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  • We have multiple app servers running against a single database. How do I ensure that each row in a q

    - by Dave
    We have about 7 app servers running .NET windows services that ping a single sql server 2005 queue table and fetch a fixed amount of records to process at fixed intervals. The amount of records to process and the amount of time between fetches are both configurable and are initially set to 100 and 30 seconds initially. Currently, my queue table has an int status column which can be either "Ready, Processing, Complete, Error". The proc that fetches the records has a sql transaction with the following code inside the transaction: 1) Fetch x number of records into temp table where the status is "Ready". The select uses a holdlock hint 2) Update the status on those records in the Queue table to "Processing" The .NET services do some processing that may take seconds or even minutes per record. Another proc is called per record that simply updates the status to "Complete". The update proc has no transaction as I'm leaning on the implicit transaction as part of the update clause here. I don't know the traffic exceptions for this but figure it will be under 10k records per day. Is this the best way to handle this scenario? If so, are there any details that I've left out, such as a hint here or there? Thanks! Dave

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  • Height of a html window's content (not just the viewport height)

    - by gatapia
    Hi All, I'm trying to get the height of a html window's content. This is the full height of the content not the visible height. I have had some (very limited) success using: document.getElementsByTagName('html')[0].offsetHeight in FireFox. This however fails in IEs and it fails in Chrome when using absolute positioned elements (http://code.google.com/p/chromium/issues/detail?id=38999). A sample html file that can be used to reproduce this is: <html> <head> <style> div { border:solid 1px red; height:2000px; width:400px; } .broken { position:absolute; top:0; left:0; } .fixed { position:relative; top:0; left:0; } </style> <script language='javascript'> window.onload = function () { document.getElementById('window.height').innerHTML = window.innerHeight; document.getElementById('window.screen.height').innerHTML = window.screen.height; document.getElementById('document.html.height').innerHTML = document.getElementsByTagName('html')[0].offsetHeight; } </script> </head> <body> <div class='fixed'> window.height: <span id='window.height'>&nbsp;</span> <br/> window.screen.height: <span id='window.screen.height'></span> <br/> document.html.height: <span id='document.html.height'></span> <br/> </div> </body> </html> Thanks All Guido Tapia

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  • jQuery draggable + droppable: how to snap dropped element to dropped-on element

    - by 10goto10
    I have my screen divided into two DIVs. In the left DIV I have a few 50x50 pixel DIVs, in the right DIV I have an empty grid made of 80x80 LIs. The DIVs on the left are draggable, and once dropped on a LI, they should snap to center of that LI. Sounds simple, right? I just don't know how to get this done. I tried by manipulating the dropped DIV's top and left CSS properties to match those of the LI they're dropped into, but the left and top properties are relative to the left DIV. How can I best have the dropped element snap to the center of the element it's dropped into? That's gotta be simple, right? Edit: I'm using jQuery UI 1.7.2 with jQuery 1.3.2. Edit 2: For whoever else has this problem, this is how I fixed it: I used Keith's solution of removing the dragged element and placing it inside the dropped-on element in the drop callback of the droppable plugin: function gallerySnap(droppedOn, droppedElement) { $(droppedOn).html('<div class="drop_styles">'+$(droppedElement).html()+'</div>' ); $(droppedElement).remove(); } I don't the dropped element to be draggable again, but if you do, just bind draggable to it again. For me this method also solved the problem I had when positioning the dropped elements (which would be relative to the left DIV) and scrolling inside the second DIV. (Elements would remain fixed on page, now they scroll along). I did play with the snap options to make it look good while dragging, so thanks to karim79 for that suggestion. I probably won't win any Awesome Code prizes with this, so if you see room for improvement, please share!

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  • Twitter Bootstrap 3 top nav dropdown covered by subnav bar

    - by Aaron Qian
    I'm creating a Twitter Bootstrap main nav and sub nav with a drop down menu on the main nav. The problem is that I can never get the drop down menu to be shown above the sub nav. Here is the HTML: <div class="mainnav navbar navbar-fixed-top navbar-inverse"> <div class="navbar-inner"> <div class="container"> <ul class="nav"> <li class="dropdown"> <a href="#" class="dropdown-toggle" data-toggle="dropdown"> Settings </a> <ul class="dropdown-menu"> <li><a>test 1</a></li> <li><a>test 2</a></li> </ul> </li> </ul> </div> </div> </div> <div class="subnav navbar navbar-fixed-top"> <div class="navbar-inner"> <div class="container"> <ul class="nav"> <li><a>foo</a></li> <li><a>bar</a></li> </ul> </div> </div> </div> CSS: .subnav { top: 40px; } .mainnav .dropdown-menu { // how can I show this menu above the subnav??? }

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  • split video (avi/h264) on keyframe

    - by m.sr
    Hallo. I have a big video file. ffmpeg, tcprobe and other tool say, it is an h264-stream in an AVI-container. Now i'd like to cut out small chunks form the video. Problem: The index of the video seam corrupted/destroyed. I kind of fixed this via mplayer -forceidx -saveidx <IndexFile> <BigVideoFile>. The Problem here is, that I'm now stuck with mplayer/mencoder which can use this index file via -loadidx <IndexFile>. I have tried correcting the index like described in man aviindex (mplayer -frames 0 -saveidx mpidx broken.avi ; aviindex -i mpidx -o tcindex ; avimerge -x tcindex -i broken.avi -o fixed.avi), but this didn't fix my video - meaning that most tools i've tested couldn't search in the video file. Problem: I sut out parts of the video via following command: mencoder -loadidx in.idx -ss 8578 -endpos 20 -oac faac -ovc x264 -sws 9 -lavfopts format=mp4 -x264encopts <LotsOfOpts> -of lavf -vf scale=800:-10,harddup in.avi -o out.mp4. Now here the problem is, that some videos are corrupted at the beginning. I think this is because the fact, that i do not necessarily cut at keyframe. Questions: What is the best way to fix the index of an avi "inline" so that every tool can again work as expected with it? How can i split at the keyframes? Is there an mencoder-option for this? Are Keyframes coming in a frequency? How to find out this frequency? (So with a bit of math it should be possible to calculate the next keyframe and cut there) Is ther perhaps some completely other way to split this movie? Doing it by hand is no option, i've to cut out 1000+ chunks ... Thanks a lot!

