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  • Java: How to make this main thread wait for the new thread to terminate

    - by Jeff Bullard
    I have a java class that creates a process, called child, using ProcessBuilder. The child process generates a lot of output that I am draining on a separate thread to keep the main thread from getting blocked. However, a little later on I need to wait for the output thread to complete/terminate before going on, and I'm not sure how to do that. I think that join() is the usual way to do this but I'm not sure how to do that in this case. Here is the relevant part of the java code. // Capture output from process called child on a separate thread final StringBuffer outtext = new StringBuffer(""); new Thread(new Runnable() { public void run() { InputStream in = null; in = child.getInputStream(); try { if (in != null) { BufferedReader reader = new BufferedReader(new InputStreamReader(in)); String line = reader.readLine(); while ((line != null)) { outtext.append(line).append("\n"); ServerFile.appendUserOpTextFile(userName, opname, outfile, line+"\n"); line = reader.readLine(); } } } catch (IOException iox) { throw new RuntimeException(iox); } } }).start(); // Write input to for the child process on this main thread // String intext = ServerFile.readUserOpTextFile(userName, opname, infile); OutputStream out = child.getOutputStream(); try { out.write(intext.getBytes()); out.close(); } catch (IOException iox) { throw new RuntimeException(iox); } // ***HERE IS WHERE I NEED TO WAIT FOR THE THREAD TO FINISH *** // Other code goes here that needs to wait for outtext to get all // of the output from the process // Then, finally, when all the remaining code is finished, I return // the contents of outtext return outtext.toString();

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  • How to solve problem when use jquery datepicker and validation in the same time

    - by uyquoc
    When I used datepicker with trigger icon so that users could choose date from clicking this icon or type directly in textbox (txtDate), I also used jquery validation to require textbox must be not empty. But when a user submit the form with empty textbox (txtDate.Text=""), the error message of validation push trigger icon to the right. Could you tell me the solution? Thank you very much!

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  • c windows connect() fails. error 10049

