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  • current location too slow for view

    - by Christian
    Hi, I make an App with a Map in the App and a button to change to the google.Map-App. The code for my position is: -(void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { float avgAccuracy = (newLocation.verticalAccuracy + newLocation.horizontalAccuracy)/2.0; if (avgAccuracy < 500) { [locationManager stopUpdatingLocation]; locationManager.delegate = nil; } storedLocation = [newLocation coordinate]; The code for the view is: - (void)viewDidLoad { [super viewDidLoad]; UIImage *image = [UIImage imageNamed: @"LogoNavBar.png"]; UIImageView *imageview = [[UIImageView alloc] initWithImage: image]; UIBarButtonItem *button = [[UIBarButtonItem alloc] initWithCustomView: imageview]; self.navigationItem.rightBarButtonItem = button; [imageview release]; [button release]; locationManager=[[CLLocationManager alloc] init]; locationManager.delegate = self; locationManager.desiredAccuracy = kCLLocationAccuracyBest; locationManager.distanceFilter = kCLDistanceFilterNone; [locationManager startUpdatingLocation]; mapView.showsUserLocation = YES; NSLog(@"storedLocation-latitude für MKregion: %f", storedLocation.latitude); MKCoordinateRegion region; region.center.latitude = (storedLocation.latitude + 45.58058)/2.0; region.center.longitude = (storedLocation.longitude - 0.546835)/2.0; region.span.latitudeDelta = ABS(storedLocation.latitude - 45.58058); region.span.longitudeDelta = ABS(storedLocation.longitude + 0.546835); [mapView setRegion:region animated:TRUE]; MKCoordinateRegion hotel; hotel.center.latitude = 45.58058; hotel.center.longitude = -0.546835; HotelPositionMarker* marker = [[HotelPositionMarker alloc] initWithCoordinate:hotel.center]; [mapView addAnnotation:marker]; [marker release]; } My problem: when the "viewDidLoad" start, the "storedLocation" is still 0.0000 it takes a bit longer to get the own position than to start the view. The Log for the "storedLocation" in the "viewDidLoad"-section is 0 while the Log of the "storedLocation" in the "-(IBAction)" when the map is visible contains the right values. How can I manage it to have my coordinates before the view load? I need them to center the view concerning the own position and the position given by me. MKCoordinateRegion region; region.center.latitude = (storedLocation.latitude + 45.58058)/2.0; region.center.longitude = (storedLocation.longitude - 0.546835)/2.0; region.span.latitudeDelta = ABS(storedLocation.latitude - 45.58058); region.span.longitudeDelta = ABS(storedLocation.longitude + 0.546835); [mapView setRegion:region animated:TRUE];

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  • Java problem cant find image file

    - by user363035
    I am a student working on a homework project. I spent DAYS trying to get the following code to display an image on my new windows 7 laptop. I compiled it and ran it on my old xp pc and it worked! I really want to use my laptop. Any suggestions on how to get it to display the image? import java.awt.*; import java.applet.*; import java.awt.event.*; import java.awt.image.*; public class MoveIt extends Applet implements ActionListener { // set variables and componets private Image cup; Panel keypad = new Panel(); public int top = 15; public int left = 15; private Button keysArray[]; public void init() { cup = getImage(getDocumentBase(), "cup.gif"); Canvas myCanvas = new Canvas(); keysArray = new Button[5]; setLayout(new BorderLayout(5,5)); setBackground(Color.blue); // set up keypad layout keypad.setLayout(new BorderLayout(0,0)); keysArray[0] = new Button("Up"); keysArray[1] = new Button("Left"); keysArray[2] = new Button("Center"); keysArray[3] = new Button("Right"); keysArray[4] = new Button("Down"); // add buttons to the keypad panel keypad.add(keysArray[0], BorderLayout.NORTH); keysArray[0].addActionListener(this); keypad.add(keysArray[1], BorderLayout.EAST); keysArray[1].addActionListener(this); keypad.add(keysArray[2], BorderLayout.CENTER); keysArray[2].addActionListener(this); keypad.add(keysArray[3], BorderLayout.WEST); keysArray[3].addActionListener(this); keypad.add(keysArray[4], BorderLayout.SOUTH); keysArray[4].addActionListener(this); // add canvas and keypad to the BorderLayout add(myCanvas, BorderLayout.NORTH); add(keypad, BorderLayout.SOUTH); } public void paint(Graphics g) { g.drawImage( cup, left, top, this ); } public void actionPerformed(ActionEvent e) { // test for menu item clicks String arg = e.getActionCommand(); if (arg == "Up") top -=15; else if (arg == "Down") top +=15; else if (arg == "Left") left -=15; else if (arg == "Right") left +=15; else { top = 60; left =125; } repaint(); } }

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  • jcuda library usage problem

    - by user513164
    hi m very new to java and Linux i have a code which is taken from examples of jcuda.the code is following import jcuda.CUDA; import jcuda.driver.CUdevprop; import jcuda.driver.types.CUdevice; public class EnumDevices { public static void main(String args[]) { //Init CUDA Driver CUDA cuda = new CUDA(true); int count = cuda.getDeviceCount(); System.out.println("Total number of devices: " + count); for (int i = 0; i < count; i++) { CUdevice dev = cuda.getDevice(i); String name = cuda.getDeviceName(dev); System.out.println("Name: " + name); int version[] = cuda.getDeviceComputeCapability(dev); System.out.println("Version: " + String.format("%d.%d", version[0], version[1])); CUdevprop prop = cuda.getDeviceProperties(dev); System.out.println("Clock rate: " + prop.clockRate + " MHz"); System.out.println("Threads per block: " + prop.maxThreadsPerBlock); } } } I'm using Ubuntu as my operating system i compiled it with following command 1:-javac -cp /home/manish.yadav/Desktop/JCuda-All-0.3.2-bin-linux-x86_64 EnumDevices i got following error error: Class names, 'EnumDevices', are only accepted if annotation processing is explicitly requested 1 error i don't know what is the meaning of this error.what should i do to compile the program than i changed the compiling option which is javac -cp /home/manish.yadav/Desktop/JCuda-All-0.3.2-bin-linux-x86_64 EnumDevices.java than i got following error EnumDevices.java:36: clockRate is not public in jcuda.driver.CUdevprop; cannot be accessed from outside package System.out.println("Clock rate: " + prop.clockRate + " MHz"); ^ EnumDevices.java:37: maxThreadsPerBlock is not public in jcuda.driver.CUdevprop; cannot be accessed from outside package System.out.println("Threads per block: " + prop.maxThreadsPerBlock); ^ 2 errors Now I'm completely confused i don't know what to do? how to compile this program ? how to install the jcuda package or how to use it ? how to use package which have only jar files and .so files and the jar files don't having manifest file ? please help me

