Search Results

Search found 39786 results on 1592 pages for 'back button'.

Page 227/1592 | < Previous Page | 223 224 225 226 227 228 229 230 231 232 233 234  | Next Page >

  • How can I suppress the vertical gridlines in a ggplot2 plot while retaining the x-axis labels?

    - by Tarek
    This is a follow-on from this question, in which I was trying to suppress the vertical gridlines. The solution, as provided by learnr, was to add scale_x_continuous(breaks = NA), but this had the side effect of also suppressing the x-axis labels, as well. I am totally happy to write the labels back in by hand, but it's not clear to me how to figure out where the labels should go. The other option is to suppress all gridlines (using opts( panel.grid.major = theme_blank()) or some such) and then drawing back in just the major horizontal gridlines. Again, the problem here is how to figure out what the breaks are in the plot to supply to geom_hline(). So, essentially, my options are: Suppress vertical gridlines and x-axis labels (using scale_x_continuous(breaks = NA) ) and add the x-axis labels back in. Suppress all gridlines (using opts( panel.grid.major = theme_blank()) ) and add the major horizontal gridlines back in using geom_hline(). Here are the two options: library(ggplot2) data <- data.frame(x = 1:10, y = c(3,5,2,5,6,2,7,6,5,4)) # suppressing vertical gridlines and x-axis labels # need to re-draw x-axis labels ggplot(data, aes(x, y)) + geom_bar(stat = 'identity') + scale_x_continuous(breaks = NA) + opts( panel.grid.major = theme_line(size = 0.5, colour = '#1391FF'), panel.grid.minor = theme_blank(), panel.background = theme_blank(), axis.ticks = theme_blank() ) # suppressing all gridlines # need to re-draw horizontal gridlines, probably with geom_hbar() ggplot(data, aes(x, y)) + geom_bar(stat = 'identity') + scale_x_continuous(breaks = NA) + opts( panel.grid.major = theme_blank(), panel.grid.minor = theme_blank(), panel.background = theme_blank(), axis.ticks = theme_blank() )

    Read the article

  • Redirecting from an update action to the referrer of the edit

    - by Mark Westling
    My Rails 2.3 application has a User model and the usual controller actions. The edit form can be reached two ways: when a user edits his own profile from the home page, or when an admin user edits someone else's profile from users collection. What I'd like to do is have the update action redirect back to the referred of the edit action, not the update action. If I do a simple redirect_to(:back) within update, it goes back to the edit form -- not good. One solution is to forget entirely about referrers and redirect based on the current_user and the updated user: if they're the same, go back to the home page, else go to the users collection page. This will break if I ever add a third path to the edit form. It's doubtful I'll ever do this but I'd prefer a solution that's not so brittle. Another solution is to store the referrer of edit form in a hidden field and then redirect to this value from inside the update action. This doesn't feel quite right, though I can't explain why. Are there any better approaches? Or, should I stop worrying and go with one of the two I've mentioned?

    Read the article

  • Write to a textfile using Javascript

    - by karikari
    Under Firefox, I want to do something like this : I have a .htm file, that has a button on it. This button, when I click it, the action will write a text inside a local .txt file. By the way, my .htm file is run locally too. I have tried multiple times using this code, but still cant make my .htm file write to my textfile: function save() { try { netscape.security.PrivilegeManager.enablePrivilege("UniversalXPConnect"); } catch (e) { alert("Permission to save file was denied."); } var file = Components.classes["@mozilla.org/file/local;1"] .createInstance(Components.interfaces.nsILocalFile); file.initWithPath( savefile ); if ( file.exists() == false ) { alert( "Creating file... " ); file.create( Components.interfaces.nsIFile.NORMAL_FILE_TYPE, 420 ); } var outputStream = Components.classes["@mozilla.org/network/file-output-stream;1"] .createInstance( Components.interfaces.nsIFileOutputStream ); outputStream.init( file, 0x04 | 0x08 | 0x20, 420, 0 ); var output = 'test test test test'; var result = outputStream.write( output, output.length ); outputStream.close(); } This part is for the button: <input type="button" value="write to file2" onClick="save();">

    Read the article

  • Problem pushing multiple view controllers onto navigation controller stack

    - by Jim
    Hi, I am trying to push three view controllers onto the navigation controller. [self.navigationController pushViewController:one animated:YES]; [self.navigationController pushViewController:two animated:YES]; [self.navigationController pushViewController:three animated:YES]; The desired behavior is that view three will show, and when the back button is pressed it will go to view two and then to view one... What actually happens is that view one is visible and pressing back goes to view two and then back again it goes to view one. Which is to say that view one is shown instead of view three. Very strangely, looking at the viewController array of the navigationController after the calls above show the right entries, and looking at the visibleViewController property shows that it has view three in it... even though view one is visible. If i navigate to a sub view from the visible view one (that shows in the place of view three) and press back from that sub view... it goes to view three. It looks like it is showing view one, but knows it is on view three... I am completely confused... any ideas? Jim