    - by Joshua Moore
    The following two pieces of code compile, but I get a connect() failed error on the client side. (compiled with MinGW). Client Code: // thanks to cs.baylor.edu/~donahoo/practical/CSockets/code/TCPEchoClientWS.c #include <stdio.h> #include <winsock.h> #include <stdlib.h> #define RCVBUFSIZE 32 // size of receive buffer void DieWithError(char *errorMessage); int main(int argc, char* argv[]) { int sock; struct sockaddr_in echoServAddr; unsigned short echoServPort; char *servIP; char *echoString; char echoBuffer[RCVBUFSIZE]; int echoStringLen; int bytesRcvd, totalBytesRcvd; WSAData wsaData; if((argc < 3) || (argc > 4)){ fprintf(stderr, "Usage: %s <Sever IP> <Echo Word> [<Echo Port>]\n", argv[0]); exit(1); } if (argc==4) echoServPort = atoi(argv[3]); // use given port if any else echoServPort = 7; // echo is well-known port for echo service if(WSAStartup(MAKEWORD(2, 0), &wsaData) != 0){ // load winsock 2.0 dll fprintf(stderr, "WSAStartup() failed"); exit(1); } // create reliable, stream socket using tcp if((sock=socket(PF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0) DieWithError("socket() failed"); // construct the server address structure memset(&echoServAddr, 0, sizeof(echoServAddr)); echoServAddr.sin_family = AF_INET; echoServAddr.sin_addr.s_addr = inet_addr(servIP); // server IP address echoServAddr.sin_port = htons(echoServPort); // establish connection to the echo server if(connect(sock, (struct sockaddr*)&echoServAddr, sizeof(echoServAddr)) < 0) DieWithError("connect() failed"); echoStringLen = strlen(echoString); // determine input length // send the string, includeing the null terminator to the server if(send(sock, echoString, echoStringLen, 0)!= echoStringLen) DieWithError("send() sent a different number of bytes than expected"); totalBytesRcvd = 0; printf("Received: "); // setup to print the echoed string while(totalBytesRcvd < echoStringLen){ // receive up to the buffer size (minus 1 to leave space for a null terminator) bytes from the sender if(bytesRcvd = recv(sock, echoBuffer, RCVBUFSIZE-1, 0) <= 0) DieWithError("recv() failed or connection closed prematurely"); totalBytesRcvd += bytesRcvd; // keep tally of total bytes echoBuffer[bytesRcvd] = '\0'; printf("%s", echoBuffer); // print the echo buffer } printf("\n"); closesocket(sock); WSACleanup(); exit(0); } void DieWithError(char *errorMessage) { fprintf(stderr, "%s: %d\n", errorMessage, WSAGetLastError()); exit(1); } Server Code: // thanks cs.baylor.edu/~donahoo/practical/CSockets/code/TCPEchoServerWS.c #include <stdio.h> #include <winsock.h> #include <stdlib.h> #define MAXPENDING 5 // maximum outstanding connection requests #define RCVBUFSIZE 1000 void DieWithError(char *errorMessage); void HandleTCPClient(int clntSocket); // tcp client handling function int main(int argc, char **argv) { int serverSock; int clientSock; struct sockaddr_in echoServerAddr; struct sockaddr_in echoClientAddr; unsigned short echoServerPort; int clientLen; // length of client address data structure WSAData wsaData; if (argc!=2){ fprintf(stderr, "Usage: %s <Server Port>\n", argv[0]); exit(1); } echoServerPort = atoi(argv[1]); if(WSAStartup(MAKEWORD(2, 0), &wsaData)!=0){ fprintf(stderr, "WSAStartup() failed"); exit(1); } // create socket for incoming connections if((serverSock=socket(PF_INET, SOCK_STREAM, IPPROTO_TCP))<0) DieWithError("socket() failed"); // construct local address structure memset(&echoServerAddr, 0, sizeof(echoServerAddr)); echoServerAddr.sin_family = AF_INET; echoServerAddr.sin_addr.s_addr = htonl(INADDR_ANY); // any incoming interface echoServerAddr.sin_port = htons(echoServerPort); // local port // bind to the local address if(bind(serverSock, (struct sockaddr*)&echoServerAddr, sizeof(echoServerAddr) )<0) DieWithError("bind() failed"); // mark the socket so it will listen for incoming connections if(listen(serverSock, MAXPENDING)<0) DieWithError("listen() failed"); for (;;){ // run forever // set the size of the in-out parameter clientLen = sizeof(echoClientAddr); // wait for a client to connect if((clientSock = accept(serverSock, (struct sockaddr*)&echoClientAddr, &clientLen)) < 0) DieWithError("accept() failed"); // clientSock is connected to a client printf("Handling client %s\n", inet_ntoa(echoClientAddr.sin_addr)); HandleTCPClient(clientSock); } // NOT REACHED } void DieWithError(char *errorMessage) { fprintf(stderr, "%s: %d\n", errorMessage, WSAGetLastError()); exit(1); } void HandleTCPClient(int clientSocket) { char echoBuffer[RCVBUFSIZE]; // buffer for echostring int recvMsgSize; // size of received message // receive message from client if((recvMsgSize = recv(clientSocket, echoBuffer, RCVBUFSIZE, 0) <0)) DieWithError("recv() failed"); // send received string and receive again until end of transmission while(recvMsgSize > 0){ // echo message back to client if(send(clientSocket, echoBuffer, recvMsgSize, 0)!=recvMsgSize) DieWithError("send() failed"); // see if there's more data to receive if((recvMsgSize = recv(clientSocket, echoBuffer, RCVBUFSIZE, 0)) <0) DieWithError("recv() failed"); } closesocket(clientSocket); // close client socket } How can I fix this?

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  • Socket ReceiveAll

    - by rielz
    I am trying to capture ip packets in c#. Everything is working fine, except that i only get outgoing packets. My Code: using (Socket sock = new Socket(AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.IP)) { sock.Bind(new IPEndPoint(MYADDRESS, 0)); sock.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.HeaderIncluded, true); sock.IOControl(IOControlCode.ReceiveAll, BitConverter.GetBytes(1), null); while (true) { byte[] buffer = new byte[sock.ReceiveBufferSize]; int count = sock.Receive(buffer); // ... } } The problem is definitely my pc! But maybe there is a workaround ...

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  • Does add() on LinkedBlockingQueue notify waiting threads?

    - by obvio171
    I have a consumer thread taking elements from a LinkedBlockingQueue, and I make it sleep manually when it's empty. I use peek() to see if the queue empty because I have to do stuff because sending the thread to sleep, and I do that with queue.wait(). So, when I'm in another thread and add()an element to the queue, does that automatically notify the thread that was wait()ing on the queue?

