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  • Robust way to keep records of software releases?

    - by japreiss
    We release a number of small plug-ins that go along with our software. Each plug-in allows our software to talk to a single manufactuer's hardware. I would like to devise a system for keeping track of plug-in releases. Example info that should be stored: Hardware manufacturer name 32-bit? 64-bit? both? What modes of operation does the hardware support? What versions of the manufacturer's driver have been tested with the plugin? Desirable properties of the system: Able to synchronize with version control software Stores data in human-readable text file (also good for differ tool) Free visual, spreadsheet-like editor available Able to do simple analysis like "What is the oldest plug-in?" I've got to imagine that someone else has tackled this problem already. Right now my best guess is XML/JSON with a visual editor, but I have been disappointed in the editors I've tried so far. I'd like to get input from some more experienced developers. Thanks!

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  • Changing the Default Install Location of an MSI

    - by PSteele
    A few months ago, I had to tweak an MSI installer.  It was installing into a specific directory (named the same as the application) underneath Program Files.  Since the location of Program Files can change from machine to machine, the MSI has a special token you can use for Program Files (as well as for the application name).  So the current value for “DefaultLocation” of the Application Folder was: [ProgramFilesFolder]\[ProductName] During installation, these tokens would be replaced by the actual location based on the current machine. I needed to change this to a specific folder underneath the users My Documents directory.  I poked around the help file and I could not find where these special tokens (like “[ProgramFilesFolder]”) were defined.  Obviously, there must be some specific set of values that are available and I’m sure My Documents is one of them. I finally found them documented so I’m posting the link here.  Hopefully, it will help someone else out.  Not sure where I found this link… System Folder Properties For me, it was as easy as changing the DefaultLocation to: [PersonalFolder]\MyToolName\Application Technorati Tags: .NET,MSI

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  • ERROR #342: DEVICE_SHADER_LINKAGE_SEMANTICNAME_NOT_FOUND

    - by Telanor
    I've stared at this for at least half an hour now and I cannot figure out what directx is complaining about. I know this error normally means you put float3 instead of a float4 or something like that, but I've checked over and over and as far as I can tell, everything matches. This is the full error message: D3D11: ERROR: ID3D11DeviceContext::DrawIndexed: Input Assembler - Vertex Shader linkage error: Signatures between stages are incompatible. The input stage requires Semantic/Index (COLOR,0) as input, but it is not provided by the output stage. [ EXECUTION ERROR #342: DEVICE_SHADER_LINKAGE_SEMANTICNAME_NOT_FOUND ] This is the vertex shader's input signature as seen in PIX: // Input signature: // // Name Index Mask Register SysValue Format Used // -------------------- ----- ------ -------- -------- ------ ------ // POSITION 0 xyz 0 NONE float xyz // NORMAL 0 xyz 1 NONE float // COLOR 0 xyzw 2 NONE float The HLSL structure looks like this: struct VertexShaderInput { float3 Position : POSITION0; float3 Normal : NORMAL0; float4 Color: COLOR0; }; The input layout, from PIX, is: The C# structure holding the data looks like this: [StructLayout(LayoutKind.Sequential)] public struct PositionColored { public static int SizeInBytes = Marshal.SizeOf(typeof(PositionColored)); public static InputElement[] InputElements = new[] { new InputElement("POSITION", 0, Format.R32G32B32_Float, 0), new InputElement("NORMAL", 0, Format.R32G32B32_Float, 0), new InputElement("COLOR", 0, Format.R32G32B32A32_Float, 0) }; Vector3 position; Vector3 normal; Vector4 color; #region Properties ... #endregion public PositionColored(Vector3 position, Vector3 normal, Vector4 color) { this.position = position; this.normal = normal; this.color = color; } public override string ToString() { StringBuilder sb = new StringBuilder(base.ToString()); sb.Append(" Position="); sb.Append(position); sb.Append(" Color="); sb.Append(Color); return sb.ToString(); } } SizeInBytes comes out to 40, which is correct (4*3 + 4*3 + 4*4 = 40). Can anyone find where the mistake is?

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  • How to rotate a group of objects around a common center?

