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  • Playing/extracting audio file from PDF

    - by ravl1084
    I use Ubuntu and I have a PDF file that contains an audio annotation. It won't play on Okular, it treats it as a text annotation. Following an old blog post where the poster created a small C script to extract the audio didn't work either, I suspect the format of these audio annotations has changed. Using the information on it I managed to uncompress the PDF and with vim, I found the audio data in the file. I tried copying this into its own file and changed the extension from mp3, wav, mid, but none of them would play. Is there a way of achieving this?

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  • Host CPID, Geast CPUID and UserCPUID / what are they?

    - by amir.csco
    i found out that there are some IDs associated to the CPUIDs in vmx file of each virtual machine, these IDs are; hostCPUID.{Num} hostCPUID.80000001 guestCPUID.{Num} guestCPUID.80000001 userCPUID.{Num} userCPUID.80000001 i had some examination and search and i found out that guestCPUID and userCPUID are the same but hostCPUID always is different, Also i realized that these IDs are 32 hexadecimal characters that contains EDX, EAX, ECX and EDX i just want to know why hostCPUID is different from two other IDs?? and what is the different between these format of IDs and another format that explain in VMware documents ( cpuid.{Num}.edx or cpuid.{Num}.eax ) that written in binary codes not hexadecimal?? also i need to know why there are no CPUIDs in vmx file of some virtual appliance that often are available in OVF/OVA format and we can just deploy it?? Best Regards,

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  • How to edit the list of files to download in a .torrent file?

    - by Forbidden Overseer
    I have a torrent that contains many files in it, but I don't want to download all of them because I need only few files among them. I am not downloading from a torrent client, but I am actually using put.io service that converts torrents into direct downloads for me. I want to edit the .torrent file (or magnet link) in such a way that I get only those files which I need from the torrent. I tried by editing with text editors, but I am getting some crazy hash errors when I did that. I have seen people editing trackers in a torrent file (using online editors and other editors), but none of them edited the list of files in the torrent file. So, the question is: How to edit a .torrent file (and save it back as another .torrent file) such that when you run that torrent file, it only downloads only those files you need?

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  • How do you synchronise huge sparse files (VM disk images) between machines?

    - by chrisdew
    Is there a command, such as rsync, which can synchronise huge, sparse, files from one linux server to another? It is very important that the destination file remains sparse. It may be longer (but not bigger) than the drive which contains it. Only changed blocks should be sent across the wire. I have tried rsync, but got no joy. groups.google.com/group/mailing.unix.rsync/browse_thread/thread/94f39271980513d3 If I write a programme to do this, am I just reinventing the wheel? http://www.finalcog.com/synchronise-block-devices Thanks, Chris.

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  • JiglibX addition to existing project questions

    - by SomeXnaChump
    Got a very simple existing project, that basically contains a lot of cubes. Now I am wanting to add a physics system to it and JiglibX seemed like the simplest one with some tutorials out there. My main problem is that the physics don't seem to be working how I imagined, I expected my tower of cubes to come crashing down, but they dont seem to do anything. I think my problem is that my cubes do not inherit DrawableGameComponent, they are managed by a world object that will update and render them. So they are at no point put into the games component list. I am not sure if this means that JiglibX will not be able to interact with them as in all the tutorials there are no explicit calls to add the Body objects to the physics system, so I can only presume that they are using a static/singleton under the hood which automatically hooks in all things, or they use the game objects component list somehow. I also noticed that in alot of the tutorials they use the following when setting up the physics system: float timeStep = (float)gameTime.ElapsedGameTime.Ticks / TimeSpan.TicksPerSecond; PhysicsSystem.CurrentPhysicsSystem.Integrate(timeStep); Would it not be better to keep a local instance of the created PhysicsSystem object and just call myPhysicsSystem.Integrate(timeStep)?

