebRequest ReadWriteTimeout ignored in .NET; works in Mono

    - by jimvfr
    When writing data to a web server, my tests show HttpWebRequest.ReadWriteTimeout is ignored, contrary to the MSDN spec. For example if I set ReadWriteTimeout to 1 (=1 msec), call myRequestStream.Write() passing in a buffer that takes 10 seconds to transfer, it transfers successfully and never times out using .NET 3.5 SP1. The same test running on Mono 2.6 times out immediately as expected. What could be wrong?

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  • F#, Linux and makefiles

    - by rwallace
    I intend to distribute an F# program as both binary and source so the user has the option of recompiling it if desired. On Windows, I understand how to do this: provide .fsproj and .sln files, which both Visual Studio and MSBuild can understand. On Linux, the traditional solution for C programs is a makefile. This depends on gcc being directly available, which it always is. The F# compiler can be installed on Linux and works under Mono, so that's fine so far. However, as far as I can tell, it doesn't create a scenario where fsc runs the compiler, instead the command is mono ...path.../fsc.exe. This is also fine, except I don't know what the path is going to be. So the full command to run the compiler in my case could be mono ~/FSharp-2.0.0.0/bin/fsc.exe types.fs tptp.fs main.fs -r FSharp.PowerPack.dll except that I'm not sure where fsc.exe will actually be located on the user's machine. Is there a way to find that out within a makefile, or would it be better to fall back on just explaining the above in the documentation and relying on the user to modify the command according to his setup?

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  • Ubuntu Startup xsp4

    - by Chin Ye
    when i type in terminal command are working fine root@syscomp:/var/www/WebSite2# xsp4 xsp4 Listening on address: 0.0.0.0 Root directory: /var/www/WebSite2 Listening on port: 9000 (non-secure) Hit Return to stop the server. but i m using script in /etc/init/GPS_WebSite.conf when the script are running fine, but not running in background when the script run one time and then closed, that is why my mono server are not running all the time, this is my GPS_WebSite.conf script, what i need to change to be running forever in background? start on login-session-start script exec > /tmp/debug-my-script.txt 2>&1 sleep 10 cd /var/www/WebSite2 xsp4 end script

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  • Move a screen session back to its original PID

    - by cron410
    Installed McMyAdmin (minecraft manager) on Ubuntu 12.04 32 bit. Wrote my own service to start McMyAdmin (.net app running in Mono) in its own screen session, and be able to inject proper McMyAdmin commands into that session with the init.d script. Its been running great! Today, I decided to start installing a Source dedicated server (counterstrike pro mod) I determine its going to be a long download process so I quit the process and fire up a fresh screen session called "source". I paste the command in, but it has a space at the begining and bash complains of ignoring semaphores or some such. I detach and reattach the session. Its sliding like butter. I ctrl+a-d out of the session and start exploring the new folder structure and figure out where I need to place a symbolic link. I go to resume that screen and this is what I see: $screen -r source There are several suitable screens on 20091.source (12/02/12 22:59:53) (Detached) 19972.source (12/02/12 22:57:31) (Detached) 917.minecraft (11/30/12 15:30:37) (Attached) It appears I am connected to the minecraft screen?!?!?! So I attach to the other screens one at a time. minecraft is running in 19972.source and sourceds is running in 20091.source So how the hell did I move the minecraft process to another session called source and my main terminal is now "attached" to the minecraft screen? more: I just used exit to quit the putty session, then logged back in, its still the same. did that 3 more times and now the minecraft screen is gone and everything is acting as it should except, of course, for the session name and start time of the "new" minecraft screen. Should I just submit this as a bug for GNU screen?

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  • La troisième version majeure de Mono est disponible : support complet de C# 5.0 et de la programmation asynchrone

    La troisième version majeure de Mono est disponible Support complet de C# 5.0 et de la programmation asynchrone, profil 4.5, amélioration du compilateur et des performances L'implémentation Open Source du framework .NET est disponible dans sa troisième version majeure et améliore le support du framework de Microsoft pour les machines UNIX, Windows, MacOS et autres. Compilateur C# Mono possède maintenant un support complet de C# 5.0 et de la programmation asynchrone. Le compilateur a finalisé sa migration du générateur de code afin de pleinement utiliser l'API IKVM.Reflection. Cett...

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  • Accessing Google Spreadsheets with C# using Google Data API fails with Mono

    - by Maurits Rijk
    I'm trying to access my Google spreadsheets using the GData API. I have followed the example which looks like: var service = new SpreadsheetsService("myTest"); service.setUserCredentials(username, password); var query = new SpreadsheetQuery(); var feed = service.Query(query); This should return a feed with a list of spreadsheets. However this fails with: Google.GData.Client.GDataRequestException: Execution of request failed: http://spreadsheets.google.com/feeds/spreadsheets/private/full --- System.Net.WebException: The remote server returned an error: (404) Not Found. When I try the above link directly in my browser I'm able to download the feed, as long as I'm logged in into my Google account. Some further information: I'm not behind a firewall I have checked my username (maurits.rijk at gmail.com) and password several times I am using Mandriva in VirtualBox on a MacBook All my code is compiled with Mono I tried the same functionality in Java on OS-X. That code runs as expected.

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