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  • Help with Arrays in Objective C.

    - by NJTechie
    Problem : Take an integer as input and print out number equivalents of each number from input. I hacked my thoughts to work in this case but I know it is not an efficient solution. For instance : 110 Should give the following o/p : one one zero Could someone throw light on effective usage of Arrays for this problem? #import <Foundation/Foundation.h> int main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; int input, i=0, j,k, checkit; int temp[i]; NSLog(@"Enter an integer :"); scanf("%d", &input); checkit = input; while(input > 0) { temp[i] = input%10; input = input/10; i++; } if(checkit != 0) { for(j=i-1;j>=0;j--) { //NSLog(@" %d", temp[j]); k = temp[j]; //NSLog(@" %d", k); switch (k) { case 0: NSLog(@"zero"); break; case 1: NSLog(@"one"); break; case 2: NSLog(@"two"); break; case 3: NSLog(@"three"); break; case 4: NSLog(@"four"); break; case 5: NSLog(@"five"); break; case 6: NSLog(@"six"); break; case 7: NSLog(@"seven"); break; case 8: NSLog(@"eight"); break; case 9: NSLog(@"nine"); break; default: break; } } } else NSLog(@"zero"); [pool drain]; return 0; }

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  • How do I destruct data associated with an object after the object no longer exists?

    - by Phineas
    I'm creating a class (say, C) that associates data (say, D) with an object (say, O). When O is destructed, O will notify C that it soon will no longer exist :( ... Later, when C feels it is the right time, C will let go of what belonged to O, namely D. If D can be any type of object, what's the best way for C to be able to execute "delete D;"? And what if D is an array of objects? My solution is to have D derive from a base class that C has knowledge of. When the time comes, C calls delete on a pointer to the base class. I've also considered storing void pointers and calling delete, but I found out that's undefined behavior and doesn't call D's destructor. I considered that templates could be a novel solution, but I couldn't work that idea out. Here's what I have so far for C, minus some details: // This class is C in the above description. There may be many instances of C. class Context { public: // D will inherit from this class class Data { public: virtual ~Data() {} }; Context(); ~Context(); // Associates an owner (O) with its data (D) void add(const void* owner, Data* data); // O calls this when he knows its the end (O's destructor). // All instances of C are now aware that O is gone and its time to get rid // of all associated instances of D. static void purge (const void* owner); // This is called periodically in the application. It checks whether // O has called purge, and calls "delete D;" void refresh(); // Side note: sometimes O needs access to D Data *get (const void *owner); private: // Used for mapping owners (O) to data (D) std::map _data; }; // Here's an example of O class Mesh { public: ~Mesh() { Context::purge(this); } void init(Context& c) const { Data* data = new Data; // GL initialization here c.add(this, new Data); } void render(Context& c) const { Data* data = c.get(this); } private: // And here's an example of D struct Data : public Context::Data { ~Data() { glDeleteBuffers(1, &vbo); glDeleteTextures(1, &texture); } GLint vbo; GLint texture; }; }; P.S. If you're familiar with computer graphics and VR, I'm creating a class that separates an object's per-context data (e.g. OpenGL VBO IDs) from its per-application data (e.g. an array of vertices) and frees the per-context data at the appropriate time (when the matching rendering context is current).

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  • trouble to connect with AppStore in my InAppPurchase application(iPhone)

    - by riteshkumar1905
    There is problem to connect AppStore in my application. All things run fine in Simulator.But When i go with iPhone then AppStore is not connected.. I am also enclose the code which i call on button....... import "BuyController.h" import "InAppPurchaseManager.h" import "SKProducts.h" define kInAppPurchaseProUpgradeProductId @"com.vigyaapan.iWorkOut1" @implementation BuyController (IBAction)buy:(id)sender { /* get the product description (defined in early sections)*/ //[self requestProUpgradeProductData]; { if ([SKPaymentQueue canMakePayments]) { InAppPurchaseManager *Observer = [[InAppPurchaseManager alloc] init]; [[SKPaymentQueue defaultQueue] addTransactionObserver:Observer]; //NSURL *sandboxStoreURL = [[NSURL alloc]initWithString:@"http://sandbox.itunes.apple.com/verifyReceipt"]; //[[UIApplication sharedApplication]openURL:[NSURL URLWithString:@"http://sandbox.itunes.apple.com"]]; [[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"http://phobos.apple.com/WebObjects/ com.vigyaapan.iWorkOut1?id=9820091347&;amp;amp;amp;amp;mt=8"]]; //[[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=301349397&;amp;amp;amp;amp;mt=8"]]; SKPayment *payment = [SKPayment paymentWithProductIdentifier:@"com.vigyaapan.iWorkOut1"]; [[SKPaymentQueue defaultQueue] addPayment:payment]; } else { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"MyApp" message:@"You are not authorized to purchase from AppStore" delegate:self cancelButtonTitle:@"OK" otherButtonTitles: nil]; [alert show]; [alert release]; } //return [SKPaymentQueue canMakePayments]; } SKPayment *payment = [SKPayment paymentWithProductIdentifier:kInAppPurchaseProUpgradeProductId]; [[SKPaymentQueue defaultQueue] addPayment:payment]; //[self requestProUpgradeProductData]; /* get the product description (defined in early sections)*/ } /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle )nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; }/ // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } (void)dealloc { [super dealloc]; } @end