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  • Partition table damaged

    - by emaster70
    Hello, I'm currently in a terrible situation with my hdd: I was trying to install an OS side by side with my windows 7 x64 and I used the Paragon Partition Manager feature made for that. It disabled/hid/(damaged?) one of my partitions and now I can no longer access it. The partition, unfortunately, contains data I need to access urgently and I've got no backup. To complicate things even further I don't have another PC (I'm writing this msg from my iphone) and all I can rely on is a backtrac 4 disk (wkn't connect to my wifi, gets stuck obtaining IP address) and. Windows 7 x64 disk. Booting into windows fails with the pc hanging on the starting windows screen. Safe mode won't work either. Is there anything I can do? Here's the layout of the disk: Recovery partition Win partition Unallocated space (it's supposed to be my data partition) Other os partition (don't care about that, the installation of the other OS failed) Please help me, I'm desperate.

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  • Algorithm for grouping friends at the cinema [closed]

    - by Tim Skauge
    I got a brain teaser for you - it's not as simple as it sounds so please read and try to solve the issue. Before you ask if it's homework - it's not! I just wish to see if there's an elegant way of solving this. Here's the issue: X-number of friends want's to go to the cinema and wish to be seated in the best available groups. Best case is that everyone sits together and worst case is that everyone sits alone. Fewer groups are preferred over more groups. Sitting alone is least preferred. Input is the number of people going to the cinema and output should be an array of integer arrays that contains: Ordered combinations (most preferred are first) Number of people in each group Below are some examples of number of people going to the cinema and a list of preferred combinations these people can be seated: 1 person: 1 2 persons: 2, 1+1 3 persons: 3, 2+1, 1+1+1 4 persons: 4, 2+2, 3+1, 2+1+1, 1+1+1+1 5 persons: 5, 3+2, 4+1, 2+2+1, 3+1+1, 2+1+1+1, 1+1+1+1+1 6 persons: 6, 3+3, 4+2, 2+2+2, 5+1, 3+2+1, 2+2+1+1, 2+1+1+1+1, 1+1+1+1+1+1 Example with more than 7 persons explodes in combinations but I think you get the point by now. Question is: What does an algorithm look like that solves this problem? My language by choice is C# so if you could give an answer in C# it would be fantastic!

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  • IIS 7.5 with PHP 5.3, displaying errors on page

    - by dreamlax
    I'm running Windows Server 2008 R2, with IIS 7.5 and PHP 5.3 (configured by FastCGI). In my php.ini I have: log_errors = On display_errors = Off error_log = syslog (also tried an actual file with appropriate permissions) Each time a page contains an error, it is never logged anywhere, but it is displayed on the page (unless I turn log_errors off). I'm guessing that the stderr from php-cgi.exe is being put on the page, instead of being logged where it is supposed to be. Is there a setting somewhere that allows me to log these errors properly?

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  • Single complex or multiple simple autoload functions [on hold]

    - by Tyson of the Northwest
    Using the spl_autoload_register(), should I use a single autoload function that contains all the logic to determine where the include files are or should I break each include grouping into it's own function with it's own logic to include the files for the called function? As the places where include files may reside expands so too will the logic of a single function. If I break it into multiple functions I can add functions as new groupings are added, but the functions will be copy/pastes of each other with minor alterations. Currently I have a tool with a single registered autoload function that picks apart the class name and tries to predict where it is and then includes it. Due to naming conventions for the project this has been pretty simple. if has namespace if in template namespace look in Root\Templates else look in Root\Modules\Namespace else look in Root\System if file exists include But we are starting to include Interfaces and Traits into our codebase and it hurts me to include the type of a thing in it's name. So we are looking at instead of a single autoload function that digs through the class name and looks for the file and has increasingly complex logic to it, we are looking at having multiple autoload functions registered. But each one follows the same pattern and any time I see that I get paranoid about code copying. function systemAutoloadFunc logic to create probable filename if filename exists in system include it and return true else return false function moduleAutoloadFunc logic to create probable filename if filename exists in modules include it and return true else return false Every autoload function will follow that pattern and the last of each function if filename exists, include return true else return false is going to be identical code. This makes me paranoid about having to update it later across the board if the file_exists include pattern we are using ever changes. Or is it just that, paranoia and the multiple functions with some identical code is the best option?

