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  • LVD1 goes blurry if HDMI (DFP1) gets plugged in

    - by Jordon Bedwell
    I was wondering if anyone can explain why all of a sudden on 12.04 when I plug the HDMI in the text on my laptops monitor gets blurry. When I unplug the HDMI everything goes perfect again, text is crisp, plugin the HDMI text goes blurry. Screen 0: minimum 320 x 200, current 3280 x 1080, maximum 3280 x 1920 LVDS connected 1360x768+0+0 (normal left inverted right x axis y axis) 344mm x 194mm 1360x768 60.0*+ 1366x768 60.0 + 1280x768 60.0 1280x720 60.0 1024x768 60.0 1024x600 60.0 800x600 60.0 800x480 60.0 640x480 60.0 DFP1 connected 1920x1080+1360+0 (normal left inverted right x axis y axis) 160mm x 90mm 1920x1080 30.0 + 60.0* 59.9 30.0 1776x1000 59.9 30.0 1680x1050 60.0 59.9 1400x1050 60.0 59.9 1600x900 59.9 1280x1024 60.0 1440x900 59.9 1280x960 60.0 1360x768 60.0 1280x768 59.9 1280x720 60.0 59.9 1024x768 75.0 70.1 60.0 1152x648 59.9 1024x600 75.0 70.1 60.0 800x600 72.2 75.0 60.3 56.2 800x480 72.2 75.0 60.3 56.2 720x480 60.0 30.0 59.9 640x480 75.0 72.8 59.9 CRT1 disconnected (normal left inverted right x axis y axis) The TV is actually 1080p@60 not @75 and definably not preferred @30. Both are set to 60hz. The proprietary driver is installed and says it's working alright to me.

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  • TELERIK UNVEILS STRATEGIC EXPANSION PLANS, LAUNCHES NEW PRODUCT DIVISIONS

    Corporate and product portfolio expansion solidifies current .NET market leadership, highlights growing momentum in end-to-end productivity solutions space Waltham, MA, April 13, 2010 Telerik, a leading provider of development tools and solutions for the Microsoft? .NET platform, today announced the expansion of its product portfolio to include team productivity solutions and automated testing tools. The company is focusing efforts around four distinct product divisions addressing major cross-sections...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Building Enterprise Smartphone App &ndash; Part 2: Platforms and Features

