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  • Custom Item in ListActivity on Android

    - by Honza Pokorny
    Hello everyone, I've spent hours reading through the SDK reference, googling and reading tutorials - but I still can't figure it out. I would like to know how to create a custom list item in the ListActivity widget on Android. Something similar to a Twitter client interface. Each list item has different types of text, possibly an icon, etc. Does anyone know of any resources that would help me understand the process of creating something like that? Any guidance would be appreciated. Thanks

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  • visual studio 2010 hanging

    - by Berryl
    Just installed and migrated a 2008 solution on Vista ultimate 64 and .net 4.0. Everything builds and test run surprisingly well but I got the hang description below while trying to run the app under SQLite (ran fine. Any clues? Description: A problem caused this program to stop interacting with Windows. Problem signature: Problem Event Name: AppHangB1 Application Name: devenv.exe Application Version: 10.0.30319.1 Application Timestamp: 4ba1fab3 Hang Signature: b9ed Hang Type: 6152 OS Version: 6.0.6002.2.2.0.256.1 Locale ID: 1033 Additional Hang Signature 1: 005de38e6b4bb3afd8e147932c6431cc Additional Hang Signature 2: d54c Additional Hang Signature 3: 05f671c8289bf8dd31e6ccfe265baa77 Additional Hang Signature 4: 784c Additional Hang Signature 5: c8207f54dadf3eb38dfcf1ae152f4229 Additional Hang Signature 6: ff83 Additional Hang Signature 7: 220932152f3f04fffb6ca3abf15e6dc6

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  • [Android SDK] Text-To-Speech addSpeech not working properly

    - by arcoraven
    Hi, I'm trying to get my Android app to play a .wav file recording of the word "Spinach Salad" whenever it sees that phrase being spoken by TTS. Here's the relevant code: spinach_salad.wav is located in /res/raw prodName = "Spinach Salad" mTts.addSpeech(prodName, "com.example.textextractor", R.raw.spinach_salad); ...and later in the code: mTts.speak("blah blah blah " + prodName, TextToSpeech.QUEUE_ADD, null); I've also tried: mTts.speak("blah blah blah Spinach Salad", TextToSpeech.QUEUE_ADD, null); and mTts.speak("blah blah blah", TextToSpeech.QUEUE_ADD, null); mTts.speak(productName_str, TextToSpeech.QUEUE_ADD, null); In both cases, I'm just hearing the TTS synthesized audio, rather than my custom .wav file. (On a related note, the last chunk of code sometimes speaks out of order, saying the second line before the first).

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  • Android and Kernel-Modules...

    - by Nils Pipenbrinck
    So - Android is build on top of a stripped down linux system. Most of the convenient utilities are missing but all the basics are there. I can call insmod and rmmod. No problem. But where do kernel-modules and firmware files reside? I can't find any. there is no /lib/modules in the standard distribution. Problem: I need modules. For sure don't want to compile support for each and every usb-device in the world into the linux-kernel. Where should I put them?

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  • Viewing, building & debugging Borland C++ Builder project in Visual Studio 2010

    - by grunt
    I would like to use VC2010 to handle a BCB 2006 project I have. I do not want to convert the code to VC since much UI will need to be ported. I just want to be able to view build & debug from VS IDE. Viewing: I assume once I create VS projects for the native BCB code viewing will be possible, although the UI editor will not. Building: I found the "C++ Native Multi-Targeting" option of VS, although I'm not sure on what to set the different options there to (Daffodil is mentioned as helpful although I'm not sure what the added value is over existing functionality). Debugging: not sure how to do this at all from within VS. There are some stand alone console tools that convert debug info files e.g. tds2pdb (wheres the documentation link?). If anyone has experience with such a task I would thank you for any advice.

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  • Radio buttons: Replacing the stock round ones with built in android buttons

    - by Aaron Kapitsk
    Hi all, how do I create a group of radio buttons where the buttons look like nice stock android buttons? This is what I have found so far: * The look of radio button can be replaced with 4 drawables. * There is an example of ^^ on the web. This does not work for me. So I have figured out two bad choices: A) Use stock buttons -do the radio logic in java. //Gross B) Render the buttons to drawables set them at runtime //Blah Any ideas are very appreciated. (This is my first question here. Hope it is well formulated.)