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  • C# Socket ReceiveAll

    - by rielz
    Hey there! I am trying to capture ip packets in c#. Everything is working fine, except that i only get outgoing packets. My Code: using (Socket sock = new Socket(AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.IP)) { sock.Bind(new IPEndPoint(LOCALHOST, 0)); sock.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.HeaderIncluded, true); sock.IOControl(IOControlCode.ReceiveAll, BitConverter.GetBytes(1), null); while (true) { byte[] buffer = new byte[sock.ReceiveBufferSize]; int count = sock.Receive(buffer); // ... } } Does anyone have an idea? :( Doesnt find any solutions at Google, ... Thank you in advance.

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  • get renamed file names of multiple upload form [js array] in codeigniter

    - by artmania
    Hi friends, I use codeigniter. I have a multiple image upload form. The code below is working well for uploading, but I also need to save file names to database. How can I get the names in here? I spent hours & hours :/ but could not sort it :/ Appreciate helps!!! uploadform.php echo form_open_multipart('gallery/upload'); <input type="file" name="photo" size="50" /> <input type="file" name="thumb" size="50" /> <input type="submit" value="Upload" /> </form> I have a controller between form view and model load model (of course : )) but didnt post here because of no need. gallery_model.php function multiple_upload($upload_dir = 'uploads/', $config = array()) { /* Upload */ $CI =& get_instance(); $files = array(); if(empty($config)) { $config['upload_path'] = realpath($upload_dir); $config['allowed_types'] = 'gif|jpg|jpeg|jpe|png'; $config['max_size'] = '2048'; } $CI->load->library('upload', $config); $errors = FALSE; foreach($_FILES as $key => $value) { if( ! empty($value['name'])) { if( ! $CI->upload->do_upload($key)) { $data['upload_message'] = $CI->upload->display_errors(ERR_OPEN, ERR_CLOSE); // ERR_OPEN and ERR_CLOSE are error delimiters defined in a config file $CI->load->vars($data); $errors = TRUE; } else { // Build a file array from all uploaded files $files[] = $CI->upload->data(); } } } // There was errors, we have to delete the uploaded files if($errors) { foreach($files as $key => $file) { @unlink($file['full_path']); } } elseif(empty($files) AND empty($data['upload_message'])) { $CI->lang->load('upload'); $data['upload_message'] = ERR_OPEN.$CI->lang->line('upload_no_file_selected').ERR_CLOSE; $CI->load->vars($data); } else { return $files; } /* ------------------------------- Insert to database */ // problem is here, i need file names to add db. // if there is already same names file at the folder, it rename file itself. so in such case, I need renamed file name :/ } }

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  • Sqlite issues with HTC Desire HD

    - by Greg
    Recently I have been getting a lot of complaints about the HTC Desire series and it failing while invoking sql statements. I have received reports from users with log snapshots that contain the following. I/Database( 2348): sqlite returned: error code = 8, msg = statement aborts at 1: [pragma journal_mode = WAL;] E/Database( 2348): sqlite3_exec to set journal_mode of /data/data/my.app.package/files/localized_db_en_uk-1.sqlite to WAL failed followed by my app basically burning in flames because the call to open the database results in a serious runtime error that manifests itself as the cursor being left open. There shouldn't be a cursor at this point as we are trying to open it. This only occurs with the HTC Desire HD and Z. My code basically does the following (changed a little to isolate the problem area). SQLiteDatabase db; String dbName; public SQLiteDatabase loadDb(Context context) throws IOException{ //Close any old db handle if (db != null && db.isOpen()) { db.close(); } // The name of the database to use from the bundled assets. String dbAsset = "/asset_dir/"+dbName+".sqlite"; InputStream myInput = context.getAssets().open(dbAsset, Context.MODE_PRIVATE); // Create a file in the app's file directory since sqlite requires a path // Not ideal but we will copy the file out of our bundled assets and open it // it in another location. FileOutputStream myOutput = context.openFileOutput(dbName, Context.MODE_PRIVATE); byte[] buffer = new byte[1024]; int length; while ((length = myInput.read(buffer)) > 0) { myOutput.write(buffer, 0, length); } // Close the streams myOutput.flush(); // Guarantee Write! myOutput.getFD().sync(); myOutput.close(); myInput.close(); // Not grab the newly written file File fileObj = context.getFileStreamPath(dbName); // and open the database return db = SQLiteDatabase.openDatabase(fileObj.getAbsolutePath(), null, SQLiteDatabase.OPEN_READONLY | SQLiteDatabase.NO_LOCALIZED_COLLATORS); } Sadly this phone is only available in the UK and I don't have one in my inventory. I am only getting reports of this type from the HTC Desire series. I don't know what changed as this code has been working without any problem. Is there something I am missing?