    - by Tim Murphy
    This is part 2 in a series of posts based on a talk I gave recently at the Chicago Information Technology Architects Group.  Feel free to leave feedback. In the previous post I discussed what reasons a company might have for creating a smartphone application.  In this installment I will cover some of history and state of the different platforms as well as features that can be leveraged for building enterprise smartphone applications. Platforms Before you start choosing a platform to develop your solutions on it is good to understand how we got here and what features you can leverage. History To my memory we owe all of this to a product called the Apple Newton that came out in 1987. It was the first PDA and back then I was much more of an Apple fan.  I was very impressed with this device even though it never really went anywhere.  The Palm Pilot by US Robotics was the next major advancement in PDA. It had a simple short hand window that allowed for quick stylus entry.. Later, Windows CE came out and started the broadening of the PDA market. After that it was the Palm and CE operating systems that started showing up on cell phones and for some time these were the two dominant operating systems that were distributed with devices from multiple hardware vendors. Current The iPhone was the first smartphone to take away the stylus and give us a multi-touch interface.  It was a revolution in usability and really changed the attractiveness of smartphones for the general public.  This brought us to the beginning of the current state of the market with the concept of an online store that makes it easy for customers to get new features and functionality on demand. With Android, Google made this more than a one horse race.  Not only did they come to compete, their low cost actually made them the leading OS.  Of course what made Android so attractive also is its major fault.  It is so open that it has been a target for malware which leaves consumers exposed.  Fortunately for Google though, most consumers aren’t aware of the threat that they are under. Although Microsoft had put out one of the first smart phone operating systems with CE it had to play catch up and finally came out with the Windows Phone.  They have gone for a market approach between those of iOS and Android.  They support multiple hardware vendors like Google, but they kept a certification process for applications that is similar to Apple.  They also created a user interface that was different enough to give it a clear separation from the other two platforms. The result of all this is hundreds of millions of smartphones being sold monthly across all three platforms giving us a wide range of choices and challenges when it comes to developing solutions. Features So what are the features that make these devices flexible enough be considered for use in the enterprise? The biggest advantage of today's devices is network connectivity.  The ability to access information from multiple sources at a moment’s notice is critical for businesses.  Add to that the ability to communicate over a variety of text, voice and video modes and we have a powerful starting point. Every smartphone has a cameras and they are not just useful for posting to Instagram. We are seeing more applications such as Bing vision that allow us to scan just about any printed code or text to find information.  These capabilities have been made available to developers in the form of standard libraries for reading barcodes of just about an flavor and optical character recognition (OCR) interpretation. Bluetooth give us the ability to communicate with multiple devices. Whether these are headsets, keyboard or printers the wireless communication capabilities are just starting to evolve.  The more these wireless communication protocols grow, the more opportunities we will see to transfer data between users and a variety of devices. Local storage of information that can be called up even when the device cannot reach the network is the other big capability.  This give users the ability to work offline as well and transmit information when connections are restored. These are the tools that we have to work with to build applications that can be leveraged to gain a competitive advantage for companies that implement them. Coming Up In the third installment I will cover key concerns that you face when building enterprise smartphone apps. del.icio.us Tags: smartphones,enterprise smartphone Apps,architecture,iOS,Android,Windows Phone

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  • How to quantify product work in Resume?

    - by mob1lejunkie
    One of things I do in my Resume is try to quantify the impact my work has had in the particular company I was with at the time. The reason is it shows the value my work had added to the business. Is this what you guys do as well or am I the only one? In my previous job this was easy as I worked on short/medium internal applications and it was fairly easy to measure end result. For example, external consulting company quoted $50,000 for an application Business Services department wanted I completed it in 3 days so I say I saved the company $48,000. I have been in my current job for 3 years but all of it has been on 1 single well established product. About 30% work is maintenance and 70% work is on new modules. I have worked on various modules like API (WCF), Security (2 factor authentication), etc. How should I quantify work on modules? Many thanks.

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  • My laptop overheat on ubuntu 13.04

    - by Sina
    Overheating maybe is exaggerating word, but it's temperature is more in comparison with windows. My Graphic Card has failed for 2 time and I've paid money for each time. The problem makes me disappointed of keeping on ubuntu. Whenever I want to install "nvidia-current" my resolution becomes too low in screen and sometimes it just shows a dark screen. Is there any other Linux distribution which be more compatible with Hardware, specially Graphic Card? My Laptop is Dell Vostro 1510. And once This problem happened in 12.04 and another time days ago :(

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  • How can I get textures on edge of walls like in Super Metroid and Aquaria?

    - by meds
    Games like Super Metroid and Aquaria present the terrain with the other facing parts having rocks and stuff while deeper behind them (i.e. underground) there's different detail or just black. I would like to do something similar using polygons. Terrain is created in my current level as a set of overlapping square boxes. I'm not sure if this rendering method will work such a system for creating terrain but if anyone has ideas I'd love to hear them. Otherwise I'd like to know how I should re-write the terrain rendering system so it actually works to draw terrain in this manner...

