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  • How to install Neatx-Server on ubuntu 12.10?

    - by user111245
    After try: 1. sudo apt-get install python-software-properties && sudo add-apt-repository ppa:freenx-team 2. sudo add-apt-repository ppa:nathan-renniewaldock/ppa && sudo add-apt-repository ppa:freenx-team 3. sudo add-apt-repository ppa:freenx-team None can let the sudo apt-get update to be succeed. Not to mention sudo apt-get install neatx-server. (found no neatx-server) Is there a solution for that? thanks~

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  • links worth clicking&hellip;

    - by Chris Williams
    Scanning my Twitter feed almost always proves to be fruitful when looking for cool/interesting links to share. Here are a few of the highlights: I read this blog post from Justin Angel today, pretty interesting stuff: Windows Phone 7 – Unlocked ROMs  Looks like there’s a lot of good stuff floating just under the surface in the latest build of the WP7 Emulator. (Courtesy of @JustinAngel) Next up is this video titled Game Design Tutorials: From Seconds to Hours of Gameplay. If you’re into Indie Game Development, or just like watching videos… this one is pretty short at 5 minutes, but contains some good information about increasing the duration of fun gameplay in your game. (Courtesy of @Kei_tchan) If you are a Firefly (or Castle, or Dr. Horrible’s Singalong Blog) fan, check out this Facebook campaign to get Nathan Fillion to host SNL: http://tinyurl.com/2dh5m67  It worked for Betty White, so why not, right? (Courtesy of @DGalloway42)

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  • KCDC 2011

    - by NoReasoning
    Well, Saturday was my presentation on Programming with Windows Azure, and it went well. Everything worked as I had wanted and I got to everything that I had planned. I did not even need my emergency backup filler. I only hope that the folks who attended got something from it. As for the whole conference, I think it was a resounding success. There were a LOT of good sessions to attend and people to meet. I had a great time, and I look forward to next year with great anticipation. Kudos to all (Lee, Jonathan, Boon(?)) and all (Jasmine, Nathan) who put this on. Great job, everyone!

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  • Handheld device software - Handheld tuners?

    - by NathanH
    Hey I've been looking around and really don't understand what software some of these company's use for their handheld devices. I've used a lot of Handheld Tuners (Cobb Accessport, Diablo Sport). I've gotten more and more knowledgable of programming and I'm really wanting to understand what software they use on these devices to have a graphical interface. And to hold all the files to flash over to the ecu. I'm just unsure how you would get basically all the components to work together (screen, buttons, memory) without having drivers installed. I could be totally wrong here on using the term drivers, but that's what I would like some help to get more knowledge on (only thing I've really found is making a handheld game boy from scratch,but that was using a emulator.). I've tried looking it up but can't really find a good write up or explanation anywhere I look. Just really would like to put a little device together and have a simple user interface and work from there. Thanks, Nathan

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  • A question about Scala Objects

    - by Randin
    In the example for coding with Json using Databinder Dispatch Nathan uses an Object (Http) without a method, shown here: import dispatch._ import Http._ Http("http://www.fox.com/dollhouse/" >>> System.out ) How is he doing this?

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  • How secure is a bluetooth keyboard against password sniffing?

    - by jhs
    In a situation where an admin will enter sensitive information into a keyboard (the root password), what is the risk that a bluetooth keyboard (ship by default with Mac systems these days) would put those passwords at risk? Another way of asking would be: what security and encryption protocols are used, if any, to establish a bluetooth connection between a keyboard and host system? Edit: Final Summary All answers are excellent. I accepted that which links to the most directly applicable information however I also encourage you to read Nathan Adams's response and discussion about security trade-offs.

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  • Pumpktris: The Tetris-Enabled Jack-o’-Lantern [Video]

    - by Jason Fitzpatrick
    You can carve a pumpkin, you might even go high-tech and wire it up with a few LEDs, but can you play Tetris on it? Check out this fully functional Tetris clone built into a jack-o’-lantern. The build comes to us courtesy of tinker Nathan at HaHaBird, who writes: One of my habits is to write down all the crazy, fleeting ideas I have, then go back to review later rather than judging right off the bat, or even worse, forgetting them. Earlier in the month I was looking through that idea notepad and found “Make Tetris Pumpkins” from sometime last year. My original plan had been to make forms to shape pumpkins into Tetris pieces as they grew, then stack them together for Halloween. Since Halloween was only a few weeks away and it was too late to start growing pumpkins, I thought “Why not make a pumpkin you can play Tetris on instead?” Watch the Pumpktris in action via the video above or hit up the link below to see exactly how he went about building it. Pumpktris [via Geek News Central] 6 Start Menu Replacements for Windows 8 What Is the Purpose of the “Do Not Cover This Hole” Hole on Hard Drives? How To Log Into The Desktop, Add a Start Menu, and Disable Hot Corners in Windows 8

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  • Ten - oh, wait, eleven - Eleven things you should know about the ASP.NET Fall 2012 Update