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  • Problem with debug watch in Visual Studio with yield return enumerator methods

    - by Stuart
    I have a method which returns an IEnumerable<> which it builds up using the yield return syntax: public IEnumerable<ValidationError> Validate(User user) { if (String.IsNullOrEmpty(user.Name)) { yield return new ValidationError("Name", ValidationErrorType.Required); } [...] yield break; } If I put a breakpoint in the method, I can step over each line, but if I try to use the Watch or Immediate windows to view the value of a variable I get this error: Cannot access a non-static member of outer type '[class name].Validate' via nested type '[class name]' Does anyone know why this is and how I can get around it?

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  • Android: Send arbitrary objects within Activities?

    - by Sebastian
    I have read some question here but I didn't find a solution. I have read about Parcelable, Intents, and sharing specific data within Activities from the android dev docs (both dev guide and reference). Here's the scenario: I have one ListActivity that fills in an object parsing an xml file, it shows a list of values, and when clicked I want to return the object that represents the item clicked to the activity that has called it, for then, call another activity with this object. I read on how to implement Parcelable but seems not being the way. Implementing Parcelable receives a Parcel for the constructor and then reads the values from it (or at least that was what I understood). This makes no sense for me and I can't see how to implement basing on that issue. I build the object parsing the xml file, not having a Parcel. I appreciate some clarifications on this, regards.

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  • Build a Visual Studio Project without access to referenced dlls

    - by David Reis
    I have a project which has a set of binary dependencies (assembly dlls for which I do no have the source code). At runtime those dependencies are required pre-installed on the machine and at compile time they are required in the source tree, e,g in a lib folder. As I'm also making source code available for this program I would like to enable a simple download and build experience for it. Unfortunately I cannot redistribute the dlls, and that complicates things, since VS wont link the project without access to the referenced dlls. Is there anyway to enable this project to be built and linked in absence of the real referenced dlls? Maybe theres a way to tell VS to link against an auto generated stub of the dll, so that it can rebuild without the original? Maybe there's a third party tool that will do this? Any clues or best practices at all in this area? I realize the person must have access to the dlls to run the code, so it makes sense that he could add them to the build process, but I'm just trying to save them the pain of collecting all the dlls and placing them in the lib folder manually.

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  • Viewing array of pointers to structures in Visual Studio in the debugger

    - by Fozi
    I'm having a problem displaying the contents of a pointer array with its contents in the debugger. If I just add the pointer to the watch only the fist entry is visible. But if I add the length to it the debugger assumes that I have something like array[length][length]. Picture The first entry is the broken one, looks the same with ,2 or with any ,2 x. The second one is what I would like to see, but for more entries. Edit: The two entries displayed as [x][1] are invalid. I'm using VS 2005 but I think I had this problem on 2008 as well. Is this a bug or am I doing something wrong?

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  • DLL response is to slow in Visual Studio

    - by magsto
    Hi, I use a 3rd party DLL in my VB.NET project (VS2005) that responds to slow and give wrong values in debug mode. In run-time mode everything works as expected. I do understand that there are something going on in the debug mode which makes the DLL communication slow. This behavior makes it hard to debug the application correctly. Is there any way to force VS to communicate with the DLL in "run-time" mode during debugging but let the rest of the project be in control of the debugger?

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  • Why is my namespace not recognized in Visual Studio / xaml