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  • flash core engine by Dinesh [closed]

    - by hdinesh
    This post was a dump of the following code (without the highlights). No question, just a dump. Please update this q. with a real question to have it reopened. You (the asker) risk to be flagged as spammer (if not already) and a bad reputation. This is a q/a site, not a site to promote your own code libraries. package facers { import flash.display.*; import flash.events.*; import flash.geom.ColorTransform; import flash.utils.Dictionary; import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.events.FileLoadEvent; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; import caurina.transitions.*; public class Main extends Sprite { public var viewport :BasicView; public var displayObject :DisplayObject3D; private var light :PointLight3D; private var shadowPlane :Plane; private var dataArray :Array; private var material :BitmapFileMaterial; private var planeByContainer :Dictionary = new Dictionary(); private var paperSize :Number = 0.5; private var cloudSize :Number = 1500; private var rotSize :Number = 360; private var maxAlbums :Number = 50; private var num :Number = 0; public function Main():void { trace("START APPLICATION"); viewport = new BasicView(1024, 690, true, true, CameraType.FREE); viewport.camera.zoom = 50; viewport.camera.extra = { goPosition: new DisplayObject3D(),goTarget: new DisplayObject3D() }; addChild(viewport); displayObject = new DisplayObject3D(); viewport.scene.addChild(displayObject); createAlbum(); addEventListener(Event.ENTER_FRAME, onRenderEvent); } private function createAlbum() { dataArray = new Array("images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg", "images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg"); for (var i:int = 0; i < dataArray.length; i++) { material = new BitmapFileMaterial(dataArray[i]); material.doubleSided = true; material.addEventListener(FileLoadEvent.LOAD_COMPLETE, loadMaterial); } } public function loadMaterial(event:Event) { var plane:Plane = new Plane(material, 300, 180); displayObject.addChild(plane); var _x:int = Math.random() * cloudSize - cloudSize/2; var _y:int = Math.random() * cloudSize - cloudSize/2; var _z:int = Math.random() * cloudSize - cloudSize/2; var _rotationX:int = Math.random() * rotSize; var _rotationY:int = Math.random() * rotSize; var _rotationZ:int = Math.random() * rotSize; Tweener.addTween(plane, { x:_x, y:_y, z:_z, rotationX:_rotationX, rotationY:_rotationY, rotationZ:_rotationZ, time:5, transition:"easeIn" } ); } protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; viewport.singleRender(); } } } package designLab.events { import flash.display.BlendMode; import flash.display.Sprite; import flash.events.Event; import flash.filters.BlurFilter; // Import designLab import designLab.layer.IntroLayer; import designLab.shadow.ShadowCaster; import designLab.utils.LayerConstant; // Import Papervision3D import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; public class CoreEnging extends Sprite { public var viewport :BasicView; // Create BasicView public var displayObject :DisplayObject3D; // Create DisplayObject public var shadowCaster :ShadowCaster; // Create ShadowCaster private var light :PointLight3D; // Create PointLight private var shadowPlane :Plane; // Create Plane private var layer :LayerConstant; // Create constant resource layer private static var instance :CoreEnging; // Create CoreEnging class static instance // CoreEnging class static instance mathod function public static function getinstance() { if (instance != null) return instance; else { instance = new CoreEnging(); return instance; } } // CoreEnging constrictor public function CoreEnging () { trace("INFO: Design Lab Application : Core Enging v0.1"); layer = new LayerConstant(); viewport = new BasicView(900, 600, true, true, CameraType.FREE); // pass the width, height, scaleToStage, interactive, cameraType to BasicView viewport.camera.zoom = 100; // Define the zoom level of camera addChild(viewport); createFloor(); // Create the floor displayObject = new DisplayObject3D(); // Create new instance of DisplayObject viewport.scene.addChild(displayObject); // Add the DisplayObject to the BasicView light = new PointLight3D(); // Create new instance of PointLight light.z = -50; // Position the Z of create instance light.x = 0; //Position the X of create instance light.rotationZ = 45; //Position the rotation angel of the Z of create instance light.y = 500; //Position the Y of create instance shadowCaster = new ShadowCaster("shadow", 0x000000, BlendMode.MULTIPLY, .1, [new BlurFilter(20, 20, 1)]); // pass shadowcaster name, color, blend mode, alpha and filters shadowCaster.setType(ShadowCaster.SPOTLIGHT); // Define the shadow type addEventListener(Event.ENTER_FRAME, onRenderEvent); // Add frame render event } // Start create floor public function createFloor() { var spr:Sprite = new Sprite(); // Create Sprite spr.graphics.beginFill(0xFFFFFF); // Define the fill color for sprite spr.graphics.drawRect(0, 0, 600, 600); // Define the X, Y, width, height of the sprite var sprMaterial:MovieMaterial = new MovieMaterial(spr, true, true, true); //Create a texture from an existing sprite instance shadowPlane = new Plane(sprMaterial, 2000, 2000, 1, 1); // create new instance of the Plane and pass the texture material, width, height, segmentsW and segmentsH shadowPlane.rotationX = 80; //Position the rotation angel of the X of Plane shadowPlane.y = -200; //Position the Y of Plane viewport.scene.addChild(shadowPlane); // Add