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  • Is there a way to find out whether a class is a direct base of another class?

    - by user176168
    Hi I'm wondering whether there is a way to find out whether a class is a direct base of another class i.e. in boost type trait terms a is_direct_base_of function. As far as I can see boost doesn't see to support this kind of functionality which leads me to think that its impossible with the current C++ standard. The reason I want it is to do some validation checking on two macro's that are used for a reflection system to specify that one class is derived from another e.g. header.h: #define BASE A #define DERIVED B class A {}; class B : public A { #include <rtti.h> }; rtti.h: // I want to check that the two macro's are correct with a compile time assert Rtti<BASE, DERIVED> m_rtti; Although the macro's seem unnecessary in this simple example in my real world scenario rtti.h is a lot more complex. One possible avenue would be to compare the size of the this pointer with the size of a this pointer cast to the base type and some how trying to figure out whether its the size of the base class itself away or something (yeah your right I don't know how that would work either! lol)

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  • How do I distribute my slightly customized Linux in VirtualBox?

    - by goodrone
    Suppose I've got some Arch Linux installation which I'd like to distribute among students with (sometimes very) basic Linux knowledge to make them able to compile C programs in an environment very similar to that in the university. (Things like Cygwin or MinGW seem to be inappropriate here.) I also choose VirtualBox as a holder for the virtual system. The question is: how do I distribute it? I mean: installing VirtualBox on the target machine (if not still installed) uncompressing and copying my image file (.VDI) registering the image (so that VirtualBox could see it when launched) configuring the guest system in VirtualBox (network, memory, etc.) optionally installing PuTTY to simplify interfacing with the guest Linux Should I create an installer? Which one? Or just write some .BAT-scripts? (Target host system is Windows, mostly XP and Vista.) I definately don't want to have a webpage with screen shot explaining where to click and what to press, because it's boring. Additionaly, what will be the best (the most user-friendly) way to configure network when the guest Linux system is run for the first time?

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  • Inheritence and usage of dynamic_cast

    - by Mewzer
    Hello, Suppose I have 3 classes as follows (as this is an example, it will not compile!): class Base { public: Base(){} virtual ~Base(){} virtual void DoSomething() = 0; virtual void DoSomethingElse() = 0; }; class Derived1 { public: Derived1(){} virtual ~Derived1(){} virtual void DoSomething(){ ... } virtual void DoSomethingElse(){ ... } virtual void SpecialD1DoSomething{ ... } }; class Derived2 { public: Derived2(){} virtual ~Derived2(){} virtual void DoSomething(){ ... } virtual void DoSomethingElse(){ ... } virtual void SpecialD2DoSomething{ ... } }; I want to create an instance of Derived1 or Derived2 depending on some setting that is not available until run-time. As I cannot determine the derived type until run-time, then do you think the following is bad practice?... class X { public: .... void GetConfigurationValue() { .... // Get configuration setting, I need a "Derived1" b = new Derived1(); // Now I want to call the special DoSomething for Derived1 (dynamic_cast<Derived1*>(b))->SpecialD1DoSomething(); } private: Base* b; }; I have generally read that usage of dynamic_cast is bad, but as I said, I don't know which type to create until run-time. Please help!

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  • C# call a C++ dll get EntryPointNotFoundException

    - by 5YrsLaterDBA
    I was gaven a C++ dll file, a lib file and a header file. I need to call them from my C# application. header file looks like this: class Clog ; class EXPORT_MACRO NB_DPSM { private: string sFileNameToAnalyze ; Clog *pLog ; void write2log(string text) ; public: NB_DPSM(void); ~NB_DPSM(void); void setFileNameToAnalyze(string FileNameToAnalyze) ; int WriteGenbenchData(string& message) ; }; In my C# code, I have those code: internal ReturnStatus correctDataDLL(string rawDataFileName) { if (rawDataFileName == null || rawDataFileName.Length <= 0) { return ReturnStatus.Return_CannotFindFile; } else { setFileNameToAnalyze(rawDataFileName); } string msg = ""; int returnVal = WriteGenbenchData(ref msg); return ReturnStatus.Return_Success; } [DllImport("..\\..\\thirdParty\\cogs\\NB_DPSM.dll")] public static extern void setFileNameToAnalyze(string fileName); [DllImport("..\\..\\thirdParty\\cogs\\NB_DPSM.dll")] public static extern int WriteGenbenchData(ref string message); I got EntryPointNotFoundException at the setFileNameToAnalyze(rawDataFileName); statement. Few questions: do I need to add that lib file into somewhere of my C# project? how? do I need to add the header file into my C# project? how? (no compile error for now) I would like to remove those "..\\..\\thirdParty\\cogs\\" hardcode path. how to this? how to get ride of that EntryPointNotFoundException? thanks,

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  • C++: Maybe you know this fitfall?

