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  • Problem using a COM interface as parameter

    - by Cesar
    I have the following problem: I have to projects Project1 and Project2. In Project1 I have an interface IMyInterface. In Project2 I have an interface IMyInterface2 with a method that receives a pointer to IMyInterface1. When I use import "Project1.idl"; in my Project2.idl, a #include "Project1.h" appears in Project2___i.h. But this file does not even exist!. What is the proper way to import an interface defined into other library into a idl file? I tried to replace the #include "Project1.h" by *#include "Project1_i.h"* or *#include "Project1_i.c"*, but it gave me a lot of errors. I also tried to use importlib("Project1.tlb") and define my interface IMyInterface2 within the library definition. But when I compile Project2PS project, an error is raised (something like dlldata.c is not generated if no interface is defined). I tried to create a dummy Project1.h. But when Project2___i.h is compiled, compiler cannot find MyInterface1. And if I include Project1___i.h I get a lot of errors again! Apparently, it is a simple issue, but I don't know how to solve it. I'm stuck with that!. By the way, I'm using VS2008 SP1. Thanks in advance.

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  • PowerPoint PlugIn does not read defaults from .dll.config file

    - by Nick T
    I'm working on a very simple PowerPoint plugin, and I'm quite a bit stumped. In my settings.settings file, I have configured a setting "StartPath", which references where the PowerPoint plugin will navigate to using a Browser component. After I compile the application, and run the installer generated by the Setup project, the application is installed and uses the default value in the settings file. However, if I edit the application.dll.config file, the plugin still uses the old values. How can I set things up such that the plugin references the .dll.config file and not its default settings? The code to access the settings is listed below, including the other variants I have tried: //Attempt 1 string location = MyApplication.Properties.Settings.Default.StartPath; //Attempt 2 string location = ConfigurationManager.AppSettings["StartPath"]; //Attempt 3: Configuration element is inaccessible due to its protection level string applicationName = Environment.GetCommandLineArgs()[0] + ".exe"; string exePath = System.IO.Path.Combine(Environment.CurrentDirectory, applicationName); Configuration config = ConfigurationManager.OpenExeConfiguration(exePath); string location = config.AppSettings["StartPath"];

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  • Accessing vars from another clojure namespace?

    - by erikcw
    In my main namespace, I have a top level var named "settings" which is initialized as an empty {}. My -main fn sets the contents of settings using def and conj based on some command line args (different database hosts for production/development, etc). I'm trying to access the contents of this map from another namespace to pull out some of the settings. When I try to compile with lein into an uberjar, I get a traceback saying "No such var: lb/settings". What am I missing? Is there a more idiomatic way to handle app wide settings such as these? Is it safe to use "def" inside of -main like I am, or should I be use an atom or ref to make this threadsafe? Thanks! (ns main (:use ...) (:gen-class)) (def settings {}) (defn -main [& args] (with-command-line-args... ;set devel? based on args (if (true? devel?) (def settings (conj settings {:mongodb {:host "127.0.0.1"} :memcached {:host "127.0.0.1"}})) (def settings (conj settings {:mongodb {:host "PRODUCTION_IP"} :memcached {:host "PRODUCTION_IP"}}))) ;file2.clj (ns some-other-namespace (:require [main :as lb] ...) ;configure MongoDB (congo/mongo! :db "dbname" :host (:host (mongodb lb/settings)))) ...

