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  • Postfix sendmail bypass restrictions [on hold]

    - by EnEli
    I have setup a postfix/dovecot mail server and all thing work fine! BUT: I use virtual mailboxes and when you try to send a mail to a non existent mailbox via telnet postfix will punch you... But if you use sendmail, all restricitons are bypassed... This is bad becuase dovecot does not know what to do with this mail! It will stay in the queue for ever... How can I force sendmail to use normal smtp?

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  • Tool to test HDD for health?

    - by Ognjen
    I've had my HDD replaced, and now my computer is freezing every 1 to 5 minutes for 5 to 10 seconds. Actually, only active applications freeze (but it can be ANY application), usually when I click something, but sometimes by themselves. How can I check if this is HDD issue or software issue? I don't want to send my laptop for second HDD replacement right away, since the last service took 40 days, so I am looking for a tool that could confirm that this is a HDD issue.

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  • Connect to server via SSH2 [closed]

    - by SaulTigh
    I'm using http://www.hetzner.de/en/. They send me something like that: Your Hetzner-Server is now active. Thank you for choosing Hetzner Online as your Web Hosting partner. You can access your server immediately via SSH2, using following details: IP-Address: *.*.*.* Login: "login" Password: "password" So, I'm trying to connect to this server in this way: ssh login@*.*.*.* Then I input my password, but it gives an error "permission denied". Can anyone tel me why and how can I fix this?

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  • Powershell script

    - by clide
    Do you guys think we can create a script in powershell, where a wepkey profile can be send to the Organizationally Unique Identifier (OUI) of each laptop on my network? where do I start

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  • What happens when Phusion PassengerMaxPoolSize is reached?

    - by bmurtagh
    The subject of my post pretty much sums up my question: What happens when PassengerMaxPoolSize is reached? For Example: PassengerMaxPoolSize is configured to 40 based off our system specs What happens if all 40 sessions are active (processing a request) and our load balancer passes another session to this particular web server? This would send a 41st session to be processed without an available Passenger process.

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  • How to add/update lotus notes signature 8.5 from C# using API

    - by faris
    I want build a third party tool to make our employees fill the Contact Form information , and then make him able to add his information as a signature image to the Lotus notes .. so if the customer want to send a new email , the signature will be added automatically to the email .. I use lotus notes V. 8.5 .. But how I can do it ,, is there any API available to make this happens ? I appreciates any help ...

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  • Do I need a SMTP server for my domain to receive email?

    - by ashkanr
    my domain has a domain extension that since my country is not supported by Google Apps I can't use that lovely GApps services for that domain. I need free email service of GApps the most, so I decided to give a go to "Send mail as" feature of a regular Gmail account and add my domain emails to that personal Gmail. I have a question: Do I need a SMTP server for my domain to receive email from others? Thanks in advance :)

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  • Is it possible to combine a list of torrents into one torrent with many files, keeping the seeds?

    - by Zequez
    Let's say you have all the episodes of FOO series that you downloaded as they were out, so you have like 20 torrents. Now let's say you want to make a bundle torrent with all the files, call it "FOO Season 1", and then send it to someone. One way would be to create a new torrent with all the episodes, but you would lose all the seeds from the current torrents, and you also couldn't seed people that want to download single episodes. Is this possible with the BitTorrent protocol?

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  • Request data from database using Django

    - by user21901
    I have somehow two variables for example x and y. I have also made a model with 3 fields (longitude,latitude,name) and have it activated in mysql database. I need to send these two variables(x,y) to the django server so as to search if there is an object with longitude=x and latitude=y.If there is one i want to get back it's name. How can i do this?

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  • How to transision from exchange 2003 to 2010

    - by John
    I want to upgrade exchange from 2003 to 2010, but now i have just one server having exchange 2003 mailbox, and its just working with internal network. for receiving and sending email to outside, we have hosted mail server and we use Native POP3 to download mails from hosted server to our exchange server. and now we want to have 2 server. and also want to deploy edge transport role to send and receive mail from outside so what will be the best to upgrade to 2010 ?

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  • How can I force mail clients like Outlook or Thunderbird to load SSL images with invalid certificate?

    - by Abel
    Essentially, we only encounter this issue with our testing environments, where we send mail that contains HTTPS links that point to test servers with self-signed SSL certificates. In a browser I can select to accept the certificate. Is there something similar for mail clients like Thunderbird or Outlook that I can use? Currently, we don't see any images in our test mail, which greatly confuses the UAT team.

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  • Extract audio files from powerpoint

    - by curious2know
    I recorded a some audio files on my powerpoint presentation. This was done in two ways: (1) for some slides I used the record narration feature of powerpoint (the audio on each slide was recorded separately) and, (2) for others I used audacity to record the audio, which I imported into powerpoint. I need to extract the audio file from each slide. I need to send just the audiofiles to someone. Is there a way I can extract the audiofiles? Thanks

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  • Secure Standalone Server Plus Firewall Unit [closed]

    - by orbitron
    We need to send a 2U server, 1U UPS and 1U firewall to a third-party. The thing is, it needs to be a secured case (locked unit) that has proper airflow and we can have power and networking cables coming out of the back. We've googled far and wide and have only been able to find 'hard case' units that offer some level of security but they are extremely bulky and require freight delivery. Thank you for any insight or solutions.

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  • How to handle screen orientation change when progress dialog and background thread active?

    - by Heikki Toivonen
    My program does some network activity in a background thread. Before starting, it pops up a progress dialog. The dialog is dismissed on the handler. This all works fine, except when screen orientation changes while the dialog is up (and the background thread is going). At this point the app either crashes, or deadlocks, or gets into a weird stage where the app does not work at all until all the threads have been killed. How can I handle the screen orientation change gracefully? The sample code below matches roughly what my real program does: public class MyAct extends Activity implements Runnable { public ProgressDialog mProgress; // UI has a button that when pressed calls send public void send() { mProgress = ProgressDialog.show(this, "Please wait", "Please wait", true, true); Thread thread = new Thread(this); thread.start(); } public void run() { Thread.sleep(10000); Message msg = new Message(); mHandler.sendMessage(msg); } private final Handler mHandler = new Handler() { @Override public void handleMessage(Message msg) { mProgress.dismiss(); } }; } Stack: E/WindowManager( 244): Activity MyAct has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@433b7150 that was originally added here E/WindowManager( 244): android.view.WindowLeaked: Activity MyAct has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@433b7150 that was originally added here E/WindowManager( 244): at android.view.ViewRoot.<init>(ViewRoot.java:178) E/WindowManager( 244): at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:147) E/WindowManager( 244): at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:90) E/WindowManager( 244): at android.view.Window$LocalWindowManager.addView(Window.java:393) E/WindowManager( 244): at android.app.Dialog.show(Dialog.java:212) E/WindowManager( 244): at android.app.ProgressDialog.show(ProgressDialog.java:103) E/WindowManager( 244): at android.app.ProgressDialog.show(ProgressDialog.java:91) E/WindowManager( 244): at MyAct.send(MyAct.java:294) E/WindowManager( 244): at MyAct$4.onClick(MyAct.java:174) E/WindowManager( 244): at android.view.View.performClick(View.java:2129) E/WindowManager( 244): at android.view.View.onTouchEvent(View.java:3543) E/WindowManager( 244): at android.widget.TextView.onTouchEvent(TextView.java:4664) E/WindowManager( 244): at android.view.View.dispatchTouchEvent(View.java:3198) E/WindowManager( 244): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:857) E/WindowManager( 244): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:857) E/WindowManager( 244): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:857) E/WindowManager( 244): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:857) E/WindowManager( 244): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:857) E/WindowManager( 244): at com.android.internal.policy.impl.PhoneWindow$DecorView.superDispatchTouchEvent(PhoneWindow.java:1593) E/WindowManager( 244): at com.android.internal.policy.impl.PhoneWindow.superDispatchTouchEvent(PhoneWindow.java:1089) E/WindowManager( 244): at android.app.Activity.dispatchTouchEvent(Activity.java:1871) E/WindowManager( 244): at com.android.internal.policy.impl.PhoneWindow$DecorView.dispatchTouchEvent(PhoneWindow.java:1577) E/WindowManager( 244): at android.view.ViewRoot.handleMessage(ViewRoot.java:1140) E/WindowManager( 244): at android.os.Handler.dispatchMessage(Handler.java:88) E/WindowManager( 244): at android.os.Looper.loop(Looper.java:123) E/WindowManager( 244): at android.app.ActivityThread.main(ActivityThread.java:3739) E/WindowManager( 244): at java.lang.reflect.Method.invokeNative(Native Method) E/WindowManager( 244): at java.lang.reflect.Method.invoke(Method.java:515) E/WindowManager( 244): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:739) E/WindowManager( 244): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:497) E/WindowManager( 244): at dalvik.system.NativeStart.main(Native Method) and: W/dalvikvm( 244): threadid=3: thread exiting with uncaught exception (group=0x4000fe68) E/AndroidRuntime( 244): Uncaught handler: thread main exiting due to uncaught exception E/AndroidRuntime( 244): java.lang.IllegalArgumentException: View not attached to window manager E/AndroidRuntime( 244): at android.view.WindowManagerImpl.findViewLocked(WindowManagerImpl.java:331) E/AndroidRuntime( 244): at android.view.WindowManagerImpl.removeView(WindowManagerImpl.java:200) E/AndroidRuntime( 244): at android.view.Window$LocalWindowManager.removeView(Window.java:401) E/AndroidRuntime( 244): at android.app.Dialog.dismissDialog(Dialog.java:249) E/AndroidRuntime( 244): at android.app.Dialog.access$000(Dialog.java:59) E/AndroidRuntime( 244): at android.app.Dialog$1.run(Dialog.java:93) E/AndroidRuntime( 244): at android.app.Dialog.dismiss(Dialog.java:233) E/AndroidRuntime( 244): at MyAct$1.handleMessage(MyAct.java:321) E/AndroidRuntime( 244): at android.os.Handler.dispatchMessage(Handler.java:88) E/AndroidRuntime( 244): at android.os.Looper.loop(Looper.java:123) E/AndroidRuntime( 244): at android.app.ActivityThread.main(ActivityThread.java:3739) E/AndroidRuntime( 244): at java.lang.reflect.Method.invokeNative(Native Method) E/AndroidRuntime( 244): at java.lang.reflect.Method.invoke(Method.java:515) E/AndroidRuntime( 244): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:739) E/AndroidRuntime( 244): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:497) E/AndroidRuntime( 244): at dalvik.system.NativeStart.main(Native Method) I/Process ( 46): Sending signal. PID: 244 SIG: 3 I/dalvikvm( 244): threadid=7: reacting to signal 3 I/dalvikvm( 244): Wrote stack trace to '/data/anr/traces.txt' I/Process ( 244): Sending signal. PID: 244 SIG: 9 I/ActivityManager( 46): Process MyAct (pid 244) has died. I have tried to dismiss the progress dialog in onSaveInstanceState, but that just prevents an immediate crash. The background thread is still going, and the UI is in partially drawn state. Need to kill the whole app before it starts working again.