    - by Jon Galloway
    Today, just a little over two months after the big ASP.NET 4.5 / ASP.NET MVC 4 / ASP.NET Web API / Visual Studio 2012 / Web Matrix 2 release, the first preview of the ASP.NET Fall 2012 Update is out. Here's what you need to know: There are no new framework bits in this release - there's no change or update to ASP.NET Core, ASP.NET MVC or Web Forms features. This means that you can start using it without any updates to your server, upgrade concerns, etc. This update is really an update to the project templates and Visual Studio tooling, conceptually similar to the ASP.NET MVC 3 Tools Update. It's a relatively lightweight install. It's a 41MB download. I've installed it many times and usually takes 5-7 minutes; it's never required a reboot. It adds some new project templates to ASP.NET MVC: Facebook Application and Single Page Application templates. It adds a lot of cool enhancements to ASP.NET Web API. It adds some tooling that makes it easy to take advantage of features like SignalR, Friendly URLs, and Windows Azure Authentication. Most of the new features are installed via NuGet packages. Since ASP.NET is open source, nightly NuGet packages are available, and the roadmap is published, most of this has really been publicly available for a while. The official name of this drop is the ASP.NET Fall 2012 Update BUILD Prerelease. Please do not attempt to say that ten times fast. While the EULA doesn't prohibit it, it WILL legally change your first name to Scott. As with all new releases, you can find out everything you need to know about the Fall Update at http://asp.net/vnext (especially the release notes!) I'm going to be showing all of this off, assisted by special guest code monkey Scott Hanselman, this Friday at BUILD: Bleeding edge ASP.NET: See what is next for MVC, Web API, SignalR and more… (and I've heard it will be livestreamed). Let's look at some of those things in more detail. No new bits ASP.NET 4.5, MVC 4 and Web API have a lot of great core features. I see the goal of this update release as making it easier to put those features to use to solve some useful scenarios by taking advantage of NuGet packages and template code. If you create a new ASP.NET MVC application using one of the new templates, you'll see that it's using the ASP.NET MVC 4 RTM NuGet package (4.0.20710.0): This means you can install and use the Fall Update without any impact on your existing projects and no worries about upgrading or compatibility. New Facebook Application Template ASP.NET MVC 4 (and ASP.NET 4.5 Web Forms) included the ability to authenticate your users via OAuth and OpenID, so you could let users log in to your site using a Facebook account. One of the new changes in the Fall Update is a new template that makes it really easy to create full Facebook applications. You could create Facebook application in ASP.NET already, you'd just need to go through a few steps: Search around to find a good Facebook NuGet package, like the Facebook C# SDK (written by my friend Nathan Totten and some other Facebook SDK brainiacs). Read the Facebook developer documentation to figure out how to authenticate and integrate with them. Write some code, debug it and repeat until you got something working. Get started with the application you'd originally wanted to write. What this template does for you: eliminate steps 1-3. Erik Porter, Nathan and some other experts built out the Facebook Application template so it automatically pulls in and configures the Facebook NuGet package and makes it really easy to take advantage of it in an ASP.NET MVC application. One great example is the the way you access a Facebook user's information. Take a look at the following code in a File / New / MVC / Facebook Application site. First, the Home Controller Index action: [FacebookAuthorize(Permissions = "email")] public ActionResult Index(MyAppUser user, FacebookObjectList<MyAppUserFriend> userFriends) { ViewBag.Message = "Modify this template to jump-start your Facebook application using ASP.NET MVC."; ViewBag.User = user; ViewBag.Friends = userFriends.Take(5); return View(); } First, notice that there's a FacebookAuthorize attribute which requires the user is authenticated via Facebook and requires permissions to access their e-mail address. It binds to two things: a custom MyAppUser object and a list of friends. Let's look at the MyAppUser code: using Microsoft.AspNet.Mvc.Facebook.Attributes; using Microsoft.AspNet.Mvc.Facebook.Models; // Add any fields you want to be saved for each user and specify the field name in the JSON coming back from Facebook // https://developers.facebook.com/docs/reference/api/user/ namespace MvcApplication3.Models { public class MyAppUser : FacebookUser { public string Name { get; set; } [FacebookField(FieldName = "picture", JsonField = "picture.data.url")] public string PictureUrl { get; set; } public string Email { get; set; } } } You can add in other custom fields if you want, but you can also just bind to a FacebookUser and it will automatically pull in the available fields. You can even just bind directly to a FacebookUser and check for what's available in debug mode, which makes it really easy to explore. For more information and some walkthroughs on creating Facebook applications, see: Deploying your first Facebook App on Azure using ASP.NET MVC Facebook Template (Yao Huang Lin) Facebook Application Template Tutorial (Erik Porter) Single Page Application template Early releases of ASP.NET MVC 4 included a Single Page Application template, but it was removed for the official release. There was a lot of interest in it, but it was kind of complex, as it handled features for things like data management. The new Single Page Application template that ships with the Fall Update is more lightweight. It uses Knockout.js on the client and ASP.NET Web API on the server, and it includes a sample application that shows how they all work together. I think the real benefit of this application is that it shows a good pattern for using ASP.NET Web API and Knockout.js. For instance, it's easy to end up with a mess of JavaScript when you're building out a client-side application. This template uses three separate JavaScript files (delivered via a Bundle, of course): todoList.js - this is where the main client-side logic lives todoList.dataAccess.js - this defines how the client-side application interacts with the back-end services todoList.bindings.js - this is where you set up events and overrides for the Knockout bindings - for instance, hooking up jQuery validation and defining some client-side events This is a fun one to play with, because you can just create a new Single Page Application and hit F5. Quick, easy install (with one gotcha) One of the cool engineering changes for this release is a big update to the installer to make it more lightweight and efficient. I've been running nightly builds of this for a few weeks to prep for my BUILD demos, and the install has been really quick and easy to use. The install takes about 5 minutes, has never required a reboot for me, and the uninstall is just as simple. There's one gotcha, though. In this preview release, you may hit an issue that will require you to uninstall and re-install the NuGet VSIX package. The problem comes up when you create a new MVC application and see this dialog: The solution, as explained in the release notes, is to uninstall and re-install the NuGet VSIX package: Start Visual Studio 2012 as an Administrator Go to Tools->Extensions and Updates and uninstall NuGet. Close Visual Studio Navigate to the ASP.NET Fall 2012 Update installation folder: For Visual Studio 2012: Program Files\Microsoft ASP.NET\ASP.NET Web Stack\Visual Studio 2012 For Visual Studio 2012 Express for Web: Program Files\Microsoft ASP.NET\ASP.NET Web Stack\Visual Studio Express 2012 for Web Double click on the NuGet.Tools.vsix to reinstall NuGet This took me under a minute to do, and I was up and running. ASP.NET Web API Update Extravaganza! Uh, the Web API team is out of hand. They added a ton of new stuff: OData support, Tracing, and API Help Page generation. OData support Some people like OData. Some people start twitching when you mention it. If you're in the first group, this is for you. You can add a [Queryable] attribute to an API that returns an IQueryable<Whatever> and you get OData query support from your clients. Then, without any extra changes to your client or server code, your clients can send filters like this: /Suppliers?$filter=Name eq ‘Microsoft’ For more information about OData support in ASP.NET Web API, see Alex James' mega-post about it: OData support in ASP.NET Web API ASP.NET Web API Tracing Tracing makes it really easy to leverage the .NET Tracing system from within your ASP.NET Web API's. If you look at the \App_Start\WebApiConfig.cs file in new ASP.NET Web API project, you'll see a call to TraceConfig.Register(config). That calls into some code in the new \App_Start\TraceConfig.cs file: public static void Register(HttpConfiguration configuration) { if (configuration == null) { throw new ArgumentNullException("configuration"); } SystemDiagnosticsTraceWriter traceWriter = new SystemDiagnosticsTraceWriter() { MinimumLevel = TraceLevel.Info, IsVerbose = false }; configuration.Services.Replace(typeof(ITraceWriter), traceWriter); } As you can see, this is using the standard trace system, so you can extend it to any other trace listeners you'd like. To see how it works with the built in diagnostics trace writer, just run the application call some API's, and look at the Visual Studio Output window: iisexpress.exe Information: 0 : Request, Method=GET, Url=http://localhost:11147/api/Values, Message='http://localhost:11147/api/Values' iisexpress.exe Information: 0 : Message='Values', Operation=DefaultHttpControllerSelector.SelectController iisexpress.exe Information: 0 : Message='WebAPI.Controllers.ValuesController', Operation=DefaultHttpControllerActivator.Create iisexpress.exe Information: 0 : Message='WebAPI.Controllers.ValuesController', Operation=HttpControllerDescriptor.CreateController iisexpress.exe Information: 0 : Message='Selected action 'Get()'', Operation=ApiControllerActionSelector.SelectAction iisexpress.exe Information: 0 : Operation=HttpActionBinding.ExecuteBindingAsync iisexpress.exe Information: 0 : Operation=QueryableAttribute.ActionExecuting iisexpress.exe Information: 0 : Message='Action returned 'System.String[]'', Operation=ReflectedHttpActionDescriptor.ExecuteAsync iisexpress.exe Information: 0 : Message='Will use same 'JsonMediaTypeFormatter' formatter', Operation=JsonMediaTypeFormatter.GetPerRequestFormatterInstance iisexpress.exe Information: 0 : Message='Selected formatter='JsonMediaTypeFormatter', content-type='application/json; charset=utf-8'', Operation=DefaultContentNegotiator.Negotiate iisexpress.exe Information: 0 : Operation=ApiControllerActionInvoker.InvokeActionAsync, Status=200 (OK) iisexpress.exe Information: 0 : Operation=QueryableAttribute.ActionExecuted, Status=200 (OK) iisexpress.exe Information: 0 : Operation=ValuesController.ExecuteAsync, Status=200 (OK) iisexpress.exe Information: 0 : Response, Status=200 (OK), Method=GET, Url=http://localhost:11147/api/Values, Message='Content-type='application/json; charset=utf-8', content-length=unknown' iisexpress.exe Information: 0 : Operation=JsonMediaTypeFormatter.WriteToStreamAsync iisexpress.exe Information: 0 : Operation=ValuesController.Dispose API Help Page When you create a new ASP.NET Web API project, you'll see an API link in the header: Clicking the API link shows generated help documentation for your ASP.NET Web API controllers: And clicking on any of those APIs shows specific information: What's great is that this information is dynamically generated, so if you add your own new APIs it will automatically show useful and up to date help. This system is also completely extensible, so you can generate documentation in other formats or customize the HTML help as much as you'd like. The Help generation code is all included in an ASP.NET MVC Area: SignalR SignalR is a really slick open source project that was started by some ASP.NET team members in their spare time to add real-time communications capabilities to ASP.NET - and .NET applications in general. It allows you to handle long running communications channels between your server and multiple connected clients using the best communications channel they can both support - websockets if available, falling back all the way to old technologies like long polling if necessary for old browsers. SignalR remains an open source project, but now it's being included in ASP.NET (also open source, hooray!). That means there's real, official ASP.NET engineering work being put into SignalR, and it's even easier to use in an ASP.NET application. Now in any ASP.NET project type, you can right-click / Add / New Item... SignalR Hub or Persistent Connection. And much more... There's quite a bit more. You can find more info at http://asp.net/vnext, and we'll be adding more content as fast as we can. Watch my BUILD talk to see as I demonstrate these and other features in the ASP.NET Fall 2012 Update, as well as some other even futurey-er stuff!