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  • Java program using a class from a JAR file

    - by Myn
    Hi guys, I'll try to phrase this as best I can. I have a program which has an API-like functionality - it uses reflection to dynamically call methods from within a class. In this instance: Server.java public static void main(String[] args) { Class<?> clazz = Class.forName("DiHandler"); StHandler out = (StHandler) clazz; out.read(); DiHandler.java // implements StHandler import edu.ds.*; public void read() { Ds aType = new Ds(); aType = "134"; } So DiHandler has a method read() which can contain anything, it doesn't matter to Server.java after compile time. My problem is: DiHandler.java uses the class Ds from a JAR file. When I'm working on DiHandler.java in Eclipse (in a separate project from the project Server.java is in) I can add this JAR without a problem. But when I move DiHandler.class, after it's compiled, to be used by Server.class, how can it still use the JAR file? I hope this makes some sense, I suppose another way to phrase it would be how can I allow DiHandler to call on a class from the JAR without editing the classpath? Thanks very much in advance and sorry for any confusion or poor phrasing, I can only offer thanks and the customary offer of a pint for any assistance. M

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  • c# STILL returning wrong number of cores

    - by Justin
    Ok, so I posted in In C# GetEnvironmentVariable("NUMBER_OF_PROCESSORS") returns the wrong number asking about how to get the correct number of cores in C#. Some helpful people directed me to a couple of questions where similar questions were asked but I have already tried those solutions. My question was then closed as being the same as another question, which is true, it is, but the solution given there didn't work. So I'm opening another one hoping that someone may be able to help realising that the other solutions DID NOT work. That question was How to find the Number of CPU Cores via .NET/C#? which used WMI to try to get the correct number of cores. Well, here's the output from the code given there: Number Of Cores: 32 Number Of Logical Processors: 32 Number Of Physical Processors: 4 As per my last question, the machine is a 64 core AMD Opteron 6276 (4x16 cores) running Windows Server 2008 R2 HPC edition. Regardless of what I do Windows always seems to return 32 cores even though 64 are available. I have confirmed the machine is only using 32 and if I hardcode 64 cores, then the machine uses all of them. I'm wondering if there might be an issue with the way the AMD CPUs are detected. FYI, in case you haven't read the last question, if I type echo %NUMBER_OF_PROCESSORS" at the command line, it returns 64. It just won't do it in a programming environment. Thanks, Justin UPDATE: Outputting PROCESSOR_ARCHITECTURE returns AMD64 from the command line, but x86 from the program. The program is 32-bit running on 64-bit hardware. I was asked to compile it to 64-bit but it still shows 32 cores.

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  • Boost::Thread linking error on OSX?

    - by gct
    So I'm going nuts trying to figure this one out. Here's my basic setup: I'm compiling a shared library with a bunch of core functionality that uses a lot of boost stuff. We'll call this library libpf_core.so. It's linked with the boost static libraries, specifically the python, system, filesystem, thread, and program_options libraries. This all goes swimmingly. Now, I have a little test program called test_socketio which is compiled into a shared library (it's loaded as a plugin at runtime). It uses some boost stuff like boost::bind and boost::thread, and it's linked again libpf_core.so (which has the boost libraries included remember). When I go to compile test_socketio though, out of all my plugins it gives me a linking error: [ Building test_socketio ] g++ -c -pg -g -O0 -I/usr/local/include -I../include test_socketio.cc -o test_socketio.o g++ -shared test_socketio.o -lpy_core -o test_socketio.so Undefined symbols: "boost::lock_error::lock_error()", referenced from: boost::unique_lock<boost::mutex>::lock() in test_socketio.o ld: symbol(s) not found collect2: ld returned 1 exit status And I'm going crazy trying to figure out why this is. I've tried explicitly linking boost::thread into the plugin to no avail, tried ensuring that I'm using the boost headers associated with the libraries linked into libpf_core.so in case there was a conflict there. Is there something OSX specific regarding boost that I'm missing? In my searching on google I've seen a number of other people get this error but no one seems to have come up with a satisfactory solution.

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  • Visual C++ 2010, rvalue reference bug?

