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  • no longer an issue

    - by MrTemp
    I am still new to c# and wpf This program is a clock with different view and I would like to use the context menu to change between view, but the error says that there is no definition or extension method for the events. Right now I have the event I'm working on popping up a MessageBox just so I know it has run, but I cannot get it to compile. public partial class MainWindow : NavigationWindow { public MainWindow() { //InitializeComponent(); } public void AnalogMenu_Click(object sender, RoutedEventArgs e) { /*AnalogClock analog = new AnalogClock(); this.NavigationService.Navigate(analog);*/ } public void DigitalMenu_Click(object sender, RoutedEventArgs e) { MessageBox.Show("Digital Clicked"); /*DigitalClock digital = new DigitalClock(); this.NavigationService.Navigate(digital);*/ } public void BinaryMenu_Click(object sender, RoutedEventArgs e) { /*BinaryClock binary = new BinaryClock(); this.NavigationService.Navigate(binary);*/ } } and the xaml call if you want it <NavigationWindow.ContextMenu> <ContextMenu Name="ClockMenu" > <MenuItem Name="ToAnalog" Header="To Analog" ToolTip="Changes to an analog clock"/> <MenuItem Name="ToDigital" Header="To Digital" ToolTip="Changes to a digital clock" Click="DigitalMenu_Click" /> <MenuItem Name="ToBinary" Header="To Binary" ToolTip="Changes to a binary clock"/> </ContextMenu> </NavigationWindow.ContextMenu>

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  • Error compiling basic java code

    - by Michael Younani
    New to java. Practicing coding by following a book. Heres my code: class Motorcycle { //Three instance variables - make and color are strings. while a boolean refers to TRUE OR FLASE(in this case off or on) String make; String color; boolean engineState; void startEngine() { if (engineState == true) System.out.print("The engine is already on."); else { engineState = true; System.out.print("The engine is now on."); } void showAtts() { System.out.print("This motorcycle is a " + color + " " + make); if (engineState ==true) System.out.print("The engine is on."); else System.out.print("The engine is off."); } } } When I compile I get 2 errors: 1) illegal start of expression 2) ; expected I can't pin point the problem. If anyone can direct me or hint me please do.

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  • Why it's can be compiled in GNU/C++, can't compiled in VC++2010 RTM?

    - by volnet
    #include #include #include #include "copy_of_auto_ptr.h" #ifdef _MSC_VER #pragma message("#include ") #include // http://gcc.gnu.org/onlinedocs/gcc/Diagnostic-Pragmas.html#Diagnostic-Pragmas #endif /* case 1-4 is the requirement of the auto_ptr. which form http://ptgmedia.pearsoncmg.com/images/020163371X/autoptrupdate/auto_ptr_update.html */ /* case 1. (1) Direct-initialization, same type, e.g. */ std::auto_ptr source_int() { // return std::auto_ptr(new int(3)); std::auto_ptr tmp(new int(3)); return tmp; } /* case 2. (2) Copy-initialization, same type, e.g. */ void sink_int(std::auto_ptr p) { std::cout source_derived() { // return std::auto_ptr(new Derived()); std::auto_ptr tmp(new Derived()); return tmp; } /* case 4. (4) Copy-initialization, base-from-derived, e.g. */ void sink_base( std::auto_ptr p) { p-go(); } int main(void) { /* // auto_ptr */ // case 1. // auto_ptr std::auto_ptr p_int(source_int()); std::cout p_derived(source_derived()); p_derived-go(); // case 4. // auto_ptr sink_base(source_derived()); return 0; } In Eclipse(GNU C++.exe -v gcc version 3.4.5 (mingw-vista special r3)) it's two compile error: Description Resource Path Location Type initializing argument 1 of void sink_base(std::auto_ptr<Base>)' from result ofstd::auto_ptr<_Tp::operator std::auto_ptr<_Tp1() [with _Tp1 = Base, _Tp = Derived]' auto_ptr_ref_research.cpp auto_ptr_ref_research/auto_ptr_ref_research 190 C/C++ Problem Description Resource Path Location Type no matching function for call to `std::auto_ptr::auto_ptr(std::auto_ptr)' auto_ptr_ref_research.cpp auto_ptr_ref_research/auto_ptr_ref_research 190 C/C++ Problem But it's right in VS2010 RTM. Questions: Which compiler stand for the ISO C++ standard? The content of case 4 is the problem "auto_ptr & auto_ptr_ref want to resolve?"

