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  • adresse book with C programming, i have problem with library i think, couldn't complite my code

    - by osabri
    I've divided my code in small programm so it can be easy to excute /* ab_error.c : in case of errors following messages will be displayed */ #include "adressbook.h" static char *errormsg[] = { "", "\nNot enough space on disk", "\nCannot open file", "\nCannot read file", "\nCannot write file" }; void check(int error) { switch(error) { case 0: return; case 1: write_file(); case 2: case 3: case 4: system("cls"); fputs(errormsg[error], stderr); exit(error); } } 2nd /* ab_fileio.c : functions for file input/output */ include "adressbook.h" static char ab_file[] = "ADRESSBOOK.DAT"; //file to save the entries int read_file(void) { int error = 0; FILE *fp; ELEMENT *new_e, *last_e = NULL; DATA buffer; if( (fp = fopen(ab_file, "rb")) == NULL) return -1; //no file found while (fread(&buffer, sizeof(DATA), 1, fp) == 1) //reads one list element after another { if( (new_e = make_element()) == NULL) { error = 1; break; //not enough space } new_e->person = buffer; //copy data to new element new_e->next = NULL; if(hol.first == NULL) //list is empty? hol.first = new_e; //yes else last_e->next = new_e; //no last_e = new_e; ++hol.amount; } if( !error && !feof(fp) ) error = 3; //cannot read file fclose(fp); return error; } /-------------------------------/ int write_file(void) { int error = 0; FILE *fp; ELEMENT *p; if( (p = hol.first) == NULL) return 0; //list is empty if( (fp = fopen(ab_file, "wb")) == NULL) return 2; //cannot open while( p!= NULL) { if( fwrite(&p->person, sizeof(DATA), 1, fp) < 1) { error = 4; break; //cannot write } p = p->next; } fclose(fp); return error; } 3rd /* ab_list.c : functions to manipulate the list */ #include "adressbook.h" HOL hol = {0, NULL}; //global definition for head of list /* -------------------- */ ELEMENT *make_element(void) { return (ELEMENT *)malloc( sizeof(ELEMENT) ); } /* -------------------- */ int ins_element( DATA *newdata) { ELEMENT *new_e, *pre_p; if((new_e = make_element()) == NULL) return 1; new_e ->person = *newdata; // copy data to new element pre_p = search(new_e->person.family_name); if(pre_p == NULL) //no person in list { new_e->next = hol.first; //put it to the begin hol.first = new_e; } else { new_e->next = pre_p->next; pre_p->next = new_e; } ++hol.amount; return 0; } int erase_element( char name, char surname ) { return 0; } /* ---------------------*/ ELEMENT *search(char *name) { ELEMENT *sp, *retp; //searchpointer, returnpointer retp = NULL; sp = hol.first; while(sp != NULL && sp->person.family_name != name) { retp = sp; sp = sp->next; } return(retp); } 4th /* ab_screen.c : functions for printing information on screen */ #include "adressbook.h" #include <conio.h> #include <ctype.h> /* standard prompts for in- and output */ static char pgmname[] = "---- Oussama's Adressbook made in splendid C ----"; static char options[] = "\ 1: Enter new adress\n\n\ 2: Delete entry\n\n\ 3: Change entry\n\n\ 4: Print adress\n\n\ Esc: Exit\n\n\n\ Your choice . . .: "; static char prompt[] = "\ Name . . . .:\n\ Surname . . :\n\n\ Street . . .:\n\n\ House number:\n\n\ Postal code :\n\n\ Phone number:"; static char buttons[] = "\ <Esc> = cancel input <Backspace> = correct input\ <Return> = assume"; static char headline[] = "\ Name Surname Street House Postal code Phone number \n\ ------------------------------------------------------------------------"; static char further[] = "\ -------- continue with any key --------"; /* ---------------------------------- */ int menu(void) //show menu and read user input { int c; system ("cls"); set_cur(0,20); puts(pgmname); set_cur(6,0); printf("%s", options); while( (c = getch()) != ESC && (c < '1' || c > '4')) putch('\a'); return c; } /* ---------------------------------- */ int print_adr_book(void) //display adressbook { int line = 1; ELEMENT *p = hol.first; system("cls"); set_cur(0,20); puts(pgmname); set_cur(2,0); puts(headline); set_cur(5,0); while(p != NULL) //run through list and show entries { printf("%5d %-15s ",line, p->person.family_name); printf("%-12s %-15s ", p->person.given_name, p->person.street); printf("%-4d %-5d %-12d\n",p->person.house_number, p->person.postal_code, p->person.phone); p = p->next; if( p == NULL || ++line %16 == 1) //end of list or screen is full { set_cur(24,0); printf("%s",further); if( getch() == ESC) return 0; set_cur(5,0); scroll_up(0,5,24);//puts(headline); } } return 0; } /* -------------------------------------------*/ int make_entry(void) { char cache[50]; DATA newperson; ELEMENT *p; while(1) { system("cls"); set_cur(0,20); puts(pgmname); set_cur(6,0); puts("Please enter new data:"); set_cur(10,0); puts(prompt); set_cur(24,0); printf("%s",buttons); balken(10, 25, MAXL, ' ',0x70); //input name if(input(newperson.family_name, MAXL, ESC, CR) == ESC) return 0; balken(12,25, MAXL, ' ', 0x70); //surname if(input(newperson.given_name, MAXL, ESC, CR) == ESC) return 0; balken(14,25, 30, ' ', 0x70); //street if(input(newperson.street, 30, ESC, CR) == ESC) return 0; balken(16,25, 4, ' ',0x70); //housenumber if(input(cache, 4, ESC, CR) == ESC) return 0; newperson.house_number = atol(cache); //to string balken(18,25, 5, ' ',0x70); //postal code if(input(cache, 5, ESC, CR) == ESC) return 0; newperson.postal_code = atol(cache); //to string balken(20,25, 20, ' ',0x70); //phone number if(input(cache, 20, ESC, CR) == ESC) return 0; newperson.phone = atol(cache); //to string p = search(newperson.phone); if( p!= NULL && p->person.phone == newperson.phone) { set_cur(22,25); puts("phonenumber already exists!"); set_cur(24,0); printf("%s, further"); getch(); continue; } } } 5th /* adress_book_project.c : main program to create an adressbook */ /* copyrights by Oussama Sabri, June 2010 */ #include "adressbook.h" //project header file int main() { int rv, cmd; //return value, user command if ( (rv = read_file() ) == -1) // no data saved yet rv = make_entry(); check(rv); //prompts an error and quits program on disfunction do { switch (cmd = menu())//calls menu and gets user input back { case '1': rv = make_entry(); break; case '2': //delete entry case '3': //changes entry rv = change_entry(cmd); break; case '4': //prints adressbook on screen rv = print_adr_book(); break; case ESC: //end of program system ("cls"); rv = 0; break; } }while(cmd!= ESC); check ( write_file() ); //save adressbook return 0; } 6th /* Getcb.c --> Die Funktion getcb() liefert die naechste * * Tastatureingabe (ruft den BIOS-INT 0x16 auf). * * Return-Wert: * * ASCII-Code bzw. erweiterter Code + 256 */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> int getcb(void) { union REGS intregs; intregs.h.ah = 0; // Subfunktion 0: ein Zeichen // von der Tastatur lesen. int86( 0x16, &intregs, &intregs); if( intregs.h.al != 0) // Falls ASCII-Zeichen, return (intregs.h.al); // dieses zurueckgeben. else // Sonst den erweiterten return (intregs.h.ah + 0x100); // Code + 256 } 7th /* PUTCB.C --> enthaelt die Funktionen * * - putcb() * * - putcb9() * * - balken() * * - input() * * * * Es werden die Funktionen 9 und 14 des Video-Interrupts * * (ROM-BIOS-Interrupt 0x10) verwendet. * * * * Die Prototypen dieser Funktionen stehen in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #define VIDEO_INT 0x10 /*---------------------------------------------------------------- * putcb(c) gibt das Zeichen auf der aktuellen Cursor-Position * am Bildschirm aus. Der Cursor wird versetzt. * Steuerzeichen Back-Space, CR, LF und BELL werden * ausgefuehrt. * Return-Wert: keiner */ void putcb(unsigned char c) /* Gibt das Zeichen in c auf */ { /* den Bildschirm aus. */ union REGS intregs; intregs.h.ah = 14; /* Subfunktion 14 ("Teletype") */ intregs.h.al = c; intregs.h.bl = 0xf; /* Vordergrund-Farbe im */ /* Grafik-Modus. */ int86(VIDEO_INT, &intregs, &intregs); } /*---------------------------------------------------------------- * putcb9(c,count,mode) gibt das Zeichen in c count-mal im * angegebenen Modus auf der aktuellen * Cursor-Position am Bildschirm aus. * Der Cursor wird nicht versetzt. * * Return-Wert: keiner */ void putcb9( unsigned char c, /* das Zeichen */ unsigned count, /* die Anzahl */ unsigned mode ) /* Low-Byte: das Atrribut */ { /* High-Byte: die Bildschirmseite*/ union REGS intregs; intregs.h.ah = 9; /* Subfunktion 9 des Int 0x10 */ intregs.h.al = c; intregs.x.bx = mode; intregs.x.cx = count; int86( VIDEO_INT, &intregs, &intregs); } /*---------------------------------------------------------------- * balken() positioniert den Cursor und zeichnet einen Balken, * wobei Position, L„nge, Fllzeichen und Attribut * als Argumente bergeben werden. * Der Cursor bleibt auf der ersten Position im Balken. */ void balken( unsigned int zeile, /* Start-Position */ unsigned int spalte, unsigned int laenge, /* Laenge des Balkens */ unsigned char c, /* Fuellzeichen */ unsigned int modus) /* Low-Byte: Attribut */ /* High-Byte: Bildschirmseite */ { union REGS intregs; intregs.h.ah = 2; /* Cursor auf der angegebenen */ intregs.h.dh = zeile; /* Bildschirmseite versetzen. */ intregs.h.dl = spalte; intregs.h.bh = (modus >> 8); int86(VIDEO_INT, &intregs, &intregs); putcb9(c, laenge, modus); /* Balken ausgeben. */ } /*---------------------------------------------------------------- * input() liest Zeichen von der Tastatur ein und haengt '\0' an. * Mit Backspace kann die Eingabe geloescht werden. * Das Attribut am Bildschirm bleibt erhalten. * * Argumente: 1. Zeiger auf den Eingabepuffer. * 2. Anzahl maximal einzulesender Zeichen. * 3. Die optionalen Argumente: Zeichen, mit denen die * Eingabe abgebrochen werden kann. * Diese Liste muá mit CR = '\r' enden! * Return-Wert: Das Zeichen, mit dem die Eingabe abgebrochen wurde. */ #include <stdarg.h> int getcb( void); /* Zum Lesen der Tastatur */ int input(char *puffer, int max,... ) { int c; /* aktuelles Zeichen */ int breakc; /* Abruchzeichen */ int nc = 0; /* Anzahl eingelesener Zeichen */ va_list argp; /* Zeiger auf die weiteren Arumente */ while(1) { *puffer = '\0'; va_start(argp, max); /* argp initialisieren */ c = getcb(); do /* Mit Zeichen der Abbruchliste vergleichen */ if(c == (breakc = va_arg(argp,int)) ) return(breakc); while( breakc != '\r' ); va_end( argp); if( c == '\b' && nc > 0) /* Backspace? */ { --nc; --puffer; putcb(c); putcb(' '); putcb(c); } else if( c >= 32 && c <= 255 && nc < max ) { ++nc; *puffer++ = c; putcb(c); } else if( nc == max) putcb('\7'); /* Ton ausgeben */ } } 8th /* Video.c --> Enthaelt die Funktionen * cls(), * scroll_up(), scroll_down(), * set_cur(), get_cur(), * set_screen_page(), get_screen_page() * * Die Prototypen dieser Funktionen befinden sich in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #include "bio.h" #define VIDEO_INT 0x10 typedef unsigned char BYTE; void scroll_up( int anzahl, int anf_zeile, int end_zeile) { /* Fenster hoch rollen. */ union REGS intregs; intregs.x.ax = 0x600 + anzahl; /* Subfunktion AH = 6, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void scroll_down( int anzahl, int anf_zeile, int end_zeile) { /* Fenster runter rollen. */ union REGS intregs; intregs.x.ax = 0x700 + anzahl; /* Subfunktion AH = 7, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void set_cur( int zeile, int spalte) /* versetzt den Cursor */ { /* der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 2; intregs.h.dh = (BYTE)zeile; intregs.h.dl = (BYTE)spalte; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); } void get_cur(int *zeile, int *spalte) /* holt die Cursor- */ { /* Position der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 3; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); *zeile = (unsigned)intregs.h.dh; *spalte = (unsigned)intregs.h.dl; } void cls(void) { scroll_up(0,0,24); /* Gesamten Bildschirm loeschen. */ set_cur(0,0); /* Cursor in Home-Position. */ } int get_screen_page(void) /* Aktuelle Bildschirmseite holen.*/ { union REGS intregs; intregs.h.ah = 15; /* Subfunktion AH = 15: */ /* Bildschirm-Modus feststellen. */ int86(VIDEO_INT, &intregs, &intregs); return (intregs.h.bh); } void set_screen_page(int seite) /* setzt die aktive Seite des */ { /* Bildschirmpuffers auf die */ /* angegebene Seite. */ union REGS intregs; intregs.x.ax = 0x500 + seite; /* Subfunktion AH = 5 */ int86(VIDEO_INT, &intregs, &intregs); } /* ------------------------------------------------------------- Ein kleines Testprogramm : */ /* #include <stdio.h> int main() { cls(); set_cur(23, 0); printf("Weiter mit <Return>\n"); set_cur(12, 20); printf("Ein Test!\n"); getchar(); scroll_up(3, 5, 20); getchar(); scroll_down(6, 5, 20); getchar(); set_screen_page(1); printf("\nAuf der 2. Seite !\n"); getchar(); set_screen_page(0); set_cur(0,0); printf("\nWieder auf der 1. Seite !\n"); getchar(); cls(); return 0; } */ /* Video.c --> Enthaelt die Funktionen * cls(), * scroll_up(), scroll_down(), * set_cur(), get_cur(), * set_screen_page(), get_screen_page() * * Die Prototypen dieser Funktionen befinden sich in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #include "bio.h" #define VIDEO_INT 0x10 typedef unsigned char BYTE; void scroll_up( int anzahl, int anf_zeile, int end_zeile) { /* Fenster hoch rollen. */ union REGS intregs; intregs.x.ax = 0x600 + anzahl; /* Subfunktion AH = 6, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void scroll_down( int anzahl, int anf_zeile, int end_zeile) { /* Fenster runter rollen. */ union REGS intregs; intregs.x.ax = 0x700 + anzahl; /* Subfunktion AH = 7, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void set_cur( int zeile, int spalte) /* versetzt den Cursor */ { /* der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 2; intregs.h.dh = (BYTE)zeile; intregs.h.dl = (BYTE)spalte; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); } void get_cur(int *zeile, int *spalte) /* holt die Cursor- */ { /* Position der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 3; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); *zeile = (unsigned)intregs.h.dh; *spalte = (unsigned)intregs.h.dl; } void cls(void) { scroll_up(0,0,24); /* Gesamten Bildschirm loeschen. */ set_cur(0,0); /* Cursor in Home-Position. */ } int get_screen_page(void) /* Aktuelle Bildschirmseite holen.*/ { union REGS intregs; intregs.h.ah = 15; /* Subfunktion AH = 15: */ /* Bildschirm-Modus feststellen. */ int86(VIDEO_INT, &intregs, &intregs); return (intregs.h.bh); } void set_screen_page(int seite) /* setzt die aktive Seite des */ { /* Bildschirmpuffers auf die */ /* angegebene Seite. */ union REGS intregs; intregs.x.ax = 0x500 + seite; /* Subfunktion AH = 5 */ int86(VIDEO_INT, &intregs, &intregs); } /* ------------------------------------------------------------- Ein kleines Testprogramm : */ /* #include <stdio.h> int main() { cls(); set_cur(23, 0); printf("Weiter mit <Return>\n"); set_cur(12, 20); printf("Ein Test!\n"); getchar(); scroll_up(3, 5, 20); getchar(); scroll_down(6, 5, 20); getchar(); set_screen_page(1); printf("\nAuf der 2. Seite !\n"); getchar(); set_screen_page(0); set_cur(0,0); printf("\nWieder auf der 1. Seite !\n"); getchar(); cls(); return 0; } */ /* BIO.H --> Enthaelt die Prototypen der BIOS-Funktionen. */ /* --- Funktionen in VIDEO.C --- */ extern void scroll_up(int anzahl, int anf_zeile,int end_zeile); extern void scroll_down(int anzahl, int anf_zeile, int end_zeile); extern void set_cur(int zeile, int spalte); extern void get_cur(int *zeile, int *spalte); extern void cls(void); extern int get_screen_page(void); extern void set_screen_page(int page); /* --- Funktionen in GETCB.C / PUTCB.C --- */ extern int getcb(void); extern void putcb(int c); extern void putcb9(int c, unsigned count, unsigned modus); extern void balken(int zeile, int spalte, int laenge, int c, unsigned modus); extern int input(char *puffer, int max,... ); need your help, can't find my mistakes:((

