How does Starcraft 2 load it's metadata?

Posted by chobok on Game Development See other posts from Game Development or by chobok
Published on 2012-03-19T07:59:38Z Indexed on 2012/03/19 10:19 UTC
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Lets say you are playing Starcraft 2 melee map. The game loads the map. Melee maps have the following dependencies:

  • Liberty (Mod)
  • Liberty Multi (Mod)

I think the game engine will load the data from Liberty (Mod) first, then from Liberty Multi (Mod). For data that exists in both dependencies, the engine will use the one from Liberty Multi (Mod). Is this correct?

Liberty Multi (Mod) is updated with each patch of Starcraft 2.
Does the game engine load just the latest version of Liberty Multi (Mod)?
or
Does the game engine load all the versions and overwrite duplicate data with the latest version?

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