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  • C#: at design time, how can I reliably determine the type of a variable that is declared using var?

    - by Cheeso
    I'm working on a completion (intellisense) facility for C# in emacs. The idea is, if a user types a fragment, then asks for completion via a particular keystroke combination, the completion facility will use .NET reflection to determine the possible completions. Doing this requires that the type of the thing being completed, be known. If it's a string, it has a set of known methods; if it's an Int32, it has a separate set of methods, and so on. Using semantic, a code lexer/parser package available in emacs, I can locate the variable declarations, and their types. Given that, it's straightforward to use reflection to get the methods and properties on the type, and then present the list of options to the user. The problem arrives when the code uses var in the declaration. How can I reliably determine the actual type used, when the variable is declared with the var keyword? Just to be clear, I don't need to determine it at runtime. I want to determine it at "Design time". So far the best idea I have is: extract the declaration statement, eg var foo = "a string value"; concatenate a statement foo.GetType(); dynamically compile the resulting C# fragment it into a new assembly load the assembly into a new AppDomain, run the framgment and get the return type. unload and discard the assembly This sounds awfully heavyweight, for each completion request in the editor. Any better ideas out there?

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  • Python to C/C++ const char question

    - by tsukemonoki
    I am extending Python with some C++ code. One of the functions I'm using has the following signature: int PyArg_ParseTupleAndKeywords(PyObject *arg, PyObject *kwdict, char *format, char **kwlist, ...); (link: http://docs.python.org/release/1.5.2p2/ext/parseTupleAndKeywords.html) The parameter of interest is kwlist. In the link above, examples on how to use this function are given. In the examples, kwlist looks like: static char *kwlist[] = {"voltage", "state", "action", "type", NULL}; When I compile this using g++, I get the warning: warning: deprecated conversion from string constant to ‘char*’ So, I can change the static char* to a static const char*. Unfortunately, I can't change the Python code. So with this change, I get a different compilation error (can't convert char** to const char**). Based on what I've read here, I can turn on compiler flags to ignore the warning or I can cast each of the constant strings in the definition of kwlist to char *. Currently, I'm doing the latter. What are other solutions? Sorry if this question has been asked before. I'm new.

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  • Is app stability unusually hard with Java?

    - by wrp
    Java's extensive libraries and tool support are appealing, but I've never tried developing with it because most Java applications I've used have been extremely buggy. This has me puzzled, because I hear that Java is the dominant platform for enterprise development. Maybe it's fine for server-side stuff but not desktop applications. I'm not talking about things like the long compile/startup times or the random latencies due to garbage collection. This is about things just going wrong. Some of the most common problems I see are: corrupted icons corrupted fonts, in menus usually and editing areas sometimes inaccurate framing of GUI elements dialogs sometimes popping up blank Maybe the problems are mostly with Swing. I've rarely used a Java application long enough to find deeper issues. I can think of a few possible explanations for what I've experienced: It's possible to write stable apps with Java, just harder. Java apps are always buggy and enterprise users just put up with it. Server-side apps are fine because just Swing is buggy. I'm living under a curse and need the services of a good witchdoctor.

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  • How to write curiously recurring templates with more than 2 layers of inheritance?

    - by Kyle
    All the material I've read on Curiously Recurring Template Pattern seems to one layer of inheritance, ie Base and Derived : Base<Derived>. What if I want to take it one step further? #include <iostream> using std::cout; template<typename LowestDerivedClass> class A { public: LowestDerivedClass& get() { return *static_cast<LowestDerivedClass*>(this); } void print() { cout << "A\n"; } }; template<typename LowestDerivedClass> class B : public A<LowestDerivedClass> { public: void print() { cout << "B\n"; } }; class C : public B<C> { public: void print() { cout << "C\n"; } }; int main() { C c; c.get().print(); // B b; // Intentionally bad syntax, // b.get().print(); // to demonstrate what I'm trying to accomplish return 0; } How can I rewrite this code to compile without errors (and output "C\nB\n")?