    - by Sergey Shandar
    Is it a bug in Visual C++ 2010 or right behaviour? template<class T> T f(T const &r) { return r; } template<class T> T f(T &&r) { static_assert(false, "no way"); return r; } int main() { int y = 4; f(y); } I thought, the function f(T &&) should never be called but it's called with T = int &. The output: main.cpp(10): error C2338: no way main.cpp(17) : see reference to function template instantiation 'T f<int&>(T)' being compiled with [ T=int & ] Update 1 Do you know any C++x0 compiler as a reference? I've tried comeau online test-drive but could not compile r-value reference. Update 2 Workaround (using SFINAE): #include <boost/utility/enable_if.hpp> #include <boost/type_traits/is_reference.hpp> template<class T> T f(T &r) { return r; } template<class T> typename ::boost::disable_if< ::boost::is_reference<T>, T>::type f(T &&r) { static_assert(false, "no way"); return r; } int main() { int y = 4; f(y); // f(5); // generates "no way" error, as expected. }

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  • C++: Maybe you know this fitfall?

    - by Martijn Courteaux
    Hi, I'm developing a game. I have a header GameSystem (just methods like the game loop, no class) with two variables: int mouseX and int mouseY. These are updated in my game loop. Now I want to access them from Game.cpp file (a class built by a header-file and the source-file). So, I #include "GameSystem.h" in Game.h. After doing this I get a lot of compile errors. When I remove the include he says of course: Game.cpp:33: error: ‘mouseX’ was not declared in this scope Game.cpp:34: error: ‘mouseY’ was not declared in this scope Where I want to access mouseX and mouseY. All my .h files have Header Guards, generated by Eclipse. I'm using SDL and if I remove the lines that wants to access the variables, everything compiles and run perfectly (*). I hope you can help me... This is the error-log when I #include "GameSystem.h" (All the code he is refering to works, like explained by the (*)): In file included from ../trunk/source/domein/Game.h:14, from ../trunk/source/domein/Game.cpp:8: ../trunk/source/domein/GameSystem.h:30: error: expected constructor, destructor, or type conversion before ‘*’ token ../trunk/source/domein/GameSystem.h:46: error: variable or field ‘InitGame’ declared void ../trunk/source/domein/GameSystem.h:46: error: ‘Game’ was not declared in this scope ../trunk/source/domein/GameSystem.h:46: error: ‘g’ was not declared in this scope ../trunk/source/domein/GameSystem.h:46: error: expected primary-expression before ‘char’ ../trunk/source/domein/GameSystem.h:46: error: expected primary-expression before ‘bool’ ../trunk/source/domein/FPS.h:46: warning: ‘void FPS_SleepMilliseconds(int)’ defined but not used This is the code which try to access the two variables: SDL_Rect pointer; pointer.x = mouseX; pointer.y = mouseY; pointer.w = 3; pointer.h = 3; SDL_FillRect(buffer, &pointer, 0xFF0000);

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  • Is there a way to find out whether a class is a direct base of another class?

    - by user176168
    Hi I'm wondering whether there is a way to find out whether a class is a direct base of another class i.e. in boost type trait terms a is_direct_base_of function. As far as I can see boost doesn't see to support this kind of functionality which leads me to think that its impossible with the current C++ standard. The reason I want it is to do some validation checking on two macro's that are used for a reflection system to specify that one class is derived from another e.g. header.h: #define BASE A #define DERIVED B class A {}; class B : public A { #include <rtti.h> }; rtti.h: // I want to check that the two macro's are correct with a compile time assert Rtti<BASE, DERIVED> m_rtti; Although the macro's seem unnecessary in this simple example in my real world scenario rtti.h is a lot more complex. One possible avenue would be to compare the size of the this pointer with the size of a this pointer cast to the base type and some how trying to figure out whether its the size of the base class itself away or something (yeah your right I don't know how that would work either! lol)

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  • How do I distribute my slightly customized Linux in VirtualBox?