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  • JDeveloper does not recognize existing subversion working directory

    - by Bob Webster
    Just a quick note about an issue where JDeveloper no longer recognized an existing subversion working directory. Symptom:  JDeveloper Versioning menu offers to Version an Application that is already versioned in svn. Cause: The repository url contained in the hidden .svn folders of the working directory is no longer valid. Solution: Determine the correct url for the Subversion repository and update the .svn working directory.Fix the url contained in the svn folders of the working directory using the svn switch command. Example:           In a shell change directory to the Application folder.           Run the svn info command to confirm the current settings.                $ svn info                   Path: .                   URL: http://192.168.1.128/repos/jdeveloperrepo/AsyncExamples/BPELCallAsync/trunk                   Repository Root: http://192.168.1.128/repos/jdeveloperrepo                   Repository UUID: 3dc5eb88-3001-0010-8d6e-fd6f73825647                   Revision: 145                   Node Kind: directory                   Schedule: normal                   Last Changed Rev: 145                   Last Changed Date: 2012-06-07 07:15:56 -0700 (Thu, 07 Jun 2012)            In this case, the IP address in the repository URL is incorrect,           the svn server is located at 192.168.56.1           Note: The IP Address currently set is displayed after the Project Name in the            Application Navigator.  See the screen snapshot above.            Run the svn switch command with the --relocate option            Provide as much of the urls as necessary to correctly rewrite the url from current to new.            For example,            to change the repository server address from 192.168.1.128   to   192.168.56.1                     $  svn switch --relocate  http://192.168.1.128   http://192.168.56.1  .                               (Note the trailing period in the above command)           When the url is correct, JDeveloper should recognize the Subversion Working Directory.

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  • How do I remove only some values of a URL parameter in Google Analytics?

    - by Iain Hallam
    I'm using Google Analytics on a DokuWiki site, which uses a URL parameter to decide what to do with the current page: /page is equivalent to: /page?do=show 1) I want to see some of these "modes", but mostly I'd like them counted as viewing the bare page URL itself. The following are the only ones I want to see separately: /page?do=login /page?do=backlinks /page?do=revisions /page?do=subscribe How do I collapse the unwanted modes to the page itself (/page)? 2) Some modes do something that should really not have a page attached, such as: /page1?do=sitemap /page2?do=sitemap How do I get these to show up without the page part (/?do=sitemap)? 3) What do I do with the search mode? Can I remove the page part from this too, and still find out which page people used the search function on? /page?do=search&id=query+text

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  • Depth is disabled - How to turn on?

    - by marc wellman
    In XNA 3.1 is there any other way to disable depth in 3D Worlds using DirectX models other than GraphicsDevice.RenderState.DepthBufferEnable = false; ? The reason for my question is I have quite a huge program which offers a 3D World with a couple of 3D DirectX models inside. Depth was never an issue since it ever worked fine but since a few days after doing some modifications my models are all depth-translucent i.e. depth-buffering and/or culling seems to be disabled. But in my whole source code I never touch any of the options related to Depth or Culling which means I never turn these settings on explicitly nor turn it off somewhere. So I am searching for some other statement maybe related to the GraphicsDevice that implicitly turns depth off - but I can't find it. (Sorry that I don't post any source code but I have too much source code and I simply don't know where to search) UPDATE: These are a couple of simple objects seen with correct depth. These are the same objects in their current state.

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  • SharePoint Apps a word of caution

    - by Sahil Malik
    SharePoint 2010 Training: more information Lucky for SharePoint, it is the first foray into this brave world where the browser is masquerading as an operating system. For the very first time, with SharePoint 2013, we will have apps from different vendors, talking to different domains live in the browser. Sound fun eh? Well, all is hunky dory until you consider that browsers don’t have concepts such as process isolation, encryption, obfuscation etc.. Stuff that we are so used to in operating systems that we don’t even think about it. Browsers have JavaScript, and broken HTML5 – it is not secure! In fact, in the current technology spectrum you cannot achieve anything other than laughable security at message level without involving a plugin or some sort of thick code like Java. The only security worth it’s salt in pure html/javascript scenarios, still, is transport security – and that’s it. Read full article ....