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  • Gridview get image from JSON using AsyncTask

    - by kongkea
    This project I've done with image in my drawable but now I want to get image url from JSON by using Asynctask and display it. and I make php that provide a json string like below. I want to get path of image(url) by using AsyncTask from JSON. I want to use data from json instead of public mThumbId = {...}; {"count":"28","data": [{"id":"1", "first_name":"man", "last_name":"woman", "username":"man", "password":"4f70432e636970de9929bcc6f1b72412", "email":"[email protected]", "url":"http://vulcan.wr.usgs.gov/Imgs/Jpg/MSH/Images/MSH64_aerial_view_st_helens_from_NE_09-64_med.jpg"}, {"id":"2", "first_name":"first", "last_name":"Last Name", "username":"user", "password":"1a1dc91c907325c69271ddf0c944bc72", "email":"[email protected]", "url":"http://www.danheller.com/images/California/Marin/Scenics/bird-view-big.jpg"}, {"id":"3", "first_name":"first", "last_name":"Last Name", "username":"user", "password":"1a1dc91c907325c69271ddf0c944bc72", "email":"0", "url":"http://www.hermes.net.au/bodhi/images/view/large/view_03.jpg"}]} AndroidGridLayoutActivity GridView gridView = (GridView) findViewById(R.id.grid_view); gridView.setAdapter(new ImageAdapter(this)); gridView.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View v, int position, long id) { Intent i = new Intent(getApplicationContext(), FullImageActivity.class); i.putExtra("id", position); startActivity(i); } }); ImageAdapter public class ImageAdapter extends BaseAdapter { private Context mContext; // Keep all Images in array public Integer[] mThumbIds = { R.drawable.pic_1, R.drawable.pic_2, R.drawable.pic_3, R.drawable.pic_4, R.drawable.pic_5, R.drawable.pic_6, R.drawable.pic_7, R.drawable.pic_8, R.drawable.pic_9, R.drawable.pic_10, R.drawable.pic_11, R.drawable.pic_12, R.drawable.pic_13, R.drawable.pic_14, R.drawable.pic_15 }; // Constructor public ImageAdapter(Context c){ mContext = c; } public int getCount() { return mThumbIds.length; } public Object getItem(int position) { return mThumbIds[position]; } public long getItemId(int position) { return 0; } public View getView(int position, View convertView, ViewGroup parent) { ImageView imageView = new ImageView(mContext); imageView.setImageResource(mThumbIds[position]); imageView.setScaleType(ImageView.ScaleType.CENTER_CROP); imageView.setLayoutParams(new GridView.LayoutParams(70, 70)); return imageView; } } FullImageActivity Intent i = getIntent(); int position = i.getExtras().getInt("id"); ImageAdapter imageAdapter = new ImageAdapter(this); ImageView imageView = (ImageView) findViewById(R.id.full_image_view); imageView.setImageResource(imageAdapter.mThumbIds[position]);

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  • iPhone app with tab bar and navigation bar as peers

    - by Mac
    I'm trying to write an application that uses a navigation bar and tab bar in what (I'm gathering) is an unusual manner. Basically, I've got several "pages" ("home", "settings", etc) that each have their own tab. I'd also like to have it so that the "home" page is the root view of the navigation bar, and the other pages are the second-level views of the navigation bar. That is, I should be able to navigate to any page by clicking the appropriate tab bar item, and should be able to navigate to the home page from any other page by clicking the navigation bar's back button. Currently, I have a UINavigationBar (through a UINavigationController) and a UITabBar (through a UITabController) as children of a UIView. The various pages' view controllers are set as the tab controller's viewControllers property, and the home page's controller is also set as the navigation controller's root view. Each page view's tag is set to its index in the tab control. I have the following logic in the tab controller's didSelectViewController delegate method: - (void) tabBarController:(UITabBarController*) tabBarController didSelectViewController:(UIViewController*) viewController { if ([navController.viewControllers count] > 1) [navController popViewControllerAnimated:NO]; [navController pushViewController:viewController animated:YES]; } Also, in the navigation controller's didShowViewController delegate method, I have the following code: - (void) navigationController:(UINavigationController *) navigationController didShowViewController:(UIViewController *)viewController animated:(BOOL)animated { tabController.selectedIndex = viewController.view.tag; } The problem that's occurring is that when I run this, the navigation bar, tab bar and home page all display ok, but the tab bar will not respond to input - I cannot select a different tab. I gather it's more usual to have the tab bar as the child of the navigation control, or vice versa. This doesn't seem to fit my approach, because I don't want to have to individually create the subordinate control each time a change occurs in the parent control - eg: recreate tab bar each time the navigation bar changes. Does anyone have suggestions as to what's wrong and how to fix it? I'm probably missing something obvious, but whatever it is I can't seem to find it. Thanks! EDIT: I'm guessing it has something to do with both controller's trying to have ownership of the page controller, but I can't for the life of me figure out a way around it.

