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  • apache commons http client efficiency

    - by wo_shi_ni_ba_ba
    I use apache commons http client to send data via post every second, is there a way to make the following code more efficient? I know http is stateless, but is there anything I can do to improve since the base url is always the same in this case(only the parameter value change. private void sendData(String s){ try { HttpClient client = getHttpClient(); HttpPost method = new HttpPost("http://192.168.1.100:8080/myapp"); System.err.println("send to server "+s); List formparams = new ArrayList(); formparams.add(new BasicNameValuePair("packet", s)); UrlEncodedFormEntity entity = new UrlEncodedFormEntity(formparams, "UTF-8"); method.setEntity(entity); HttpResponse resp=client.execute(method); String res = EntityUtils.toString(resp.getEntity()); System.out.println(res); } catch (Exception e) { e.printStackTrace(); } } private HttpClient getHttpClient() { if(httpClient==null){ httpClient = new DefaultHttpClient(); } return httpClient; }

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  • How to approach copying objects with smart pointers as class attributes?

    - by tomislav-maric
    From the boost library documentation I read this: Conceptually, smart pointers are seen as owning the object pointed to, and thus responsible for deletion of the object when it is no longer needed. I have a very simple problem: I want to use RAII for pointer attributes of a class that is Copyable and Assignable. The copy and assignment operations should be deep: every object should have its own copy of the actual data. Also, RTTI needs to be available for the attributes (their type may also be determined at runtime). Should I be searching for an implementation of a Copyable smart pointer (the data are small, so I don't need Copy on Write pointers), or do I delegate the copy operation to the copy constructors of my objects as shown in this answer? Which smart pointer do I choose for simple RAII of a class that is copyable and assignable? (I'm thinking that the unique_ptr with delegated copy/assignment operations to the class copy constructor and assignment operator would make a proper choice, but I am not sure) Here's a pseudocode for the problem using raw pointers, it's just a problem description, not a running C++ code: // Operation interface class ModelOperation { public: virtual void operate = (); }; // Implementation of an operation called Special class SpecialModelOperation : public ModelOperation { private: // Private attributes are present here in a real implementation. public: // Implement operation void operate () {}; }; // All operations conform to ModelOperation interface // These are possible operation names: // class MoreSpecialOperation; // class DifferentOperation; // Concrete model with different operations class MyModel { private: ModelOperation* firstOperation_; ModelOperation* secondOperation_; public: MyModel() : firstOperation_(0), secondOperation_(0) { // Forgetting about run-time type definition from input files here. firstOperation_ = new MoreSpecialOperation(); secondOperation_ = new DifferentOperation(); } void operate() { firstOperation_->operate(); secondOperation_->operate(); } ~MyModel() { delete firstOperation_; firstOperation_ = 0; delete secondOperation_; secondOperation_ = 0; } }; int main() { MyModel modelOne; // Some internal scope { // I want modelTwo to have its own set of copied, not referenced // operations, and at the same time I need RAII to work for it, // as soon as it goes out of scope. MyModel modelTwo (modelOne); } return 0; }

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  • Is an ArrayList automaticaly declared static in Java, if it is an instance variable?

    - by Alex
    I'm trying to do something like this: private class aClass { private ArrayList<String> idProd; aClass(ArrayList<String> prd) { this.idProd=new ArrayList<String>(prd); } public ArrayList<String> getIdProd() { return this.idProd; } } So if I have multiple instances of ArrayLIst<String> (st1 ,st2 ,st3) and I want to make new objects of aClass: { aClass obj1,obj2,obj3; obj1=new aClass(st1); obj2=new aClass(st2); obj3=new aClass(st3); } Will all of the aClass objects return st3 if I access the method getIdProd() for each of them(obj1..obj3)? Is an ArrayList as an instance variable automatically declared static?

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  • ASP.NET MVC - Organizing Site / URLs

    - by CocoB
    My question is around the best practice for dividing up an asp.net mvc web app. I am building a fairly simple application which has two main sections, public and private. Basically I am running up against the issue of collisions between controllers. What I want is to have urls like /public/portfolio, but also have /private/portfolio. Looking into some options, it seems that areas would work well for this situation. Are there other alternatives, such as some creative routing scheme that I should consider?

