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  • Is "no installation" software a good thing?

    - by Yaron Naveh
    I am building an application that will, hopefully, be used by developers. To be appealing to developers I want it to be lightweight, small in size, and with no installation (e.g. xcopy). I trust more an application without installation to not put garbage in my registry, to be lightweight etc. My friend thinks the opposite: An installer puts shortcuts on the desktop / menu for me, it ensures cleanup via the uninstaller, and seems more official. I'm curious - what is everyone's take on this?

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  • Approaching Java/JVM internals

    - by spinning_plate
    I've programmed in Java for about 8 years and I know the language quite well as a developer, but my goal is to deepen my knowledge of the internals. I've taken undergraduate courses in PL design, but they were very broad academic overviews (in Scheme, IIRC). Can someone suggest a route to start delving into the details? Specifically, are there particular topics (say, garbage collection) that might be more approachable or be a good starting point? Is there a decent high-level book on the internals of the JVM and the design of the Java programming language? My current approach is going to be to start with the JVM spec and research as needed.

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  • Read only array, deep copy or retrieve copies one by one? (Performance and Memory)

    - by Arthur Wulf White
    In a garbage collection based system, what is the most effective way to handle a read only array if such a structure does not exist natively in the language. Is it better to return a copy of an array or allow other classes to retrieve copies of the objects stored in the array one by one? @JustinSkiles: It is not very broad. It is performance related and can actually be answered specifically for two general cases. You only need very few items: in this situation it's more effective to retrieve copies of the objects one by one. You wish to iterate over 30% or more objects. In this cases it is superior to retrieve all the array at once. This saves on functions calls. Function calls are very expansive when compared to reading directly from an array. A good specific answer could include performance, reading from an array and reading indirectly through a function. It is a simple performance related question.

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  • What to call objects that may delete cached data to meet memory constraints?

    - by Brent
    I'm developing some cross-platform software which is intended to run on mobile devices. Both iOS and Android provide low memory warnings. I plan to make a wrapper class that will free cached resources (like textures) when low memory warnings are issued (assuming the resource is not in use). If the resource returns to use, it'll re-cache it, etc... I'm trying to think of what this is called. In .Net, it's similar to a "weak reference" but that only really makes sense when dealing with garbage collection, and since I'm using c++ and shared_ptr, a weak reference already has a meaning which is distinct from the one I'm thinking of. There's also the difference that this class will be able to rebuild the cache when needed. What is this pattern/whatever is called? Edit: Feel free to recommend tags for this question.

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  • Multiple sites redirected to one main site

    - by mattgcon
    I have a client who insists of having multiple website domains all being redirected to one main website domain. It is getting out of hand and his server has become conveluted and riddled with garbage because of it, not to mention confusing at times. Each of these domains that he is setting up has no content, they simply redirect the user to the main website domain. Is this practice of having multiple domains pointing to one main website common? And does anyone know where I can get information to give to this client to let him know this is a bad practice if it is a bad practice?

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  • Toolbar Cleaner Strips Toolbars, Add-ons, and Browser Helper Objects

    - by Jason Fitzpatrick
    If you’re trying to remove all the crap off a friend’s bogged down computer, Toolbar Cleaner is a handy little app that does a thorough job stripping away spammy toolbars, dubious add-ons, and browser helper objects. Toolbar Cleaner is a free application that helps remove unwanted garbage from your Internet Explorer, Firefox, and Google Chrome installations–including third-party toolbars, extensions/add-ons, and browser helper objects (plug-ins that modify your browser behavior and can contain malware). If you’re dealing with a machine drowning under all the toolbars and crapware that have snuck onto the system, it’s a nearly one-click solution to purging all of them. Hit up the link below to read more about the software and grab a copy. Toolbar Cleaner is freeware, Windows only. Toolbar Cleaner [via Freeware Genius] HTG Explains: Why It’s Good That Your Computer’s RAM Is Full 10 Awesome Improvements For Desktop Users in Windows 8 How To Play DVDs on Windows 8

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  • Didn't do too well on a Java IKM test, advice?

    - by Jason
    I did an IKM Java test recently and got quite a low score. I only graduated a year ago and I dont have commercial experience in Java (i do web development in my current job). I thought reading up a lot on Java would help me prepare, but when I sat the IKM test i got ripped to pieces. I didn't know much about how the garbage collection actually works, names of other java compilers (i know about javac?), using .dll with Java etc etc. I know a wide range of the basics, but to the extent wether 'int(5L)' produces an integer or not, I really didnt know. My question is that many of the IKM questions I have never come across, yet I have read many of the wider-known Java programming books (Deitel, O'Reilly etc). Am i reading the wrong books??? Could anyone recommend a good plan of action to allow me to go away and self-study and be able to know these really tough java questions?