    - by msfanboy
    Hello, these are my 2 classes a Attachable Property SelectedItems: code is from here: http://stackoverflow.com/questions/1297643/sync-selecteditems-in-a-muliselect-listbox-with-a-collection-in-viewmodel The namespace TBM.Helper is for sure proper as it works for other classes too. The namespace reference is also in the xaml file: xmlns:Helper="clr_namespace:TBM.Helper" But <ListBox Helper:SelectedItems.Items="{Binding SelectedItems}" ... does not work because = The property 'SelectedItems.Items' does not exist in XML namespace 'clr_namespace:TBM.Helper'. The attachable property 'Items' was not found in type 'SelectedItems What do I have to change ? using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows.Controls; using System.Collections; using System.Windows; namespace TBM.Helper { public static class SelectedItems : DependencyObject { private static readonly DependencyProperty SelectedItemsBehaviorProperty = DependencyProperty.RegisterAttached( "SelectedItemsBehavior", typeof(SelectedItemsBehavior), typeof(ListBox), null); public static readonly DependencyProperty ItemsProperty = DependencyProperty.RegisterAttached( "Items", typeof(IList), typeof(SelectedItems), new PropertyMetadata(null, ItemsPropertyChanged)); public static void SetItems(ListBox listBox, IList list) { listBox.SetValue(ItemsProperty, list); } public static IList GetItems(ListBox listBox) { return listBox.GetValue(ItemsProperty) as IList; } private static void ItemsPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { var target = d as ListBox; if (target != null) { GetOrCreateBehavior(target, e.NewValue as IList); } } private static SelectedItemsBehavior GetOrCreateBehavior(ListBox target, IList list) { var behavior = target.GetValue(SelectedItemsBehaviorProperty) as SelectedItemsBehavior; if (behavior == null) { behavior = new SelectedItemsBehavior(target, list); target.SetValue(SelectedItemsBehaviorProperty, behavior); } return behavior; } } } using System.Windows; using System.Windows.Controls; using System.Collections; namespace TBM.Helper { public class SelectedItemsBehavior { private readonly ListBox _listBox; private readonly IList _boundList; public SelectedItemsBehavior(ListBox listBox, IList boundList) { _boundList = boundList; _listBox = listBox; SetSelectedItems(); _listBox.SelectionChanged += OnSelectionChanged; _listBox.DataContextChanged += OnDataContextChanged; } private void SetSelectedItems() { _listBox.SelectedItems.Clear(); foreach (object item in _boundList) { // References in _boundList might not be the same as in _listBox.Items int i = _listBox.Items.IndexOf(item); if (i >= 0) _listBox.SelectedItems.Add(_listBox.Items[i]); } } private void OnDataContextChanged(object sender, DependencyPropertyChangedEventArgs e) { SetSelectedItems(); } private void OnSelectionChanged(object sender, SelectionChangedEventArgs e) { _boundList.Clear(); foreach (var item in _listBox.SelectedItems) _boundList.Add(item); } } }

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  • Android MapView with High Res tiles?

    - by Nemi
    I have created a simple map app that shows the local garage sales in my town. It was simple enough to create and I parse out the Google Maps (html) xml doc that the local paper uses on their google maps mashup on their website. I have noticed that the Map Tiles used in the MapView class are not as high-res as the tiles used in the real Android Google Maps app (I have a Droid). I have searched the docs and google, but I cannot find any info on this. Actually, I can't even find anyone mentioning this, which surprises me and makes me think I am missing something simple. Is this a case of Google making the APIs available, but at a lower quality, or am I missing some setting that enables higher quality map tiles?

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  • Android: Change activity state when receiving a phone call

    - by thetrompf
    Hi. A problem came up in my latest android programming project. The problem is I would like to change Activity that launches when the phone receives a call. Is it possible to add some text after the contact name when a call is received. I have search the web for something that could do that, and been looking in the API for hours and I cannot find anything, is it possible with reflection of something like that? I have made a class that listens to when the phone_state is receiving a call, and I can get the incomming number, but I would like to change the appearance on the screen. // Thanks in advance

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  • Hidden Features of Visual Studio (2005-2008)?

    - by shoosh
    VS is such a massively big product that even after years of working with it I sometimes stumble upon a new/better way to do things or things I didn't even know were possible. For instance- Crtl-R,Ctrl-W - show white spaces. essential for editing python build scripts. Under "HKEY_CURRENT_USER\Software\Microsoft\VisualStudio\8.0\Text Editor" Create a String called Guides with the value "RGB(255,0,0), 80" to have a red line at column 80 in the text editor. What other hidden features have you stumbled upon?

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  • JavaScript on Android randomly stops working

    - by AndersWid
    Hi! I have an application that uses a WebView and a html-page with javascript functions. Randomly the JavaScript functions doesn't seem to be called. It works up to a random point (I have looked at this bug all day) can only be produced on hardware (HTC Legend) not on emulator. Basicly I'm using callback to javaScript whenever the user presses a button, these callbacks tell the html to redraw using javaScript functions. mHandler.post(new Runnable() { public void run() { mWebView.loadUrl("javascript:getDataLine()"); } }); The first line in this javaScript code is an alert that says that it has started, so that I can see that it's working. Settings alerts or console.log's everywhere won't help as it seems the problem is in the webview or in Android itself. I need a way to see what's going on in the background. Maybe see if a previous call failed and stalled the thread or something.

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  • Connecting Android XML and Code

    - by Nick
    I'm new to android and have gotten used to doing all my previous UI in code. I can understand the simple examples, but I'm trying something more complex and have no idea how to do it in code and XML. I'm trying to use the google map api and draw text on the map at a specified spot. I have succeeded in doing so by extending overlay and overriding the draw method using drawtext. This has pretty much accomplished what I'm looking to do, but I want have read that is poor practice. I now want to add a second line below the first and just using \n does not work. I can work it out using another drawtext method, but I figured it would be better to create a custom textview, I just have no idea how to position it using code and encapsulate it inside the overlay. Maybe the way I'm doing it is the best way...