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  • WPF ListView's GridView item expansion

    - by NT_
    Is it possible for a WPF ListView that uses a GridView view (ListView.View property) to have one of its items 'expanded' i.e. create some control underneath the item. I cannot simply add another item as it will assume the GridView item template, i.e. appear with columns rather than being a single usable area. This is how my list view currently looks like, it just has two columns: <ListView x:Name="SomeName" Style="{DynamicResource NormalListView}" > <ListView.View> <GridView ColumnHeaderContainerStyle="{DynamicResource NormalListViewHeader}"> <GridViewColumn Width="140" x:Name="Gvc_Name"> <GridViewColumn.CellTemplate> <DataTemplate> <Border Style="{DynamicResource ListViewCellSeparatorBorder}" > <StackPanel Orientation="Vertical" HorizontalAlignment="Stretch" VerticalAlignment="Stretch"> <TextBlock Text="{Binding Path=Name}" FontWeight="Bold" HorizontalAlignment="Left" /> <TextBlock Text="{Binding Path=Type}" HorizontalAlignment="Left" /> </StackPanel> </Border> </DataTemplate> </GridViewColumn.CellTemplate> <Border Style="{DynamicResource ListViewHeaderBorderContainer}"> <TextBlock Style="{DynamicResource ListViewHeaderText}" Text="Name"/> </Border> </GridViewColumn> <GridViewColumn Width="120" x:Name="Gvc_Timestamp"> <GridViewColumn.CellTemplate> <DataTemplate> <Border Style="{DynamicResource ListViewCellSeparatorBorder}"> <StackPanel Orientation="Vertical" HorizontalAlignment="Stretch" VerticalAlignment="Stretch"> <TextBlock Text="{Binding Path=TimestampDate}" HorizontalAlignment="Center" /> <TextBlock Text="{Binding Path=TimestampTime}" FontWeight="Bold" HorizontalAlignment="Center" /> </StackPanel> </Border> </DataTemplate> </GridViewColumn.CellTemplate> <Border Style="{DynamicResource ListViewHeaderBorderContainer}"> <TextBlock Style="{DynamicResource ListViewHeaderText}" Text="Processed"/> </Border> </GridViewColumn> </GridView> </ListView.View> </ListView> Many thanks!

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  • .NET MVC Ajax Form - How do you hide it?

    - by Tommy
    Ok, everything is 'functionally' working with what I am attempting to accomplish and once again, I am sure this is something dumb, but I cannot figure out how to do this one thing. I have an edit form for an entity, lets say a car. This 'car' can have 0 - many passengers. So on my edit form, I have all the fields for the car, then a list view showing each passenger (partial). I also have a 'add new passenger' button that will render a new partial view that allows you to enter a passenger. This has a cancel link and an add button to submit an Ajax form. When you add a passenger, the passenger is automatically added to the list, but I need the enter passenger form to go away. I have tried using the onSuccess and onComplete functions to hide the div that the form is in, but both render just the partial view HTML elements (white screen, text) and not the partialView in the context of the entire page. Sources: 1) Main Edit View <script type="text/javascript"> Function hideForm(){ document.getElementById('newPassenger').style.display = 'none'; } </script> <h2>Edit</h2> <%-- The following line works around an ASP.NET compiler warning --%> <%= ""%> <%Html.RenderPartial("EditCar", Model)%> <h2>Passengers for this car</h2> <%=Ajax.ActionLink("Add New Passenger", "AddPassenger", New With {.ID = Model.carID}, New AjaxOptions With {.UpdateTargetId = "newPassenger", .InsertionMode = InsertionMode.Replace})%> <div id="newPassenger"></div> <div id="passengerList"> <%Html.RenderPartial("passengerList", Model.Passengers)%> </div> <div> <%= Html.ActionLink("Back to List", "Index") %> </div> 2) AddPassenger View. The cancel link below is an action that returns nothing, thus removing the information in the div. <% Using Ajax.BeginForm("AddPassengerToCar", New With {.id = ViewData("carID")}, New AjaxOptions With {.UpdateTargetId = "passengerList", .InsertionMode = InsertionMode.Replace})%> <%=Html.DropDownList("Passengers")%> <input type="submit" value="Add" /> <%=Ajax.ActionLink("Cancel", "CancelAddControl", _ New AjaxOptions With {.UpdateTargetId = "newPassenger", .InsertionMode = InsertionMode.Replace})%><% end using %>

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  • Odd values/movement with UITouch and CGPoint.

    - by Joshua
    I'm getting odd numbers from UITouch and CGPoint and one is different, I also think this maybe causing a flickering affect in my app when I try to move something by following a touch. This is the code I'm using: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"touchDown"); UITouch *touch = [touches anyObject]; firstTouch = [touch locationInView:self.view]; if (CGRectContainsPoint(but.frame, firstTouch)) { butContains = YES; NSLog(@"butContains = %d", butContains); } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; currentTouch = [touch locationInView:self.view]; NSInteger x = currentTouch.x; NSInteger y = currentTouch.y; CGFloat CGX = (CGFloat)x; CGFloat CGY = (CGFloat)y; if (butContains == YES) { NSLog(@"touch in subView/contentView"); sub.frame = CGRectMake(CGX, CGY, 130.0, 21.0); } NSLog(@"touch moved"); } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; currentTouch = [touch locationInView:self.view]; NSLog(@"User tapped at %@", NSStringFromCGPoint(currentTouch)); NSLog(@"Point %a, %a", currentTouch.x, currentTouch.y); NSInteger x = currentTouch.x; NSInteger y = currentTouch.y; NSLog(@"Point %a, %a", y, x); CGFloat CGX = (CGFloat)x; CGFloat CGY = (CGFloat)y; NSLog(@"Point %g, %g", CGX, CGY); if (butContains == YES) { NSLog(@"touch in subView/contentView"); sub.frame = CGRectMake(CGX, CGY, 130.0, 21.0); } butContains = NO; NSLog(@"touch ended"); } - (IBAction)add:(id)sender{ InSightViewController *contentView = [[InSightViewController alloc] initWithNibName:@"SubView" bundle:[NSBundle mainBundle]]; [contentView loadView]; [self.view insertSubview:contentView.view atIndex:0]; } This is what I get from the touchesEnded method in the Debugger. 2010-04-20 20:06:13.045 InSight[25042:207] User tapped at {50, 78} 2010-04-20 20:06:13.047 InSight[25042:207] Point 0x1.9p+5, 0x1.38p+6 2010-04-20 20:06:13.048 InSight[25042:207] Point 0x1.900000027p-1037, 0x1.38p+6 2010-04-20 20:06:13.048 InSight[25042:207] Point 50, 78 And this is what's happening in the Simulator. fwdr.org/file:y8bd As this is a complicated problem this is the source code of my XCode Project aswell. http://cl.ly/Qjj

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  • Address book with C programming; cannot compile my code.