the Plane to the BasicView } // switch method function of the page layer control public function addLayer(type:String) { switch (type) { case layer.INTRO: var intro:IntroLayer = new IntroLayer(); break; } } // Create get mathod function for DisplayObject public function getDisplayObject():DisplayObject3D { return displayObject; } // Create get mathod function for BasicView public function getViewport():BasicView { return viewport; } // Rendering function protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; // Remove the shadow shadowCaster.invalidate(); // create new shadow on DisplayObject move shadowCaster.castModel(displayObject, light, shadowPlane); viewport.singleRender(); } } } package designLab.layer { import flash.display.Sprite; import flash.events.Event; // Import designLab import designLab.materials.iBusinessCard; import designLab.events.CoreEnging; // Import Papervision3D import org.papervision3d.objects.primitives.Cube; import org.papervision3d.materials.ColorMaterial; import org.papervision3d.materials.MovieMaterial; public class IntroLayer { // IntroLayer constrictor public function IntroLayer() { trace("INFO: Load Intro layer"); var indexDP:DP_index = new DP_index(); //Create the library MovieClip var blackMaterial:MovieMaterial = new MovieMaterial(indexDP, true); //Create a texture from an existing library MovieClip instance blackMaterial.smooth = true; blackMaterial.doubleSided = false; var mycolor:ColorMaterial = new ColorMaterial(0x000000); //Create solid color material var mycard:iBusinessCard = new iBusinessCard(blackMaterial, blackMaterial, mycolor, 372, 10, 207); // Create custom 3D cube object to pass the Front, Back, All, CubeWidth, CubeDepth and CubeHeight CoreEnging.getinstance().getDisplayObject().addChild(mycard.create3DCube()); // Add the custom 3D cube to the DisplayObject } } } package designLab.materials { import flash.display.*; import flash.events.*; // Import Papervision3D import org.papervision3d.materials.*; import org.papervision3d.materials.utils.MaterialsList; import org.papervision3d.objects.primitives.Cube; public class iBusinessCard extends Sprite { private var materialsList :MaterialsList; private var cube :Cube; private var Front :MovieMaterial = new MovieMaterial(); private var Back :MovieMaterial = new MovieMaterial(); private var All :ColorMaterial = new ColorMaterial(); private var CubeWidth :Number; private var CubeDepth :Number; private var CubeHeight :Number; public function iBusinessCard(Front:MovieMaterial, Back:MovieMaterial, All:ColorMaterial, CubeWidth:Number, CubeDepth:Number, CubeHeight:Number) { setFront(Front); setBack(Back); setAll(All); setCubeWidth(CubeWidth); setCubeDepth(CubeDepth); setCubeHeight(CubeHeight); } public function create3DCube():Cube { materialsList = new MaterialsList(); materialsList.addMaterial(Front, "front"); materialsList.addMaterial(Back, "back"); materialsList.addMaterial(All, "left"); materialsList.addMaterial(All, "right"); materialsList.addMaterial(All, "top"); materialsList.addMaterial(All, "bottom"); cube = new Cube(materialsList, CubeWidth, CubeDepth, CubeHeight); cube.x = 0; cube.y = 0; cube.z = 0; cube.rotationY = 180; return cube; } public function setFront(Front:MovieMaterial) { this.Front = Front; } public function getFront():MovieMaterial { return Front; } public function setBack(Back:MovieMaterial) { this.Back = Back; } public function getBack():MovieMaterial { return Back; } public function setAll(All:ColorMaterial) { this.All = All; } public function getAll():ColorMaterial { return All; } public function setCubeWidth(CubeWidth:Number) { this.CubeWidth = CubeWidth; } public function getCubeWidth():Number { return CubeWidth; } public function setCubeDepth(CubeDepth:Number) { this.CubeDepth = CubeDepth; } public function getCubeDepth():Number { return CubeDepth; } public function setCubeHeight(CubeHeight:Number) { this.CubeHeight = CubeHeight; } public function getCubeHeight():Number { return CubeHeight; } } } package designLab.shadow { import flash.display.Sprite; import flash.filters.BlurFilter; import flash.geom.Point; import flash.geom.Rectangle; import flash.utils.Dictionary; import org.papervision3d.core.geom.TriangleMesh3D; import org.papervision3d.core.geom.renderables.Triangle3D; import org.papervision3d.core.geom.renderables.Vertex3D; import org.papervision3d.core.math.BoundingSphere; import org.papervision3d.core.math.Matrix3D; import org.papervision3d.core.math.Number3D; import org.papervision3d.core.math.Plane3D; import org.papervision3d.lights.PointLight3D; import org.papervision3d.materials.MovieMaterial; import org.papervision3d.objects.DisplayObject3D; import org.papervision3d.objects.primitives.Plane; public class ShadowCaster { private var vertexRefs:Dictionary; private var numberRefs:Dictionary; private var lightRay:Number3D = new Number3D() private var p3d:Plane3D = new Plane3D(); public var color:uint = 0; public var alpha:Number = 0; public var blend:String = ""; public var filters:Array; public var uid:String; private var _type:String = "point"; private var dir:Number3D; private var planeBounds:Dictionary; private var targetBounds:Dictionary; private var models:Dictionary; public static var DIRECTIONAL:String = "dir"; public static var SPOTLIGHT:String = "spot"; public function ShadowCaster(uid:String, color:uint = 0, blend:String = "multiply", alpha:Number = 1, filters:Array=null) { this.uid = uid; this.color = color; this.alpha = alpha; this.blend = blend; this.filters = filters ? filters : [new BlurFilter()]; numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); planeBounds = new Dictionary(true); models = new Dictionary(true); } public function castModel(model:DisplayObject3D, light:PointLight3D, plane:Plane, faces:Boolean = true, cull:Boolean = false):void{ var ar:Array; if(models[model]) { ar = models[model]; }else{ ar = new Array(); getChildMesh(model, ar); models[model] = ar; } var reset:Boolean = true; for each(var t:TriangleMesh3D in ar){ if(faces) castFaces(light, t, plane, cull, reset); else castBoundingSphere(light, t, plane, 0.75, reset); reset = false; } } private function getChildMesh(do3d:DisplayObject3D, ar):void{ if(do3d is TriangleMesh3D) ar.push(do3d); for each(var d:DisplayObject3D in do3d.children) getChildMesh(d, ar); } public function setType(type:String="point"):void{ _type = type; } public function getType():String{ return _type; } public function castBoundingSphere(light:PointLight3D, target:TriangleMesh3D, plane:Plane, scaleRadius:Number=0.8, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); var b:BoundingSphere = target.geometry.boundingSphere; var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var tbounds:Object = targetBounds[target]; if(!tbounds){ tbounds = target.boundingBox(); targetBounds[target] = tbounds; } var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); var tlp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); var center:Number3D = new Number3D(tbounds.min.x+tbounds.size.x*0.5, tbounds.min.y+tbounds.size.y*0.5, tbounds.min.z+tbounds.size.z*0.5); var dif:Number3D = Number3D.sub(lp, center); dif.normalize(); var other:Number3D = new Number3D(); other.x = -dif.y; other.y = dif.x; other.z = 0; other.normalize(); var cross:Number3D = Number3D.cross(new Number3D(plane.transform.n12, plane.transform.n22, plane.transform.n32), p3d.normal); cross.normalize(); //cross = new Number3D(-dif.y, dif.x, 0); //cross.normalize(); cross.multiplyEq(b.radius*scaleRadius); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } //numberRefs = new Dictionary(true); var pos:Number3D; var c2d:Point; var r2d:Point; //_type = SPOTLIGHT; pos = projectVertex(new Vertex3D(center.x, center.y, center.z), lp, inv, target.world); c2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); pos = projectVertex(new Vertex3D(center.x+cross.x, center.y+cross.y, center.z+cross.z), lp, inv, target.world); r2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); var dx:Number = r2d.x-c2d.x; var dy:Number = r2d.y-c2d.y; var rad:Number = Math.sqrt(dx*dx+dy*dy); castClip.graphics.beginFill(color); castClip.graphics.moveTo(c2d.x, c2d.y); castClip.graphics.drawCircle(c2d.x, c2d.y, rad); castClip.graphics.endFill(); } public function getCastClip(plane:Plane):Sprite{ var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite;// = new Sprite(); if(planeMovie.getChildByName("castClip"+uid)) return Sprite(planeMovie.getChildByName("castClip"+uid)); else{ castClip = new Sprite(); castClip.name = "castClip"+uid; castClip.scrollRect = new Rectangle(0, 0, movieSize.x, movieSize.y); //castClip.alpha = 0.4; planeMovie.addChild(castClip); return castClip; } } public function castFaces(light:PointLight3D, target:TriangleMesh3D, plane:Plane, cull:Boolean=false, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); var tlp:Number3D; if(cull){ tlp = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); } //Matrix3D.multiplyVector(Matrix3D.inverse(target.transform), tlp); //p3d.setThreePoints(planeVertices[0].getPosition(), planeVertices[1].getPosition(), planeVertices[2].getPosition()); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); //numberRefs = new Dictionary(true); var pos:Number3D; var p2d:Point; var s2d:Point; var hitVert:Number3D = new Number3D(); for each(var t:Triangle3D in target.geometry.faces){ if( cull){ hitVert.x = t.v0.x; hitVert.y = t.v0.y; hitVert.z = t.v0.z; if(Number3D.dot(t.faceNormal, Number3D.sub(tlp, hitVert)) <= 0) continue; } castClip.graphics.beginFill(color); pos = projectVertex(t.v0, lp, inv, target.world); s2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.moveTo(s2d.x, s2d.y); pos = projectVertex(t.v1, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); pos = projectVertex(t.v2, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); castClip.graphics.lineTo(s2d.x, s2d.y); castClip.graphics.endFill(); } } public function invalidate():void{ invalidateModels(); invalidatePlanes(); } public function invalidatePlanes():void{ planeBounds = new Dictionary(true); } public function invalidateTargets():void{ numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); } public function invalidateModels():void{ models = new Dictionary(true); invalidateTargets(); } private function get2dPoint(pos3D:Number3D, min3D:Number3D, size3D:Number3D, movieSize:Point):Point{ return new Point((pos3D.x-min3D.x)/size3D.x*movieSize.x, ((-pos3D.y-min3D.y)/size3D.y*movieSize.y)); } private function projectVertex(v:Vertex3D, light:Number3D, invMat:Matrix3D, world:Matrix3D):Number3D{ var pos:Number3D = vertexRefs[v]; if(pos) return pos; var n:Number3D = numberRefs[v]; if(!n){ n = new Number3D(v.x, v.y, v.z); Matrix3D.multiplyVector(world, n); Matrix3D.multiplyVector(invMat, n); numberRefs[v] = n; } if(_type == SPOTLIGHT){ lightRay.x = light.x; lightRay.y = light.y; lightRay.z = light.z; }else{ lightRay.x = n.x-dir.x; lightRay.y = n.y-dir.y; lightRay.z = n.z-dir.z; } pos = p3d.getIntersectionLineNumbers(lightRay, n); vertexRefs[v] = pos; return pos; } } } package designLab.utils { public class LayerConstant { public const INTRO:String = "INTRO"; // Intro layer string constant } }*emphasized text*