    - by user1662292
    I've made a model in 3D Studio Max 9. It consists of a variety of cubes, clyinders etc. In XNA I've imported the model okay and it shows correctly. However, when I apply rotation, each component in the model rotates around it's own centre. I want the model to rotate as a single unit. I've linked the components in 3D Max and they rotate as I want in Max. protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); model = Content.Load<Model>("Models/Alien1"); } protected override void Update(GameTime gameTime) { camera.Update(1f, new Vector3(), graphics.GraphicsDevice.Viewport.AspectRatio); rotation += 0.1f; base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); Matrix[] transforms = new Matrix[model.Bones.Count]; model.CopyAbsoluteBoneTransformsTo(transforms); Matrix worldMatrix = Matrix.Identity; Matrix rotationYMatrix = Matrix.CreateRotationY(rotation); Matrix translateMatrix = Matrix.CreateTranslation(location); worldMatrix = rotationYMatrix * translateMatrix; foreach (ModelMesh mesh in model.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.World = worldMatrix * transforms[mesh.ParentBone.Index]; effect.View = camera.viewMatrix; effect.Projection = camera.projectionMatrix; effect.EnableDefaultLighting(); effect.PreferPerPixelLighting = true; } mesh.Draw(); } base.Draw(gameTime); } More Info: Rotating the object via it's properties works fine so I'm guessing there's something up with the code rather than with the object itself. Translating the object also causes the objects to get moved independently of each other rather than as a single model and each piece becomes spread around the scene. The model is in .X format.

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  • Freeze on Boot WindowsXP

    - by kyle
    Ok first off I know I should have Windows 7 but i don't Its a really old computer and i'm not sure if it can run the latest OS of ubuntu but i'm trying any whay so here are my specs or what i could have gathered from the computer(viruses are every where and most of the drivers are gone) Specs OS WindowsXP(it isn't letting me know which one that is blocked) Graphics card(can't access device manger it is blocked also) graphics card is 2003-2004 era though ram 512mb last time i checked USB(Drivers Gone) Wireless Card(Drivers Gone) Lan Card(Drivers Gone) Audio(Drivers Gone) CD Drive (it runs and works but i can't check its properties that's blocked to) Computer Dell Inspiron 600m Good News I have the Driver CD for everything Bad News I Don't have the OS CD I know the Computer is trash but i want to flash it anyway and just install linux(ubuntu) The second problem is it doesn't even want to load the CD all the way it is just stuck at the Ubuntu Screen with all the bubbles orange and if i resart it just does it again. any help would be nice. EDIT: okay i tried the first comment and it said i need a firmware file from http://wireless.kernel.org/en/users/Drivers/b43#devicefirmware the firmware is b43/ucode5.fw, b43-open/ucode5.fw is there any other way of installing this firmware without being in the Ubuntu because what I have read is I need to be in Ubuntu to do this... Thanks for all the help you are giving me i have read your comments but i don't want to wait another two hours downloading that if i can get it working on this...

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  • Change the Log Level of Node Manager.

    - by adejuanc
    This is useful to troubleshoot issues related to Node Manager, such as problems starting a Managed Server or reasons a server could be (re)started. To change the Log Level of Node Manager, you need to edit the nodemanager.properties file. This is usually located at: <MIDDLEWARE_HOME>/wlserver_10.3/common/nodemanager What you need to modify is property: ...LogLevel=INFO... Information about the appropriate values for this property is available in the Node Manager Documentation at 10.3 WebLogic Documentation (and in further releases) which states: LogLevel: Severity level of logging used for the Node Manager log. Node Manager uses the same logging levels as WebLogic Server. Default value: INFO However, this is incorrect. WLS has its own implementation of LogLevel, but Node Manager uses the standard Log Level from the java.util.logging.Level class. Therefore, the possible values for Node Manager LogLevel, in descending order are: SEVERE (highest value) WARNING INFO CONFIG FINE FINER FINEST (lowest value) The highest value provides only messages at the severe level. The warning level provides warning messages and severe messages, and so on. Besides those levels, ALL and OFF are also accepted. For example, if you only want Severe messages to be logged, select SEVERE. If you need the most detailed tracing available, select FINEST. For more information on what it will log at each level, please read the Java SE API for LoggingLevel.

