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  • Inspire Geek Love with These Hilarious Geek Valentines

    - by Eric Z Goodnight
    Want to send some Geek Love to that special someone? Why not do it with these elementary school throwback valentines, and win their heart this upcoming Valentine’s day—the geek way! Read on to see the simple method to make your own custom Valentines, as well as download a set of eleven ready-made ones any geek guy or gal should be delighted get. It’s amore! How to Make Custom Valentines A size we’ve used for all of our Valentines is a 3” x 4” at 150 dpi. This is fairly low resolution for print, but makes a great graphic to email. With your new image open, Navigate to Edit > Fill and fill your background layer with a rich, red color (or whatever appeals to you.) By setting “Use” to “Foreground color as shown above, you’ll paint whatever foreground color you have in your color picker. Press to select the text tool. Set a few text objects, using whatever fonts appeal to you. Pixel fonts, like this one, are freely downloadable, and we’ve already shared a great list of Valentines fonts. Copy an image from the internet if you’re confident your sweetie won’t mind a bit of fair use of copyrighted imagery. If they do mind, find yourself some great Creative Commons images. to do a free transform on your image, sizing it to whatever dimensions work best for your design. Right click your newly added image layer in your panel and Choose “Blending Effects” to pick a Layer Style. “Stroke” with this setting adds a black line around your image. Also turning on “Outer Glow” with this setting puts a dark black shadow around the top and bottom (and sides, although they are hidden). Add some more text. Double entendre is recommended. Click and hold down on the “Rectangle Tool” to get the “Custom Shape Tool.” The custom shape tool has useful vector shapes built into it. Find the “Shape” dropdown in the menu to find the heart image. Click and drag to create a vector heart shape in your image. Your layers panel is where you can change the color, if it happens to use the wrong one at first. Click the color swatch in your panel, highlighted in blue above. will transform your vector heart. You can also use it to rotate, if you like. Add some details, like this Power or Standby symbol, which can be found in symbol fonts, taken from images online, or drawn by hand. Your Valentine is now ready to be saved as a JPG or PNG and sent to the object of your affection! Keep reading to see a list of 11 downloadable How-To Geek Valentines, including this one and the three from the header image. Download The HTG Set of Valentines Download the HTG Geek Valentines (ZIP) Download the HTG Geek Valentines (ZIP) When he’s not wooing ladies with Valentines cards, you can email the author at [email protected] with your Photoshop and Graphics questions. Your questions may be featured in a future How-To Geek article! Latest Features How-To Geek ETC Inspire Geek Love with These Hilarious Geek Valentines How to Integrate Dropbox with Pages, Keynote, and Numbers on iPad RGB? CMYK? Alpha? What Are Image Channels and What Do They Mean? How to Recover that Photo, Picture or File You Deleted Accidentally How To Colorize Black and White Vintage Photographs in Photoshop How To Get SSH Command-Line Access to Windows 7 Using Cygwin How to Kid Proof Your Computer’s Power and Reset Buttons Microsoft’s Windows Media Player Extension Adds H.264 Support Back to Google Chrome Android Notifier Pushes Android Notices to Your Desktop Dead Space 2 Theme for Chrome and Iron Carl Sagan and Halo Reach Mashup – We Humans are Capable of Greatness [Video] Battle the Necromorphs Once Again on Your Desktop with the Dead Space 2 Theme for Windows 7

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  • MEB Support to NetBackup MMS

    - by Hema Sridharan
    In MySQL Enterprise Backup 3.6, new option was introduced to support backup to tapes via SBT interface. SBT stands for System Backup to Tape, an Oracle API that helps to perform backup and restore jobs via media management software such as Oracle's Secure Backup (OSB). There are other storage managers like IBM's Tivoli Storage Manager (TSM) and Symantec's Netbackup (NB) which are also supported by MEB but we don't guarantee that it will function as expected for every release. MEB supports SBT API version 2.0 In this blog, I am primarily going to focus the interface of MEB and Symantec's NB. If we are using tapes for backup, ensure that tape library and tape drives are compatible. Test Setup 1. Install NB 7.5 master and media servers in Linux OS. ( NB 7.1 can also be used but for testing purpose I used NB 7.5)2. Install MEB 3.8 also in Linux OS.3. Install NB admin console in your windows desktop and configure the NB master server from there. Note: Ensure that you have root user permission to install NetBackup. Configuration Steps for MEB and NB Once MEB and NB are installed, Ensure that NB is linked to MEB by specifying the library /usr/openv/netbackup/bin/libobk.so64 in the mysqlbackup command line using --sbt-lib-path. Configure the NB master server from windows console. That is configure the storage units by specifying the Storage unit name, Disk type, Media Server name etc.  Create NetBackup policies that are user selectable. But please make sure that policy type is "Oracle".  Define the clients where MEB will be executed. Some times this will be different host where MEB is run or some times in same Media server where NB and tapes are attached. Now once the installation and configuration steps are performed for MEB and NB, the next part is the actual execution.MEB should be run as single file backup using --backup-image option with prefix sbt:(it is a tag which tells MEB that it should stream the backup image through the SBT interface) which is sent to NB client via SBT interface . The resulting backup image is stored where NB stores the images that it backs up. The following diagram shows how MEB interacts with MMS through SBT interface. Backup The following parameters should also be ready for the execution,    --sbt-lib-path : Path to SBT library specific to NetBackup MMS. SBT lib for NetBackup  is in /usr/openv/netbackup/bin/libobk.so64    --sbt-environment: Environment variables must be defined specific to NetBackup. In our example below, we use     NB_ORA_SERV=myserver.com,    NB_ORA_CLIENT=myserver.com,    NB_ORA_POLICY=NBU-MEB    ORACLE_HOME = /export/home2/tmp/hema/mysql-server/ ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ./mysqlbackup --port=13000 --protocol=tcp --user=root --backup-image=sbt:bkpsbtNB --sbt-lib-path=/usr/openv/netbackup/bin/libobk.so64 --sbt-environment="NB_ORA_SERV=myserver.com, NB_ORA_CLIENT=myserver.com, NB_ORA_POLICY=NBU-MEB, ORACLE_HOME=/export/home2/tmp/hema/mysql-server/” --backup-dir=/export/home2/tmp/hema/MEB_bkdir/ backup-to-image ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Once backup is completed successfully, this should appear in Activity Monitor in NetBackup Console.For restore,  image contents has to be extracted using image-to-backup-dir command and then apply-log and copy-back steps are applied. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ./mysqlbackup --sbt-lib-path=/usr/openv/netbackup/bin/libobk.so64  --backup-dir=/export/home2/tmp/hema/NBMEB/ --backup-image=sbt:bkpsbtNB image-to-backup-dir-----------------------------------------------------------------------------------------------------------------------------------Now apply logs as usual, shutdown the server and perform restore, restart the server and check the data contents. ./mysqlbackup   ---backup-dir=/export/home2/tmp/hema/NBMEB/  apply-log ./mysqlbackup --datadir=/export/home2/tmp/hema/mysql-server/mysql-5.5-meb-repo/mysql-test/var/mysqld.1/data/  --backup-dir=/export/home2/tmp/hema/MEB_bkpdir/ innodb_log_files_in_group=2 --innodb_log_file_size=5M --user=root --port=13000 --protocol=tcp copy-back The NB console should show 'Restore" job as done. If you don't see that there is something wrong with MEB or NetBackup.You can also refer to more detailed steps of MEB and NB integration in whitepaper here