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  • Recommended way to make animation in Android

    - by Alin
    I've searched around the web to learn more about animating a character in Android but didn't fully understood it. I ask here maybe you could give me some advices or hints on how to make it in the best possible way. Scenario Imagine 5 drawn characters (let's say 5 human heads). I need to animate them. By animation I mean make eyes blink, smile, laugh etc. Right now I am working on making bitmap resources on each animation. For example for the blink animation, basically I have 3 images, one with eyes open, one with eyes half closed, one with eyes closed. I need to animate the character to use all these 3 images. This is all the animation I need, nothing more fancier. Any suggestions from where to start ?

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  • Visual Studio 2010 ClickOnce prerequisites from same location

    - by muhan
    I'm using clickonce publishing and want to require .net 3.5 framework and others as prerequisites. I have selected the option to download the prerequisites from same folder as my app. I've also placed the .net 3.5 redistributable exe in the folder on the server where the app will be published. I publish by FTP over the internet to the server where the users are. However, VS will not let me publish saying it can't find the prerequisites on disk. Does this mean I have to have the prerequisites installed somewhere on my developer machine and that those files will all be uploaded by FTP to the server everytime I publish a new version to the server? That would be a huge amount of data to upload over my slow DSL upload link. Any insight?

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  • Twitter Authentication through Android's AccountManager classes.

    - by Robby Pond
    I am working on a twitter based app and am trying to incorporate Android's built-in Account support for Twitter. The following code works to popup the confirmation dialog for my app to access twitter but I am unsure of what to pass in as the authenticationType. Any help would be appreciated. I've googled all over the place and can't seem to find the correct answer. It goes in place of "oauth" below. AccountManager am = AccountManager.get(this); Account[] accts = am.getAccountsByType(TWITTER_ACCOUNT_TYPE); if(accts.length > 0) { Account acct = accts[0]; am.getAuthToken(acct, "oauth"/*what goes here*/, null, this, new AccountManagerCallback<Bundle>() { @Override public void run(AccountManagerFuture<Bundle> arg0) { try { Bundle b = arg0.getResult(); Log.e("TrendDroid", "THIS AUTHTOKEN: " + b.getString(AccountManager.KEY_AUTHTOKEN)); } catch (Exception e) { Log.e("TrendDroid", "EXCEPTION@AUTHTOKEN"); } }}, null); }

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  • Drag and drop + custom drawing in Android

    - by Rich
    I am working on something that needed custom drag-and-drop functionality, so I have been subclassing View, doing a bunch of math in response to touch events, and then rendering everything manually through code on the canvas in onDraw. Now, the more functionality I add, the more the code is growing out of control and I find myself writing a ton more code than I would expect to write in a high level environment like Android. Is this how it's done, or am I missing something? If I'm not doing anything fancy in the UI, the framework handles the majority of my interactions. Built-in controls handle the touches and drags, and my code is pretty much limited to business logic and data. Is there a way to leverage the power of some of the UI controls and things like animations while also doing some of it manually in the onDraw canvas? Is there an accepted standard of when to use one or the other (if indeed the two approaches can be mixed)?

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  • dynamically change bitmap in imageView, android

    - by Junfei Wang
    All, I have a problem related to imageView, android. I have array which contains of 10 bitmap objects, called bm. I have a imageView, called im. Now I wanna show the bitmaps in the array in im one by one, so I did the following: new Thread(new Runnable() { public void run() { for(int j=0;j<10;j++){ im.setImageBitmap(bm[j]); } } }).start(); But the result only shows the last bitmap in the array. Can someone tell me what to do with this issue? Millions of thanks!

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  • libriaries on Android

    - by Will
    In native development, you can produce libraries - .so, .dll etc - that other libraries and programs can share. In Java, you can put your code in a JAR in the classpath and other programs and libraries can use it. So how can you do modular programs in Android? I get the impression from the documentation that each APK is a self-contained island. Can different APKs share code? And how does installation work when you have these external dependencies? Can you specify that you rely on library that is not in your APK and get it installed too? If you can't have 'dynamic linking', can you have 'static linking' by developing your shared code and somehow putting the equiv of a JAR into each APK that requires it?

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