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  • Sending and receiving a TMemoryStream using IdTCPClient and IdTCPServer

    - by Martin Melka
    I found Remy Lebeau's chat demo of IdTCP components in XE2 and I wanted to play with it a little bit. (It can be found here) I would like to send a picture using these components and the best approach seems to be using TMemoryStream. If I send strings, the connection works fine, the strings are transmitted successfully, however when I change it to Stream instead, it doesn't work. Here is the code: Server procedure TMainForm.IdTCPServerExecute(AContext: TIdContext); var rcvdMsg: string; ms:TMemoryStream; begin // This commented code is working, it receives and sends strings. // rcvdMsg:=AContext.Connection.IOHandler.ReadLn; // LogMessage('<ServerExec> '+rcvdMsg); // // TResponseSync.SendResponse(AContext, rcvdMsg); try ms:=TMemoryStream.Create; AContext.Connection.IOHandler.ReadStream(ms); ms.SaveToFile('c:\networked.bmp'); except LogMessage('Failed to receive',clred); end; end; Client procedure TfrmMain.Button1Click(Sender: TObject); var ms: TMemoryStream; bmp: TBitmap; pic: TPicture; s: string; begin // Again, this code is working for sending strings. // s:=edMsg.Text; // Client.IOHandler.WriteLn(s); ms:=TMemoryStream.Create; pic:=TPicture.Create; pic.LoadFromFile('c:\Back.png'); bmp:=TBitmap.Create; bmp.Width:=pic.Width; bmp.Height:=pic.Height; bmp.Canvas.Draw(0,0,pic.Graphic); bmp.SaveToStream(ms); ms.Position:=0; Client.IOHandler.Write(ms); ms.Free; end; When I try to send the stream from the client, nothing observable happens (breakpoint in the OnExecute doesn't fire). However, when closing the programs(after sending the MemoryStream), two things happen: If the Client is closed first, only then does the except part get processed (the log displays the 'Failed to receive' error. However, even if I place a breakpoint on the first line of the try-except block, it somehow gets skipped and only the error is displayed). If the Server is closed first, the IDE doesn't change back from debug, Client doesn't change its state to disconnected (as it normally does when server disconnects) and after the Client is closed as well, an Access Violation error from the Server app appears. I guess this means that there is a thread of the Server still running and maintaining the connection. But no matter how much time i give it, it never completes the task of receiving the MemoryStream. Note: The server uses IdSchedulerOfThreadDefault and IdAntiFreeze, if that matters. As I can't find any reliable source of help for the revamped Indy 10 (it all appears to apply for the older Indy 10, or even Indy 9), I hope you can tell me what is wrong. Thanks - ANSWER - SERVER procedure TMainForm.IdTCPServerExecute(AContext: TIdContext); var size: integer; ms:TMemoryStream; begin try ms:=TMemoryStream.Create; size:=AContext.Connection.IOHandler.ReadLongInt; AContext.Connection.IOHandler.ReadStream(ms, size); ms.SaveToFile('c:\networked.bmp'); except LogMessage('Failed to receive',clred); end; end; CLIENT procedure TfrmMain.Button1Click(Sender: TObject); var ms: TMemoryStream; bmp: TBitmap; pic: TPicture; begin ms:=TMemoryStream.Create; pic:=TPicture.Create; pic.LoadFromFile('c:\Back.png'); bmp:=TBitmap.Create; bmp.Width:=pic.Width; bmp.Height:=pic.Height; bmp.Canvas.Draw(0,0,pic.Graphic); bmp.SaveToStream(ms); ms.Position:=0; Client.IOHandler.Write(ms, 0, True); ms.Free; end;

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  • Few Google Checkout Questions