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  • Scottish Visual Studio 2010 Launch event with Jason Zander

    - by Martin Hinshelwood
    Microsoft are hosting a launch event for Visual Studio 2010 on Friday 16th April in Edinburgh. The have managed to convince one of the head honchos from the Visual Studio product team to come to Scotland. With Scott Guthrie last week in Glasgow and now Jason Zander, Global General Manager for Visual Studio will be arriving in Edinburgh for the Launch event. There will be two speakers for the event, Jason will be up first and will be doing a session on Windows, Web, Cloud and Windows Phone 7 development with Visual Studio 2010. Second up is Giles Davis the UK’s Technical Specialist for Visual Studio ALM (formally Visual Studio Team System) who will be introducing the new Visual Studio 2010 Developer and tester collaboration features. LAUNCH AGENDA: 9.30am – 10.00am Arrival 10.00am - 11.30am Keynote & Q&A - Jason Zander, Global GM for Visual Studio 11.30am - 12.00pm Break 12.00pm - 1.00pm Developer & Tester Collaboration with Visual Studio 2010 - Giles Davies, Technical Specialist 1.00pm - 1.30pm Lunch DATE:              Friday, 16th April 2010 LOCATION: Microsoft Edinburgh, Waverley Gate, 2-4 Waterloo Place, Edinburgh, EH1 3EG I think Jason will be hanging out for the afternoon to answer questions and meet everyone. f you would like to attend, please email Nathan Davies on [email protected] with your name, company and email address   Technorati Tags: VS2010,TFS2010,Visual Studio,Visual Studio 2010

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  • Kent .Net/SqlServer User Group – Upcoming events

    - by Dave Ballantyne
    At the Kent user group we have two upcoming events.  Both are to be held at F-Keys Training suite http://f-keys.co.uk/ in Rochester, Kent. If you haven’t attended before please note the location here. 14-June Is your code S.O.L.I.D ? Nathan Gloyn Everybody keeps on about SOLID principles but what are they? and why should you care? This session is an introduction to SOLID and I'll aim to walk through each principle telling you about that principle and then show how a code base can be refactored using the principles to make your life easier, Come the end of the session you should have a basic understanding of the principle, why to use it and how using it can improve your code. Building composite applications with OpenRasta 3 Sebastien Lambla A wave of change is coming to Web development on .NET. Packaging technologies are bringing dependency management to .NET for the first time, streamlining development workflow and creating new possibilities for deployment and administration. The sky's the limit, and in this session we'll explore how open frameworks can help us leverage composition for the web. Register here for this event http://www.eventbrite.com/event/1643797643 05-July Tony Rogerson Achieving a throughput of 1.5Terabytes or over 92,000 8Kbyte of 100% random reads per second on kit costing less that 2.5K, and of course what to do with it! The session will focus on commodity kit and how it can be used within business to provide massive performance benefits at little cost. End to End Report Creation and Management using SQL Server Reporting Services  Chris Testa-O'NeillThis session will walk through the authoring, management and delivery of reports with a focus on the new features of Reporting Services 2008 R2. At the end of this session you will understand how to create a report in the new report designer. Be aware of the Report management options available and the delivery mechanisms that can be used to deliver reports. Register here for this event http://www.eventbrite.com/event/1643805667 Hope to see you at one or other ( or even both if you are that way inclined).

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  • Triangulation & Direct linear transform

    - by srand
    Following Hartley/Zisserman's Multiview Geometery, Algorithm 12: The optimal triangulation method (p318), I got the corresponding image points xhat1 and xhat2 (step 10). In step 11, one needs to compute the 3D point Xhat. One such method is Direct Linear Transform (DLT), mentioned in 12.2 (p312) and 4.1 (p88). The homogenous method (DLT), p312-313, states that it finds a solution as the unit singular vector corresponding to the smallest singular value of A, thus, A = [xhat1(1) * P1(3,:)' - P1(1,:)' ; xhat1(2) * P1(3,:)' - P1(2,:)' ; xhat2(1) * P2(3,:)' - P2(1,:)' ; xhat2(2) * P2(3,:)' - P2(2,:)' ]; [Ua Ea Va] = svd(A); Xhat = Va(:,end); plot3(Xhat(1),Xhat(2),Xhat(3), 'r.'); However, A is a 16x1 matrix, resulting in a Va that is 1x1. What am I doing wrong (and a fix) in getting the 3D point? For what its worth sample data: xhat1 = 1.0e+009 * 4.9973 -0.2024 0.0027 xhat2 = 1.0e+011 * 2.0729 2.6624 0.0098 P1 = 699.6674 0 392.1170 0 0 701.6136 304.0275 0 0 0 1.0000 0 P2 = 1.0e+003 * -0.7845 0.0508 -0.1592 1.8619 -0.1379 0.7338 0.1649 0.6825 -0.0006 0.0001 0.0008 0.0010 A = <- my computation 1.0e+011 * -0.0000 0 0.0500 0 0 -0.0000 -0.0020 0 -1.3369 0.2563 1.5634 2.0729 -1.7170 0.3292 2.0079 2.6624

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  • How do I setup ASP.NET MVC 2 with MySQL?