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  • Python: mysqldb install error

    - by Grenko
    So i've been pulling my hair out trying to install the mysqldb package. When i run the build i get a long transcript of errors, heres just part of it, i would posit it all but its huge list of errors [rv@med240-183 MySQL-python-1.2.3c1]$ sudo python setup.py build [sudo] password for rv: running build running build_py copying MySQLdb/release.py -> build/lib.linux-i686-2.6/MySQLdb running build_ext building '_mysql' extension gcc -pthread -fno-strict-aliasing -DNDEBUG -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i586 -mtune=generic -fasynchronous-unwind-tables -D_GNU_SOURCE -fPIC -fPIC -Dversion_info=(1,2,3,'gamma',1) -D__version__=1.2.3c1 -I/usr/include/mysql -I/usr/include/python2.6 -c _mysql.c -o build/temp.linux-i686-2.6/_mysql.o -g -pipe -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -fasynchronous-unwind-tables -D_GNU_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE -fno-strict-aliasing -fwrapv -fPIC -DUNIV_LINUX _mysql.c:36:23: error: my_config.h: No such file or directory _mysql.c:38:19: error: mysql.h: No such file or directory Any ideas?

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  • Feedback on Optimizing C# NET Code Block

    - by Brett Powell
    I just spent quite a few hours reading up on TCP servers and my desired protocol I was trying to implement, and finally got everything working great. I noticed the code looks like absolute bollocks (is the the correct usage? Im not a brit) and would like some feedback on optimizing it, mostly for reuse and readability. The packet formats are always int, int, int, string, string. try { BinaryReader reader = new BinaryReader(clientStream); int packetsize = reader.ReadInt32(); int requestid = reader.ReadInt32(); int serverdata = reader.ReadInt32(); Console.WriteLine("Packet Size: {0} RequestID: {1} ServerData: {2}", packetsize, requestid, serverdata); List<byte> str = new List<byte>(); byte nextByte = reader.ReadByte(); while (nextByte != 0) { str.Add(nextByte); nextByte = reader.ReadByte(); } // Password Sent to be Authenticated string string1 = Encoding.UTF8.GetString(str.ToArray()); str.Clear(); nextByte = reader.ReadByte(); while (nextByte != 0) { str.Add(nextByte); nextByte = reader.ReadByte(); } // NULL string string string2 = Encoding.UTF8.GetString(str.ToArray()); Console.WriteLine("String1: {0} String2: {1}", string1, string2); // Reply to Authentication Request MemoryStream stream = new MemoryStream(); BinaryWriter writer = new BinaryWriter(stream); writer.Write((int)(1)); // Packet Size writer.Write((int)(requestid)); // Mirror RequestID if Authenticated, -1 if Failed byte[] buffer = stream.ToArray(); clientStream.Write(buffer, 0, buffer.Length); clientStream.Flush(); } I am going to be dealing with other packet types as well that are formatted the same (int/int/int/str/str), but different values. I could probably create a packet class, but this is a bit outside my scope of knowledge for how to apply it to this scenario. If it makes any difference, this is the Protocol I am implementing. http://developer.valvesoftware.com/wiki/Source_RCON_Protocol

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  • How could I cache images that I'm pulling from a magento database through ajax?

    - by wes
    Here's script being called through ajax: <?php require_once '../app/Mage.php'; umask(0); /* not Mage::run(); */ Mage::app('default'); $cat_id = ($_POST['cat_id']) ? $_POST['cat_id'] : NULL; try { $category = new Mage_Catalog_Model_Category(); $category->load($cat_id); $collection = $category->getProductCollection(); $output = '<ul>'; foreach ($collection as $product) { $cProduct = Mage::getModel('catalog/product'); $cProduct->load($product->getId()); $output .= '<li><img id="'.$product->getId().'" src="' . (string)Mage::helper('catalog/image')->init($cProduct, 'small_image')->resize(75) . '" class="thumb" /></li>'; } $output .= '</ul>'; echo $output; } catch (Exception $e) { echo 'Caught exception: ', $e->getMessage(), "\n"; } I'm just passing in the Category ID, which I've tacked onto the navigation links, then doing some work to eventually just pass back all product images in that category. I'm using this on a drag and drop build-a-bracelet type of application, and the amount of images returned is sometimes in the 500s. So it get's pretty held up during transmission, sometimes 10 seconds or so. I know I'd do good by caching them some way, just not sure how to go about it. Any help is much appreciated. Thanks. -Wes

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  • collection_check_boxes get value

    - by 24sharon
    this is my view code <%=collection_check_boxes(nil, :admin_ids, Admin.all, :id, :name )%> but when i try get the value in the controller i get always an empty value if the user doesnt check any item and the length is always more than zero when i write this code arr = params[:admin_ids] ||= [] puts arr.length ther arr.length is 1 even if the user doesnt select any of the items how can i get an array of selected items only with no empty values

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  • How to download file into string with progress callback?