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  • March 21 EBS Webcast: A Functional and Technical Overview of Batch Layer Costing When Using Actual Costing

    - by Oracle_EBS
    ADVISOR WEBCAST: A Functional and Technical Overview of Batch Layer Costing When Using Actual CostingPRODUCT FAMILY: Process Manufacturing - EBS March 21, 2012 at 11 am ET, 9 am MT, 8 am PT This one-hour session is recommended for technical and functional users who use Actual Costing in OPM Financials. You will gain a better understanding of why layer costing was introduced, how it works, what benefits it provides, and how to get the the most out of this functionality.TOPICS WILL INCLUDE: Explain why Batch Layer Costing when using Actual Costing was introduced How this functionality works What benefits provided with Batch Layer Costing when using Actual Costing Tips to make this functionality work as desired Technical overview A short, live demonstration (only if applicable) and question and answer period will be included. Oracle Advisor Webcasts are dedicated to building your awareness around our products and services. This session does not replace offerings from Oracle Global Support Services. Current Schedule can be found on Note 740966.1 Post Presentation Recordings can be found on Note 740964.1

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  • Need some help on tomcat URL mod_rewrite or mod_jk

    - by Redbull Fan
    I am trying to remove the context name from the url of my server. Current URL - http://www.domainname.com/MyApp/ What I need to make is to make it avaialble at - www.domainname.com/ So it is only going to host one main app and that needs to be displayed when we open www.domainname.com/ on browser. I have already tried couple of things like below - RewriteEngine On RewriteCond %{REQUEST_URI} !^/(Context/.*)$ RewriteRule ^/(.*)$ /Context/$1 [P,L] OR redirect permanent /MyApp/ abcd://domainname.com OR Using JKMount - JkMount /MyApp/* ajp13 JkMount /MyApp* ajp13 OR Deploy war file to ROOT of tomcat and make relevant chagnes in web and server.xml All of these aren't working and I keep getting a intenal error. I need a way to basically trim the tomcat URL to make short. Thanks, Andy

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  • Can you tell whether I have a hardware or software problem with a DVD-ROM drive?

    - by user8934
    Trying to copy the content of a DVD on a Asrock ION 330 running Maverick, i.e. with: dd if=/dev/sr0 of=dvdcopy ...I get errors in /var/log/messages: Jan 15 17:18:15 asrock kernel: [ 2616.445966] sr 1:0:0:0: [sr0] Unhandled sense code Jan 15 17:18:15 asrock kernel: [ 2616.445975] sr 1:0:0:0: [sr0] Result: hostbyte=DID_OK driverbyte=DRIVER_SENSE Jan 15 17:18:15 asrock kernel: [ 2616.445984] sr 1:0:0:0: [sr0] Sense Key : Medium Error [current] Jan 15 17:18:15 asrock kernel: [ 2616.445994] sr 1:0:0:0: [sr0] Add. Sense: Id CRC or ECC error Jan 15 17:18:15 asrock kernel: [ 2616.446004] sr 1:0:0:0: [sr0] CDB: Read(10): 28 00 00 00 00 02 00 00 02 00 I'd tell it is a hardware problem, but it happens with various DVDs and on a second PC, also running Maverick... Both the PCs previously ran Lucid, same problems.

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  • Can Ubuntu be installed in a subdirectory of another Linux variant?

    - by Reid
    I have access to (but not root on) a compute server which is running a Linux distribution that is a few years old. I'd much prefer to use a current Debian-like flavor. Thus, I'm wondering if it is possible to install Ubuntu (or stock Debian) in one of my directories, and use the Ubuntu programs and libraries in preference to what comes with the server. I would need to access arbitrary parts of the server's filesystem, not just the parts under the Ubuntu install. I log in by SSH, so there's no desktop environment needed. But, I would like to be able to use X programs.