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  • 3 Incredibly Useful Projects to jump-start your Kinect Development.

    - by mbcrump
    I’ve been playing with the Kinect SDK Beta for the past few days and have noticed a few projects on CodePlex worth checking out. I decided to blog about them to help spread awareness. If you want to learn more about Kinect SDK then you check out my”Busy Developer’s Guide to the Kinect SDK Beta”. Let’s get started:   KinectContrib is a set of VS2010 Templates that will help you get started building a Kinect project very quickly. Once you have it installed you will have the option to select the following Templates: KinectDepth KinectSkeleton KinectVideo Please note that KinectContrib requires the Kinect for Windows SDK beta to be installed. Kinect Templates after installing the Template Pack. The reference to Microsoft.Research.Kinect is added automatically.  Here is a sample of the code for the MainWindow.xaml in the “Video” template: <Window x:Class="KinectVideoApplication1.MainWindow" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="480" Width="640"> <Grid> <Image Name="videoImage"/> </Grid> </Window> and MainWindow.xaml.cs using System; using System.Windows; using System.Windows.Media; using System.Windows.Media.Imaging; using Microsoft.Research.Kinect.Nui; namespace KinectVideoApplication1 { public partial class MainWindow : Window { //Instantiate the Kinect runtime. Required to initialize the device. //IMPORTANT NOTE: You can pass the device ID here, in case more than one Kinect device is connected. Runtime runtime = new Runtime(); public MainWindow() { InitializeComponent(); //Runtime initialization is handled when the window is opened. When the window //is closed, the runtime MUST be unitialized. this.Loaded += new RoutedEventHandler(MainWindow_Loaded); this.Unloaded += new RoutedEventHandler(MainWindow_Unloaded); //Handle the content obtained from the video camera, once received. runtime.VideoFrameReady += new EventHandler<Microsoft.Research.Kinect.Nui.ImageFrameReadyEventArgs>(runtime_VideoFrameReady); } void MainWindow_Unloaded(object sender, RoutedEventArgs e) { runtime.Uninitialize(); } void MainWindow_Loaded(object sender, RoutedEventArgs e) { //Since only a color video stream is needed, RuntimeOptions.UseColor is used. runtime.Initialize(Microsoft.Research.Kinect.Nui.RuntimeOptions.UseColor); //You can adjust the resolution here. runtime.VideoStream.Open(ImageStreamType.Video, 2, ImageResolution.Resolution640x480, ImageType.Color); } void runtime_VideoFrameReady(object sender, Microsoft.Research.Kinect.Nui.ImageFrameReadyEventArgs e) { PlanarImage image = e.ImageFrame.Image; BitmapSource source = BitmapSource.Create(image.Width, image.Height, 96, 96, PixelFormats.Bgr32, null, image.Bits, image.Width * image.BytesPerPixel); videoImage.Source = source; } } } You will find this template pack is very handy especially for those new to Kinect Development.   Next up is The Coding4Fun Kinect Toolkit which contains extension methods and a WPF control to help you develop with the Kinect SDK. After downloading the package simply add a reference to the .dll using either the WPF or WinForms version. Now you will have access to several methods that can help you save an image: (for example) For a full list of extension methods and properties, please visit the site at http://c4fkinect.codeplex.com/. Kinductor – This is a great application for just learning how to use the Kinect SDK. The project uses MVVM Light and is a great start for those looking how to structure their first Kinect Application. Conclusion: Things are already getting easier for those working with the Kinect SDK. I imagine that after a few more months we will see the SDK go out of beta and allow commercial applications to run using it. I am very excited and hope that you continue reading my blog for more Kinect, WPF and Silverlight news.  Subscribe to my feed

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  • Working with Tile Notifications in Windows 8 Store Apps – Part I

