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  • iPhone programming guideline : List / detail / modify

    - by Oliver
    Hello, I have a program that displays a list (a TableView). When the user clicks an item, it's detail is shown. On the detail view, the user can ask to modify it so a modify window is shown. Here, the user can ask to delete the item. I would like at this time return to the list with the item deleted from the list and from the data source. There may be thousands of methods to do this, but I wonder which is the best / good one. Could you help me, and/or give me a good reference to read about this ? Thank you.

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  • How to add an UIImage in MailComposer Sheet of MFMailComposeViewController in iPhone

    - by rkbang
    Hi everybody, I am asking this question second time in a different manner. I want to insert UIImages inside the composer sheet of MFMailComposerViewController. Please note I dont want to attach them but I want to place them in a table using HTML code which will be the part of the email body. I am really finding it difficult to find any help online, so if anyone come across any tutorial or any kind of info plz let me know. Tnx in advance.

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  • POST and multiple submit buttons on form (iphone)

    - by Jonathan
    NSString *reqURL = [NSString stringWithFormat:@"%@/login",SERVER_URL]; NSMutableURLRequest *req = [[NSMutableURLRequest alloc]initWithURL:[NSURL URLWithString:reqURL]]; [req setValue:@"application/x-www-form-urlencoded" forHTTPHeaderField:@"content-type"]; NSData *myRequestData = [NSData dataWithBytes:[@"username=whatever&password=whatever" UTF8String] length: [@"username=whatever&password=whatever" length]]; [req setHTTPMethod: @"POST"]; [req setHTTPBody: myRequestData]; NSData *returnData = [NSURLConnection sendSynchronousRequest:req returningResponse: nil error: nil]; NSString *html = [[NSString alloc] initWithData:returnData encoding:NSUTF8StringEncoding]; I got this code from another question I asked. But what happens if there is more than one submit button. I really have no idea how to ask this question. An example of such situation is on the logout page for this site. There are no fields to enter data into, but there are 2 submit buttons. How can I "simulate clicking" on one of those buttons using code like the above (so not using a UIWebView)

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  • iPhone, change color to each letter

    - by Paul
    It is possible to change a NSString color by letter? For example, if you have NSString *A=@"ASDFGH"; show in UILabel ASD with red and FGH with blue. And another question.. If I have a NSString, can I access the letter I want? For example, in NSString *A=@"ASDFGH"; how can I know what is the second letter which is S, or the third, which is D?

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  • iPhone SDK - Display more information about a selected CustomCell (custom UITableViewCell)

    - by Pittor
    If got a CustomCell loaded using: NSArray *nibObjects = [[NSBundle mainBundle] loadNibNamed:@"CustomCell" owner:nil options:nil]; I have no problems with the tableview but when I select a row I want display more information on that row(like facebook app)... using the typical "show more". At the beginning the row show "title" and "description". When I select that row i want to show "title", "description" and a webview... and, of course, make the row bigger to accommodate that objects. Maybe changing this CustomCell by another bigger CustomCell? I have no idea where to start. Thanks. Sorry for my english :S

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  • Adding three20 libraries to an iPhone project

    - by SK9
    I'm adding Three20 to my project but I seem to be missing libThree20-Xcode3.2.2.a libThree20-Xcode3.2.5.a libThree20.a Three20UnitTests-Xcode3.2.2.octest Three20UnitTests-Xcode3.2.5.octest Three20UnitTests.octest in the Three20.xcodeproj project. I haven't been able to find these, eg. by using Spotlight. For reference I'm following the instructions given here under "Migrating to the New Three20". What am I not doing?

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  • iPhone app store approval - coredata design change

    - by satyam
    I created an app, uploaded to app store and approved by app store as well. Its ready for download. The app is based on coredata. Now I changed the design of the app to add new functionality. Changes include addition of new attributes to current entities, deletion of few entities etc. Now, if I upload the app to app store, does it approve or not? Do I have to put and Note saying that "Please uninstall old version and install new version?" Will my app be approved first of all or not.