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  • Why is a # sign added to the end of URLS?

    - by Niro
    Note: I'm asking this from the perspective of the site developers (trying to help someone there). not as a user. Please don't forward this to superuser.com. It's a server admin question. Have a look here http://www.wanimo.com/fr/chiens/coussin-matelas-tapis-pour-chien-sc28/tapis-plat-urban-chic-sf7263/ you'll see that the page gets redirected to the same page with # at the end. Worse, when you click back you get garbage url. I'm trying to debug what is causing the redirect. Any advice on how to find it ?

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  • Acceptable GC frequency for a SlimDX/Windows/.NET game?

    - by Rei Miyasaka
    I understand that the Windows GC is much better than the Xbox/WP7 GC, being that it's generational and multithreaded -- so I don't need to worry quite as much about avoiding memory allocation. SlimDX even has some unavoidable functions that generate some amount of garbage (specifically, MapSubresource creates DataBoxes), yet people don't seem to be too upset about it. I'd like to use some functional paradigms to write my code too, which also means creating objects like closures and monads. I know premature optimization isn't a good thing, but are there rules of thumb or metrics that I can follow to know whether I need to cut down on allocations? Is, say, one gen 0 GC per frame too much? One thing that has me stumped is object promotions. Gen 0 GCs will supposedly finish within a millisecond or two, but if I'm understanding correctly, it's the gen 1 and 2 promotions that start to hurt. I'm not too sure how I can predict/prevent these.

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  • SAB BizTalk Archiving Pipeline Component v0.2

    - by Stuart Brierley
    Just released to Codeplex is an updated version of my archiving pipeline component for BizTalk. The changes in this release are: Addition of FTP adapter macros to the base macros and File adapter macros. Fix for the issue of garbage collection of data streams within pipelines as discussed in this previous blog entry. Now looks for OutboundTransportType in addition to InboundTransportType to pick up send port transport type; Therefore changed %InboundTransportType% macro to %TransportType%. An initial outline of the project can be read here.

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  • If I were to claim I knew C++, what libraries would you expect me to know?

    - by Peter Smith
    I'm unsure as to the definition of knowing a programming language, so I'm picking C++ as an example. How much does it take to someone to be qualified as knowing C++? Should they just know the basic syntax? Template and generic-programming? Compiler flags and their purposes (Wall, the difference between O1, O2 and O3)? STL? Garbage collection strategies? Boost? Common libraries like zlib, curl, and libxml2?

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  • Unable to uninstall Wine apps

    - by CrunchyNeo
    I recently ran the iTunes 10 installer in Wine and everything seemed to go well. Then, when I tried to run it, it would constantly crash/and the appearance would be glitchy. After looking at the Wine website, it turns out that iTunes 10 has a 'garbage' rating of Wine compatability. Now I'm trying to remove/uninstall iTunes, QuickTime, and the other applications that come default with installing iTunes (such as Bonjour, etc.). However, when I run the 'uninstaller' that wine provides for the programs, it instead executes what appears to actually be the original installer! I've tried deleting all the configuration/data files in my Wine's file-system, but to no avail. Any help is greatly appreciated! Edit1: After re-running the uninstall process and then rebooting, the program (iTunes 10) still remained installed.

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  • JavaOne 2012 LAD Session: The Future of JVM Performance Tuning

    - by Ricardo Ferreira
    Hi folks. This year, together with the Oracle Open World Latin America, happened another edition of the JavaOne Latin America, the more important event of Java for the developers community. I would like to share with you the slides that I've used in my session. The session was "The Future of JVM Performance Tuning" and the idea was to share some knowledge about JVM enhancements that Oracle implemented in Hotspot about performance, specially those ones related with GC ("Garbage Collection") and SDP ("Sockets Direct Protocol"). I hope you enjoy the content :)

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  • Profiling Startup Of VS2012 &ndash; YourKit Profiler