    - by dwahlin
    One of the features that really makes Windows 8 apps stand out from others is the tile functionality on the start screen. While icons allow a user to start an application, tiles provide a more engaging way to engage the user and draw them into an application. Examples of “live” tiles on part of my current start screen are shown next: I’ll admit that if you get enough of these tiles going the start screen can actually be a bit distracting. Fortunately, a user can easily disable a live tile by right-clicking on it or pressing and holding a tile on a touch device and then selecting Turn live tile off from the AppBar: The can also make a wide tile smaller (into a square tile) or make a square tile bigger assuming the application supports both squares and rectangles. In this post I’ll walk through how to add tile notification functionality into an application. Both XAML/C# and HTML/JavaScript apps support live tiles and I’ll show the code for both options.   Understanding Tile Templates The first thing you need to know if you want to add custom tile functionality (live tiles) into your application is that there is a collection of tile templates available out-of-the-box. Each tile template has XML associated with it that you need to load, update with your custom data, and then feed into a tile update manager. By doing that you can control what shows in your app’s tile on the Windows 8 start screen. So how do you learn more about the different tile templates and their respective XML? Fortunately, Microsoft has a nice documentation page in the Windows 8 Store SDK. Visit http://msdn.microsoft.com/en-us/library/windows/apps/hh761491.aspx to see a complete list of square and wide/rectangular tile templates that you can use. Looking through the templates you’ll It has the following XML template associated with it:  <tile> <visual> <binding template="TileSquareBlock"> <text id="1">Text Field 1</text> <text id="2">Text Field 2</text> </binding> </visual> </tile> An example of a wide/rectangular tile template is shown next:    <tile> <visual> <binding template="TileWideImageAndText01"> <image id="1" src="image1.png" alt="alt text"/> <text id="1">Text Field 1</text> </binding> </visual> </tile>   To use these tile templates (or others you find interesting), update their content, and get them to show for your app’s tile on the Windows 8 start screen you’ll need to perform the following steps: Define the tile template to use in your app Load the tile template’s XML into memory Modify the children of the <binding> tag Feed the modified tile XML into a new TileNotification instance Feed the TileNotification instance into the Update() method of the TileUpdateManager In the remainder of the post I’ll walk through each of the steps listed above to provide wide and square tile notifications for an application. The wide tile that’s shown will show an image and text while the square tile will only show text. If you’re going to provide custom tile notifications it’s recommended that you provide wide and square tiles since users can switch between the two of them directly on the start screen. Note: When working with tile notifications it’s possible to manipulate and update a tile’s XML template without having to know XML parsing techniques. This can be accomplished using some C# notification extension classes that are available. In this post I’m going to focus on working with tile notifications using an XML parser so that the focus is on the steps required to add notifications to the Windows 8 start screen rather than on external extension classes. You can access the extension classes in the Windows 8 samples gallery if you’re interested.   Steps to Create Custom App Tile Notifications   Step 1: Define the tile template to use in your app Although you can cut-and-paste a tile template’s XML directly into your C# or HTML/JavaScript Windows store app and then parse it using an XML parser, it’s easier to use the built-in TileTemplateType enumeration from the Windows.UI.Notifications namespace. It provides direct access to the XML for the various templates so once you locate a template you like in the documentation (mentioned above), simplify reference it:HTML/JavaScript var notifications = Windows.UI.Notifications; var template = notifications.TileTemplateType.tileWideImageAndText01; .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   XAML/C# var template = TileTemplateType.TileWideImageAndText01;   Step 2: Load the tile template’s XML into memory Once the target template’s XML is identified, load it into memory using the TileUpdateManager’s GetTemplateContent() method. This method parses the template XML and returns an XmlDocument object:   HTML/JavaScript   var tileXml = notifications.TileUpdateManager.getTemplateContent(template); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   XAML/C#  var tileXml = TileUpdateManager.GetTemplateContent(template);   Step 3: Modify the children of the <binding> tag Once the XML for a given template is loaded into memory you need to locate the appropriate <image> and/or <text> elements in the XML and update them with your app data. This can be done using standard XML DOM manipulation techniques. The example code below locates the image folder and loads the path to an image file located in the project into it’s inner text. The code also creates a square tile that consists of text, updates it’s <text> element, and then imports and appends it into the wide tile’s XML.   HTML/JavaScript var image = tileXml.selectSingleNode('//image[@id="1"]'); image.setAttribute('src', 'ms-appx:///images/' + imageFile); image.setAttribute('alt', 'Live Tile'); var squareTemplate = notifications.TileTemplateType.tileSquareText04; var squareTileXml = notifications.TileUpdateManager.getTemplateContent(squareTemplate); var squareTileTextAttributes = squareTileXml.selectSingleNode('//text[@id="1"]'); squareTileTextAttributes.appendChild(squareTileXml.createTextNode(content)); var node = tileXml.importNode(squareTileXml.selectSingleNode('//binding'), true); tileXml.selectSingleNode('//visual').appendChild(node); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   XAML/C#var tileXml = TileUpdateManager.GetTemplateContent(template); var text = tileXml.SelectSingleNode("//text[@id='1']"); text.AppendChild(tileXml.CreateTextNode(content)); var image = (XmlElement)tileXml.SelectSingleNode("//image[@id='1']"); image.SetAttribute("src", "ms-appx:///Assets/" + imageFile); image.SetAttribute("alt", "Live Tile"); Debug.WriteLine(image.GetXml()); var squareTemplate = TileTemplateType.TileSquareText04; var squareTileXml = TileUpdateManager.GetTemplateContent(squareTemplate); var squareTileTextAttributes = squareTileXml.SelectSingleNode("//text[@id='1']"); squareTileTextAttributes.AppendChild(squareTileXml.CreateTextNode(content)); var node = tileXml.ImportNode(squareTileXml.SelectSingleNode("//binding"), true); tileXml.SelectSingleNode("//visual").AppendChild(node);  Step 4: Feed the modified tile XML into a new TileNotification instance Now that the XML data has been updated with the desired text and images, it’s time to load the XmlDocument object into a new TileNotification instance:   HTML/JavaScript var tileNotification = new notifications.TileNotification(tileXml); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   XAML/C#var tileNotification = new TileNotification(tileXml);  Step 5: Feed the TileNotification instance into the Update() method of the TileUpdateManager Once the TileNotification instance has been created and the XmlDocument has been passed to its constructor, it needs to be passed to the Update() method of a TileUpdator in order to be shown on the Windows 8 start screen:   HTML/JavaScript notifications.TileUpdateManager.createTileUpdaterForApplication().update(tileNotification); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   XAML/C#TileUpdateManager.CreateTileUpdaterForApplication().Update(tileNotification);    Once the tile notification is updated it’ll show up on the start screen. An example of the wide and square tiles created with the included demo code are shown next:     Download the HTML/JavaScript and XAML/C# sample application here. In the next post in this series I’ll walk through how to queue multiple tiles and clear a queue.