    - by Richard Knop
    I am planning to integrate a Google Checkout payment system on a social networking website. The idea is that members can buy "tokens" for real money (which are sort of the website currency) and then they can buy access to some extra content on the website etc. What I want to do is create a Google Checkout button that takes a member to the checkout page where he pays with his credit or debit card. What I want is the Google Checkout to notify notify my server whether the purchase of tokens was successful (if the credit/debit card was charged) so I can update the local database. The website is coded in PHP/MySQL. I have downloaded the sample PHP code from here: code.google.com/p/google-checkout-php-sample-code/wiki/Documentation I know how to create a Google checkout button and I have also placed the responsehandlerdemo.php file on my server. This is the file the Google Checkout is supposed to send response to (of course I set the path to the file in Google merchant account). Now in the response handler file there is a switch block with several case statements. Which one means that the payment was successful and I can add tokens to the member account in the local database? switch ($root) { case "request-received": { break; } case "error": { break; } case "diagnosis": { break; } case "checkout-redirect": { break; } case "merchant-calculation-callback": { // Create the results and send it $merchant_calc = new GoogleMerchantCalculations($currency); // Loop through the list of address ids from the callback $addresses = get_arr_result($data[$root]['calculate']['addresses']['anonymous-address']); foreach($addresses as $curr_address) { $curr_id = $curr_address['id']; $country = $curr_address['country-code']['VALUE']; $city = $curr_address['city']['VALUE']; $region = $curr_address['region']['VALUE']; $postal_code = $curr_address['postal-code']['VALUE']; // Loop through each shipping method if merchant-calculated shipping // support is to be provided if(isset($data[$root]['calculate']['shipping'])) { $shipping = get_arr_result($data[$root]['calculate']['shipping']['method']); foreach($shipping as $curr_ship) { $name = $curr_ship['name']; //Compute the price for this shipping method and address id $price = 12; // Modify this to get the actual price $shippable = "true"; // Modify this as required $merchant_result = new GoogleResult($curr_id); $merchant_result->SetShippingDetails($name, $price, $shippable); if($data[$root]['calculate']['tax']['VALUE'] == "true") { //Compute tax for this address id and shipping type $amount = 15; // Modify this to the actual tax value $merchant_result->SetTaxDetails($amount); } if(isset($data[$root]['calculate']['merchant-code-strings'] ['merchant-code-string'])) { $codes = get_arr_result($data[$root]['calculate']['merchant-code-strings'] ['merchant-code-string']); foreach($codes as $curr_code) { //Update this data as required to set whether the coupon is valid, the code and the amount $coupons = new GoogleCoupons("true", $curr_code['code'], 5, "test2"); $merchant_result->AddCoupons($coupons); } } $merchant_calc->AddResult($merchant_result); } } else { $merchant_result = new GoogleResult($curr_id); if($data[$root]['calculate']['tax']['VALUE'] == "true") { //Compute tax for this address id and shipping type $amount = 15; // Modify this to the actual tax value $merchant_result->SetTaxDetails($amount); } $codes = get_arr_result($data[$root]['calculate']['merchant-code-strings'] ['merchant-code-string']); foreach($codes as $curr_code) { //Update this data as required to set whether the coupon is valid, the code and the amount $coupons = new GoogleCoupons("true", $curr_code['code'], 5, "test2"); $merchant_result->AddCoupons($coupons); } $merchant_calc->AddResult($merchant_result); } } $Gresponse->ProcessMerchantCalculations($merchant_calc); break; } case "new-order-notification": { $Gresponse->SendAck(); break; } case "order-state-change-notification": { $Gresponse->SendAck(); $new_financial_state = $data[$root]['new-financial-order-state']['VALUE']; $new_fulfillment_order = $data[$root]['new-fulfillment-order-state']['VALUE']; switch($new_financial_state) { case 'REVIEWING': { break; } case 'CHARGEABLE': { //$Grequest->SendProcessOrder($data[$root]['google-order-number']['VALUE']); //$Grequest->SendChargeOrder($data[$root]['google-order-number']['VALUE'],''); break; } case 'CHARGING': { break; } case 'CHARGED': { break; } case 'PAYMENT_DECLINED': { break; } case 'CANCELLED': { break; } case 'CANCELLED_BY_GOOGLE': { //$Grequest->SendBuyerMessage($data[$root]['google-order-number']['VALUE'], // "Sorry, your order is cancelled by Google", true); break; } default: break; } switch($new_fulfillment_order) { case 'NEW': { break; } case 'PROCESSING': { break; } case 'DELIVERED': { break; } case 'WILL_NOT_DELIVER': { break; } default: break; } break; } case "charge-amount-notification": { //$Grequest->SendDeliverOrder($data[$root]['google-order-number']['VALUE'], // <carrier>, <tracking-number>, <send-email>); //$Grequest->SendArchiveOrder($data[$root]['google-order-number']['VALUE'] ); $Gresponse->SendAck(); break; } case "chargeback-amount-notification": { $Gresponse->SendAck(); break; } case "refund-amount-notification": { $Gresponse->SendAck(); break; } case "risk-information-notification": { $Gresponse->SendAck(); break; } default: $Gresponse->SendBadRequestStatus("Invalid or not supported Message"); break; } I guess that case 'CHARGED' is the one, am I right? Second question, do I need an SSL certificate to receive response from Google Checkout? According to this I do: groups.google.com/group/google-checkout-api-php/browse_thread/thread/10ce55177281c2b0 But I don's see it mentioned anywhere in the official documentation. Thank you.

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  • Passing events in JMS

    - by sam
    I'm new in JMS. In my program, My Problem is that , I want to pass 4 events(classes) (callEvent, agentEvent, featureEvent, eventListenerExit) from the JMSQueue Program , who i m mention below. How can I do this? // (JmsSender.java) package com.apac.control.helper; import java.util.Calendar; import javax.jms.Queue; import javax.jms.QueueConnection; import javax.jms.QueueConnectionFactory; import javax.jms.QueueSender; import javax.jms.QueueSession; import javax.jms.Session; import javax.jms.TextMessage; import javax.naming.InitialContext; import com.apac.control.api.CallData; import com.apac.control.exception.CtiException; import library.cti.CtiEventDocument; import library.cti.impl.CtiEventDocumentImpl; public final class JmsSender { private QueueConnectionFactory factory; private Queue queue; private QueueConnection connection; private QueueSession session; private QueueSender sender; private String sessionId; private String deviceId; private String centerId; private String switchId; public JmsSender(String queueJndiName, String sessionId, String deviceId, String centerId, String switchId) throws CtiException { this.sessionId = sessionId; this.deviceId = deviceId; this.centerId = centerId; this.switchId = switchId; try { InitialContext ic = new InitialContext(); factory = (QueueConnectionFactory) ic.lookup("javax/jms/QueueConnectionFactory"); queue = (Queue) ic.lookup(queueJndiName); } catch (Exception e) { throw new CtiException("CTI. Error creating JmsSender.", e); } } public String getCenterId() { return centerId; } public String getDeviceId() { return deviceId; } public String getSwitchId() { return switchId; } public void connect() throws CtiException { try { connection = factory.createQueueConnection(); } catch (Exception e) { throw new CtiException("CTI000. Error connecting to cti queue."); } } public void close() throws CtiException { try { connection.close(); } catch (Exception e) { throw new CtiException("CTI000. Error closing queue."); } } public void send(String eventType, CallData call, long seqId) throws CtiException { // prepare the message CtiEventDocument ced = this.createBaseCtiDocument(); CtiEventDocument ce = ced.getCtiEvent(); ce.setSequenceId(seqId); ce.setCallId("" + call.getCallId()); ce.setUcid(call.getUCID()); ce.setEventType(eventType); ce.setDnisNumber(call.getDnisNumber()); ce.setAniNumber(call.getAniNumber()); ce.setApplicationData(call.getApplicationData()); ce.setQueueNumber(call.getQueueNumber()); ce.setCallingNumber(call.getCallingNumber()); if (call instanceof ManualCall) { ce.setManual("yes"); } try { sendMessage(ced.toString()); } catch (Exception e) { throw new CtiException("CTI051. Error sending message.", e); } } public void send(String eventType, String agentId, String agentMode, long seqId) throws CtiException { CtiEventDocument ced = this.createBaseCtiDocument(); CtiEventDocument ce = ced.getCtiEvent(); ce.setSequenceId(seqId); ce.setEventType(eventType); ce.setAgentId(agentId); ce.setAgentMode(agentMode); try { sendMessage(ced.toString()); } catch (Exception e) { throw new CtiException("CTI051. Error sending message.", e); } } public void sendError(String errCode, String errMsg) throws CtiException { CtiEventDocument ced = this.createBaseCtiDocument(); CtiEventDocument ce = ced.getCtiEvent(); ce.setEventType("Error"); ce.setErrorCode(errCode); ce.setErrorMessage(errMsg); try { sendMessage(ced.toString()); } catch (Exception e) { throw new CtiException("CTI051. Error sending message.", e); } } private CtiEventDocument createBaseCtiDocument() { CtiEventDocument ced = CtiEventDocument.Factory.newInstance(); CtiEventDocument ce = ced.addNewCtiEvent(); ce.setSessionId(sessionId); ce.setSwitchId(switchId); ce.setCenterId(centerId); ce.setDeviceId(deviceId); ce.setTime(Calendar.getInstance()); return ced; } // Synchronization protects session, which cannot be // accessed by more than one thread. We may more than // one thread here from Cti in some cases (for example // when customer is being transfered out and hangs the call // at the same time. synchronized void sendMessage(String msg) throws Exception { session = connection.createQueueSession(true, Session.AUTO_ACKNOWLEDGE); sender = session.createSender(queue); TextMessage txtMsg = session.createTextMessage(msg); sender.send(txtMsg); sender.close(); session.commit(); } }

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  • socket operation on nonsocket or bad file descriptor