    - by osabri
    I've divided my code into small programs so it can be easy to excute /* ab_error.c : in case of errors following messages will be displayed */ #include "adressbook.h" static char *errormsg[] = { "", "\nNot enough space on disk", "\nCannot open file", "\nCannot read file", "\nCannot write file" }; void check(int error) { switch(error) { case 0: return; case 1: write_file(); case 2: case 3: case 4: system("cls"); fputs(errormsg[error], stderr); exit(error); } } 2nd /* ab_fileio.c : functions for file input/output */ #include "adressbook.h" static char ab_file[] = "ADRESSBOOK.DAT"; //file to save the entries int read_file(void) { int error = 0; FILE *fp; ELEMENT *new_e, *last_e = NULL; DATA buffer; if( (fp = fopen(ab_file, "rb")) == NULL) return -1; //no file found while (fread(&buffer, sizeof(DATA), 1, fp) == 1) //reads one list element after another { if( (new_e = make_element()) == NULL) { error = 1; break; //not enough space } new_e->person = buffer; //copy data to new element new_e->next = NULL; if(hol.first == NULL) //list is empty? hol.first = new_e; //yes else last_e->next = new_e; //no last_e = new_e; ++hol.amount; } if( !error && !feof(fp) ) error = 3; //cannot read file fclose(fp); return error; } /*-------------------------------*/ int write_file(void) { int error = 0; FILE *fp; ELEMENT *p; if( (p = hol.first) == NULL) return 0; //list is empty if( (fp = fopen(ab_file, "wb")) == NULL) return 2; //cannot open while( p!= NULL) { if( fwrite(&p->person, sizeof(DATA), 1, fp) < 1) { error = 4; break; //cannot write } p = p->next; } fclose(fp); return error; } 3rd /* ab_list.c : functions to manipulate the list */ #include "adressbook.h" HOL hol = {0, NULL}; //global definition for head of list /* -------------------- */ ELEMENT *make_element(void) { return (ELEMENT *)malloc( sizeof(ELEMENT) ); } /* -------------------- */ int ins_element( DATA *newdata) { ELEMENT *new_e, *pre_p; if((new_e = make_element()) == NULL) return 1; new_e ->person = *newdata; // copy data to new element pre_p = search(new_e->person.family_name); if(pre_p == NULL) //no person in list { new_e->next = hol.first; //put it to the begin hol.first = new_e; } else { new_e->next = pre_p->next; pre_p->next = new_e; } ++hol.amount; return 0; } int erase_element( char name, char surname ) { return 0; } /* ---------------------*/ ELEMENT *search(char *name) { ELEMENT *sp, *retp; //searchpointer, returnpointer retp = NULL; sp = hol.first; while(sp != NULL && sp->person.family_name != name) { retp = sp; sp = sp->next; } return(retp); } 4th /* ab_screen.c : functions for printing information on screen */ #include "adressbook.h" #include <conio.h> #include <ctype.h> /* standard prompts for in- and output */ static char pgmname[] = "---- Oussama's Adressbook made in splendid C ----"; static char options[] = "\ 1: Enter new adress\n\n\ 2: Delete entry\n\n\ 3: Change entry\n\n\ 4: Print adress\n\n\ Esc: Exit\n\n\n\ Your choice . . .: "; static char prompt[] = "\ Name . . . .:\n\ Surname . . :\n\n\ Street . . .:\n\n\ House number:\n\n\ Postal code :\n\n\ Phone number:"; static char buttons[] = "\ <Esc> = cancel input <Backspace> = correct input\ <Return> = assume"; static char headline[] = "\ Name Surname Street House Postal code Phone number \n\ ------------------------------------------------------------------------"; static char further[] = "\ -------- continue with any key --------"; /* ---------------------------------- */ int menu(void) //show menu and read user input { int c; system ("cls"); set_cur(0,20); puts(pgmname); set_cur(6,0); printf("%s", options); while( (c = getch()) != ESC && (c < '1' || c > '4')) putch('\a'); return c; } /* ---------------------------------- */ int print_adr_book(void) //display adressbook { int line = 1; ELEMENT *p = hol.first; system("cls"); set_cur(0,20); puts(pgmname); set_cur(2,0); puts(headline); set_cur(5,0); while(p != NULL) //run through list and show entries { printf("%5d %-15s ",line, p->person.family_name); printf("%-12s %-15s ", p->person.given_name, p->person.street); printf("%-4d %-5d %-12d\n",p->person.house_number, p->person.postal_code, p->person.phone); p = p->next; if( p == NULL || ++line %16 == 1) //end of list or screen is full { set_cur(24,0); printf("%s",further); if( getch() == ESC) return 0; set_cur(5,0); scroll_up(0,5,24);//puts(headline); } } return 0; } /* -------------------------------------------*/ int make_entry(void) { char cache[50]; DATA newperson; ELEMENT *p; while(1) { system("cls"); set_cur(0,20); puts(pgmname); set_cur(6,0); puts("Please enter new data:"); set_cur(10,0); puts(prompt); set_cur(24,0); printf("%s",buttons); balken(10, 25, MAXL, ' ',0x70); //input name if(input(newperson.family_name, MAXL, ESC, CR) == ESC) return 0; balken(12,25, MAXL, ' ', 0x70); //surname if(input(newperson.given_name, MAXL, ESC, CR) == ESC) return 0; balken(14,25, 30, ' ', 0x70); //street if(input(newperson.street, 30, ESC, CR) == ESC) return 0; balken(16,25, 4, ' ',0x70); //housenumber if(input(cache, 4, ESC, CR) == ESC) return 0; newperson.house_number = atol(cache); //to string balken(18,25, 5, ' ',0x70); //postal code if(input(cache, 5, ESC, CR) == ESC) return 0; newperson.postal_code = atol(cache); //to string balken(20,25, 20, ' ',0x70); //phone number if(input(cache, 20, ESC, CR) == ESC) return 0; newperson.phone = atol(cache); //to string p = search(newperson.phone); if( p!= NULL && p->person.phone == newperson.phone) { set_cur(22,25); puts("phonenumber already exists!"); set_cur(24,0); printf("%s, further"); getch(); continue; } } } 5th /* adress_book_project.c : main program to create an adressbook */ /* copyrights by Oussama Sabri, June 2010 */ #include "adressbook.h" //project header file int main() { int rv, cmd; //return value, user command if ( (rv = read_file() ) == -1) // no data saved yet rv = make_entry(); check(rv); //prompts an error and quits program on disfunction do { switch (cmd = menu())//calls menu and gets user input back { case '1': rv = make_entry(); break; case '2': //delete entry case '3': //changes entry rv = change_entry(cmd); break; case '4': //prints adressbook on screen rv = print_adr_book(); break; case ESC: //end of program system ("cls"); rv = 0; break; } }while(cmd!= ESC); check ( write_file() ); //save adressbook return 0; } 6th /* Getcb.c --> Die Funktion getcb() liefert die naechste * * Tastatureingabe (ruft den BIOS-INT 0x16 auf). * * Return-Wert: * * ASCII-Code bzw. erweiterter Code + 256 */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> int getcb(void) { union REGS intregs; intregs.h.ah = 0; // Subfunktion 0: ein Zeichen // von der Tastatur lesen. int86( 0x16, &intregs, &intregs); if( intregs.h.al != 0) // Falls ASCII-Zeichen, return (intregs.h.al); // dieses zurueckgeben. else // Sonst den erweiterten return (intregs.h.ah + 0x100); // Code + 256 } 7th /* PUTCB.C --> enthaelt die Funktionen * * - putcb() * * - putcb9() * * - balken() * * - input() * * * * Es werden die Funktionen 9 und 14 des Video-Interrupts * * (ROM-BIOS-Interrupt 0x10) verwendet. * * * * Die Prototypen dieser Funktionen stehen in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #define VIDEO_INT 0x10 /*---------------------------------------------------------------- * putcb(c) gibt das Zeichen auf der aktuellen Cursor-Position * am Bildschirm aus. Der Cursor wird versetzt. * Steuerzeichen Back-Space, CR, LF und BELL werden * ausgefuehrt. * Return-Wert: keiner */ void putcb(unsigned char c) /* Gibt das Zeichen in c auf */ { /* den Bildschirm aus. */ union REGS intregs; intregs.h.ah = 14; /* Subfunktion 14 ("Teletype") */ intregs.h.al = c; intregs.h.bl = 0xf; /* Vordergrund-Farbe im */ /* Grafik-Modus. */ int86(VIDEO_INT, &intregs, &intregs); } /*---------------------------------------------------------------- * putcb9(c,count,mode) gibt das Zeichen in c count-mal im * angegebenen Modus auf der aktuellen * Cursor-Position am Bildschirm aus. * Der Cursor wird nicht versetzt. * * Return-Wert: keiner */ void putcb9( unsigned char c, /* das Zeichen */ unsigned count, /* die Anzahl */ unsigned mode ) /* Low-Byte: das Atrribut */ { /* High-Byte: die Bildschirmseite*/ union REGS intregs; intregs.h.ah = 9; /* Subfunktion 9 des Int 0x10 */ intregs.h.al = c; intregs.x.bx = mode; intregs.x.cx = count; int86( VIDEO_INT, &intregs, &intregs); } /*---------------------------------------------------------------- * balken() positioniert den Cursor und zeichnet einen Balken, * wobei Position, L„nge, Fllzeichen und Attribut * als Argumente bergeben werden. * Der Cursor bleibt auf der ersten Position im Balken. */ void balken( unsigned int zeile, /* Start-Position */ unsigned int spalte, unsigned int laenge, /* Laenge des Balkens */ unsigned char c, /* Fuellzeichen */ unsigned int modus) /* Low-Byte: Attribut */ /* High-Byte: Bildschirmseite */ { union REGS intregs; intregs.h.ah = 2; /* Cursor auf der angegebenen */ intregs.h.dh = zeile; /* Bildschirmseite versetzen. */ intregs.h.dl = spalte; intregs.h.bh = (modus >> 8); int86(VIDEO_INT, &intregs, &intregs); putcb9(c, laenge, modus); /* Balken ausgeben. */ } /*---------------------------------------------------------------- * input() liest Zeichen von der Tastatur ein und haengt '\0' an. * Mit Backspace kann die Eingabe geloescht werden. * Das Attribut am Bildschirm bleibt erhalten. * * Argumente: 1. Zeiger auf den Eingabepuffer. * 2. Anzahl maximal einzulesender Zeichen. * 3. Die optionalen Argumente: Zeichen, mit denen die * Eingabe abgebrochen werden kann. * Diese Liste muá mit CR = '\r' enden! * Return-Wert: Das Zeichen, mit dem die Eingabe abgebrochen wurde. */ #include <stdarg.h> int getcb( void); /* Zum Lesen der Tastatur */ int input(char *puffer, int max,... ) { int c; /* aktuelles Zeichen */ int breakc; /* Abruchzeichen */ int nc = 0; /* Anzahl eingelesener Zeichen */ va_list argp; /* Zeiger auf die weiteren Arumente */ while(1) { *puffer = '\0'; va_start(argp, max); /* argp initialisieren */ c = getcb(); do /* Mit Zeichen der Abbruchliste vergleichen */ if(c == (breakc = va_arg(argp,int)) ) return(breakc); while( breakc != '\r' ); va_end( argp); if( c == '\b' && nc > 0) /* Backspace? */ { --nc; --puffer; putcb(c); putcb(' '); putcb(c); } else if( c >= 32 && c <= 255 && nc < max ) { ++nc; *puffer++ = c; putcb(c); } else if( nc == max) putcb('\7'); /* Ton ausgeben */ } } 8th /* Video.c --> Enthaelt die Funktionen * cls(), * scroll_up(), scroll_down(), * set_cur(), get_cur(), * set_screen_page(), get_screen_page() * * Die Prototypen dieser Funktionen befinden sich in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #include "bio.h" #define VIDEO_INT 0x10 typedef unsigned char BYTE; void scroll_up( int anzahl, int anf_zeile, int end_zeile) { /* Fenster hoch rollen. */ union REGS intregs; intregs.x.ax = 0x600 + anzahl; /* Subfunktion AH = 6, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void scroll_down( int anzahl, int anf_zeile, int end_zeile) { /* Fenster runter rollen. */ union REGS intregs; intregs.x.ax = 0x700 + anzahl; /* Subfunktion AH = 7, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void set_cur( int zeile, int spalte) /* versetzt den Cursor */ { /* der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 2; intregs.h.dh = (BYTE)zeile; intregs.h.dl = (BYTE)spalte; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); } void get_cur(int *zeile, int *spalte) /* holt die Cursor- */ { /* Position der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 3; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); *zeile = (unsigned)intregs.h.dh; *spalte = (unsigned)intregs.h.dl; } void cls(void) { scroll_up(0,0,24); /* Gesamten Bildschirm loeschen. */ set_cur(0,0); /* Cursor in Home-Position. */ } int get_screen_page(void) /* Aktuelle Bildschirmseite holen.*/ { union REGS intregs; intregs.h.ah = 15; /* Subfunktion AH = 15: */ /* Bildschirm-Modus feststellen. */ int86(VIDEO_INT, &intregs, &intregs); return (intregs.h.bh); } void set_screen_page(int seite) /* setzt die aktive Seite des */ { /* Bildschirmpuffers auf die */ /* angegebene Seite. */ union REGS intregs; intregs.x.ax = 0x500 + seite; /* Subfunktion AH = 5 */ int86(VIDEO_INT, &intregs, &intregs); } /* ------------------------------------------------------------- Ein kleines Testprogramm : */ /* #include <stdio.h> int main() { cls(); set_cur(23, 0); printf("Weiter mit <Return>\n"); set_cur(12, 20); printf("Ein Test!\n"); getchar(); scroll_up(3, 5, 20); getchar(); scroll_down(6, 5, 20); getchar(); set_screen_page(1); printf("\nAuf der 2. Seite !\n"); getchar(); set_screen_page(0); set_cur(0,0); printf("\nWieder auf der 1. Seite !\n"); getchar(); cls(); return 0; } */ /* Video.c --> Enthaelt die Funktionen * cls(), * scroll_up(), scroll_down(), * set_cur(), get_cur(), * set_screen_page(), get_screen_page() * * Die Prototypen dieser Funktionen befinden sich in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #include "bio.h" #define VIDEO_INT 0x10 typedef unsigned char BYTE; void scroll_up( int anzahl, int anf_zeile, int end_zeile) { /* Fenster hoch rollen. */ union REGS intregs; intregs.x.ax = 0x600 + anzahl; /* Subfunktion AH = 6, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void scroll_down( int anzahl, int anf_zeile, int end_zeile) { /* Fenster runter rollen. */ union REGS intregs; intregs.x.ax = 0x700 + anzahl; /* Subfunktion AH = 7, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void set_cur( int zeile, int spalte) /* versetzt den Cursor */ { /* der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 2; intregs.h.dh = (BYTE)zeile; intregs.h.dl = (BYTE)spalte; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); } void get_cur(int *zeile, int *spalte) /* holt die Cursor- */ { /* Position der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 3; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); *zeile = (unsigned)intregs.h.dh; *spalte = (unsigned)intregs.h.dl; } void cls(void) { scroll_up(0,0,24); /* Gesamten Bildschirm loeschen. */ set_cur(0,0); /* Cursor in Home-Position. */ } int get_screen_page(void) /* Aktuelle Bildschirmseite holen.*/ { union REGS intregs; intregs.h.ah = 15; /* Subfunktion AH = 15: */ /* Bildschirm-Modus feststellen. */ int86(VIDEO_INT, &intregs, &intregs); return (intregs.h.bh); } void set_screen_page(int seite) /* setzt die aktive Seite des */ { /* Bildschirmpuffers auf die */ /* angegebene Seite. */ union REGS intregs; intregs.x.ax = 0x500 + seite; /* Subfunktion AH = 5 */ int86(VIDEO_INT, &intregs, &intregs); } /* ------------------------------------------------------------- Ein kleines Testprogramm : */ /* #include <stdio.h> int main() { cls(); set_cur(23, 0); printf("Weiter mit <Return>\n"); set_cur(12, 20); printf("Ein Test!\n"); getchar(); scroll_up(3, 5, 20); getchar(); scroll_down(6, 5, 20); getchar(); set_screen_page(1); printf("\nAuf der 2. Seite !\n"); getchar(); set_screen_page(0); set_cur(0,0); printf("\nWieder auf der 1. Seite !\n"); getchar(); cls(); return 0; } */ /* BIO.H --> Enthaelt die Prototypen der BIOS-Funktionen. */ /* --- Funktionen in VIDEO.C --- */ extern void scroll_up(int anzahl, int anf_zeile,int end_zeile); extern void scroll_down(int anzahl, int anf_zeile, int end_zeile); extern void set_cur(int zeile, int spalte); extern void get_cur(int *zeile, int *spalte); extern void cls(void); extern int get_screen_page(void); extern void set_screen_page(int page); /* --- Funktionen in GETCB.C / PUTCB.C --- */ extern int getcb(void); extern void putcb(int c); extern void putcb9(int c, unsigned count, unsigned modus); extern void balken(int zeile, int spalte, int laenge, int c, unsigned modus); extern int input(char *puffer, int max,... ); need your help, can't find my mistakes:((