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  • ClickOnce permissions

    - by stephenfalken
    We recently updated our main website. This included creating a new directory to hold the new site; then, some of the existing subdirectories needed to be copied over. Some of the virtual directories below the main site are clickonce publishing locations. These have been 100% successful publishing locations for 3 years now. We would update the application in Visual Studio and then publish... painless. Very long story short, since we've copied the directories to the new main site location on disk, all of our clickonce sites except one will no longer publish. They all fail with an error saying "you are not authorized to perform the current operation". This is immeidately after we set permissions to Full Control for my domain user group. I've checked everything I know how to check as far as permissions go and made the non-working ones' permissions match the one that does work, but no joy. We had problems on Friday and I fixed the one site that does work, but I can't remember how I fixed it; all I remember is that it took a long time screwing with it to make it work. Could there be some arcane setting in IIS that has been omitted? Is there a simple list of things to check anywhere on the Net? ClickOnce information is scattered among 50,000 URLs and I haven't been able to figure it out again. Thanks

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  • Can xjc -version be trusted?

    - by JasonPlutext
    I've spent the day debugging an issue with JAXB getting namespaces wrong or missing (possibly related to Marshaller.JAXB_FRAGMENT, but that's not the point here). I found the problem occurs with JAXB RI 2.1.10 in my endorsed dir. It is fixed if I use JAXB RI 2.2.4 or 2.2.6 Here is what is really confusing (and what made it take so long). The problem occurs on Linux with: $ java -version java version "1.7.0_03" OpenJDK Runtime Environment (IcedTea7 2.1.1pre) (7~u3-2.1.1~pre1-1ubuntu2) OpenJDK 64-Bit Server VM (build 22.0-b10, mixed mode) $ xjc -version xjc 2.2.4 but it should work fine, if this java really uses JAXB RI 2.2.4 !! Similarly, I can't reproduce the issue on Windows with Java 1.6.0_27, which reports: C:\Program Files\Java\jdk1.6.0_27\bin>java -version java version "1.6.0_27" Java(TM) SE Runtime Environment (build 1.6.0_27-b07) Java HotSpot(TM) 64-Bit Server VM (build 20.2-b06, mixed mode) C:\Program Files\Java\jdk1.6.0_27\bin>xjc -version xjc version "JAXB 2.1.10 in JDK 6" JavaTM Architecture for XML Binding(JAXB) Reference Implementation, (build JAXB 2.1.10 in JDK 6) and yet if I put 2.1.10 RI in my endorsed dir, the problem occurs. It should occur with 1.6.0_27, if that really uses JAXB RI 2.1.10. It seems to me that the problem I'm experiencing has been fixed in the reference implementation somewhere after 2.1.10 and before 2.2.4, but that neither of the 2 VM's above actually use the JAXB version they claim to. Or possibly they use the xjc they claim, but not what is in jaxb-api.jar and jaxb-impl.jar (I know there is a difference in the namespace prefix mapper property, but that won't be causing this problem). I've done these experiments on Win 7 and Ubuntu, in tomcat (no eclipse), and in eclipse (no tomcat), so I'm pretty confident I'm explaining my findings correctly. Can anyone provide any insight into what is happening? If I'm right, does anyone know what versions of JAXB the various Sun/Oracle JDKs really use?

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  • FileSystem.GetFiles() + UnauthorizedAccessException error?

    - by OverTheRainbow
    Hello, It seems like FileSystem.GetFiles() is unable to recover from the UnauthorizedAccessException exception that .Net triggers when trying to access an off-limit directory. In this case, does it mean this class/method isn't useful when scanning a whole drive and I should use some other solution (in which case: Which one?)? Here's some code to show the issue: Private Sub bgrLongProcess_DoWork(ByVal sender As System.Object, ByVal e As System.ComponentModel.DoWorkEventArgs) Handles bgrLongProcess.DoWork Dim drive As DriveInfo Dim filelist As Collections.ObjectModel.ReadOnlyCollection(Of String) Dim filepath As String 'Scan all fixed-drives for MyFiles.* For Each drive In DriveInfo.GetDrives() If drive.DriveType = DriveType.Fixed Then Try 'How to handle "Access to the path 'C:\System Volume Information' is denied." error? filelist = My.Computer.FileSystem.GetFiles(drive.ToString, FileIO.SearchOption.SearchAllSubDirectories, "MyFiles.*") For Each filepath In filelist DataGridView1.Rows.Add(filepath.ToString, "temp") 'Trigger ProgressChanged() event bgrLongProcess.ReportProgress(0, filepath) Next filepath Catch Ex As UnauthorizedAccessException 'How to ignore this directory and move on? End Try End If Next drive End Sub Thank you. Edit: What about using a Try/Catch just to have GetFiles() fill the array, ignore the exception and just resume? Private Sub bgrLongProcess_DoWork(ByVal sender As System.Object, ByVal e As System.ComponentModel.DoWorkEventArgs) Handles bgrLongProcess.DoWork 'Do lengthy stuff here Dim filelist As Collections.ObjectModel.ReadOnlyCollection(Of String) Dim filepath As String filelist = Nothing Try filelist = My.Computer.FileSystem.GetFiles("C:\", FileIO.SearchOption.SearchAllSubDirectories, "MyFiles.*") Catch ex As UnauthorizedAccessException 'How to just ignore this off-limit directory and resume searching? End Try 'Object reference not set to an instance of an object For Each filepath In filelist bgrLongProcess.ReportProgress(0, filepath) Next filepath End Sub

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  • Can SOTI's MobiControl software interfere with an ASP.Net web service?

    - by MusiGenesis
    We have a set of WinMo (5.0) devices running a .NET CF application that talks to an ASP.Net web service running on a server. The devices connect to the network either via ActiveSync through a networked PC or directly to the network via an Ethernet dongle. In our development environment, the communication between devices and web service is 100% reliable. In our production environment, the communications are failing erratically and unpredictably. Sometimes calls to the web service (even to a simple test call that just returns a boolean) begin failing every time on a particular device, with the error message "Could not establish connection to network." This is usually fixed by flip-flopping the selected combo box values on the SETTINGS | NETWORKS screen. Sometimes calls on a particular device begin failing with a generic "WebException" message. The fix for this problem (so far) is either to reset the device (i.e. reinstall the OS) or else it just can't be fixed on some devices. To the best of our knowledge, everything about the DEV and PROD systems are the same (same server and device specs). The most obvious difference to us is that the PROD devices are all controlled by SOTI's MobiControl (which is server-side software that communicates with a SOTI client application installed on each device), whereas our DEV environment does not have SOTI installed anywhere (obviously we should have it there as well - long story). Does anybody have any experience with SOTI MobiControl and/or know of any documented problems where SOTI interferes with other communication mechanisms on a device?

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  • Rich editor.. need to replace ccorrect string...

    - by JamesM
    On my website I have a login and an article tag for editing. my article code is in HTML5 witch is enough as my editor rule is HTML5: HTML5: index.php line 212 <article contentEditable="false"> >> Changes to true when in edit mode.. <div>One row of text goes here.</div> <div>Row two's content goes here.</div> </article> I want to be able to get the selected text via JS. JS: js.php format : (function(format){ if (user = "{$ADMIN}"){ selection = getSelection(); text = selection.toString(); switch(format){ case "big": result = text.big(); break; case "small": result = text.small(); break; case "bold": result = text.bold(); break; case "italics": result = text.italics(); break; case "fixed": result = text.fixed(); break; case "strike": result = text.strike(); break; case "fontcolor": result = text.fontcolor(); break; case "fontsize": result = text.fontsize(); break; case "sub": result = text.sub(); break; case "sup": result = text.sup(); break; case "link": result = text.link(); break; } } }), I can replace the text with the result but that will replace all of them I a=can do only the first but i want to do it to the selected...