    - by Magn3s1um
    I'm writing a pthread server which takes requests from clients and sends them back a bunch of .ppm files. Everything seems to go well, but sometimes when I have just 1 client connected, when trying to read from the file descriptor (for the file), it says Bad file Descriptor. This doesn't make sense, since my int fd isn't -1, and the file most certainly exists. Other times, I get this "Socket operation on nonsocket" error. This is weird because other times, it doesn't give me this error and everything works fine. When trying to connect multiple clients, for some reason, it will only send correctly to one, and then the other client gets the bad file descriptor or "nonsocket" error, even though both threads are processing the same messages and do the same routines. Anyone have an idea why? Here's the code that is giving me that error: while(mqueue.head != mqueue.tail && count < dis_m){ printf("Sending to client %s: %s\n", pointer->id, pointer->message); int fd; fd = open(pointer->message, O_RDONLY); char buf[58368]; int bytesRead; printf("This is fd %d\n", fd); bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); fflush(stdout); close(fd); mqueue.mcount--; mqueue.head = mqueue.head->next; free(pointer->message); free(pointer); pointer = mqueue.head; count++; } printf("Sending %s\n", pointer->message); int fd; fd = open(pointer->message, O_RDONLY); printf("This is fd %d\n", fd); printf("I am hhere2\n"); char buf[58368]; int bytesRead; bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); close(fd); mqueue.mcount--; if(mqueue.head != mqueue.tail){ mqueue.head = mqueue.head->next; } else{ mqueue.head->next = malloc(sizeof(struct message)); mqueue.head = mqueue.head->next; mqueue.head->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.head->next; mqueue.head->message = NULL; } free(pointer->message); free(pointer); pthread_mutex_unlock(&numm); pthread_mutex_unlock(&circ); pthread_mutex_unlock(&slots); The messages for both threads are the same, being of the form ./path/imageXX.ppm where XX is the number that should go to the client. The file size of each image is 58368 bytes. Sometimes, this code hangs on the read, and stops execution. I don't know this would be either, because the file descriptor comes back as valid. Thanks in advanced. Edit: Here's some sample output: Sending to client a: ./support/images/sw90.ppm This is fd 4 Error: : Socket operation on non-socket Sending to client a: ./support/images/sw91.ppm This is fd 4 Error: : Socket operation on non-socket Sending ./support/images/sw92.ppm This is fd 4 I am hhere2 Error: : Socket operation on non-socket My dispatcher has defeated evil Sample with 2 clients (client b was serviced first) Sending to client b: ./support/images/sw87.ppm This is fd 6 Error: : Success Sending to client b: ./support/images/sw88.ppm This is fd 6 Error: : Success Sending to client b: ./support/images/sw89.ppm This is fd 6 Error: : Success This is fd 6 Error: : Bad file descriptor Sending to client a: ./support/images/sw85.ppm This is fd 6 Error: As you can see, who ever is serviced first in this instance can open the files, but not the 2nd person. Edit2: Full code. Sorry, its pretty long and terribly formatted. #include <netinet/in.h> #include <netinet/in.h> #include <netdb.h> #include <arpa/inet.h> #include <sys/types.h> #include <sys/socket.h> #include <errno.h> #include <stdio.h> #include <unistd.h> #include <pthread.h> #include <stdlib.h> #include <string.h> #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include "ring.h" /* Version 1 Here is what is implemented so far: The threads are created from the arguments specified (number of threads that is) The server will lock and update variables based on how many clients are in the system and such. The socket that is opened when a new client connects, must be passed to the threads. To do this, we need some sort of global array. I did this by specifying an int client and main_pool_busy, and two pointers poolsockets and nonpoolsockets. My thinking on this was that when a new client enters the system, the server thread increments the variable client. When a thread is finished with this client (after it sends it the data), the thread will decrement client and close the socket. HTTP servers act this way sometimes (they terminate the socket as soon as one transmission is sent). *Note down at bottom After the server portion increments the client counter, we must open up a new socket (denoted by new_sd) and get this value to the appropriate thread. To do this, I created global array poolsockets, which will hold all the socket descriptors for our pooled threads. The server portion gets the new socket descriptor, and places the value in the first spot of the array that has a 0. We only place a value in this array IF: 1. The variable main_pool_busy < worknum (If we have more clients in the system than in our pool, it doesn't mean we should always create a new thread. At the end of this, the server signals on the condition variable clientin that a new client has arrived. In our pooled thread, we then must walk this array and check the array until we hit our first non-zero value. This is the socket we will give to that thread. The thread then changes the array to have a zero here. What if our all threads in our pool our busy? If this is the case, then we will know it because our threads in this pool will increment main_pool_busy by one when they are working on a request and decrement it when they are done. If main_pool_busy >= worknum, then we must dynamically create a new thread. Then, we must realloc the size of our nonpoolsockets array by 1 int. We then add the new socket descriptor to our pool. Here's what we need to figure out: NOTE* Each worker should generate 100 messages which specify the worker thread ID, client socket descriptor and a copy of the client message. Additionally, each message should include a message number, starting from 0 and incrementing for each subsequent message sent to the same client. I don't know how to keep track of how many messages were to the same client. Maybe we shouldn't close the socket descriptor, but rather keep an array of structs for each socket that includes how many messages they have been sent. Then, the server adds the struct, the threads remove it, then the threads add it back once they've serviced one request (unless the count is 100). ------------------------------------------------------------- CHANGES Version 1 ---------- NONE: this is the first version. */ #define MAXSLOTS 30 #define dis_m 15 //problems with dis_m ==1 //Function prototypes void inc_clients(); void init_mutex_stuff(pthread_t*, pthread_t*); void *threadpool(void *); void server(int); void add_to_socket_pool(int); void inc_busy(); void dec_busy(); void *dispatcher(); void create_message(long, int, int, char *, char *); void init_ring(); void add_to_ring(char *, char *, int, int, int); int socket_from_string(char *); void add_to_head(char *); void add_to_tail(char *); struct message * reorder(struct message *, struct message *, int); int get_threadid(char *); void delete_socket_messages(int); struct message * merge(struct message *, struct message *, int); int get_request(char *, char *, char*); ///////////////////// //Global mutexes and condition variables pthread_mutex_t startservice; pthread_mutex_t numclients; pthread_mutex_t pool_sockets; pthread_mutex_t nonpool_sockets; pthread_mutex_t m_pool_busy; pthread_mutex_t slots; pthread_mutex_t numm; pthread_mutex_t circ; pthread_cond_t clientin; pthread_cond_t m; /////////////////////////////////////// //Global variables int clients; int main_pool_busy; int * poolsockets, nonpoolsockets; int worknum; struct ring mqueue; /////////////////////////////////////// int main(int argc, char ** argv){ //error handling if not enough arguments to program if(argc != 3){ printf("Not enough arguments to server: ./server portnum NumThreadsinPool\n"); _exit(-1); } //Convert arguments from strings to integer values int port = atoi(argv[1]); worknum = atoi(argv[2]); //Start server portion server(port); } /////////////////////////////////////////////////////////////////////////////////////////////// //The listen server thread///////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////// void server(int port){ int sd, new_sd; struct sockaddr_in name, cli_name; int sock_opt_val = 1; int cli_len; pthread_t threads[worknum]; //create our pthread id array pthread_t dis[1]; //create our dispatcher array (necessary to create thread) init_mutex_stuff(threads, dis); //initialize mutexes and stuff //Server setup /////////////////////////////////////////////////////// if ((sd = socket (AF_INET, SOCK_STREAM, 0)) < 0) { perror("(servConn): socket() error"); _exit (-1); } if (setsockopt (sd, SOL_SOCKET, SO_REUSEADDR, (char *) &sock_opt_val, sizeof(sock_opt_val)) < 0) { perror ("(servConn): Failed to set SO_REUSEADDR on INET socket"); _exit (-1); } name.sin_family = AF_INET; name.sin_port = htons (port); name.sin_addr.s_addr = htonl(INADDR_ANY); if (bind (sd, (struct sockaddr *)&name, sizeof(name)) < 0) { perror ("(servConn): bind() error"); _exit (-1); } listen (sd, 5); //End of server Setup ////////////////////////////////////////////////// for (;;) { cli_len = sizeof (cli_name); new_sd = accept (sd, (struct sockaddr *) &cli_name, &cli_len); printf ("Assigning new socket descriptor: %d\n", new_sd); inc_clients(); //New client has come in, increment clients add_to_socket_pool(new_sd); //Add client to the pool of sockets if (new_sd < 0) { perror ("(servConn): accept() error"); _exit (-1); } } pthread_exit(NULL); //Quit } //Adds the new socket to the array designated for pthreads in the pool void add_to_socket_pool(int socket){ pthread_mutex_lock(&m_pool_busy); //Lock so that we can check main_pool_busy int i; //If not all our main pool is busy, then allocate to one of them if(main_pool_busy < worknum){ pthread_mutex_unlock(&m_pool_busy); //unlock busy, we no longer need to hold it pthread_mutex_lock(&pool_sockets); //Lock the socket pool array so that we can edit it without worry for(i = 0; i < worknum; i++){ //Find a poolsocket that is -1; then we should put the real socket there. This value will be changed back to -1 when the thread grabs the sockfd if(poolsockets[i] == -1){ poolsockets[i] = socket; pthread_mutex_unlock(&pool_sockets); //unlock our pool array, we don't need it anymore inc_busy(); //Incrememnt busy (locks the mutex itself) pthread_cond_signal(&clientin); //Signal first thread waiting on a client that a client needs to be serviced break; } } } else{ //Dynamic thread creation goes here pthread_mutex_unlock(&m_pool_busy); } } //Increments the client number. If client number goes over worknum, we must dynamically create new pthreads void inc_clients(){ pthread_mutex_lock(&numclients); clients++; pthread_mutex_unlock(&numclients); } //Increments busy void inc_busy(){ pthread_mutex_lock(&m_pool_busy); main_pool_busy++; pthread_mutex_unlock(&m_pool_busy); } //Initialize all of our mutexes at the beginning and create our pthreads void init_mutex_stuff(pthread_t * threads, pthread_t * dis){ pthread_mutex_init(&startservice, NULL); pthread_mutex_init(&numclients, NULL); pthread_mutex_init(&pool_sockets, NULL); pthread_mutex_init(&nonpool_sockets, NULL); pthread_mutex_init(&m_pool_busy, NULL); pthread_mutex_init(&circ, NULL); pthread_cond_init (&clientin, NULL); main_pool_busy = 0; poolsockets = malloc(sizeof(int)*worknum); int threadreturn; //error checking variables long i = 0; //Loop and create pthreads for(i; i < worknum; i++){ threadreturn = pthread_create(&threads[i], NULL, threadpool, (void *) i); poolsockets[i] = -1; if(threadreturn){ perror("Thread pool created unsuccessfully"); _exit(-1); } } pthread_create(&dis[0], NULL, dispatcher, NULL); } ////////////////////////////////////////////////////////////////////////////////////////// /////////Main pool routines ///////////////////////////////////////////////////////////////////////////////////////// void dec_busy(){ pthread_mutex_lock(&m_pool_busy); main_pool_busy--; pthread_mutex_unlock(&m_pool_busy); } void dec_clients(){ pthread_mutex_lock(&numclients); clients--; pthread_mutex_unlock(&numclients); } //This is what our threadpool pthreads will be running. void *threadpool(void * threadid){ long id = (long) threadid; //Id of this thread int i; int socket; int counter = 0; //Try and gain access to the next client that comes in and wait until server signals that a client as arrived while(1){ pthread_mutex_lock(&startservice); //lock start service (required for cond wait) pthread_cond_wait(&clientin, &startservice); //wait for signal from server that client exists pthread_mutex_unlock(&startservice); //unlock mutex. pthread_mutex_lock(&pool_sockets); //Lock the pool socket so we can get the socket fd unhindered/interrupted for(i = 0; i < worknum; i++){ if(poolsockets[i] != -1){ socket = poolsockets[i]; poolsockets[i] = -1; pthread_mutex_unlock(&pool_sockets); } } printf("Thread #%d is past getting the socket\n", id); int incoming = 1; while(counter < 100 && incoming != 0){ char buffer[512]; bzero(buffer,512); int startcounter = 0; incoming = read(socket, buffer, 512); if(buffer[0] != 0){ //client ID:priority:request:arguments char id[100]; long prior; char request[100]; char arg1[100]; char message[100]; char arg2[100]; char * point; point = strtok(buffer, ":"); strcpy(id, point); point = strtok(NULL, ":"); prior = atoi(point); point = strtok(NULL, ":"); strcpy(request, point); point = strtok(NULL, ":"); strcpy(arg1, point); point = strtok(NULL, ":"); if(point != NULL){ strcpy(arg2, point); } int fd; if(strcmp(request, "start_movie") == 0){ int count = 1; while(count <= 100){ char temp[10]; snprintf(temp, 50, "%d\0", count); strcpy(message, "./support/images/"); strcat(message, arg1); strcat(message, temp); strcat(message, ".ppm"); printf("This is message %s to %s\n", message, id); count++; add_to_ring(message, id, prior, counter, socket); //Adds our created message to the ring counter++; } printf("I'm out of the loop\n"); } else if(strcmp(request, "seek_movie") == 0){ int count = atoi(arg2); while(count <= 100){ char temp[10]; snprintf(temp, 10, "%d\0", count); strcpy(message, "./support/images/"); strcat(message, arg1); strcat(message, temp); strcat(message, ".ppm"); printf("This is message %s\n", message); count++; } } //create_message(id, socket, counter, buffer, message); //Creates our message from the input from the client. Stores it in buffer } else{ delete_socket_messages(socket); break; } } counter = 0; close(socket);//Zero out counter again } dec_clients(); //client serviced, decrement clients dec_busy(); //thread finished, decrement busy } //Creates a message void create_message(long threadid, int socket, int counter, char * buffer, char * message){ snprintf(message, strlen(buffer)+15, "%d:%d:%d:%s", threadid, socket, counter, buffer); } //Gets the socket from the message string (maybe I should just pass in the socket to another method) int socket_from_string(char * message){ char * substr1 = strstr(message, ":"); char * substr2 = substr1; substr2++; int occurance = strcspn(substr2, ":"); char sock[10]; strncpy(sock, substr2, occurance); return atoi(sock); } //Adds message to our ring buffer's head void add_to_head(char * message){ printf("Adding to head of ring\n"); mqueue.head->message = malloc(strlen(message)+1); //Allocate space for message strcpy(mqueue.head->message, message); //copy bytes into allocated space } //Adds our message to our ring buffer's tail void add_to_tail(char * message){ printf("Adding to tail of ring\n"); mqueue.tail->message = malloc(strlen(message)+1); //allocate space for message strcpy(mqueue.tail->message, message); //copy bytes into allocated space mqueue.tail->next = malloc(sizeof(struct message)); //allocate space for the next message struct } //Adds a message to our ring void add_to_ring(char * message, char * id, int prior, int mnum, int socket){ //printf("This is message %s:" , message); pthread_mutex_lock(&circ); //Lock the ring buffer pthread_mutex_lock(&numm); //Lock the message count (will need this to make sure we can't fill the buffer over the max slots) if(mqueue.head->message == NULL){ add_to_head(message); //Adds it to head mqueue.head->socket = socket; //Set message socket mqueue.head->priority = prior; //Set its priority (thread id) mqueue.head->mnum = mnum; //Set its message number (used for sorting) mqueue.head->id = malloc(sizeof(id)); strcpy(mqueue.head->id, id); } else if(mqueue.tail->message == NULL){ //This is the problem for dis_m 1 I'm pretty sure add_to_tail(message); mqueue.tail->socket = socket; mqueue.tail->priority = prior; mqueue.tail->mnum = mnum; mqueue.tail->id = malloc(sizeof(id)); strcpy(mqueue.tail->id, id); } else{ mqueue.tail->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.tail->next; add_to_tail(message); mqueue.tail->socket = socket; mqueue.tail->priority = prior; mqueue.tail->mnum = mnum; mqueue.tail->id = malloc(sizeof(id)); strcpy(mqueue.tail->id, id); } mqueue.mcount++; pthread_mutex_unlock(&circ); if(mqueue.mcount >= dis_m){ pthread_mutex_unlock(&numm); pthread_cond_signal(&m); } else{ pthread_mutex_unlock(&numm); } printf("out of add to ring\n"); fflush(stdout); } ////////////////////////////////// //Dispatcher routines ///////////////////////////////// void *dispatcher(){ init_ring(); while(1){ pthread_mutex_lock(&slots); pthread_cond_wait(&m, &slots); pthread_mutex_lock(&numm); pthread_mutex_lock(&circ); printf("Dispatcher to the rescue!\n"); mqueue.head = reorder(mqueue.head, mqueue.tail, mqueue.mcount); //printf("This is the head %s\n", mqueue.head->message); //printf("This is the tail %s\n", mqueue.head->message); fflush(stdout); struct message * pointer = mqueue.head; int count = 0; while(mqueue.head != mqueue.tail && count < dis_m){ printf("Sending to client %s: %s\n", pointer->id, pointer->message); int fd; fd = open(pointer->message, O_RDONLY); char buf[58368]; int bytesRead; printf("This is fd %d\n", fd); bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); fflush(stdout); close(fd); mqueue.mcount--; mqueue.head = mqueue.head->next; free(pointer->message); free(pointer); pointer = mqueue.head; count++; } printf("Sending %s\n", pointer->message); int fd; fd = open(pointer->message, O_RDONLY); printf("This is fd %d\n", fd); printf("I am hhere2\n"); char buf[58368]; int bytesRead; bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); close(fd); mqueue.mcount--; if(mqueue.head != mqueue.tail){ mqueue.head = mqueue.head->next; } else{ mqueue.head->next = malloc(sizeof(struct message)); mqueue.head = mqueue.head->next; mqueue.head->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.head->next; mqueue.head->message = NULL; } free(pointer->message); free(pointer); pthread_mutex_unlock(&numm); pthread_mutex_unlock(&circ); pthread_mutex_unlock(&slots); printf("My dispatcher has defeated evil\n"); } } void init_ring(){ mqueue.head = malloc(sizeof(struct message)); mqueue.head->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.head->next; mqueue.mcount = 0; } struct message * reorder(struct message * begin, struct message * end, int num){ //printf("I am reordering for size %d\n", num); fflush(stdout); int i; if(num == 1){ //printf("Begin: %s\n", begin->message); begin->next = NULL; return begin; } else{ struct message * left = begin; struct message * right; int middle = num/2; for(i = 1; i < middle; i++){ left = left->next; } right = left -> next; left -> next = NULL; //printf("Begin: %s\nLeft: %s\nright: %s\nend:%s\n", begin->message, left->message, right->message, end->message); left = reorder(begin, left, middle); if(num%2 != 0){ right = reorder(right, end, middle+1); } else{ right = reorder(right, end, middle); } return merge(left, right, num); } } struct message * merge(struct message * left, struct message * right, int num){ //printf("I am merginging! left: %s %d, right: %s %dnum: %d\n", left->message,left->priority, right->message, right->priority, num); struct message * start, * point; int lenL= 0; int lenR = 0; int flagL = 0; int flagR = 0; int count = 0; int middle1 = num/2; int middle2; if(num%2 != 0){ middle2 = middle1+1; } else{ middle2 = middle1; } while(lenL < middle1 && lenR < middle2){ count++; //printf("In here for count %d\n", count); if(lenL == 0 && lenR == 0){ if(left->priority < right->priority){ start = left; //Set the start point point = left; //set our enum; left = left->next; //move the left pointer point->next = NULL; //Set the next node to NULL lenL++; } else if(left->priority > right->priority){ start = right; point = right; right = right->next; point->next = NULL; lenR++; } else{ if(left->mnum < right->mnum){ ////printf("This is where we are\n"); start = left; //Set the start point point = left; //set our enum; left = left->next; //move the left pointer point->next = NULL; //Set the next node to NULL lenL++; } else{ start = right; point = right; right = right->next; point->next = NULL; lenR++; } } } else{ if(left->priority < right->priority){ point->next = left; left = left->next; //move the left pointer point = point->next; point->next = NULL; //Set the next node to NULL lenL++; } else if(left->priority > right->priority){ point->next = right; right = right->next; point = point->next; point->next = NULL; lenR++; } else{ if(left->mnum < right->mnum){ point->next = left; //set our enum; left = left->next; point = point->next;//move the left pointer point->next = NULL; //Set the next node to NULL lenL++; } else{ point->next = right; right = right->next; point = point->next; point->next = NULL; lenR++; } } } if(lenL == middle1){ flagL = 1; break; } if(lenR == middle2){ flagR = 1; break; } } if(flagL == 1){ point->next = right; point = point->next; for(lenR; lenR< middle2-1; lenR++){ point = point->next; } point->next = NULL; mqueue.tail = point; } else{ point->next = left; point = point->next; for(lenL; lenL< middle1-1; lenL++){ point = point->next; } point->next = NULL; mqueue.tail = point; } //printf("This is the start %s\n", start->message); //printf("This is mqueue.tail %s\n", mqueue.tail->message); return start; } void delete_socket_messages(int a){ }