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  • Displaying text in UILabel in iPhone

    - by SeniorLee
    OK. What's wrong with my code? - (void)viewDidLoad { [super viewDidLoad]; lblResult = [UILabel alloc]; } - (void)viewWillAppear:(BOOL)animated { lblResult.text = @"BlahBlah"; } I linked lblResult to Label object in IB well. But the label only shows the default text. Where's my BlahBlah?? And when the default string I set in the IB actually set to lblResult?? The reason that BlahBlah string is not displyed is I guess because lblResult.text is over-written by default string specified from IB. Just my guess. Can anyone make me clear with that?

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  • jQuery on iPhone/Android/BlackBerry

    - by Floetic
    I don't have any of the devices to test at the moment. I guess I'll start using the emulators later on. We're looking to offer mobile support. I was wondering how jQuery or even javascript renders in their respective browsers. What works? What doesn't? Any tips? Advice?

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  • Gesture recognizer for mouse down and up in iPhone SDK

    - by user545201
    I want to catch both mouse down and mouse up using gesture recognizer. However, when the mouse down is caught, mouse up is never caught. Here's what I did: First create a custom MouseGestureRecognizer: @implementation MouseGestureRecognizer -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesBegan:touches withEvent:event]; self.state = UIGestureRecognizerStateRecognized; } -(void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesEnded:touches withEvent:event]; self.state = UIGestureRecognizerStateRecognized; } @end Then bind the recognizer to a view in view controller: UIGestureRecognizer *recognizer = [MouseGestureRecognizer alloc] initWithTarget:self action:@selector(handleGesture:)]; [self.view addGestureRecognizer:recognizer]; When I click mouse in the view, the touchesBegan is called, but touchesEnded is never called. Is it because of the UIGestureRecognizerStateRecognized? Any advice will be appreciated! Thanks!

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  • iPhone: custom cell is overlaping with each other

    - by Nandakishore
    hi i am working on Table view, my Table view first custom cell is over ride other cell when Scrolling this is my code import UIKit/UIKit.h @interface MyTweetViewController : UIViewController { IBOutlet UITableView *tweetsTableView; NSMutableArray *tweetArray; } @property (nonatomic, retain) IBOutlet UITableView *tweetsTableView; @end import "MyTweetViewController.h" @implementation MyTweetViewController @synthesize tweetsTableView; (void)viewDidLoad { tweetArray = [[NSMutableArray alloc] init]; [tweetsTableView setBackgroundColor:[UIColor clearColor]]; [super viewDidLoad]; } pragma mark - pragma mark Table view data source (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // Return the number of sections. return 1; } (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in the section. return [tweetArray count]; } (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { return 80; } - (void)tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath { [cell setBackgroundColor:[UIColor clearColor]]; } //Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *identifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:identifier]; if(!cell) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewStyleGrouped reuseIdentifier:identifier]; cell.selectionStyle = UITableViewCellSelectionStyleNone; } cell.accessoryType = UITableViewCellAccessoryNone; UILabel * name = [[UILabel alloc]initWithFrame:CGRectMake(72,3,242,15)]; name.text = (NSString*)[(Tweet*)[tweetArray objectAtIndex:indexPath.row] userName]; [name setFont:[UIFont fontWithName:@"Helvetica" size:14]]; name.textColor=[UIColor colorWithRed:250 green:250 blue:210 alpha:0.5]; [name setBackgroundColor:[UIColor clearColor]]; UILabel * tweetLabel = [[UILabel alloc]initWithFrame:CGRectMake(72,20,242,60)]; tweetLabel.text = (NSString*)[(Tweet*)[tweetArray objectAtIndex:indexPath.row] tweet]; tweetLabel.numberOfLines = 3; tweetLabel.textColor=[UIColor colorWithRed:252 green:148 blue:31 alpha:1]; [tweetLabel setFont:[UIFont fontWithName:@"Helvetica" size:12]]; [tweetLabel setBackgroundColor:[UIColor clearColor]]; NSLog(@" lblUserTweet : %@ ",name.text); UIImageView *myImage = [[UIImageView alloc]initWithFrame:CGRectMake(6,3,58,49)]; NSURL url = [NSURL URLWithString:[(Tweet)[tweetArray objectAtIndex:indexPath.row] image_url]]; NSData *data = [NSData dataWithContentsOfURL:url]; [myImage setImage: [UIImage imageWithData:data]]; [cell.contentView addSubview:myImage]; [cell.contentView addSubview:tweetLabel]; [cell.contentView addSubview:name]; return cell; } (void)dealloc { [tweetsTableView release]; [tweetArray release]; [super dealloc]; }