    - by goodrone
    Suppose I've got some Arch Linux installation which I'd like to distribute among students with (sometimes very) basic Linux knowledge to make them able to compile C programs in an environment very similar to that in the university. (Things like Cygwin or MinGW seem to be inappropriate here.) I also choose VirtualBox as a holder for the virtual system. The question is: how do I distribute it? I mean: installing VirtualBox on the target machine (if not still installed) uncompressing and copying my image file (.VDI) registering the image (so that VirtualBox could see it when launched) configuring the guest system in VirtualBox (network, memory, etc.) optionally installing PuTTY to simplify interfacing with the guest Linux Should I create an installer? Which one? Or just write some .BAT-scripts? (Target host system is Windows, mostly XP and Vista.) I definately don't want to have a webpage with screen shot explaining where to click and what to press, because it's boring. Additionaly, what will be the best (the most user-friendly) way to configure network when the guest Linux system is run for the first time?

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  • Strange Access Denied warning when running the simplest C++ program.

    - by DaveJohnston
    I am just starting to learn C++ (coming from a Java background) and I have come across something that I can't explain. I am working through the C++ Primer book and doing the exercises. Every time I get to a new exercise I create a new .cpp file and set it up with the main method (and any includes I think I will need) e.g.: #include <list> #include <vector> int main(int argc, char **args) { } and just to make sure I go to the command prompt and compile and run: g++ whatever.cpp a.exe Normally this works just fine and I start working on the exercise, but I just did it and got a strange error. It compiles fine, but when I run it it says Access Denied and AVG pops up telling me that a threat has been detected 'Trojan Horse Generic 17.CKZT'. I tried compiling again using the Microsoft Compiler (cl.exe) and it runs fines. So I went back, and added: #include <iostream> compiled using g++ and ran. This time it worked fine. So can anyone tell me why AVG would report an empty main method as a trojan horse but if the iostream header is included it doesn't?

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  • Providing downloads on ASP.net website

    - by Dave
    I need to provide downloads of large files (upwards of 2 GB) on an ASP.net website. It has been some time since I've done something like this (I've been in the thick-client world for awhile now), and was wondering on current best practices for this. Ideally, I would like: To be able to track download statistics: # of downloads is essential; actual bytes sent would be nice. To provide downloads in a way that "plays nice" with third-party download managers. Many of our users have unreliable internet connections, and being able to resume a download is a must. To allow multiple users to download the same file simultaneously. My download files are not security-sensitive, so providing a direct link ("right-click to download...") is a possibility. Is just providing a direct link sufficient, letting IIS handle it, and then using some log analyzer service (any recommendations?) to compile and report the statistics? Or do I need to intercept the download request, store some info in a database, then send a custom Response? Or is there an ASP.net user control (built-in or third party) that does this? I appreciate all suggestions.

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  • How to create a generic method in C# that's all applicable to many types - ints, strings, doubles et

    - by satyajit
    Let's I have a method to remove duplicates in an integer Array public int[] RemoveDuplicates(int[] elems) { HashSet<int> uniques = new HashSet<int>(); foreach (int item in elems) uniques.Add(item); elems = new int[uniques.Count]; int cnt = 0; foreach (var item in uniques) elems[cnt++] = item; return elems; } How can I make this generic such that now it accepts a string array and remove duplicates in it? How about a double array? I know I am probably mixing things here in between primitive and value types. For your reference the following code won't compile public List<T> RemoveDuplicates(List<T> elems) { HashSet<T> uniques = new HashSet<T>(); foreach (var item in elems) uniques.Add(item); elems = new List<T>(); int cnt = 0; foreach (var item in uniques) elems[cnt++] = item; return elems; } The reason is that all generic types should be closed at run time. Thanks for you comments

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  • C# call a C++ dll get EntryPointNotFoundException