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  • String manipulation in Linux kernel module

    - by user577066
    I am having a hard time in manipulating strings while writing module for linux. My problem is that I have a int Array[10] with different values in it. I need to produce a string to be able send to the buffer in my_read procedure. If my array is {0,1,112,20,4,0,0,0,0,0} then my output should be: 0:(0) 1:-(1) 2:-------------------------------------------------------------------------------------------------------(112) 3:--------------------(20) 4:----(4) 5:(0) 6:(0) 7:(0) 8:(0) 9:(0) when I try to place the above strings in char[] arrays some how weird characters end up there here is the code int my_read (char *page, char **start, off_t off, int count, int *eof, void *data) { int len; if (off > 0){ *eof =1; return 0; } /* get process tree */ int task_dep=0; /* depth of a task from INIT*/ get_task_tree(&init_task,task_dep); char tmp[1024]; char A[ProcPerDepth[0]],B[ProcPerDepth[1]],C[ProcPerDepth[2]],D[ProcPerDepth[3]],E[ProcPerDepth[4]],F[ProcPerDepth[5]],G[ProcPerDepth[6]],H[ProcPerDepth[7]],I[ProcPerDepth[8]],J[ProcPerDepth[9]]; int i=0; for (i=0;i<1024;i++){ tmp[i]='\0';} memset(A, '\0', sizeof(A));memset(B, '\0', sizeof(B));memset(C, '\0', sizeof(C)); memset(D, '\0', sizeof(D));memset(E, '\0', sizeof(E));memset(F, '\0', sizeof(F)); memset(G, '\0', sizeof(G));memset(H, '\0', sizeof(H));memset(I, '\0', sizeof(I));memset(J, '\0', sizeof(J)); printk("A:%s\nB:%s\nC:%s\nD:%s\nE:%s\nF:%s\nG:%s\nH:%s\nI:%s\nJ:%s\n",A,B,C,D,E,F,G,H,I,J); memset(A,'-',sizeof(A)); memset(B,'-',sizeof(B)); memset(C,'-',sizeof(C)); memset(D,'-',sizeof(D)); memset(E,'-',sizeof(E)); memset(F,'-',sizeof(F)); memset(G,'-',sizeof(G)); memset(H,'-',sizeof(H)); memset(I,'-',sizeof(I)); memset(J,'-',sizeof(J)); printk("A:%s\nB:%s\nC:%s\nD:%s\nE:%s\nF:%s\nG:%s\nH:%s\nI:%s\nJ:%\n",A,B,C,D,E,F,G,H,I,J); len = sprintf(page,"0:%s(%d)\n1:%s(%d)\n2:%s(%d)\n3:%s(%d)\n4:%s(%d)\n5:%s(%d)\n6:%s(%d)\n7:%s(%d)\n8:%s(%d)\n9:%s(%d)\n",A,ProcPerDepth[0],B,ProcPerDepth[1],C,ProcPerDepth[2],D,ProcPerDepth[3],E,ProcPerDepth[4],F,ProcPerDepth[5],G,ProcPerDepth[6],H,ProcPerDepth[7],I,ProcPerDepth[8],J,ProcPerDepth[9]); return len; }

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  • Android spinner inside a custom control - OnItemSelectedListener does not trigger

    - by Idan
    I am writing a custom control that extends LinearLayout. Inside that control I am using a spinner to let the user select an item from a list. The problem I have is that the OnItemSelectedListener event does not fire. When moving the same code to an Activity/Fragment all is working just fine. I have followed some answers that was given to others asking about the same issue, and nothing helped. still the event does not fire. This is my code after I followed the answers that suggested to put the spinner inside my layout XML instead of by code. I am getting the same result when I try to just "new Spinner(ctx)"... layout XML: <Spinner android:id="@+id/accSpinner" android:layout_width="0dip" android:layout_height="0dip" /> Initialization function of the control (called on the control constructor): private void init() { LayoutInflater layoutInflater = LayoutInflater.from(mContext); mAccountBoxView = layoutInflater.inflate(R.layout.control_accountselector, null); mTxtAccount = (TextView)mAccountBoxView.findViewById(R.id.txtAccount); mSpinner = (Spinner)mAccountBoxView.findViewById(R.id.accSpinner); mAccountBoxView.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { mSpinner.performClick(); } }); setSpinner(); addView(mAccountBoxView); } private void setSpinner() { ArrayAdapter<String> dataAdapter = new ArrayAdapter<String>(mContext, android.R.layout.simple_spinner_item, mItems); dataAdapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); mSpinner.setAdapter(dataAdapter); mSpinner.setOnItemSelectedListener(new OnItemSelectedListener() { @Override public void onItemSelected(AdapterView<?> parent, View view, int position, long id) { String selectedItem = mItems.get(position); handleSelectedItem(selectedItem); } @Override public void onNothingSelected(AdapterView<?> parent) { } }); } The spinner raises just fine when i touch my control and the list of items is there as it should. When I click an item the spinner closes but I am never getting to onItemSelected nor onNothingSelected.. Any ideas?