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  • C#: How to avoid WIA-error when scanning documents with 2400dpi or more?

    - by Stephan_W
    Hello, when we scan a document with a resolution of 2400dpi or higher, we recieve (for example) the following error-message: COMException: Ausnahme von HRESULT: 0x80010100 (RPC_E_SYS_CALL_FAILED) or COMException: Ausnahme von HRESULT: 0x8021006F in one of the following lines img = itm.Transfer(scanFormat.ScanFormat) as WIA.ImageFile; img = ip.Apply(img as WIA.ImageFile); some screenshots for the mentioned errors: http://www.amarant-it.de/TempDownload/WIA_Error01.png or the same path with WIA_Error02.png and WIA_Error03.png for scanning we use the following code: #region Image-Convert-Settings //IP.Filters.Add IP.FilterInfos("Convert").FilterID //IP.Filters(1).Properties("FormatID").Value = wiaFormatJPEG WIA.IImageProcess ip = new WIA.ImageProcessClass(); object convert = "Convert"; WIA.IFilterInfo fi = ip.FilterInfos.get_Item(ref convert); ip.Filters.Add(fi.FilterID, 0); convert = "FormatID"; object formatstring = scanFormat.ScanFormat; WIA.IFilter filter; foreach (WIA.IFilter fTemp in ip.Filters) { filter = fTemp; WIA.IProperty prop = filter.Properties.get_Item(ref convert); prop.set_Value(ref formatstring); } #endregion #region Image-Scan + Convert img = itm.Transfer(scanFormat.ScanFormat) as WIA.ImageFile; img = ip.Apply(img as WIA.ImageFile); img.SaveFile("D:\\scan2." + img.FileExtension); Image image = Image.FromFile("D:\\scan2." + img.FileExtension); ilImages.Images.Add(image.ToString(), image); alImages.Add(image); if (ImageScanned != null) { ImageScanned(image); } #endregion can anyone help us with this problem? thanks

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  • Using EigenObjectRecognizer

    - by Meko
    Hi. I am trying make Facial recognition using Emgu Cv. And using EigenObjectRecognizer could I do it? Also is some one can explain that usage of it? because if there is a no same foto it also returns value. Here is example from Internet Image<Gray, Byte>[] trainingImages = new Image<Gray,Byte>[5]; trainingImages[0] = new Image<Gray, byte>("brad.jpg"); trainingImages[1] = new Image<Gray, byte>("david.jpg"); trainingImages[2] = new Image<Gray, byte>("foof.jpg"); trainingImages[3] = new Image<Gray, byte>("irfan.jpg"); trainingImages[4] = new Image<Gray, byte>("joel.jpg"); String[] labels = new String[] { "Brad", "David", "Foof", "Irfan" , "Joel"} MCvTermCriteria termCrit = new MCvTermCriteria(16, 0.001); EigenObjectRecognizer recognizer = new EigenObjectRecognizer( trainingImages, labels, 5000, ref termCrit); Image<Gray,Byte> testImage = new Image<Gray,Byte>("brad_test.jpg"); String label = recognizer.Recognize(testImage); Console.Write(label); It returns brad .But if I change photo in testimage it also retunrs some name or even Brad.Is it good for face recognition to use this method?Or is there any better method?

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  • how to send image to remote server using webservices in android only save to byte array retrieve ima

    - by narasimha
    hi sir i am implemented this code public class ImageTest extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); ImageView image = (ImageView) findViewById(R.id.picview); EditText value=(EditText)findViewById(R.id.EditText01); FileInputStream in; BufferedInputStream buf; try { in = new FileInputStream("/sdcard/pictures/1.jpg"); buf = new BufferedInputStream(in,1070); System.out.println("1.................."+buf); byte[] bMapArray= new byte[buf.available()]; buf.read(bMapArray); System.out.println("2................."+buf.read(bMapArray)); Bitmap bMap = BitmapFactory.decodeByteArray(bMapArray, 0, bMapArray.length); for (int i = 0; i < bMapArray.length; i++) { System.out.print(bMapArray[i]); } System.out.println("3......................"+bMap); System.out.println("4........bitmaparray"+bMap.extractAlpha()); System.out.println("5......................"+bMapArray); System.out.println("6......................"+ bMapArray.length); image.setImageBitmap(bMap); value.setText(bMapArray.length); if (in != null) { in.close(); } if (buf != null) { buf.close(); } } catch (Exception e) { Log.e("Error reading file", e.toString()); } } } 04-14 11:46:16.543: INFO/System.out(736): 2.................-1 3......................android.graphics.Bitmap@435a2d98 4........bitmaparrayandroid.graphics.Bitmap@435a3310 5......................[B@435a2758 6......................1035

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  • How to dispose a Writeable Bitmap? (WPF)

    - by Mario
    Some time ago i posted a question related to a WriteableBitmap memory leak, and though I received wonderful tips related to the problem, I still think there is a serious bug / (mistake made by me) / (Confusion) / (some other thing) here. So, here is my problem again: Suppose we have a WPF application with an Image and a button. The image's source is a really big bitmap (3600 * 4800 px), when it's shown at runtime the applicaton consumes ~90 MB. Now suppose i wish to instantiate a WriteableBitmap from the source of the image (the really big Image), when this happens the applications consumes ~220 MB. Now comes the tricky part, when the modifications to the image (through the WriteableBitmap) end, and all the references to the WriteableBitmap (at least those that I'm aware of) are destroyed (at the end of a method or by setting them to null) the memory used by the writeableBitmap should be freed and the application consumption should return to ~90 MB. The problem is that sometimes it returns, sometimes it does not. Here is a sample code: // The Image's source whas set previous to this event private void buttonTest_Click(object sender, RoutedEventArgs e) { if (image.Source != null) { WriteableBitmap bitmap = new WriteableBitmap((BitmapSource)image.Source); bitmap.Lock(); bitmap.Unlock(); //image.Source = null; bitmap = null; } } As you can see the reference is local and the memory should be released at the end of the method (Or when the Garbage collector decides to do so). However, the app could consume ~224 MB until the end of the universe. Any help would be great.