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  • Hello-World-grade landscape Android app fails to start (complete code included)

    - by WingedCat
    I'm trying to develop a simple Android app, fixed in landscape mode. I am using Eclipse 1.3, compiling for Android SDK version 7 (OS version 2.1). When I try to run it in the emulator, it crashes on boot. (It gets as far as the unlock slider, but shortly after that when trying to launch the application itself, I get "The application Failtest (process com.wcs.failtest) has stopped unexpectedly. Please try again.".) Here is main.xml (with the tags escaped so this displays properly): <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="horizontal" android:layout_width="480px" android:layout_height="320px" > <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="96px" android:layout_height="320px" android:id="@+id/action_menu" > <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="horizontal" android:layout_width="96px" android:layout_height="48px" > <Button android:layout_width="48px" android:layout_height="48px" android:background="#f00" android:id="@+id/action_button_11" /> </LinearLayout> </LinearLayout> </LinearLayout> Here is AndroidManifest.xml (again with the tags escaped so this displays properly): <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.wcs.failtest" android:versionCode="1" android:versionName="1.0"> <application android:icon="@drawable/icon" android:label="@string/app_name" android:theme="@android:style/Theme.NoTitleBar.Fullscreen"> <activity android:name=".FailtestActivity" android:screenOrientation="landscape" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> <uses-sdk android:minSdkVersion="7" /> </manifest> And here is FailtestActivity.java: package com.wcs.failtest; import android.app.Activity; import android.os.Bundle; import android.widget.Button; import android.view.View.OnClickListener; import android.view.View; public class FailtestActivity extends Activity { private OnClickListener action11Listener = new OnClickListener() { public void onClick(View v) { } }; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Button button; button = (Button)findViewById(R.id.action_button_11); button.setOnClickListener(action11Listener); setContentView(R.layout.main); } } I suspect it is something simple I'm overlooking. What is it?

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  • get GET parameters in JSF's managed bean

    - by mykola
    Hello! Can someone tell me how to catch parameters passed from URI in JSF's managed bean? I have a navigation menu all nodes of which link to some navigation case. And i have two similar items there: Acquiring products and Issuing products. They have the same page but one different parameter: productType. I try to set it just by adding it to URL in "to-view-id" element like this: <navigation-case> <from-outcome>acquiring|products</from-outcome> <to-view-id>/pages/products/list_products.jspx?productType=acquiring</to-view-id> </navigation-case> <navigation-case> <from-outcome>issuing|products</from-outcome> <to-view-id>/pages/products/list_products.jspx?productType=issuing</to-view-id> </navigation-case> But i can't get this "productType" from my managed bean. I tried to get it through FacesContext like this: FacesContext.getCurrentInstance().getExternalContext().getRequestParameterMap().get("productType") And like this: HttpServletRequest request = (HttpServletRequest)FacesContext.getCurrentInstance().getExternalContext().getRequest(); request.getParameter("productType"); And i tried to include it as a parameter of managed bean in faces-config.xml and then getting it through ordinary setter: <managed-bean> <managed-bean-name>MbProducts</managed-bean-name> <managed-bean-class>my.package.product.MbProducts</managed-bean-class> <managed-bean-scope>request</managed-bean-scope> <managed-property> <property-name>productType</property-name> <value>#{param.productType}</value> </managed-property> </managed-bean> ... public class MbProducts { ... public void setProductType(String productType) { this.productType = productType; } ... } But neither of these ways have helped me. All of them returned null. How can i get this productType? Or how can i pass it some other way?

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  • iPhone scrollView won't scroll after keyboard is closed

    - by Rob
    I was trying to implement a way to have the UITextField move up when the keyboard opened so that the user could see what they were typing but after implementing the code - it locks my scroll. The view will scroll when the user first gets to that view but after inputting text and closing the keyboard it locks the view. I suspect that it is a problem somewhere in this code: - (void) viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; NSLog(@"Registering for keyboard events"); // Register for the events [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector (keyboardDidShow:) name: UIKeyboardDidShowNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector (keyboardDidHide:) name: UIKeyboardDidHideNotification object:nil]; // Setup content size scrollView.contentSize = CGSizeMake(SCROLLVIEW_CONTENT_WIDTH, SCROLLVIEW_CONTENT_HEIGHT); //Initially the keyboard is hidden keyboardVisible = NO; } -(void) viewWillDisappear:(BOOL)animated { NSLog (@"Unregister for keyboard events"); [[NSNotificationCenter defaultCenter] removeObserver:self]; } //**-------------------------------** - (void) keyboardDidShow: (NSNotification *)notif { NSLog(@"Keyboard is visible"); // If keyboard is visible, return if (keyboardVisible) { NSLog(@"Keyboard is already visible. Ignore notification."); return; } // Get the size of the keyboard. NSDictionary* info = [notif userInfo]; NSValue* aValue = [info objectForKey:UIKeyboardBoundsUserInfoKey]; CGSize keyboardSize = [aValue CGRectValue].size; // Save the current location so we can restore // when keyboard is dismissed offset = scrollView.contentOffset; // Resize the scroll view to make room for the keyboard CGRect viewFrame = scrollView.frame; viewFrame.size.height -= keyboardSize.height; scrollView.frame = viewFrame; CGRect textFieldRect = [activeField frame]; textFieldRect.origin.y += 10; [scrollView scrollRectToVisible:textFieldRect animated:YES]; NSLog(@"ao fim"); // Keyboard is now visible keyboardVisible = YES; } -(void) keyboardDidHide: (NSNotification *)notif { // Is the keyboard already shown if (!keyboardVisible) { NSLog(@"Keyboard is already hidden. Ignore notification."); return; } // Reset the frame scroll view to its original value scrollView.frame = CGRectMake(0, 0, SCROLLVIEW_CONTENT_WIDTH, SCROLLVIEW_CONTENT_HEIGHT); // Reset the scrollview to previous location scrollView.contentOffset = offset; // Keyboard is no longer visible keyboardVisible = NO; } -(BOOL) textFieldShouldBeginEditing:(UITextField*)textField { activeField = textField; return YES; } I defined the size above the #imports as: #define SCROLLVIEW_CONTENT_HEIGHT 1000 #define SCROLLVIEW_CONTENT_WIDTH 320 Really not sure what the issue is.

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  • In Rails, how should I implement a Status field for a Tasks app - integer or enum?

    - by Doug
    For a Rails 3.0 Todo app, I have a Tasks model with a Status field. What's the best way to store the Status field data (field type) and still display a human-readable version in a view (HTML table)? Status can be: 0 = Normal 1 = Active 2 = Completed Right now I have this: Rails Schema Here: create_table "tasks", :force = true do |t| t.integer "status", :limit = 1, :default = 0, :null = false Rails Model Here: class Task < ActiveRecord::Base validates_inclusion_of :status, :in => 0..2, :message => "{{value}} must be 0, 1, or 2" Rails View Here: <h1>Listing tasks</h1> <table> <tr> <th>Status</th> <th>Name</th> <th></th> <th></th> <th></th> </tr> <% @tasks.each do |task| %> <tr> <td><%= task.status %></td> <td><%= task.name %></td> <td><%= link_to 'Show', task %></td> <td><%= link_to 'Edit', edit_task_path(task) %></td> <td><%= link_to 'Delete', task, :confirm => 'Are you sure?', :method => :delete %></td> </tr> <% end %> </table> Requirements Store a Task's status in the db such that the values are easily localizable, i.e. I'm not sure I want to store "normal", "active", "completed" as a string field. Solution must work with Rails 3.0. Questions: Should I store the field as an integer (see above)? If so, how do I display the correct human readable status in an HTML table in my Rails view, e.g. show "Active" instead of "1" in the HTML table. Should I use an enum? If so, is this easy to localize later? Should I use straight strings, e.g. "Normal", "Active", "Completed" Can you provide a quick code sample of the view helper, controller or view code to make this work?