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  • Access Denied Java FileWriter / FileInputStream

    - by Matt
    My program downloads a websites source code, modifies it, creates the file, and then reuploads it through the FTP. However, I receive the following error when trying to open the created file: java.io.FileNotFoundException: misc.html (Access is denied) at java.io.FileInputStream.open(Native Method) at java.io.FileInputStream.<init>(Unknown Source) at Manipulator.uploadSource(Manipulator.java:63) at Start.addPicture(Start.java:130) at Start$2.actionPerformed(Start.java:83) at javax.swing.AbstractButton.fireActionPerformed(Unknown Source) at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.setPressed(Unknown Source) at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source) at java.awt.Component.processMouseEvent(Unknown Source) at javax.swing.JComponent.processMouseEvent(Unknown Source) at java.awt.Component.processEvent(Unknown Source) at java.awt.Container.processEvent(Unknown Source) at java.awt.Component.dispatchEventImpl(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Window.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) When I navigate to the folder directory and attempt to open "misc.html" with Notepad I receive Access is Denied. My code is fairly simple: File f = new File(page.sourceFileName); try { FileWriter out = new FileWriter(f); out.write(page.source); out.close(); } catch (IOException e) { e.printStackTrace(); } InputStream input = new FileInputStream(f); This is the vital excerpt from my program. I have copied this into a different test program and it works fine, I create a misc.html file and reopen it with both FileInputStream and manually. I would be worried about Administrator rights but the Test program works fine when I run it RIGHT after the problem program. I also have checked if the file exists and is a file with File methods and it is as well. Is this a result of me not closing a previous Input/Output properly? I've tried to check everything and I am fairly positive I close all streams as soon as they finish... Help! :)

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  • Crash in OS X Core Data Utility Tutorial

    - by vinogradov
    I'm trying to follow Apple's Core Data utility Tutorial. It was all going nicely, until... The tutorial uses a custom sub-class of NSManagedObject, called 'Run'. Run.h looks like this: #import <Foundation/Foundation.h> #import <CoreData/CoreData.h> @interface Run : NSManagedObject { NSInteger processID; } @property (retain) NSDate *date; @property (retain) NSDate *primitiveDate; @property NSInteger processID; @end Now, in Run.m we have an accessor method for the processID variable: - (void)setProcessID:(int)newProcessID { [self willChangeValueForKey:@"processID"]; processID = newProcessID; [self didChangeValueForKey:@"processID"]; } In main.m, we use functions to set up a managed object model and context, instantiate an entity called run, and add it to the context. We then get the current NSprocessInfo, in preparation for setting the processID of the run object. NSManagedObjectContext *moc = managedObjectContext(); NSEntityDescription *runEntity = [[mom entitiesByName] objectForKey:@"Run"]; Run *run = [[Run alloc] initWithEntity:runEntity insertIntoManagedObjectContext:moc]; NSProcessInfo *processInfo = [NSProcessInfo processInfo]; Next, we try to call the accessor method defined in Run.m to set the value of processID: [run setProcessID:[processInfo processIdentifier]]; And that's where it's crashing. The object run seems to exist (I can see it in the debugger), so I don't think I'm messaging nil; on the other hand, it doesn't look like the setProcessID: message is actually being received. I'm obviously still learning this stuff (that's what tutorials are for, right?), and I'm probably doing something really stupid. However, any help or suggestions would be gratefully received! ===MORE INFORMATION=== Following up on Jeremy's suggestions: The processID attribute in the model is set up like this: NSAttributeDescription *idAttribute = [[NSAttributeDescription alloc]init]; [idAttribute setName:@"processID"]; [idAttribute setAttributeType:NSInteger32AttributeType]; [idAttribute setOptional:NO]; [idAttribute setDefaultValue:[NSNumber numberWithInteger:-1]]; which seems a little odd; we are defining it as a scalar type, and then giving it an NSNumber object as its default value. In the associated class, Run, processID is defined as an NSInteger. Still, this should be OK - it's all copied directly from the tutorial. It seems to me that the problem is probably in there somewhere. By the way, the getter method for processID is defined like this: - (int)processID { [self willAccessValueForKey:@"processID"]; NSInteger pid = processID; [self didAccessValueForKey:@"processID"]; return pid; } and this method works fine; it accesses and unpacks the default int value of processID (-1). Thanks for the help so far!

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  • Form is trying to save the login value of the submit button to my DB.

    - by Sergio Tapia
    Here's my Zend code: <?php require_once ('Zend\Form.php'); class Sergio_Form_registrationform extends Zend_Form { public function init(){ /*********************USERNAME**********************/ $username = new Zend_Form_Element_Text('username'); $alnumValidator = new Zend_Validate_Alnum(); $username ->setRequired(true) ->setLabel('Username:') ->addFilter('StringToLower') ->addValidator('alnum') ->addValidator('regex', false, array('/^[a-z]+/')) ->addValidator('stringLength',false,array(6,20)); $this->addElement($username); /*********************EMAIL**********************/ $email = new Zend_Form_Element_Text('email'); $alnumValidator = new Zend_Validate_Alnum(); $email ->setRequired(true) ->setLabel('EMail:') ->addFilter('StringToLower') ->addValidator('alnum') ->addValidator('regex', false, array('/^[a-z]+/')) ->addValidator('stringLength',false,array(6,20)); $this->addElement($email); /*********************PASSWORD**********************/ $password = new Zend_Form_Element_Password('password'); $alnumValidator = new Zend_Validate_Alnum(); $password ->setRequired(true) ->setLabel('Password:') ->addFilter('StringToLower') ->addValidator('alnum') ->addValidator('regex', false, array('/^[a-z]+/')) ->addValidator('stringLength',false,array(6,20)); $this->addElement($password); /*********************NAME**********************/ $name = new Zend_Form_Element_Text('name'); $alnumValidator = new Zend_Validate_Alnum(); $name ->setRequired(true) ->setLabel('Name:') ->addFilter('StringToLower') ->addValidator('alnum') ->addValidator('regex', false, array('/^[a-z]+/')) ->addValidator('stringLength',false,array(6,20)); $this->addElement($name); /*********************LASTNAME**********************/ $lastname = new Zend_Form_Element_Text('lastname'); $alnumValidator = new Zend_Validate_Alnum(); $lastname ->setRequired(true) ->setLabel('Last Name:') ->addFilter('StringToLower') ->addValidator('alnum') ->addValidator('regex', false, array('/^[a-z]+/')) ->addValidator('stringLength',false,array(6,20)); $this->addElement($lastname); /*********************DATEOFBIRTH**********************/ $dateofbirth = new Zend_Form_Element_Text('dateofbirth'); $alnumValidator = new Zend_Validate_Alnum(); $dateofbirth->setRequired(true) ->setLabel('Date of Birth:') ->addFilter('StringToLower') ->addValidator('alnum') ->addValidator('regex', false, array('/^[a-z]+/')) ->addValidator('stringLength',false,array(6,20)); $this->addElement($dateofbirth); /*********************AVATAR**********************/ $avatar = new Zend_Form_Element_File('avatar'); $alnumValidator = new Zend_Validate_Alnum(); $avatar ->setRequired(true) ->setLabel('Please select a display picture:'); $this->addElement($avatar); /*********************SUBMIT**********************/ $this->addElement('submit', 'login', array('label' => 'Login')); } } ?> Here's the code I use to save the values: public function saveforminformationAction(){ $form = new Sergio_Form_registrationform(); $request = $this->getRequest(); //if($request->isPost() && $form->isValid($_POST)){ $data = $form->getValues(); $db = $this->_getParam('db'); $db->insert('user',$data); //} } When trying to save the values, I recieve a ghastly error: Column 'login' not found.