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  • How to grub-install ignore specific drive/partition

    - by gsedej
    Is it possible to use grub-install or update-grub to just search on specific disk/partition? (or ignore specific)? I installed Ubuntu 12.04 on my hard drive, but i wished to do some testing on it without harming current installation, so I "rsynced" root partition (the only) to the USB partition (ext4). I did fix /etc/fstab on USB partition. The problem is that when I do grub-install /dev/sdb (usb) GRUB seems to confuse when UUIDs. Whatever I chose in GRUB it always boot from disk. In grub in edit mode I see that in two "UUID" lines are not the same. If I retype UUID from "first" to second "line" it boots from USB (as I wish). Is there any other way than fixing /boot/grub/grub.cfg each time? EDIT: the GRUB generated good when I booted from USB and grub-install from there, but question is still if it's possible ignore drives

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  • git changing head not reflected on co-dev's branch

    - by stevekrzysiak
    Basically, we undid history. I know this is bad, and I am already committed to avoiding this at all costs in the future, but what is done is done. Anyway, I issued a git push origin <1_week_old_sha:master to undo some bad commits. I then deleted a buggered branch called release(which had also received some bad commits) from remote and then branched a new release off master. I pushed this to remote. So basically, remote master & release are clones and just how I want them. The issue is if I clone the repo anew(or work in my current repo) everything looks great....but when my co-devs delete their release branch and create a new one based off the new remote release I created, they still see all the old junk I tried to remove. I feel this has to do with some local .git files mistaking the new branch release for the old release. Any thoughts? Thanks.

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  • xrandr shows VGA1 as disconnected

    - by Felix
    I have a Thinkpad W520 with Nvidia Optimus graphics. I have disabled the Nvidia card in BIOS (by selecting "integrated graphics"), so I'm running only on the integrated Intel graphics. I get full 3D acceleration, which would suggest the drivers are properly installed. However, I'm not able to use an external monitor. With the external monitor connected and turned on, running xrandr always gives: $ xrandr Screen 0: minimum 320 x 200, current 1920 x 1080, maximum 8192 x 8192 LVDS1 connected 1920x1080+0+0 (normal left inverted right x axis y axis) 344mm x 193mm 1920x1080 60.0*+ 59.9 50.0 1680x1050 60.0 59.9 1600x1024 60.2 1400x1050 60.0 1280x1024 60.0 1440x900 59.9 1280x960 60.0 1360x768 59.8 60.0 1152x864 60.0 1024x768 60.0 800x600 60.3 56.2 640x480 59.9 VGA1 disconnected (normal left inverted right x axis y axis) What gives? It sees the VGA1 port (to which the external display is connected), but it appears disconnected. I have tried forcing a resolution as per these instructions, but when I do that X becomes unresponsive and I have to Ctrl-Alt-F1 and restart it.

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  • Ubuntu 12.04 LTS - Black Screen at boot After changing Nvidia Driver

    - by nDman
    2 days ego i updated my Ubuntu 12.04 LTS to latest updates but i ignored Grub Updating because I thought it will clear my grub settings (I'm so noob!). After restart every things was right, the Ubuntu started normally and every things was working well except graphic which had problem before update. I had the experimental driver before but I changed it to the current-update version. After restart Ubuntu stock on black screen. I tried to reinstall Nvidia driver from recovery but it not worked. Then i used Update Grub in recovery, it not worked too but i see this line on screen at boot: at this time it stops and keyboard not working, but when I push the power button it shows these lines and it will shutdown. OK finally I made it start with older kernel (3.5.0-28-generic). Now how can I keep this kernel or fix Ubuntu to work with new kernel? Should I reinstall Nvidia driver? Which version should I use?

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  • USB Storage Device Automount

    - by matto1990
    Under Ubuntu 10.04 one of the problems which appeared is that USB devices would no longer automatically mount when plugged in. Normally I would get a pop up message asking what application I wanted to open the newly plugged in device with, however now that doesn't happen. This happens regardless of the way the device is formatted (NTFS or FAT32) and all other USB devices (printer, keyboard and mouse) work perfectly. My current solution is the mount them manually using sudo mount dev/... /medai/... however to be honest I'm just getting tired of having to do this. I'm happy to post any extra information you are likely to need. I know there will be lots of places I could look to find out what's going wrong but I have no idea where to start really.