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  • rails named_scope ignores eager loading

    - by Craig
    Two models (Rails 2.3.8): User; username & disabled properties; User has_one :profile Profile; full_name & hidden properties I am trying to create a named_scope that eliminate the disabled=1 and hidden=1 User-Profiles. The User model is usually used in conjunction with the Profile model, so I attempt to eager-load the Profile model (:include = :profile). I created a named_scope on the User model called 'visible': named_scope :visible, { :joins => "INNER JOIN profiles ON users.id=profiles.user_id", :conditions => ["users.disabled = ? AND profiles.hidden = ?", false, false] } I've noticed that when I use the named_scope in a query, the eager-loading instruction is ignored. Variation 1 - User model only: # UserController @users = User.find(:all) # User's Index view <% for user in @users %> <p><%= user.username %></p> <% end %> # generates a single query: SELECT * FROM `users` Variation 2 - use Profile model in view; lazy load Profile model # UserController @users = User.find(:all) # User's Index view <% for user in @users %> <p><%= user.username %></p> <p><%= user.profile.full_name %></p> <% end %> # generates multiple queries: SELECT * FROM `profiles` WHERE (`profiles`.user_id = 1) ORDER BY full_name ASC LIMIT 1 SHOW FIELDS FROM `profiles` SELECT * FROM `profiles` WHERE (`profiles`.user_id = 2) ORDER BY full_name ASC LIMIT 1 SELECT * FROM `profiles` WHERE (`profiles`.user_id = 3) ORDER BY full_name ASC LIMIT 1 SELECT * FROM `profiles` WHERE (`profiles`.user_id = 4) ORDER BY full_name ASC LIMIT 1 SELECT * FROM `profiles` WHERE (`profiles`.user_id = 5) ORDER BY full_name ASC LIMIT 1 SELECT * FROM `profiles` WHERE (`profiles`.user_id = 6) ORDER BY full_name ASC LIMIT 1 Variation 3 - eager load Profile model # UserController @users = User.find(:all, :include => :profile) #view; no changes # two queries SELECT * FROM `users` SELECT `profiles`.* FROM `profiles` WHERE (`profiles`.user_id IN (1,2,3,4,5,6)) Variation 4 - use name_scope, including eager-loading instruction #UserConroller @users = User.visible(:include => :profile) #view; no changes # generates multiple queries SELECT `users`.* FROM `users` INNER JOIN profiles ON users.id=profiles.user_id WHERE (users.disabled = 0 AND profiles.hidden = 0) SELECT * FROM `profiles` WHERE (`profiles`.user_id = 1) ORDER BY full_name ASC LIMIT 1 SELECT * FROM `profiles` WHERE (`profiles`.user_id = 2) ORDER BY full_name ASC LIMIT 1 SELECT * FROM `profiles` WHERE (`profiles`.user_id = 3) ORDER BY full_name ASC LIMIT 1 SELECT * FROM `profiles` WHERE (`profiles`.user_id = 4) ORDER BY full_name ASC LIMIT 1 Variation 4 does return the correct number of records, but also appears to be ignoring the eager-loading instruction. Is this an issue with cross-model named scopes? Perhaps I'm not using it correctly. Is this sort of situation handled better by Rails 3?

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  • C#: Windows Forms: What could cause Invalidate() to not redraw?

    - by Rosarch
    I'm using Windows Forms. For a long time, pictureBox.Invalidate(); worked to make the screen be redrawn. However, it now doesn't work and I'm not sure why. this.worldBox = new System.Windows.Forms.PictureBox(); this.worldBox.BackColor = System.Drawing.SystemColors.Control; this.worldBox.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle; this.worldBox.Location = new System.Drawing.Point(170, 82); this.worldBox.Name = "worldBox"; this.worldBox.Size = new System.Drawing.Size(261, 250); this.worldBox.TabIndex = 0; this.worldBox.TabStop = false; this.worldBox.MouseMove += new System.Windows.Forms.MouseEventHandler(this.worldBox_MouseMove); this.worldBox.MouseDown += new System.Windows.Forms.MouseEventHandler(this.worldBox_MouseDown); this.worldBox.MouseUp += new System.Windows.Forms.MouseEventHandler(this.worldBox_MouseUp); Called in my code to draw the world appropriately: view.DrawWorldBox(worldBox, canvas, gameEngine.GameObjectManager.Controllers, selectedGameObjects, LevelEditorUtils.PREVIEWS); View.DrawWorldBox: public void DrawWorldBox(PictureBox worldBox, Panel canvas, ICollection<IGameObjectController> controllers, ICollection<IGameObjectController> selectedGameObjects, IDictionary<string, Image> previews) { int left = Math.Abs(worldBox.Location.X); int top = Math.Abs(worldBox.Location.Y); Rectangle screenRect = new Rectangle(left, top, canvas.Width, canvas.Height); IDictionary<float, ICollection<IGameObjectController>> layers = LevelEditorUtils.LayersOfControllers(controllers); IOrderedEnumerable<KeyValuePair<float, ICollection<IGameObjectController>>> sortedLayers = from item in layers orderby item.Key descending select item; using (Graphics g = Graphics.FromImage(worldBox.Image)) { foreach (KeyValuePair<float, ICollection<IGameObjectController>> kv in sortedLayers) { foreach (IGameObjectController controller in kv.Value) { // ... float scale = controller.View.Scale; float width = controller.View.Width; float height = controller.View.Height; Rectangle controllerRect = new Rectangle((int)controller.Model.Position.X, (int)controller.Model.Position.Y, (int)(width * scale), (int)(height * scale)); // cull objects that aren't intersecting with the canvas if (controllerRect.IntersectsWith(screenRect)) { Image img = previews[controller.Model.HumanReadableName]; g.DrawImage(img, controllerRect); } if (selectedGameObjects.Contains(controller)) { selectionRectangles.Add(controllerRect); } } } foreach (Rectangle rect in selectionRectangles) { g.DrawRectangle(drawingPen, rect); } selectionRectangles.Clear(); } worldBox.Invalidate(); } What could I be doing wrong here?

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  • Trouble binding command in grid menu item.

    - by Pete
    I have a grid that's inside a usercontrol derived class called MediatedUserControl. I'm adding a context menu to let the user delete an item, but I've been unable to figure out how to bind the command to my command property. I'm using MVVM and my viewmodel implements a public ICommand property called DeleteSelectedItemCommand. However, when the view is displayed, I get the following message in the output window: System.Windows.Data Error: 4 : Cannot find source for binding with reference 'RelativeSource FindAncestor, AncestorType='BRO.View.MediatedUserControl', AncestorLevel='1''. BindingExpression:Path=DataContext.DeleteSelectedItemCommand; DataItem=null; target element is 'BarButtonItem' (HashCode=6860584); target property is 'Command' (type 'ICommand') I feel like I generally have a good handle on bindings like this and can't figure out what it is I'm missing here. Thanks for any help you can provide. <dxg:GridControl HorizontalAlignment="Left" Margin="12,88,0,0" x:Name="gridControl1" VerticalAlignment="Top" Height="500" Width="517" DataSource="{Binding ItemList}" BorderBrush="{StaticResource {x:Static SystemColors.ActiveBorderBrushKey}}" ShowBorder="True" Background="{StaticResource {x:Static SystemColors.ControlLightBrushKey}}" UseLayoutRounding="False" DataContext="{Binding}"> <dxg:GridControl.Columns> <dxg:GridColumn FieldName="Code" Header="Code" Width="107" /> <dxg:GridColumn FieldName="Name" Header="Item" Width="173" /> <dxg:GridColumn FieldName="PricePerItem" Header="Unit Price" Width="70"> <dxg:GridColumn.EditSettings> <dxe:TextEditSettings DisplayFormat="N2" /> </dxg:GridColumn.EditSettings> </dxg:GridColumn> <dxg:GridColumn FieldName="Quantity" Header="Qty" Width="50" AllowEditing="True" /> <dxg:GridColumn FieldName="TotalPrice" Header="Total Price" Width="90"> <dxg:GridColumn.EditSettings> <dxe:TextEditSettings DisplayFormat="N2" /> </dxg:GridColumn.EditSettings> </dxg:GridColumn> </dxg:GridControl.Columns> <dxg:GridControl.View> <dxg:TableView ShowIndicator="False" ShowGroupPanel="False" MultiSelectMode="Row" AllowColumnFiltering="False" AllowBestFit="False" AllowFilterEditor="False" AllowEditing="False" AllowGrouping="False" AllowSorting="False" AllowResizing="False" AllowMoving="False" AllowMoveColumnToDropArea="False" AllowDateTimeGroupIntervalMenu="False" > <dxg:TableView.RowCellMenuCustomizations> <dxb:BarButtonItem Name="deleteRowItem" Command="{Binding RelativeSource={RelativeSource FindAncestor, AncestorType=view:MediatedUserControl, AncestorLevel=1}, Path=DataContext.DeleteSelectedItemCommand}"> </dxb:BarButtonItem> </dxg:TableView.RowCellMenuCustomizations> </dxg:TableView> </dxg:GridControl.View>

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  • How Can I Populate Default Form Data with a ManyToMany Field?