    Read the article

  • Submit form with JS

    - by Thomas
    Im working with a shopping cart plugin and that uses a basic form on the product page to submit values like price, product name, etc.. The problem is that the plugin uses a standard submit button to send the values and I would like to replace said button with a prettier custom jquery rollover. In order to make this happen I used some JS and tossed a link around my custom submit button: <a href="#" onclick="document.forms[0].submit()" value="Add to Cart" onsubmit="return ReadForm(this, true);"> <img class="fade" src="style/img/add_btn.jpg" style="background: url(style/img/add_ro.png);" alt=""/> </a> The form submits and the user is redirected to the homepage but the data in the form doesn't seem to get submitted and the product never gets added to the 'cart' page. I suspect that the form is getting submitted but I am failing to fire some additional JS function that submits the data. The plugin adds some JS to the top of the page: <!-- // function ReadForm (obj1, tst) { // Read the user form var i,j,pos; val_total="";val_combo=""; for (i=0; i<obj1.length; i++) { // run entire form obj = obj1.elements[i]; // a form element if (obj.type == "select-one") { // just selects if (obj.name == "quantity" || obj.name == "amount") continue; pos = obj.selectedIndex; // which option selected val = obj.options[pos].value; // selected value val_combo = val_combo + "(" + val + ")"; } } // Now summarize everything we have processed above val_total = obj1.product_tmp.value + val_combo; obj1.product.value = val_total; } //--> If you want to check out the the site in question, take a look here and click 'add to cart button': http://hardtopdepot.com/?p=34 You can see the cart at the top: http://hardtopdepot.com/?page_id=50 Any help would be super appreciated- thanks!

    Read the article

  • Multiple Concurrent Postbacks when using UpdatePanels

    - by d4nt
    Here's an example app that I built to demonstrate my problem. A single aspx page with the following on it: <form id="form1" runat="server"> <asp:ScriptManager runat="server" /> <asp:Button runat="server" ID="btnGo" Text="Go" OnClick="btnGo_Click" /> <asp:UpdatePanel runat="server"> <ContentTemplate> <asp:TextBox runat="server" ID="txtVal1" /> </ContentTemplate> </asp:UpdatePanel> </form> Then, in code behind, we have the following: protected void btnGo_Click(object sender, EventArgs e) { Thread.Sleep(5000); Debug.WriteLine(string.Format("{0}: {1}", DateTime.Now.ToString("HH:MM:ss.fffffff"), txtVal1.Text)); txtVal1.Text = ""; } If you run this and click on the "Go" button multiple times you will see multiple debug statements on the "Output" window showing that multiple requests have been processed. This appears to contradict the documented behaviour of update panels (i.e. If you make a request while one is processing, the first requests gets terminated and the current one is processed). Anyway, the point is I want to fix it. The obvious option would be to use Javascript to disable the button after the first press, but that strikes me as hard to maintain, we potentially have the same issue on a lot of screens it could be easily broken if someone renames a button. Do you have any suggestions? Perhaps there is something I could do in BeginRequest in Global.asax to detect a duplicate request? Is there some setting or feature on the UpdatePanel to stop it doing this, or maybe something in the AjaxControlToolkit that will prevent it?

    Read the article

  • Interrupting Prototype handler, alert() vs event.stop()

    - by lxs
    Here's the test page I'm using. This version works fine, forwarding to #success: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html><head> <script type="text/javascript" src="prototype.js"></script> </head><body> <form id='form' method='POST' action='#fail'> <button id='button'>Oh my giddy aunt!</button> <script type="text/javascript"> var fn = function() { $('form').action = "#success"; $('form').submit(); } $('button').observe('mousedown', fn); </script> </form> </body></html> If I empty the handler: var fn = function() { } The form is submitted, but of course we are sent to #fail this time. With an alert in the handler: var fn = function() { alert("omg!"); } The form is not submitted. This is awfully curious. With event.stop(), which is supposed to prevent the browser taking the default action: var fn = function(event) { event.stop(); } We are sent to #fail. So alert() is more effective at preventing a submission than event.stop(). What gives? I'm using Firefox 3.6.3 and Prototype 1.6.0.3. This behaviour also appears in Prototype 1.6.1.

    Read the article

  • Why does my iOS app crash when trying presentModalViewController?

    - by user555807
    I've been banging my head against this all day, it seems like something simple but I can't figure it out. I've got an iOS app that I created using the "View-based Application" template in XCode. Here is essentially the code I have: AppDelegate.h: #import <UIKit/UIKit.h> @interface AppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; MainViewController *viewController; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet MainViewController *viewController; @end AppDelegate.m: #import "AppDelegate.h" #import "MainViewController.h" @implementation AppDelegate @synthesize window, viewController; - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { [self.window addSubview:viewController.view]; [self.window makeKeyAndVisible]; return YES; } - (void)dealloc { [viewController release]; [window release]; [super dealloc]; } @end MainViewController.h: #import <UIKit/UIKit.h> @interface MainViewController : UIViewController { } -(IBAction) button:(id)sender; @end MainViewController.m: #import "MainViewController.h" #import "ModalViewController.h" @implementation MainViewController ... -(IBAction) button:(id)sender { ModalViewController *mvc = [[[ModalViewController alloc] initWithNibName:NSStringFromClass([ModalViewController class]) bundle:nil] autorelease]; [self presentModalViewController:mvc animated:YES]; } @end There's nothing of interest in the ModalViewController. So the modal view should display when the button is pressed. When I press the button, it hangs for a second then crashes back to the home screen with no error message. I am stumped, please show me what I'm doing wrong!