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  • image/jpeg returned by groovy/grails is OK on development system, but corrupt on prod system. What c

    - by ?????
    I have a groovy/grails application that needs to serve images It works fine on my dev box, the image is returned properly. Here's the start of the returned JPEG, as seen by od -cx 0000000 377 330 377 340 \0 020 J F I F \0 001 001 001 001 , d8ff e0ff 1000 464a 4649 0100 0101 2c01 but on the production box, there's some garbage in front, and the d8ff e0ff before the 1000 is missing 0000000 ? ** ** ? ** ** ? ** ** ? ** ** \0 020 J F bfef efbd bdbf bfef efbd bdbf 1000 464a 0000020 I F \0 001 001 001 \0 H \0 H \0 \0 ? ** ** ? 4649 0100 0101 4800 4800 0000 bfef efbd It's the exact same code. I just moved the .war over and run it on a different machine. (Isn't Java supposed to be write once, run everywhere?) Any ideas? An "encoding" problem? The code is sent to the response like this: response.contentType = "image/jpeg"; response.outputStream << out;

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  • Can GWT image sprites using ImageBundle be made to work in IE7 and IE6?

    - by aem
    I'm trying to use a ClientBundle in my GWT application to make multiple images get sent as a single file. I declare the bundle like so: public interface MyResources extends ClientBundle { public static final MyResources INSTANCE = GWT.create(MyResources.class); @Source("icon1.png") ImageResource icon1(); @Source("icon2.png") ImageResource icon2(); } This works great in Firefox and IE8, but in IE7 (and earlier) the whole sprite shows up in place of one of my original images - that is, icon1 is next to icon2 next to icon3, and so on. In IE8's developer tools using IE8-as-IE7 mode or Compatibility View, I can see that it's showing an image with a file name like 26BEFD2399A92A5DDA54277BA550C75B.cache.png, which is what I'd expect. So is there any way to make GWT image sprites work in IE7 and lower? If not, is there any way to gracefully degrade so users of other browsers get the speedup of spriting and IE7 and IE6 users get something that looks right but is slower? Edit: The Client Bundle Developer's Guide has a discussion of using ClientBundle and @sprite, and says "Support for IE6 isn't feasible in this format, because structural changes to the DOM are necessary to implement a "windowing" effect. Once it's possible to distinguish ie6 and ie7 in user.agent, we could revisit support for ie6. In the current implementation, the ie6 code won't render correctly, although is a purely cosmetic issue." Is this what's going on in my case, and is there a way to work around it? Showing all the images is "purely a cosmetic issue", but it's a pretty severe one.

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  • Is it possible to have a SeekBar's thumb image extend outside the bar?

    - by Poko
    I have set negative paddings on my custom seekbar so that the round thumb image can go outside the bar, but the thumb isn't rendered out there, is there anyway to force the thumb to be drawn outside those bounds? Sorry guys, I'm new to Android development, and have been tasked with fixing an existing application. The problem is that we have a custom rounded looking track bar, which consists of two rounded 'end cap' images and a 1 px background that is tiled to create the seekbar. As far as I can tell there was never one image that could be set as the background of a normal SeekBar, which is why a custom one was created. The thumb is a circle and needs to 'fit' into the end caps - the three pieces of the bar are in a relative layout. Right now I'm kind of unclear as to how the 1 px background png gets stretched as the seekbar bg, otherwise I would try to tack on the two endcaps onto that drawable some how ... ? Please let me know if this was unclear and I'll try to post any followup info. Thanks in advance for any advice!! Oh, I'm using Android 2.1 if that's relevant to anyone's interests :)

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  • How to assign Image Uri in a custom Control.

    - by Subhen
    Hi, I want to place an image inside my custom control , so my generic.xaml looks like below: <Style TargetType="local:generic"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="local:generic"> <Grid Background="{TemplateBinding Background}"> <Rectangle> <Rectangle.Fill> <SolidColorBrush x:Name="BackgroundBrush" Opacity="0" /> </Rectangle.Fill> </Rectangle> <TextBlock Text="{TemplateBinding Text}" HorizontalAlignment="Center" VerticalAlignment="Center" Foreground="{TemplateBinding Foreground}"/> <Image Source="{TemplateBinding Source}" HorizontalAlignment="Center" VerticalAlignment="Center"/> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style> My Codebehind is as follows: public class Generic : Control { public static DependencyProperty ImageUri = DependencyProperty.Register("Source", typeof(Uri), typeof(generic), new PropertyMetadata("")); public Uri Source { get { return (Uri)GetValue(generic.ImageUri); } set { SetValue(generic.ImageUri, value); } } public generic() { this.DefaultStyleKey = typeof(generic); } } Apllication is compiling fine but while I am trying to run it throws the following exception : $exception {System.Windows.Markup.XamlParseException: System.TypeInitializationException: The type initializer for 'testCstmCntrl.themes.generic' threw an exception. ---> System.ArgumentException: Default value type does not match type of property. Thanks, Subhen

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  • i want the ruby code of the php code i have given inside , please help me out