    - by 5YrsLaterDBA
    I was gaven a C++ dll file, a lib file and a header file. I need to call them from my C# application. header file looks like this: class Clog ; class EXPORT_MACRO NB_DPSM { private: string sFileNameToAnalyze ; Clog *pLog ; void write2log(string text) ; public: NB_DPSM(void); ~NB_DPSM(void); void setFileNameToAnalyze(string FileNameToAnalyze) ; int WriteGenbenchData(string& message) ; }; In my C# code, I have those code: internal ReturnStatus correctDataDLL(string rawDataFileName) { if (rawDataFileName == null || rawDataFileName.Length <= 0) { return ReturnStatus.Return_CannotFindFile; } else { setFileNameToAnalyze(rawDataFileName); } string msg = ""; int returnVal = WriteGenbenchData(ref msg); return ReturnStatus.Return_Success; } [DllImport("..\\..\\thirdParty\\cogs\\NB_DPSM.dll")] public static extern void setFileNameToAnalyze(string fileName); [DllImport("..\\..\\thirdParty\\cogs\\NB_DPSM.dll")] public static extern int WriteGenbenchData(ref string message); I got EntryPointNotFoundException at the setFileNameToAnalyze(rawDataFileName); statement. Few questions: do I need to add that lib file into somewhere of my C# project? how? do I need to add the header file into my C# project? how? (no compile error for now) I would like to remove those "..\\..\\thirdParty\\cogs\\" hardcode path. how to this? how to get ride of that EntryPointNotFoundException? thanks,

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  • How to call a generic method with an anonymous type involving generics?

    - by Alex Black
    I've got this code that works: def testTypeSpecialization = { class Foo[T] def add[T](obj: Foo[T]): Foo[T] = obj def addInt[X <% Foo[Int]](obj: X): X = { add(obj) obj } val foo = addInt(new Foo[Int] { def someMethod: String = "Hello world" }) assert(true) } But, I'd like to write it like this: def testTypeSpecialization = { class Foo[T] def add[X, T <% Foo[X](obj: T): T = obj val foo = add(new Foo[Int] { def someMethod: String = "Hello world" }) assert(true) } This second one fails to compile: no implicit argument matching parameter type (Foo[Int]{ ... }) = Foo[Nothing] was found. Basically: I'd like to create a new anonymous class/instance on the fly (e.g. new Foo[Int] { ... } ), and pass it into an "add" method which will add it to a list, and then return it The key thing here is that the variable from "val foo = " I'd like its type to be the anonymous class, not Foo[Int], since it adds methods (someMethod in this example) Any ideas? I think the 2nd one fails because the type Int is being erased. I can apparently 'hint' the compiler like this: def testTypeSpecialization = { class Foo[T] def add[X, T <% Foo[X]](dummy: X, obj: T): T = obj val foo = add(2, new Foo[Int] { def someMethod: String = "Hello world" }) assert(true) }

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  • Creating a procedure with PLSQL

    - by user1857460
    I am trying to write a PLSQL function that implements a constraint that an employee cannot be both a driver and a mechanic at the same time, in other words, the same E# from TRKEMPLOYEE cannot be in TRKDRIVER and TRKMECHANIC at the same time. The abovementioned tables are something like as follows: TRKEMPLOYEE(E# NUMBER(12) NOT NULL CONSTRAINT TRKEMPLOYEE_PKEY PRIMARY KEY(E#)) TRKDRIVER(E# NUMBER(12) NOT NULL CONSTRAINT TRKDRIVER_PKEY PRIMARY KEY(E#), CONSTRAINT TRKDRIVER_FKEY FOREIGN KEY(E#) REFERENCES TRKEMPLOYEE(E#)) TRKMECHANIC(E# NUMBER(12) NOT NULL CONSTRAINT TRKMECHANIC_PKEY PRIMARY KEY(E#), CONSTRAINT TRKMECHANIC_FKEY FOREIGN KEY(E#) REFERENCES TRKEMPLOYEE(E#)) I have attempted to write a function but keep getting a compile error in line 1 column 7. Can someone tell me why my code doesn't work? My code is as follows CREATE OR REPLACE FUNCTION Verify() IS DECLARE E# TRKEMPLOYEE.E#%TYPE; CURSOR C1 IS SELECT E# FROM TRKEMPLOYEE; BEGIN OPEN C1; LOOP FETCH C1 INTO EMPNUM; IF(EMPNUM IN(SELECT E# FROM TRKMECHANIC )AND EMPNUM IN(SELECT E# FROM TRKDRIVER)) SELECT E#, NAME FROM TRKEMPLOYEE WHERE E#=EMPNUM; ELSE dbms_output.put_line(“OK”); ENDIF EXIT WHEN C1%NOTFOUND; END LOOP; CLOSE C1; END; / Any help would be appreciated. Thanks.