    Read the article

  • UriMapper Problem

    - by jsop
    I have the following xaml (nonessential markup removed in the interest of brevity): <navigation:Frame x:Name="ContentFrame" > <navigation:Frame.UriMapper> <uriMapper:UriMapper> <uriMapper:UriMapping Uri="/{pageName}" MappedUri="/Views/{pageName}.xaml"/> <uriMapper:UriMapping Uri="/FMChart/{metricID}/{orgID}" MappedUri="/Views/FMChart.xaml?metricID={metricID}&orgID={orgID}"/> </navigation:Frame.UriMapper> </navigation:Frame.UriMapper> </navigation:Frame> I'm creating the HyperLinkButton objects dynamically (in code), like so: int metricID = 1; int orgID = 1; HyperlinkButton button = new HyperlinkButton(); button.Name = Guid.NewGuid().ToString(); button.TargetName = "ContentFrame"; // this string doesn't work string url = string.Format("/FMChart/{0}/{1}", metricID, orgID); button.NavigateUri = new Uri(url, UriKind.Relative); When I click the bbutton, the browser renders a blank page, and eventually presents me with a REALLY long stack trace (InvalidOperation exception). If I take the parameters out of th indicated line: string url = "/FMChart"; ...it works as expected (brings up the desired page). I've also tried the following strings: /FMChart/{0}&{1} /FMChart/{0}& amp;{1} What am I doing wrong?

    Read the article

  • Windows 7 Aero Theme Progress Bar Bug?

    - by jmatthias
    I have ran into what I consider to be a progress bar bug on Windows 7. To demonstrate the bug I created a WinForm application with a button and a progress bar. In the button's 'on-click' handle I have the following code. private void buttonGo_Click(object sender, EventArgs e) { this.progressBar.Minimum = 0; this.progressBar.Maximum = 100; this.buttonGo.Text = "Busy"; this.buttonGo.Update(); for (int i = 0; i <= 100; ++i) { this.progressBar.Value = i; this.Update(); System.Threading.Thread.Sleep(10); } this.buttonGo.Text = "Ready"; } The expected behavior is for the progress bar to advance to 100% and then the button text to change to 'Ready'. However, when developing this code on Windows 7, I noticed that the progress bar would rise to about 75% and then the button text would change to 'Ready'. Assuming the code is synchronous, this should not happen! On further testing I found that the exact same code running on Windows Server 2003 produced the expected results. Furthermore, choosing a non aero theme on Windows 7 produces the expected results. In my mind, this seems like a bug. Often it is very hard to make a progress bar accurate when the long operation involves complex code but in my particular case it was very straight forward and so I was little disappointed when I found the progress control did not accurately represent the progress. Has anybody else noticed this behavior? Has anybody found a workaround?

    Read the article

  • ipad tabbar rotation

    - by MaKo
    hi, please help with this noob questions but really making me go crazy if I create a project from scratch (using windows based app) for the ipad, and add a tabbar , with firstviewController, and secondviewController, it works fine, starts in landscape mode, but in info.plist I set it to Landscape(left home button), but really in simulator starts with the button on the right side! in the FirstViewController.m (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { if (interfaceOrientation == UIInterfaceOrientationLandscapeLeft || interfaceOrientation == UIInterfaceOrientationLandscapeRight) return YES; else { return NO; }} so it starts in landscape, and rotates as the simulator rotates, but if I create a template app for iphone tabbar, set the info.plist Initial interface orientation Landscape (left home button) and add the code above, IT DOESNT WORK!!! simulator starts with button at left but tab bar on the side, same problem that I had with an app that Im porting from iphone to ipad, (landscape intended) I get to the landscape start mode, but the tab bar remains on the side! also the only way to make the old ported app to show the simulator on the side was with UIInterfaceOrientation UIIntefaceOrientationLandscapeLeft (didnt work with Initial interface orientation), does not let me choose the value for the key, but it shows the simulator on landscape,, so,, what can I do please to show the tab bar on landscape mode??? the tabbar from scratch was made to see if the code will work , but it didnt?? why does it work in the tab bar made from windows app and not tab bar app? I just want the tab bar to show in landscape ahhh, thanks

    Read the article

  • Android Plugin in Eclipse 3.5 on Ubuntu 64bit got problems with properties

    - by Zordid
    Hi there! I got a huge problem with the Android Development Tools ADT running in Eclipse Galileo (3.5.1) on Ubuntu 9.10, 64bit. On this platform, I do not manage to see any property edit dialogs for layout properties. E.g. the one where you can select a string resource ID for text fields, or a drawable ID for image fields or backgrounds. Whenever I click on the ... button next to the property value - nothing happens, except this button disappears. Properties with a list of possible values, e.g. "wrap_content" or "fill_parent" are displayed in a dropdown box directly in the properties field. On a different system I work in a Windows environment with Eclipse 3.4 and the same ADT: no problems whatsoever, everything works fine, the dialogs come perfectly. Does anyone know what to do here? Where's the problem? Why does Eclipse not tell me that something goes wrong? Thanks! NEW DISCOVERIES: I found out that it might not even be an Android problem, but a general Eclipse problem that I can see with all version (Ganymede, Galileo, Helios) on my Linux (Ubuntu) system. It must be a simple UI problem: the button with ... next to the values does not receive the mouse click!! I managed to see the appropriate dialogs to edit the property values by doubleclicking the button - crazy, strange, ugly behavior! But why on earth does nobody else know about this problem - I cannot find anything else on the net about it! Could it be related to this strange "GDK native window problem" on Gnome? HELP!