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  • iPhone - extending a class delegate

    - by Digital Robot
    OK, I know how to create a class extension, using something like that: on .h @interface UIButton (myExtensionName) // my extended methods @end and then on .m @implementation UIButton (myExtensionName) // my implementations @end But how do I declare the extended delegates I may create? If this was a normal class I would do @protocol myExtensionName <NSObject> // my delegate declarations @end but how do I do that on a class extension? thanks

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  • Pattern for iPhone background loading during init?

    - by Rob S.
    Hi everyone, I'm currently kicking off a background thread to do some REST queries in my app delegate's didFinishLaunchingWithOptions. This thread creates some objects and populates the model as the rest of the app continues to load (because I don't block, and didFinishLaunchingWithOptions returns YES). I also put up a loading UIViewController 'on top' of the main view that I tear down after the background initialization is complete. My problem is that I need to notify the first view (call it the Home view) that the model is ready, and that it should populate itself. The trick is that the background download could have finished before Home.viewDidAppear is called, or any of the other Home.initX methods. I'm having difficulty synchronizing all of this and I've thought about it long enough that it feels like I'm barking up the wrong tree. Are there any patterns here for this sort of thing? I'm sure other apps start by performing lengthy operations with loading screens :) Thanks!

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  • iPhone internationalization: falling back to a default language

    - by MihaiD
    Consider the following situation: We have two Localizable.string files, one in en.lproj and one in it.lproj When the user switches to English or Italian, the proper localized string is loaded using NSLocalizedString(@"keyword", nil) If one of the files is missing the keyword, the string is not retrieved Is there any way to make this macro load the string from a specific language if it's keyword is not found in the current locale's Localizable.string?

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  • Memory leak when application loads in iPhone

    - by iPhoneDev
    I have a navigation based template, when I run my application using Instruments, the very first memory leak comes under: Leak Object: Malloc 128 bytes Responsible Library: CoreGraphics Responsible Frame: open_handle_to_dylib_path I don't know where this leak is coming from and how remove this. If it's a default leak, then I think I don't need to worry about it. But if it's not then I have to find a way to remove the leak.

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  • iPhone App Startup Screen

    - by iFloh
    yet another basic question ... I have an app that takes about 4-5 secs to load. I want to use the time and show a startup screen that is visible at least for 4 seconds, and shows until the app is loaded and ready to show How can I build that into my app?

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  • Best practices and Design Patterns for iPhone forms?

    - by cannyboy
    Part of the app I'm making requires the user to fill in a multi-page form, the contents of which will be saved locally (perhaps using Core Data). Are there any best practices for this? This form just includes text fields. I guess the options are UITextFields, or perhaps a UIWebView, with the fields as part of an html form? Are there are any best practices, or design patterns, which are good for this kind of thing?

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  • Objective-C(iPhone SDK) - Code for Chemical Equation Balancer help

    - by Evan
    -(IBAction) balancer: (id) sender{ double M[4][4]; M[0][0] = 6.0; M[0][1] = 0.0; M[0][2] = -1.0; M[0][3] = 0.0; M[1][0] = 12.0; M[1][1] = 0.0; M[1][2] = 0.0; M[1][3] = 2.0; M[2][0] = 6.0; M[2][1] = 2.0; M[2][2] = -2.0; M[2][3] = 1.0; M[3][0] = 0.0; M[3][1] = 0.0; M[3][2] = 0.0; M[3][3] = 0.0; int rowCount = 4; int columnCount = 4; int lead = 0; for (int r = 0; r < rowCount; r++) { if (lead = columnCount) break; int i = r; while (M[i][lead] == 0) { i++; if (i == rowCount) { i = r; lead++; if (lead == columnCount){ break; } } } double temp[4] ; temp[0] = M[r][0]; temp[1] = M[r][1]; temp[2] = M[r][2]; temp[3] = M[r][3]; M[r][0] = M[i][0]; M[r][1] = M[i][1]; M[r][2] = M[i][2]; M[r][3] = M[i][3]; M[i][0] = temp[0]; M[i][1] = temp[1]; M[i][2] = temp[2]; M[i][3] = temp[3]; double lv = M[r][lead]; for (int j = 0; j < columnCount; j++) M[r][j] = M[r][j] / lv; for (int f = 0; f < rowCount; f++) { if (f != r) { double l = M[f][lead]; for (int j = 0; j < columnCount; j++) M[f][j] = M[f][j] - l * M[r][j]; } } lead++; } NSString* myNewString = [NSString stringWithFormat:@"%g",M[0][3]]; label1.text = myNewString; } This is returning NaN, while it should be returning .16666667 for M[0][3]. Any suggestions on how to fix this?