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  • listbox isSelected databinding in DataTemplate

    - by Kinmarui
    I try to simply databind IsSelected property with IsSelected field in my class. But after I change the value in code its doesn't change the property, neither does clicking on ListBoxItem change the field value. XAML: <FlipView ItemsSource="{Binding Source={StaticResource itemsViewSource}}" ... > <FlipView.ItemTemplate> <DataTemplate> <UserControl Loaded="StartLayoutUpdates" Unloaded="StopLayoutUpdates"> <!-- other controls --> <ListBox Grid.Row="1" Grid.ColumnSpan="3" SelectionMode="Multiple" VerticalAlignment="Center" ItemsSource="{Binding Answers}"> <ListBox.Resources> <local:LogicToText x:Key="logToText" /> </ListBox.Resources> <!-- bind IsSelected only in one way from code to content --> <ItemsControl.ItemTemplate> <DataTemplate> <ListBoxItem IsSelected="{Binding IsSelected, Mode=TwoWay, Converter={StaticResource logToText}}" Content="{Binding IsSelected, Mode=TwoWay, Converter={StaticResource logToText}}"> </ListBoxItem> </DataTemplate> </ItemsControl.ItemTemplate> <!-- not working at all <ListBox.Resources> <Style TargetType="ListBoxItem"> <Setter Property="IsSelected" Value="{Binding IsSelected, Mode=TwoWay}"/> <Setter Property="Content" Value="{Binding IsSelected, Mode=TwoWay}"/> </Style> </ListBox.Resources>--> </ListBox> </UserControl> </DataTemplate> </FlipView.ItemTemplate> </FlipView> Code: Answers private ObservableCollection<PrawoJazdyDataAnswer> _answers = new ObservableCollection<PrawoJazdyDataAnswer>(); public ObservableCollection<PrawoJazdyDataAnswer> Answers { get { return this._answers; } } Single item(Answer) public class PrawoJazdyDataAnswer : NPCHelper// PrawoJazdy.Common.BindableBase { public PrawoJazdyDataAnswer(String ans, bool ansb) { this._ans = ans; this._isSelected = ansb; } public override string ToString() { return _isSelected.ToString(); } //Only For debug purposes normally return _ans; private string _ans; public string Ans { get { return this._ans; } //set { this.SetProperty(ref this._ans, value); } } private bool _isSelected; public bool IsSelected { get { return this._isSelected; } set { _isSelected = value; FirePropertyChanged("IsSelected"); //this.SetProperty(ref this._isSelected, value); } } } FirePropertyChanged public class NPCHelper : INotifyPropertyChanged { public event PropertyChangedEventHandler PropertyChanged; public void FirePropertyChanged(string prop) { if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs(prop)); } } Converter(which sometimes seems to be needed and others not..., I tried ~10 approaches from different tutorials/examples) public class LogicToText : IValueConverter { /// <summary> /// /// </summary> public object Convert(object value, Type targetType, object parameter, string language) { //if (value == null || (bool)value == false) // return "False"; return value.ToString(); } /// <summary> /// /// </summary> public object ConvertBack(object value, Type targetType, object parameter, string language) { return value.ToString().Contains("True") ? true : false; } Thanks in advance, and sorry for my English(still learning). @edit Thanks for quick reply. For test purposes i created a button and text block: It's in other controls part (above list box, but in FlipView) <Button Click="spr" >Sprawdz</Button> <TextBlock Text="{Binding Answers[0].IsSelected, Mode=TwoWay}" > </TextBlock> Click method private void spr(object sender, RoutedEventArgs e) { var ans = ((PrawoJazdyDataQuestion)this.flipView.SelectedItem).Answers; foreach (var item in ans) item.IsSelected = item.IsSelected ? false : true; } As I wrote when i'm changing data from code side its change text, but not appearance of ListBoxItem, and if i just select it on ListBox its doesn't change the date i textblock neither in ListBox itself.

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  • how to make objects globally accessible?