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  • Authenticate with Django 1.5

    - by gorjuce
    I'm currently testing django 1.5 and a custom User model, but I've some problems. I've created a User class in my account app, which looks like: class User(AbstractBaseUser): email = models.EmailField() activation_key = models.CharField(max_length=255) is_active = models.BooleanField(default=False) is_admin = models.BooleanField(default=False) USERNAME_FIELD = 'email' I can correctly register a user, who is stored in my account_user table. Now, how can I log in? I've tried with: def login(request): form = AuthenticationForm() if request.method == 'POST': form = AuthenticationForm(request.POST) email = request.POST['username'] password = request.POST['password'] user = authenticate(username=email, password=password) if user is not None: if user.is_active: login(user) else: message = 'disabled account, check validation email' return render( request, 'account-login-failed.html', {'message': message} ) return render(request, 'account-login.html', {'form': form}) I can correctly register a new User My forms.py which contains my register form class RegisterForm(forms.ModelForm): """ a form to create user""" password = forms.CharField( label="Password", widget=forms.PasswordInput() ) password_confirm = forms.CharField( label="Password Repeat", widget=forms.PasswordInput() ) class Meta: model = User exclude = ('last_login', 'activation_key') def clean_password_confirm(self): password = self.cleaned_data.get("password") password_confirm = self.cleaned_data.get("password_confirm") if password and password_confirm and password != password_confirm: raise forms.ValidationError("Password don't math") return password_confirm def clean_email(self): if User.objects.filter(email__iexact=self.cleaned_data.get("email")): raise forms.ValidationError("email already exists") return self.cleaned_data['email'] def save(self): user = super(RegisterForm, self).save(commit=False) user.password = self.cleaned_data['password'] user.activation_key = generate_sha1(user.email) user.save() return user My question is: Why does authenticate give me None? I know I'm trying to authenticate() with an email as username but is that not one of the reasons to use a custom User model?

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  • List<T>.AddRange is causing a brief Update/Draw delay

    - by Justin Skiles
    I have a list of entities which implement an ICollidable interface. This interface is used to resolve collisions between entities. My entities are thus: Players Enemies Projectiles Items Tiles On each game update (about 60 t/s), I am clearing the list and adding the current entities based on the game state. I am accomplishing this via: collidableEntities.Clear(); collidableEntities.AddRange(players); collidableEntities.AddRange(enemies); collidableEntities.AddRange(projectiles); collidableEntities.AddRange(items); collidableEntities.AddRange(camera.VisibleTiles); Everything works fine until I add the visible tiles to the list. The first ~1-2 seconds of running the game loop causes a visible hiccup that delays drawing (so I can see a jitter in the rendering). I can literally remove/add the line that adds the tiles and see the jitter occur and not occur, so I have narrowed it down to that line. My question is, why? The list of VisibleTiles is about 450-500 tiles, so it's really not that much data. Each tile contains a Texture2D (image) and a Vector2 (position) to determine what is rendered and where. I'm going to keep looking, but from the top of my head, I can't understand why only the first 1-2 seconds hiccups but is then smooth from there on out. Any advice is appreciated.

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  • What will be the better way for data retrieval on application that needs to handle limited amount of data?

