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  • TDD - beginner problems and stumbling blocks

    - by Noufal Ibrahim
    While I've written unit tests for most of the code I've done, I only recently got my hands on a copy of TDD by example by Kent Beck. I have always regretted certain design decisions I made since they prevented the application from being 'testable'. I read through the book and while some of it looks alien, I felt that I could manage it and decided to try it out on my current project which is basically a client/server system where the two pieces communicate via. USB. One on the gadget and the other on the host. The application is in Python. I started off and very soon got entangled in a mess of rewrites and tiny tests which I later figured didn't really test anything. I threw away most of them and and now have a working application for which the tests have all coagulated into just 2. Based on my experiences, I have a few questions which I'd like to ask. I gained some information from http://stackoverflow.com/questions/1146218/new-to-tdd-are-there-sample-applications-with-tests-to-show-how-to-do-tdd but have some specific questions which I'd like answers to/discussion on. Kent Beck uses a list which he adds to and strikes out from to guide the development process. How do you make such a list? I initially had a few items like "server should start up", "server should abort if channel is not available" etc. but they got mixed and finally now, it's just something like "client should be able to connect to server" (which subsumed server startup etc.). How do you handle rewrites? I initially selected a half duplex system based on named pipes so that I could develop the application logic on my own machine and then later add the USB communication part. It them moved to become a socket based thing and then moved from using raw sockets to using the Python SocketServer module. Each time things changed, I found that I had to rewrite considerable parts of the tests which was annoying. I'd figured that the tests would be a somewhat invariable guide during my development. They just felt like more code to handle. I needed a client and a server to communicate through the channel to test either side. I could mock one of the sides to test the other but then the whole channel wouldn't be tested and I worry that I'd miss that. This detracted from the whole red/green/refactor rhythm. Is this just lack of experience or am I doing something wrong? The "Fake it till you make it" left me with a lot of messy code that I later spent a lot of time to refactor and clean up. Is this the way things work? At the end of the session, I now have my client and server running with around 3 or 4 unit tests. It took me around a week to do it. I think I could have done it in a day if I were using the unit tests after code way. I fail to see the gain. I'm looking for comments and advice from people who have implemented large non trivial projects completely (or almost completely) using this methodology. It makes sense to me to follow the way after I have something already running and want to add a new feature but doing it from scratch seems to tiresome and not worth the effort. P.S. : Please let me know if this should be community wiki and I'll mark it like that. Update 0 : All the answers were equally helpful. I picked the one I did because it resonated with my experiences the most. Update 1: Practice Practice Practice!

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  • How to cope with developing against a poor 3rd party API/application?

    - by wsanville
    I'm a web developer, and my organization has recently started to use a proprietary ASP.NET CMS for our web sites. I was excited to get started using the CMS, thinking it would bring a lot of value to our end users and be fun to work with, since my skills are a good match for the types of projects we're using it for. That was about a year ago. Since then, we've ran into all kinds of issues, from blatant bugs in the product, to nasty edge cases in the APIs, to extremely poor documentation for developers. On about a weekly basis, we are forced to pursue workarounds and rewrite some of the out of the box functionality, and even find some of the basic features unusable. In many cases, since this is a closed source application (and obfuscated of course), there's nothing we can do as developers to solve these issues. So my question is, how does one attempt to develop a good application in such a scenario? The application mostly works when using the the exact out of the box behavior, or using one of the company's starter sites. However, my attempts to use the underlying APIs to implement slightly different, yet reasonable behavior has proved to be extremely time consuming (not to mention just as buggy), given the lack of good information about the APIs. I've given this a lot of thought, and my conflicting viewpoints are the following: Strongly advise against any customization to the CMS, as development time will rise exponentially, or even have an extremely high chance of failing. While this is accurate, I do not want to give the impression that I am not willing to code my own solutions to problems and take the initiative to implement something difficult or complex. I don't want to be perceived as someone who is not motivated, lazy, or not knowledgeable to do anything complex, because this is simply not the case. I love coding my own solutions, trying new/difficult things, I just dislike the vendor app we're using. Continue on the path I'm on now, which is hacking my way past all issues I encounter and try my best to deliver an application that meets the needs and specs exactly. My goals are to make it as seamless and easy to use as possible to the end user, even when integrating the CMS with our other applications internally. The problem I'm finding with this approach is it is very time consuming. I open support cases with the vendor on a regular basis to solve issues and to gain knowledge of their APIs, but this is extremely time consuming, and in some cases it leads to dead ends. I post on the vendors forums on a regular basis but have become frustrated as most of my posts get 0 replies. So, what would you, a reasonable developer, do in this case? How can I make the best of the situation? And just for fun, here are some of the code smells and anti-patterns I've dealt with using the product (aside from their own code blatantly failing): Use of StringBuilder to concatenate a giant string that is hard coded and does not change. They use it to concatenate their Javascript and write it out into the body tags of their pages. Methods that accept object or Microsoft.VisualBasic.Collection as the parameters. In the case of the VB Collection, the data is not a list of any kind, it's used instead of making a class. Methods that return a Hashtable of VB Collections Method names of the form MethodName_v45, MethodName_v20, etc... Multiple classes with the same name in different namespaces with different functionality/behavior. Intellisense that reads "Note: this parameter is non functional" Complete lack of coding standards, API is filled with magic numbers and magic strings. Properties with a getter of type object that accepts totally different things, like enum or strings, and throw exceptions at runtime when you pass in something not supported. And much, much, more...

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  • multithreading with database

    - by Darsin
    I am looking out for a strategy to utilize multithreading (probably asynchronous delegates) to do a synchronous operation. I am new to multithreading so i will outline my scenario first. This synchronous operation right now is done for one set of data (portfolio) based on the the parameters provided. The (psudeo-code) implementation is given below: public DataSet DoTests(int fundId, DateTime portfolioDate) { // Get test results for the portfolio // Call the database adapter method, which in turn is a stored procedure, // which in turns runs a series of "rule" stored procs and fills a local temp table and returns it back. DataSet resultsDataSet = GetTestResults(fundId, portfolioDate); try { // Do some local processing on the results DoSomeProcessing(resultsDataSet); // Save the results in Test, TestResults and TestAllocations tables in a transaction. // Sets a global transaction which is provided to all the adapter methods called below // It is defined in the Base class StartTransaction("TestTransaction"); // Save Test and get a testId int testId = UpdateTest(resultsDataSet); // Adapter method, uses the same transaction // Update testId in the other tables in the dataset UpdateTestId(resultsDataSet, testId); // Update TestResults UpdateTestResults(resultsDataSet); // Adapter method, uses the same transaction // Update TestAllocations UpdateTestAllocations(resultsDataSet); // Adapter method, uses the same transaction // It is defined in the base class CommitTransaction("TestTransaction"); } catch { RollbackTransaction("TestTransaction"); } return resultsDataSet; } Now the requirement is to do it for multiple set of data. One way would be to call the above DoTests() method in a loop and get the data. I would prefer doing it in parallel. But there are certain catches: StartTransaction() method creates a connection (and transaction) every time it is called. All the underlying database tables, procedures are the same for each call of DoTests(). (obviously). Thus my question are: Will using multithreading anyway improve performance? What are the chances of deadlock especially when new TestId's are being created and the Tests, TestResults and TestAllocations are being saved? How can these deadlocked be handled? Is there any other more efficient way of doing the above operation apart from looping over the DoTests() method repeatedly?

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  • GCC error with variadic templates: "Sorry, unimplemented: cannot expand 'Identifier...' into a fixe

    - by Dennis
    While doing variadic template programming in C++0x on GCC, once in a while I get an error that says "Sorry, unimplemented: cannot expand 'Identifier...' into a fixed-length arugment list." If I remove the "..." in the code then I get a different error: "error: parameter packs not expanded with '...'". So if I have the "..." in, GCC calls that an error, and if I take the "..." out, GCC calls that an error too. The only way I have been able to deal with this is to completely rewrite the template metaprogram from scratch using a different approach, and (with luck) I eventually come up with code that doesn't cause the error. But I would really like to know what I was doing wrong. Despite Googling for it and despite much experimentation, I can't pin down what it is that I'm doing differently between variadic template code that does produce this error, and code that does not have the error. The wording of the error message seems to imply that the code should work according the C++0x standard, but that GCC doesn't support it yet. Or perhaps it is a compiler bug? Here's some code that produces the error. Note: I don't need you to write a correct implementation for me, but rather just to point out what is about my code that is causing this specific error // Used as a container for a set of types. template <typename... Types> struct TypePack { // Given a TypePack<T1, T2, T3> and T=T4, returns TypePack<T1, T2, T3, T4> template <typename T> struct Add { typedef TypePack<Types..., T> type; }; }; // Takes the set (First, Others...) and, while N > 0, adds (First) to TPack. // TPack is a TypePack containing between 0 and N-1 types. template <int N, typename TPack, typename First, typename... Others> struct TypePackFirstN { // sorry, unimplemented: cannot expand ‘Others ...’ into a fixed-length argument list typedef typename TypePackFirstN<N-1, typename TPack::template Add<First>::type, Others...>::type type; }; // The stop condition for TypePackFirstN: when N is 0, return the TypePack that has been built up. template <typename TPack, typename... Others> struct TypePackFirstN<0, TPack, Others...> //sorry, unimplemented: cannot expand ‘Others ...’ into a fixed-length argument list { typedef TPack type; }; EDIT: I've noticed that while a partial template instantiation that looks like does incur the error: template <typename... T> struct SomeStruct<1, 2, 3, T...> {}; Rewriting it as this does not produce an error: template <typename... T> struct SomeStruct<1, 2, 3, TypePack<T...>> {}; It seems that you can declare parameters to partial specializations to be variadic; i.e. this line is OK: template <typename... T> But you cannot actually use those parameter packs in the specialization, i.e. this part is not OK: SomeStruct<1, 2, 3, T... The fact that you can make it work if you wrap the pack in some other type, i.e. like this: SomeStruct<1, 2, 3, TypePack<T...>> to me implies that the declaration of the variadic parameter to a partial template specialization was successful, and you just can't use it directly. Can anyone confirm this?

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  • Is it correct or incorrect for a Java JAR to contain its own dependencies?