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  • Visual Studio internal project references not always working

    - by Chris
    I am using Visual Studio and a solution with 10 or so projects in (mostly VB, some C#) which have various dependencies set up. Usually when I compile the solution it works fine. Occasionally when I do it I get a build error saying that one of the projects referenced is the wrong version (I think always the same one, possibly may be two that can cause problems). In this case going to the solution explorer and right clicking on the mentioned project and saying "rebuild" followed by another full build makes it work fine. I assume there is something set up wrong somewhere but I didn't set up the solution myself initially and a quick look through doesn't show anything immediately wrong. It feels like there is some kind of race condition, that VS is internally setting the version number of the project it needs before that project has been rebuilt and thus gets it wrong or something like that but I'm sure VS should handle all this sort of thing properly. Can anybody please suggest places that I could check for whether this has been correctly set up... And I should finally note that since I don't have reliable repro of this I may not be able to respond to questions too quickly. For example the obvious one of "Could you give the exact error message" will have to wait since I didn't think to copy it this morning, it was only after I cleared it up with the above steps that I thought to post here. Similarly any solutions may take a while to confirm.

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  • AIX 6.1 unable to build apache module

    - by user3715581
    In Aix 6.1/ Apache version 2.2.8 packaged as part of IBM WebSphere. We should have had mod_dumpio for this version but for some reasons IBM did not include it. So we are trying to build this module(in few many ways) but none of them worked. 1) Using apxs:- Failed with the "xlc_r" not found as compile option for libtool. So based on an article online, we changed to "gcc" and we have to remove -qmaxmem and -qHALT to make it work. Result we see a .lo created but LoadModule fails(unable to find .loader section). 2) Using gcc:- Command "gcc -fpic -DSHARED_MODULE -I -c mod_dumpio.c" After running this command, we can see .o file created and then we tried to execute "ld -Bshareable -o mod_dumpio.so mod_dumpio.o" whereas AIX complaining about -Bshareable so we tried using this command "gcc -shared -I -o mod_dumpio.so mod_dumpio.o" whereas the error was "libgcc_s" not found. Then we added -static-libgcc to the above command and it was not resolving .h file functions (Unknown symbols). From IBM AIX site, libgcc_s costs around $2k. We think our second approach may work but we dont know how to instruct gcc to look for .h files while building .so from .o. Any help is appreciated.

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  • Nested bind expressions

    - by user328543
    This is a followup question to my previous question. #include <functional> int foo(void) {return 2;} class bar { public: int operator() (void) {return 3;}; int something(int a) {return a;}; }; template <class C> auto func(C&& c) -> decltype(c()) { return c(); } template <class C> int doit(C&& c) { return c();} template <class C> void func_wrapper(C&& c) { func( std::bind(doit<C>, std::forward<C>(c)) ); } int main(int argc, char* argv[]) { // call with a function pointer func(foo); func_wrapper(foo); // error // call with a member function bar b; func(b); func_wrapper(b); // call with a bind expression func(std::bind(&bar::something, b, 42)); func_wrapper(std::bind(&bar::something, b, 42)); // error // call with a lambda expression func( [](void)->int {return 42;} ); func_wrapper( [](void)->int {return 42;} ); return 0; } I'm getting a compile errors deep in the C++ headers: functional:1137: error: invalid initialization of reference of type ‘int (&)()’ from expression of type ‘int (*)()’ functional:1137: error: conversion from ‘int’ to non-scalar type ‘std::_Bind(bar, int)’ requested func_wrapper(foo) is supposed to execute func(doit(foo)). In the real code it packages the function for a thread to execute. func would the function executed by the other thread, doit sits in between to check for unhandled exceptions and to clean up. But the additional bind in func_wrapper messes things up...

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  • Why is T() = T() allowed?