    - by Milanix
    Just moved this question from Stack Overflow. Since, adding my code snippets itself would make this question really long. Instead, I am pretty interested in knowing a better ways for data retrieval on application that needs to handle limited amount of data which isn't updated regularly. Let's take this example: I am writing an application which gets a schedule as an XML from server. I have written a logic in order to parse XML version and update database only if the version is newer than the local version. Although the update is checked automatically/manually on daily basis based on user preference, the actual version update happens only once per few months or so. Since, this is done by some other authority which doesn't provide API but, rather inform publicly on their changes. The actual XML contains a "(n number of groups)(days in a week) (n number of schedule)" . The group is usually 6 and the number of schedule is usually 2. So basically there would usually be only around 100 strings. Now although I have used SQLite at the moment. I want to know how to make update on database. Should I show progress dialog that the application is updating and exit the app when it's done? Since, my updates are infrequent i don't think this will really harm user experience but, is there any better ways to do it? Because I don't want update to be made when user is searching which is done using database. This will cause an database already open exception. At least I have faced this problem before. Is it better to rather parse XML every time when user wants to view certain things or to use SQLite? Since, I make lots of use of adapter in my app to create lists, will that degrade the performance?

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  • /usr/bin/mandb: can't search directory

    - by tfe
    Today I got this email from my debian server: test -x /usr/sbin/anacron || ( cd / && run-parts --report /etc/cron.daily ) /etc/cron.daily/man-db: /usr/bin/mandb: can't search directory /usr/local/share/man/man1/: Permission denied Can me tell somebody what does it mean? I didn't change any permissions: drw---S--- 2 root staff 4096 Jun 28 14:05 man1 P.S Directory /usr/local/share/man/man1 contains 1 file: csf.1. Yesterday (Jun28) CSF/LFT was updated automatically. How do I fix this problem?

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  • Samba file shares - ownership of folder accessible for 1 group verified by MS active direcctory

    - by jackweirdy
    I have a machine set up to share a folder /srv/sambashare, here's an exerpt of the config file: [share] path = /srv/sambashare writable = yes The permissions of that folder are set at 700 and it is owned by nobody:nogroup at the moment. The problem I face is probably a simple one but I'm fairly new to Samba so I'm not sure what to do. The contents of the share should be accessible to a particular user who will authenticate with domain credentials, checked against Active Directory by kerberos. I haven't got kerberos configured yet as I wanted to test the share as soon as samba was configured, albeit basically, to ensure that it works. I've noticed that I can only access & write to the share when the folder is either owned by the user logging in or made world writable. The key issues are that this folder can't be world writable as it contains sensitive stuff, but at the same time can't be owned by a user or group since they come from the AD server. Anyone know what I should do?

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  • Take a snapshot with JavaFX!

    - by user12610255
    JavaFX 2.2 has a "snapshot" feature that enables you to take a picture of any node or scene. Take a look at the API Documentation and you will find new snapshot methods in the javafx.scene.Scene class. The most basic version has the following signature: public WritableImage snapshot(WritableImage image) The WritableImage class (also introduced in JavaFX 2.2) lives in the javafx.scene.image package, and represents a custom graphical image that is constructed from pixels supplied by the application. In fact, there are 5 new classes in javafx.scene.image: PixelFormat: Defines the layout of data for a pixel of a given format. WritablePixelFormat: Represents a pixel format that can store full colors and so can be used as a destination format to write pixel data from an arbitrary image. PixelReader: Defines methods for retrieving the pixel data from an Image or other surface containing pixels. PixelWriter: Defines methods for writing the pixel data of a WritableImage or other surface containing writable pixels. WritableImage: Represents a custom graphical image that is constructed from pixels supplied by the application, and possibly from PixelReader objects from any number of sources, including images read from a file or URL. The API documentation contains lots of information, so go investigate and have fun with these useful new classes! -- Scott Hommel

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  • Windows 7 installer doesn't recognize NTFS partition.

    - by ifesdjeen
    Hi, I'm trying to install windows 7 on my Macbook. I've created NTFS partition, but when i'm starting up Windows 7 installation, it says that i can't install windows on this partition, since drive already contains maximum amount of partitions with this filesystem type. I haven't heard of any limits on filesystems, but still i can't even format this drive from Win7 installer. I've found access to command line from win7 installation CD, but i can't find fdisk there to format. Do you have any idea on about how to deal with it?