    - by fayer
    i have this code: class IC_Core { /** * Database * @var IC_Database */ public static $db = NULL; /** * Core * @var IC_Core */ protected static $_instance = NULL; private function __construct() { } public static function getInstance() { if ( ! is_object(self::$_instance)) { self::$_instance = new self(); self::initialize(self::$_instance); } return self::$_instance; } private static function initialize(IC_Core $IC_Core) { self::$db = new IC_Database($IC_Core); } } but when i wanna access IC_Database with: $IC = IC_Core::getInstance(); $IC->db->add() // it says that its not an object. i think the problem lies in self::$db = new IC_Database($IC_Core); but i dont know how to make it work. could someone give me a hand=) thanks!

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  • Where are Wireless Profiles stored in Ubuntu [closed]

    - by LonnieBest
    Where does Ubuntu store profiles that allow it to remember the credentials to private wireless networks that it has previously authenticate to and used? I just replaced my Uncle's hard drive with a new one and installed Ubuntu 10.04 on it (he had Ubuntu 9.10 on his old hard drive. He is at my house right now, and I want him to be able to access his private wireless network when he gets home. Usually, when I upgrade Ubuntu, I have his /home directory on another partition, so his wireless profile to his own network persists. However, right now, I'm trying to figure out which .folder I need to copy from his /home/user folder on the old hard drive, to the new hard drive, so that he will be able to have wireless Internet when he gets home. Does anyone know with certainty, exactly which folder I need to copy to the new hard drive to achieve this?

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  • Trying to draw textured triangles on device fails, but the emulator works. Why?

    - by Dinedal
    I have a series of OpenGL-ES calls that properly render a triangle and texture it with alpha blending on the emulator (2.0.1). When I fire up the same code on an actual device (Droid 2.0.1), all I get are white squares. This suggests to me that the textures aren't loading, but I can't figure out why they aren't loading. All of my textures are 32-bit PNGs with alpha channels, under res/raw so they aren't optimized per the sdk docs. Here's how I am loading my textures: private void loadGLTexture(GL10 gl, Context context, int reasource_id, int texture_id) { //Get the texture from the Android resource directory Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), reasource_id, sBitmapOptions); //Generate one texture pointer... gl.glGenTextures(1, textures, texture_id); //...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[texture_id]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); //Different possible texture parameters, e.g. GL10.GL_CLAMP_TO_EDGE gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_REPEAT); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_REPEAT); //Use the Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); //Clean up bitmap.recycle(); } Here's how I am rendering the texture: //Clear gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); //Enable vertex buffer gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); //Push transformation matrix gl.glPushMatrix(); //Transformation matrices gl.glTranslatef(x, y, 0.0f); gl.glScalef(scalefactor, scalefactor, 0.0f); gl.glColor4f(1.0f,1.0f,1.0f,1.0f); //Bind the texture gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[textureid]); //Draw the vertices as triangles gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_BYTE, indexBuffer); //Pop the matrix back to where we left it gl.glPopMatrix(); //Disable the client state before leaving gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); And here are the options I have enabled: gl.glShadeModel(GL10.GL_SMOOTH); //Enable Smooth Shading gl.glEnable(GL10.GL_DEPTH_TEST); //Enables Depth Testing gl.glDepthFunc(GL10.GL_LEQUAL); //The Type Of Depth Testing To Do gl.glEnable(GL10.GL_TEXTURE_2D); gl.glEnable(GL10.GL_BLEND); gl.glBlendFunc(GL10.GL_SRC_ALPHA,GL10.GL_ONE_MINUS_SRC_ALPHA); Edit: I just tried supplying a BitmapOptions to the BitmapFactory.decodeResource() call, but this doesn't seem to fix the issue, despite manually setting the same preferredconfig, density, and targetdensity. Edit2: As requested, here is a screenshot of the emulator working. The underlaying triangles are shown with a circle texture rendered onto it, the transparency is working because you can see the black background. Here is a shot of what the droid does with the exact same code on it: Edit3: Here are my BitmapOptions, updated the call above with how I am now calling the BitmapFactory, still the same results as below: sBitmapOptions.inPreferredConfig = Bitmap.Config.RGB_565; sBitmapOptions.inDensity = 160; sBitmapOptions.inTargetDensity = 160; sBitmapOptions.inScreenDensity = 160; sBitmapOptions.inDither = false; sBitmapOptions.inSampleSize = 1; sBitmapOptions.inScaled = false; Here are my vertices, texture coords, and indices: /** The initial vertex definition */ private static final float vertices[] = { -1.0f, -1.0f, 0.0f, 1.0f, -1.0f, 0.0f, -1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f }; /** The initial texture coordinates (u, v) */ private static final float texture[] = { //Mapping coordinates for the vertices 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f }; /** The initial indices definition */ private static final byte indices[] = { //Faces definition 0,1,3, 0,3,2 }; Is there anyway to dump the contents of the texture once it's been loaded into OpenGL ES? Maybe I can compare the emulator's loaded texture with the actual device's loaded texture? I did try with a different texture (the default android icon) and again, it works fine for the emulator but fails to render on the actual phone. Edit4: Tried switching around when I do texture loading. No luck. Tried using a constant offset of 0 to glGenTextures, no change. Is there something that I'm using that the emulator supports that the actual phone does not? Edit5: Per Ryan below, I resized my texture from 200x200 to 256x256, and the issue was NOT resolved. Edit: As requested, added the calls to glVertexPointer and glTexCoordPointer above. Also, here is the initialization of vertexBuffer, textureBuffer, and indexBuffer: ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4); byteBuf.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuf.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); byteBuf = ByteBuffer.allocateDirect(texture.length * 4); byteBuf.order(ByteOrder.nativeOrder()); textureBuffer = byteBuf.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); indexBuffer = ByteBuffer.allocateDirect(indices.length); indexBuffer.put(indices); indexBuffer.position(0); loadGLTextures(gl, this.context);