    - by 4herpsand7derpsago
    I guess this is a two-part question. I am trying to write my own Ant task (MyFirstTask) that can be used in other project's build.xml buildfiles. To do this, I need to compile and package my Ant task inside its own JAR. Because this Ant task that I have written is fairly complicated, it has about 20 dependencies (other JAR files), such as using XStream for OX-mapping, Guice for DI, etc. I am currently writing the package task in the build.xml file inside the MyFirstTask project (the buildfile that will package myfirsttask.jar, which is the reusable Ant task). I am suddenly realizing that I don't fully understand the intention of a Java JAR. Is it that a JAR should not contain dependencies, and leave it to the runtime configuration (the app container, the runtime environment, etc.) to supply it with the dependencies it needs? I would assume if this is the case, an executable JAR is an exception to the rule, yes? Or, is it the intention for Java JARs to also include their dependencies? Either way, I don't want to be forcing my users to be copying-n-pasting 25+ JARs into their Ant libs; that's just cruel. I like the way WAR files are set up, where the classpath for dependencies is defined under the classes/ directory. I guess, ultimately, I'd like my JAR structure to look like: myfirsttask.jar/ com/ --> the root package of my compiled binaries config/ --> config files, XML, XSD, etc. classes/ --> all dependencies, guice-3.0.jar, xstream-1.4.3.jar, etc. META-INF/ MANIFEST.MF I assume that in order to accomplish this (and get the runtime classpath to also look into the classes/ directory), I'll need to modify the MANIFEST.MF somehow (I know there's a manifest attribute called ClassPath, I believe?). I'm just having a tough time putting everything together, and have a looming/lingering question about the very intent of JARs to begin with. Can someone please confirm whether Oracle intends for JARs to contain their dependencies or not? And, either way, what I would have to do in the manifest (or anywhere else) to make sure that, at runtime, the classpath can find the dependencies stored under the classes/ directory? Thanks in advance!

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  • Python: How best to parse a simple grammar?

    - by Rosarch
    Ok, so I've asked a bunch of smaller questions about this project, but I still don't have much confidence in the designs I'm coming up with, so I'm going to ask a question on a broader scale. I am parsing pre-requisite descriptions for a course catalog. The descriptions almost always follow a certain form, which makes me think I can parse most of them. From the text, I would like to generate a graph of course pre-requisite relationships. (That part will be easy, after I have parsed the data.) Some sample inputs and outputs: "CS 2110" => ("CS", 2110) # 0 "CS 2110 and INFO 3300" => [("CS", 2110), ("INFO", 3300)] # 1 "CS 2110, INFO 3300" => [("CS", 2110), ("INFO", 3300)] # 1 "CS 2110, 3300, 3140" => [("CS", 2110), ("CS", 3300), ("CS", 3140)] # 1 "CS 2110 or INFO 3300" => [[("CS", 2110)], [("INFO", 3300)]] # 2 "MATH 2210, 2230, 2310, or 2940" => [[("MATH", 2210), ("MATH", 2230), ("MATH", 2310)], [("MATH", 2940)]] # 3 If the entire description is just a course, it is output directly. If the courses are conjoined ("and"), they are all output in the same list If the course are disjoined ("or"), they are in separate lists Here, we have both "and" and "or". One caveat that makes it easier: it appears that the nesting of "and"/"or" phrases is never greater than as shown in example 3. What is the best way to do this? I started with PLY, but I couldn't figure out how to resolve the reduce/reduce conflicts. The advantage of PLY is that it's easy to manipulate what each parse rule generates: def p_course(p): 'course : DEPT_CODE COURSE_NUMBER' p[0] = (p[1], int(p[2])) With PyParse, it's less clear how to modify the output of parseString(). I was considering building upon @Alex Martelli's idea of keeping state in an object and building up the output from that, but I'm not sure exactly how that is best done. def addCourse(self, str, location, tokens): self.result.append((tokens[0][0], tokens[0][1])) def makeCourseList(self, str, location, tokens): dept = tokens[0][0] new_tokens = [(dept, tokens[0][1])] new_tokens.extend((dept, tok) for tok in tokens[1:]) self.result.append(new_tokens) For instance, to handle "or" cases: def __init__(self): self.result = [] # ... self.statement = (course_data + Optional(OR_CONJ + course_data)).setParseAction(self.disjunctionCourses) def disjunctionCourses(self, str, location, tokens): if len(tokens) == 1: return tokens print "disjunction tokens: %s" % tokens How does disjunctionCourses() know which smaller phrases to disjoin? All it gets is tokens, but what's been parsed so far is stored in result, so how can the function tell which data in result corresponds to which elements of token? I guess I could search through the tokens, then find an element of result with the same data, but that feel convoluted... What's a better way to approach this problem?

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  • Circular database relationships. Good, Bad, Exceptions?

    - by jim
    I have been putting off developing this part of my app for sometime purely because I want to do this in a circular way but get the feeling its a bad idea from what I remember my lecturers telling me back in school. I have a design for an order system, ignoring the everything that doesn't pertain to this example I'm left with: CreditCard Customer Order I want it so that, Customers can have credit cards (0-n) Customers have orders (1-n) Orders have one customer(1-1) Orders have one credit card(1-1) Credit cards can have one customer(1-1) (unique ids so we can ignore uniqueness of cc number, husband/wife may share cc instances ect) Basically the last part is where the issue shows up, sometimes credit cards are declined and they wish to use a different one, this needs to update which their 'current' card is but this can only change the current card used for that order, not the other orders the customer may have on disk. Effectively this creates a circular design between the three tables. Possible solutions: Either Create the circular design, give references: cc ref to order, customer ref to cc customer ref to order or customer ref to cc customer ref to order create new table that references all three table ids and put unique on the order so that only one cc may be current to that order at any time Essentially both model the same design but translate differently, I am liking the latter option best at this point in time because it seems less circular and more central. (If that even makes sense) My questions are, What if any are the pros and cons of each? What is the pitfalls of circular relationships/dependancies? Is this a valid exception to the rule? Is there any reason I should pick the former over the latter? Thanks and let me know if there is anything you need clarified/explained. --Update/Edit-- I have noticed an error in the requirements I stated. Basically dropped the ball when trying to simplify things for SO. There is another table there for Payments which adds another layer. The catch, Orders can have multiple payments, with the possibility of using different credit cards. (if you really want to know even other forms of payment). Stating this here because I think the underlying issue is still the same and this only really adds another layer of complexity.

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  • How do I 'globally' catch exceptions thrown in object instances.

    - by SleepyBobos
    I am currently writing a winforms application (C#). I am making use of the Enterprise Library Exception Handling Block, following a fairly standard approach from what I can see. IE : In the Main method of Program.cs I have wired up event handler to Application.ThreadException event etc. This approach works well and handles the applications exceptional circumstances. In one of my business objects I throw various exceptions in the Set accessor of one of the objects properties set { if (value > MaximumTrim) throw new CustomExceptions.InvalidTrimValue("The value of the minimum trim..."); if (!availableSubMasterWidthSatisfiesAllPatterns(value)) throw new CustomExceptions.InvalidTrimValue("Another message..."); _minimumTrim = value; } My logic for this approach (without turning this into a 'when to throw exceptions' discussion) is simply that the business objects are responsible for checking business rule constraints and throwing an exception that can bubble up and be caught as required. It should be noted that in the UI of my application I do explictly check the values that the public property is being set to (and take action there displaying friendly dialog etc) but with throwing the exception I am also covering the situation where my business object may not be used by a UI eg : the Property is being set by another business object for example. Anyway I think you all get the idea. My issue is that these exceptions are not being caught by the handler wired up to Application.ThreadException and I don't understand why. From other reading I have done the Application.ThreadException event and it handler "... catches any exception that occurs on the main GUI thread". Are the exceptions being raised in my business object not in this thread? I have not created any new threads. I can get the approach to work if I update the code as follows, explicity calling the event handler that is wired to Application.ThreadException. This is the approach outlined in Enterprise Library samples. However this approach requires me to wrap any exceptions thrown in a try catch, something I was trying to avoid by using a 'global' handler to start with. try { if (value > MaximumTrim) throw new CustomExceptions.InvalidTrimValue("The value of the minimum..."); if (!availableSubMasterWidthSatisfiesAllPatterns(value)) throw new CustomExceptions.InvalidTrimValue("Another message"); _minimumTrim = value; } catch (Exception ex) { Program.ThreadExceptionHandler.ProcessUnhandledException(ex); } I have also investigated using wiring a handler up to AppDomain.UnhandledException event but this does not catch the exceptions either. I would be good if someone could explain to me why my exceptions are not being caught by my global exception handler in the first code sample. Is there another approach I am missing or am I stuck with wrapping code in try catch, shown above, as required?

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  • Copy constructor bug

    - by user168715
    I'm writing a simple nD-vector class, but am encountering a strange bug. I've stripped out the class to the bare minimum that still reproduces the bug: #include <iostream> using namespace std; template<unsigned int size> class nvector { public: nvector() {data_ = new double[size];} ~nvector() {delete[] data_;} template<unsigned int size2> nvector(const nvector<size2> &other) { data_ = new double[size]; int i=0; for(; i<size && i < size2; i++) data_[i] = other[i]; for(; i<size; i++) data_[i] = 0; } double &operator[](int i) {return data_[i];} const double&operator[](int i) const {return data_[i];} private: const nvector<size> &operator=(const nvector<size> &other); //Intentionally unimplemented for now double *data_; }; int main() { nvector<2> vector2d; vector2d[0] = 1; vector2d[1] = 2; nvector<3> vector3d(vector2d); for(int i=0; i<3; i++) cout << vector3d[i] << " "; cout << endl; //Prints 1 2 0 nvector<3> other3d(vector3d); for(int i=0; i<3; i++) cout << other3d[i] << " "; cout << endl; //Prints 1 2 0 } //Segfault??? On the surface this seems to work fine, and both tests print out the correct values. However, at the end of main the program crashes with a segfault, which I've traced to nvector's destructor. At first I thought the (incorrect) default assignment operator was somehow being called, which is why I added the (currently) unimplemented explicit assignment operator to rule this possibility out. So my copy constructor must be buggy, but I'm having one of those days where I'm staring at extremely simple code and just can't see it. Do you guys have any ideas?