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  • Using in the same time Boost in release and debug mode

    - by Oodini
    Hello, The title is just for teasing. :-) I know it isn't possible, but here is my problem. My app (a DLL, actually) uses Boost. It also uses an external API, which also uses Boost. The external API is of course provided in a release binary, anlong the needed release Boost binaries. When I compile/link my DLL in release mode, I have no problem. I precise I link my app to Boost in a dynamic way (BOOST_ALL_DYN_LINK). In debug mode, I can't load my DLL. I am not sure it is because of Boost, but I suspect Windows doesn't like working with two Boost (the release one called by the external lib, and the debug one called by my code). Will it work better if I link my code statically with the release Boost ? I don't think it is related to CRT, because I have nothing in the Events Viewer. I use Visual Studio 2005 SP1. Thanks.

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  • complete nub.. iostream file not found

    - by user1742389
    folks I am almost completely new to programming so please bear with me. I am using the first example from lydia.com c++ videos and failing. I am using Xcode 4.5.1 with a c++ command line project instead of eclipse and I am getting an error on compile of iostream file not found. the code is simple and I will include exactly what I have at the end of this message. I thought that iostream was a standard header that came with all even remotely recent versions of c++ compilers and am shocked to get this error and I cannot find any way to fix this. please tell me whats going on. #include <iostream> #include <stdio.h> #include <sstream> #include <vector> int main(int argc, char ** argv) { stringstream version; version << "GCC Version"; _GNUC_<<"."<<_GNUC_MINOR_<<"."<<_GNUC_PATCHLEVEL_<<_"\nVersion String: " <<_VERSION_; cout <<version.string() endl; vector<string> v={"one","two","three"}; for ( s : v ) { cout << s <<endl; } // insert code here... printf("Hello, World!\n"); return 0; } Thanks.

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  • How do I set up the python/c library correctly?

    - by Bartvbl
    I have been trying to get the python/c library to like my mingW compiler. The python online doncumentation; http://docs.python.org/c-api/intro.html#include-files only mentions that I need to import the python.h file. I grabbed it from the installation directory (as is required on the windows platform), and tested it by compiling the script: #include "Python.h". This compiled fine. Next, I tried out the snippet of code shown a bit lower on the python/c API page: PyObject *t; t = PyTuple_New(3); PyTuple_SetItem(t, 0, PyInt_FromLong(1L)); PyTuple_SetItem(t, 1, PyInt_FromLong(2L)); PyTuple_SetItem(t, 2, PyString_FromString("three")); For some reason, the compiler would compile the code if I'd remove the last 4 lines (so that only the pyObject variable definition would be left), yet calling the actual constructor of the tuple returned errors. I am probably missing something completely obvious here, given I am very new to C, but does anyone know what it is?