    Read the article

  • Building a TriggerField with PopUp Window

    - by umit_alba
    Hi! I built a triggerField and when i press at it, i want to have a popup, that is appended to the button in the triggerfield(so when i click anywhere else it shall disappear and it shall pop out up to the button when i click at the button just like a datepicker-popup) I somehow managed to do something like that with an Ext.window but the offset and postion doesnt match. This all should be contained in a row editor. my Code: new Ext.grid.GridPanel({ store: Store, region:'center', height:150, //minWidth:700, autoScroll:true, listeners:{}, plugins:[new Ext.ux.grid.RowEditor()], tbar: [{ iconCls: 'icon-user-add', text: ' hinzufügen', handler: function(){ alert("abc"); } },{ ref: '../removeBtn', iconCls: 'icon-user-delete', text: 'löschen', disabled: true, handler: function(){ editor.stopEditing(); var s = grid.getSelectionModel().getSelections(); for(var i = 0, r; r = s[i]; i++){ store.remove(r); } } }], columns: [{ header: 'Monate', dataIndex: 'MONAT', width: 50, sortable: true, editor: new Ext.form.TriggerField({"id":"EditorMonate",items:[], "onTriggerClick":function(thiss){ if(!Ext.getCmp("autoWMonate")){ var monate=new Ext.Window({"x":Ext.getCmp("EditorMonate").x,closeAction:"hide",width:275,id:"autoWMonate",layout:"table",layoutConfig: {columns: 10}}); var text; for(var mon=1;mon<13;mon++){ text=mon; mon?mon:text="0"; if(mon<10) text="0"+mon; monate.items.add( new Ext.Button({cls:"x-btn",value:parseInt(text),selected:true,"text":text,id:text }}}));} } Ext.getCmp("autoWMonate").hidden?Ext.getCmp("autoWMonate").show():Ext.getCmp("autoWMonate").hide(); }}) } }] })

    Read the article

  • First test of a Windows Phone application

    - by Maurizio Reginelli
    I downloaded the Microsoft Visual Studio 2010 Express for Windows Phone and I wrote a simple application to make a first test of the emulator. In this application I have only a button with the property Content binded to a string called ButtonText and with the property Background binded to a SolidColorBrush named FillColor. I handled the Click event with this code: void MyButton_Click(object sender, RoutedEventArgs e) { if (toggle == true) { ButtonText = "Blue"; FillColor = new SolidColorBrush(Colors.Blue); } else { ButtonText = "Red"; FillColor = new SolidColorBrush(Colors.Red); } toggle = !toggle; } Unfortunately this doesn't work. While the Content of the Button changes each time the button is pressed, I cannot say the same for the Background which remains at the same color. Could you tell me what is wrong? Thank you. I also post the XAML: <Grid x:Name="ContentGrid" Grid.Row="1"> <Button Name="MyButton" Width="300" Height="300" Content="{Binding Path=ButtonText}" Background="{Binding Path=FillColor}" /> </Grid>

    Read the article

  • OnSubmit does work right in the Validation plugin in jQuery

    - by novellino
    Hello, I an quite new to jQuery and I have a problem while trying to create a form. I am using the Validation plugin for validate the email (one the form's field). When I click the Submit button I want to call my own function because I want to save the data in an XML file. This is my button: (as I understood the plugin uses "submit" for understand the button) <input type="submit" name="submit" class="submit" id="submit_btn" value="Send"/> and here is the script for the validation: <script type="text/javascript"> $(document).ready(function() { //this is my form $("#contactForm").validate(); /*save the valid data in the xml*/ $(".submit").click(function() { var email = $("input#email").val(); var subject = $("input#subject").val(); var message = $("textarea#message").val(); if (email == "" || !$("#contactForm").valid()) { return false; } var dataString = 'email='+ email + '&subject=' + subject + '&message=' + message; //alert("DATA: " +dataString); $.ajax({ type: "POST", url: "SaveData.jsp", data: dataString, success: function(data){} }); return false; }); }); In general it works ok but I have two basic problems. When I click the button in the beginning having all the form empty, I get no message for the field required. Also when the data are valid and I am doing the submit, the form does not become clear after the submit. If I deleted this script code, these actions are working properly but I can not save the data! Does anyone know what is wrong? Thanks a lot!