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  • Trying to run multiple HTTP requests in parallel, but being limited by Windows (registry)

    - by Nailuj
    I'm developing an application (winforms C# .NET 4.0) where I access a lookup functionality from a 3rd party through a simple HTTP request. I call an url with a parameter, and in return I get a small string with the result of the lookup. Simple enough. The challenge is however, that I have to do lots of these lookups (a couple of thousands), and I would like to limit the time needed. Therefore I would like to run requests in parallel (say 10-20). I use a ThreadPool to do this, and the short version of my code looks like this: public void startAsyncLookup(Action<LookupResult> returnLookupResult) { this.returnLookupResult = returnLookupResult; foreach (string number in numbersToLookup) { ThreadPool.QueueUserWorkItem(lookupNumber, number); } } public void lookupNumber(Object threadContext) { string numberToLookup = (string)threadContext; string url = @"http://some.url.com/?number=" + numberToLookup; WebClient webClient = new WebClient(); Stream responseData = webClient.OpenRead(url); LookupResult lookupResult = parseLookupResult(responseData); returnLookupResult(lookupResult); } I fill up numbersToLookup (a List<String>) from another place, call startAsyncLookup and provide it with a call-back function returnLookupResult to return each result. This works, but I found that I'm not getting the throughput I want. Initially I thought it might be the 3rd party having a poor system on their end, but I excluded this by trying to run the same code from two different machines at the same time. Each of the two took as long as one did alone, so I could rule out that one. A colleague then tipped me that this might be a limitation in Windows. I googled a bit, and found amongst others this post saying that by default Windows limits the number of simultaneous request to the same web server to 4 for HTTP 1.0 and to 2 for HTTP 1.1 (for HTTP 1.1 this is actually according to the specification (RFC2068)). The same post referred to above also provided a way to increase these limits. By adding two registry values to [HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\Internet Settings] (MaxConnectionsPerServer and MaxConnectionsPer1_0Server), I could control this myself. So, I tried this (sat both to 20), restarted my computer, and tried to run my program again. Sadly though, it didn't seem to help any. I also kept an eye on the Resource Monitor (see screen shot) while running my batch lookup, and I noticed that my application (the one with the title blacked out) still only was using two TCP connections. So, the question is, why isn't this working? Is the post I linked to using the wrong registry values? Is this perhaps not possible to "hack" in Windows any longer (I'm on Windows 7)? Any ideas would be highly appreciated :) And just in case anyone should wonder, I have also tried with different settings for MaxThreads on ThreadPool (everyting from 10 to 100), and this didn't seem to affect my throughput at all, so the problem shouldn't be there either.

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  • Error inserting data in binary tree

    - by chepe263
    I copied this code (in spanish) http://www.elrincondelc.com/nuevorincon/index.php?pag=codigos&id=4 and wrote a new one. This is my code: #include <cstdlib> #include <conio.h> #include <iostream> using namespace std; struct nodoarbol { int dato; struct nodoarbol *izq; struct nodoarbol *der; }; typedef nodoarbol Nodo; typedef Nodo *Arbol; void insertar(Arbol *, int); void inorden(Arbol); void postorden(Arbol); void preorden(Arbol); void insertar(Arbol *raiz, int nuevo){ if (*raiz==NULL){ *raiz = (Nodo *)malloc(sizeof(Nodo)); if (*raiz != NULL){ (*raiz)->dato=nuevo; (*raiz)->der=NULL; (*raiz)->izq=NULL; } else{ cout<<"No hay memoria suficiente u ocurrio un error"; } } else{ if (nuevo < (*raiz)->dato) insertar( &((*raiz)->izq), nuevo ); else if (nuevo > (*raiz)->dato) insertar(&((*raiz)->der), nuevo); } }//inseertar void inorden(Arbol raiz){ if (raiz != NULL){ inorden(raiz->izq); cout << raiz->dato << " "; inorden(raiz->der); } } void preorden(Arbol raiz){ if (raiz != NULL){ cout<< raiz->dato << " "; preorden(raiz->izq); preorden(raiz->der); } } void postorden(Arbol raiz){ if (raiz!=NULL){ postorden(raiz->izq); postorden(raiz->der); cout<<raiz->dato<<" "; } } int main() { int i; i=0; int val; Arbol raiz = NULL; for (i=0; i<10; i++){ cout<<"Inserte un numero"; cin>>val; insertar( (raiz), val); } cout<<"\nPreorden\n"; preorden(raiz); cout<<"\nIneorden\n"; inorden(raiz); cout<<"\nPostorden\n"; postorden(raiz); return 0; } I'm using netbeans 7.1.1, mingw32 compiler This is the output: make[2]: Leaving directory `/q/netbeans c++/NetBeansProjects/treek' make[1]: Leaving directory `/q/netbeans c++/NetBeansProjects/treek' main.cpp: In function 'int main()': main.cpp:110:30: error: cannot convert 'Arbol {aka nodoarbol*}' to 'Nodo** {aka nodoarbol**}' for argument '1' to 'void insertar(Nodo**, int)' make[2]: *** [build/Release/MinGW-Windows/main.o] Error 1 make[1]: *** [.build-conf] Error 2 make: *** [.build-impl] Error 2 BUILD FAILED (exit value 2, total time: 11s) I don't understand what's wrong since i just copied the code (and rewrite it to my own code). I'm really good in php, asp.net (vb) and other languages but c is a headche for me. I've been struggling with this problem for about an hour. Could somebody tell me what could it be?

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  • Technical non-terminating condition in a loop

    - by Snarfblam
    Most of us know that a loop should not have a non-terminating condition. For example, this C# loop has a non-terminating condition: any even value of i. This is an obvious logic error. void CountByTwosStartingAt(byte i) { // If i is even, it never exceeds 254 for(; i < 255; i += 2) { Console.WriteLine(i); } } Sometimes there are edge cases that are extremely unlikeley, but technically constitute non-exiting conditions (stack overflows and out-of-memory errors aside). Suppose you have a function that counts the number of sequential zeros in a stream: int CountZeros(Stream s) { int total = 0; while(s.ReadByte() == 0) total++; return total; } Now, suppose you feed it this thing: class InfiniteEmptyStream:Stream { // ... Other members ... public override int Read(byte[] buffer, int offset, int count) { Array.Clear(buffer, offset, count); // Output zeros return count; // Never returns -1 (end of stream) } } Or more realistically, maybe a stream that returns data from external hardware, which in certain cases might return lots of zeros (such as a game controller sitting on your desk). Either way we have an infinite loop. This particular non-terminating condition stands out, but sometimes they don't. A completely real-world example as in an app I'm writing. An endless stream of zeros will be deserialized into infinite "empty" objects (until the collection class or GC throws an exception because I've exceeded two billion items). But this would be a completely unexpected circumstance (considering my data source). How important is it to have absolutely no non-terminating conditions? How much does this affect "robustness?" Does it matter if they are only "theoretically" non-terminating (is it okay if an exception represents an implicit terminating condition)? Does it matter whether the app is commercial? If it is publicly distributed? Does it matter if the problematic code is in no way accessible through a public interface/API? Edit: One of the primary concerns I have is unforseen logic errors that can create the non-terminating condition. If, as a rule, you ensure there are no non-terminating conditions, you can identify or handle these logic errors more gracefully, but is it worth it? And when? This is a concern orthogonal to trust.

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  • C/PHP: How do I convert the following PHP JSON API script into a C plugin for apache?

    - by TeddyB
    I have a JSON API that I need to provide super fast access to my data through. The JSON API makes a simply query against the database based on the GET parameters provided. I've already optimized my database, so please don't recommend that as an answer. I'm using PHP-APC, which helps PHP by saving the bytecode, BUT - for a JSON API that is being called literally dozens of times per second (as indicated by my logs), I need to reduce the massive RAM consumption PHP is consuming ... as well as rewrite my JSON API in a language that execute much faster than PHP. My code is below. As you can see, is fairly straight forward. <?php define(ALLOWED_HTTP_REFERER, 'example.com'); if ( stristr($_SERVER['HTTP_REFERER'], ALLOWED_HTTP_REFERER) ) { try { $conn_str = DB . ':host=' . DB_HOST . ';dbname=' . DB_NAME; $dbh = new PDO($conn_str, DB_USERNAME, DB_PASSWORD); $params = array(); $sql = 'SELECT homes.home_id, address, city, state, zip FROM homes WHERE homes.display_status = true AND homes.geolat BETWEEN :geolatLowBound AND :geolatHighBound AND homes.geolng BETWEEN :geolngLowBound AND :geolngHighBound'; $params[':geolatLowBound'] = $_GET['geolatLowBound']; $params[':geolatHighBound'] = $_GET['geolatHighBound']; $params[':geolngLowBound'] =$_GET['geolngLowBound']; $params[':geolngHighBound'] = $_GET['geolngHighBound']; if ( isset($_GET['min_price']) && isset($_GET['max_price']) ) { $sql = $sql . ' AND homes.price BETWEEN :min_price AND :max_price '; $params[':min_price'] = $_GET['min_price']; $params[':max_price'] = $_GET['max_price']; } if ( isset($_GET['min_beds']) && isset($_GET['max_beds']) ) { $sql = $sql . ' AND homes.num_of_beds BETWEEN :min_beds AND :max_beds '; $params['min_beds'] = $_GET['min_beds']; $params['max_beds'] = $_GET['max_beds']; } if ( isset($_GET['min_sqft']) && isset($_GET['max_sqft']) ) { $sql = $sql . ' AND homes.sqft BETWEEN :min_sqft AND :max_sqft '; $params['min_sqft'] = $_GET['min_sqft']; $params['max_sqft'] = $_GET['max_sqft']; } $stmt = $dbh->prepare($sql); $stmt->execute($params); $result_set = $stmt->fetchAll(PDO::FETCH_ASSOC); /* output a JSON representation of the home listing data retrieved */ ob_start("ob_gzhandler"); // compress the output header('Content-type: text/javascript'); print "{'homes' : "; array_walk_recursive($result_set, "cleanOutputFromXSS"); print json_encode( $result_set ); print '}'; $dbh = null; } catch (PDOException $e) { die('Unable to retreive home listing information'); } } function cleanOutputFromXSS(&$value) { $value = htmlspecialchars($value, ENT_QUOTES, 'UTF-8'); } ?> How would I begin converting this PHP code over to C, since C is both better on memory management (since you do it yourself) and much, much faster to execute?