    - by Rimo
    I believe the expression T() creates an rvalue (by the Standard). However, the following code compiles (at least on gcc4.0): class T {}; int main() { T() = T(); } I know technically this is possible because member functions can be invoked on temporaries and the above is just invoking the operator= on the rvalue temporary created from the first T(). But conceptually this is like assigning a new value to an rvalue. Is there a good reason why this is allowed? Edit: The reason I find this odd is it's strictly forbidden on built-in types yet allowed on user-defined types. For example, int(2) = int(3) won't compile because that is an "invalid lvalue in assignment". So I guess the real question is, was this somewhat inconsistent behavior built into the language for a reason? Or is it there for some historical reason? (E.g it would be conceptually more sound to allow only const member functions to be invoked on rvalue expressions, but that cannot be done because that might break some existing code.)

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  • better understanding of getline() and cin

    - by numerical25
    Trying to get some basic understanding of console functionalities. I am having issues so consider the following... #include "stdafx.h" #include<iostream> #include<conio.h> using namespace std; /* This is a template Project */ void MultiplicationTable(int x); int main() { int value = 0; printf("Please enter any number \n\n"); getline(cin, value); MultiplicationTable(value); getchar(); return 0; } I actually based this off code from http://www.cplusplus.com/doc/tutorial/basic_io/ . My IDE is not recognizing getline() so of course when I compile the application. I get an error 'getline': identifier not found Now take a look at this code #include "stdafx.h" #include<iostream> #include<conio.h> using namespace std; /* This is a template Project */ void MultiplicationTable(int x); int main() { int value = 0; printf("Please enter any number \n\n"); cin>>value; MultiplicationTable(value); getchar(); return 0; } When I execute this line of code the console window opens and immediately closes. I think I a missing something about cin. I do know that it delimits spaces but I don't know what else. what should I use for input to make my life easier.

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  • Porting Perl to C++ `print "\x{2501}" x 12;`

    - by jippie
    I am porting a program from Perl to C++ as a learning objective. I arrived at a routine that draws a table with commands like the following: Perl: print "\x{2501}" x 12; And it draws 12 times a '?' ("box drawings heavy horizontal"). Now I figured out part of the problem already: Perl: \x{}, \x00 Hexadecimal escape sequence; C++: \unnnn To print a single Unicode character: C++: printf( "\u250f\n" ); But does C++ have a smart equivalent for the 'x' operator or would it come down to a for loop? UPDATE Let me include the full source code I am trying to compile with the proposed solution. The compiler does throw an errors: g++ -Wall -Werror project.cpp -o project project.cpp: In function ‘int main(int, char**)’: project.cpp:38:3: error: ‘string’ is not a member of ‘std’ project.cpp:38:15: error: expected ‘;’ before ‘s’ project.cpp:39:3: error: ‘cout’ is not a member of ‘std’ project.cpp:39:16: error: ‘s’ was not declared in this scope #include <stdlib.h> #include <stdint.h> #include <stdio.h> #include <string.h> int main ( int argc, char *argv[] ) { if ( argc != 2 ) { fprintf( stderr , "usage: %s matrix\n", argv[0] ); exit( 2 ); } else { //std::string s(12, "\u250f" ); std::string s(12, "u" ); std::cout << s; } }

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  • I have a bunch of template parameters that I want to hide from my users. How can I do this?

    - by Alex
    I have a superclass which is defined in terms of a few internal types it uses. Subclassing is performed as so: template <class InternalType1, class InternalType2> class Super { ... } class Sub : Super <interalTypeClass1, interalTypeClass2> { ... } But when I want to write a function that takes a pointer to the superclass, this happens : template <class InternalType1, class InternalType2> void function(Super<InternalType1, InternalType2>* in) { ... } The user really shouldn't know anything about the inside classes, and should really just concern himself with the use of the function. Some of these template lists become very very large, and expecting the user to pass them every time is wasteful, in my opinion. Any suggestions? EDIT: The function needs to know the internal types in use, so unless there is a way to access template types at compile time, I think there is no solution? Potential solution: Have each class do the following: #define SubTemplateArgs <SubTypeName, SubInternalType1, SubInternalType2> ?