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  • Informing GUI objects about screen size - Designing

    - by Mosquito
    I have a problem with designing classes for my game which I create. In my app, there is: class CGame which contains all the information about game itself, e.g. screen width, screen height, etc. In the main() function I create a pointer to CGame instance. class CGUIObject which includes fields specifying it's position and draw() method, which should know how to draw an object according to screen size. class CGUIManager which is a singleton and it includes a list of CGUIObject's. For each object in a list it just calls draw() method. For clarity's sake, I'll put some simple code: class CGame { int screenWidth; int screenHeight; }; class CGUIObject { CPoint position; void draw(); // this one needs to know what is a screen's width and height }; class CGUIManager // it's a singleton { vector<CGUIObject*> guiObjects; void drawObjects(); }; And the main.cpp: CGame* g; int main() { g = new CGame(); while(1) { CGUIManager::Instance().drawObjects(); } return 0; } Now the problem is, that each CGUIObject needs to know the screen size which is held by CGame, but I find it very dumb to include pointer to CGame instance in every object. Could anyone, please, tell me what would be the best approach to achieve this?

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  • Permission denied when trying to execute a binary burned to a CD-R

    - by user16654
    On an Ubuntu 9.10 (Karmic Koala) machine, I burned a CD from the command prompt using: cdrecord -v speed=16 dev=0,1,0 /FPS.iso The CD now contains an executable and some files. I tested the CD by loading it onto another machine (Red Hat 5.3) and when I try to run the program I get the following message: bash: ./FPS1_1: Permission denied I can open other files like text documents (the executable also comes with shared libraries). I realized I had burned the CD as root so I burned another one as another user but I still have the same problem. How can I remove this permission or what is the problem? P.S. the image was in / if that helps

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  • Should I build a multi-threaded system that handles events from a game and sorts them, independently, into different threads based on priority?

    - by JonathonG
    Can I build a multi-threaded system that handles events from a game and sorts them, independently, into different threads based on priority, and is it a good idea? Here's more info: I am about to begin work on porting a mid-sized game from Flash/AS3 to Java so that I can continue development with multi-threading capabilities. Here's a small bit of background about the game: The game contains numerous asynchronous activities, such as "world updating" (the game environment is constantly changing based on a set of natural laws and forces), procedural generation of terrain, NPCs, quests, items, etc., and on top of that, the effects of all of the player's interactions with his environment are programmatically calculated in real time, based on a set of constantly changing "stats" and once again, natural laws and forces. All of these things going on at once, in an asynchronous manner, seem to lend themselves to multi-threading very well. My question is: Can I build some kind of central engine that handles the "stacking" of all of these events as they are triggered, and dynamically sorts them out amongst the available threads, and would it be a good idea? As an example: Essentially, every time something happens (IE, a magic missile being generated by a spell, or a bunch of plants need to grow to their next stage), instead of just processing that task right then and adding the new object(s) to a list of managed objects, send a reference to that event to a core "event handler" that throws it into a stack of all other currently queued events, which then sorts them out and orders them according to urgency, splits them between a number of available threads for as-fast-as-possible multithreaded execution.

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  • How do I find files containing two strings together in Linux?

    - by alwbtc
    I have a file containing a text: PADLST20120907:D:05B:UN:IBTA+TK4 17 JFL01+01'BGM+250+C'RFF+TN:TK4 I want to find this file in Linux, using these two strings: "JFL" and "20120907". As you see above, the file contains both "JFL" and "20120907". What should I write in command line? Stirngs may or may not be in the same line. I want to see file names with full path in the output. I don't want to see error messages or permission denied warnings. I want to search recursively in the directory I am standing in or I would like to specifiy a path. regards

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  • Working with Google Webmaster Tools