    - by NovaJoe
    Okay, so I'm cheating and not actually a question, but instead making a flat-out post. I know that goes against the grain of Stack Overflow, but this is too valuable not to share. I'm assuming that you have Visual Studio Professional 2008 and access to an instance of MySQL server. This MAY work with VS2008 Web edition, but not at all sure. If you haven't, install MySQL Connector for .NET (6.2.2.0 at the time of this write-up) Optional: install MySQL GUI Tools If you haven't, install MVC 2 RTM, or better yet, use Microsoft's Web Platform Installer. Create an empty MySQL database. If you don't want to access your application with the MySQL root user account (insecure), create a user account and assign the appropriate privileges (outside the scope of this write-up). Create a new MVC 2 application in Visual Studio In the MVC 2 app, reference MySql.Web.dll. It will either be in your GAC, or in the folder that the MySQL Connector installer put it. Modify the connection strings portion of your web.config: <connectionStrings> <remove name="LocalMySqlServer"/> <add name="MySqlMembershipConnection" connectionString="Data Source=[MySql server host name];user id=[user];password=[password];database=[database name];" providerName="MySql.Data.MySqlClient"/> </connectionStrings> Modify the membership portion of your web.config: <membership defaultProvider="MySqlMembershipProvider"> <providers> <clear/> <add name="MySqlMembershipProvider" type="MySql.Web.Security.MySQLMembershipProvider, MySql.Web, Version=6.2.2.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d" connectionStringName="MySqlMembershipConnection" enablePasswordRetrieval="false" enablePasswordReset="true" requiresQuestionAndAnswer="false" requiresUniqueEmail="true" passwordFormat="Hashed" maxInvalidPasswordAttempts="5" minRequiredPasswordLength="6" minRequiredNonalphanumericCharacters="0" passwordAttemptWindow="10" applicationName="/" autogenerateschema="true"/> </providers> </membership> Modify the role manager portion of your web.config: <roleManager enabled="true" defaultProvider="MySqlRoleProvider"> <providers> <clear /> <add connectionStringName="MySqlMembershipConnection" applicationName="/" name="MySqlRoleProvider" type="MySql.Web.Security.MySQLRoleProvider, MySql.Web, Version=6.2.2.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d" autogenerateschema="true"/> </providers> </roleManager> Modify the profile portion of your web.config: <profile> <providers> <clear/> <add type="MySql.Web.Security.MySQLProfileProvider, MySql.Web, Version=6.2.2.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d" name="MySqlProfileProvider" applicationName="/" connectionStringName="MySqlMembershipConnection" autogenerateschema="true"/> </providers> </profile> At this point, you ought to be able to run the app and have the default ASP.NET MVC 2 home page come up in your browser. However, it may be a better idea to first run the ASP.NET Web configuration Tool (in Visual Studio top menus: Project - ASP.NET Configuration). Once the tool launches, check out each of the tabs; no errors = all good. The configuration tool Nathan Bridgewater's blog was essential to getting this working. Kudos, Nathan. Look for the "Configuration Tool" heading half way down the page. The public key token on the MySql.web.dll that I've posted here ought not change any time soon. But in case you suspect a bad token string from copying and pasting or whatever, just use the Visual Studio command line to run: "sn -T [Path\to\your.dll]" in order to get the correct public key token. There you have it, ASP.NET MVC 2 running over MySQL. Cheers!

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  • http(/* argument here */) How is this Object (Http) being used without an explicit or implicit meth

    - by Randin
    In the example for coding with Json using Databinder Dispatch Nathan uses an Object (Http) without a method, shown here: import dispatch._ import Http._ Http("http://www.fox.com/dollhouse/" >>> System.out ) How is he doing this? Thank you for all of the answers unfortunatly I was not specific enough... It looks like it is simply passing an argument to a constructor of class or companion object Http. In another example, I've seen another form: http = new Http http(/* argument here */) Is this valid Scala? I guess it must be, because the author is a Scala expert. But it makes no sense to me. Actions are usually performed by invoking methods on objects, whether explicitly as object.doSomething() or implicitly as object = something (using the apply() method underneath the syntactic sugar). All I can think of is that a constructor is being used to do something in addition to constructing an object. In other words, it is having side effects, such as in this case going off and doing something on the web.

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  • Store time of the day in SQL

    - by nute
    How would you store a time or time range in SQL? It won't be a datetime because it will just be let's say 4:30PM (not, January 3rd, 4:30pm). Those would be weekly, or daily meetings. The type of queries that I need are of course be for display, but also later will include complex queries such as avoiding conflicts in schedule. I'd rather pick the best datatype for that now. I'm using MS SQL Server Express 2005. Thanks! Nathan

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  • NET Math Libraries

    - by JoshReuben
    NET Mathematical Libraries   .NET Builder for Matlab The MathWorks Inc. - http://www.mathworks.com/products/netbuilder/ MATLAB Builder NE generates MATLAB based .NET and COM components royalty-free deployment creates the components by encrypting MATLAB functions and generating either a .NET or COM wrapper around them. .NET/Link for Mathematica www.wolfram.com a product that 2-way integrates Mathematica and Microsoft's .NET platform call .NET from Mathematica - use arbitrary .NET types directly from the Mathematica language. use and control the Mathematica kernel from a .NET program. turns Mathematica into a scripting shell to leverage the computational services of Mathematica. write custom front ends for Mathematica or use Mathematica as a computational engine for another program comes with full source code. Leverages MathLink - a Wolfram Research's protocol for sending data and commands back and forth between Mathematica and other programs. .NET/Link abstracts the low-level details of the MathLink C API. Extreme Optimization http://www.extremeoptimization.com/ a collection of general-purpose mathematical and statistical classes built for the.NET framework. It combines a math library, a vector and matrix library, and a statistics library in one package. download the trial of version 4.0 to try it out. Multi-core ready - Full support for Task Parallel Library features including cancellation. Broad base of algorithms covering a wide range of numerical techniques, including: linear algebra (BLAS and LAPACK routines), numerical analysis (integration and differentiation), equation solvers. Mathematics leverages parallelism using .NET 4.0's Task Parallel Library. Basic math: Complex numbers, 'special functions' like Gamma and Bessel functions, numerical differentiation. Solving equations: Solve equations in one variable, or solve systems of linear or nonlinear equations. Curve fitting: Linear and nonlinear curve fitting, cubic splines, polynomials, orthogonal polynomials. Optimization: find the minimum or maximum of a function in one or more variables, linear programming and mixed integer programming. Numerical integration: Compute integrals over finite or infinite intervals, over 2D and higher dimensional regions. Integrate systems of ordinary differential equations (ODE's). Fast Fourier Transforms: 1D and 2D FFT's using managed or fast native code (32 and 64 bit) BigInteger, BigRational, and BigFloat: Perform operations with arbitrary precision. Vector and Matrix Library Real and complex vectors and matrices. Single and double precision for elements. Structured matrix types: including triangular, symmetrical and band matrices. Sparse matrices. Matrix factorizations: LU decomposition, QR decomposition, singular value decomposition, Cholesky decomposition, eigenvalue decomposition. Portability and performance: Calculations can be done in 100% managed code, or in hand-optimized processor-specific native code (32 and 64 bit). Statistics Data manipulation: Sort and filter data, process missing values, remove outliers, etc. Supports .NET data binding. Statistical Models: Simple, multiple, nonlinear, logistic, Poisson regression. Generalized Linear Models. One and two-way ANOVA. Hypothesis Tests: 12 14 hypothesis tests, including the z-test, t-test, F-test, runs test, and more advanced tests, such as the Anderson-Darling test for normality, one and two-sample Kolmogorov-Smirnov test, and Levene's test for homogeneity of variances. Multivariate Statistics: K-means cluster analysis, hierarchical cluster analysis, principal component analysis (PCA), multivariate probability distributions. Statistical Distributions: 25 29 continuous and discrete statistical distributions, including uniform, Poisson, normal, lognormal, Weibull and Gumbel (extreme value) distributions. Random numbers: Random variates from any distribution, 4 high-quality random number generators, low discrepancy sequences, shufflers. New in version 4.0 (November, 2010) Support for .NET Framework Version 4.0 and Visual Studio 2010 TPL Parallellized – multicore ready sparse linear program solver - can solve problems with more than 1 million variables. Mixed integer linear programming using a branch and bound algorithm. special functions: hypergeometric, Riemann zeta, elliptic integrals, Frensel functions, Dawson's integral. Full set of window functions for FFT's. Product  Price Update subscription Single Developer License $999  $399  Team License (3 developers) $1999  $799  Department License (8 developers) $3999  $1599  Site License (Unlimited developers in one physical location) $7999  $3199    NMath http://www.centerspace.net .NET math and statistics libraries matrix and vector classes random number generators Fast Fourier Transforms (FFTs) numerical integration linear programming linear regression curve and surface fitting optimization hypothesis tests analysis of variance (ANOVA) probability distributions principal component analysis cluster analysis built on the Intel Math Kernel Library (MKL), which contains highly-optimized, extensively-threaded versions of BLAS (Basic Linear Algebra Subroutines) and LAPACK (Linear Algebra PACKage). Product  Price Update subscription Single Developer License $1295 $388 Team License (5 developers) $5180 $1554   DotNumerics http://www.dotnumerics.com/NumericalLibraries/Default.aspx free DotNumerics is a website dedicated to numerical computing for .NET that includes a C# Numerical Library for .NET containing algorithms for Linear Algebra, Differential Equations and Optimization problems. The Linear Algebra library includes CSLapack, CSBlas and CSEispack, ports from Fortran to C# of LAPACK, BLAS and EISPACK, respectively. Linear Algebra (CSLapack, CSBlas and CSEispack). Systems of linear equations, eigenvalue problems, least-squares solutions of linear systems and singular value problems. Differential Equations. Initial-value problem for nonstiff and stiff ordinary differential equations ODEs (explicit Runge-Kutta, implicit Runge-Kutta, Gear's BDF and Adams-Moulton). Optimization. Unconstrained and bounded constrained optimization of multivariate functions (L-BFGS-B, Truncated Newton and Simplex methods).   Math.NET Numerics http://numerics.mathdotnet.com/ free an open source numerical library - includes special functions, linear algebra, probability models, random numbers, interpolation, integral transforms. A merger of dnAnalytics with Math.NET Iridium in addition to a purely managed implementation will also support native hardware optimization. constants & special functions complex type support real and complex, dense and sparse linear algebra (with LU, QR, eigenvalues, ... decompositions) non-uniform probability distributions, multivariate distributions, sample generation alternative uniform random number generators descriptive statistics, including order statistics various interpolation methods, including barycentric approaches and splines numerical function integration (quadrature) routines integral transforms, like fourier transform (FFT) with arbitrary lengths support, and hartley spectral-space aware sequence manipulation (signal processing) combinatorics, polynomials, quaternions, basic number theory. parallelized where appropriate, to leverage multi-core and multi-processor systems fully managed or (if available) using native libraries (Intel MKL, ACMS, CUDA, FFTW) provides a native facade for F# developers