    Read the article

  • Looping through a file in VB.NET

    - by Ousman
    I am writing a VB.NET program and I'm trying to accomplish the following: Read and loop through a text file line by line Show the event of the loop on a textbox or label until a button is pressed The loop will then stop on any number that happened to be at the loop event and When a button is pressed again the loop will continue. Code Imports System.IO Public Class Form1 'Dim nFileNum As Integer = FreeFile() ' Get a free file number Dim strFileName As String = "C:\scb.txt" Dim objFilename As FileStream = New FileStream(strFileName, _ FileMode.Open, FileAccess.Read, FileShare.Read) Dim objFileRead As StreamReader = New StreamReader(objFilename) 'Dim lLineCount As Long 'Dim sNextLine As String Private Sub btStart_Click(ByVal sender As System.Object, _ ByVal e As System.EventArgs) _ Handles btStart.Click Try If objFileRead.ReadLine = Nothing Then MsgBox("No Accounts Available to show!", _ MsgBoxStyle.Information, _ MsgBoxStyle.DefaultButton2 = MsgBoxStyle.OkOnly) Return Else Do While (objFileRead.Peek() > -1) Loop lblAccounts.Text = objFileRead.ReadLine() 'objFileRead.Close() 'objFilename.Close() End If Catch ex As Exception MessageBox.Show(ex.Message) Finally 'objFileRead.Close() 'objFilename.Close() End Try End Sub Private Sub Form1_Load(ByVal sender As System.Object, _ ByVal e As System.EventArgs) _ Handles MyBase.Load End Sub End Class Problem I'm able to read the text file but my label will only loop if I hit the start button. It goes to the next line, but I want it to continue to loop through the entire file until I hit a button telling it to stop.

    Read the article

  • MVVM Listbox DataTemplate SelectedItem

    - by StinkerPeter
    I am using a ListBox with a DataTemplate as shown below (xaml simplified and variable names changed). <ListBox ItemsSource="{Binding Path=ObservCollectionItems}" SelectedItem="{Binding Path=SelectedItemVar, Mode=TwoWay}"> <ListBox.ItemTemplate> <DataTemplate> <StackPanel> <TextBlock Text="{Binding SomeVar}" /> <Border> <StackPanel> <Button Content="String1" Command="{Binding DataContext.Command1} RelativeSource={RelativeSource FindAncestor, ListBox, 1}}" /> <Button Content="String2" Command="{Binding DataContext.Command2} RelativeSource={RelativeSource FindAncestor, ListBox, 1}}" /> </StackPanel> </Border> </StackPanel> </DataTemplate> <ListBox.ItemTemplate> </ListBox> I need the SelectedItemVar (dependency property) to update when I click on one of the buttons. SelectedItemVar is then used for the respective button's command. SelectedItemVar does update when I click on the TextBlock or the Border, but not when I click either button. I found a non-MVVM solution to this problem here. I do not want to add code in the file-behind to solve this, as they did in the link. Is there a clean solution that can be done in XAML. Beyond the non-MVVM solutions, I have not found anyone with this problem. I would have thought this was fairly common. Finally, I found this Command="{Binding DataContext.CommandName} RelativeSource={RelativeSource FindAncestor, ListBox, 1} for the Command binding. I do not fully understand what it is doing, but I do know that the command wasn't firing when I was binding directly to CommandName.

    Read the article

  • NSCollectionView: Can the same object not be in the array more than once or is this a bug?

    - by Sean
    I may be doing this all wrong, but I thought I was on the right track until I hit this little snag. Basically I was putting together a toy using NSCollectionView and trying to understand how to hook that all up using IB. I have a button which will add a couple of strings to the NSArrayController: The first time I press this button, my strings appear in the collection view as expected: The second time I press the button, the views scroll down and room is made - but the items don't appear to get added. I just see blank space: The button is implemented as follows (controller is a pointer to the NSArrayController I added in IB): - (IBAction)addStuff:(id)control { [controller addObjects:[NSArray arrayWithObjects:@"String 1",@"String 2",@"String 3",nil]]; } I'm not sure what I'm doing wrong. Rather than try to explain all the connections/binds/etc, if you need more info, I'd be grateful if you could just take a quick look at the toy project itself. UPDATE: After more experimentation as suggested by James Williams, it seems the problem stems from having multiple objects with the same memory address in the array. This confuses either NSArrayController or NSCollectionView (not sure which). Changing my addStuff: to this resulted in the behavior I originally expected: [controller addObjects:[NSArray arrayWithObjects:[NSMutableString stringWithString:@"String 1"],[NSMutableString stringWithString:@"String 2"],[NSMutableString stringWithString:@"String 3"],nil]]; So the question now, I guess, is if this is a bug I should report to Apple or if this is intended/documented behavior and I just missed it?

    Read the article

  • Alternative way of implementation of a code

    - by vikramjb
    The title is not exactly meaningful, but I am not share what else to name it. I wrote a TOC Generation code sometime later. Based on this I was writing code to check for duplicates also. The code is as follows curNumber = getTOCReference(selItem.SNo, IsParent); CheckForDuplicates(curNumber, IsParent,out realTOCRef); curNumber = realTOCRef; And the code for CheckForDuplicates is ListViewItem curItem = this.tlvItems.FindItemWithText(curNumber); if (curItem != null) { curNumber = this.getTOCReference(curNumber, !IsParent); CheckForDuplicates(curNumber, IsParent,out realTOCRef); } else { realTOCRef= curNumber; } What this code does, it gets a TOC and tries it find if it already exists in the ObjectListView and gets a new TOC if there is a existing TOC. Once it determines that the generated TOC is not there in the list it stores it in realTOCRef and sends it back to the main calling code. I have used "out" to return the last generated TOC, which is something I did not want to do. The reason why I did it was after the non duplicate TOC was generated the return was not going back to the calling code instead it looped through the previous instances then it returned back. When the looping back happened the TOC that was to be returned also got reset. I would appreciate any help on this.