    - by Martijn Courteaux
    Hi, I'm developing a game. I have a header GameSystem (just methods like the game loop, no class) with two variables: int mouseX and int mouseY. These are updated in my game loop. Now I want to access them from Game.cpp file (a class built by a header-file and the source-file). So, I #include "GameSystem.h" in Game.h. After doing this I get a lot of compile errors. When I remove the include he says of course: Game.cpp:33: error: ‘mouseX’ was not declared in this scope Game.cpp:34: error: ‘mouseY’ was not declared in this scope Where I want to access mouseX and mouseY. All my .h files have Header Guards, generated by Eclipse. I'm using SDL and if I remove the lines that wants to access the variables, everything compiles and run perfectly (*). I hope you can help me... This is the error-log when I #include "GameSystem.h" (All the code he is refering to works, like explained by the (*)): In file included from ../trunk/source/domein/Game.h:14, from ../trunk/source/domein/Game.cpp:8: ../trunk/source/domein/GameSystem.h:30: error: expected constructor, destructor, or type conversion before ‘*’ token ../trunk/source/domein/GameSystem.h:46: error: variable or field ‘InitGame’ declared void ../trunk/source/domein/GameSystem.h:46: error: ‘Game’ was not declared in this scope ../trunk/source/domein/GameSystem.h:46: error: ‘g’ was not declared in this scope ../trunk/source/domein/GameSystem.h:46: error: expected primary-expression before ‘char’ ../trunk/source/domein/GameSystem.h:46: error: expected primary-expression before ‘bool’ ../trunk/source/domein/FPS.h:46: warning: ‘void FPS_SleepMilliseconds(int)’ defined but not used This is the code which try to access the two variables: SDL_Rect pointer; pointer.x = mouseX; pointer.y = mouseY; pointer.w = 3; pointer.h = 3; SDL_FillRect(buffer, &pointer, 0xFF0000);

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  • I'm annoyed with asp .net mvc action links? Is there something better in MVC3?

    - by Jonathon Kresner
    After almost 3 years with mvc I'm scratching my head. Is it just me, or does the way we specify links in asp .net mvc suck? @Html.ActionLink("Log Off", "LogOff", "Account") In the previews for mvc 1 we had the funky generic action links which gave us intellisense and compile checking, which I LOVED. I know they removed them because of performance issues and because you could not actually guarantee that the route would resolve all the time... However the default way of doing it just doesn't make me feel safe enough in a big application. I've also used T4Mvc with MVC2, to be honest, I didn't really like it. It's not part of the Mvc framework and frustrating to develop with especially with source control in big teams and continuous integration builds. I guess I could also import Mvc Futures and keep using the generic types (it's probably what I'll do). I'm just about to start a very big project and was wondering what other people are thinking? Is anyone else annoyed with the options or has a new solution? It seems like ActionLinks are the most basic & frequently used feature. Shouldn't there be a good out of the box solution, we're just about to hit revision 3 of this framework.

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  • Update Web Reference in Visual Studio

    - by NeilD
    Hi, I have inherited a web site project that makes use of a number of WCF Web Services hosted on a BizTalk server. We have two environments that I need to deploy this project to, with different URLs for the different BizTalk servers. i.e. In the Staging environment, I need to point the services at xx.xx.xx.101 In the Live environment, I need to point them at xx.xx.xx.102, or whatever. Currently, we've got all of the URLs stored in keys in the web.config file, so that we can change them dynamically... Unfortunately this isn't working! If I change the URL in the web.config to something other than what the project was compiled with, I get an error when calling the service: Server did not recognize the value of HTTP Header SOAPAction: xx.xx.xx.101\ServiceName\MethodName I'm told that the only way they've known to deploy this is to update the web.config URLs, change all of the web references in Visual Studio to match, click on "update web reference" for each reference in Visual Studio, and then compile. It's driving me mad! I've written a pre-build NAnt script to go through and replace all instances of the URL found anywhere in the project directory, and even that isn't making any difference. There must be something else being pulled down from the service when I click the "update reference", but I'm new to working with web services, and so I'm not sure what. Does anyone have any ideas? Is there a way to do this programatically? Thanks.