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  • Keeping track of dependency revisions

    - by Samaursa
    I have a project with several dependencies that are in various repositories. Each time I commit changes to my project, I make sure I write the revision numbers of all the dependent repositories so that in the event I ever have to come back to this revision (let's call it 5), I can immediately know which revisions of the dependent repositories revision 5 is guaranteed to work with, update the dependencies to the specified revisions, compile and run the project. So for example if I have: Dep1 @ Revisions 10 Dep2 @ Revisions 20 Dep3 @ Revisions 10 Proj @ Revisions 35 And let's say that when Proj was on revision 17, the Dep1 revision was 5, Dep2 revision was 13 and Dep3 revision was 3. So in my SVN logs, I recorded something like this: !! Works with Dep1 Rev 5, Dep2 Rev 13, Dep3 Rev 3 To me this seems primitive and makes me believe that there is a better way to do it. Now in one of my other questions, Ivy Dependency Manager has been recommended. I have not looked at it in detail yet (seems complicated and yet another thing I must learn). To me it seems like the log of SVN (and Mercurial etc.) could have been split into Log and Dependencies (if any) where the latter could be switched off if there were no dependencies (unless of course I am unaware of an easier/better solution). This would allow for a cleaner log that maybe even warned at each new commit to check the previously defined dependencies again and make sure they have not changed. So, I was wondering how everyone manages this situations and if you have any tips, techniques, programs, suggestions that you can offer. Thank you.

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  • Is is possible to do an end-run around generics covariance in C# < 4 in this hypothetical situation?

    - by John Feminella
    Suppose I have a small inheritance hierarchy of Animals: public interface IAnimal { string Speak(); } public class Animal : IAnimal { public Animal() {} public string Speak() { return "[Animal] Growl!"; } } public class Ape : IAnimal { public string Speak() { return "[Ape] Rawrrrrrrr!"; } } public class Bat : IAnimal { public string Speak() { return "[Bat] Screeeeeee!"; } } Next, here's an interface offering a way to turn strings into IAnimals. public interface ITransmogrifier<T> where T : IAnimal { T Transmogrify(string s); } And finally, here's one strategy for doing that: public class Transmogrifier<T> : ITransmogrifier<T> where T : IAnimal, new() { public T Transmogrify(string s) { T t = default(T); if (typeof(T).Name == s) t = new T(); return t; } } Now, the question. Is it possible to replace the sections marked [1], [2], and [3] such that this program will compile and run correctly? If you can't do it without touching parts other than [1], [2], and [3], can you still get an IAnimal out of each instance of a Transmogrifier in a collection containing arbitrary implementations of an IAnimal? Can you even form such a collection to begin with? static void Main(string[] args) { var t = new Transmogrifier<Ape>(); Ape a = t.Transmogrify("Ape"); Console.WriteLine(a.Speak()); // Works! // But can we make an arbitrary collection of such animals? var list = new List<Transmogrifier< [1] >>() { // [2] }; // And how about we call Transmogrify() on each one? foreach (/* [3] */ transmogrifier in list) { IAnimal ia = transmogrifier.Transmogrify("Bat"); } } }

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  • Multiple "ObjectChangeTracker" getting created, can it be avoided?

    - by user555937
    Hi, We are working on a POC where we have following architecture (MVVM), WPF(Client) + WCF + Model(DataAccess)+ ADO.Net Entity Framework 4.0 (with SQL Server 2008 R2 as DB) All are different projects. In the DataAccess layer we have created different Entity Models(edmx) based on the functionality. The tables under perticular flow are grouped and created different entity models. We are using self tracking entities to and fro to communicate with the WPF client through wcf service. For Single model everything works fine. But when we created a Multiple models then few issues started coming. Mutliple models have few duplicate tables/entities. Two probels are, 1) When we try to access entities from different models mutiple objects "ObjectChangeTracker" are getting created. E.g. CompanyModel(edmx) - Company(Entity) - ObjectChangeTracker, ObjectState ProductModel(edmx) - Customer(Entity) - ObjectChangeTracker1, ObjectState1 OrderModel(edmx) - Oder(Entity) - ObjectChangeTracker2, ObjectState2 Is there any way to avoid this? 2) There are few tables which shared across the Models, E.g. Company(Entity) is used in All above mdoels. During compile time it does not thow any error. But run time It gives error saying "Schema specified is not valid. Errors: The mapping of CLR type to EDM type is ambiguous because multiple CLR types match the EDM type "Company"".. To resolve this, we renamed the entities with some prefix to make them Unique. Is there any other way we can resolve this without changing the name of the entity in the same assembly? Thanks in advance and appreciate if anyone has approach for these issues. Thanks, Kiran

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  • Can a custom MFC window/dialog be a class template instantiation?