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  • On installing nvidia drivers on 12.10 I get "Bad return status for module build on kernel: 3.5.0-19-generic (x86_64)"

    - by james
    New Ubuntu user - just recently made the mistake of trying a different nvidia driver. I'd managed to get the last (nvidia-current) one working through software sources a few weeks ago. The other day I tried to cross over to nvidia-experimental-310 and this produced a system error. Swapping back and forth between proprietary drivers now always causes an error and I can't get any of them to work. Installing through the terminal I get this error message every time: Building initial module for 3.5.0-19-generic Error! Bad return status for module build on kernel: 3.5.0-19-generic (x86_64) Consult /var/lib/dkms/nvidia-experimental-310/310.14/build/make.log for more information On rebooting, I end up with the crappy screen resolution and the thick black border around the screen. I use gksudo software-properties-gtk to bring up sources, where I can change back to the nouveau driver, which restores my screen. After that I can't find /var/lib/dkms/nvidia-experimental-310/310.14/build/make.log so I can't tell you what's inside. Any ideas what might be preventing the nvidia driver from installing? SOLUTION FOUND Okay - so I have a workaround. This is what has worked: Upgrade to kernel 3.7.0 as detailed here upgrade to latest version of the nvidia drivers as detailed here No idea what was happening with kernel 3.5.0-19, but this seems to be better. A little slower maybe on boot, but after days of messing around it's nice to have something that works.

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  • Do ALL your variables need to be declared private? [closed]

    - by skizeey
    Possible Duplicate: Why do we need private variables? I know that it's best practice to stay safe, and that we should always prevent others from directly accessing a class' properties. I hear this all the time from university professors, and I also see this all the time in a lot of source code released on the App Hub. In fact, professors say that they will actually take marks off for every variable that gets declared public. Now, this leaves me always declaring variables as private. No matter what. Even if each of these variables were to have both a getter and a setter. But here's the problem: it's tedious work. I tend to quickly lose interest in a project every time I need to have a variable in a class that could have simply been declared public instead of private with a getter and a setter. So my question is, do I really need to declare all my variables private? Or could I declare some variables public whenever they require both a getter and a setter?

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  • Community TFS Build Manager available for Visual Studio 2012 RC

    - by Jakob Ehn
    I finally got around to push out a version of the Community TFS Build Manager that is compatible with Visual Studio 2012 RC. Unfortunately I had to do this as a separate extension, it references different versions of the TFS assemblies and also some properties and methods that the 2010 version uses are now obsolete in the TFS 2012 API. To download it, just open the Extension Manager, select Online and search for TFS Build:   You can also download it from this link: http://visualstudiogallery.msdn.microsoft.com/cfdb84b4-285e-4eeb-9fa9-dad9bfe2cd10 The functionality is identical to the 2010 version, the only difference is that you can’t start it from the Team Explorer Builds node (since the TE has been completely rewritten and the extension API’s are not yet published). So, to start it you must use the Tools menu: We will continue shipping updates to both versions in the future, as long as it functionality that is compatible with both TFS 2010 and TFS 2012. You might also note that the color scheme used for the build manager doesn’t look as good with the VS2012 theme….   Hope you will enjoy the tool in Visual Studio 2012 as well. I want to thank all the people who have downloaded and used the 2010 version! For feedback, feature requests, bug reports please post this to the CodePlex site: http://tfsbuildextensions.codeplex.com

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  • Is application-specific data required for good unit testing?

    - by stinkycheeseman
    I am writing unit tests for a fairly simple function that depends on a fairly complicated set of data. Essentially, the object I am manipulating represents a graph and this function determines whether to chart a line, bar, or pie chart based on the data that came back from the server. This is a simplified version, using jQuery: setDefaultChartType: function (graphObject) { var prop1 = graphObject.properties.key; var numCols = 0; $.each(graphObject.columns, function (colIndex, column) { numCols++; }); if ( numCols > 6 || ( prop1 > 1 && graphObject.data.length == 1) ) { graphObject.setChartType("line"); } else if ( numCols <=6 && prop1 == 1 ) { graphObject.setChartType("bar"); } else if ( numCols <=6 && prop1 > 1 ) { graphObject.setChartType("pie"); } } My question is, should I use mock data that is procured from the actual database? Or can I just fabricate data that fits the different cases? I'm afraid that fabricating data will not expose bugs arising from changes in the database, but on the other hand, it would require a lot more effort to keep the test data up-to-date that I'm not sure is necessary.