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  • SVG text parameter changing on conversion to image uri : random dy on tspan element

    - by Kitex
    Sorry that I could not compile jsfiddle because it's jsf application hosted locally and code is dependent on data from jsf application. Although I have arrange part of it and part if it as snippet here. Now Everything's correct in Firefox. Suddenly when I open it in chrome something happened. The text on raphael paper suddenly gets scattered in the paper. It's not where it's meant to be. This happens when I convert svg to image and again generate svg. Everything works fine in Firefox. There is chagne id dy of tspan dy=3.09499999 dy=432.0949999999999 Why is there this change in dy although x and y are same? SVG Correct: The fiddle is here. SVG Incorrect: The fiddle is here. function printMap(){ var svg = $('#map').html().replace(/>\s+/g, ">").replace(/\s+</g, "<"); // strips off all spaces between tags canvg('cvs', svg, { ignoreMouse: true, ignoreAnimation: true }); var canvas = document.getElementById('cvs'); var img = canvas.toDataURL("image/png"); $("#resImg").attr("src",img); $("#resImg").css("display",'block'); //$("resImg").css("display",'none'); $("#map").css("display",'none'); // location.href = img; } Before: Text are above the object: After: Texts are scattered:

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  • Problem with inheritance and List<>

    - by Jagd
    I have an abstract class called Grouping. I have a subclass called GroupingNNA. public class GroupingNNA : Grouping { // blah blah blah } I have a List that contains items of type GroupingNNA, but is actually declared to contain items of type Grouping. List<Grouping> lstGroupings = new List<Grouping>(); lstGroupings.Add( new GroupingNNA { fName = "Joe" }); lstGroupings.Add( new GroupingNNA { fName = "Jane" }); The Problem: The following LINQ query blows up on me because of the fact that lstGroupings is declared as List< Grouping and fName is a property of GroupingNNA, not Grouping. var results = from g in lstGroupings where r.fName == "Jane" select r; Oh, and this is a compiler error, not a runtime error. Thanks in advance for any help on this one! More Info: Here is the actual method that won't compile. The OfType() fixed the LINQ query, but the compiler doesn't like the fact that I'm trying to return the anonymous type as a List< Grouping. private List<Grouping> ApplyFilterSens(List<Grouping> lstGroupings, string fSens) { // This works now! Thanks @Lasse var filtered = from r in lstGroupings.OfType<GroupingNNA>() where r.QASensitivity == fSens select r; if (filtered != null) { **// Compiler doesn't like this now** return filtered.ToList<Grouping>(); } else return new List<Grouping>(); }

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  • How to call a generic method with an anonymous type involving generics?

    - by Alex Black
    I've got this code that works: def testTypeSpecialization = { class Foo[T] def add[T](obj: Foo[T]): Foo[T] = obj def addInt[X <% Foo[Int]](obj: X): X = { add(obj) obj } val foo = addInt(new Foo[Int] { def someMethod: String = "Hello world" }) assert(true) } But, I'd like to write it like this: def testTypeSpecialization = { class Foo[T] def add[X, T <% Foo[X](obj: T): T = obj val foo = add(new Foo[Int] { def someMethod: String = "Hello world" }) assert(true) } This second one fails to compile: no implicit argument matching parameter type (Foo[Int]{ ... }) = Foo[Nothing] was found. Basically: I'd like to create a new anonymous class/instance on the fly (e.g. new Foo[Int] { ... } ), and pass it into an "add" method which will add it to a list, and then return it The key thing here is that the variable from "val foo = " I'd like its type to be the anonymous class, not Foo[Int], since it adds methods (someMethod in this example) Any ideas? I think the 2nd one fails because the type Int is being erased. I can apparently 'hint' the compiler like this: def testTypeSpecialization = { class Foo[T] def add[X, T <% Foo[X]](dummy: X, obj: T): T = obj val foo = add(2, new Foo[Int] { def someMethod: String = "Hello world" }) assert(true) }

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  • Is is possible to do an end-run around generics covariance in C# < 4 in this hypothetical situation?