    - by Alois Kraus
    The YourKit (v7.0.5) profiler is interesting in terms of price (79€ single place license, 409€ + 1 year support and upgrades) and feature set. You do get a performance and memory profiler in one package for which you normally need also to pay extra from the other vendors. As an interesting side note the profiler UI is written in Java because they do also sell Java profilers with the same feature set. To get all methods of a VS startup you need first to configure it to include System* in the profiled methods and you need to configure * to measure wall clock time. By default it does record only CPU times which allows you to optimize CPU hungry operations. But you will never see a Thread.Sleep(10000) in the profiler blocking the UI in this mode. It can profile as all others processes started from within the profiler but it can also profile the next or all started processes. As usual it can profile in sampling and tracing mode. But since it is a memory profiler as well it does by default also record all object allocations > 1MB. With allocation recording enabled VS2012 did crash but without allocation recording there were no problems. The CPU tab contains the time line of the application and when you click in the graph you the call stacks of all threads at this time. This is really a nice feature. When you select a time region you the CPU Usage estimation for this time window. I have seen many applications consuming 100% CPU only because they did create garbage like crazy. For this is the Garbage Collection tab interesting in conjunction with a time range. This view is like the CPU table only that the CPU graph (green) is missing. All relevant information except for GCs/s is already visible in the CPU tab. Very handy to pinpoint excessive GC or CPU bound issues. The Threads tab does show the thread names and their lifetime. This is useful to see thread interactions or which thread is hottest in terms of CPU consumption. On the CPU tab the call tree does exist in a merged and thread specific view. When you click on a method you get below a list of all called methods. There you can sort for methods with a high own time which are worth optimizing. In the Method List you can select which scope you want to see. Back Traces are the methods which did call you. Callees ist the list of methods called directly or indirectly by your method as a flat list. This is not a call stack but still very useful to see which methods were slow so you can see the “root” cause quite quickly without the need to click trough long call stacks. The last view Merged Calles is a call stacked view of the previous view. This does help a lot to understand did call each method at run time. You would get the same view with a debugger for one call invocation but here you get the full statistics (invocation count) as well. Since YourKit is also a memory profiler you can directly see which objects you have on your managed heap and which objects do hold most of your precious memory. You can in in the Object Explorer view also examine the contents of your objects (strings or whatsoever) to get a better understanding which objects where potentially allocating this stuff.   YourKit is a very easy to use combined memory and performance profiler in one product. The unbeatable single license price makes it very attractive to straightly buy it. Although it is a Java UI it is very responsive and the memory consumption is considerably lower compared to dotTrace and ANTS profiler. What I do really like is to start the YourKit ui and then start the processes I want to profile as usual. There is no need to alter your own application code to be able to inject a profiler into your new started processes. For performance and memory profiling you can simply select the process you want to investigate from the list of started processes. That's the way I like to use profilers. Just get out of the way and let the application run without any special preparations.   Next: Telerik JustTrace

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  • What is an acceptable GC frequency for a SlimDX/Windows/.NET game?

    - by Rei Miyasaka
    I understand that the Windows GC is much better than the Xbox/WP7 GC, being that it's generational and multithreaded -- so I don't need to worry quite as much about avoiding memory allocation. SlimDX even has some unavoidable functions that generate some amount of garbage (specifically, MapSubresource creates DataBoxes), yet people don't seem to be too upset about it. I'd like to use some functional paradigms to write my code too, which also means creating objects like closures and monads. I know premature optimization isn't a good thing, but are there rules of thumb or metrics that I can follow to know whether I need to cut down on allocations? Is, say, one gen 0 GC per frame too much? One thing that has me stumped is object promotions. Gen 0 GCs will supposedly finish within a millisecond or two, but if I'm understanding correctly, it's the gen 1 and 2 promotions that start to hurt. I'm not too sure how I can predict/prevent these.

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  • Using versioning for settings in home?

    - by maaartinus
    I planned to use git for the important files in my home directory, so I can revert bad settings or transfer them to another computer as needed. But there's too much chaos there, with each program mixing wildly temporary files, caches, logs, backups, and everything. Finding anything worth saving is hard, and when I've found any settings done by myself, there were mixed with informations specific to the computer (so I could hardly take them to another one) and timestamps (so tracking useful changes is hard). Is anybody doing it or is it just hopeless? How to filter out the garbage?

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  • What are the differences between programming languages? [closed]

    - by Omega
    Once upon a time, I heard from someone the only difference between programming languages is the syntax I wanted to deny it - to say that there are other fundamental aspects that truly set a language apart from others than just syntax. But I couldn't... So, can you? Whenever I search Google for something like "differences between programming languages", the results tend to be debates between two specific languages (I'd like something more general) - however, some of the aspects that people seemed to debate the most were: Object-Oriented Method/Operator overloading (I actually see this rather related to syntax) Garbage-Collection (While it seems like a good difference, for some reason it doesn't seem that "fundamental") What important aspects other than syntax can you think of?

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  • Where is the best place to find stock website templates?

    - by Billy ONeal
    I think I'm in the majority of programmers in saying I can't do visual design for s***. But I do write programs occasionally, and I'd like to have a nice website to tell people about said programs. I used to use a site called "OSWD" to find templates, but it's been forever since it's been looked at, and most of the designs seem overly specifically tailored to a single kind of site -- for example, a site featuring a large picture of an ice cube wouldn't make much sense for a site displaying software for people to use. I know there are plenty of template sites out there which have freely available designs, but I'm not sure which ones are good, and which ones are garbage. Where is the best place to find website templates?