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  • java: how to compress data into a String and uncompress data from the String

    - by Guillaume
    I want to put some compressed data into a remote repository. To put data on this repository I can only use a method that take the name of the resource and its content as a String. (like data.txt + "hello world"). The repository is moking a filesystem but is not, so I can not use File directly. I want to be able to do the following: client send to server a file 'data.txt' server compress 'data.txt' into data.zip server send to repository content of data.zip repository store data.zip client download from repository data.zip and his able to open it with its favorite zip tool I have tried a lots of compressing example found on the web but each time a send the data to the repository, my resulting zip file is corrupted. Here is a sample class, using the zip*stream and that emulate the repository showcasing my problem. The created zip file is working, but after its 'serialization' it's get corrupted. (the sample class use jakarta commons.io ) Many thanks for your help. package zip; import java.io.File; import java.io.FileInputStream; import java.io.FileOutputStream; import java.io.IOException; import java.io.InputStream; import java.util.zip.ZipEntry; import java.util.zip.ZipInputStream; import java.util.zip.ZipOutputStream; import org.apache.commons.io.FileUtils; /** * Date: May 19, 2010 - 6:13:07 PM * * @author Guillaume AME. */ public class ZipMe { public static void addOrUpdate(File zipFile, File ... files) throws IOException { File tempFile = File.createTempFile(zipFile.getName(), null); // delete it, otherwise you cannot rename your existing zip to it. tempFile.delete(); boolean renameOk = zipFile.renameTo(tempFile); if (!renameOk) { throw new RuntimeException("could not rename the file " + zipFile.getAbsolutePath() + " to " + tempFile.getAbsolutePath()); } byte[] buf = new byte[1024]; ZipInputStream zin = new ZipInputStream(new FileInputStream(tempFile)); ZipOutputStream out = new ZipOutputStream(new FileOutputStream(zipFile)); ZipEntry entry = zin.getNextEntry(); while (entry != null) { String name = entry.getName(); boolean notInFiles = true; for (File f : files) { if (f.getName().equals(name)) { notInFiles = false; break; } } if (notInFiles) { // Add ZIP entry to output stream. out.putNextEntry(new ZipEntry(name)); // Transfer bytes from the ZIP file to the output file int len; while ((len = zin.read(buf)) > 0) { out.write(buf, 0, len); } } entry = zin.getNextEntry(); } // Close the streams zin.close(); // Compress the files if (files != null) { for (File file : files) { InputStream in = new FileInputStream(file); // Add ZIP entry to output stream. out.putNextEntry(new ZipEntry(file.getName())); // Transfer bytes from the file to the ZIP file int len; while ((len = in.read(buf)) > 0) { out.write(buf, 0, len); } // Complete the entry out.closeEntry(); in.close(); } // Complete the ZIP file } tempFile.delete(); out.close(); } public static void main(String[] args) throws IOException { final String zipArchivePath = "c:/temp/archive.zip"; final String tempFilePath = "c:/temp/data.txt"; final String resultZipFile = "c:/temp/resultingArchive.zip"; File zipArchive = new File(zipArchivePath); FileUtils.touch(zipArchive); File tempFile = new File(tempFilePath); FileUtils.writeStringToFile(tempFile, "hello world"); addOrUpdate(zipArchive, tempFile); //archive.zip exists and contains a compressed data.txt that can be read using winrar //now simulate writing of the zip into a in memory cache String archiveText = FileUtils.readFileToString(zipArchive); FileUtils.writeStringToFile(new File(resultZipFile), archiveText); //resultingArchive.zip exists, contains a compressed data.txt, but it can not //be read using winrar: CRC failed in data.txt. The file is corrupt } }

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  • How to create a SOAP REQUEST using ASP.NET (VB) without using Visual