    - by Arpit Vaishnav
    <?php // amcharts.com export to image utility // set image type (gif/png/jpeg) $imgtype = 'jpeg'; // set image quality (from 0 to 100, not applicable to gif) $imgquality = 100; // get data from $_POST or $_GET ? $data = &$_POST; // get image dimensions $width = (int) $data['width']; $height = (int) $data['height']; // create image object $img = imagecreatetruecolor($width, $height); // populate image with pixels for ($y = 0; $y < $height; $y++) { // innitialize $x = 0; // get row data $row = explode(',', $data['r'.$y]); // place row pixels $cnt = sizeof($row); for ($r = 0; $r < $cnt; $r++) { // get pixel(s) data $pixel = explode(':', $row[$r]); // get color $pixel[0] = str_pad($pixel[0], 6, '0', STR_PAD_LEFT); $cr = hexdec(substr($pixel[0], 0, 2)); $cg = hexdec(substr($pixel[0], 2, 2)); $cb = hexdec(substr($pixel[0], 4, 2)); // allocate color $color = imagecolorallocate($img, $cr, $cg, $cb); // place repeating pixels $repeat = isset($pixel[1]) ? (int) $pixel[1] : 1; for ($c = 0; $c < $repeat; $c++) { // place pixel imagesetpixel($img, $x, $y, $color); // iterate column $x++; } } } // set proper content type header('Content-type: image/'.$imgtype); header('Content-Disposition: attachment; filename="chart.'.$imgtype.'"'); // stream image $function = 'image'.$imgtype; if ($imgtype == 'gif') { $function($img); } else { $function($img, null, $imgquality); } // destroy imagedestroy($img); ?

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  • Unable to aquire image through ImageIO.read(url) because of connection timed out.

    - by Jake Frederix
    Following code always fails URL url = new URL("http://userserve-ak.last.fm/serve/126/8636005.jpg"); Image img = ImageIO.read(url); System.out.println(img); I've manually checked the url, and it is valid, and contains a valid jpg image. The problem I get is; Exception in thread "main" javax.imageio.IIOException: Can't get input stream from URL! at javax.imageio.ImageIO.read(ImageIO.java:1385) at maestro.Main2.main(Main2.java:25) Caused by: java.net.ConnectException: Connection timed out at java.net.PlainSocketImpl.socketConnect(Native Method) at java.net.AbstractPlainSocketImpl.doConnect(AbstractPlainSocketImpl.java:310) at java.net.AbstractPlainSocketImpl.connectToAddress(AbstractPlainSocketImpl.java:176) at java.net.AbstractPlainSocketImpl.connect(AbstractPlainSocketImpl.java:163) at java.net.Socket.connect(Socket.java:546) at java.net.Socket.connect(Socket.java:495) at sun.net.NetworkClient.doConnect(NetworkClient.java:174) at sun.net.www.http.HttpClient.openServer(HttpClient.java:409) at sun.net.www.http.HttpClient.openServer(HttpClient.java:530) at sun.net.www.http.HttpClient.(HttpClient.java:240) at sun.net.www.http.HttpClient.New(HttpClient.java:321) at sun.net.www.http.HttpClient.New(HttpClient.java:338) at sun.net.www.protocol.http.HttpURLConnection.getNewHttpClient(HttpURLConnection.java:814) at sun.net.www.protocol.http.HttpURLConnection.plainConnect(HttpURLConnection.java:755) at sun.net.www.protocol.http.HttpURLConnection.connect(HttpURLConnection.java:680) at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1005) at java.net.URL.openStream(URL.java:1029) at javax.imageio.ImageIO.read(ImageIO.java:1383) ... 1 more Java Result: 1 What does this mean? Funny thing is, if I change my internet-connection to that of the neighbour's wireless, it suddenly does work.

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  • Static variable for communication among like-typed objects

    - by Dan Ray
    I have a method that asynchronously downloads images. If the images are related to an array of objects (a common use-case in the app I'm building), I want to cache them. The idea is, I pass in an index number (based on the indexPath.row of the table I'm making by way through), and I stash the image in a static NSMutableArray, keyed on the row of the table I'm dealing with. Thusly: @implementation ImageDownloader ... @synthesize cacheIndex; static NSMutableArray *imageCache; -(void)startDownloadWithImageView:(UIImageView *)imageView andImageURL:(NSURL *)url withCacheIndex:(NSInteger)index { self.theImageView = imageView; self.cacheIndex = index; NSLog(@"Called to download %@ for imageview %@", url, self.theImageView); if ([imageCache objectAtIndex:index]) { NSLog(@"We have this image cached--using that instead"); self.theImageView.image = [imageCache objectAtIndex:index]; return; } self.activeDownload = [NSMutableData data]; NSURLConnection *conn = [[NSURLConnection alloc] initWithRequest:[NSURLRequest requestWithURL:url] delegate:self]; self.imageConnection = conn; [conn release]; } //build up the incoming data in self.activeDownload with calls to didReceiveData... - (void)connectionDidFinishLoading:(NSURLConnection *)connection { NSLog(@"Finished downloading."); UIImage *image = [[UIImage alloc] initWithData:self.activeDownload]; self.theImageView.image = image; NSLog(@"Caching %@ for %d", self.theImageView.image, self.cacheIndex); [imageCache insertObject:image atIndex:self.cacheIndex]; NSLog(@"Cache now has %d items", [imageCache count]); [image release]; } My index is getting through okay, I can see that by my NSLog output. But even after my insertObject: atIndex: call, [imageCache count] never leaves zero. This is my first foray into static variables, so I presume I'm doing something wrong. (The above code is heavily pruned to show only the main thing of what's going on, so bear that in mind as you look at it.)