    - by John
    There's a bunch of special macros that MFC uses when creating dialogs, and in my quick tests I'm getting weird errors trying to compile a template dialog class. Is this likely to be a big pain to achieve? Here's what I tried: MyDlg.h template <class W> class CMyDlg : public CDialog { typedef CDialog super; DECLARE_DYNAMIC(CMyDlg <W>) public: CMyDlg (CWnd* pParent); // standard constructor virtual ~CMyDlg (); // Dialog Data enum { IDD = IDD_MYDLG }; protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support DECLARE_MESSAGE_MAP() private: W *m_pWidget; //W will always be a CDialog }; IMPLEMENT_DYNAMIC(CMyDlg<W>, super) <------------------- template <class W> CMyDlg<W>::CMyDlg(CWnd* pParent) : super(CMyDlg::IDD, pParent) { m_pWidget = new W(this); } I get a whole bunch of errors but main one appears to be: error C2955: 'CMyDlg' : use of class template requires template argument list I tried using some specialised template versions of macros but it doesn't help much, other errors change but this one remains. Note my code is all in one file, since C++ templates don't like .h/.cpp like normal. I'm assuming someone must have done this in the past, possibly creating custom versions of macros, but I can't find it by searching, since 'template' has other meanings.

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  • C# expression tree for ordinary code

    - by rwallace
    It's possible to create an expression tree, if you declare it as such. But is it possible to get an expression tree for an ordinary chunk of code such as a method or property getter? What I'm trying to do is, let's say for an order processing system, I have a class for order items: class Item : Entity { [Cascade] public Document document { get; set; } public int line { get; set; } public Product product { get; set; } public string description { get; set; } public decimal qty { get; set; } public decimal price { get; set; } public decimal net { get { return qty * price; } } public VatCode vat_code { get; set; } } where the net value equals qty * price, so I'd like to declare it as such, either with a property or method, and then also have the framework introspect that expression so it can generate appropriate SQL for defining a corresponding calculated column in a corresponding database view. The most obvious way to do this would be to get the expression tree for a property getter or a method, but I can't find any indication how to do this, or that it is possible. (I have found a way to get a method body as a byte stream, but that's not what's desired here.) If that isn't possible, I suppose the recommended solution would be to declare something like a static field that is an expression tree, and compile/run it at run time for internal use, and also introspect as normal for SQL generation?

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  • How do you use boost iterators

    - by Neil G
    It worked, and then I added the typedefs so that I could have a const_sparse_iterator as well. Now, when I compile this and try to use sparse_iterator, it says: /Users/neilrg/nn/src/./core/sparse_vector.h:331: error: invalid use of incomplete type 'struct sparse_vector<A>::sparse_iterator' Here's the code. More code here. tempalte<typename T> class sparse_vector { // There is more code at my previous question, but this might be enough...? private: template<typename base_type> class sparse_iterator_private : public boost::iterator_adaptor< sparse_iterator_private<base_type> // Derived , base_type // Base , value_type // Value , boost::random_access_traversal_tag // CategoryOrTraversal > { private: struct enabler {}; // a private type avoids misuse public: sparse_iterator_private() : sparse_iterator_private<base_type>::iterator_adaptor_(0) {} explicit sparse_iterator_private(typename array_type::iterator&& p) : sparse_iterator_private<base_type>::iterator_adaptor_(p) {} private: friend class boost::iterator_core_access; reference dereference() const { return this->base()->value; } }; public: typedef sparse_iterator_private<typename array_type::iterator> sparse_iterator; typedef sparse_iterator_private<typename array_type::const_iterator> const_sparse_iterator; };

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