    Read the article

  • Set form MinWidth and MinHeight based on child property

    - by Jon Mitchell
    I'm writing an application in WPF using the MVVM pattern. In my application I've got an IPopupWindowService which I use to create a popup dialog window. So to show a ViewModel in a popup window you'd do something like this: var container = ServiceLocator.Current.GetInstance<IUnityContainer>(); var popupService = container.Resolve<IPopupWindowService>(); var myViewModel = container.Resolve<IMyViewModel>(); popupService.Show((ViewModelBase)myViewModel); This is all well and good. What I want to do is be able to set the MinHeight and MinWidth on the View bound to myViewModel and have the popup window use those settings so that a user cannot make the window smaller than its contents will allow. At the moment when the user shrinks the window the contents stops resizing but the window doesn't. EDIT: I map my Views to my ViewModels in ResourceDictionarys like so: <DataTemplate DataType="{x:Type ViewModels:MyViewModel}"> <Views:MyView /> </DataTemplate> And my popup view looks like this: <Window x:Class="TheCompany.Cubit.Shell.Views.PopupWindowView" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" SizeToContent="WidthAndHeight" WindowStartupLocation="CenterOwner"> <DockPanel x:Name="panelContent"> <StackPanel HorizontalAlignment="Right" DockPanel.Dock="Bottom" Orientation="Horizontal" Visibility="{Binding RelativeSource={RelativeSource AncestorType=Window},Path=ButtonPanelVisibility}"> <Button Width="75" IsDefault="True" x:Uid="ViewDialog_AcceptButton" Click="OnAcceptButtonClick" Margin="4">OK</Button> <Button Width="75" IsCancel="True" x:Uid="ViewDialog_CancelButton" Click="OnCancelButtonClick" Margin="0,4,4,4">Cancel</Button> </StackPanel> <ContentPresenter Content="{Binding}" /> </DockPanel>

    Read the article

  • accessing list sent from server as JSON object

    - by tazim
    How to access a list sent in form of json object using django to the template received in ajax callback function . The code is as follows : views.py def showfiledata(request): with open("/home/tazim/webexample/test.txt") as f: list = f.readlines() f.closed return_dict = {'filedata':list} json = simplejson.dumps(return_dict) HttpResponse(json,mimetype="application/json") in template showfile.html: < html> < head> < script type="text/javascript" src="/jquerycall/">< /script> < script type="text/javascript"> $(document).ready(function() { $("button").click(function() { $.ajax({ type:"POST", url:"/showfiledata/", datatype:"json", success:function(data) { var s = data.filedata; $("#someid").html(s); } }); }); }); < /script> < /head> < body> < form method="post"> < button type="button">Click Me< /button> < div id="someid">< /div> < /form> < /body> < /html>

    Read the article

  • How can I get contentWindow for an Object element in IE7

    - by Scott Leis
    I have a HTML object element like this: <object title="Search results as XML" standby="Loading XML document..." type="text/xml" data="/__CA25761100195585.nsf/WebPrintListingXML?OpenAgent&date1=01/06/2009" width="100%" height="100%" border="0" name="resultIFrame" id="resultIFrame" Error: could not embed search results. </object I also have this javascript function (alert() calls added for debugging): function getFrameByName(fParent,fName) { var fArray=fParent.frames; if (!fName) return; if (fArray) { if (fArray.length) { for (var i=0; i<fArray.length; i++) { alert('loop '+i); if (fArray[i]) { if (fArray[i].name==fName) return fArray[i]; } } } } var tmp=document.getElementsByName(fName); if (tmp[0]) { alert('returning '+tmp[0]); if (!(tmp[0].contentWindow)) alert('contentWindow is null'); return tmp[0].contentWindow; } } And finally, this button is meant to print the content of the Object element: <input type="button" value="Print" name="printBtn" onclick="getFrameByName(window,'resultIFrame').print();" The button works perfectly in Firefox. Opera is good enough, though it prints the main document instead of just the object. IE7 gives the following error details: Line: 57 Char: 1 Error: 'undefined' is null or not an object Line 57 is where the button's "input" tag starts in the HTML source. Thanks to the alert('contentWindow is null') call in the JS function, I know that the object I'm getting in IE has no contentWindow property. I have tried changing the object tag to an iframe tag. This changes the JS behaviour, but causes other issues such as the height attribute being ignored and the content not displaying. Sticking with an object tag, how can I get this Object's window in IE7?