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  • web browser become slow or no response after several ajax calls

    - by Patrick
    I'm totally newbie to jquery and ajax, my recently project is to help the representatives (reps) to manage customer quotations online. I have a page which displays all the quotations in a big table. I've managed to use ajax to fetch and display the quotations which associate to a particular rep after i click that rep's name. But the only problem is the speed of response. The first few clicks are ok and very smooth. But after several tries, the response become slow and I cant even scroll down the webpage, and later on the web browser craches.... Please have a look at my ajax code. here it is: <!-- AJAX FETCH QUOTES DATA + Tablesorter + FIXED TABLE HEADER--> <script type="text/javascript"> //<![CDATA[ $(function(){ $("a.repID").click(function(){ $('div#loader').append("<p align='center'><img src='images/loadingbar2.gif' id='loading' /></p>"); var repID = $(this).attr("title"); $.ajax({ type:'POST', url:'quote_info.php', data:'repID=' + repID, cache: false, success:function(data) { $("#container").html('<div id="content">' + data + '</div>'); $("#loading").fadeOut(500, function() {$(this).remove();}); $("#sortme").tablesorter(); $('.tbl').fixedtableheader(); } }); return false; }); }); </script> <!-- AJAX FETCH QUOTES DATA + Tablesorter + FIXED TABLE HEADER-->

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  • How did I center a jpanel in a jpanel with netbeans?

    - by Jim Nordlander
    With Netbeans I've succeded center a jpanel with fixed size, within an other jpanel. Now I can't repeat it - only copy it. How did I do? (or should I do to center x and y a jpanel with fixed size in another jpanel). The result differs in code: Working - search for .addContainerGap( and see next not working: javax.swing.GroupLayout center3Layout = new javax.swing.GroupLayout(center3); center3.setLayout(center3Layout); center3Layout.setHorizontalGroup( center3Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 1064, Short.MAX_VALUE) .addGroup(center3Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(center3Layout.createSequentialGroup() .addContainerGap(30, Short.MAX_VALUE) .addComponent(mainPanel3, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addContainerGap(30, Short.MAX_VALUE))) ); center3Layout.setVerticalGroup( center3Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 650, Short.MAX_VALUE) .addGroup(center3Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(center3Layout.createSequentialGroup() .addContainerGap(23, Short.MAX_VALUE) .addComponent(mainPanel3, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addContainerGap(23, Short.MAX_VALUE))) ); Not working - search for .addGap compared with above working. javax.swing.GroupLayout center2Layout = new javax.swing.GroupLayout(center2); center2.setLayout(center2Layout); center2Layout.setHorizontalGroup( center2Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 1073, Short.MAX_VALUE) .addGroup(center2Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(center2Layout.createSequentialGroup() .addGap(0, 34, Short.MAX_VALUE) .addComponent(mainPanel2, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addGap(0, 35, Short.MAX_VALUE))) ); center2Layout.setVerticalGroup( center2Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 654, Short.MAX_VALUE) .addGroup(center2Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(center2Layout.createSequentialGroup() .addGap(0, 25, Short.MAX_VALUE) .addComponent(mainPanel2, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addGap(0, 25, Short.MAX_VALUE))) ); I've looked side by side in properties etc - please help! :)

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  • PulpCore OGG music playback - can't loop as soon as I animate the musicVolume property

    - by Peter Perhác
    I have been experimenting with PulpCore for about a week or so and I am enjoying it very much but today I ran into a problem that I can't quite figure out. Sound bgMusic = Sound.load("music/music.ogg"); Playback musicPlayback; ... musicVolume = new Fixed(0.75); musicPlayback = bgMusic.loop(musicVolume); //TODO figure out why it's NOT looping when volume is animated // musicVolume.animate(0, musicVolume.get(), FADE_IN_TIME); This code, for as long as the last line is commented out, plays the music.ogg again and again in an endless loop (which I can stop by calling stop on the Playback object returned from loop(). However, I would like the music to fade in smoothly, so following the advice of the PulpCore API docs, I added the last line which will create the fade-in but the music will only play once and then stop. I wonder why is that? Here is a bit of the documentation: Playback pulpcore.sound.Sound.loop(Fixed level) Loops this sound clip with the specified volume level (0.0 to 1.0). The level may have a property animation attached. Parameters: level Returns: a Playback object for this unique sound playback (one Sound can have many simultaneous Playback objects) or null if the sound could not be played. So what could be the problem? I repeat, with the last line, the sound fades in but doesn't loop, without it it loops but starts with the specified 0.75 volume level.

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  • t-sql most efficient row to column? crosstab for xml path, pivot

    - by ajberry
    I am looking for the most performant way to turn rows into columns. I have a requirement to output the contents of the db (not actual schema below, but concept is similar) in both fixed width and delimited formats. The below FOR XML PATH query gives me the result I want, but when dealing with anything other than small amounts of data, can take awhile. select orderid ,REPLACE(( SELECT ' ' + CAST(ProductId as varchar) FROM _details d WHERE d.OrderId = o.OrderId ORDER BY d.OrderId,d.DetailId FOR XML PATH('') ),'&#x20;','') as Products from _orders o I've looked at pivot but most of the examples I have found are aggregating information. I just want to combine the child rows and tack them onto the parent. I should also point out I don't need to deal with the column names either since the output of the child rows will either be a fixed width string or a delimited string. For example, given the following tables: OrderId CustomerId ----------- ----------- 1 1 2 2 3 3 DetailId OrderId ProductId ----------- ----------- ----------- 1 1 100 2 1 158 3 1 234 4 2 125 5 3 101 6 3 105 7 3 212 8 3 250 for an order I need to output: orderid Products ----------- ----------------------- 1 100 158 234 2 125 3 101 105 212 250 or orderid Products ----------- ----------------------- 1 100|158|234 2 125 3 101|105|212|250 Thoughts or suggestions? I am using SQL Server 2k5. Example Setup: create table _orders ( OrderId int identity(1,1) primary key nonclustered ,CustomerId int ) create table _details ( DetailId int identity(1,1) primary key nonclustered ,OrderId int ,ProductId int ) insert into _orders (CustomerId) select 1 union select 2 union select 3 insert into _details (OrderId,ProductId) select 1,100 union select 1,158 union select 1,234 union select 2,125 union select 3,105 union select 3,101 union select 3,212 union select 3,250 using FOR XML PATH: select orderid ,REPLACE(( SELECT ' ' + CAST(ProductId as varchar) FROM _details d WHERE d.OrderId = o.OrderId ORDER BY d.OrderId,d.DetailId FOR XML PATH('') ),'&#x20;','') as Products from _orders o which outputs what I want, however is very slow for large amounts of data. One of the child tables is over 2 million rows, pushing the processing time out to ~ 4 hours. orderid Products ----------- ----------------------- 1 100 158 234 2 125 3 101 105 212 250