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  • Use multiple inheritance to discriminate useage roles?

    - by Arne
    Hi fellows, it's my flight simulation application again. I am leaving the mere prototyping phase now and start fleshing out the software design now. At least I try.. Each of the aircraft in the simulation have got a flight plan associated to them, the exact nature of which is of no interest for this question. Sufficient to say that the operator way edit the flight plan while the simulation is running. The aircraft model most of the time only needs to read-acess the flight plan object which at first thought calls for simply passing a const reference. But ocassionally the aircraft will need to call AdvanceActiveWayPoint() to indicate a way point has been reached. This will affect the Iterator returned by function ActiveWayPoint(). This implies that the aircraft model indeed needs a non-const reference which in turn would also expose functions like AppendWayPoint() to the aircraft model. I would like to avoid this because I would like to enforce the useage rule described above at compile time. Note that class WayPointIter is equivalent to a STL const iterator, that is the way point can not be mutated by the iterator. class FlightPlan { public: void AppendWayPoint(const WayPointIter& at, WayPoint new_wp); void ReplaceWayPoint(const WayPointIter& ar, WayPoint new_wp); void RemoveWayPoint(WayPointIter at); (...) WayPointIter First() const; WayPointIter Last() const; WayPointIter Active() const; void AdvanceActiveWayPoint() const; (...) }; My idea to overcome the issue is this: define an abstract interface class for each usage role and inherit FlightPlan from both. Each user then only gets passed a reference of the appropriate useage role. class IFlightPlanActiveWayPoint { public: WayPointIter Active() const =0; void AdvanceActiveWayPoint() const =0; }; class IFlightPlanEditable { public: void AppendWayPoint(const WayPointIter& at, WayPoint new_wp); void ReplaceWayPoint(const WayPointIter& ar, WayPoint new_wp); void RemoveWayPoint(WayPointIter at); (...) }; Thus the declaration of FlightPlan would only need to be changed to: class FlightPlan : public IFlightPlanActiveWayPoint, IFlightPlanEditable { (...) }; What do you think? Are there any cavecats I might be missing? Is this design clear or should I come up with somethink different for the sake of clarity? Alternatively I could also define a special ActiveWayPoint class which would contain the function AdvanceActiveWayPoint() but feel that this might be unnecessary. Thanks in advance!

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  • IE8 ignores absolute positioning and margin:auto

    - by tuff
    I have a lightbox-style div with scrolling content that I am trying to restrict to a reasonable size within the viewport. I also want this div to be horizontally centered. This is all easy in Fx/Chrome/IE9. My problem is that IE8 ignores the absolute positioning which I use to size the content, and the rule margin: 0 auto which I use to horizontally center the lightbox. 1) Why? 2) What are my options for workarounds? EDIT: The centering issue is fixed by setting text-align:center on the parent element, but I have no idea why that works since the element I want to center is not inline. Still stuck on the absolute positioning stuff. HTML: <div class="bg"> <div class="a"> <div class="aa">titlebar</div> <div class="b"> <!-- many lines of content here --> </div> </div> </div> CSS: body { overflow: hidden; height: 100%; margin: 0; padding: 0; } /* IE8 needs ruleset above */ .bg { background: #333; position: fixed; top: 0; right: 0; bottom: 0; left: 0; height: 100%; /* needed in IE8 or the bg will only be as tall as the lightbox */ } .a { background: #eee; border: 3px solid #000; height: 80%; max-height: 800px; min-height: 200px; margin: 0 auto; position: relative; width: 80%; min-width: 200px; max-width: 800px; } .aa { background: lightblue; height: 28px; line-height: 28px; text-align: center; } .b { background: coral; overflow: auto; padding: 20px; position: absolute; top: 30px; right: 0; bottom: 0; left: 0; } Here's a demo of the problem: http://jsbin.com/urikoj/1/edit

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  • Rearrange array

    - by bradenkeith
    Array starts like this: Array ( [SMART Board] => Array ( [0] => sb1 [1] => sb2 [2] => sb3 ) [Projector] => Array ( [0] => pr1 [1] => pr2 [2] => pr3 ) [Speakers] => Array ( [0] => sp1 [1] => sp2 [2] => sp3 ) [Splitter] => Array ( [0] => spl1 [1] => spl2 [2] => spl3 ) [Wireless Slate] => Array ( [0] => ws1 [1] => ws2 [2] => ws3 ) ) The keys are used as my table columns titles. Their individual arrays are to carry the column information. I have split it up even further with array_slice and array_merge_recursive to look pretty as 2 arrays - 1 holds the column names, the other looks like this: Array ( [0] => sb1 [1] => sb2 [2] => sb3 [3] => pr1 [4] => pr2 [5] => pr3 [6] => sp1 [7] => sp2 [8] => sp3 [9] => spl1 [10] => spl2 [11] => spl3 [12] => ws1 [13] => ws2 [14] => ws3 ) However, when trying to write the table I'm getting keys 0, 1, 2 as the column data, then row break then 3, 4, 5 then row break... etc. I need it to be 0, 3, 6, 9, 12 row break 1, 4, 7, 10, 13 row break etc... How can I either rearrange my array to allow for this, or rewrite how the data goes into the table so that the correct information lines up with the appropriate column? foreach(unserialize($dl->data) as $data){ //first 3 are specialinstructions, system, and room $uniques = array_slice($data,0,3); $rows = array_slice($data,3); $rows2 = array_merge_recursive($rows2, $rows); //get the specialinstructions, system, and room foreach($uniques as $unique){ echo $unique."<br/>"; }///foreach uniques echo "<br>"; }///foreach unserialized $numberofrooms = count($rows2[key($rows2)]); $numberofproducts = count($rows2); print_r($rows2); unset($rows); //write the individual rows foreach($rows2 as $header=>$rowset){ $headers[] = $header; foreach($rowset as $row){ $rows[] = $row; }//foreach rowset }//foreach rows2 echo "<p>"; print_r($rows); echo '<table class="data-table"> <caption>DL</caption> <thead><tr>'; foreach($headers as $header){ echo "<th>".$header."</th>"; } echo '</tr></thead>'; echo '<tbody>'; $i = 0; foreach($rows as $row){ if($i == 3 || $i == 0){ echo "<tr>"; $i = 1; } echo '<td>'.$row.'</td>'; if($i == 2){ echo "</tr>"; } $i++; } echo '</tbody></table>';

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  • Creating array from two arrays

    - by binoculars
    I'm having troubles trying to create a certain array. Basicly, I have an array like this: [0] => Array ( [id] => 12341241 [type] => "Blue" ) [1] => Array ( [id] => 52454235 [type] => "Blue" ) [2] => Array ( [id] => 848437437 [type] => "Blue" ) [3] => Array ( [id] => 387372723 [type] => "Blue" ) [4] => Array ( [id] => 73732623 [type] => "Blue" ) ... Next, I have an array like this: [0] => Array ( [id] => 34141 [type] => "Red" ) [1] => Array ( [id] => 253532 [type] => "Red" ) [2] => Array ( [id] => 94274 [type] => "Red" ) I want to construct an array, which is a combination of the two above, using this rule: after 3 Blues, there must be a Red: Blue1 Blue2 Blue3 Red1 Blue4 Blue5 Blue6 Red2 Blue7 Blue8 Blue9 Red3 Note that the their can be more Red's than Blue's, but also more Blue's than Red's. If the Red's run out, it should begin with the first one again. Example: let's say there are only two Red's: Blue1 Blue2 Blue3 Red1 Blue4 Blue5 Blue6 Red2 Blue7 Blue8 Blue9 Red1 ... ... If the Blue's run out, the Red's should append until they run out too. Example: let's say there are 5 Blue's, and 5 Red's: Blue1 Blue2 Blue3 Red1 Blue4 Blue5 Red2 Red3 Red4 Red5 Note: the arrays come from mysql-fetches. Maybe it's better to fetch them while building the new array? Anyway, the while-loops got to me, I can't figure it out... Any help is much appreciated!

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  • Is it thread safe to read a form controls value (but not change it) without using Invoke/BeginInvoke from another thread

    - by goku_da_master
    I know you can read a gui control from a worker thread without using Invoke/BeginInvoke because my app is doing it now. The cross thread exception error is not being thrown and my System.Timers.Timer thread is able to read gui control values just fine (unlike this guy: can a worker thread read a control in the GUI?) Question 1: Given the cardinal rule of threads, should I be using Invoke/BeginInvoke to read form control values? And does this make it more thread-safe? The background to this question stems from a problem my app is having. It seems to randomly corrupt form controls another thread is referencing. (see question 2) Question 2: I have a second thread that needs to update form control values so I Invoke/BeginInvoke to update those values. Well this same thread needs a reference to those controls so it can update them. It holds a list of these controls (say DataGridViewRow objects). Sometimes (not always), the DataGridViewRow reference gets "corrupt". What I mean by corrupt, is the reference is still valid, but some of the DataGridViewRow properties are null (ex: row.Cells). Is this caused by question 1 or can you give me any tips on why this might be happening? Here's some code (the last line has the problem): public partial class MyForm : Form { void Timer_Elapsed(object sender) { // we're on a new thread (this function gets called every few seconds) UpdateUiHelper updateUiHelper = new UpdateUiHelper(this); foreach (DataGridViewRow row in dataGridView1.Rows) { object[] values = GetValuesFromDb(); updateUiHelper.UpdateRowValues(row, values[0]); } // .. do other work here updateUiHelper.UpdateUi(); } } public class UpdateUiHelper { private readonly Form _form; private Dictionary<DataGridViewRow, object> _rows; private delegate void RowDelegate(DataGridViewRow row); private readonly object _lockObject = new object(); public UpdateUiHelper(Form form) { _form = form; _rows = new Dictionary<DataGridViewRow, object>(); } public void UpdateRowValues(DataGridViewRow row, object value) { if (_rows.ContainsKey(row)) _rows[row] = value; else { lock (_lockObject) { _rows.Add(row, value); } } } public void UpdateUi() { foreach (DataGridViewRow row in _rows.Keys) { SetRowValueThreadSafe(row); } } private void SetRowValueThreadSafe(DataGridViewRow row) { if (_form.InvokeRequired) { _form.Invoke(new RowDelegate(SetRowValueThreadSafe), new object[] { row }); return; } // now we're on the UI thread object newValue = _rows[row]; row.Cells[0].Value = newValue; // randomly errors here with NullReferenceException, but row is never null! }