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  • New functionality in TFS Build Manager &ndash; Managing Triggers and Build Resources

    - by Jakob Ehn
    Yesterday we pushed out a new release (August 2012) of the Community TFS Build Extension, including a new version of the Community TFS Build Manager (1.0.4.6) The two big new features in the Build Manager in this release are: Set Triggers It is now possible to select one or more build definitions and update the triggers for them in one simple operation: You’ll note that we have started collapsing the context menu a bit, the list of commands are getting long! When selecting the Trigger command, you’ll see a dialog where the options should be self-explanatory: The only thing missing here is the Scheduled trigger option, you’ll have to do that using Team Explorer for now.   Manage Build Resources The other feature is that it is now possible to view the build controllers and agents in your current collection and also perform some actions against them. The new functionality is available by select the Build Resources item in the drop down menu: Selecting this, you’ll see a (sort of) hierarchical view of the build controllers and their agents: In this view you can quickly see all the resources and their status. You can also view the build directory of each build agent and the tags that are associated with them. On the action menu, you can enable and disable both agents and controllers (several at a time), and you can also select to remove them. By selecting Manage, you’ll be presented with the standard Manage Controller dialog from Visual Studio where you can set the rest of the properties. Hopefully we’ll be able to implement most of the existing functionality so that we can remove that menu option Our plan is to add more functionality to this view, such as adding new agents/controllers, restarting build service hosts, maybe view diagnostic information such as disk space and error logs.   Hope you’ll find the new functionality useful. Remember to log any bugs and feature requests on the CodePlex site. Happy building!

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  • Should if statments be in inner or outer method?

    - by mjcopple
    Which of these designs is better? What are the pros and cons of each? Which one would you use? Any other suggestions of how to deal with methods like is are appreciated. It is reasonable to assume that Draw() is the only place that the other draw methods are called from. This needs to expand to many more Draw* methods and Show* properties, not just the three shown here. public void Draw() { if (ShowAxis) { DrawAxis(); } if (ShowLegend) { DrawLegend(); } if (ShowPoints && Points.Count > 0) { DrawPoints(); } } private void DrawAxis() { // Draw things. } private void DrawLegend() { // Draw things. } private void DrawPoints() { // Draw things. } Or public void Draw() { DrawAxis(); DrawLegend(); DrawPoints(); } private void DrawAxis() { if (!ShowAxis) { return; } // Draw things. } private void DrawLegend() { if (!ShowLegend) { return; } // Draw things. } private void DrawPoints() { if (!ShowPoints || Points.Count <= 0)) { return; } // Draw things. }

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  • In developing a soap client proxy, which return structure is easier to use and more sensible?

    - by cori
    I'm writing (in PHP) a client/proxy for a SOAP web service. The return types are consistently wrapped in response objects that contain the return values. In many cases this make a lot of sense - for instance when multiple values are being returned: GetDetailsResponse Object ( Results Object ( [TotalResults] => 10 [NextPage] => 2 ) [Details] => Array ( [0] => Detail Object ( [Id] => 1 ) ) ) But some of the methods return a single scalar value or a single object or array wrapped in a response object: GetThingummyIdResponse Object ( [ThingummyId] => 42 ) In some cases these objects might be pretty deep, so getting at properties within requires drilling down several layers: $response->Details->Detail[0]->Contents->Item[5]->Id And if I unwrap them before passing them back I can strip out a layer from consumers' code. I know I'm probably being a little bit of an Architecture Astronaut here, but the latter style really bug me, so I've been working through my code to have my proxy methods just return the scalar value to the client code where there's no absolute need for a wrapper object. My question is, am I actually making things more difficult for the consumers of my code? Would I be better off just leaving the return values wrapped in response objects so that everything is consistent, or is removing unneccessary layers of indirection/abstraction worthwhile?

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  • Type of AI to tackle this problem?

    - by user1154277
    I posted this on stackoverflow but want to get your recommendations as well as a user on overflow recommended I post it here. I'm going to say from the beginning that I am not a programmer, I have a cursory knowledge of different types of AI and am just a businessman building a web app. Anyways, the web app I am investing in to develop is for a hobby of mine. There are many part manufacturers, product manufacturers, upgrade and addon manufacturers etc. for hardware/products in this hobby's industry. Currently, I am in the process of building a crowd sourced platform for people who are knowledgeable to go in and mark up compatibility between those parts as its not always clear cut if they are for example: Manufacturer A makes a "A" class product, and manufacturer B makes upgrade/part that generally goes with class "A" products, but is for one reason or another not compatible with Manufacturer A's particular "A" class product. However, a good chunk (60%-70%) of the products/parts in the database can have their compatibility inferenced by their properties, For example: Part 1 is type "A" with "X" mm receiver and part 2 is also Type "A" with "X" mm interface and thus the two parts are compatible.. or Part 1 is a 8mm gear, thus all bushings of 8mm from any manufacturer is compatible with part 1. Further more, all gears can only have compatibility relationships in the database with bushing and gear boxes, but there can be no meaningful compatibility between a gear and a rail, or receiver since those parts don't interface. Now what I want is an AI to be able to learn from the decisions of the crowdsourced platform community and be able to inference compatibility for new parts/products based on their tagged attributes, what type of part they are etc. What would be the best form of AI to tackle this? I was thinking a Expert System, but explicitly engineering all of the knowledge rules would be daunting because of the complex relations between literally tens of thousands of parts, hundreds of part types and many manufacturers. Would a ANN (neural network) be ideal to learn from the many inputs/decisions of the crowdsource platform users? Any help/input is much appreciated.