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  • Largest sphere inside a frustum

    - by Will
    How do you find the largest sphere that you can draw in perspective? Viewed from the top, it'd be this: Added: on the frustum on the right, I've marked four points I think we know something about. We can unproject all eight corners of the frusum, and the centres of the near and far ends. So we know point 1, 3 and 4. We also know that point 2 is the same distance from 3 as 4 is from 3. So then we can compute the nearest point on the line 1 to 4 to point 2 in order to get the centre? But the actual math and code escapes me. I want to draw models (which are approximately spherical and which I have a miniball bounding sphere for) as large as possible. Update: I've tried to implement the incircle-on-two-planes approach as suggested by bobobobo and Nathan Reed : function getFrustumsInsphere(viewport,invMvpMatrix) { var midX = viewport[0]+viewport[2]/2, midY = viewport[1]+viewport[3]/2, centre = unproject(midX,midY,null,null,viewport,invMvpMatrix), incircle = function(a,b) { var c = ray_ray_closest_point_3(a,b); a = a[1]; // far clip plane b = b[1]; // far clip plane c = c[1]; // camera var A = vec3_length(vec3_sub(b,c)), B = vec3_length(vec3_sub(a,c)), C = vec3_length(vec3_sub(a,b)), P = 1/(A+B+C), x = ((A*a[0])+(B*a[1])+(C*a[2]))*P, y = ((A*b[0])+(B*b[1])+(C*b[2]))*P, z = ((A*c[0])+(B*c[1])+(C*c[2]))*P; c = [x,y,z]; // now the centre of the incircle c.push(vec3_length(vec3_sub(centre[1],c))); // add its radius return c; }, left = unproject(viewport[0],midY,null,null,viewport,invMvpMatrix), right = unproject(viewport[2],midY,null,null,viewport,invMvpMatrix), horiz = incircle(left,right), top = unproject(midX,viewport[1],null,null,viewport,invMvpMatrix), bottom = unproject(midX,viewport[3],null,null,viewport,invMvpMatrix), vert = incircle(top,bottom); return horiz[3]<vert[3]? horiz: vert; } I admit I'm winging it; I'm trying to adapt 2D code by extending it into 3 dimensions. It doesn't compute the insphere correctly; the centre-point of the sphere seems to be on the line between the camera and the top-left each time, and its too big (or too close). Is there any obvious mistakes in my code? Does the approach, if fixed, work?

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  • Why am I missing 4GB of RAM on Windows Server 2008 R2 64bit?

    - by Nick G
    I noticed today that a server was very low on memory. It physically has 8GB installed and runs Windows 2008 R2 Standard 64bit. It also hosts 2 virtual machines using HyperV. Server is Dell Poweredge R510. However the host OS reports in task manager that it only has 4GB of RAM, despite actually having 8GB and it being a 64bit OS. Computer properties shows Installed memory: 8.00GB (3.99GB usuable). Why would "usable" be half the real RAM installed under a 64bit OS? Additionally nearly all of the 4GB of visible RAM on the host OS is being used by something without anything showing up in task manager (presumably HyperV as it's allocated 3.6GB to the virtual machines its hosting). However that doesn't explain where the other 4GB has gone which Windows can't even see. Where is my missing 4GB of RAM? Update: Dell OpenManage says this: Total Installed Capacity 8192 MB Total Installed Capacity Available to the OS 4096 MB So looks like Nathan's suggestion of memory mirroring might be correct. I'll have to reboot to check this (I think?) Update 2 OK. So I reboot and I get a message saying "the amount of system memory has changed" (despite not having touched the hardware in a year). Once Windows has booted, all 8GB is visible again. Looks like I probably have a hardware RAM issue (I'll perhaps try reseating it whenever I can chuck everyone off the server next). Thanks for your answers and comments. I was hoping it was going to be the mirrored-RAM option but it seems not - that's not even mentioned in the BIOS.

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  • Installing my sdist from PyPI puts the files in the wrong places

    - by Tartley
    Hey. My problem is that when I upload my Python package to PyPI, and then install it from there using pip, my app breaks because it installs my files into completely different locations than when I simply install the exact same package from a local sdist. Installing from the local sdist puts files on my system like this: /Python27/ Lib/ site-packages/ gloopy-0.1.alpha-py2.7.egg/ (egg and install info files) data/ (images and shader source) doc/ (html) examples/ (.py scripts that use the library) gloopy/ (source) This is much as I'd expect, and works fine (e.g. my source can find my data dir, because they lie next to each other, just like they do in development.) If I upload the same sdist to PyPI and then install it from there, using pip, then things look very different: /Python27/ data/ (images and shader source) doc/ (html) Lib/ site-packages/ gloopy-0.1.alpha-py2.7.egg/ (egg and install info files) gloopy/ (source files) examples/ (.py scripts that use the library) This doesn't work at all - my app can't find its data files, plus obviously it's a mess, polluting the top-level /python27 directory with all my junk. What am I doing wrong? How do I make the pip install behave like the local sdist install? Is that even what I should be trying to achieve? Details I have setuptools installed, and also distribute, and I'm calling distribute_setup.use_setuptools() WindowsXP, Python2.7. My development directory looks like this: /gloopy /data (image files and GLSL shader souce read at runtime) /doc (html files) /examples (some scripts to show off the library) /gloopy (the library itself) My MANIFEST.in mentions all the files I want to be included in the sdist, including everything in the data, examples and doc directories: recursive-include data *.* recursive-include examples *.py recursive-include doc/html *.html *.css *.js *.png include LICENSE.txt include TODO.txt My setup.py is quite verbose, but I guess the best thing is to include it here, right? I also includes duplicate references to the same data / doc / examples directories as are mentioned in the MANIFEST.in, because I understand this is required in order for these files to be copied from the sdist to the system during install. NAME = 'gloopy' VERSION= __import__(NAME).VERSION RELEASE = __import__(NAME).RELEASE SCRIPT = None CONSOLE = False def main(): import sys from pprint import pprint from setup_utils import distribute_setup from setup_utils.sdist_setup import get_sdist_config distribute_setup.use_setuptools() from setuptools import setup description, long_description = read_description() config = dict( name=name, version=version, description=description, long_description=long_description, keywords='', packages=find_packages(), data_files=[ ('examples', glob('examples/*.py')), ('data/shaders', glob('data/shaders/*.*')), ('doc', glob('doc/html/*.*')), ('doc/_images', glob('doc/html/_images/*.*')), ('doc/_modules', glob('doc/html/_modules/*.*')), ('doc/_modules/gloopy', glob('doc/html/_modules/gloopy/*.*')), ('doc/_modules/gloopy/geom', glob('doc/html/_modules/gloopy/geom/*.*')), ('doc/_modules/gloopy/move', glob('doc/html/_modules/gloopy/move/*.*')), ('doc/_modules/gloopy/shapes', glob('doc/html/_modules/gloopy/shapes/*.*')), ('doc/_modules/gloopy/util', glob('doc/html/_modules/gloopy/util/*.*')), ('doc/_modules/gloopy/view', glob('doc/html/_modules/gloopy/view/*.*')), ('doc/_static', glob('doc/html/_static/*.*')), ('doc/_api', glob('doc/html/_api/*.*')), ], classifiers=[ 'Development Status :: 1 - Planning', 'Intended Audience :: Developers', 'License :: OSI Approved :: BSD License', 'Operating System :: Microsoft :: Windows', 'Programming Language :: Python :: 2.7', ], # see classifiers http://pypi.python.org/pypi?:action=list_classifiers ) config.update(dict( author='Jonathan Hartley', author_email='[email protected]', url='http://bitbucket.org/tartley/gloopy', license='New BSD', ) ) if '--verbose' in sys.argv: pprint(config) setup(**config) if __name__ == '__main__': main()