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  • Extract information from a Func<bool, T> or alike lambda

    - by Syska
    I''m trying to build a generic cache layer. ICacheRepository Say I have the following: public class Person { public int PersonId { get; set; } public string Firstname { get; set; } public string Lastname { get; set; } public DateTime Added { get; set; } } And I have something like this: list.Where(x => x.Firstname == "Syska"); Here I want to extract the above information, to see if the query supplied the "PersonId" which it did not, so I dont want to cache it. But lets say I run a query like this: list.Where(x => x.PersonId == 10); Since PersonId is my key ... I want to cache it. with the key like "Person_10" and I later can fetch it from the cache. I know its possible to extract the information with Expression<Func<>> but there seems to be a big overhead of doing this (when running compile and extract the Constant values etc. and a bunch of cache to be sure to parse right) Are there a framework for this? Or some smart/golden way of doing this ?

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  • Using the JPA Criteria API, can you do a fetch join that results in only one join?

    - by Shaun
    Using JPA 2.0. It seems that by default (no explicit fetch), @OneToOne(fetch = FetchType.EAGER) fields are fetched in 1 + N queries, where N is the number of results containing an Entity that defines the relationship to a distinct related entity. Using the Criteria API, I might try to avoid that as follows: CriteriaBuilder builder = entityManager.getCriteriaBuilder(); CriteriaQuery<MyEntity> query = builder.createQuery(MyEntity.class); Root<MyEntity> root = query.from(MyEntity.class); Join<MyEntity, RelatedEntity> join = root.join("relatedEntity"); root.fetch("relatedEntity"); query.select(root).where(builder.equals(join.get("id"), 3)); The above should ideally be equivalent to the following: SELECT m FROM MyEntity m JOIN FETCH myEntity.relatedEntity r WHERE r.id = 3 However, the criteria query results in the root table needlessly being joined to the related entity table twice; once for the fetch, and once for the where predicate. The resulting SQL looks something like this: SELECT myentity.id, myentity.attribute, relatedentity2.id, relatedentity2.attribute FROM my_entity myentity INNER JOIN related_entity relatedentity1 ON myentity.related_id = relatedentity1.id INNER JOIN related_entity relatedentity2 ON myentity.related_id = relatedentity2.id WHERE relatedentity1.id = 3 Alas, if I only do the fetch, then I don't have an expression to use in the where clause. Am I missing something, or is this a limitation of the Criteria API? If it's the latter, is this being remedied in JPA 2.1 or are there any vendor-specific enhancements? Otherwise, it seems better to just give up compile-time type checking (I realize my example doesn't use the metamodel) and use dynamic JPQL TypedQueries.

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  • Can the size of a structure change after compiled?

    - by Sarah Altiva
    Hi, suppose you have the following structure: #include <windows.h> // BOOL is here. #include <stdio.h> typedef struct { BOOL someBool; char someCharArray[100]; int someIntValue; BOOL moreBools, anotherOne, yetAgain; char someOthercharArray[23]; int otherInt; } Test; int main(void) { printf("Structure size: %d, BOOL size: %d.\n", sizeof(Test), sizeof(BOOL)); } When I compile this piece of code in my machine (32-bit OS) the output is the following: Structure size: 148, BOOL size: 4. I would like to know if, once compiled, these values may change depending on the machine which runs the program. E.g.: if I ran this program in a 64-bit machine, would the output be the same? Or once it's compiled it'll always be the same? Thank you very much, and forgive me if the answer to this question is obvious...

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  • Can't access media assets in an SWC

    - by Sold Out Activist
    I'm having trouble accessing content in an SWC. The main project compiles without error, but the assets (sound, music) aren't displayed or played. My workflow: i. Using Flash CS5 1. Create MAsset.fla 2. Import sounds, art 3. Assign class names, check export in frame 1 4a. Write out the classes in the actions panel in frame 1 4b. OR. Add a document class and write out the classes there 5. Export SWC. Filesize is similar to what it is when I directly import assets in the main project library. 6. Create Project.fla and document class Project.as 7. Import SWC into main project through the Actionscript panel. 8. Add code, which calls the class names from the SWC (e.g. DCL_UI_MOUSE) 9. Compile. No compiler errors, but nothing doing. And the resulting SWF filesize doesn't reflect anything more than the compiled code from the main project. Regarding step 4, if I just write the class name in the root timeline or document class, the compiler error will go away and the asset appear to be compiled in the SWC. But I have also tried: var asset0000:DCL_UI_MOUSE; And: var asset0000:DCL_UI_MOUSE = new DCL_UI_MOUSE(); Regardless the assets don't make it into the final SWF. What am I doing wrong?