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  • Encapsulating a Windows.Forms.Button

    - by devoured elysium
    I want to define a special kind of button that only allows two possible labels: "ON" and "OFF". I decided to inherit from a Windows.Forms.Button to implement this but now I don't know I how should enforce this rule. Should I just override the Text property like this? public override string Text { set { throw new InvalidOperationException("Invalid operation on StartStopButton!"); } } The problem I see with this is that I am breaking the contract that all buttons should have. If any code tries something like foreach (Button button in myForm) { button.Text = "123"; } they will get an Exception if I have any of my special buttons on the form, which is something that isn't expectable. First, because people think of properties just as "public" variables, not methods, second, because they are used to using and setting whatever they want to buttons without having to worry with Exceptions. Should I instead just make the set property do nothing? That could also lead to awkward results: myButton.Text = "abc"; MessageBox.Show(abc); //not "abc"! The general idea from the OO world is to in this kind of cases use Composition instead of inheritance. public class MySpecialButton : <Some class from System.Windows.Forms that already knows how to draw itself on forms> private Button button = new Button(); //I'd just draw this button on this class //and I'd then only show the fields I consider //relevant to the outside world. ... } But to make the Button "live" on a form it must inherit from some special class. I've looked on Control, but it seems to already have the Text property defined. I guess the ideal situation would be to inherit from some kind of class that wouldn't even have the Text property defined, but that'd have position, size, etc properties available. Upper in the hierarchy, after Control, we have Component, but that looks like a really raw class. Any clue about how to achieve this? I know this was a long post :( Thanks

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  • Pass variables between separate instances of ruby (without writing to a text file or database)

    - by boulder_ruby
    Lets say I'm running a long worker-script in one of several open interactive rails consoles. The script is updating columns in a very, very, very large table of records. I've muted the ActiveRecord logger to speed up the process, and instruct the script to output some record of progress so I know how roughly how long the process is going to take. That is what I am currently doing and it would look something like this: ModelName.all.each_with_index do |r, i| puts i if i % 250 ...runs some process... r.save end Sometimes its two nested arrays running, such that there would be multiple iterators and other things running all at once. Is there a way that I could do something like this and access that variable from a separate rails console? (such that the variable would be overwritten every time the process is run without much slowdown) records = ModelName.all $total = records.count records.each_with_index do |r, i| $i = i ...runs some process... r.save end meanwhile mid-process in other console puts "#{($i/$total * 100).round(2)}% complete" #=> 67.43% complete I know passing global variables from one separate instance of ruby to the next doesn't work. I also just tried this to no effect as well unix console 1 $X=5 echo {$X} #=> 5 unix console 2 echo {$X} #=> "" Lastly, I also know using global variables like this is a major software design pattern no-no. I think that's reasonable, but I'd still like to know how to break that rule if I'd like. Writing to a text file obviously would work. So would writing to a separate database table or something. That's not a bad idea. But the really cool trick would be sharing a variable between two instances without writing to a text file or database column. What would this be called anyway? Tunneling? I don't quite know how to tag this question. Maybe bad-idea is one of them. But honestly design-patterns isn't what this question is about.

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  • CodePlex Daily Summary for Saturday, March 06, 2010

    CodePlex Daily Summary for Saturday, March 06, 2010New ProjectsAgr.CQRS: Agr.CQRS is a C# framework for DDD applications that use the Command Query Responsibility Segregation pattern (CQRS) and Event Sourcing. BigDays 2010: Big>Days 2010BizTalk - Controlled Admin: Hi .NET folks, I am planning to start project on a Controlled BizTalk Admin tool. This tool will be useful for the organizations which have "Sh...Blacklist of Providers: Blacklist of Providers - the application for department of warehouse logistics (warehouse) at firms.Career Vector: A job board software.Chargify Demo: This is a sample website for ChargifyConceptual: Concept description and animationEric Hexter: My publicly available source code and examplesFluentNHibernate.Search: A Fluent NHibernate.Search mapping interface for NHibernate provider implementation of Lucene.NET.FreelancePlanner: FreelancePlanner is a project tracking tool for freelance translators.HTMLx - JavaScript on the Server for .NET: HTMLx is a set of libraries based on ASP.NET engine to provide JavaScript programmability on the server side. It allows Web developers to use JavaS...IronMSBuild: IronMSBuild is a custom MSBuild Task, which allows you to execute IronRuby scripts. // have to provide some examples LINQ To Blippr: LINQ to Blippr is an open source LINQ Provider for the micro-reviewing service Blippr. LINQ to Blippr makes it easier and more efficent for develo...Luk@sh's HTML Parser: library that simplifies parsing of the HTML documents, for .NETMeta Choons: Unsure as yet but will be a kind of discogs type site but different..NetWork2: NetWork2Regular Expression Chooser: Simple gui for choosing the regular expressions that have become more than simple.See.Sharper: Hopefully useful C# extensions.SharePoint 2010 Toggle User Interface: Toggle the SharePoint 2010 user interface between the new SharePoint 2010 user interface and SharePoint 2007 user interface.Silverlight DiscussionBoard for SharePoint: This is a sharepoint 3.0 webpart that uses a silverlight treeview to display metadata about sharepoint discussions anduses the html bridge to show...Simple Sales Tracking CRM API Wrapper: The Simple Sales Tracking API Wrapper, enables easy extention development and integration with the hosted service at http://www.simplesalestracking...Syntax4Word: A syntax addin for word 2007.TortoiseHg installer builder: TortoiseHg and Mercurial installer builder for Windowsunbinder: Model un binding for route value dictionariesWindows Workflow Foundation on Codeplex: This site has previews of Workflow features which are released out of band for the purposes of adoption and feedback.XNA RSM Render State Manager: Render state management idea for XNA games. Enables isolation between draw calls whilst reducing DX9 SetRenderState calls to the minimum.New ReleasesAgr.CQRS: Sourcecode package: Agr.CQRS is a C# framework for DDD applications that use the Command Query Responsibility Segregation pattern (CQRS) and Event Sourcing. This dow...Book Cataloger: Preview 0.1.6a: New Features: Export to Word 2007 Bibliography format Dictionary list editors for Binding, Condition Improvements: Stability improved Content ...Braintree Client Library: Braintree-1.1.2: Includes minor enhancements to CreditCard and ValidationErrors to support upcoming example application.CassiniDev - Cassini 3.5 Developers Edition: CassiniDev v3.5.0.5: For usage see Readme.htm in download. New in CassiniDev v3.5.0.5 Reintroduced the Lib project and signed all Implemented the CassiniSqlFixture -...Composure: Calcium-64420-VS2010rc1.NET4.SL3: This is a simple conversion of Calcium (rev 64420) built in VS2010 RC1 against .NET4 and Silverlight 3. No source files were changed and ALL test...Composure: MS AJAX Library (46266) for VS2010 RC1 .NET4: This is a quick port of Microsoft's AJAX Library (rev 46266) for Visual Studio 2010 RC1 built against .NET 4.0. Since this conversion was thrown t...Composure: MS Web Test Lightweight for VS2010 RC1 .NET4: A simple conversion of Microsoft's Web Test Lightweight for Visual Studio 2010 RC1 .NET 4.0. This is part of a larger "special request" conversion...CoNatural Components: CoNatural Components 1.5: Supporting new data types: Added support for binary data types -> binary, varbinary, etc maps to byte[] Now supporting SQL Server 2008 new types ...Extensia: Extensia 2010-03-05: Extensia is a very large list of extension methods and a few helper types. Some extension methods are not practical (e.g. slow) whilst others are....Fluent Assertions: Fluent Assertions release 1.1: In this release, we've worked hard to add some important missing features that we really needed, and also improve resiliance against illegal argume...Fluent Ribbon Control Suite: Fluent Ribbon Control Suite 1.0 RC: Fluent Ribbon Control Suite 1.0 (Release Candidate)Includes: Fluent.dll (with .pdb and .xml, debug and release version) Showcase Application Sa...FluentNHibernate.Search: 0.1 Beta: First beta versionFolderSize: FolderSize.Win32.1.0.7.0: FolderSize.Win32.1.0.6.0 A simple utility intended to be used to scan harddrives for the folders that take most place and display this to the user...Free Silverlight & WPF Chart Control - Visifire: Silverlight and WPF Step Line Chart: Hi, With this release Visifire introduces Step Line Chart. This release also contains fix for the following issues: * In WPF, if AnimatedUpd...Html to OpenXml: HtmlToOpenXml 1.0: The dll library to include in your project. The dll is signed for GAC support. Compiled with .Net 3.5, Dependencies on System.Drawing.dll and Docu...Line Counter: 1.5.1: The Line Counter is a tool to calculate lines of your code files. The tool was written in .NET 2.0. Line Counter 1.5.1 Added outline icons and lin...Lokad Cloud - .NET O/C mapper (object to cloud) for Windows Azure: Lokad.Cloud v1.0.662.1: You can get the most recent release directly from the build server at http://build.lokad.com/distrib/Lokad.Cloud/Lost in Translation: LostInTranslation v0.2: Alpha release: function complete but not UX complete.MDownloader: MDownloader-0.15.7.56349: Supported large file resumption. Fixed minor bugs.Mini C# Lab: Mini CSharp Lab Ver 1.4: The primary new feature of Ver 1.4 is batch mode! Now you can run Mini C# Lab program as a scheduled task, no UI interactivity is needed. Here ar...Mobile Store: First drop: First droppatterns & practices SharePoint Guidance: SPG2010 Drop6: SharePoint Guidance Drop Notes Microsoft patterns and practices ****************************************** ***************************************...Picasa Downloader: PicasaDownloader (41446): Changelog: Replaced some exception messages by a Summary dialog shown after downloading if there have been problems. Corrected the Portable vers...Pod Thrower: Version 1: This is the first release, I'm sure there are bugs, the tool is fully functional and I'm using it currently.PowerShell Provider BizTalk: BizTalkFactory PowerShell Provider - 1.1-snapshot: This release constitutes the latest development snapshot for the Provider. Please, leave feedback and use the Issue Tracker to help improve this pr...Resharper Settings Manager: RSM 1.2.1: This is a bug fix release. Changes Fixed plug-in crash when shared settings file was modified externally.Reusable Library Demo: Reusable Library Demo v1.0.2: A demonstration of reusable abstractions for enterprise application developerSharePoint 2010 Toggle User Interface: SharePoint Toggle User Interface: Release 1.0.0.0Starter Kit Mytrip.Mvc.Entity: Mytrip.Mvc.Entity(net3.5 MySQL) 1.0 Beta: MySQL VS 2008 EF Membership UserManager FileManager Localization Captcha ClientValidation Theme CrossBrowserTortoiseHg: TortoiseHg 1.0: http://bitbucket.org/tortoisehg/stable/wiki/ReleaseNotes Please backup your user Mercurial.ini file and then uninstall any 0.9.X release before in...Visual Studio 2010 and Team Foundation Server 2010 VM Factory: Rangers Virtualization Guidance: Rangers Virtualization Guidance Focused guidance on creating a Rangers base image manually and introduction of PowerShell scripts to automate many ...Visual Studio DSite: Advanced Email Program (Visual Basic 2008): This email program can send email to any one using your email username and email credentials. The email program can also attatch attactments to you...WPF ShaderEffect Generator: WPF ShaderEffect Generator 1.6: Several improvements and bug fixes have gone into the comment parsing code for the registers. The plug-in should now correctly pay attention to th...WSDLGenerator: WSDLGenerator 0.0.0.3: - Fixed SharePoint generated *.wsdl.aspx file - Added commandline option -wsdl which does only generate the wsdl file.Most Popular ProjectsMetaSharpRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)ASP.NETLiveUpload to FacebookMicrosoft SQL Server Community & SamplesMost Active ProjectsUmbraco CMSRawrSDS: Scientific DataSet library and toolsBlogEngine.NETjQuery Library for SharePoint Web Servicespatterns & practices – Enterprise LibraryIonics Isapi Rewrite FilterFluent AssertionsComposureDiffPlex - a .NET Diff Generator