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  • Calculating rotation and translation matrices between two odometry positions for monocular linear triangulation

    - by user1298891
    Recently I've been trying to implement a system to identify and triangulate the 3D position of an object in a robotic system. The general outline of the process goes as follows: Identify the object using SURF matching, from a set of "training" images to the actual live feed from the camera Move/rotate the robot a certain amount Identify the object using SURF again in this new view Now I have: a set of corresponding 2D points (same object from the two different views), two odometry locations (position + orientation), and camera intrinsics (focal length, principal point, etc.) since it's been calibrated beforehand, so I should be able to create the 2 projection matrices and triangulate using a basic linear triangulation method as in Hartley & Zissermann's book Multiple View Geometry, pg. 312. Solve the AX = 0 equation for each of the corresponding 2D points, then take the average In practice, the triangulation only works when there's almost no change in rotation; if the robot even rotates a slight bit while moving (due to e.g. wheel slippage) then the estimate is way off. This also applies for simulation. Since I can only post two hyperlinks, here's a link to a page with images from the simulation (on the map, the red square is simulated robot position and orientation, and the yellow square is estimated position of the object using linear triangulation.) So you can see that the estimate is thrown way off even by a little rotation, as in Position 2 on that page (that was 15 degrees; if I rotate it any more then the estimate is completely off the map), even in a simulated environment where a perfect calibration matrix is known. In a real environment when I actually move around with the robot, it's worse. There aren't any problems with obtaining point correspondences, nor with actually solving the AX = 0 equation once I compute the A matrix, so I figure it probably has to do with how I'm setting up the two camera projection matrices, specifically how I'm calculating the translation and rotation matrices from the position/orientation info I have relative to the world frame. How I'm doing that right now is: Rotation matrix is composed by creating a 1x3 matrix [0, (change in orientation angle), 0] and then converting that to a 3x3 one using OpenCV's Rodrigues function Translation matrix is composed by rotating the two points (start angle) degrees and then subtracting the final position from the initial position, in order to get the robot's straight and lateral movement relative to its starting orientation Which results in the first projection matrix being K [I | 0] and the second being K [R | T], with R and T calculated as described above. Is there anything I'm doing really wrong here? Or could it possibly be some other problem? Any help would be greatly appreciated.

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  • Local Apache on Windows XP not finishing page requests

    - by asgeo1
    I have Apache 2.2.11 installed locally on my Windows XP (SP3) dev machine, which I setup about 3 months ago. I have just started having a strange problem in the last few week. Apache is serving some basic PHP applications like phpMyAdmin. When I make a page request, Apache appears to not finish serving all resources for that page. Firefox shows the "Transferring data from servername..." message, and the page never completes. The same problem happens in Internet Explorer too. I can sometimes tell which resource it is waiting on, because most of the page will render except for some image or similar resources. (Not sure why Firebug doesn't show this) It doesn't have the problem every page request - for page requests where most of the resources are cached in my browser, the page request will work with no problems. Or pages that are very light will work with no problems. However, if I "hard" refresh the page, I will have this problem (probably because it is requesting all page resources) Does anyone know what this could be? It is so strange that it has only just started happening - and I did not make any changes to my system (that I am aware of) I tried playing with the Apache ThreadsPerChild setting, but it did not seem to make a difference. UPDATE: I have been doing some more tests. I have been serving the most basic of pages, just a plain HTML file: <html> <body> <h1>testing</h1> </body> </html> If I request this page multiple times in a row, AND each request occurs immediately after the previous has completed, then 50% of the time the request will time out. However, if I put a 1-2 second gap between requests, then there is no problem. This correlates to what I have observed when the brower requests a real application page. When the browser has nothing cached, then all of the page resources are requested from the browser in a short amount of time - this appears to trigger the problem. UPDATE2: Nathan Long has helped me understand the issue a little better with the server-status page (see below). It is weird, it is like the server has a hickup sending data to the client. The client sits there waiting forever for data that never arrives. Closing the client process does not terminate the connection on the server - the server still has active threads for each previously attempted connection, but they just sit there - not sending any data and never terminating. (even though the client is now closed) Only a restart of the server seems to terminate them.

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  • Columnstore Case Study #2: Columnstore faster than SSAS Cube at DevCon Security