    - by John Feminella
    Suppose I have a small inheritance hierarchy of Animals: public interface IAnimal { string Speak(); } public class Animal : IAnimal { public Animal() {} public string Speak() { return "[Animal] Growl!"; } } public class Ape : IAnimal { public string Speak() { return "[Ape] Rawrrrrrrr!"; } } public class Bat : IAnimal { public string Speak() { return "[Bat] Screeeeeee!"; } } Next, here's an interface offering a way to turn strings into IAnimals. public interface ITransmogrifier<T> where T : IAnimal { T Transmogrify(string s); } And finally, here's one strategy for doing that: public class Transmogrifier<T> : ITransmogrifier<T> where T : IAnimal, new() { public T Transmogrify(string s) { T t = default(T); if (typeof(T).Name == s) t = new T(); return t; } } Now, the question. Is it possible to replace the sections marked [1], [2], and [3] such that this program will compile and run correctly? If you can't do it without touching parts other than [1], [2], and [3], can you still get an IAnimal out of each instance of a Transmogrifier in a collection containing arbitrary implementations of an IAnimal? Can you even form such a collection to begin with? static void Main(string[] args) { var t = new Transmogrifier<Ape>(); Ape a = t.Transmogrify("Ape"); Console.WriteLine(a.Speak()); // Works! // But can we make an arbitrary collection of such animals? var list = new List<Transmogrifier< [1] >>() { // [2] }; // And how about we call Transmogrify() on each one? foreach (/* [3] */ transmogrifier in list) { IAnimal ia = transmogrifier.Transmogrify("Bat"); } } }

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  • Is it bad practise to initialise fields outside of an explicit constructor

    - by MrTortoise
    So its monday and we are arguing about coding practises. The examples here are a litttle too simple, but the real deal has several constructors. In order to initialise the simple values (eg dates to their min value) I have moved the code out of the constructors and into the field definitions. public class ConstructorExample { string _string = "John"; } public class ConstructorExample2 { string _string; public ConstructorExample2() { _string = "John"; } } How should it be done by the book. I tend to be very case by case and so am maybe a little lax abotu this kind of thing. However i feel that accams razor tells me to move the initialisation out of multiple constructors. Of course I could always move this shared initialisation into a private method. The question is essentially ... is initialising fields where they are defined as opposed to the constructor bad in any way? The argument I am facing is one of error handling, but i do not feel it is relevant as there are no possible exceptions that won't be picked up at compile time.

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  • "'Objects' may not respond to 'functions'" warnings.

    - by Andrew
    Hello all, for the last couple of weeks I've finally gotten into Obj-C from regular C and have started my first app. I've watched tutorials and read through a book along with a lot of webpages, but I know I've only just begun. Anyway, for most of the night and this morning, I've been trying to get this code to work, and now that it will compile, I have a few warnings. I've searched and found similar problems with solutions, but still no dice. What I'm trying to do is put an array made from a txt document into the popup list in a combo box. AwesomeBoxList.h: #import <Cocoa/Cocoa.h> @interface AwesomeBoxList : NSObject { IBOutlet NSComboBox *ComboBoz; } -(NSArray *) getStringzFromTxtz; - (void) awesomeBoxList; @end AwesomeBoxList.m: #import "AwesomeBoxList.h" @implementation AwesomeBoxList -(NSArray *)getStringzFromTxtz { ... return combind; } - (void) awesomeBoxList { [ComboBoz setUsesDataSource:YES]; [ComboBoz setDataSource: [ComboBoz getStringzFromTxtz]: //'NSComboBox' may not respond to 'getStringzFromTxtz' [ComboBoz comboBox:(NSComboBox *)ComboBoz objectValueForItemAtIndex: [ComboBoz numberOfItemsInComboBox:(NSComboBox *)ComboBoz]]]; /*'NSComboBox' may not respond to '-numberOfItemsInComboBox:' 'NSComboBox' may not respond to '-comboBox:objectValueForItemAtIndex:' 'NSComboBox' may not respond to '-setDataSource:' */ } @end So, with all of these errors and my still shallow knowledge of Obj-C, I must be making some sort of n00b mistake. Thanks for the help.

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  • C++, generic programming and virtual functions. How do I get what I want?