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  • Rectangular Raycasting?

    - by igrad
    If you've ever played The Swapper, you'll have a good idea of what I'm asking about. I need to check for, and isolate, areas of a rectangle that may intersect with either a circle or another rectangle. These selected areas will receive special properties, and the areas will be non-static, since the intersecting shapes themselves will also be dynamic. My first thought was to use raycasting detection, though I've only seen that in use with circles, or even ellipses. I'm curious if there's a method of using raycasting with a more rectangular approach, or if there's a totally different method already in use to accomplish this task. I would like something more exact than checking in large chunks, and since I'm using SDL2 with a logical renderer size of 1920x1080, checking if each pixel is intersecting is out of the question, as it would slow things down past a playable speed. I already have a multi-shape collision function-template in place, and I could use that, though it only checks if sides or corners are intersecting; it does not compute the overlapping area, or even find the circle's secant line, though I can't imagine it would be overly complex to implement. TL;DR: I need to find and isolate areas of a rectangle that may intersect with a circle or another rectangle without checking every single pixel on-screen.

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  • How to leverage the internal HTTP endpoint available on Azure web roles?

    - by adelsors
    Imagine you have a Web application using an in-memory collection that changes occasionally, loading it from storage on the Application_Start global.asax event and updating it whenever it changes. If you want to deploy this application on Azure you need to keep in mind that more than one instance of the application can be running at any time and therefore you need to provide some mechanism to keep all instances informed with the latest changes. Because that the communication through internal endpoints between Azure role instances is at no cost, a good solution can be maintaining the information on Azure Storage Tables, reading its contents on the Application_Start event and populating its changes to all instances using the internal HTTP port available on Azure Web Roles. You need to follow these steps to leverage the internal HTTP endpoint available on Azure web roles: 1.   Define an internal HTTP endpoint in the Web Role properties, for example InternalHttpEndpoint   2.   Add a new WCF service to the Web Role, for example NotificationServices.svc 3.   Add a method on the new service to receive notifications from other role instances. 4.   Declare a class that inherits from System.ServiceModel.Activation.ServiceHostFactory and override the method CreateServiceHost to host the internal endpoint.   Note that you can use SecurityMode.None because the internal endpoint is private to the instances of the service, this is provided by the platform. 5.   Edit the markup of the service right clicking the svc file and selecting "View markup" to add the new factory as the factory to be used to create the service    6. Now you can notify changes to other instances using this code:

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  • New Solaris 11.2 beta features: SMF stencils

    - by user13366125
    As much as there is often a lot discussion about configuration items inside the SMF repository (like the hostname), it brings an important advantage: It introduces the concept of dependencies to configuration changes. What services have be restarted when i change a configuration item. Do you remember all the services that are dependent on the hostname and need a restart after changing it? SMF solves this by putting the information about dependencies into it configuration. You define it with the manifests. However, as much configuration you may put into SMF, most applications still insists to get it's configuration inside the traditional configuration files, like the resolv.conf for the resolver or the puppet.conf for Puppet. So you need a way to take the information out of the SMF repository and generate a config file with it. In the past the way to do so, was some scripting inside the start method that generated the config file before the service started. Solaris 11.2 offers a new feature in this area. It introduces a generic method to enable you to create config files from SMF properties. It's called SMF stencils. (read more)

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  • jQuery - upgrade from version 1.6.x to 1.7