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  • java concurrency: many writers, one reader

    - by Janning
    I need to gather some statistics in my software and i am trying to make it fast and correct, which is not easy (for me!) first my code so far with two classes, a StatsService and a StatsHarvester public class StatsService { private Map<String, Long> stats = new HashMap<String, Long>(1000); public void notify ( String key ) { Long value = 1l; synchronized (stats) { if (stats.containsKey(key)) { value = stats.get(key) + 1; } stats.put(key, value); } } public Map<String, Long> getStats ( ) { Map<String, Long> copy; synchronized (stats) { copy = new HashMap<String, Long>(stats); stats.clear(); } return copy; } } this is my second class, a harvester which collects the stats from time to time and writes them to a database. public class StatsHarvester implements Runnable { private StatsService statsService; private Thread t; public void init ( ) { t = new Thread(this); t.start(); } public synchronized void run ( ) { while (true) { try { wait(5 * 60 * 1000); // 5 minutes collectAndSave(); } catch (InterruptedException e) { e.printStackTrace(); } } } private void collectAndSave ( ) { Map<String, Long> stats = statsService.getStats(); // do something like: // saveRecords(stats); } } At runtime it will have about 30 concurrent running threads each calling notify(key) about 100 times. Only one StatsHarvester is calling statsService.getStats() So i have many writers and only one reader. it would be nice to have accurate stats but i don't care if some records are lost on high concurrency. The reader should run every 5 Minutes or whatever is reasonable. Writing should be as fast as possible. Reading should be fast but if it locks for about 300ms every 5 minutes, its fine. I've read many docs (Java concurrency in practice, effective java and so on), but i have the strong feeling that i need your advice to get it right. I hope i stated my problem clear and short enough to get valuable help.

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  • Strange behaviour of NSString in NSView

    - by Mee
    Trying to create a Skat-Game, I encountered the following problem: isBidding is a Boolean value indicationg, the program is in a certain state, [desk selected] is a method calling returning the current selected player, chatStrings consists of dictionaries, saving strings with the player, who typed, and what he typed - (void)drawRect:(NSRect)rect { NSMutableDictionary * attributes = [NSMutableDictionary dictionary]; [attributes setObject:[NSFont fontWithName:playerFont size:playerFontSize] forKey:NSFontAttributeName]; [attributes setObject:playerFontColor forKey:NSForegroundColorAttributeName]; [[NSString stringWithFormat:@"Player %i",[desk selected] + 1]drawInRect:playerStringRect withAttributes:attributes]; if (isBidding) { [attributes setObject:[NSFont fontWithName:chatFont size:chatFontSize] forKey:NSFontAttributeName]; [attributes setObject:chatFontColor forKey:NSForegroundColorAttributeName]; int i; for (i = 0; i < [chatStrings count]; i++, yProgress -= 20) { if (isBidding) [[NSString stringWithFormat:@"Player %i bids: %@",[[[chatStrings objectAtIndex:i]valueForKey:@"Player"]intValue], [[chatStrings objectAtIndex:i]valueForKey:@"String"]] drawAtPoint:NSMakePoint([self bounds].origin.x, yProgress) withAttributes:attributes]; else [[NSString stringWithFormat:@"Player %i: %@",[[[chatStrings objectAtIndex:i]valueForKey:@"Player"]intValue], [[chatStrings objectAtIndex:i]valueForKey:@"String"]] drawAtPoint:NSMakePoint([self bounds].origin.x, yProgress) withAttributes:attributes]; } if (isBidding) [[NSString stringWithFormat:@"Player %i bids: %@",[desk selected] + 1, displayString] drawAtPoint:NSMakePoint([self bounds].origin.x, yProgress) withAttributes:attributes]; else [[NSString stringWithFormat:@"Player %i: %@",[desk selected] + 1, displayString] drawAtPoint:NSMakePoint([self bounds].origin.x, yProgress) withAttributes:attributes]; yProgress = chatFontBegin; } } This is the part determining the string's content, the string is contributed by an [event characters] method. -(void)displayChatString:(NSString *)string { displayString = [displayString stringByAppendingString:string]; [self setNeedsDisplay:YES]; } The problem if have is this: when typing in more than two letters the view displays NSRectSet{{{471, 574},{500, 192}}} and returns no more discription when I try to print it. then I get an EXC_BAD_ACCESS message, though I have not released it (as far as I can see) I also created the string with alloc and init, so I cannot be in the autorelease pool. I also tried to watch the process when it changes with the debugger, but I couldn't find any responsible code. As you can see I am still a beginner in Cocoa (and programming in general), so I would be really happy if somebody would help me with this.