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  • Does this simple cache class need thread synchronization?

    - by DayOne
    Does this simple cache class need thread synchronization ... if I remove the lock _syncLock statement will encounter any problems? I think i can remove the locks as the references should be updated correctly right? ... BUt i'm think whar happens if client code is iterating over the GetMyDataStructure method and it get replaced? Thanks! public sealed class Cache { private readonly object _syncLock = new object(); private IDictionary<int, MyDataStructure> _cache; public Cache() { Refresh(); } public void Refresh() { lock (_syncLock) { _cache = DAL.GetMyDataStructure(); } } public IDictionary<int, MyDataStructure> **GetMyDataStructure**() { lock (_syncLock) { return _cache; } } }

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  • Method params match signature, but still getting error

    - by Jason
    I am in the midst of converting a VB library to C#. One of my methods has the following signature in VB: Private Shared Sub FillOrder(ByVal row As DataRowView, ByRef o As Order) In C# I converted it to: private static void FillOrder(DataRowView row, ref Order o) From my constructor inside my Order class, I am calling the FillOrder() method like so: DataView dv = //[get the data] if (dv.Count > 0) { FillOrder(dv[0], this); } In VB, this works: Dim dv As DataView = '[get data]' If dv.Count > 0 Then FillOrder(dv.Item(0), Me) End If However, in VS10 in the C# file I am getting a red squiggle under this call with the following error: The best overloaded method match for [the method] has some invalid arguments This was working code in VB. What am I doing wrong?

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  • how to find which button has been clicked in app widgets in android?