    - by user311691
    Hi all , I urgently need your help . I am new to consuming a web service using SOAP protocol. I have been given a demo webservice URL which ends in .WSDL and NOT .asml?WSDL. The problem is I cannot add a web reference using Visual studio OR Disco.exe or Wsdl.exe - This webservice has been created on a java platform and for security reasons the only way to make a invoke the webservice is at runtime using SOAP protocol IN asp.net (VB). I I have created some code but cannot seem to send the soap object to the receiving web service. If I could get a solution with step by step instructions on how I can send a SOAP REQUEST. Below is my code and all am trying to do is send a SOAP REQUEST and receive a SOAP RESPONSE which I will display in my browser. <%@ page language="vb" %> <%@ Import Namespace="System.Data"%> <%@ Import Namespace="System.Xml"%> <%@ Import Namespace="System.Net"%> <%@ Import Namespace="System.IO"%> <%@ Import Namespace="System.Text"%> <script runat=server> Private Sub Page_Load() Dim objHTTPReq As HttpWebRequest Dim WebserviceUrl As String = "http://xx.xx.xx:8084/asy/wsdl/asy.wsdl" objHTTPReq = CType(WebRequest.Create(WebserviceUrl), HttpWebRequest) Dim soapXML As String soapXML = "<?xml version='1.0' encoding='utf-8'?>" & _ " <soap:Envelope xmlns:xsi='http://www.w3.org/2001/XMLSchema-instance'" & _ " xmlns:xsd='http://www.w3.org/2001/XMLSchema'"& _ " xmlns:soap='http://schemas.xmlsoap.org/soap/envelope/' >"& _ " <soap:Body> "& _ " <validatePaymentData xmlns='http://asybanks.webservices.asycuda.org'> " & _ " <bankCode>"& bankCode &"</bankCode> " & _ " <PaymentDataType>" & _ " <paymentType>"& payment_type &"</paymentType> " & _ " <amount>"& ass_amount &"</amount> " & _ " <ReferenceType>" & _ " <year>"& year &"</year> " & _ " <customsOfficeCode>"& station &"</customsOfficeCode> " & _ " </ReferenceType>" & _ " <accountNumber>"& zra_account &"</accountNumber> " & _ " </PaymentDataType> " & _ " </validatePaymentData> " & _ " </soap:Body> " & _ " </soap:Envelope> " objHTTPReq.Headers.Add("SOAPAction", "http://asybanks.webservices.asycuda.org") objHTTPReq.ContentType = "text/xml; charset=utf-8" objHTTPReq.ContentLength = soapXML.Length objHTTPReq.Accept = "text/xml" objHTTPReq.Method = "POST" Dim objHTTPRes As HttpWebResponse = CType(objHTTPReq.GetResponse(), HttpWebResponse) Dim dataStream As Stream = objHTTPRes.GetResponseStream() Dim reader As StreamReader = new StreamReader(dataStream) Dim responseFromServer As String = reader.ReadToEnd() OurXml.text = responseFromServer End Sub </script> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title> XML TRANSACTION SIMULATION - N@W@ TJ </title> </head> <body> <form id="form1" runat="server"> <div> <p>ZRA test Feedback:</p> <asp:label id="OurXml" runat="server"/> </div> </form> </body> </html> the demo webservice looks like this: <?xml version="1.0" encoding="UTF-8" ?> - <!-- WEB SERVICE JAVA DEMO --> - <definitions targetNamespace="http://asybanks.webservices.asycuda.org" xmlns="http://schemas.xmlsoap.org/wsdl/" xmlns:apachesoap="http://xml.apache.org/xml-soap" xmlns:soap="http://schemas.xmlsoap.org/wsdl/soap/" xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:y="http://asybanks.webservices.asycuda.org"> - <types> - <xs:schema elementFormDefault="qualified" targetNamespace="http://asybanks.webservices.asycuda.org" xmlns="http://www.w3.org/2001/XMLSchema"> SOME OTHER INFORMATION AT THE BOTTOM <soap:address location="http://xx.xx.xx:8084/asy/services/asy" /> </port> </service> </definitions> From the above excerpt of the wsdl url webservice, I am not sure which namespace to use for soapACTION - please advise.... Please if you could comment every stage of a soap request and provide a working demo - I would be most grateful as I would be learning rather than just assuming stuff :)

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  • Problem with Mootools Ajax request and submitting a form

    - by Arwed
    Hello. This is my problem: I have a table with content comming from a database. Now i tryed to realize a way to (a) delete rows from the table (b) edit the content of the row "on the fly". (a) is working perfectly (b) makes my head smoking! Here is the complete Mootools Code: <script type="text/javascript"> window.addEvent('domready', function() { $('edit_hide').slide('hide'); var saf = new Request.HTML( { url: 'termin_safe.php', encoding: 'utf-8', onComplete: function(response) { document.location.href=''; } }); var req = new Request.HTML( { url: 'fuss_response.php', encoding: 'utf-8', onComplete: function(response) { document.location.href=''; } }); var eDit = $('edit_hide'); var eD = new Request.HTML( { url: 'fuss_response_edit.php', update: eDit, encoding: 'utf-8', onComplete: function(response) { $('sst').addEvent( 'click', function(e){ e.stop(); saf.send(); }); } }); $$('input.edit').addEvent( 'click', function(e){ e.stop(); var aID = 'edit_', bID = '', cID = 'ed_'; var deleteID = this.getProperty('id').replace(aID,bID); var editID = $(this.getProperty('id').replace(aID,cID)); eD.send({data : "id=" + deleteID}); $('edit_hide').slide('toggle'); }); $$('input.delete').addEvent( 'click', function(e){ e.stop(); var aID = 'delete_', bID = ''; var deleteID = this.getProperty('id').replace(aID,bID); new MooDialog.Confirm('Soll der Termin gelöscht werden?', function(){ req.send({data : "id=" + deleteID}); }, function(){ new MooDialog.Alert('Schon Konfuzius hat gesagt: Erst denken dann handeln!'); }); }); }); </script> Here the PHP Part that makes the Edit Form: <?php $cKey = mysql_real_escape_string($_POST['id']); $request = mysql_query("SELECT * FROM fusspflege WHERE ID = '".$cKey."'"); while ($row = mysql_fetch_object($request)) { $id = $row->ID; $name = $row->name; $vor = $row->vorname; $ort = $row->ort; $tel = $row->telefon; $mail = $row->email; } echo '<form id="termin_edit" method="post" action="">'; echo '<div><label>Name:</label><input type="text" id="nns" name="name" value="'.$name.'"></div>'; echo '<div><label>Vorname:</label><input type="text" id="nvs" name="vorname" value="'.$vor.'"></div>'; echo '<div><label>Ort:</label><input type="text" id="nos" name="ort" value="'.$ort.'"></div>'; echo '<div><label>Telefon:</label><input type="text" id="nts" name="telefon" value="'.$tel.'"></div>'; echo '<div><label>eMail:</label><input type="text" id="nms" name="email" value="'.$mail.'"></div>'; echo '<input name="id" type="hidden" id="ids" value="'.$id.'"/>'; echo '<input type="button" id="sst" value="Speichern">'; echo '</form>'; ?> And last the Code of the termin_safe.php $id = mysql_real_escape_string($_POST['id']); $na = mysql_real_escape_string($_POST['name']); $vn = mysql_real_escape_string($_POST['vorname']); $ort = mysql_real_escape_string($_POST['ort']); $tel = mysql_real_escape_string($_POST['telefon']); $em = mysql_real_escape_string($_POST['email']); $score = mysql_query("UPDATE fuspflege SET name = '".$na."', vorname = '".$vn."', ort = '".$ort."', telefon = '".$tel."', email = '".$em."' WHERE ID = '".$id."'"); As far as i can see the request does work but the data is not updated! i guess somethings wrong with the things posted For any suggestions i will be gladly happy!