    - by Renso
    Goal: Issues to consider when upgrading from jQuery version 1.6 to 1.7. This is a short list and may help identify the real issues you need to concern yourself with in stead of reading through all the release notesSummary of issues encountered during upgrade:As you prepare for upgrade to jQuery 1.7 from 1.6.x, this is a quick glimpse of all the issues that are relevant, not sure if it covers all but may be all you need to worry about.Use this method only for checking checkboxes and radio buttons:$("input:checked")http://api.jquery.com/checked-selector/This will work regardless of the version of jQuery you are using. Note that $("input).attr("checked") returns true prior to jQuery 1.6. Only retrieve "real" attributes with "attr", in order versions it would also retrieve properties like "tagName", this no longer works with jQuery 1.6.1+Why does $("input").attr("checked") no longer (from version 1.6.1+) return TRUE or FALSE, because if you look at the HTML (as well as W3C spec) it does not contain a true/false, but the value checked="checked", which is what it should have returned in the first place. $("input").prop("checked") works, return true, because there is in fact a DOM property for "checked" with the value being "true" or "false".Furthermore, if you want to upgrade to jQuery 1.7 you should only have to worry about this for most part:1. isNumeric() is new, be careful as the older version jQuery.isNaN() has been deprecated2. jqXHR success and error have been deprecated3. When rendering content with text(), white space issue cross-browsers: http://bugs.jquery.com/ticket/3144Other than the issues above I am not aware of any deprecations you need to worry about.Hope this helps to get everyone up to version 1.7

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  • How to recover lost files after an install

    - by Gentry McColm
    I'm a newbie learning along the way. I recently installed a 2nd hdd into my ubuntu box. Have one of about 160g which runs ubuntu 12.04. And the new hdd was 1 tb, used for holding videos. I had set up 2nd drive as ext3 I believe. And set up folders on it to hold the videos. Worked great. Also thought I had set it up for auto mount. I was able to read and write on it. Etc. Computer froze, so had to reboot it. When I did, system would not reboot: hung on the Ubuntu screen with 5 dots. I hit a few buttons and the command screen showed up, indicating that my 2nd hdd would not mount. Stopped up whole system. Tried rebooting, no go. Had to reinstall ubuntu on the 1st hdd. Did not apparently touch the 2nd one. Well, when I got it up and running, my 2nd hdd mounted automatically (yeah!), but now I cannot find my videos I already had on it. I had not put any more than about 30g of videos on it, but now when I read its Properties, it says I'm using about 50g. So, I'm wondering if somewhere in that, buried, are my 17 videos. Any help in recovering this? Thanks!

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  • How do I get mouse x / y of the world plane in Unity?

    - by Discipol
    I am trying to make a tiled landscape. The terrain itself is not made from tiles but the world has a grid which I define. I would like to place boxes/rectangles which snap to this grid, at runtime, but in order for me to do that I must get a projection from the user screen to the real-world coordinates. I have tried various examples using the Ray class but nothing worked. It compiles and outputs a constant value no matter where I put the mouse. I have tried to add some tiles and try to detect them but no luck. I also tried with one plane as big as my world but still no luck. I am using C# but even a JS version would be helpful. This technique involves calculating which tile the mouse is under by the x and y positions. Perhaps detecting which tile itself is being pointed to would be a simpler task, at which point I can just retrieve its i/j properties. Update: I got it working thanks to some answers, but the ball freaks out towards the far end of the plane. Why is this? https://www.dropbox.com/sh/9pqnl30lm6uwm6h/AACc2JcbW16z6PuHFLLfCAX6a

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  • Learning project Custom c# Cms [closed]

    - by user313378
    I want to start new project customCms, cause I think it's a good starting point to implement my collected knowledge from c#, ddd, nhibernate, mvc3, js. It will be great if I hear some guidlines from expirienced users here. I will use C# ASP.NET MVC3 razor view engine. Also I was thinking of NHibernate ORM, I dont know if using Nhibernate will cause performanse down. Initially MSSQL 2008 will be used, but using ORM layer cause that I can switch to some other db with no pain. I was thinking to create News entity which will have properties Id Name Created Updated IntroText Content Title Author ListPhotos Every input will be validated with untroub. java script on the view, and it will be validated on db level as well. Maybe it is best approach to create some interface which will be implemented by my cmsClient entity like NewsEntity. In this interface will be included everything it should be requested from my client in future. At least some stuff which are not included in entity right now, consumed data by rss feed, wcf, etc. So basically everything you think its good idea from documentating project, to coding. Everyone is welcomed to brainstorm for custom cms.