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  • Increasing efficiency of N-Body gravity simulation

    - by Postman
    I'm making a space exploration type game, it will have many planets and other objects that will all have realistic gravity. I currently have a system in place that works, but if the number of planets goes above 70, the FPS decreases an practically exponential rates. I'm making it in C# and XNA. My guess is that I should be able to do gravity calculations between 100 objects without this kind of strain, so clearly my method is not as efficient as it should be. I have two files, Gravity.cs and EntityEngine.cs. Gravity manages JUST the gravity calculations, EntityEngine creates an instance of Gravity and runs it, along with other entity related methods. EntityEngine.cs public void Update() { foreach (KeyValuePair<string, Entity> e in Entities) { e.Value.Update(); } gravity.Update(); } (Only relevant piece of code from EntityEngine, self explanatory. When an instance of Gravity is made in entityEngine, it passes itself (this) into it, so that gravity can have access to entityEngine.Entities (a dictionary of all planet objects)) Gravity.cs namespace ExplorationEngine { public class Gravity { private EntityEngine entityEngine; private Vector2 Force; private Vector2 VecForce; private float distance; private float mult; public Gravity(EntityEngine e) { entityEngine = e; } public void Update() { //First loop foreach (KeyValuePair<string, Entity> e in entityEngine.Entities) { //Reset the force vector Force = new Vector2(); //Second loop foreach (KeyValuePair<string, Entity> e2 in entityEngine.Entities) { //Make sure the second value is not the current value from the first loop if (e2.Value != e.Value ) { //Find the distance between the two objects. Because Fg = G * ((M1 * M2) / r^2), using Vector2.Distance() and then squaring it //is pointless and inefficient because distance uses a sqrt, squaring the result simple cancels that sqrt. distance = Vector2.DistanceSquared(e2.Value.Position, e.Value.Position); //This makes sure that two planets do not attract eachother if they are touching, completely unnecessary when I add collision, //For now it just makes it so that the planets are not glitchy, performance is not significantly improved by removing this IF if (Math.Sqrt(distance) > (e.Value.Texture.Width / 2 + e2.Value.Texture.Width / 2)) { //Calculate the magnitude of Fg (I'm using my own gravitational constant (G) for the sake of time (I know it's 1 at the moment, but I've been changing it) mult = 1.0f * ((e.Value.Mass * e2.Value.Mass) / distance); //Calculate the direction of the force, simply subtracting the positions and normalizing works, this fixes diagonal vectors //from having a larger value, and basically makes VecForce a direction. VecForce = e2.Value.Position - e.Value.Position; VecForce.Normalize(); //Add the vector for each planet in the second loop to a force var. Force = Vector2.Add(Force, VecForce * mult); //I have tried Force += VecForce * mult, and have not noticed much of an increase in speed. } } } //Add that force to the first loop's planet's position (later on I'll instead add to acceleration, to account for inertia) e.Value.Position += Force; } } } } I have used various tips (about gravity optimizing, not threading) from THIS question (that I made yesterday). I've made this gravity method (Gravity.Update) as efficient as I know how to make it. This O(N^2) algorithm still seems to be eating up all of my CPU power though. Here is a LINK (google drive, go to File download, keep .Exe with the content folder, you will need XNA Framework 4.0 Redist. if you don't already have it) to the current version of my game. Left click makes a planet, right click removes the last planet. Mouse moves the camera, scroll wheel zooms in and out. Watch the FPS and Planet Count to see what I mean about performance issues past 70 planets. (ALL 70 planets must be moving, I've had 100 stationary planets and only 5 or so moving ones while still having 300 fps, the issue arises when 70+ are moving around) After 70 planets are made, performance tanks exponentially. With < 70 planets, I get 330 fps (I have it capped at 300). At 90 planets, the FPS is about 2, more than that and it sticks around at 0 FPS. Strangely enough, when all planets are stationary, the FPS climbs back up to around 300, but as soon as something moves, it goes right back down to what it was, I have no systems in place to make this happen, it just does. I considered multithreading, but that previous question I asked taught me a thing or two, and I see now that that's not a viable option. I've also thought maybe I could do the calculations on my GPU instead, though I don't think it should be necessary. I also do not know how to do this, it is not a simple concept and I want to avoid it unless someone knows a really noob friendly simple way to do it that will work for an n-body gravity calculation. (I have an NVidia gtx 660) Lastly I've considered using a quadtree type system. (Barnes Hut simulation) I've been told (in the previous question) that this is a good method that is commonly used, and it seems logical and straightforward, however the implementation is way over my head and I haven't found a good tutorial for C# yet that explains it in a way I can understand, or uses code I can eventually figure out. So my question is this: How can I make my gravity method more efficient, allowing me to use more than 100 objects (I can render 1000 planets with constant 300+ FPS without gravity calculations), and if I can't do much to improve performance (including some kind of quadtree system), could I use my GPU to do the calculations?