    - by carleeto
    This is what I would like to do using templates: struct op1 { virtual void Method1() = 0; } ... struct opN { virtual void MethodN() = 0; } struct test : op1, op2, op3, op4 { virtual void Method1(){/*do work1*/}; virtual void Method2(){/*do work2*/}; virtual void Method3(){/*do work3*/}; virtual void Method4(){/*do work4*/}; } I would like to have a class that simply derives from a template class that provides these method declarations while at the same time making them virtual. This is what I've managed to come up with: #include <iostream> template< size_t N > struct ops : ops< N - 1 > { protected: virtual void DoStuff(){ std::cout<<N<<std::endl; }; public: template< size_t i > void Method() { if( i < N ) ops<i>::DoStuff(); } //leaving out compile time asserts for brevity } struct test : ops<6> { }; int main( int argc, char ** argv ) { test obj; obj.Method<3>(); //prints 3 return 0; } However, as you've probably guessed, I am unable to override any of the 6 methods I have inherited. I'm obviously missing something here. What is my error? No, this isn't homework. This is curiosity.

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  • How to "wrap" implementation in C#

    - by igor
    Hello, I have these classes in C# (.NET Framework 3.5) described below: public class Base { public int State {get; set;} public virtual int Method1(){} public virtual string Method2(){} ... public virtual void Method10(){} } public class B: Base { // some implementation } public class Proxy: Base { private B _b; public class Proxy(B b) { _b = b; } public override int Method1() { if (State == Running) return _b.Method1(); else return base.Method1(); } public override string Method2() { if (State == Running) return _b.Method2(); else return base.Method2(); } public override void Method10() { if (State == Running) _b.Method10(); else base.Method10(); } } I want to get something this: public Base GetStateDependentImplementation() { if (State == Running) // may be some other rule return _b; else return base; // compile error } and my Proxy's implementation will be: public class Proxy: Base { ... public override int Method1() { return GetStateDependentImplementation().Method1(); } public override string Method2() { return GetStateDependentImplementation().Method2(); } ... } Of course, I can do this (aggregation of base implementation): public RepeaterOfBase: Base // no any overrides, just inheritance { } public class Proxy: Base { private B _b; private RepeaterOfBase _Base; public class Proxy(B b, RepeaterOfBase aBase) { _b = b; _base = aBase; } } ... public Base GetStateDependentImplementation() { if (State == Running) return _b; else return _Base; } ... But instance of Base class is very huge and I have to avoid to have other additional copy in memory. So I have to simplify my code have to "wrap" implementation have to avoid a code duplication have to avoid aggregation of any additional instance of Base class (duplication) Is it possible to reach these goals?

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  • C++ Beginner - Trouble using structs and constants!

    - by Francisco P.
    Hello everyone! I am currently working on a simple Scrabble implementation for a college project. I can't get a part of it to work, though! Check this out: My board.h: http://pastebin.com/J9t8VvvB The subroutine where the error lies: //Following snippet contained in board.cpp //I believe the function is self-explanatory... //Pos is a struct containing a char, y, a int, x and an orientation, o, which is not //used in this particular case void Board::showBoard() { Pos temp; temp.o = 0; for (temp.y = 'A'; temp.y < (65 + TOTAL_COLUMNS); ++temp.y) { for (temp.x = 1; temp-x < (1 + TOTAL_ROWS); ++temp.x) { cout << _matrix[temp].getContents(); } cout << endl; } } The errors returned on compile time: http://pastebin.com/bZv7fggq How come the error states that I am trying to compare two Pos when I am comparing chars and ints? I also really can't place these other errors... Thanks for your time!

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  • c# Why can't open generic types be passed as parameters?

    - by Rich Oliver
    Why can't open generic types be passed as parameters. I frequently have classes like: public class Example<T> where T: BaseClass { public int a {get; set;} public List<T> mylist {get; set;} } Lets say BaseClass is as follows; public BaseClass { public int num; } I then want a method of say: public int MyArbitarySumMethod(Example example)//This won't compile Example not closed { int sum = 0; foreach(BaseClass i in example.myList)//myList being infered as an IEnumerable sum += i.num; sum = sum * example.a; return sum; } I then have to write an interface just to pass this one class as a parameter as follows: public interface IExample { public int a {get; set;} public IEnumerable<BaseClass> myIEnum {get;} } The generic class then has to be modified to: public class Example<T>: IExample where T: BaseClass { public int a {get; set;} public List<T> mylist {get; set;} public IEnumerable<BaseClass> myIEnum {get {return myList;} } } That's a lot of ceremony for what I would have thought the compiler could infer. Even if something can't be changed I find it psychologically very helpful if I know the reasons / justifications for the absence of Syntax short cuts.

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  • Visual C++ 2010, rvalue reference bug?