    - by Kaminari
    I would like to use the WebClient (or there is another better option?) but there is a problem. I understand that opening up the stream takes some time and this can not be avoided. However, reading it takes a strangely much more amount of time compared to read it entirely immediately. Is there a best way to do this? I mean two ways, to string and to file. Progress is my own delegate and it's working good. FIFTH UPDATE: Finally, I managed to do it. In the meantime I checked out some solutions what made me realize that the problem lies elsewhere. I've tested custom WebResponse and WebRequest objects, library libCURL.NET and even Sockets. The difference in time was gzip compression. Compressed stream lenght was simply half the normal stream lenght and thus download time was less than 3 seconds with the browser. I put some code if someone will want to know how i solved this: (some headers are not needed) public static string DownloadString(string URL) { WebClient client = new WebClient(); client.Headers["User-Agent"] = "Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US) AppleWebKit/532.5 (KHTML, like Gecko) Chrome/4.1.249.1045 Safari/532.5"; client.Headers["Accept"] = "application/xml,application/xhtml+xml,text/html;q=0.9,text/plain;q=0.8,image/png,*/*;q=0.5"; client.Headers["Accept-Encoding"] = "gzip,deflate,sdch"; client.Headers["Accept-Charset"] = "ISO-8859-2,utf-8;q=0.7,*;q=0.3"; Stream inputStream = client.OpenRead(new Uri(URL)); MemoryStream memoryStream = new MemoryStream(); const int size = 32 * 4096; byte[] buffer = new byte[size]; if (client.ResponseHeaders["Content-Encoding"] == "gzip") { inputStream = new GZipStream(inputStream, CompressionMode.Decompress); } int count = 0; do { count = inputStream.Read(buffer, 0, size); if (count > 0) { memoryStream.Write(buffer, 0, count); } } while (count > 0); string result = Encoding.Default.GetString(memoryStream.ToArray()); memoryStream.Close(); inputStream.Close(); return result; } I think that asyncro functions will be almost the same. But i will simply use another thread to fire this function. I dont need percise progress indication.

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  • android java.lang.OutOfMemoryError

    - by xiangdream
    hi, all, when i download large data from website, i got this error information: I/global (20094): Default buffer size used in BufferedInputStream constructor. It would be better to be explicit if an 8k buffer is required. D/dalvikvm(20094): GC freed 6153 objects / 3650840 bytes in 335ms I/dalvikvm-heap(20094): Forcing collection of SoftReferences for 3599051-byte al location D/dalvikvm(20094): GC freed 320 objects / 11400 bytes in 144ms E/dalvikvm-heap(20094): Out of memory on a 3599051-byte allocation. I/dalvikvm(20094): "Thread-9" prio=5 tid=17 RUNNABLE I/dalvikvm(20094): | group="main" sCount=0 dsCount=0 s=0 obj=0x439b9480 I/dalvikvm(20094): | sysTid=25762 nice=0 sched=0/0 handle=4065496 anyone can help me?

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  • based map follow layer wms tiled

    - by user32263
    hye all, im new in openlayer, just want to ask, i want to develop one system i already get layer from geoserver using wms services; this is the code: var hilirPerak = new OpenLayers.Layer.WMS("hilirPerak", "http://localhost:8080/geoserver/hilirPerak/wms", { workspace: 'hilirPerak', layers: 'hilirPerak:lot', styles:'', format: 'image/png', tiled: true, transitionEffect: 'resize', units: 'degrees' }, { maxResolution: 1000, singleTile: false, ratio:1, isBaseLayer:false, tilesOrigin : map.maxExtent.left + ',' + map.maxExtent.bottom, buffer: 0, visibility:true, maxExtent: OpenLayers.Bounds.fromString("3.873635,4.074956,101.14974"), //ratio: 1.9, //buffer: 0, //displayOutsideMaxExtent: true, //isBaseLayer: true, yx : {'EPSG:4326' : true}, displayOutsideMaxExtent: true, transparent:true } ); its show on system, for based map im using google, but the problem is, when i tick check layer, the based map follow size layer. if the layer point at certain place, based map follow layer bounds. please help me.. Thank you

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  • How do I force jquery to center an element when it snaps to another container using the draggable method?