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  • please convert this PHP code in ruby

    - by Arpit Vaishnav
    <?php // amcharts.com export to image utility // set image type (gif/png/jpeg) $imgtype = 'jpeg'; // set image quality (from 0 to 100, not applicable to gif) $imgquality = 100; // get data from $_POST or $_GET ? $data = &$_POST; // get image dimensions $width = (int) $data['width']; $height = (int) $data['height']; // create image object $img = imagecreatetruecolor($width, $height); // populate image with pixels for ($y = 0; $y < $height; $y++) { // innitialize $x = 0; // get row data $row = explode(',', $data['r'.$y]); // place row pixels $cnt = sizeof($row); for ($r = 0; $r < $cnt; $r++) { // get pixel(s) data $pixel = explode(':', $row[$r]); // get color $pixel[0] = str_pad($pixel[0], 6, '0', STR_PAD_LEFT); $cr = hexdec(substr($pixel[0], 0, 2)); $cg = hexdec(substr($pixel[0], 2, 2)); $cb = hexdec(substr($pixel[0], 4, 2)); // allocate color $color = imagecolorallocate($img, $cr, $cg, $cb); // place repeating pixels $repeat = isset($pixel[1]) ? (int) $pixel[1] : 1; for ($c = 0; $c < $repeat; $c++) { // place pixel imagesetpixel($img, $x, $y, $color); // iterate column $x++; } } } // set proper content type header('Content-type: image/'.$imgtype); header('Content-Disposition: attachment; filename="chart.'.$imgtype.'"'); // stream image $function = 'image'.$imgtype; if ($imgtype == 'gif') { $function($img); } else { $function($img, null, $imgquality); } // destroy imagedestroy($img); ?

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  • In Sharepoint I need to include a preview image for the screen of selecting layout for a new page.

    - by netadictos
    In Sharepoint 2007, I have created a layout. As you know when the user creates a page he chooses a layout from a listbox. When you select a different element in the listbox, there is a preview image that changes on the left. I thought this was controlled by the node PublishingPreviewImage in the xml of the layout. I have verified that the image exists in that place. It is not working. The code I use is: <File Path="TituloTextoCtrl.aspx" Url="TituloTextoCtrl.aspx" Type="GhostableInLibrary" IgnoreIfAlreadyExists ="TRUE"> <Property Name="PublishingPreviewImage" Value="~SiteCollection/_catalogs/masterpage/$Resources:core,Culture;/Preview Images/titulotextoctrl.png, ~SiteCollection/_catalogs/masterpage/$Resources:core,Culture;/Preview Images/titulotextoctrl.png" /> <Property Name="MasterPageDescription" Value="Plantilla Titulo+Texto+Control" /> <Property Name="ContentType" Value="Titulo+Texto+Control" /> <Property Name="PublishingAssociatedContentType" Value=";#Vialibre_ContentTypeGeneral;#0x010100C568DB52D9D0A14D9B2FDCC96666E9F2007948130EC3DB064584E219954237AF39005215cca003b74e479baa123eb1dc5702;#" /> </File>

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  • Create a new delegate class for each asynchronous image download?

    - by Charles S.
    First, I'm using an NSURLConnection to download JSON data from twitter. Then, I'm using a second NSURLConnection to download corresponding user avatar images (the urls to the images are parsed from the first data download). For the first data connection, I have my TwitterViewController set as the NSURLConnection delegate. I've created a separate class (ImageDownloadDelegate) to function as the delegate for a second NSURLConnection that handles the images. After the tweets are finished downloading, I'm using this code to get the avatars: for(int j=0; j<[self.tweets count]; j++){ ImageDownloadDelegate *imgDelegate = [[ImageDownloadDelegate alloc] init]; Tweet *myTweet = [self.tweets objectAtIndex:j]; imgDelegate.tweet = myTweet; imgDelegate.table = timeline; NSURLRequest* request = [NSURLRequest requestWithURL:[NSURL URLWithString:myTweet.imageURL] cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:60]; imgConnection = [[NSURLConnection alloc] initWithRequest:request delegate:imgDelegate]; [imgDelegate release]; } So basically a new instance of the delegate class is created for each image that needs to be downloaded. Is this the best way to go about this? But then there's no way to figure out which image is associate with which tweet, correct? The algorithm works fine... I'm just wondering if I'm going about it the most efficient way.

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  • Why when i rotate the image black borders appear? PHP GD

    - by EAGhost
    This code generates two images using GD and rotates one of them. When I rotate the image black borders begin to appear. Anyone have an idea of how to resolve this? imagefilledrectangle($im, 0, 0, 300, 400, $black); imagefilledrectangle($im, 1, 1, 298, 398, $grey); imagefilledrectangle($im, 49, 69, 251, 271, $black); imagefilledrectangle($im, 50, 70, 250, 270, $white); imagefttext($im, 13, 0, 90, 30, $black, $font_file, "Wind Direcction"); $source=imagecreatetruecolor(100, 100); imagefilledrectangle($source, 0, 0, 100, 100, $white); $values = array( 20, 30, // Point 1 (x, y) 50, 0, 80, 30, 65, 30, 65, 100, 35, 100, 35, 30 // Point 7 (x, y) ); imagefilledpolygon($source, $values, 7, $black1); $asd=imagerotate($source, $rotate, 0); imagecolortransparent($asd, $black); imageantialias($asd, true); $insert_x = imagesx($asd); $insert_y = imagesy($asd); if($rotate==0 || $rotate==90 || $rotate==180 || $rotate==270){ imagecopymerge ( $im , $asd , 100 , 130 , 0 , 0 , $insert_x , $insert_y , 100 ); } if($rotate==45 || $rotate==135 || $rotate==225 || $rotate==315){ imagecopymerge ( $im , $asd , 85 , 110 , 0 , 0 , $insert_x , $insert_y , 100 ); } imageantialias($im, true); header('Content-Type: image/png'); imagepng($im); imagedestroy($im); ?