    - by chrish
    I want to design simple app widget which has two textview and two button for previous/next. I am getting difficult to handle button click in app widget. Actually my desire is,if user click on previous button i want to show previous value and if user click on Next button i want to show next value from database. How to know which button is clicked? here i register button click listener like this public static class UpdateWidgetService extends IntentService { public UpdateWidgetService() { super("UpdateWidgetService"); } @Override protected void onHandleIntent(Intent intent) { AppWidgetManager appWidgetManager = AppWidgetManager .getInstance(this); int incomingAppWidgetId = intent.getIntExtra(EXTRA_APPWIDGET_ID, INVALID_APPWIDGET_ID); if (incomingAppWidgetId != INVALID_APPWIDGET_ID) { updateOneAppWidget(appWidgetManager, incomingAppWidgetId); } } private void updateOneAppWidget(AppWidgetManager appWidgetManager, int appWidgetId) { DatabaseManager dbManager = new DatabaseManager(this); dbManager.open(); String contactNumber, date, status, message; ArrayList<QueuedMessage> listOfQuedMessage = (ArrayList<QueuedMessage>) dbManager .fetchContactNumber(); if (listOfQuedMessage.size() == 0) Log.i("Db", "null"); else{ date = dbManager.fetchDate(); message = dbManager.fetchMessage(); status = dbManager.fetchStatus(); dbManager.closeDatabase(); RemoteViews views = new RemoteViews(this.getPackageName(), R.layout.schdulesms_appwidget_layout); views.setTextViewText(R.id.to_appwidget_saved_data, listOfQuedMessage.get(count).contacNumber); views.setTextViewText(R.id.date_appwidget_saved_data, date); views.setTextViewText(R.id.status_appwidget_saved, status); views.setTextViewText(R.id.message_appwidgset_saved_data, message); **//here i want do** if(button1){ btnNxtClick(views, appWidgetId,listOfQuedMessage.size()); }else{ btPrevClick(views, appWidgetId, listOfQuedMessage.size()); } appWidgetManager.updateAppWidget(appWidgetId, views); } } private void btnNxtClick(RemoteViews views, int appWidgetId,int sizeOfList) { Intent btnNextIntent = new Intent(this, this.getClass()); btnNextIntent.putExtra(EXTRA_APPWIDGET_ID, appWidgetId); PendingIntent btnNextPendingIntent = PendingIntent.getService(this, 0, btnNextIntent, PendingIntent.FLAG_UPDATE_CURRENT); views.setOnClickPendingIntent(R.id.btnNext, btnNextPendingIntent); } private void btPrevClick(RemoteViews views, int appWidgetId,int sizeOfList) { Intent btnNextIntent = new Intent(this, this.getClass()); btnNextIntent.putExtra(EXTRA_APPWIDGET_ID, appWidgetId); PendingIntent btnNextPendingIntent = PendingIntent.getService(this, 0, btnNextIntent, PendingIntent.FLAG_UPDATE_CURRENT); views.setOnClickPendingIntent(R.id.btnPrev, btnNextPendingIntent); } } can anyone help me out from this problem?? thanks

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  • Synchronizing access to an inner object's methods?

    - by user291701
    Suppose I have the following: public class Foo { private ReadingList mReadingList = new ReadingList(); public ReadingList getReadingList() { synchronized (mReadingList) { return mReadingList; } } } If I try modifying the ReadingList object in two threads, the synchronization above won't help me, right?: // Thread 1 foo1.getReadingList().setName("aaa"); // Thread 2 foo2.getReadingList().setName("bbb"); do I have to wrap each method I want synchronized like so: public class Foo { private ReadingList mReadingList = new ReadingList(); public synchronized void setReadingListName(String name) { mReadingList.setName(name); } public synchronized void setReadingListAuthor(String author) { mReadingList.setAuthor(author); } ... and so on for each method of ReadingList I want exposed and synched? I'd end up just writing wrapper methods for each method of ReadingList. Thanks

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  • Read Call History from iPhone on iOS 5 and above

    - by Sandeep Dhama
    I am developing an application and need to read the users call history from iPhone.I have go though all the forums and google it and found that we can get the records from teh callHistory sqlite database by "private/var/root/Library/CallHistory/call_history.db". But this path is not working from iOS 5 and above. Seems like apple has changed all their database path and structure so that no one can accees it. I have also seen some of the application on iTunes who are capable of getting the users call history like:-https://itunes.apple.com/us/app/callog/id327883585?mt=8 I have also check a mac desktop utility called "WonderShare Dr.Fone" which will fetch all the data from your iPhone like call history messages, notes , etc.How this utility is fetching the call history records and other details? If their is any API or private APIs by which i can get the callHistory data path please let me know.

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  • How to retrieve Google Appengine Objects by id (Long value) ?

    - by David
    Hi, i have declared an entity the following way: public class MyEntity { @PrimaryKey @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY) private Long id; @Persistent private String text; //getters and setters } Now I want to retrieve the objects using the id. I tried to manage it from the Google Appengine Data Viewer with "SELECT * FROM MyEntity Where id = 382005" or via a query in a servlet. I get no results returned. But i know for sure that the object with the id exists (i made a jsp which queries all objects in the db and displays them in the db). So what is wrong in my query? Am I querying the wrong field? The Google Appengine Data Viewer names the field "ID/name" and it has the value "id=382005". Do I have to query with this names? I've tried but it didn't work out :(

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  • C++: How to use types that have not been defined?