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  • it started with a broken package

    - by Inteloidl.com
    all started when i tried to updated to the latest lts, but the problen is that the update interumpted and some broken packages apeared, i used synaptics to repair, but it wont repair, iv tried some console from some forum topic ... and in the end when i try to open synaptic or update managre this is what apears any ideas : E: Dynamic MMap ran out of room. Please increase the size of APT::Cache-Limit. Current value: 25165824. (man 5 apt.conf) E: Error occurred while processing mantis (NewVersion1) E: Problem with MergeList /var/lib/apt/lists/c.archive.ubuntu.com_ubuntu_dists_lucid_universe_binary-i386_Packages E: The package lists or status file could not be parsed or opened. E: _cache-open() failed, please report. W: Unable to munmap

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  • Case Management Model and Notation (CMMN) by Torsten Winterberg

    - by JuergenKress
    The beta version of the current working draft of the new OMG paper can be found here. This figure 72 shows an example, how a case (here: writing a document) can be modeled using CMMN elements: Table 43 explains, where the different types of decorators can be used: The meaning if the elements and the decorations are explained in the CMMN beta document. Read the full article here. SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Facebook Wiki Mix Forum Technorati Tags: ACM,BPM,Torsten Winterberg,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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  • Windows 7 Upgrades to Come at Cheaper Prices

    Are you a Windows 7 user Did you know that you can upgrade your current version of Windows 7 to a more advanced version with little effort Well if you didn t know that by now now you know. Many others left in the dark about this ease in upgrades will likely be informed soon as Microsoft launched an upgrade assault of sorts on consumers on April 4.... Why Respond to SQL Failures? PREVENT IT DOWNLOAD this Free Paper. 5 Tips to Eliminating SQL Server Downtime. Learn More!

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  • Lining things up while using columns

    - by Charles
    I have a request that may not be possible. I'd like to line up the elements of a form so that the inputs all start at the same place: Name: [ ] Company: [ ] Some question with a long name: [ ] But my list is (somewhat) long and I would like to show them in multiple columns on screens that are wide enough. Ideally, I'd find a POSH method (table-free is semantically appropriate, I think) that works on a reasonable number of browsers. My current page uses a table. I tried CSS with columns: auto; -moz-column-count: auto; -moz-column-width: auto; -webkit-column-count: auto; -webkit-column-width: auto; but Firefox (at least) won't break a table across columns.

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  • Google Analytics Content Experiments for non-simultaneous tests

    - by mnort9
    I really like how Google Analytics displays the results of content experiments. However, it seems the tool only works for simultaneous tests. I'd like to use the tool without implementing the page variation code into my site. For example, I want to test copy on an ecommerece category page. The original page variation would be the current page for the past 2500 visits. After making the copy changes, the new variation would be for the next 2500 visits. I realize I can simply record the metrics before and after each variation, but I'd like to take advantage of Google's presentation of the experiment. Is it possible to use the Content Experiments in this way?

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