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  • iPhone Development: Use POST to submit a form

    - by Mario
    I've got the following html form: <form method="post" action="http://shk.ecomd.de/up.php" enctype="multipart/form-data"> <input type="hidden" name="id" value="12345" /> <input type="file" name="pic" /> <input type="submit" /> </form> And the following iPhone SDK Submit method: - (void)sendfile { UIImage *tempImage = [UIImage imageNamed:@"image.jpg"]; NSMutableURLRequest *request = [[NSMutableURLRequest alloc] init]; [request setHTTPMethod:@"POST"]; [request setURL:[NSURL URLWithString:@"http://url..../form.php"]]; NSString *boundary = @"------------0xKhTmLbOuNdArY"; NSString *contentType = [NSString stringWithFormat:@"multipart/form-data; boundary=%@",boundary]; [request addValue:contentType forHTTPHeaderField: @"Content-Type"]; NSMutableData *body = [NSMutableData data]; [body appendData:[[NSString stringWithFormat:@"\r\n%@\r\n",boundary] dataUsingEncoding:NSASCIIStringEncoding]]; [body appendData:[@"Content-Disposition: form-data; name=\"id\"\r\n\r\n" dataUsingEncoding:NSASCIIStringEncoding]]; [body appendData:[@"12345" dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[[NSString stringWithFormat:@"\r\n%@\r\n",boundary] dataUsingEncoding:NSASCIIStringEncoding]]; [body appendData:[@"Content-Disposition: form-data; name=\"pic\"; filename=\"photo.png\"\r\n" dataUsingEncoding:NSASCIIStringEncoding]]; [body appendData:[@"Content-Type: application/octet-stream\r\n\r\n" dataUsingEncoding:NSASCIIStringEncoding]]; [body appendData:[NSData dataWithData:UIImageJPEGRepresentation(tempImage, 90)]]; [body appendData:[[NSString stringWithFormat:@"\r\n%@",boundary] dataUsingEncoding:NSASCIIStringEncoding]]; // setting the body of the post to the reqeust [request setHTTPBody:body]; NSError *error; NSURLResponse *response; NSData* result = [NSURLConnection sendSynchronousRequest:request returningResponse:&response error:&error]; NSString* aStr = [[[NSString alloc] initWithData:result encoding:NSASCIIStringEncoding] autorelease]; NSLog(@"Result: %@", aStr); [request release]; } This does not work, but I have no clue why. Can you please help me?!! What am I doing wrong?

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  • ArgumentError: Error #1063: Argument count mismatch on com.flashden::MenuItem(). Expected 1, got 0.

    - by Suzanne
    I keep getting the below error only in firefox ArgumentError: Error #1063: Argument count mismatch on com.flashden::MenuItem(). Expected 1, got 0. at flash.display::Sprite/constructChildren() at flash.display::Sprite() at flash.display::MovieClip() at com.flashden::Preview() Below is my menu script: package com.flashden { import flash.display.MovieClip; import flash.text.; import flash.events.MouseEvent; import flash.events.; import flash.net.URLRequest; import flash.display.Loader; public class MenuItem extends MovieClip { private var scope; public var closedX :Number public static const OPEN_MENU = "openMenu"; function callLink(event:MouseEvent):void { public function MenuItem(scope) { // set scope to talk back to -------------------------------// this.scope = scope; // disable all items not to be clickable -------------------// txt_label.mouseEnabled = false; menuItemShine.mouseEnabled = false; menuItemArrow.mouseEnabled = false; // make background clip the item to be clicked (button) ----// menuItemBG.buttonMode = true; // add click event listener to the header background -------// menuItemBG.addEventListener(MouseEvent.CLICK, clickHandler); } private function clickHandler (e:MouseEvent) { scope.openMenuItem(this); } public function loadContent (contentURL:String) { var loader:Loader = new Loader(); configureListeners(loader.contentLoaderInfo); var request:URLRequest = new URLRequest(contentURL); loader.load(request); // place x position of content at the bottom of the header so the top is not cut off ----// loader.x = 35; // we add the content at level 1, because the background clip is at level 0 ----// addChildAt(loader, 0); } private function configureListeners(dispatcher:IEventDispatcher):void { dispatcher.addEventListener(Event.COMPLETE, completeHandler); dispatcher.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpStatusHandler); dispatcher.addEventListener(Event.INIT, initHandler); dispatcher.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); dispatcher.addEventListener(Event.OPEN, openHandler); dispatcher.addEventListener(ProgressEvent.PROGRESS, progressHandler); dispatcher.addEventListener(Event.UNLOAD, unLoadHandler); } private function completeHandler(event:Event):void { //trace("completeHandler: " + event); // remove loader animation ----------------// removeChild(getChildByName("mc_preloader")); } private function httpStatusHandler(event:HTTPStatusEvent):void { // trace("httpStatusHandler: " + event); } private function initHandler(event:Event):void { //trace("initHandler: " + event); } private function ioErrorHandler(event:IOErrorEvent):void { //trace("ioErrorHandler: " + event); } private function openHandler(event:Event):void { //trace("openHandler: " + event); } private function progressHandler(event:ProgressEvent):void { //trace("progressHandler: bytesLoaded=" + event.bytesLoaded + " bytesTotal=" + event.bytesTotal); } private function unLoadHandler(event:Event):void { //trace("unLoadHandler: " + event); } } } Any idea why this is happening?