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  • WPF Buttons Style

    - by Polaris
    I have WPF Form which has many buttons with the same code. Appearance of all buttons must be the same For example, code for one of these buttons <Button x:Name="btnAddRelative" Width="120" Click="btnAddRelative_Click" > <Button.Content> <StackPanel Orientation="Horizontal"> <Image Height="26" HorizontalAlignment="Left"> <Image.Source> <BitmapImage UriSource="images/add.png" /> </Image.Source> </Image> <TextBlock Text=" Add Relative" Height="20" VerticalAlignment="Center"/> </StackPanel> </Button.Content> </Button> How can I create one style and use it for all my buttons. All buttons has the same png image, only their text different. How can I do this. I tried to do this with Style object in Resource Section: <UserControl.Resources> <Style TargetType="Button" x:Key="AddStyle"> <Setter Property="Content"> <Setter.Value> <StackPanel Orientation="Horizontal"> <Image Height="26" HorizontalAlignment="Left"> <Image.Source> <BitmapImage UriSource="images/add.png" /> </Image.Source> </Image> <TextBlock Text=" " Height="20" VerticalAlignment="Center"/> </StackPanel> </Setter.Value> </Setter> </Style> </UserControl.Resources> But this code not work. Can any body know how can I do this?

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  • How to display out the contents from mysql and path it to an image properly?

    - by Panda
    I was trying very hard to think of a solution for my problem but have drain all my brain cells into this...What happen is: I have a CK editor where it allows user to input both text and images. A good example would be http://ckeditor.com/demo. Something like the red riding good example in the demo. I would like to have text surrounding the image like the example. With CK editor, user can now do that. However, now they will submit the changes and i was wondering how should I save the data? What i have found: After reading my articles and solutions on the web, all the experts would advise not to put image into the mysql database together with the text. I would like to ask if this is the case what should I do to extract the text from the ck editor and store it into mysql database and separately store the images into my web server? I know how to retrieve text from mysql database. But how do you put the retrieved text abd images together such as it appears to be how the user have input in CK editor?? Guys I am sorry if my question is confusing you or is making you angry because i admit I am really a newbie in this and I will learn all that I can...Thanks for all your advice and teachings.

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  • inline images in email using javamail

    - by manu1001
    I want to send an email with an inline image using javamail. I'm doing something like this. MimeMultipart content = new MimeMultipart("related"); BodyPart bodyPart = new MimeBodyPart(); bodyPart.setContent(message, "text/html; charset=ISO-8859-1"); content.addBodyPart(bodyPart); bodyPart = new MimeBodyPart(); DataSource ds = new ByteArrayDataSource(image, "image/jpeg"); bodyPart.setDataHandler(new DataHandler(ds)); bodyPart.setHeader("Content-Type", "image/jpeg; name=image.jpg"); bodyPart.setHeader("Content-ID", "<image>"); bodyPart.setHeader("Content-Disposition", "inline"); content.addBodyPart(bodyPart); msg.setContent(content); I've also tried bodyPart.setHeader("inline; filename=image.jpg"); and bodyPart.setDisposition("inline"); but no matter what, the image is being sent as an attachment and the Content-Dispostion is turning into "attachment". How do I send an image inline in the email using javamail?

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  • What shall be the code in xaml which makes a particular image to act as a button?

    - by Abhi
    Dear all I am new to Silverlight. And i have to make a demo application where in designing is done by using Microsoft Expression Blend 2 and developing should be done using Visual Studio(c++). Now i am first trying to become familiar with xaml files. So i was trying to make a simple demo where in i have to create a button and that button should be replace with an png image. In order to do so i tried with the mentioned below example. But i was not able to see anything in the screen. <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="SilverlightApplication1.Page" Width="640" Height="480"> <Grid x:Name="LayoutRoot" Background="White"> <Button x:Name="LogoutButton" > <Button.Template> <ControlTemplate> <Image Source="SilverlightApplication1\bounce_photo.png" /> </ControlTemplate> </Button.Template> </Button> </Grid> Please let me know where i am wrong and what shall i do to obtain the result. With regards Abhineet Agarwal

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  • Java/Groovy File IO Replacing an Image File with it's own Contents - Why Does This Work?

    - by jboyd
    I have some JPG files that need to be replaced at runtime with a JFIF standardized version of themselves (we are using a vendor that gives us JPG that do not have proper headers so they don't work in certain applications)... I am able to create a new file from the existing image, then get a buffered image from that file and write the contents right back into the file without having to delete it and it works... imageSrcFolder.eachFileMatch ( ~/.*\.jpg/, { BufferedImage bi = ImageIO.read( it ) ImageIO.write( bi, "jpg", it ) }); The question I have is why? Why doesn't the file end up doubled in size? Why don't I have to delete it first? Why am I able to take a file object to an existing file and then treat it as if it were a brand new one? It seems that what I consider to be a "file" is not what the File object in java actually is, or else this wouldn't work at all. My code does exactly what I want it to do, but I'm not convinced it always will... it just seems way too easy

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  • Using `<List>` when dealing with pointers in C#.

    - by Gorchestopher H
    How can I add an item to a list if that item is essentially a pointer and avoid changing every item in my list to the newest instance of that item? Here's what I mean: I am doing image processing, and there is a chance that I will need to deal with images that come in faster than I can process (for a short period of time). After this "burst" of images I will rely on the fact that I can process faster than the average image rate, and will "catch-up" eventually. So, what I want to do is put my images into a <List> when I acquire them, then if my processing thread isn't busy, I can take an image from that list and hand it over. My issue is that I am worried that since I am adding the image "Image1" to the list, then filling "Image1" with a new image (during the next image acquisition) I will be replacing the image stored in the list with the new image as well (as the image variable is actually just a pointer). So, my code looks a little like this: while (!exitcondition) { if(ImageAvailabe()) { Image1 = AcquireImage(); ImgList.Add(Image1); } if(ImgList.Count 0) { ProcessEngine.NewImage(ImgList[0]); ImgList.RemoveAt(0); } } Given the above, how can I ensure that: - I don't replace all items in the list every time Image1 is modified. - I don't need to pre-declare a number of images in order to do this kind of processing. - I don't create a memory devouring monster. Any advice is greatly appreciated.

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