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  • Predicted target location

    - by user3256944
    I'm having an issue with calculating the predicted linear angle a projectile needs to move in to intersect a moving enemy ship for my 2D game. I've tried following the document here, but what I've have come up with is simply awful. protected Vector2 GetPredictedPosition(float angleToEnemy, ShipCompartment origin, ShipCompartment target) { // Below obviously won't compile (document wants a Vector, not sure how to get that from a single float?) Vector2 velocity = target.Thrust - 25f; // Closing velocity (25 is example projectile velocity) Vector2 distance = target.Position - origin.Position; // Range to close double time = distance.Length() / velocity.Length(); // Time // Garbage code, doesn't compile, this method is incorrect return target.Position + (target.Thrust * time); } I would be grateful if the community can help point out how this is done correctly.

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  • Make a live USB of your installed ubuntu

    - by Eray Tuncer
    Okay let me clear my point. Lets assume I want to make a internet cafe-like system. Every user will be able to enter via only one user account to linux. However, I do not want them to leave anything behind. Whenever this ubuntu is booted, I want to this system remove their garbage. Why I mentioned the live USB is that I have seen that live usb or cd makes what I want but not exactly because I want to install some apps on it and make some confugration like firewall, permissions.

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  • How do I fix this half screen problem?

    - by link1275
    I just installed 12.04, and my entire screen is being displayed entirely on the top half of my screen. The bottom half is always black or some technical garbage from the boot up. To interact with the bottom half of the screen I have to move the mouse over the screen to pull part of the bottom half of the screen on top and vice-versa. Does anyone know how to fix this? Also my computer told me, at startup, to go to here: http://wireless.kernel.org/en/users/Drivers/b43#devicefirmware.

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  • Are VM-based languages becoming viable for Graphics since the move to GPU computing?

    - by skiwi
    Perhaps the title is not the most clear, so let me elaborate it more: I am talking about VM-based languages, by that I mean languages that run on the JVM (java) and for example C#. Also I am talking about 3D graphics, just to be clear. Lately the trend has been that most computing is being done on the GPU and not on the CPU, and since times the issue with programming games on a VM-based language is that garbage collecting may happen randomly. So let's take a look which is responsible for what: Showing the graphics: GPU Uploading graphics to the GPU: CPU? Needs to be done every frame? Calculating physics constraints: GPU Doing the real game logic (Determining when to move objects (independent of physics calculations), processing AI): CPU Is my list actually correct? And if it is, is for example Java becoming more viable? Or is uploading the graphics (vertices) still the most expensive operation? Would like to get more insight into this.

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  • C# WPF to Embedded programming transition

    - by Cheltoonjr
    I've been learning C# .NET Framework for around 4-6 months (still starting) using some books, and have currently made my way up to Collections and Generics. I'll probably spend the next two months covering the rest up to LINQ and/or Garbage Collections. The thing is, I started to get interested in embedded systems and found out that you can use C# to code it through .NET MF, which mean I wouldn't have to learn C or C++. So, I would like to know if the knowledge I'll have by that time (2 months) will be enough to start working on Embedded (using C# .NET Micro Framework and Netduino) or I should probably see more about plain C# like Multithreading, async and other advanced features ? I want use embedded just as a hobby, at least by now, as I'll still have a long way through university. Although, I'll probably pick it as a career then. Thanks in advance!

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  • Importing photoimpact .ab3 file database into another album program

    - by Mel F
    I have Photoimpact Album v5 which has now maxed out at 65,000 photos with database information. I can export the database and file information to a csv or dbase 4 file but I cannot find any way to import the information to a competative Photo Organization/Database product like Adobe Lightroom, ACDSee Pro3 or Photo Collector, etc... which is more modern, will work on Vista/Windows7, and not have any file limitations. Any help would be greatly appreciated. I really cannot reinput data information for 65,000 photos manually. I would use any good software that I can transfer my files and data ifno to.

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  • Defragment / Performance Monitor without Task Scheduler

    - by mjaggard
    My organisation has a policy of disabling Task Scheduler on all servers and workstations (don't ask, I tried once to wrestle the pig). I need to collect performance stats using Data Collector Sets in Windows 7 or Windows 2008 but the Performance Monitor interface requires Task Scheduler to be running. Is this possible because I'm not trying to schedule anything (except the collection of WMI information every 15 seconds but I doubt it hands that task off to the task scheduler)? Is there any way to trick it into thinking Task Scheduler is running? If not, is there any way to temporarily override the group policy to allow Task Scheduler to run? I've found that most group policy can be overridden in this way by an Administrator by editing the registry. On exactly the same vein, I want to defragment a hard disk on one of my workstations, but I can't get it to start because of the dependancy on Task Scheduler - is it possible to overcome this?

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