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  • iPhone: Problems releasing UIViewController in a multithreaded environment

    - by bart-simpson
    Hi! I have a UIViewController and in that controller, i am fetching an image from a URL source. The image is fetched in a separate thread after which the user-interface is updated on the main thread. This controller is displayed as a page in a UIScrollView parent which is implemented to release controllers that are not in view anymore. When the thread finishes fetching content before the UIViewController is released, everything works fine - but when the user scrolls to another page before the thread finishes, the controller is released and the only handle to the controller is owned by the thread making releaseCount of the controller equals to 1. Now, as soon as the thread drains NSAutoreleasePool, the controller gets releases because the releaseCount becomes 0. At this point, my application crashes and i get the following error message: bool _WebTryThreadLock(bool), 0x4d99c60: Tried to obtain the web lock from a thread other than the main thread or the web thread. This may be a result of calling to UIKit from a secondary thread. Crashing now... The backtrace reveals that the application crashed on the call to [super dealloc] and it makes total sense because the dealloc function must have been triggered by the thread when the pool was drained. My question is, how i can overcome this error and release the controller without leaking memory? One solution that i tried was to call [self retain] before the pool is drained so that retainCount doesn't fall to zero and then using the following code to release controller in the main thread: [self performSelectorOnMainThread:@selector(autorelease) withObject:nil waitUntilDone:NO]; Unfortunately, this did not work out. Below is the function that is executed on a thread: - (void)thread_fetchContent { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSURL *imgURL = [NSURL URLWithString:@"http://www.domain.com/image.png"]; // UIImage *imgHotspot is declared as private - The image is retained // here and released as soon as it is assigned to UIImageView imgHotspot = [[[UIImage alloc] initWithData: [NSData dataWithContentsOfURL: imgURL]] retain]; if ([self retainCount] == 1) { [self retain]; // increment retain count ~ workaround [pool drain]; // drain pool // this doesn't work - i get the same error [self performSelectorOnMainThread:@selector(autorelease) withObject:nil waitUntilDone:NO]; } else { // show fetched image on the main thread - this works fine! [self performSelectorOnMainThread:@selector(showImage) withObject:nil waitUntilDone:NO]; [pool drain]; } } Please help! Thank you in advance.

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  • Actionscript base class in Flex AIR app

    - by Alan
    I'm trying to build a Flex AIR app using Flex Builder 3, which I'm just getting started with. In Flash CS4, there's a text field in the authoring environment where you can specify a class that will become the "base" class - your class inherits from Sprite and then "becomes" the Stage at runtime. Is there a a way to do the same thing with Flex/AIR? Failing that, can anyone explain how to create and use an external class? Originally I had this in TestApp.mxml: <?xml version="1.0" encoding="utf-8"?> <mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute"> <mx:Script source="TestApp.as"/> </mx:WindowedApplication> And this in TestApp.as: package { public class TestApp { public function TestApp() { trace('Hello World'); } } } That gives the error "packages cannot be nested", so I tried taking out the package statement: public class TestApp { public function TestApp() { trace('Hello World'); } } That gives an error "classes cannot be nested", so I finally gave up and tried to take out the class altogether, figuring I'd try to start with a bunch of functions instead: function init() { trace('Hello World'); } But that gives the error "A file found in a source-path must have an externally visible definition. If a definition in the file is meant to be externally visible, please put the definition in a package". I can't win! When I put my class in a package, it says I can't do that because it would be nested. When I don't, it says it needs to be in a package so it can be seen. Does anyone know how to fix this? If I can't do the custom-class-as-base-class thing, is there a way I could just have it like: <?xml version="1.0" encoding="utf-8"?> <mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute"> <mx:Script source="TestApp.as"/> <mx:Script> var app = new TestApp(); </mx:Script> </mx:WindowedApplication> At the moment I can't import the class definition at all, so even that won't work. Thanks in advance!

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  • Help me understand this "Programming pearls" bitsort program

    - by ardsrk
    Jon Bentley in Column 1 of his book programming pearls introduces a technique for sorting a sequence of non-zero positive integers using bit vectors. I have taken the program bitsort.c from here and pasted it below: /* Copyright (C) 1999 Lucent Technologies */ /* From 'Programming Pearls' by Jon Bentley */ /* bitsort.c -- bitmap sort from Column 1 * Sort distinct integers in the range [0..N-1] */ #include <stdio.h> #define BITSPERWORD 32 #define SHIFT 5 #define MASK 0x1F #define N 10000000 int a[1 + N/BITSPERWORD]; void set(int i) { int sh = i>>SHIFT; a[i>>SHIFT] |= (1<<(i & MASK)); } void clr(int i) { a[i>>SHIFT] &= ~(1<<(i & MASK)); } int test(int i){ return a[i>>SHIFT] & (1<<(i & MASK)); } int main() { int i; for (i = 0; i < N; i++) clr(i); /*Replace above 2 lines with below 3 for word-parallel init int top = 1 + N/BITSPERWORD; for (i = 0; i < top; i++) a[i] = 0; */ while (scanf("%d", &i) != EOF) set(i); for (i = 0; i < N; i++) if (test(i)) printf("%d\n", i); return 0; } I understand what the functions clr, set and test are doing and explain them below: ( please correct me if I am wrong here ). clr clears the ith bit set sets the ith bit test returns the value at the ith bit Now, I don't understand how the functions do what they do. I am unable to figure out all the bit manipulation happening in those three functions. Please help.

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  • How can I pass managed objects from one AppDomain to another?