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  • Is it possible to create a null function that will not produce warnings?

    - by bbazso
    I have a logger in a c++ application that uses defines as follows: #define FINEST(...) Logger::Log(FINEST, _FILE, __LINE, __func, __VA_ARGS_) However what I would like to do is to be able to switch off these logs since they have a serious performance impact on my system. And, it's not sufficient to simply have my Logger not write to the system log. I really need to get rid of the code produced by the logs. In order to do this, I changed the define to: #define FINEST(...) Which works, but this produces a whole bunch of warning in my code since variables are unused now. So what I would like to have is a sort of NULL FUNCTION that would not actually exist, but would not produce warnings for the unused variables. So, said another way, I would like it to compile with no warnings (i.e. the compiler thinks that the variables are used for a function) but the function does not actually exist in the application (i.e. produces no performance hit). Is this possible? Thanks!

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  • Java Inheritance doubt in parameterised collection

    - by Gala101
    It's obvious that a parent class's object can hold a reference to a child, but does this not hold true in case of parameterised collection ?? eg: Car class is parent of Sedan So public void doSomething(Car c){ ... } public void caller(){ Sedan s = new Sedan(); doSomething(s); } is obviously valid But public void doSomething(Collection<Car> c){ ... } public void caller(){ Collection<Sedan> s = new ArrayList<Sedan>(); doSomething(s); } Fails to compile Can someone please point out why? and also, how to implement such a scenario where a function needs to iterate through a Collection of parent objects, modifying only the fields present in parent class, using parent class methods, but the calling methods (say 3 different methods) pass the collection of three different subtypes.. Ofcourse it compiles fine if I do as below: public void doSomething(Collection<Car> c){ ... } public void caller(){ Collection s = new ArrayList<Sedan>(); doSomething(s); }

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  • Help me understand making maven project w/ non-maven jar dependencies usable by others

    - by deet
    Hi, I'm in the process of learning maven (and java packaging & distribution) with a new oss project I'm making as practice. Here's my situation, all java of course: My main project is ProjectA, maven-based in a github repository. I have also created one utility project, maven-based, in github: ProjectB. ProjectA depends on a project I have heavily modified that originally was from a google-code ant-based repository, ProjectC. So, how do I set up the build for ProjectA such that someone can download ProjectA.jar and use it without needing to install jars for ProjectB and ProjectC, and also how do I set up the build such that someone could check out ProjectA and run only 'mvn package' for a full compile? (Additionally, what should I do with my modified version of ProjectC? include the class files directly into ProjectA, or fork the project into something that could then be used by as a maven dependency?) I've been reading around, links such as this SO question and this SO question, but I'm unclear how those relate to my particular circumstance. So, any help would be appreciated. Thanks!

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  • C++ STL question related to insert iterators and overloaded operators

    - by rshepherd
    #include <list> #include <set> #include <iterator> #include <algorithm> using namespace std; class MyContainer { public: string value; MyContainer& operator=(const string& s) { this->value = s; return *this; } }; int main() { list<string> strings; strings.push_back("0"); strings.push_back("1"); strings.push_back("2"); set<MyContainer> containers; copy(strings.begin(), strings.end(), inserter(containers, containers.end())); } The preceeding code does not compile. In standard C++ fashion the error output is verbose and difficult to understand. The key part seems to be this... /usr/include/c++/4.4/bits/stl_algobase.h:313: error: no match for ‘operator=’ in ‘__result.std::insert_iterator::operator* [with _Container = std::set, std::allocator ]() = __first.std::_List_iterator::operator* [with _Tp = std::basic_string, std::allocator ]()’ ...which I interpet to mean that the assignment operator needed is not defined. I took a look at the source code for insert_iterator and noted that it has overloaded the assignment operator. The copy algorithm must uses the insert iterators overloaded assignment operator to do its work(?). I guess that because my input iterator is on a container of strings and my output iterator is on a container of MyContainers that the overloaded insert_iterator assignment operator can no longer work. This is my best guess, but I am probably wrong. So, why exactly does this not work and how can I accomplish what I am trying to do?