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  • Using jQuery and OData to Insert a Database Record

    - by Stephen Walther
    In my previous blog entry, I explored two ways of inserting a database record using jQuery. We added a new Movie to the Movie database table by using a generic handler and by using a WCF service. In this blog entry, I want to take a brief look at how you can insert a database record using OData. Introduction to OData The Open Data Protocol (OData) was developed by Microsoft to be an open standard for communicating data across the Internet. Because the protocol is compatible with standards such as REST and JSON, the protocol is particularly well suited for Ajax. OData has undergone several name changes. It was previously referred to as Astoria and ADO.NET Data Services. OData is used by Sharepoint Server 2010, Azure Storage Services, Excel 2010, SQL Server 2008, and project code name “Dallas.” Because OData is being adopted as the public interface of so many important Microsoft technologies, it is a good protocol to learn. You can learn more about OData by visiting the following websites: http://www.odata.org http://msdn.microsoft.com/en-us/data/bb931106.aspx When using the .NET framework, you can easily expose database data through the OData protocol by creating a WCF Data Service. In this blog entry, I will create a WCF Data Service that exposes the Movie database table. Create the Database and Data Model The MoviesDB database is a simple database that contains the following Movies table: You need to create a data model to represent the MoviesDB database. In this blog entry, I use the ADO.NET Entity Framework to create my data model. However, WCF Data Services and OData are not tied to any particular OR/M framework such as the ADO.NET Entity Framework. For details on creating the Entity Framework data model for the MoviesDB database, see the previous blog entry. Create a WCF Data Service You create a new WCF Service by selecting the menu option Project, Add New Item and selecting the WCF Data Service item template (see Figure 1). Name the new WCF Data Service MovieService.svc. Figure 1 – Adding a WCF Data Service Listing 1 contains the default code that you get when you create a new WCF Data Service. There are two things that you need to modify. Listing 1 – New WCF Data Service File using System; using System.Collections.Generic; using System.Data.Services; using System.Data.Services.Common; using System.Linq; using System.ServiceModel.Web; using System.Web; namespace WebApplication1 { public class MovieService : DataService< /* TODO: put your data source class name here */ > { // This method is called only once to initialize service-wide policies. public static void InitializeService(DataServiceConfiguration config) { // TODO: set rules to indicate which entity sets and service operations are visible, updatable, etc. // Examples: // config.SetEntitySetAccessRule("MyEntityset", EntitySetRights.AllRead); // config.SetServiceOperationAccessRule("MyServiceOperation", ServiceOperationRights.All); config.DataServiceBehavior.MaxProtocolVersion = DataServiceProtocolVersion.V2; } } } First, you need to replace the comment /* TODO: put your data source class name here */ with a class that represents the data that you want to expose from the service. In our case, we need to replace the comment with a reference to the MoviesDBEntities class generated by the Entity Framework. Next, you need to configure the security for the WCF Data Service. By default, you cannot query or modify the movie data. We need to update the Entity Set Access Rule to enable us to insert a new database record. The updated MovieService.svc is contained in Listing 2: Listing 2 – MovieService.svc using System.Data.Services; using System.Data.Services.Common; namespace WebApplication1 { public class MovieService : DataService<MoviesDBEntities> { public static void InitializeService(DataServiceConfiguration config) { config.SetEntitySetAccessRule("Movies", EntitySetRights.AllWrite); config.DataServiceBehavior.MaxProtocolVersion = DataServiceProtocolVersion.V2; } } } That’s all we have to do. We can now insert a new Movie into the Movies database table by posting a new Movie to the following URL: /MovieService.svc/Movies The request must be a POST request. The Movie must be represented as JSON. Using jQuery with OData The HTML page in Listing 3 illustrates how you can use jQuery to insert a new Movie into the Movies database table using the OData protocol. Listing 3 – Default.htm <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>jQuery OData Insert</title> <script src="http://ajax.microsoft.com/ajax/jquery/jquery-1.4.2.js" type="text/javascript"></script> <script src="Scripts/json2.js" type="text/javascript"></script> </head> <body> <form> <label>Title:</label> <input id="title" /> <br /> <label>Director:</label> <input id="director" /> </form> <button id="btnAdd">Add Movie</button> <script type="text/javascript"> $("#btnAdd").click(function () { // Convert the form into an object var data = { Title: $("#title").val(), Director: $("#director").val() }; // JSONify the data var data = JSON.stringify(data); // Post it $.ajax({ type: "POST", contentType: "application/json; charset=utf-8", url: "MovieService.svc/Movies", data: data, dataType: "json", success: insertCallback }); }); function insertCallback(result) { // unwrap result var newMovie = result["d"]; // Show primary key alert("Movie added with primary key " + newMovie.Id); } </script> </body> </html> jQuery does not include a JSON serializer. Therefore, we need to include the JSON2 library to serialize the new Movie that we wish to create. The Movie is serialized by calling the JSON.stringify() method: var data = JSON.stringify(data); You can download the JSON2 library from the following website: http://www.json.org/js.html The jQuery ajax() method is called to insert the new Movie. Notice that both the contentType and dataType are set to use JSON. The jQuery ajax() method is used to perform a POST operation against the URL MovieService.svc/Movies. Because the POST payload contains a JSON representation of a new Movie, a new Movie is added to the database table of Movies. When the POST completes successfully, the insertCallback() method is called. The new Movie is passed to this method. The method simply displays the primary key of the new Movie: Summary The OData protocol (and its enabling technology named WCF Data Services) works very nicely with Ajax. By creating a WCF Data Service, you can quickly expose your database data to an Ajax application by taking advantage of open standards such as REST, JSON, and OData. In the next blog entry, I want to take a closer look at how the OData protocol supports different methods of querying data.

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  • Mapping UrlEncoded POST Values in ASP.NET Web API