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  • iPhone memory management (with specific examples/questions)

    - by donkim
    Hey all. I know this question's been asked but I still don't have a clear picture of memory management in Objective-C. I feel like I have a pretty good grasp of it, but I'd still like some correct answers for the following code. I have a series of examples that I'd love for someone(s) to clarify. Setting a value for an instance variable. Say I have an NSMutableArray variable. In my class, when I initialize it, do I need to call a retain on it? Do I do fooArray = [[[NSMutableArray alloc] init] retain]; or fooArray = [[NSMutableArray alloc] init]; Does doing [[NSMutableArray alloc] init] already set the retain count to 1, so I wouldn't need to call retain on it? On the other hand, if I called a method that I know returns an autoreleased object, I would for sure have to call retain on it, right? Like so: fooString = [[NSString stringWithFormat:@"%d items", someInt] retain]; Properties. I ask about the retain because I'm a bit confused about how @property's automatic setter works. If I had set fooArray to be a @property with retain set, Objective-C will automatically create the following setter, right? - (void)setFooArray:(NSMutableArray *)anArray { [fooArray release]; fooArray = [anArray retain]; } So, if I had code like this: self.fooArray = [[NSMutableArray alloc] init]; (which I believe is valid code), Objective-C creates a setter method that calls retain on the value assigned to fooArray. In this case, will the retain count actually be 2? Correct way of setting a value of a property. I know there are questions on this and (possibly) debates, but which is the right way to set a @property? This? self.fooArray = [[NSMutableArray alloc] init]; Or this? NSMutableArray *anArray = [[NSMutableArray alloc] init]; self.fooArray = anArray; [anArray release]; I'd love to get some clarification on these examples. Thanks!

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  • iPhone UIImage number recognition

    - by Skeep
    Hi All, I have a small UIImage (jpg) with a single typed number. I want to be able to read the number with some kind of pattern recognition. I'm really not sure where to start, so any help would be appreciated. my initial idea was to compare this image with other images. For instance compare the image with that of a 1,2,3, etc until a match was found. That just seems slow and cumbersome and wondered if there was a better way to do it? Thanks

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  • How to change the language of application in iphone

    - by Prash.......
    hi, I am developing an application, in which i am giving user to select other language , by default the application will be in English , if user selects other language from the list. The application language should be get changed to the respective language. I know the concept of Localization, but if there any way to do that, if i want to do that using localization please suggest me proper steps for that. please suggest me solution for that.

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  • How to tell iPhone NSURLConnection to abort

    - by Jahmic
    I have an app that makes moderate use of NSURLConnection. These async calls eventually finish and release properly (it looks like), but sometimes it takes some time for them to finish. So, there are times when I exit the app, (note, not just sending it the background), that some of these connections are still active. If I immediately restart the app, the app freezes on startup. (didFinishLaunchingWithOptions never seems to get called). While I'm not certain these connections are the issue, it would probably be good to terminate or cancel any remaining. Any suggestions on how to do this? Bonus points on how to debug the restart also. (I'm already saving NSLog statements to a downloadable file)

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  • Memory leaking issue iPhone

    - by milanjansari
    Hello, Anyone have a idea about solve memory leak issues i have found one memory related issue NSAutoreleaseNoPool(): Object 0x3588aea0 of class NSCFString autoreleased with no pool in place - just leaking can anyone have a idea about how can i solve.. Thnak you

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