    - by Jen
    C++ requires all types to be defined before they can be used, which makes it important to include header files in the right order. Fine. But what about my situation: Bunny.h: class Bunny { ... private: Reference<Bunny> parent; } The compiler complains, because technically Bunny has not been completely defined at the point where I use it in its own class definition. This is not sufficient: class Bunny; class Bunny { ... private: Reference<Bunny> parent; } Apart from re-writing my template class Reference so it takes a pointer type (in which case I can use the forward declaration of Bunny), I don't know how to solve this. Any suggestions?

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  • Java Interface Reflection Alternatives

    - by Phaedrus
    I am developing an application that makes use of the Java Interface as more than a Java interface, i.e., During runtime, the user should be able to list the available methods within the interface class, which may be anything: private Class<? extends BaseInterface> interfaceClass. At runtime, I would like to enum the available methods, and then based on what the user chooses, invoke some method. My question is: Does the Java "Interface" architecture provide any method for me to peek and invoke methods without using the Reflection API? I wish there were something like this (Maybe there is): private Interface<? extends BaseInterface> interfaceAPI; public void someMethod(){ interfaceAPI.listMethods(); interfaceAPI.getAnnotations(); } Maybe there is some way to use Type Generics to accomplish what I want? Thanks, Phaedrus

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  • How can I tell if an ADODB::_RecordsetPtr has already been created?

    - by scottm
    I am trying to write a class that uses ADO to retrieve SQL records. The intent is for the class to maintain one private recordset an other methods move forward, retrieve fields, etc. This is a basic example of my class: class SqlADO { private: ADODB::_RecordsetPtr m_recordset; public: void Open(); //open the connection void Execute(const char* sql); // creates or replaces current recordset void Next(); //moves recordset cursor forward void Field(const char* fieldName); //retrieves field name from current record of the recordset }; My Questions: In the Execute method, how can I check to see that the recordset instance has been created (or do I need to) so that I can close it first? Do you know of any good ADO COM Interop references?

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  • Create "duplicate copy" of github repository

    - by user1483934
    I see answers to similar questions and I'm sure I may just not be familiar enough with Git and Github terminology to know if they apply to my question. What I need to do is to clone an existing Github remote repository (a private repo under another person's username that I have contributor access to) and create a new private remote repo under my account. The existing repo user is going to make significant alterations to the repo, delete, and re-push, before they do that they want me to clone and create a duplicate so we can continue working from the repo under my user. I want to preserve the commit history with the repo if possible. I've cloned locally but don't can't seem to figure out how to push it to a new remote that isn't origined to the original user.

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  • Undefined / Uninitialized default values in a class

    - by Jir
    Let's suppose you have this class: class A { public: A () {} A (double val) : m_val(val) {} ~A () {} private: double m_val; }; Once I create an instance of A, how can I check if m_val has been initialized/defined? Put it in other words, is there a way to know if m_val has been initialized/defined or not? Something along the lines of the defined operator in Python, I suppose. (But correct me if I'm wrong.) I thought of modifying the class and the c-tors the following way: class A { public: A () : defined(false) {} A (double val) : m_val(val), defined(true) {} ~A () {} private: double m_val; bool defined; }; How do you rate this solution? Any suggestion? TIA, Chris

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  • can this keyword be used in an abstract class in java

    - by Reddy
    I tried with below example, it is working fine. I expected it to pick sub-class's value since object won't be created for super class (as it is abstract). But it is picking up super class's field value only. Please help me understand what is the concepts behind this? abstract class SuperAbstract { private int a=2; public void funA() { System.out.println("In SuperAbstract: this.a "+a); } } class SubClass extends SuperAbstract { private int a=34; } I am calling new SubClass.funA(); I am expecting it to print 34, but it is printing 2.

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  • DFS Backtracking with java