    - by Rick Strahl
    If there's one thing that's a bit unexpected in ASP.NET Web API, it's the limited support for mapping url encoded POST data values to simple parameters of ApiController methods. When I first looked at this I thought I was doing something wrong, because it seems mighty odd that you can bind query string values to parameters by name, but can't bind POST values to parameters in the same way. To demonstrate here's a simple example. If you have a Web API method like this:[HttpGet] public HttpResponseMessage Authenticate(string username, string password) { …} and then hit with a URL like this: http://localhost:88/samples/authenticate?Username=ricks&Password=sekrit it works just fine. The query string values are mapped to the username and password parameters of our API method. But if you now change the method to work with [HttpPost] instead like this:[HttpPost] public HttpResponseMessage Authenticate(string username, string password) { …} and hit it with a POST HTTP Request like this: POST http://localhost:88/samples/authenticate HTTP/1.1 Host: localhost:88 Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Content-type: application/x-www-form-urlencoded Content-Length: 30 Username=ricks&Password=sekrit you'll find that while the request works, it doesn't actually receive the two string parameters. The username and password parameters are null and so the method is definitely going to fail. When I mentioned this over Twitter a few days ago I got a lot of responses back of why I'd want to do this in the first place - after all HTML Form submissions are the domain of MVC and not WebAPI which is a valid point. However, the more common use case is using POST Variables with AJAX calls. The following is quite common for passing simple values:$.post(url,{ Username: "Rick", Password: "sekrit" },function(result) {…}); but alas that doesn't work. How ASP.NET Web API handles Content Bodies Web API supports parsing content data in a variety of ways, but it does not deal with multiple posted content values. In effect you can only post a single content value to a Web API Action method. That one parameter can be very complex and you can bind it in a variety of ways, but ultimately you're tied to a single POST content value in your parameter definition. While it's possible to support multiple parameters on a POST/PUT operation, only one parameter can be mapped to the actual content - the rest have to be mapped to route values or the query string. Web API treats the whole request body as one big chunk of data that is sent to a Media Type Formatter that's responsible for de-serializing the content into whatever value the method requires. The restriction comes from async nature of Web API where the request data is read only once inside of the formatter that retrieves and deserializes it. Because it's read once, checking for content (like individual POST variables) first is not possible. However, Web API does provide a couple of ways to access the form POST data: Model Binding - object property mapping to bind POST values FormDataCollection - collection of POST keys/values ModelBinding POST Values - Binding POST data to Object Properties The recommended way to handle POST values in Web API is to use Model Binding, which maps individual urlencoded POST values to properties of a model object provided as the parameter. Model binding requires a single object as input to be bound to the POST data, with each POST key that matches a property name (including nested properties like Address.Street) being mapped and updated including automatic type conversion of simple types. This is a very nice feature - and a familiar one from MVC - that makes it very easy to have model objects mapped directly from inbound data. The obvious drawback with Model Binding is that you need a model for it to work: You have to provide a strongly typed object that can receive the data and this object has to map the inbound data. To rewrite the example above to use ModelBinding I have to create a class maps the properties that I need as parameters:public class LoginData { public string Username { get; set; } public string Password { get; set; } } and then accept the data like this in the API method:[HttpPost] public HttpResponseMessage Authenticate(LoginData login) { string username = login.Username; string password = login.Password; … } This works fine mapping the POST values to the properties of the login object. As a side benefit of this method definition, the method now also allows posting of JSON or XML to the same endpoint. If I change my request to send JSON like this: POST http://localhost:88/samples/authenticate HTTP/1.1 Host: localhost:88 Accept: application/jsonContent-type: application/json Content-Length: 40 {"Username":"ricks","Password":"sekrit"} it works as well and transparently, courtesy of the nice Content Negotiation features of Web API. There's nothing wrong with using Model binding and in fact it's a common practice to use (view) model object for inputs coming back from the client and mapping them into these models. But it can be  kind of a hassle if you have AJAX applications with a ton of backend hits, especially if many methods are very atomic and focused and don't effectively require a model or view. Not always do you have to pass structured data, but sometimes there are just a couple of simple response values that need to be sent back. If all you need is to pass a couple operational parameters, creating a view model object just for parameter purposes seems like overkill. Maybe you can use the query string instead (if that makes sense), but if you can't then you can often end up with a plethora of 'message objects' that serve no further  purpose than to make Model Binding work. Note that you can accept multiple parameters with ModelBinding so the following would still work:[HttpPost] public HttpResponseMessage Authenticate(LoginData login, string loginDomain) but only the object will be bound to POST data. As long as loginDomain comes from the querystring or route data this will work. Collecting POST values with FormDataCollection Another more dynamic approach to handle POST values is to collect POST data into a FormDataCollection. FormDataCollection is a very basic key/value collection (like FormCollection in MVC and Request.Form in ASP.NET in general) and then read the values out individually by querying each. [HttpPost] public HttpResponseMessage Authenticate(FormDataCollection form) { var username = form.Get("Username"); var password = form.Get("Password"); …} The downside to this approach is that it's not strongly typed, you have to handle type conversions on non-string parameters, and it gets a bit more complicated to test such as setup as you have to seed a FormDataCollection with data. On the other hand it's flexible and easy to use and especially with string parameters is easy to deal with. It's also dynamic, so if the client sends you a variety of combinations of values on which you make operating decisions, this is much easier to work with than a strongly typed object that would have to account for all possible values up front. The downside is that the code looks old school and isn't as self-documenting as a parameter list or object parameter would be. Nevertheless it's totally functionality and a viable choice for collecting POST values. What about [FromBody]? Web API also has a [FromBody] attribute that can be assigned to parameters. If you have multiple parameters on a Web API method signature you can use [FromBody] to specify which one will be parsed from the POST content. Unfortunately it's not terribly useful as it only returns content in raw format and requires a totally non-standard format ("=content") to specify your content. For more info in how FromBody works and several related issues to how POST data is mapped, you can check out Mike Stalls post: How WebAPI does Parameter Binding Not really sure where the Web API team thought [FromBody] would really be a good fit other than a down and dirty way to send a full string buffer. Extending Web API to make multiple POST Vars work? Don't think so Clearly there's no native support for multiple POST variables being mapped to parameters, which is a bit of a bummer. I know in my own work on one project my customer actually found this to be a real sticking point in their AJAX backend work, and we ended up not using Web API and using MVC JSON features instead. That's kind of sad because Web API is supposed to be the proper solution for AJAX backends. With all of ASP.NET Web API's extensibility you'd think there would be some way to build this functionality on our own, but after spending a bit of time digging and asking some of the experts from the team and Web API community I didn't hear anything that even suggests that this is possible. From what I could find I'd say it's not possible primarily because Web API's Routing engine does not account for the POST variable mapping. This means [HttpPost] methods with url encoded POST buffers are not mapped to the parameters of the endpoint, and so the routes would never even trigger a request that could be intercepted. Once the routing doesn't work there's not much that can be done. If somebody has an idea how this could be accomplished I would love to hear about it. Do we really need multi-value POST mapping? I think that that POST value mapping is a feature that one would expect of any API tool to have. If you look at common APIs out there like Flicker and Google Maps etc. they all work with POST data. POST data is very prominent much more so than JSON inputs and so supporting as many options that enable would seem to be crucial. All that aside, Web API does provide very nice features with Model Binding that allows you to capture many POST variables easily enough, and logistically this will let you build whatever you need with POST data of all shapes as long as you map objects. But having to have an object for every operation that receives a data input is going to take its toll in heavy AJAX applications, with a lot of types created that do nothing more than act as parameter containers. I also think that POST variable mapping is an expected behavior and Web APIs non-support will likely result in many, many questions like this one: How do I bind a simple POST value in ASP.NET WebAPI RC? with no clear answer to this question. I hope for V.next of WebAPI Microsoft will consider this a feature that's worth adding. Related Articles Passing multiple POST parameters to Web API Controller Methods Mike Stall's post: How Web API does Parameter Binding Where does ASP.NET Web API Fit?© Rick Strahl, West Wind Technologies, 2005-2012Posted in Web Api   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Parallelism in .NET – Part 4, Imperative Data Parallelism: Aggregation

    - by Reed
    In the article on simple data parallelism, I described how to perform an operation on an entire collection of elements in parallel.  Often, this is not adequate, as the parallel operation is going to be performing some form of aggregation. Simple examples of this might include taking the sum of the results of processing a function on each element in the collection, or finding the minimum of the collection given some criteria.  This can be done using the techniques described in simple data parallelism, however, special care needs to be taken into account to synchronize the shared data appropriately.  The Task Parallel Library has tools to assist in this synchronization. The main issue with aggregation when parallelizing a routine is that you need to handle synchronization of data.  Since multiple threads will need to write to a shared portion of data.  Suppose, for example, that we wanted to parallelize a simple loop that looked for the minimum value within a dataset: double min = double.MaxValue; foreach(var item in collection) { double value = item.PerformComputation(); min = System.Math.Min(min, value); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This seems like a good candidate for parallelization, but there is a problem here.  If we just wrap this into a call to Parallel.ForEach, we’ll introduce a critical race condition, and get the wrong answer.  Let’s look at what happens here: // Buggy code! Do not use! double min = double.MaxValue; Parallel.ForEach(collection, item => { double value = item.PerformComputation(); min = System.Math.Min(min, value); }); This code has a fatal flaw: min will be checked, then set, by multiple threads simultaneously.  Two threads may perform the check at the same time, and set the wrong value for min.  Say we get a value of 1 in thread 1, and a value of 2 in thread 2, and these two elements are the first two to run.  If both hit the min check line at the same time, both will determine that min should change, to 1 and 2 respectively.  If element 1 happens to set the variable first, then element 2 sets the min variable, we’ll detect a min value of 2 instead of 1.  This can lead to wrong answers. Unfortunately, fixing this, with the Parallel.ForEach call we’re using, would require adding locking.  We would need to rewrite this like: // Safe, but slow double min = double.MaxValue; // Make a "lock" object object syncObject = new object(); Parallel.ForEach(collection, item => { double value = item.PerformComputation(); lock(syncObject) min = System.Math.Min(min, value); }); This will potentially add a huge amount of overhead to our calculation.  Since we can potentially block while waiting on the lock for every single iteration, we will most likely slow this down to where it is actually quite a bit slower than our serial implementation.  The problem is the lock statement – any time you use lock(object), you’re almost assuring reduced performance in a parallel situation.  This leads to two observations I’ll make: When parallelizing a routine, try to avoid locks. That being said: Always add any and all required synchronization to avoid race conditions. These two observations tend to be opposing forces – we often need to synchronize our algorithms, but we also want to avoid the synchronization when possible.  Looking at our routine, there is no way to directly avoid this lock, since each element is potentially being run on a separate thread, and this lock is necessary in order for our routine to function correctly every time. However, this isn’t the only way to design this routine to implement this algorithm.  Realize that, although our collection may have thousands or even millions of elements, we have a limited number of Processing Elements (PE).  Processing Element is the standard term for a hardware element which can process and execute instructions.  This typically is a core in your processor, but many modern systems have multiple hardware execution threads per core.  The Task Parallel Library will not execute the work for each item in the collection as a separate work item. Instead, when Parallel.ForEach executes, it will partition the collection into larger “chunks” which get processed on different threads via the ThreadPool.  This helps reduce the threading overhead, and help the overall speed.  In general, the Parallel class will only use one thread per PE in the system. Given the fact that there are typically fewer threads than work items, we can rethink our algorithm design.  We can parallelize our algorithm more effectively by approaching it differently.  Because the basic aggregation we are doing here (Min) is communitive, we do not need to perform this in a given order.  We knew this to be true already – otherwise, we wouldn’t have been able to parallelize this routine in the first place.  With this in mind, we can treat each thread’s work independently, allowing each thread to serially process many elements with no locking, then, after all the threads are complete, “merge” together the results. This can be accomplished via a different set of overloads in the Parallel class: Parallel.ForEach<TSource,TLocal>.  The idea behind these overloads is to allow each thread to begin by initializing some local state (TLocal).  The thread will then process an entire set of items in the source collection, providing that state to the delegate which processes an individual item.  Finally, at the end, a separate delegate is run which allows you to handle merging that local state into your final results. To rewriting our routine using Parallel.ForEach<TSource,TLocal>, we need to provide three delegates instead of one.  The most basic version of this function is declared as: public static ParallelLoopResult ForEach<TSource, TLocal>( IEnumerable<TSource> source, Func<TLocal> localInit, Func<TSource, ParallelLoopState, TLocal, TLocal> body, Action<TLocal> localFinally ) The first delegate (the localInit argument) is defined as Func<TLocal>.  This delegate initializes our local state.  It should return some object we can use to track the results of a single thread’s operations. The second delegate (the body argument) is where our main processing occurs, although now, instead of being an Action<T>, we actually provide a Func<TSource, ParallelLoopState, TLocal, TLocal> delegate.  This delegate will receive three arguments: our original element from the collection (TSource), a ParallelLoopState which we can use for early termination, and the instance of our local state we created (TLocal).  It should do whatever processing you wish to occur per element, then return the value of the local state after processing is completed. The third delegate (the localFinally argument) is defined as Action<TLocal>.  This delegate is passed our local state after it’s been processed by all of the elements this thread will handle.  This is where you can merge your final results together.  This may require synchronization, but now, instead of synchronizing once per element (potentially millions of times), you’ll only have to synchronize once per thread, which is an ideal situation. Now that I’ve explained how this works, lets look at the code: // Safe, and fast! double min = double.MaxValue; // Make a "lock" object object syncObject = new object(); Parallel.ForEach( collection, // First, we provide a local state initialization delegate. () => double.MaxValue, // Next, we supply the body, which takes the original item, loop state, // and local state, and returns a new local state (item, loopState, localState) => { double value = item.PerformComputation(); return System.Math.Min(localState, value); }, // Finally, we provide an Action<TLocal>, to "merge" results together localState => { // This requires locking, but it's only once per used thread lock(syncObj) min = System.Math.Min(min, localState); } ); Although this is a bit more complicated than the previous version, it is now both thread-safe, and has minimal locking.  This same approach can be used by Parallel.For, although now, it’s Parallel.For<TLocal>.  When working with Parallel.For<TLocal>, you use the same triplet of delegates, with the same purpose and results. Also, many times, you can completely avoid locking by using a method of the Interlocked class to perform the final aggregation in an atomic operation.  The MSDN example demonstrating this same technique using Parallel.For uses the Interlocked class instead of a lock, since they are doing a sum operation on a long variable, which is possible via Interlocked.Add. By taking advantage of local state, we can use the Parallel class methods to parallelize algorithms such as aggregation, which, at first, may seem like poor candidates for parallelization.  Doing so requires careful consideration, and often requires a slight redesign of the algorithm, but the performance gains can be significant if handled in a way to avoid excessive synchronization.