    - by David
    Here's my script. I want some square-shaped draggable objects (in this case just td boxes with numbers in them) to be able to snap to some empty table cells and snap to the center of those cells (empty td boxes), not the top or bottom of those cells, which is what is seems to do by default. <script type="text/javascript"> $(document).ready(function () { $(".inputs div").draggable( { snap: ".spaces" } ); }); </script>

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  • I cant able to remove a row from a table while running through a loop

    - by Vibin Jith
    I am iterating through the table rows . if the row row is null I just want to remove the row. it shows an error Public Sub RemoveBlankRow(ByVal MyDataTable As DataTable) Try Dim MyRowStr As String = String.Empty For Each MyRow As DataRow In MyDataTable.Rows MyRowStr = "" For Each MyCellText As Object In MyRow.ItemArray MyRowStr = MyRowStr + MyCellText.ToString Next MyRowStr = Replace(MyRowStr, "0", " ") MyRowStr = Replace(MyRowStr, ".", " ") If MyRowStr.Trim = String.Empty Then MyDataTable.Rows.Remove(MyRow) End If Next Catch ex As Exception End Try End Sub How to overcome this issue?

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  • How to prevent the other threads from accessing a method when one thread is accessing a method?

    - by geeta
    I want to search for a string in 10 files and write the matching lines to a single file. I wrote the matching lines from each file to 10 output files(o/p file1,o/p file2...) and then copied those to a single file using 10 threads. But the output single file has mixed output(one line from o/p file1,another line from o/p file 2 etc...) because its accessed simultaneously by many threads. If I wait for all threads to complete and then write the single file it will be much slower. I want the output file to be written by one thread at a time. What should i do? My source code:(only writing to single file method) public void WriteSingle(File output_file,File final_output) throws IOException { synchronized(output_file){ System.out.println("Writing Single file"); FileOutputStream fo = new FileOutputStream(final_output,true); FileChannel fi = fo.getChannel(); FileInputStream fs = new FileInputStream(output_file); FileChannel fc = fs.getChannel(); int maxCount = (64 * 1024 * 1024) - (32 * 1024); long size = fc.size(); long position = 0; while (position < size) { position += fc.transferTo(position, maxCount, fi); } } }

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  • What is an efficient way to find a non-colliding rectangle nearest to a location

    - by hyn
    For a 2D game I am working on, I am using y axis sorting in a simple rectangle-based collision detection. This is working fine, and now I want to find the nearest empty rectangle at a given location with a given size, efficiently. How can I do this? Is there an algorithm? I could think of a simple brute force grid test (with each grid the size of the empty space we're looking for) but obviously this is slow and not even a complete test.

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  • libarchive reads too many chars when extracting a file

    - by ojreadmore
    I've written a C program to extract files from a tar archive using libarchive. I'd like to extract a file from this archive and print it to standard output. But I get extra characters. It's garbage, but it's from another file (possibly adjacent to it in the archive.) I expect output to end at </html>. Here is the code that reads this tar file. libarchive 2.8.3 compiled on mac os X 10.6.3. gcc 4.2 x86_64 ls -l vendar-definition.html gives me 1921 for the file size. And so shows tar tfv 0000.tar | grep vendar-definition.html. So reports the C output that states the file size. To me this seems correct. Two possibilities I can see for why my output is not as expected: 1. I've made a beginner's mistake or 2. multibyte characters in the archive files has something to do with it.

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  • Array.Copy: strange exception while concatenating two byte arrays

    - by robob
    In a application of mine that is developed in C# I have the following code: byte[] resb = new byte[Buffer.ByteLength(blockAr) + Buffer.ByteLength(previous)]; Array.Copy(blockAr, 0, resb,0, blockAr.Length); Array.Copy(previous, 0, resb, blockAr.Length, previous.Length); It's a very simple code to concatenate two byte arrays. The problem is that in some particular situation that I don't know I have that exception: ArgumentOutOfRangeException: sourceIndex is less than the lower bound of the first dimension of sourceArray. I cannot see any of strange in my code and I am not able to reproduce the exception. Could anyone help me to identify the problem? thanks

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