    - by b14ck
    Ok, I've been crawling google and Django documentation for over 2 hours now (as well as the IRC channel on freenode), and haven't been able to figure this one out. Basically, I have a model called Room, which is displayed below: class Room(models.Model): """ A `Partyline` room. Rooms on the `Partyline`s are like mini-chatrooms. Each room has a variable amount of `Caller`s, and usually a moderator of some sort. Each `Partyline` has many rooms, and it is common for `Caller`s to join multiple rooms over the duration of their call. """ LIVE = 0 PRIVATE = 1 ONE_ON_ONE = 2 UNCENSORED = 3 BULLETIN_BOARD = 4 CHILL = 5 PHONE_BOOTH = 6 TYPE_CHOICES = ( ('LR', 'Live Room'), ('PR', 'Private Room'), ('UR', 'Uncensored Room'), ) type = models.CharField('Room Type', max_length=2, choices=TYPE_CHOICES) number = models.IntegerField('Room Number') partyline = models.ForeignKey(Partyline) owner = models.ForeignKey(User, blank=True, null=True) bans = models.ManyToManyField(Caller, blank=True, null=True) def __unicode__(self): return "%s - %s %d" % (self.partyline.name, self.type, self.number) I've also got a forms.py which has the following ModelForm to represent my Room model: from django.forms import ModelForm from partyline_portal.rooms.models import Room class RoomForm(ModelForm): class Meta: model = Room I'm creating a view which allows administrators to edit a given Room object. Here's my view (so far): def edit_room(request, id=None): """ Edit various attributes of a specific `Room`. Room owners do not have access to this page. They cannot edit the attributes of the `Room`(s) that they control. """ room = get_object_or_404(Room, id=id) if not room.is_owner(request.user): return HttpResponseForbidden('Forbidden.') if is_user_type(request.user, ['admin']): form_type = RoomForm elif is_user_type(request.user, ['lm']): form_type = LineManagerEditRoomForm elif is_user_type(request.user, ['lo']): form_type = LineOwnerEditRoomForm if request.method == 'POST': form = form_type(request.POST, instance=room) if form.is_valid(): if 'owner' in form.cleaned_data: room.owner = form.cleaned_data['owner'] room.save() else: defaults = {'type': room.type, 'number': room.number, 'partyline': room.partyline.id} if room.owner: defaults['owner'] = room.owner.id if room.bans: defaults['bans'] = room.bans.all() ### this does not work properly! form = form_type(defaults, instance=room) variables = RequestContext(request, {'form': form, 'room': room}) return render_to_response('portal/rooms/edit.html', variables) Now, this view works fine when I view the page. It shows all of the form attributes, and all of the default values are filled in (when users do a GET)... EXCEPT for the default values for the ManyToMany field 'bans'. Basically, if an admins clicks on a Room object to edit, the page they go to will show all of the Rooms default values except for the 'bans'. No matter what I do, I can't find a way to get Django to display the currently 'banned users' for the Room object. Here is the line of code that needs to be changed (from the view): defaults = {'type': room.type, 'number': room.number, 'partyline': room.partyline.id} if room.owner: defaults['owner'] = room.owner.id if room.bans: defaults['bans'] = room.bans.all() ### this does not work properly! There must be some other syntax I have to use to specify the default value for the 'bans' field. I've really been pulling my hair out on this one, and would definitely appreciate some help. Thanks!

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  • How to update textbox value

    - by Thomas
    I have a textbox in my View. I input a number into the textbox, and then i want the controller to multiply the number and put the result into the textbox. How can I do that? This is what i have done already. Let's start with the View: <%@ Page Language="C#" Inherits="System.Web.Mvc.ViewPage<dynamic>" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head runat="server"> <title>Index</title> </head> <body> <div> <h2>Please enter a number</h2> <% using (Html.BeginForm()) { %> <%=Html.TextBox("number")%> <input type="submit" value="Index" name ="Index" /> <% } %> </div> </body> </html> As you can see I have a simple textbox and button. This is my controller: using System.Web.Mvc; namespace MvcApplication1.Controllers { public class HomeController : Controller { // // GET: /Home/ public ActionResult Index() { return View(); } [HttpPost] public ActionResult Index(int number) { number = number * 2; ViewData["id"] = number; return View(ViewData); } } } But nothing really happens. Yeah, I see the Post is being done, and the coded steps into public ActionResult Index(int number). I see that the number is taken from the textbox, it's multiplied correctly. I've tried using ViewData as you can see. I've also used TempData. This is another code for the textbox in the View I've tried: <%=Html.TextBox("number", ViewData["number"])%> But it doesn't matter. The textbox doesn't get updated with the new value. How can I do that?

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  • Android OnClick in ListView calling parent function

    - by user1321683
    I have an Android application with a ListView in it, the ListView will setup fine but now I want a image in the ListView to be clickable. I do this by using 2 classes, the Activity class (parent) and an ArrayAdapter to fill the list. In the ArrayAdapter I implement a OnClickListener for the image in the list that I want to be clickable. So far it all works. But now I want to run a function from the activity class when the onClick, for the image in the list, is run but I do not know how. Below are the 2 classes that I use. First the Activity class: public class parent_class extends Activity implements OnClickListener, OnItemClickListener { child_class_list myList; ListView myListView; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // setup the Homelist data myList = new child_class_list (this, Group_Names, Group_Dates); myListView = (ListView) findViewById(R.id.list); // set the HomeList myListView.setAdapter( myList ); myListView.setOnItemClickListener(this); } void function_to_run() { // I want to run this function from the LiscView Onclick } public void onItemClick(AdapterView<?> arg0, View arg1, int arg2, long arg3) { // do something } } And the ArrayAdapter from where I want to call a function from the Activity class: public class child_class_list extends ArrayAdapter<String> { // private private final Context context; private String[] mName; private String[] mDate; public child_class_list (Context context, String[] Name, String[] Date) { super(context, R.layout.l_home, GroupName); this.context = context; this.mName = Name; this.mDate = Date; } @Override public View getView(int position, View convertView, ViewGroup parent) { LayoutInflater inflater = (LayoutInflater) context .getSystemService(Context.LAYOUT_INFLATER_SERVICE); View rowView = inflater.inflate(R.layout.l_home, parent, false); ImageView selectable_image = (ImageView) rowView.findViewById(R.id.l_selectable_image); selectable_image.setOnClickListener(new OnClickListener() { public void onClick(View v) { // I want to run the function_to_run() function from the parant class here } } ); // get the textID's TextView tvName = (TextView) rowView.findViewById(R.id.l_name); TextView tvDate = (TextView) rowView.findViewById(R.id.l_date); // set the text tvName.setText (mName[position]); tvDate.setText (mDate[position]); return rowView; } } If anyone knows how to run the function in the activity class from the arrayadapter or how to set the image onClickListener in the Activity Class I would greatly apriciate the help.

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  • Adding NavigationControl to a TabBar Application containing UITableViews

    - by kungfuslippers
    Hi, I'm new to iPhone dev and wanted to get advice on the general design pattern / guide for putting a certain kind of app together. I'm trying to build a TabBar type application. One of the tabs needs to display a TableView and selecting a cell from within the table view will do something else - maybe show another table view or a web page. I need a Navigation Bar to be able to take me back from the table view/web page. The approach I've taken so far is to: Create an app based around UITabBarController as the rootcontroller i.e. @interface MyAppDelegate : NSObject <UIApplicationDelegate> { IBOutlet UIWindow *window; IBOutlet UITabBarController *rootController; } Create a load of UIViewController derived classes and associated NIBs and wire everything up in IB so when I run the app I get the basic tabs working. I then take the UIViewController derived class and modify it to the following: @interface MyViewController : UIViewController<UITableViewDataSource, UITableViewDelegate> { } and I add the delegate methods to the implementation of MyViewController - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 2; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } if (indexPath.row == 0) { cell.textLabel.text = @"Mummy"; } else { cell.textLabel.text = @"Daddy"; } return cell; } Go back to IB , open MyViewController.xib and drop a UITableView onto it. Set the Files Owner to be MyViewController and then set the delegate and datasource of the UITableView to be MyViewController. If I run the app now, I get the table view appearing with mummy and daddy working nicely. So far so good. The question is how do I go about incorporating a Navigation Bar into my current code for when I implement: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath() { // get row selected NSUInteger row = [indexPath row]; if (row == 0) { // Show another table } else if (row == 1) { // Show a web view } } Do I drop a NavigationBar UI control onto MyControllerView.xib ? Should I create it programmatically? Should I be using a UINavigationController somewhere ? I've tried dropping a NavigationBar onto my MyControllerView.xib in IB but its not shown when I run the app, only the TableView is displayed.

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  • EXC_BAD_ACCESS when I change moviePlayer contentURL

    - by Bruno
    Hello, In few words, my application is doing that : 1) My main view (MovieListController) has some video thumbnails and when I tap on one, it displays the moviePlayer (MoviePlayerViewController) : MovieListController.h : @interface MoviePlayerViewController : UIViewController <UITableViewDelegate>{ UIView *viewForMovie; MPMoviePlayerController *player; } @property (nonatomic, retain) IBOutlet UIView *viewForMovie; @property (nonatomic, retain) MPMoviePlayerController *player; - (NSURL *)movieURL; @end MovieListController.m : MoviePlayerViewController *controllerTV = [[MoviePlayerViewController alloc] initWithNibName:@"MoviePlayerViewController" bundle:nil]; controllerTV.delegate = self; controllerTV.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController: controllerTV animated: YES]; [controllerTV release]; 2) In my moviePlayer, I initialize the video I want to play MoviePlayerViewController.m : @implementation MoviePlayerViewController @synthesize player; @synthesize viewForMovie; - (void)viewDidLoad { NSLog(@"start"); [super viewDidLoad]; self.player = [[MPMoviePlayerController alloc] init]; self.player.view.frame = self.viewForMovie.bounds; self.player.view.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; [self.viewForMovie addSubview:player.view]; self.player.contentURL = [self movieURL]; } - (void)dealloc { NSLog(@"dealloc TV"); [player release]; [viewForMovie release]; [super dealloc]; } -(NSURL *)movieURL { NSBundle *bundle = [NSBundle mainBundle]; NSString *moviePath = [bundle pathForResource:@"FR_Tribord_Surf camp_100204" ofType:@"mp4"]; if (moviePath) { return [NSURL fileURLWithPath:moviePath]; } else { return nil; } } - It's working good, my movie is display My problem : When I go back to my main view : - (void) returnToMap: (MoviePlayerViewController *) controller { [self dismissModalViewControllerAnimated: YES]; } And I tap in a thumbnail to display again the moviePlayer (MoviePlayerViewController), I get a *Program received signal: “EXC_BAD_ACCESS”.* In my debugger I saw that it's stopping on the thread "main" : // // main.m // MoviePlayer // // Created by Eric Freeman on 3/27/10. // Copyright Apple Inc 2010. All rights reserved. // #import <UIKit/UIKit.h> int main(int argc, char *argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; int retVal = UIApplicationMain(argc, argv, nil, nil); //EXC_BAD_ACCESS [pool release]; return retVal; } If I comment self.player.contentURL = [self movieURL]; it's working, but when I let it, iI have this problem. I read that it's due to null pointer or memory problem but I don't understand why it's working the first time and not the second time. I release my object in dealloc method. Thanks for your help ! Bruno.