    - by aspiringgeek
    Preamble This is the second in a series of posts documenting big wins encountered using columnstore indexes in SQL Server 2012 & 2014.  Many of these can be found in my big deck along with details such as internals, best practices, caveats, etc.  The purpose of sharing the case studies in this context is to provide an easy-to-consume quick-reference alternative. See also Columnstore Case Study #1: MSIT SONAR Aggregations Why Columnstore? As stated previously, If we’re looking for a subset of columns from one or a few rows, given the right indexes, SQL Server can do a superlative job of providing an answer. If we’re asking a question which by design needs to hit lots of rows—DW, reporting, aggregations, grouping, scans, etc., SQL Server has never had a good mechanism—until columnstore. Columnstore indexes were introduced in SQL Server 2012. However, they're still largely unknown. Some adoption blockers existed; yet columnstore was nonetheless a game changer for many apps.  In SQL Server 2014, potential blockers have been largely removed & they're going to profoundly change the way we interact with our data.  The purpose of this series is to share the performance benefits of columnstore & documenting columnstore is a compelling reason to upgrade to SQL Server 2014. The Customer DevCon Security provides home & business security services & has been in business for 135 years. I met DevCon personnel while speaking to the Utah County SQL User Group on 20 February 2012. (Thanks to TJ Belt (b|@tjaybelt) & Ben Miller (b|@DBADuck) for the invitation which serendipitously coincided with the height of ski season.) The App: DevCon Security Reporting: Optimized & Ad Hoc Queries DevCon users interrogate a SQL Server 2012 Analysis Services cube via SSRS. In addition, the SQL Server 2012 relational back end is the target of ad hoc queries; this DW back end is refreshed nightly during a brief maintenance window via conventional table partition switching. SSRS, SSAS, & MDX Conventional relational structures were unable to provide adequate performance for user interaction for the SSRS reports. An SSAS solution was implemented requiring personnel to ramp up technically, including learning enough MDX to satisfy requirements. Ad Hoc Queries Even though the fact table is relatively small—only 22 million rows & 33GB—the table was a typical DW table in terms of its width: 137 columns, any of which could be the target of ad hoc interrogation. As is common in DW reporting scenarios such as this, it is often nearly to optimize for such queries using conventional indexing. DevCon DBAs & developers attended PASS 2012 & were introduced to the marvels of columnstore in a session presented by Klaus Aschenbrenner (b|@Aschenbrenner) The Details Classic vs. columnstore before-&-after metrics are impressive. Scenario Conventional Structures Columnstore ? SSRS via SSAS 10 - 12 seconds 1 second >10x Ad Hoc 5-7 minutes (300 - 420 seconds) 1 - 2 seconds >100x Here are two charts characterizing this data graphically.  The first is a linear representation of Report Duration (in seconds) for Conventional Structures vs. Columnstore Indexes.  As is so often the case when we chart such significant deltas, the linear scale doesn’t expose some the dramatically improved values corresponding to the columnstore metrics.  Just to make it fair here’s the same data represented logarithmically; yet even here the values corresponding to 1 –2 seconds aren’t visible.  The Wins Performance: Even prior to columnstore implementation, at 10 - 12 seconds canned report performance against the SSAS cube was tolerable. Yet the 1 second performance afterward is clearly better. As significant as that is, imagine the user experience re: ad hoc interrogation. The difference between several minutes vs. one or two seconds is a game changer, literally changing the way users interact with their data—no mental context switching, no wondering when the results will appear, no preoccupation with the spinning mind-numbing hurry-up-&-wait indicators.  As we’ve commonly found elsewhere, columnstore indexes here provided performance improvements of one, two, or more orders of magnitude. Simplified Infrastructure: Because in this case a nonclustered columnstore index on a conventional DW table was faster than an Analysis Services cube, the entire SSAS infrastructure was rendered superfluous & was retired. PASS Rocks: Once again, the value of attending PASS is proven out. The trip to Charlotte combined with eager & enquiring minds let directly to this success story. Find out more about the next PASS Summit here, hosted this year in Seattle on November 4 - 7, 2014. DevCon BI Team Lead Nathan Allan provided this unsolicited feedback: “What we found was pretty awesome. It has been a game changer for us in terms of the flexibility we can offer people that would like to get to the data in different ways.” Summary For DW, reports, & other BI workloads, columnstore often provides significant performance enhancements relative to conventional indexing.  I have documented here, the second in a series of reports on columnstore implementations, results from DevCon Security, a live customer production app for which performance increased by factors of from 10x to 100x for all report queries, including canned queries as well as reducing time for results for ad hoc queries from 5 - 7 minutes to 1 - 2 seconds. As a result of columnstore performance, the customer retired their SSAS infrastructure. I invite you to consider leveraging columnstore in your own environment. Let me know if you have any questions.

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  • Gathering Staff anyone interested?

    - by kasene
    Thread Title - Gathering Staff Rush-Soft Game Design is currently looking for staff of a moderate skill level. Team Name - RushSoft Game Design Project Name - N/A We are gathering staff so that we can begin working on a new game. Target Aim - Freeware / Free Version - Paid Version With our first project our aim is to simply get our name out there. Generally we will be targeting a freeware distribution platform or a Free and Paid version. Compensation - Prehaps in the future but don't rely on it If in the future we start developing a game we intend to make any sort of sizable profit from then yes, there will be compensation however currently our low, low funding comes from generous donations. Any money that we make for now will go to the teams funding for things like engine licenses and company registration. Technology - C/C++ RSETech Our primary functional language will be C/C++ as most games are. We will be using a custom built library built on Direct3D called RSETech or RushSoft Engine Technology. Currently its is fully capable of being used for developing a game. The final version is made up of almost entirely C (No C++ or OOP). There is a C++ version currently in the works. Programming: - Microsoft Visual C++ 2008 / 2010 2D Art - Photoshop CS2 - GIMP Talent Needed - We currently are in need of x2 Programmers - With understanding of the following C/C ++ and game programming aspects: -If/Else Conditions -Functions/Methods -Arrays -Pointers (You don't need to fully understand these. Just know when they need to be used.) -Enums -Loops (For and While) -Structs (and How to use . and - syntax) -Classes (and how to call methods and access variables from a class) -State Machines -Switches -Include Guards -Understanding of how game loops work in general. (Init, Update, Render, Deinit) x2 Artists - As long as you have the means to and are able to draw 2D sprites and collab with a game designer to get a good result. 1 or more Game Designers - You can design levels (for platformers) as well as write game scripts and you can come up with good ideas and game mechanics. As long as you can do these things and are able to work well with artists and programmers you're golden. Business Consultant - Someone who knows the industry and how it works. Will inquire about possible distribution platforms as well as contact other developers, websites, and publishers on RushSofts behalf. Team Structure - Kasene Clark - Co-Founder/Lead Programmer/Game Designer Casey W - Co-Founder/Artist(GC/Animation)/Game Designer Nathan Mayworm - Game Designer. Website - RushSoft Websitek Contact - Kasene Clark [email protected] - [email protected] Phone - 12075181967 Feedback - Any Thank You! -Kasene

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  • what to do with a flawed C++ skills test

    - by Mike Landis
    In the following gcc.gnu.org post, Nathan Myers says that a C++ skills test at SANS Consulting Services contained three errors in nine questions: Looking around, one of fthe first on-line C++ skills tests I ran across was: http://www.geekinterview.com/question_details/13090 I looked at question 1... find(int x,int y) { return ((x<y)?0:(x-y)):} call find(a,find(a,b)) use to find (a) maximum of a,b (b) minimum of a,b (c) positive difference of a,b (d) sum of a,b ... immediately wondering why would anyone write anything so obtuse. Getting past the absurdity, I didn't really like any of the answers, immediately eliminating (a) and (b) because you can get back zero (which is neither a nor b) in a variety of circumstances. Sum or difference seemed more likely, except that you could also get zero regardless of the magnitudes of a and b. So... I put Matlab to work (code below) and found: when either a or b is negative you get zero; when b a you get a; otherwise you get b, so the answer is (b) min(a,b), if a and b are positive, though strictly speaking the answer should be none of the above because there are no range restrictions on either variable. That forces test takers into a dilemma - choose the best available answer and be wrong in 3 of 4 quadrants, or don't answer, leaving the door open to the conclusion that the grader thinks you couldn't figure it out. The solution for test givers is to fix the test, but in the interim, what's the right course of action for test takers? Complain about the questions? function z = findfunc(x,y) for i=1:length(x) if x(i) < y(i) z(i) = 0; else z(i) = x(i) - y(i); end end end function [b,d1,z] = plotstuff() k = 50; a = [-k:1:k]; b = (2*k+1) * rand(length(a),1) - k; d1 = findfunc(a,b); z = findfunc(a,d1); plot( a, b, 'r.', a, d1, 'g-', a, z, 'b-'); end