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  • What is the "right" way to make a modular ASP.NET page?

    - by Wayne Werner
    Hi, I'm writing an internal program using ASP.NET (Visual Studio 2008). The basic premise is that folks will connect to the page through their web browser, put in some data (which will be validated and sanitized of course), click "submit" and then a query will be run on a database. I told you that story so I can tell you this story - I want to make my program modular for the likelihood that this program will be updated later on, and probably extended. My initial thought is to compile the database handler as a dll and then use its functionality on my page (see my little diagram). But I can't figure out how to hook the dll into my page - My Google-fu has failed which leads me to my questions: 1) Is creating a dll the "right" solution? If so, continue to question 2, if not, what should I be doing? Any resources/tutorial links would be appreciated. 2) How do I attach a dll? Visual Studio tells me I can't Imports from an .aspx page, and I've tried <%@ Import namespace="MyDllName" % and a few other variations, none of which worked. Thanks!

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  • one more time about loop that doesn't work

    - by unit
    I have asked a couple of questions about this for loop: String[] book = new String [ISBN_NUM]; bookNum.replaceAll("-",""); if (bookNum.length()!=ISBN_NUM) throw new ISBNException ("ISBN "+ bookNum + " must be 10 characters"); for (int i=0;i<bookNum.length();i++) { if (Character.isDigit(bookNum.charAt(i))) book[j]=bookNum.charAt(i); //this is the problem right here j++; if (book[9].isNotDigit()|| book[9]!="x" || book[9]!="X") throw new ISBNException ("ISBN " + bookNum + " must contain all digits" + "or 'X' in the last position"); } which will not compile. An answer I had from the other question I asked told me that the line where the error occurs is wrong in that bookNum.charAt(i) is an (immutable) string, and I can't get the values into a book array that way. What I need to do on my assignment is check an ISBN number (bookNum) to see that it is all numbers, except the last digit can be an 'x' (valid ISBN). Is this the best way to do it? If so, what the hell am I doing wrong? If not, what method would be a better one to use?

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  • OcaIDE doesn't see JoCaml tools

    - by Surikator
    I'm having a problem while using OcaIDE in ocamlbuild mode. I'm trying to compile my own JoCaml sources. According to the JoCaml manual (bottom of page), to use ocamlbuild with JoCaml, I just need to add the -use-jocaml argument to ocamlbuild. Indeed, if I go to the root of my project and write ocamlbuild -use-jocaml foo.native it generates my executable just fine. However, in OcaIDE I get /bin/sh: jocamldep: command not found In OcaIDE, the -use-jocaml flag is passed in the "Other Flags" box (in Project Properties). And that certainly is working, as the complaint is precisely that it doesn't find jocaml stuff. The puzzling thing is that jocaml is installed and can be accessed from any random terminal window. For example, running jocamldep -modules foo.ml > foo.ml.depends on my project does generate the desired dependency file. So, it would seem I would have to configure OcaIDE and tell it where JoCaml executables are or something. This is done for OCaml, for example. But there is no place to do that for JoCaml. And it's really strange that, if jocamldep/jocamlc/etc are all accessible from anywhere, OcaIDE wouldn't be able to pick them. Any ideas? (I am aware I can do an ocamlbuild plugin and pass the flag in a "myocamlbuild.ml" file. I'll probably use that a latter stage after I get familiar with ocamlbuild plugins. But here the question is about OcaIDE. EDIT: Actually, ocamlbuild plugins don't seem to be a solution as, although there is an option -use-jocaml in ocamlbuild to enforce jocaml use (and it works fine), the plugin system doesn't support it, i.e. jocaml is not in the list of options.)

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