    - by Sergey Shandar
    Is it a bug in Visual C++ 2010 or right behaviour? template<class T> T f(T const &r) { return r; } template<class T> T f(T &&r) { static_assert(false, "no way"); return r; } int main() { int y = 4; f(y); } I thought, the function f(T &&) should never be called but it's called with T = int &. The output: main.cpp(10): error C2338: no way main.cpp(17) : see reference to function template instantiation 'T f<int&>(T)' being compiled with [ T=int & ] Update 1 Do you know any C++x0 compiler as a reference? I've tried comeau online test-drive but could not compile r-value reference. Update 2 Workaround (using SFINAE): #include <boost/utility/enable_if.hpp> #include <boost/type_traits/is_reference.hpp> template<class T> T f(T &r) { return r; } template<class T> typename ::boost::disable_if< ::boost::is_reference<T>, T>::type f(T &&r) { static_assert(false, "no way"); return r; } int main() { int y = 4; f(y); // f(5); // generates "no way" error, as expected. }

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  • Using deprecated binders and C++0x lambdas

    - by Sumant
    C++0x has deprecated the use of old binders such as bind1st and bind2nd in favor of generic std::bind. C++0x lambdas bind nicely with std::bind but they don't bind with classic bind1st and bind2nd because by default lambdas don't have nested typedefs such as argument_type, first_argument_type, second_argument_type, and result_type. So I thought std::function can serve as a standard way to bind lambdas to the old binders because it exposes the necessary typedefs. However, using std::function is hard to use in this context because it forces you to spell out the function-type while instantiating it. auto bound = std::bind1st(std::function<int (int, int)>([](int i, int j){ return i < j; }), 10); // hard to use auto bound = std::bind1st(std::make_function([](int i, int j){ return i < j; }), 10); // nice to have but does not compile. I could not find a convenient object generator for std::function. Something like std::make_fuction would be nice to have. Does such a thing exist? If not, is there any other better way of binding lamdas to the classic binders?

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  • Reflection and Operator Overloads in C#

    - by TenshiNoK
    Here's the deal. I've got a program that will load a given assembly, parse through all Types and their Members and compile a TreeView (very similar to old MSDN site) and then build HTML pages for each node in the TreeView. It basically takes a given assembly and allows the user to create their own MSDN-like library for it for documentation purposes. Here's the problem I've run into: whenever an operator overload is encounted in a defined class, reflection returns that as a "MethodInfo" with the name set to something like "op_Assign" or "op_Equality". I want to be able to capture these and list them properly, but I can't find anything in the MethodInfo object that is returned to accurately identify that I'm looking at an operator. I definitely don't want to just capture everything that starts with "op_", since that will most certainly (at some point) will pick up a method it's not supposed to. I know that other methods and properties that are "special cases" like this one have the "IsSpecialName" property set, but appearantly that's not the case with operators. I've been scouring the 'net and wracking my brain to two days trying to figure this one out, so any help will be greatly appreciated.

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  • C# expression tree for ordinary code

    - by rwallace
    It's possible to create an expression tree, if you declare it as such. But is it possible to get an expression tree for an ordinary chunk of code such as a method or property getter? What I'm trying to do is, let's say for an order processing system, I have a class for order items: class Item : Entity { [Cascade] public Document document { get; set; } public int line { get; set; } public Product product { get; set; } public string description { get; set; } public decimal qty { get; set; } public decimal price { get; set; } public decimal net { get { return qty * price; } } public VatCode vat_code { get; set; } } where the net value equals qty * price, so I'd like to declare it as such, either with a property or method, and then also have the framework introspect that expression so it can generate appropriate SQL for defining a corresponding calculated column in a corresponding database view. The most obvious way to do this would be to get the expression tree for a property getter or a method, but I can't find any indication how to do this, or that it is possible. (I have found a way to get a method body as a byte stream, but that's not what's desired here.) If that isn't possible, I suppose the recommended solution would be to declare something like a static field that is an expression tree, and compile/run it at run time for internal use, and also introspect as normal for SQL generation?