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  • XNA Notes 010

    - by George Clingerman
    With GDC 2011 wrapping up there were a LOT of great interviews and posts with and about XNA and XBLIG and some of our more notorious developers. Definitely worth spending many, many hours watching, listening and reading all those. Very inspiring! Also, don’t forget to get signed up for Dream Build Play! And just as an early warning reminder do NOT, I repeat do NOT wait to submit your game the last day. There are major issues submitting the last day every year and you do not want all your hard work to be hanging on whether your entry actually went through in that last day. Plan on submitting a few days if not a week before. I’m serious, you’ll thank yourself later! Now on to what’s happening in the XNA community! Time Critical XNA News: PAX East Meet Up (really wish I was going!) http://forums.create.msdn.com/forums/p/71921/439262.aspx Want to stay panicked about the countdown to Dream Build Play? Mike McLaughlin shares his DBP countdown clock http://twitter.com/#!/mikebmcl/status/44454458960252928 XNA Team: Nick Gravelyn Only needs less than 600 new users in his unique marketing plan for Pixel Man 2 http://nickgravelyn.com/pixelman2/ And hares his ad revenue numbers with his XNA WP7 games http://theoneswiththelight.com/2011/my-results-with-ad-revenue-for-wp7-games/ XNA MVPs: Andy “The ZMan” Dunn posts his 15,000th App Hub forum post and shares a few thoughts on the MVP summit http://forums.create.msdn.com/forums/t/77625.aspx Chris Williams shares his thoughts on the MVP summit http://geekswithblogs.net/cwilliams/archive/2011/03/07/144229.aspx XNA Developers: Nathan Fouts of Mommy’s Best games Wraps up GDC http://mommysbest.blogspot.com/2011/03/gdc-2011-wrapped.html And shares the wonderful screenshots from Serious Sam. (I’m so jealous people at PAX East willl be playing a demo of this game!) http://mommysbest.blogspot.com/2011/03/serious-sam-double-d.html James Silva of Ska Studios announces http://www.ska-studios.com/2011/03/09/vampire-smile-at-hotel-sierra/ http://www.ska-studios.com/2011/03/08/vengeance-begins-april-6th/ http://www.ska-studios.com/2011/03/04/good-morning-gato-52/ Michael McLaughlin writes an extremely useful set of tips for XNA WP7 developers http://geekswithblogs.net/mikebmcl/archive/2011/03/10/tips-for-xna-wp7-developers.aspx Robert Boyd “the one man XBLIG improving machine” posts his 9 tips for marketing an Xbox LIVE Indie Gam http://www.gamasutra.com/blogs/RobertBoyd/20110309/7183/9_Tips_for_XBLIG_Marketing.php http://forums.create.msdn.com/forums/p/77534/470586.aspx#470586 And shares his day by day experience at GDC this year http://www.gamasutra.com/blogs/RobertBoyd/20110301/7118/GDC_Saves_the_World__Impressions_Day_1.php http://www.gamasutra.com/blogs/RobertBoyd/20110301/7123/GDC_Saves_the_World__Impressions_Day_2.php http://www.gamasutra.com/blogs/RobertBoyd/20110303/7129/GDC_Saves_the_World__Impressions_Day_3.php http://www.gamasutra.com/blogs/RobertBoyd/20110307/7133/GDC_Saves_the_World__Impressions_Day_4.php http://www.gamasutra.com/blogs/RobertBoyd/20110307/7160/GDC_Saves_the_World__Impressions_Day_5.php Phillipe Da Silva releases new IGF Pong Sample preview http://www.vimeo.com/20904070 Xbox LIVE Indie Games (XBLIG): Gamergeddon posts XBox Indie Game Roundup for March 6th http://www.gamergeddon.com/2011/03/06/xbox-indie-game-round-up-march-6th/ Dealspwn interviews FortressCraft developer Projector Games http://www.dealspwn.com/fortresscraft-developer-interview-minecraft-clones-venting-haters-part-1/ http://www.dealspwn.com/fortresscraft-developer-interview-part-2-trials-tribulations-indie-development/ Writings of Mass Destruction continues the Xbox LIVE Indie Game a day campaign, here’s his take on FishCraft (be sure to check out his other posts!) http://writingsofmassdeduction.com/2011/03/05/day-116-fishcraft/ Tom Ogburn shares his GDC notes on the XBLIG panel jotted quickly while attending the panel http://twitter.com/#!/TOgburn/status/44454191028125696 http://www.starlitskygames.com/blogs/site_news/archive/2011/03/06/802.aspx Dave Voyles of Armless Octopus has crazy good coverage on XNA and Xbox LIVE Indie Game developers at GDC 2011. Interviews and articles all extremely well done! http://www.armlessoctopus.com/2011/03/06/gdc-2011-successful-indie-developers-share-insight-on-microsofts-self-publishing-service/ There’s honestly so many posts and interviews you should just hit his front page and scroll down through all of the latest ones. http://www.armlessoctopus.com/ GameMarx Episode 12 http://www.gamemarx.com/video/the-show/27/ep-12-march-4-2011.aspx B.U.T.T.O.N now on Steam! http://www.gamesetwatch.com/2011/03/button_party_game_now_on_steam.php German Xbox Dashboard gets review program from GamePro http://www.armlessoctopus.com/2011/03/07/gamepo-indie-review-show-debuts-on-german-xbox-dashboard/ XboxIndies.com (one of the best XNA sites out there at this point!) continues to add review sites to it’s main review feed. (And don’t forget to play with that awesome XBLIG pivot control!) http://xboxindies.com/ Kris Steele of FunInfused Games shares early footage of his game World of Chalk http://twitter.com/#!/kriswd40/status/45007114371989504 Raymond Matthews of Darkstarmatryx reviews FunInfused Games Abduction Action http://www.darkstarmatryx.com/?p=264 TheVideoGamerRob reviews Zombie Football Carnage http://videogamerrob.wordpress.com/2011/03/08/xblig-review-zombie-football-carnage/ XBLIG Square Off Making the Jump to WP7 http://www.wp7connect.com/2011/03/08/xblig-square-off-will-make-the-jump-to-windows-phone/ Mommy’s Best Games making the news round with their Serious Sam announcement http://www.joystiq.com/2011/03/09/serious-sam-gets-serious-indie-cred-with-new-indie-series/ Most quoted and linked XBLIG article of the week with the least amount of actual facts and reporting. Shared only because it makes me sad that this is the best coverage we get. (Hey reporters, there’s LOT and LOTS of XBLIG and XNA experts you can contact if you need to check up on facts or wonder why on questions like, Why can’t XBLIGs have Nazis? There’s actually a real answer for that..) http://www.joystiq.com/2011/03/06/xblig-facts-nazi-killing-a-no-no-revenue-a-yes-yes/ XNA Development: Mort8088 has been in an XNA tutorial writing frenzy releasing 4 XNA 4.0 entry level tutorials this week! http://mort8088.com/2011/03/06/xna-4-0-tutorial-0-intro/ http://mort8088.com/2011/03/06/xna-4-0-tutorial-1-fonts/ http://mort8088.com/2011/03/06/xna-4-0-tutorial-2-sprites/ http://mort8088.com/2011/03/06/xna-4-0-tutorial-3-input-from-keyboard/ Interesting discussion on what it means to be a community (you do have to sign up to be a member of the XNA UK forums to read it...) http://twitter.com/#!/XNAUK/status/44705269254594560 Slyprid continues his incredible pace on Transmute and shares screens of his new Animation Builder http://twitter.com/#!/slyprid/status/45169271847911424 http://forgottenstarstudios.com/blog/ Philippe Da Silva wants to know who is using IGF for their games. If it’s you, drop him a note letting him know! http://twitter.com/#!/philippedasilva/status/44325893719588864 New Sunburn Video Tutorials released http://www.synapsegaming.com/blogs/fivesidedbarrel/archive/2011/03/07/new-documentation-video-tutorials.aspx Loading and rendering animated collada models using XNA 4.0 http://bunkernetz.wordpress.com/2011/03/09/loading-and-rendering-animated-collada-models-using-xna-4-0/ XNA for Silverlight Developers Part 6 Accelerometer Input http://buzzgamesnews.blogspot.com/2011/03/xna-for-silverlight-developers-part-6.html

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