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  • Precision error on matrix multiplication

    - by Wam
    Hello all, Coding a matrix multiplication in my program, I get precision errors (inaccurate results for large matrices). Here's my code. The current object has data stored in a flattened array, row after row. Other matrix B has data stored in a flattened array, column after column (so I can use pointer arithmetic). protected double[,] multiply (IMatrix B) { int columns = B.columns; int rows = Rows; int size = Columns; double[,] result = new double[rows,columns]; for (int row = 0; row < rows; row++) { for (int col = 0; col < columns; col++) { unsafe { fixed (float* ptrThis = data) fixed (float* ptrB = B.Data) { float* mePtr = ptrThis + row*rows; float* bPtr = ptrB + col*columns; double value = 0.0; for (int i = 0; i < size; i++) { value += *(mePtr++) * *(bPtr++); } result[row, col] = value; } } } } } Actually, the code is a bit more complicated : I do the multiply thing for several chunks (so instead of having i from 0 to size, I go from localStart to localStop), then sum up the resulting matrices. My problem : for a big matrix I get precision error : NUnit.Framework.AssertionException: Error at (0,1) expected: <6.4209571409444209E+18> but was: <6.4207619776304906E+18> Any idea ?

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  • Fetching real time data from excel

    - by Umesh Sharma
    I am seriouly looking for your valuable help first time here. If possible, plese help me. I am developing a VB.NET app in which i read "real time data" from a excel sheet using "Microsoft.Office.Interop.Excel" i.e. excel automation. All cells in excel sheet are fetching stock data from some LOCAL DDE Server like "=XYZ|Bid!GOLD", "=XYZ|Bid!SILVER", "=XYZ|Ask!SILVER" and so on... Some cells also having fixed values like "Symbol", "Bid Rate", "32.90" etc. Values of DDE mapped cells (i.e. =XYZ|xxxx!yyy) are continuously changing. THE PROBLEM is here..."FIXED values" from excel cells are coming quite ok to my app but all DDE mapped cells values are coming "-2146826246" (When datasource local dde server ON) or "-2146826265" (OFF). Although, if i use C#.NET, it's all ok but not with Vb.NET. I want to display range of excel (A1 to J50) into VB.NET ListView which are changing in every 200ms (5 times in every 1 second) ================ Important ====================================================== Is it possible to BIND "listview items/columns values" with "excel cells" or some local memory variables ?? Currently, i am reading excel "cell by cell" and trying to put values in .NET listview but CPU USES are very high as well as it's toooo slow process. If yes, then how please ? I am a VFP developer but new to .NET It's very easy in VFP then why not in .NET ?? Please guide me, if someone has the solution...

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  • C# TcpClient, getting back the entire response from a telnet device

    - by Dan Bailiff
    I'm writing a configuration tool for a device that can communicate via telnet. The tool sends a command via TcpClient.GetStream().Write(...), and then checks for the device response via TcpClient.GetStream().ReadByte(). This works fine in unit tests or when I'm stepping through code slowly. If I run the config tool such that it performs multiple commands consecutively, then the behavior of the read is inconsistent. By inconsistent I mean sometimes the data is missing, incomplete or partially garbled. So even though the device performed the operation and responded, my code to check for the response was unreliable. I "fixed" this problem by adding a Thread.Sleep to make sure the read method waits long enough for the device to complete its job and send back the whole response (in this case 1.5 seconds was a safe amount). I feel like this is wrong, blocking everything for a fixed time, and I wonder if there is a better way to get the read method to wait only long enough to get the whole response from the device. private string Read() { if (!tcpClient.Connected) throw (new Exception("Read() failed: Telnet connection not available.")); StringBuilder sb = new StringBuilder(); do { ParseTelnet(ref sb); System.Threading.Thread.Sleep(1500); } while (tcpClient.Available > 0); return sb.ToString(); } private void ParseTelnet(ref StringBuilder sb) { while (tcpClient.Available > 0) { int input = tcpClient.GetStream().ReadByte(); switch (input) { // parse the input // ... do other things in special cases default: sb.Append((char)input); break; } } }

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  • Why is creating a ring buffer shared by different processes so hard (in C++), what I am doing wrong?

    - by recipriversexclusion
    I am being especially dense about this but it seems I'm missing an important, basic point or something, since what I want to do should be common: I need to create a fixed-size ring buffer object from a manager process (Process M). This object has write() and read() methods to write/read from the buffer. The read/write methods will be called by independent processes (Process R and W) I have implemented the buffer, SharedBuffer<T&>, it allocates buffer slots in SHM using boost::interprocess and works perfectly within a single process. I have read the answers to this question and that one on SO, as well as asked my own, but I'm still in the dark about how to have different processes access methods from a common object. The Boost doc has an example of creating a vector in SHM, which is very similar to what I want, but I want to instantiate my own class. My current options are: Use placement new, as suggested by Charles B. to my question; however, he cautions that it's not a good idea to put non-POD objects in SHM. But my class needs the read/write methods, how can I handle those? Add an allocator to my class definition, e.g. have SharedBuffer<T&, Alloc> and proceed similarly to the vector example given in boost. This sounds really complicated. Change SharedBuffer to a POD class, i.e. get rid of all the methods. But then how to synchronize reading and writing between processes? What am I missing? Fixed-length ring buffers are very common, so either this problem has a solution or else I'm doing something wrong.

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  • What are some good ways to store performance statistics in a database for querying later?