    - by Cláudio Ribeiro
    I'm having problems with DFS backtracking in an adjacency matrix. Here's my code: (i added the test to the main in case someone wants to test it) public class Graph { private int numVertex; private int numEdges; private boolean[][] adj; public Graph(int numVertex, int numEdges) { this.numVertex = numVertex; this.numEdges = numEdges; this.adj = new boolean[numVertex][numVertex]; } public void addEdge(int start, int end){ adj[start-1][end-1] = true; adj[end-1][start-1] = true; } List<Integer> visited = new ArrayList<Integer>(); public Integer DFS(Graph G, int startVertex){ int i=0; if(pilha.isEmpty()) pilha.push(startVertex); for(i=1; i<G.numVertex; i++){ pilha.push(i); if(G.adj[i-1][startVertex-1] != false){ G.adj[i-1][startVertex-1] = false; G.adj[startVertex-1][i-1] = false; DFS(G,i); break; }else{ visited.add(pilha.pop()); } System.out.println("Stack: " + pilha); } return -1; } Stack<Integer> pilha = new Stack(); public static void main(String[] args) { Graph g = new Graph(6, 9); g.addEdge(1, 2); g.addEdge(1, 5); g.addEdge(2, 4); g.addEdge(2, 5); g.addEdge(2, 6); g.addEdge(3, 4); g.addEdge(3, 5); g.addEdge(4, 5); g.addEdge(6, 4); g.DFS(g, 1); } } I'm trying to solve the euler path problem. the program solves basic graphs but when it needs to backtrack, it just does not do it. I think the problem might be in the stack manipulations or in the recursive dfs call. I've tried a lot of things, but still can't seem to figure out why it does not backtrack. Can somebody help me ?

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  • how can add an extra select in this query?

    - by BulgedSnowy
    i've three tables related. images: id | filename | filesize | ... nodes: image_id | tag_id tags: id | name And i'm using this query to search images containing x tags SELECT images.* FROM images INNER JOIN nodes ON images.id = nodes.image_id WHERE tag_id IN (SELECT tags.id FROM tags WHERE tags.tag IN ("tag1","tag2")) GROUP BY images.id HAVING COUNT(*)= 2 The problem is that i need to retrieve also all images contained by the retrieved image, and i need this in the same query. This the actual query wich search retrieve all tags contained by the image: SELECT tag FROM nodes JOIN tags ON nodes.tag_id = tags.id WHERE image_id = images.id and nodes.private = images.private ORDER BY tag How can i mix this two to have only one query?

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  • How to unregister a specific hotkey using c#

    - by srk
    I am using the below code to register a HotKey : RegisterGlobalHotKey(Keys.F4, USE_ALT); private void RegisterGlobalHotKey(Keys hotkey, int modifiers) { try { // increment the hot key value - we are just identifying // them with a sequential number since we have multiples mHotKeyId++; if (mHotKeyId > 0) { // register the hot key combination if (RegisterHotKey(this.Handle, mHotKeyId, modifiers, Convert.ToInt16(hotkey)) == 0) { // tell the user which combination failed to register - // this is useful to you, not an end user; the end user // should never see this application run MessageBox.Show("Error: " + mHotKeyId.ToString() + " - " + Marshal.GetLastWin32Error().ToString(), "Hot Key Registration"); } } } catch { // clean up if hotkey registration failed - // nothing works if it fails UnregisterGlobalHotKey(); } } private void UnregisterGlobalHotKey() { // loop through each hotkey id and // disable it for (int i = 0; i < mHotKeyId; i++) { UnregisterHotKey(this.Handle, i); } } How can i unregister the Hot key and Make Alt+ F4 keep working again ?

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  • Thread-safe use of a singleton's members

    - by Anthony Mastrean
    I have a C# singleton class that multiple classes use. Is access through Instance to the Toggle() method thread-safe? If yes, by what assumptions, rules, etc. If no, why and how can I fix it? public class MyClass { private static readonly MyClass instance = new MyClass(); public static MyClass Instance { get { return instance; } } private int value = 0; public int Toggle() { if(value == 0) { value = 1; } else if(value == 1) { value = 0; } return value; } }

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  • Java Swing- Create a function to add elements to JScrollPanel

    - by battousai622
    I want to create a function so that i can call add JLabel's, etc inside the JScrollPanel. I am not sure what the command is in NetBeans. I tried doing JScrollPanel - events - container - componentAdded to create the code below. But nothing shows up when i add code to that function. private void initComponents() { scrollPanel = new javax.swing.JScrollPane(); scrollPanel.addContainerListener(new java.awt.event.ContainerAdapter() { public void componentAdded(java.awt.event.ContainerEvent evt) { scrollPanelComponentAdded(evt); } } private void scrollPanelComponentAdded(java.awt.event.ContainerEvent evt) { System.out.println("main"); } Any help would be great, thanks.

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