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  • Getting dialogue snippets from text using regular expressions

    - by sheldon
    I'm trying to extract snippets of dialogue from a book text. For example, if I have the string "What's the matter with the flag?" inquired Captain MacWhirr. "Seems all right to me." Then I want to extract "What's the matter with the flag?" and "Seem's all right to me.". I found a regular expression to use here, which is "[^"\\]*(\\.[^"\\]*)*". This works great in Eclipse when I'm doing a Ctrl+F find regex on my book .txt file, but when I run the following code: String regex = "\"[^\"\\\\]*(\\\\.[^\"\\\\]*)*\""; String bookText = "\"What's the matter with the flag?\" inquired Captain MacWhirr. \"Seems all right to me.\""; Pattern p = Pattern.compile(regex); Matcher m = p.matcher(bookText); if(m.find()) System.out.println(m.group(1)); The only thing that prints is null. So am I not converting the regex into a Java string properly? Do I need to take into account the fact that Java Strings have a \" for the double quotes?

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  • LNK2019 Against CArray Add, GetAt, GetSize, all includes are present

    - by David J
    I'm having some issues trying to Compile a DLL, but I just can't see where this linking error is coming from. My LNK2019 is: Exports.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: int __thiscall CArray<struct HWND__ *,struct HWND__ *>::Add(struct HWND__ *)" (__imp_?Add@? $CArray@PAUHWND__@@PAU1@@@QAEHPAUHWND__@@@Z) referenced in function "int __stdcall _Disable(struct HWND__ *,long)" (?_Disable@@YGHPAUHWND__@@J@Z) Disable(...) is... static BOOL CALLBACK _Disable(HWND hwnd, LPARAM lParam) { CArray<HWND, HWND>* pArr = (CHWndArray*)lParam; if(::IsWindowEnabled(hwnd) && ::IsWindowVisible(hwnd)) { pArr->Add(hwnd); ::Enable(hwnd, FALSE); } } This is the first function in Exports.cpp; right above it is #include <afxtempl.h> I have the Windows 7.1 SDK installed (and have tried reinstalling both that and VS2010). The exact same project compiles perfectly fine on other machines, so it can't be the code itself.. I've spent countless errors researching, which led to desperate attempts of just changing random values in the solution file, including different Windows headers, etc. My last resort is getting to be just reinstalling the OS completely (assuming it's actually a problem with the Windows SDK being incorrect or something). Any suggestions at all would be a huge help. EDIT: I've added /showIncludes on the cpp giving issues, and I do see afxtempl.h being included. It's being included multiple times due to other headers including it, but it is there (and it is from the same directory every time): 1> Note: including file: C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\atlmfc\include\afxtempl.h

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  • How to insert several thousand columns into sqlite3?

    - by user291071
    Similar to my last question, but I ran into problem lets say I have a simple dictionary like below but its Big, when I try inserting a big dictionary using the methods below I get operational error for the c.execute(schema) for too many columns so what should be my alternate method to populate an sql databases columns? Using the alter table command and add each one individually? import sqlite3 con = sqlite3.connect('simple.db') c = con.cursor() dic = { 'x1':{'y1':1.0,'y2':0.0}, 'x2':{'y1':0.0,'y2':2.0,'joe bla':1.5}, 'x3':{'y2':2.0,'y3 45 etc':1.5} } # 1. Find the unique column names. columns = set() for _, cols in dic.items(): for key, _ in cols.items(): columns.add(key) # 2. Create the schema. col_defs = [ # Start with the column for our key name '"row_name" VARCHAR(2) NOT NULL PRIMARY KEY' ] for column in columns: col_defs.append('"%s" REAL NULL' % column) schema = "CREATE TABLE simple (%s);" % ",".join(col_defs) c.execute(schema) # 3. Loop through each row for row_name, cols in dic.items(): # Compile the data we have for this row. col_names = cols.keys() col_values = [str(val) for val in cols.values()] # Insert it. sql = 'INSERT INTO simple ("row_name", "%s") VALUES ("%s", "%s");' % ( '","'.join(col_names), row_name, '","'.join(col_values) )

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  • Serialization of generic types - GWT

    - by sarav
    I have an interface like this public interface IField<T> extends IsSerializable { public String getKey(); public void setKey(String name); public T getValue(); public void setValue(T role); } And a class like this public class FieldImpl<T> implements IField<T> { private String key; public String getKey() { return key; } public void setKey(String key) { this.key = key; } public T getValue() { return value; } public void setValue(T value) { this.value = value; } private T value; public FieldImpl() { } public FieldImpl(String key, T value) { super(); this.key = key; this.value = value; } } When I try to compile I'm getting [ERROR] In order to produce smaller client-side code, 'Object' is not allowed; please use a more specific type (reached via server.sdk.model.IField) What is the cause for this? Is there any place I can read about GWT's generics support?

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