    Read the article

  • Silverlight MVVM Confusion: Updating Image Based on State

    - by senfo
    I'm developing a Silverlight application and I'm trying to stick to the MVVM principals, but I'm running into some problems changing the source of an image based on the state of a property in the ViewModel. For all intents and purposes, you can think of the functionality I'm implementing as a play/pause button for an audio app. When in the "Play" mode, IsActive is true in the ViewModel and the "Pause.png" image on the button should be displayed. When paused, IsActive is false in the ViewModel and "Play.png" is displayed on the button. Naturally, there are two additional images to handle when the mouse hovers over the button. I thought I could use a Style Trigger, but apparently they're not supported in Silverlight. I've been reviewing a forum post with a question similar to mine where it's suggested to use the VisualStateManager. While this might help with changing the image for hover/normal states, the part missing (or I'm not understanding) is how this would work with a state set via the view model. The post seems to apply only to events rather than properties of the view model. Having said that, I also haven't successfully completed the normal/hover affects, either. Below is my Silverlight 4 XAML. It should also probably be noted I'm working with MVVM Light. <UserControl x:Class="Foo.Bar.MyUserControl" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:i="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity" mc:Ignorable="d" d:DesignHeight="100" d:DesignWidth="200"> <UserControl.Resources> <Style x:Key="MyButtonStyle" TargetType="Button"> <Setter Property="IsEnabled" Value="true"/> <Setter Property="IsTabStop" Value="true"/> <Setter Property="Background" Value="#FFA9A9A9"/> <Setter Property="Foreground" Value="#FF000000"/> <Setter Property="MinWidth" Value="5"/> <Setter Property="MinHeight" Value="5"/> <Setter Property="Margin" Value="0"/> <Setter Property="HorizontalAlignment" Value="Left" /> <Setter Property="HorizontalContentAlignment" Value="Center"/> <Setter Property="VerticalAlignment" Value="Top" /> <Setter Property="VerticalContentAlignment" Value="Center"/> <Setter Property="Cursor" Value="Hand"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="Button"> <Grid> <Image Source="/Foo.Bar;component/Resources/Icons/Bar/Play.png"> <VisualStateManager.VisualStateGroups> <VisualStateGroup x:Name="Active"> <VisualState x:Name="MouseOver"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Source" Storyboard.TargetName="/Foo.Bar;component/Resources/Icons/Bar/Play_Hover.png" /> </Storyboard> </VisualState> </VisualStateGroup> </VisualStateManager.VisualStateGroups> </Image> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style> </UserControl.Resources> <Grid x:Name="LayoutRoot" Background="White"> <Button Style="{StaticResource MyButtonStyle}" Command="{Binding ChangeStatus}" Height="30" Width="30" /> </Grid> </UserControl> What is the proper way to update images on buttons with the state determined by the view model? Update I changed my Button to a ToggleButton hoping I could use the Checked state to differentiate between play/pause. I practically have it, but I ran into one additional problem. I need to account for two states at the same time. For example, Checked Normal/Hover and Unchecked Normal/Hover. Following is my updated XAML: <UserControl x:Class="Foo.Bar.MyUserControl" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:i="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity" mc:Ignorable="d" d:DesignHeight="100" d:DesignWidth="200"> <UserControl.Resources> <Style x:Key="MyButtonStyle" TargetType="ToggleButton"> <Setter Property="IsEnabled" Value="true"/> <Setter Property="IsTabStop" Value="true"/> <Setter Property="Background" Value="#FFA9A9A9"/> <Setter Property="Foreground" Value="#FF000000"/> <Setter Property="MinWidth" Value="5"/> <Setter Property="MinHeight" Value="5"/> <Setter Property="Margin" Value="0"/> <Setter Property="HorizontalAlignment" Value="Left" /> <Setter Property="HorizontalContentAlignment" Value="Center"/> <Setter Property="VerticalAlignment" Value="Top" /> <Setter Property="VerticalContentAlignment" Value="Center"/> <Setter Property="Cursor" Value="Hand"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="ToggleButton"> <Grid> <VisualStateManager.VisualStateGroups> <VisualStateGroup x:Name="CommonStates"> <VisualState x:Name="Normal"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Pause"> <DiscreteObjectKeyFrame KeyTime="0"> <DiscreteObjectKeyFrame.Value> <Visibility>Collapsed</Visibility> </DiscreteObjectKeyFrame.Value> </DiscreteObjectKeyFrame> </ObjectAnimationUsingKeyFrames> </Storyboard> </VisualState> <VisualState x:Name="MouseOver"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="PlayHover"> <DiscreteObjectKeyFrame KeyTime="0"> <DiscreteObjectKeyFrame.Value> <Visibility>Visible</Visibility> </DiscreteObjectKeyFrame.Value> </DiscreteObjectKeyFrame> </ObjectAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Play"> <DiscreteObjectKeyFrame KeyTime="0"> <DiscreteObjectKeyFrame.Value> <Visibility>Collapsed</Visibility> </DiscreteObjectKeyFrame.Value> </DiscreteObjectKeyFrame> </ObjectAnimationUsingKeyFrames> </Storyboard> </VisualState> </VisualStateGroup> <VisualStateGroup x:Name="CheckStates"> <VisualState x:Name="Checked"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Pause"> <DiscreteObjectKeyFrame KeyTime="0"> <DiscreteObjectKeyFrame.Value> <Visibility>Visible</Visibility> </DiscreteObjectKeyFrame.Value> </DiscreteObjectKeyFrame> </ObjectAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Play"> <DiscreteObjectKeyFrame KeyTime="0"> <DiscreteObjectKeyFrame.Value> <Visibility>Collapsed</Visibility> </DiscreteObjectKeyFrame.Value> </DiscreteObjectKeyFrame> </ObjectAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="PlayHover"> <DiscreteObjectKeyFrame KeyTime="0"> <DiscreteObjectKeyFrame.Value> <Visibility>Collapsed</Visibility> </DiscreteObjectKeyFrame.Value> </DiscreteObjectKeyFrame> </ObjectAnimationUsingKeyFrames> </Storyboard> </VisualState> <VisualState x:Name="Unchecked" /> </VisualStateGroup> </VisualStateManager.VisualStateGroups> <Image x:Name="Play" Source="/Foo.Bar;component/Resources/Icons/Bar/Play.png" /> <Image x:Name="Pause" Source="/Foo.Bar;component/Resources/Icons/Bar/Pause.png" Visibility="Collapsed" /> <Image x:Name="PlayHover" Source="/Foo.Bar;component/Resources/Icons/Bar/Play_Hover.png" Visibility="Collapsed" /> <Image x:Name="PauseHover" Source="/Foo.Bar;component/Resources/Icons/Bar/Pause_Hover.png" Visibility="Collapsed" /> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style> </UserControl.Resources> <Grid x:Name="LayoutRoot" Background="White"> <ToggleButton Style="{StaticResource MyButtonStyle}" IsChecked="{Binding IsPlaying}" Command="{Binding ChangeStatus}" Height="30" Width="30" /> </Grid> </UserControl>