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  • Representing a world in memory

    - by user9993
    I'm attempting to write a chunk based map system for a game, where as the player moves around chunks are loaded/unloaded, so that the program doesn't run out of memory by having the whole map in memory. I have this part mostly working, however I've hit a wall regarding how to represent the contents of each chunk in memory because of my so far limited understanding of OOP languages. The design I have currently has a ChunkManager class that uses a .NET List type to store instances of Chunk classes. The "chunks" consist of "blocks". It's similar to a Minecraft style game. Inside the Chunk classes, I have some information such as the chunk's X/Y coordinate etc, and I also have a three dimensional array of Block objects. (Three dimensional because I need XYZ values) Here's the problem: The Block class has some basic properties, and I had planned on making different types of blocks inherit from this "base" class. So for example, I would have "StoneBlock", "WaterBlock" etc. So because I have blocks of many different types, I don't know how I would create an array with different object types in each cell. This is how I currently have the three dimensional array declared in my Chunk class: private Block[][][] ArrayOfBlocks; But obviously this will only accept Block objects, not any of the other classes that inherit from Block. How would I go about creating this? Or am I doing it completely wrong and there's a better way?

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  • Repurposing CSS Class Selectors

    - by limefartlek
    I don't know what this technique is called, I've only seen it used. It's a way to repurpose the same selectors with CSS. For example if I create h1 { font-size:18px; color:#FFFFFF; font-family:Arial, Helvetica;margin:0; padding:0; } h2 { font-size:18px; color:#000000; font-family:Arial, Helvetica; font-weight:normal;margin:0; padding:0; } I can repurpose the h selectors with something like .whatever h1 { color: #000; font: 2.0em arial, sans-serif; background-color: #fff3ea; margin: 50px 0px 0px 50px; } .whatever h2 { color: #000; font: 1.7em bold arial, sans-serif; background-color: #fff3ea; margin: 25px 0px 25px 75px; } If h1 and h2 appear inside of a div called whatever, then they will assume those properties. You can do this with ID tags and class tags but I can't for the life of me remember how this is done. Any thoughts?

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  • Associate a texture to an object (from a data-model, not graphical point of view).

    - by Raveline
    I'm writing a roguelike where objects and floor can be made of different materials. For instance, let's say we can have a wooden chair, an iron chair, a golden chair, and so on. I've got an Object class (I know, the name is terrible), which is more or less using a composite pattern, and a Material class. Material have different important properties (noise, color...). For the time being, there are 5 different instances of materials, created at the initialization of the game. How would connect an instance of Object with one of the 5 instances of materials ? I see three simple solutions : Using a pointer. Simple and brutal. Using an integer material-id, then get the materials out of a table when engine manipulates the object for various purposes (display, attack analysis, etc.). Not very beautiful, I think, and not very flexible. Using an integer material-id, then get the materials out of a std::map. A bit more flexible, but still not perfect. Do you see other possibilities ? If not, what would you choose (and why) ? Thanks in advance !

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  • Arguments? Path filing wrong? [on hold]

    - by user3034947
    I'm working through the Java SE 7 programming activity and I'm having trouble sort of understanding how arguments work. Here's the code: public class CopyFileTree implements FileVisitor<Path> { private Path source; private Path target; public CopyFileTree(Path source, Path target) { this.source = source; this.target = target; } @Override public FileVisitResult preVisitDirectory(Path dir, BasicFileAttributes attrs) { // Your code goes here Path newdir = target.resolve(source.relativize(dir)); try { Files.copy(dir, newdir); } catch (FileAlreadyExistsException x) { // ignore } catch (IOException x) { System.err.format("Unable to create: %s: %s%n", newdir, x); return SKIP_SUBTREE; } return CONTINUE; } @Override public FileVisitResult visitFile(Path file, BasicFileAttributes attrs ) { // Your code goes here Path newdir = target.resolve(source.relativize(file)); try { Files.copy(file, newdir, REPLACE_EXISTING); } catch (IOException x) { System.err.format("Unable to copy: %s: %s%n", source, x); } return CONTINUE; } @Override public FileVisitResult postVisitDirectory(Path dir, IOException exc ) { return CONTINUE; } @Override public FileVisitResult visitFileFailed(Path file, IOException exc ) { if (exc instanceof FileSystemLoopException) { System.err.println("cycle detected: " + file); } else { System.err.format("Unable to copy: %s: %s%n", file, exc); } return CONTINUE; } } It says to test this I need to enter arguments in properties of the project which I did? Can someone clarity what I'm doing wrong?

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