    - by com
    My first question is about Crawl errors in Google Webmaster Tools. Crawl errors is devided into few sections. One of them is HTTP. I assume that all broken links in HTTP was somehow found by crawler, this is not the links from sitemap. If this was found by scanning all sitemap pages for links, why it doesn't mention what was the source page, like in sitemap section with column Linked From. And what the meaning of Linked From, I thought if the name of section is sitemap, therefore all URLs should be taken from sitemap, so why there is Linked From? The second question, what is the best way to trreat searching on the site. How come the searching result page are getting indexed? Because of the fact that all searching result page are getting indexed, I have to many page in Linked From. What's the right practice? Question three: In order to improve response time in WMT, can I redirect all crawler's requests to designated free web server? Is this good practice? Question four: How should I treat Google Analytics Code (with parameters PageView, PageLoadTime), in the case user request non existing page, should I render Google code or not? Right now I use Google Analytics Code on the common template page, such that every page, also non existing page with error message contains Google Analytics Code, it seems like it has influence on WMT.

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  • Is there a way I can choose what individual files to download within a .torrent?

    - by Valamas
    Is there a way to get the list of files under the files tab without the download starting? Sometimes I am after a single file within a torrent, however, to see the list, I need to start downloading. I then select the only file I want to download, but the other files which started to download and were stopped still will appear on the completed side even if 1k/600k of that file has downloaded. You can imagine the mess and confusion this can cause. So, is there a way I can instruct my BitTorrent/uTorrent program to just grab the file list? Solution: You must download the .torrent file. This contains the list of files. If you download using a magnet link, you do not get the list of files until the torrent starts.

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  • VFS and FS i-node difference

    - by gaffcz
    What is the difference between VFS i-node and FS (e.g. EXT) i-node? Is it possible that EXT i-node is persistent (contains/points to data blocks), but VFS i-node is created just in i-node cache after read/use of EXT i-node? Or the VFS i-node is just an image of FS i-node (it's the same) and i-nodes in those systems, which are not working with i-nodes (e.g. FAT, NTFS) has to be emulated (HOW?) to allow VFS work with those FS like they would support i-nodes?

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  • Uninstall ax88179 package

    - by jackbenny
    I've installed the ax88179 package from the PPA (since the ax88179 driver isn't in the 3.8 kernel). But now I'd like to install kernel 3.11.6 and this module is already included here. So I'd like to uninstall the the module from the package but this fails with the following error message The following packages will be REMOVED: ax88179* 0 upgraded, 0 newly installed, 1 to remove and 0 not upgraded. After this operation, 313 kB disk space will be freed. Do you want to continue [Y/n]? (Reading database ... 202833 files and directories currently installed.) Removing ax88179 ... Error! There are no instances of module: ax88179_178a 1.6.0 located in the DKMS tree. rm: cannot remove ‘/usr/src/AX88179_178A_LINUX_DRIVER_v1.6.0_SOURCE’: No such file or directory dpkg: error processing ax88179 (--purge): subprocess installed pre-removal script returned error exit status 1 No apport report written because MaxReports is reached already ln: failed to create symbolic link ‘/usr/src/AX88179_178A_LINUX_DRIVER_v1.7.0_SOURCE’: File exists Error! DKMS tree already contains: ax88179_178a-1.7.0 You cannot add the same module/version combo more than once. Module ax88179_178a/1.7.0 already built for kernel 3.8.0-32-generic/4 Module ax88179_178a/1.7.0 already installed on kernel 3.8.0-32-generic/x86_64 Errors were encountered while processing: ax88179 E: Sub-process /usr/bin/dpkg returned an error code (1) It complains about both version 1.6 and 1.7. I've updated to 1.7 a couple of days ago. --force doesn't help either. I just want to get rid of it since when I'm running 3.11.6 the versions interfere with each other.

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  • Find out the size of a .tar.gz archive in the terminal without unpacking

    - by Sven
    I have a 32GB .tar.gz archive and I'd like to know the size of the files if I unpack this compressed archive. I'd like to avoid unpacking the archive first and than use e.g. du. Is it also possible to find out the size of the contained files without unpacking the compressed archive (on a Linux and/or MacOSX system)? For another archive I know, that it also contains .tar.gz files. Is it also possible to calculate the size of the unpacked archives that are contained within an archive? (for example by setting a level to which the "unpacking" should be simulated?)

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