    Read the article

  • sizer.replace() paints "over" old sizercontent

    - by elbenfreund
    hi. I am rather new to wx/python so please excuse if this is stupid or ill described. I am substituting a nested sizer with a new one as shown in the snippet below. after some tinkering everything seems to work out but the re-drawing of the parent-sizer. the content of the old nested sizer remains and gets "painted" over with the new sizer content despite my sizer.Layout() system setup: - python 2.5.5.2 and 2.6.4 - wxpython 2.8 -- coding: utf8 -- import wx class Frame(wx.Frame): def init(self): wx.Frame.init(self, None, wx.ID_ANY, title='test') class Test(wx.App): def OnInit(self): frame = Frame() self.panel = wx.Panel(frame) self.panel.SetBackgroundColour('red') self.sizer = wx.BoxSizer(wx.VERTICAL) button = wx.Button(self.panel, wx.ID_ANY, 'TEST') self.hsizer = wx.BoxSizer(wx.HORIZONTAL) self.hsizer.Add(wx.StaticText(self.panel, wx.ID_ANY, 'nacknack')) self.sizer.Add(button) self.Bind(wx.EVT_BUTTON, self.on_test_button, button) self.text = wx.StaticText(self.panel, wx.ID_ANY, 'FOOO') self.sizer.Add(self.text) self.sizer.Add(self.hsizer) self.panel.SetSizer(self.sizer) frame.Show() return True def on_test_button(self, evt): tmpsizer = wx.BoxSizer(wx.VERTICAL) tmpsizer.Add(self.makesizer()) tmpitem = tmpsizer.GetChildren()[0] self.sizer.Replace(2, tmpitem) self.sizer.Layout() def makesizer(self): testsizer = wx.BoxSizer(wx.HORIZONTAL) testsizer.Add(wx.StaticText(self.panel, wx.ID_ANY, 'testsizer')) return testsizer if __name__ == '__main__': app = Test() app.MainLoop()

    Read the article

  • Cannot clear the form after Submit using the Validation plugin in jQuery

    - by novellino
    Hello, I an quite new to jQuery and I have a problem while trying to create a form. I am using the Validation plugin for validate the email (one the form's field). When I click the Submit button I want to call my own function because I want to save the data in an XML file. This is my button: (as I understood the plugin uses "submit" for understand the button) <input type="submit" name="submit" class="submit" id="submit_btn" value="Send"/> and here is the script for the validation: <script type="text/javascript"> $(document).ready(function() { //this is my form $("#contactForm").validate(); /*save the valid data in the xml*/ $(".submit").click(function() { var email = $("input#email").val(); var subject = $("input#subject").val(); var message = $("textarea#message").val(); if (email == "" || !$("#contactForm").valid()) { return false; } var dataString = 'email='+ email + '&subject=' + subject + '&message=' + message; //alert("DATA: " +dataString); $.ajax({ type: "POST", url: "SaveData.jsp", data: dataString, success: function(data){} }); return false; }); }); </script> In general it works ok but I have two basic problems. When I click the button in the beginning having all the form empty, I get no message for the field required. Also when the data are valid and I am doing the submit, the form does not become clear after the submit. If I deleted this script code, these actions are working properly but I can not save the data! Does anyone know what is wrong? Thanks a lot!

    Read the article

< Previous Page | 223 224 225 226 227 228 229 230 231 232 233 234  | Next Page >