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  • CodePlex Daily Summary for Tuesday, March 09, 2010

    CodePlex Daily Summary for Tuesday, March 09, 2010New Projects.NET Excel Wrapper - Read, Write, Edit & Automate Excel Files in .NET with ease: .NET Excel Wrapper encapsulates the complexity of working with multiple Excel objects giving you one central point to do all your processing. It h...Advancement Voyage: Advancement Voyage is a high quality RPG experience that provides all the advancement and voyaging that a player could hope for.ASP.Net Routing configuration: ASP.NET routing configuration enables you to configure the routes in the web.config bbinjest: bbinjestBuildUp: BuildUp is a build number increment tool for C# .net projects. It is run as a post build step in Visual Studio.Controlled Vocabulary: This project is devoted to creating tools to assist with Controlling Vocabulary in communication. The initial delivery is an Outlook 2010 Add-in w...CycleList: A replacement for the WPF ListBox Control. Displays only a single item and allows the user to change the selected item by clicking on it once. Very...Forensic Suite: A suite of security softwareFREE DNN Chat Module for 123 Flash Chat -- Embed FREE Chat Room!: 123 Flash Chat is a live chat solution and its DotNetNuke Chat Module helps to embed a live chat room into website with DotNetNuke(DNN) integrated ...HouseFly experimental controls: Experimental controls for use in HouseFly.ICatalogAll: junkMidiStylus: MidiStylus allows you to control MIDI-enabled hardware or software using your pressure-sensitive pen tablet. The program maps the X position, Y po...myTunes: Search for your favorite artistsNColony - Pluggable Socialism?: NColony will maximize the use of MEF to create flexible application architectures through a suite of plug-in solutions. If MEF is an outlet for plu...Network Monitor Decryption Expert: NmDecrypt is a Network Monitor Expert which when given a trace with encrypted frames, a security certificate, and a passkey will create a new trace...occulo: occulo is a free steganography program, meant to embed files within images with optional encrytion. Open Ant: A implementation of a Open Source Ant which is created to show what is possible in the serious game AntMe! The First implementation of that ProjectProgramming Patterns by example: Design patterns provide solutions to common software design problems. This project will contain samples, written in c# and ruby, of each design pat...project4k: Developing bulk mail system storing email informationQuail - Selenium Remote Control Made Easy: Quail makes it easy for Quality Assurance departments write automated tests against web applications. Both HTML and Silverlight applications can b...RedBulb for XNA Framework: RedBulb is a collection of utility functions and classes that make writing games with XNA a lot easier. Key features: Console,GUI (Labels, Buttons,...RegExpress: RegExpress is a WPF application that combines interactive demos of regular expressions with slide content. This was designed for a user group prese...RemoveFolder: Small utility program to remove empty foldersScrumTFS: ScrumTFSSharePoint - Open internal link in new window list definition: A simple SharePoint list definition to render SharePoint internal links with the option to open them in a new window.SqlSiteMap4MVC: SqlSiteMapProvider for ASP.Net MVC.T Sina .NET Client: t.sina.com.cn api 新浪微博APITest-Lint-Extensions: Test Lint is a free Typemock VS 2010 Extension that finds common problems in your unit tests as you type them. this project will host extensions ...ThinkGearNET: ThinkGearNET is a library for easy usage of the Neurosky Mindset headset from .NET .Wiki to Maml: This project enables you to write wiki syntax and have it converted into MAML syntax for Sandcastle documentation projects.WPF Undo/Redo Framework: This project attempts to solve the age-old programmer problem of supporting unlimited undo/redo in an application, in an easily reusable manner. Th...WPFValidators: WPF Validators Validações de campos para WPFWSP Listener: The WSP listener is a windows service application which waits for new WSC and WSP files in a specific folder. If a new WSC and WSP file are added, ...New Releases.NET Excel Wrapper - Read, Write, Edit & Automate Excel Files in .NET with ease: First Release: This is the first release which includes the main library release..NET Excel Wrapper - Read, Write, Edit & Automate Excel Files in .NET with ease: Updated Version: New Features:SetRangeValue using multidimensional array Print current worksheet Print all worksheets Format ranges background, color, alig...ArkSwitch: ArkSwitch v1.1.2: This release removes all memory reporting information, and is focused on stability.BattLineSvc: V2.1: - Fixed a bug where on system start-up, it would pop up a notification box to let you know the service started. Annoying! And fixed! - Fixed the ...BuildUp: BuildUp 1.0 Alpha 1: Use at your own risk!Not yet feature complete. Basic build incrementing and attribute overriding works. Still working on cascading build incremen...Controlled Vocabulary: 1.0.0.1: Initial Alpha Release. System Requirements Outlook 2010 .Net Framework 3.5 Installation 1. Close Outlook (Use Task Manager to ensure no running i...CycleList: CycleList: The binaries contain the .NET 3.5 DLL ONLY. Please download source for usage examples.FluentNHibernate.Search: 0.3 Beta: 0.3 Beta take the following changes : Mappings : - Field Mapping without specifying "Name" - Id Mapping without specifiying "Field" - Builtin Anal...FREE DNN Chat Module for 123 Flash Chat -- Embed FREE Chat Room!: 123 Flash Chat DNN Chat Module: With FREE DotNetNuke Chat Module of 123 Flash Chat, webmaster will be assist to add a chat room into DotNetNuke instantly and help to attract more ...GameStore League Manager: League Manager 1.0 release 3: This release includes a full installer so that you can get your league running faster and generate interest quicker.iExporter - iTunes playlist exporting: iExporter gui v2.3.1.0 - console v1.2.1.0: Paypal donate! Solved a big bug for iExporter ( Gui & Console ) When a track isn't located under the main iTunes library, iExporter would crash! ...jQuery.cssLess: jQuery.cssLess 0.3: New - Removed the dependency from XRegExp - Added comment support (both CSS style and C style) - Optimised it for speed - Added speed test TOD...jQuery.cssLess: jQuery.cssLess 0.4: NEW - @import directive - preserving of comments in the resulting CSS - code refactoring - more class oriented approach TODO - implement operation...MapWindow GIS: MapWindow 6.0 msi (March 8): Rewrote the shapefile saving code in the indexed case so that it uses the shape indices rather than trying to create features. This should allow s...MidiStylus: MidiStylus 0.5.1: MidiStylus Beta 0.5.1 This release contains basic functionality for transmitting MIDI data based on X position, Y position, and pressure value rea...MiniTwitter: 1.09.1: MiniTwitter 1.09.1 更新内容 修正 URL に & が含まれている時に短縮 URL がおかしくなるバグを修正Mosaictor: first executable: .exe file of the app in its current state. Mind you that this will likely be highly unstable due to heaps of uncaught errors.MvcContrib a Codeplex Foundation project: T4MVC: T4MVC is a T4 template that generates strongly typed helpers for ASP.NET MVC. You can download it below, and check out the documention here.N2 CMS: 2.0 beta: Major Changes ASP.NET MVC 2 templates Refreshed management UI LINQ support Performance improvements Auto image resize Upgrade Make a comp...NotesForGallery: ASP.NET AJAX Photo Gallery Control: NotesForGallery 2.0: PresentationNotesForGallery is an open source control on top of the Microsoft ASP.NET AJAX framework for easy displaying image galleries in the as...occulo: occulo 0.1 binaries: Windows binaries. Tested on Windows XP SP2.occulo: occulo 0.1 source: Initial source release.Open NFe: DANFE 1.9.5: Ajuste de layout e correção dos campos de ISS.patterns & practices Web Client Developer Guidance: Web Application Guidance -- March 8th Drop: This iteration we focused on documentation and bug fixes.PoshConsole: PoshConsole 2.0 Beta: With this release, I am refocusing PoshConsole... 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