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  • Char error C langauge

    - by Nadeem tabbaa
    i have a project for a course, i did almost everything but i have this error i dont know who to solve it... the project about doing our own shell some of them we have to write our code, others we will use the fork method.. this is the code, #include <sys/wait.h> #include <dirent.h> #include <limits.h> #include <errno.h> #include <stdlib.h> #include <string.h> #include<stdio.h> #include<fcntl.h> #include<unistd.h> #include<sys/stat.h> #include<sys/types.h> int main(int argc, char **argv) { pid_t pid; char str[21], *arg[10]; int x,status,number; system("clear"); while(1) { printf("Rshell>" ); fgets(str,21,stdin); x = 0; arg[x] = strtok(str, " \n\t"); while(arg[x]) arg[++x] = strtok(NULL, " \n\t"); if(NULL!=arg[0]) { if(strcasecmp(arg[0],"cat")==0) //done { int f=0,n; char l[1]; struct stat s; if(x!=2) { printf("Mismatch argument\n"); } /*if(access(arg[1],F_OK)) { printf("File Exist"); exit(1); } if(stat(arg[1],&s)<0) { printf("Stat ERROR"); exit(1); } if(S_ISREG(s.st_mode)<0) { printf("Not a Regular FILE"); exit(1); } if(geteuid()==s.st_uid) if(s.st_mode & S_IRUSR) f=1; else if(getegid()==s.st_gid) if(s.st_mode & S_IRGRP) f=1; else if(s.st_mode & S_IROTH) f=1; if(!f) { printf("Permission denied"); exit(1); }*/ f=open(arg[1],O_RDONLY); while((n=read(f,l,1))>0) write(1,l,n); } else if(strcasecmp(arg[0],"rm")==0) //done { if( unlink( arg[1] ) != 0 ) perror( "Error deleting file" ); else puts( "File successfully deleted" ); } else if(strcasecmp(arg[0],"rmdir")==0) //done { if( remove( arg[1] ) != 0 ) perror( "Error deleting Directory" ); else puts( "Directory successfully deleted" ); } else if(strcasecmp(arg[0],"ls")==0) //done { DIR *dir; struct dirent *dirent; char *where = NULL; //printf("x== %i\n",x); //printf("x== %s\n",arg[1]); //printf("x== %i\n",get_current_dir_name()); if (x == 1) where = get_current_dir_name(); else where = arg[1]; if (NULL == (dir = opendir(where))) { fprintf(stderr,"%d (%s) opendir %s failed\n", errno, strerror(errno), where); return 2; } while (NULL != (dirent = readdir(dir))) { printf("%s\n", dirent->d_name); } closedir(dir); } else if(strcasecmp(arg[0],"cp")==0) //not yet for Raed { FILE *from, *to; char ch; if(argc!=3) { printf("Usage: copy <source> <destination>\n"); exit(1); } /* open source file */ if((from = fopen(argv[1], "rb"))==NULL) { printf("Cannot open source file.\n"); exit(1); } /* open destination file */ if((to = fopen(argv[2], "wb"))==NULL) { printf("Cannot open destination file.\n"); exit(1); } /* copy the file */ while(!feof(from)) { ch = fgetc(from); if(ferror(from)) { printf("Error reading source file.\n"); exit(1); } if(!feof(from)) fputc(ch, to); if(ferror(to)) { printf("Error writing destination file.\n"); exit(1); } } if(fclose(from)==EOF) { printf("Error closing source file.\n"); exit(1); } if(fclose(to)==EOF) { printf("Error closing destination file.\n"); exit(1); } } else if(strcasecmp(arg[0],"mv")==0)//done { if( rename(arg[1],arg[2]) != 0 ) perror( "Error moving file" ); else puts( "File successfully moved" ); } else if(strcasecmp(arg[0],"hi")==0)//done { printf("hello\n"); } else if(strcasecmp(arg[0],"exit")==0) // done { return 0; } else if(strcasecmp(arg[0],"sleep")==0) // done { if(x==1) printf("plz enter the # seconds to sleep\n"); else sleep(atoi(arg[1])); } else if(strcmp(arg[0],"history")==0) // not done { FILE *infile; //char fname[40]; char line[100]; int lcount; ///* Read in the filename */ //printf("Enter the name of a ascii file: "); //fgets(History.txt, sizeof(fname), stdin); /* Open the file. If NULL is returned there was an error */ if((infile = fopen("History.txt", "r")) == NULL) { printf("Error Opening File.\n"); exit(1); } while( fgets(line, sizeof(line), infile) != NULL ) { /* Get each line from the infile */ lcount++; /* print the line number and data */ printf("Line %d: %s", lcount, line); } fclose(infile); /* Close the file */ writeHistory(arg); //write to txt file every new executed command //read from the file once the history command been called //if a command called not for the first time then just replace it to the end of the file } else if(strncmp(arg[0],"@",1)==0) // not done { //scripting files // read from the file command by command and executing them } else if(strcmp(arg[0],"type")==0) //not done { //if(x==1) //printf("plz enter the argument\n"); //else //type((arg[1])); } else { pid = fork( ); if (pid == 0) { execlp(arg[0], arg[0], arg[1], arg[2], NULL); printf ("EXEC Failed\n"); } else { wait(&status); if(strcmp(arg[0],"clear")!=0) { printf("status %04X\n",status); if(WIFEXITED(status)) printf("Normal termination, exit code %d\n", WEXITSTATUS(status)); else printf("Abnormal termination\n"); } } } } } } void writeHistory(char *arg[]) { FILE *file; file = fopen("History.txt","a+"); /* apend file (add text to a file or create a file if it does not exist.*/ int i =0; while(strcasecmp(arg[0],NULL)==0) { fprintf(file,"%s ",arg[i]); /*writes*/ } fprintf(file,"\n"); /*new line*/ fclose(file); /*done!*/ getchar(); /* pause and wait for key */ //return 0; } the thing is when i compile the code, this what it gives me /home/ugics/st255375/ICS431Labs/Project/Rshell.c: At top level: /home/ugics/st255375/ICS431Labs/Project/Rshell.c:264: warning: conflicting types for ‘writeHistory’ /home/ugics/st255375/ICS431Labs/Project/Rshell.c:217: note: previous implicit declaration of ‘writeHistory’ was here can any one help me??? thanks

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  • How To Switch Back to Outlook 2007 After the 2010 Beta Ends

    - by Matthew Guay
    Are you switching back to Outlook 2007 after trying out Office 2010 beta?  Here’s how you can restore your Outlook data and keep everything working fine after the switch. Whenever you install a newer version of Outlook, it will convert your profile and data files to the latest format.  This makes them work the best in the newer version of Outlook, but may cause problems if you decide to revert to an older version.  If you installed Outlook 2010 beta, it automatically imported and converted your profile from Outlook 2007.  When the beta expires, you will either have to reinstall Office 2007 or purchase a copy of Office 2010. If you choose to reinstall Office 2007, you may notice an error message each time you open Outlook. Outlook will still work fine and all of your data will be saved, but this error message can get annoying.  Here’s how you can create a new profile, import all of your old data, and get rid of this error message. Banish the Error Message with a New Profile To get rid of this error message, we need to create a new Outlook profile.  First, make sure your Outlook data files are backed up.  Your messages, contacts, calendar, and more are stored in a .pst file in your appdata folder.  Enter the following in the address bar of an Explorer window to open your Outlook data folder, and replace username with your user name: C:\Users\username\AppData\Local\Microsoft\Outlook Copy the Outlook Personal Folders (.pst) files that contain your data. Its name is usually your email address, though it may have a different name.  If in doubt, select all of the Outlook Personal Folders files, copy them, and save them in another safe place (such as your Documents folder). Now, let’s remove your old profile.  Open Control Panel, and select Mail.  In Windows Vista or 7, simply enter “Mail” in the search box and select the first entry. Click the “Show Profiles…” button. Now, select your Outlook profile, and click Remove.  This will not delete your data files, but will remove them from Outlook. Press Yes to confirm that you wish to remove this profile. Open Outlook, and you will be asked to create a new profile.  Enter a name for your new profile, and press Ok. Now enter your email account information to setup Outlook as normal. Outlook will attempt to automatically configure your account settings.  This usually works for accounts with popular email systems, but if it fails to find your information you can enter it manually.  Press finish when everything’s done. Outlook will now go ahead and download messages from your email account.  In our test, we used a Gmail account that still had all of our old messages online.  Those files are backed up in our old Outlook data files, so we can save time and not download them.  Click the Send/Receive button on the bottom of the window, and select “Cancel Send/Receive”. Restore Your Old Outlook Data Let’s add our old Outlook file back to Outlook 2007.  Exit Outlook, and then go back to Control Panel, and select Mail as above.  This time, click the Data Files button. Click the Add button on the top left. Select “Office Outlook Personal Folders File (.pst)”, and click Ok. Now, select your old Outlook data file.  It should be in the folder that opens by default; if not, browse to the backup copy we saved earlier, and select it. Press Ok at the next dialog to accept the default settings. Now, select the data file we just imported, and click “Set as Default”. Now, all of your old messages, appointments, contacts, and everything else will be right in Outlook ready for you.  Click Ok, and then open Outlook to see the change. All of the data that was in Outlook 2010 is now ready to use in Outlook 2007.  You won’t have to wait to re-download all of your emails from the server since everything’s still here ready to be used.  And when you open Outlook, you won’t see any error messages, either! Conclusion Migrating your Outlook profile back to Outlook 2007 is fairly easy, and with these steps, you can avoid seeing an error message every time you open Outlook.  With all your data in tact, you’re ready to get back to work instead of getting frustrated with Outlook.  Many of us use webmail and keep all of our messages in the cloud, but even on broadband connections it can take a long time to download several gigabytes of emails. 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