    - by Nathan
    Goal: Store arbitrary performance statistics of stuff that you care about (how many customers are currently logged on, how many widgets are being processed, etc.) in a database so that you can understand what how your servers are doing over time. Assumptions: A database is already available, and you already know how to gather the information you want and are capable of putting it in the database however you like. Some Ideal Attributes of a Solution Causes no noticeable performance hit on the server being monitored Has a very high precision of measurement Does not store useless or redundant information Is easy to query (lends itself to gathering/displaying useful information) Lends itself to being graphed easily Is accurate Is elegant Primary Questions 1) What is a good design/method/scheme for triggering the storing of statistics? 2) What is a good database design for how to actually store the data? Example answers...that are sort of vague and lame... 1) I could, once per [fixed time interval], store a row of data with all the performance measurements I care about in each column of one big flat table indexed by timestamp and/or server. 2) I could have a daemon monitoring performance stuff I care about, and add a row whenever something changes (instead of at fixed time intervals) to a flat table as in #1. 3) I could trigger either as in #2, but I could store information about each aspect of performance that I'm measuring in separate tables, opening up the possibility of adding tons of rows for often-changing items, and few rows for seldom-changing items. Etc. In the end, I will implement something, even if it's some super-braindead approach I make up myself, but I'm betting there are some really smart people out there willing to share their experiences and bright ideas!

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  • How to search cvs comment history

    - by Chris Noe
    I am aware of this command: cvs log -N -w<userid> -d"1 day ago" Unfortunately this generates a formatted report with lots of newlines in it, such that the file-path, the file-version, and the comment-text are all on separate lines. Therefore it is difficult to scan it for all occurrences of comment text, (eg, grep), and correlate the matches to file/version. (Note that the log output would be perfectly acceptable, if only cvs could perform the filtering natively.) EDIT: Sample output. A block of text like this is reported for each repository file: RCS file: /data/cvs/dps/build.xml,v Working file: build.xml head: 1.49 branch: locks: strict access list: keyword substitution: kv total revisions: 57; selected revisions: 1 description: ---------------------------- revision 1.48 date: 2008/07/09 17:17:32; author: noec; state: Exp; lines: +2 -2 Fixed src.jar references ---------------------------- revision 1.47 date: 2008/07/03 13:13:14; author: noec; state: Exp; lines: +1 -1 Fixed common-src.jar reference. =============================================================================

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  • Using CSS max-height on an outer div to force scroll on an inner-div.

    - by Jay Neely
    I have an outer div with a variable height (and max-height) that's set with a specific pixel amount by JavaScript, containing two divs within. The 1st div is intended to hold a variable amount of content, e.g. a list of links. It has no height set. The 2nd div is intended to hold a fixed amount of content, and has a specific height set. Right now, the max-height isn't working. The 1st div keeps growing, even with overflow: auto; set, and pushes the 2nd div below it outside the bounds of the outer div. How can I make it so that when the 1st div gets too large for the outer div to contain both it and the fixed-height 2nd div, the 1st div will start to scroll? Example page: http://thevastdesign.com/scrollTest.html Thanks for any help. I'd appreciate a CSS solution the most, even if it requires some hacks. It only has to work in Firefox 3+, IE8, and IE7. Ideas?

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  • stripping default.aspx and //www from the url

    - by b0x0rz
    the code to strip /Default.aspx and //www is not working (as expected): protected void Application_BeginRequest(object sender, EventArgs e) { HttpContext context = HttpContext.Current; string url = context.Request.RawUrl.ToString(); bool doRedirect = false; // remove > default.aspx if (url.EndsWith("/default.aspx", StringComparison.OrdinalIgnoreCase)) { url = url.Substring(0, url.Length - 12); doRedirect = true; } // remove > www if (url.Contains("//www")) { url = url.Replace("//www", "//"); doRedirect = true; } // redirect if necessary if (doRedirect) { context.Response.Redirect(url); } } it works usually, but when submitting a form (sign in for example) the code above INTERCEPTS the request and then does a redirect to the same page. example: try to arrive at page: ~/SignIn/Default.aspx the requests gets intercepted and fixed to: ~/SignIn/ fill the form, click sign in the current page url goes from: ~/SignIn/ to ~/SignIn/Default.aspx and gets fixed again, thus voiding the processing of the method SignIn (which would have redirected the browser to /SignIn/Success/) and the page is reloaded as ~/SignIn/ and no sign in was done. please help. not sure what / how to fix here. the main REQUIREMENT here is: remove /Default.aspx and //www from url's thnx

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  • Overflow in table cells

    - by Ezdaroth
    I need to create a chat layout that uses all the available space and scales nicely, but has few fixed sizes. Here's the structure: <table style="width: 100%; height: 100%"> <tr> <td></td> <td style="width: 200px; background: red;"></td> </tr> <tr> <td style="height: 100px; background: blue"></td> <td></td> </tr> </table> However, I want to place a lot of content in the first table cell and I want it to scroll, so it won't expand the table. Is it possible to make it overflow properly, without having a fixed height for the cell? Simply adding overflow: auto doesn't seem to work. PS. I hate tables, but can't figure out a very clean and cross-browser way to do a layout like this with divs and css. If someone can come up with one, I'll gladly use it.

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  • Best way to make a WYSIWYG in Flex?

    - by hngry4powr
    Hello, I have a client that wants a WYSIWYG form that behaves like MS word. It will have some section labels in it, with users expected to enter notes for each section, and it needs a place holder for a chart. The trick is that the user needs to know where page breaks are going to fall when printed. The customer agrees to fixed size paper with fixed sized margins. How should I approach this challenge? Thank you very much for your suggestions. Here is an example: Section 1: Explain Idea Here { As user types in this section, the space between this section and the next section expands, but I as the user can't delete the lines that say Section 1 or 2, or the place holder for the chart. However if I type a lot of text, I need to display where the page breaks are with a dashed line or something, so the user can make sure the content enters appears on the desired page. If I type a lot here for example, section 2 will get pushed onto the next page} Section 2: State why this is a Good Idea [ PLACE HOLDER FOR CHART . . . ] Section 3: Additional Remarks:

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