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  • LINQ Query Returning Multiple Copies Of First Result

    - by Mike G
    I'm trying to figure out why a simple query in LINQ is returning odd results. I have a view defined in the database. It basically brings together several other tables and does some data munging. It really isn't anything special except for the fact that it deals with a large data set and can be a bit slow. I want to query this view based on a long. Two sample queries below show different queries to this view. var la = Runtime.OmsEntityContext.Positions.Where(p => p.AccountNumber == 12345678).ToList(); var deDa = Runtime.OmsEntityContext.Positions.Where(p => p.AccountNumber == 12345678).Select(p => new { p.AccountNumber, p.SecurityNumber, p.CUSIP }).ToList(); The first one should hand back a List. The second one will be a list of anonymous objects. When I do these queries in entities framework the first one will hand me back a list of results where they're all exactly the same. The second query will hand me back data where the account number is the one that I queried and the other values differ. This seems to do this on a per account number basis, ie if I were to query for one account number or another all the Position objects for one account would have the same value (the first one in the list of Positions for that account) and the second account would have a set of Position objects that all had the same value (again, the first one in it's list of Position objects). I can write SQL that is in effect the same as either of the two EF queries. They both come back with results (say four) that show the correct data, one account number with different securities numbers. Why does this happen??? Is there something that I could be doing wrong so that if I had four results for the first query above that the first record's data also appears in the 2-4th's objects??? I cannot fathom what would/could be causing this. I've searched Google for all kinds of keywords and haven't seen anyone with this issue. We partial class out the Positions class for added functionality (smart object) and some smart properties. There are even some constructors that provide some view model type support. None of this is invoked in the request (I'm 99% sure of this). However, we do this same pattern all over the app. The only thing I can think of is that the mapping in the EDMX is screwy. Is there a way that this would happen if the "primary keys" in the EDMX were not in fact unique given the way the view is constructed? I'm thinking that the dev who imported this model into the EDMX let the designer auto select what would be unique. Any help would give a haggered dev some hope!

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  • EXC_BAD_ACCESS when scrolling table after json data is imported

    - by Michael Robinson
    Hello, I'm having a bear of a time trying to figure out why I'm getting a EXC_BAD ACCESS error. The console is giving me this eror: " -[CFArray objectAtIndex:]: message sent to deallocated instance 0x3b14110", I Can't figure it out...Thanks in advance. // Customize the number of rows in the table view. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [rows count]; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell. NSDictionary *dict = [rows objectAtIndex: indexPath.row]; cell.textLabel.text = [dict objectForKey:@"name"]; cell.detailTextLabel.text = [dict objectForKey:@"age"]; return cell; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; self.navigationController.navigationBar.tintColor = [UIColor colorWithRed:0.0/255.0 green:207.0/255.0 blue:255.0/255.0 alpha:1.0]; self.title = NSLocalizedString(@"How Big Now", @"How Big Now"); NSURL *url = [NSURL URLWithString:@"http://10.0.1.8/~imac/iphone/jsontest.php"]; NSString *jsonreturn = [[NSString alloc] initWithContentsOfURL:url]; // NSLog(jsonreturn); // Look at the console and you can see what the restults are NSData *jsonData = [jsonreturn dataUsingEncoding:NSUTF32BigEndianStringEncoding]; NSError *error = nil; // In "real" code you should surround this with try and catch NSDictionary * dict = [[CJSONDeserializer deserializer] deserializeAsDictionary:jsonData error:&error]; if (dict) { rows = [dict objectForKey:@"member"]; } NSLog(@"Array: %@",rows); [jsonreturn release]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end

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  • Is there simple way how to join two RouteValueDictionary values to pass parameters to Html.ActionLin

    - by atagaew
    Hi. Look on my code that i created in a partial View: <% foreach (Customer customerInfo in Model.DataRows) {%> <tr> <td> <%=Html.ActionLink( customerInfo.FullName , ((string)ViewData["ActionNameForSelectedCustomer"]) , JoinParameters(customerInfo.id, (RouteValueDictionary) ViewData["AdditionalSelectionParameters"]) , null)%> </td> <td> <%=customerInfo.LegalGuardianName %> </td> <td> <%=customerInfo.HomePhone %> </td> <td> <%=customerInfo.CellPhone %> </td> </tr> <%}%> Here I'm building simple table that showing customer's details. As you may see, in each row, I'm trying to build a link that will redirect to another action. That action requires customerId and some additional parameters. Additional parameters are different for each page where this partial View is using. So, i decided to make Action methods to pass that additional parameters in the ViewData as RouteValueDictionary instance. Now, on the view i have a problem, i need to pass customerId and that RouteValueDictionary together into Html.ActionLink method. That makes me to figure out some way of how to combine all that params into one object (either object or new RouteValueDictionary instance) Because of the way the MVC does, i can't create create a method in the codebehind class (there is no codebihind in MVC) that will join that parameters. So, i used ugly way - inserted inline code: ...script runat="server"... private RouteValueDictionary JoinParameters(int customerId, RouteValueDictionary defaultValues) { RouteValueDictionary routeValueDictionary = new RouteValueDictionary(defaultValues); routeValueDictionary.Add("customerId", customerId); return routeValueDictionary; } ...script... This way is very ugly for me, because i hate to use inline code in the View part. My question is - is there any better way of how i can mix parameters passed from the action (in ViewData, TempData, other...) and the parameter from the view when building action links. May be i can build this link in other way ? Thanks!

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  • Using Kal calendar without doing the initialization (and so on) in the AppDelegate

    - by testing
    I'm using the Kal calendar. For the code shown below I'm referring to the Holiday example. In this example the allocation and initialization of Kal is done in the applicationDidFinishLaunching in the AppDelegate. The UITableViewDelegate protocol (e.g. didSelectRowAtIndexPath) is also positioned in the AppDelegate class. The AppDelegate: #import "HolidayAppDelegate.h" #import "HolidaySqliteDataSource.h" #import "HolidaysDetailViewController.h" ## Heading ###import "Kal.h" @implementation HolidayAppDelegate @synthesize window; - (void)applicationDidFinishLaunching:(UIApplication *)application { kal = [[KalViewController alloc] init]; kal.navigationItem.rightBarButtonItem = [[[UIBarButtonItem alloc] initWithTitle:@"Today" style:UIBarButtonItemStyleBordered target:self action:@selector(showAndSelectToday)] autorelease]; kal.delegate = self; dataSource = [[HolidaySqliteDataSource alloc] init]; kal.dataSource = dataSource; // Setup the navigation stack and display it. navController = [[UINavigationController alloc] initWithRootViewController:kal]; [window addSubview:navController.view]; [window makeKeyAndVisible]; } // Action handler for the navigation bar's right bar button item. - (void)showAndSelectToday { [kal showAndSelectDate:[NSDate date]]; } #pragma mark UITableViewDelegate protocol conformance // Display a details screen for the selected holiday/row. - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { Holiday *holiday = [dataSource holidayAtIndexPath:indexPath]; HolidaysDetailViewController *vc = [[[HolidaysDetailViewController alloc] initWithHoliday:holiday] autorelease]; [navController pushViewController:vc animated:YES]; } #pragma mark - - (void)dealloc { [kal release]; [dataSource release]; [window release]; [navController release]; [super dealloc]; } @end I don't want to put this into the AppDelegate, because there could be some overlapping code with other views. It should be a separate "component" which I can call and put on the stack. In my navigation based project I have a main view, the RootViewController. From there I want to push the Kal view on the stack. Currently I'm pushing an additional ViewController on the stack. In the viewWillAppear method from this ViewController I do the things shown in the code above. The following problems appear: Navigation back has to be done two times (one for the Kal calendar, one for my created view) Navigation to my main view is not possible anymore In the moment I don't know where to put this code. So the question is where to put the methods for allocation/initialization as well as the methods for the UITableViewDelegate protocol.

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  • Using empty row as default in a ComboBox with Style "DropDownList"?

    - by Pesche Helfer
    Hi board I am trying to write a method, that takes a ComboBox, a DataTable and a TextBox as arguments. The purpose of it is to filter the members displayed in the ComboBox according to the TextBox.Text. The DataTable contains the entire list of possible entries that will then be filtered. For filtering, I create a DataView of the DataTable, add a RowFilter and then bind this View to the ComboBox as DataSource. To prevent the user from typing into the ComboBox, I choose the DropDownStyle DropDownList. That’s working fine so far, except that the user should also be able to choose nothing / empty line. In fact, this should be the default member to be displayed (to prevent choosing a wrong member by accident, if the user clicks through the dialog too fast). I tried to solve this problem by adding a new Row to the view. While this works for some cases, the main issue here is that any DataTable can be passed to the method. If the DataTable contains columns that cannot be null and don’t contain a default value, I suppose I will raise an error by adding an empty row. A possibility would be to create a view that contains only the column that is defined as DisplayMember, and the one that is defined as ValueMember. Alas, this can’t be done with a view in C#. I would like to avoid creating a true copy of the DataTable at all cost, since who knows how big it will get with time. Do you have any suggestions how to get around this problem? Instead of a view, could I create an object containing two members and assign the DisplayMember and the ValueMember to these members? Would the members be passed as reference (what I hope) or would true copied be created (in which case it would not be a solution)? Thank you very much for your help! Best regards public static void ComboFilter(ComboBox cb, DataTable dtSource, TextBox filterTextBox) { cb.DropDownStyle = ComboBoxStyle.DropDownList; string displayMember = cb.DisplayMember; DataView filterView = new DataView(dtSource); filterView.AddNew(); filterView.RowFilter = displayMember + " LIKE '%" + filterTextBox.Text + "%'"; cb.DataSource = filterView; }

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  • JSF 2.0: Preserving component state across multiple views

    - by tlind
    The web application I am developing using MyFaces 2.0.3 / PrimeFaces 2.2RC2 is divided into a content and a navigation area. In the navigation area, which is included into multiple pages using templating (i.e. <ui:define>), there are some widgets (e.g. a navigation tree, collapsible panels etc.) of which I want to preserve the component state across views. For example, let's say I am on the home page. When I navigate to a product details page by clicking on a product in the navigation tree, my Java code triggers a redirect using navigationHandler.handleNavigation(context, null, "/detailspage.jsf?faces-redirect=true") Another way of getting to that details page would be by directly clicking on a product teaser that is shown on the home page. The corresponding <h:link> would lead us to the details page. In both cases, the expansion state of my navigation tree (a PrimeFaces tree component) and my collapsible panels is lost. I understand this is because the redirect / h:link results in the creation of a new view. What is the best way of dealing with this? I am already using MyFaces Orchestra in my project along with its conversation scope, but I am not sure if this is of any help here (since I'd have to bind the expansion/collapsed state of the widgets to a backing bean... but as far as I know, this is not possible). Is there a way of telling JSF which component states to propagate to the next view, assuming that the same component exists in that view? I guess I could need a pointer into the right direction here. Thanks! Update 1: I just tried binding the panels and the tree to a session-scoped bean, but this seems to have no effect. Also, I guess I would have to bind all child components (if any) manually, so this doesn't seem like the way to go. Update 2: Binding UI components to non-request scoped beans is not a good idea (see link I posted in a comment below). If there is no easier approach, I might have to proceed as follows: When a panel is collapsed or the tree is expanded, save the current state in a session-scoped backing bean (!= the UI component itself) The components' states are stored in a map. The map key is the component's (hopefully) unique, relative ID. I cannot use the whole absolute component path here, since the IDs of the parent naming containers might change if the view changes, assuming these IDs are generated programmatically. As soon as a new view gets constructed, retrieve the components' states from the map and apply them to the components. For example, in case of the panels, I can set the collapsed attribute to a value retrieved from my session-scoped backing bean.

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