    - by Dennis P
    I have two assemblies that I'm trying to link together. One is a sort of background process that's built with WinForms and will be designed to run as a Windows Service. I have a second project that will act as a UI for the background process whenever a user launches it. I've never tried attempting something like this with managed code before, so I've started trying to use windows messages to communicate between the two processes. I'm struggling when it comes to passing more than just IntPtrs back and forth, however. Here's the code from a control in my UI project that registers itself with the background process: public void Init() { IntPtr hwnd = IntPtr.Zero; Process[] ps = Process.GetProcessesByName("BGServiceApp"); Process mainProcess = null; if(ps == null || ps.GetLength(0) == 0) { mainProcess = LaunchApp(); } else { mainProcess = ps[0]; } SendMessage(mainProcess.MainWindowHandle, INIT_CONNECTION, this.Handle, IntPtr.Zero); } protected override void WndProc(ref Message m) { if(m.Msg == INIT_CONFIRMED && InitComplete != null) { string message = Marshal.PtrToStringAuto(m.WParam); Marshal.FreeHGlobal(m.WParam); InitComplete(message, EventArgs.Empty); } base.WndProc(ref m); } This is the code from the background process that's supposed to receive a request from the UI process to register for status updates and send a confirmation message. protected override void WndProc(ref Message m) { if(m.Msg == INIT_CONNECTION) { RegisterUIDispatcher(m.WParam); Respond(m.WParam); } if(m.Msg == UNINIT_CONNECTION) { UnregisterUIDispatcher(m.WParam); if(m_RegisteredDispatchers.Count == 0) { this.Close(); } } base.WndProc(ref m); } private void Respond(IntPtr caller) { string test = "Registration confirmed!"; IntPtr ptr = Marshal.StringToHGlobalAuto(test); SendMessage(caller, INIT_CONFIRMED, ptr, IntPtr.Zero); } } The UI process receives the INIT_CONFIRMED message from my background process, but when I try to marshal the IntPtr back into a string, I get an empty string. Is the area of heap I'm using out of scope to the other process or am I missing some security attribute maybe? Is there a better and cleaner way to go about something like this using an event driven model?

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  • plupload not working in wordpress theme files

    - by Kedar B
    This is my code for image upload.... <a id="aaiu-uploader" class="aaiu_button" href="#"><?php _e('*Select Images (mandatory)','wpestate');?></a> <input type="hidden" name="attachid" id="attachid" value="<?php echo $attachid;?>"> <input type="hidden" name="attachthumb" id="attachthumb" value="<? php echo $thumbid;?>"> i want upload functionality more than one time in single page in wordpress.i have add js code for that same as first upload block but its not working. This is js code for image upload.... jQuery(document).ready(function($) { "use strict"; if (typeof(plupload) !== 'undefined') { var uploader = new plupload.Uploader(ajax_vars.plupload); uploader.init(); uploader.bind('FilesAdded', function (up, files) { $.each(files, function (i, file) { // console.log('append'+file.id ); $('#aaiu-upload-imagelist').append( '<div id="' + file.id + '">' + file.name + ' (' + plupload.formatSize(file.size) + ') <b></b>' + '</div>'); }); up.refresh(); // Reposition Flash/Silverlight uploader.start(); }); uploader.bind('UploadProgress', function (up, file) { $('#' + file.id + " b").html(file.percent + "%"); }); // On erro occur uploader.bind('Error', function (up, err) { $('#aaiu-upload-imagelist').append("<div>Error: " + err.code + ", Message: " + err.message + (err.file ? ", File: " + err.file.name : "") + "</div>" ); up.refresh(); // Reposition Flash/Silverlight }); uploader.bind('FileUploaded', function (up, file, response) { var result = $.parseJSON(response.response); // console.log(result); $('#' + file.id).remove(); if (result.success) { $('#profile-image').css('background-image','url("'+result.html+'")'); $('#profile-image').attr('data-profileurl',result.html); $('#profile-image_id').val(result.attach); var all_id=$('#attachid').val(); all_id=all_id+","+result.attach; $('#attachid').val(all_id); $('#imagelist').append('<div class="uploaded_images" data- imageid="'+result.attach+'"><img src="'+result.html+'" alt="thumb" /><i class="fa deleter fa-trash-o"></i> </div>'); delete_binder(); thumb_setter(); } }); $('#aaiu-uploader').click(function (e) { uploader.start(); e.preventDefault(); }); $('#aaiu-uploader2').click(function (e) { uploader.start(); e.preventDefault(); }); } });

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  • iPhone App is leaking memory; Instruments and Clang cannot find the leak

    - by Norbert
    Hi, i've developed an iPhone program which is kind of an image manipulation program: The user get an UIImagePickerController and selects an image. Then the program does some heavy calculating in a new thread (for responsiveness of the application). The thread has, of course, its own autorelease pool. When calculation is done, the seperated thread signals the main thread that the result can be presented. The app creates a new view controller, pushes it onto the navigation controller. In short: UIImagePickerController new thread (autorelease pool) does some heavy calculation with image data signal to main thread that it's done main thread creates view controller and pushes it onto navigation controller view controller presents image result My program works well, but if I dismiss the navigation controller's top view controller by tapping on the back button and repeat the whole process several times, my app crashes. But only on the device! Instruments cannot find any leaks (except for some minor ones which I don't feel responsible for: thread creation, NSCFString; overall about 10 kB). Even Clang static analyzer tells me that my could seems to be all right. I know that the UIImage class can cache images and objects returned from convenience methods get freed only whet their autorelease pool gets drained. But most of the time I work with CGImageRef and I use UIImage' alloc, init & release methods to free memory as soon as possible. Currently, I don't know how to isolate the problem. How would you approach this problem? Crash Log: Incident Identifier: F4C202C9-1338-48FC-80AD-46248E6C7154 CrashReporter Key: bb6f526d8b9bb680f25ea8e93bb071566ccf1776 OS Version: iPhone OS 3.1.1 (7C145) Date: 2009-09-26 14:18:57 +0200 Free pages: 372 Wired pages: 7754 Purgeable pages: 0 Largest process: _MY_APP_ Processes Name UUID Count resident pages _MY_APP_ <032690e5a9b396058418d183480a9ab3> 17766 (jettisoned) (active) debugserver <ec29691560aa0e2994f82f822181bffd> 107 syslog_relay <21e13fa2b777218bdb93982e23fb65d3> 62 notification_pro <8a7725017106a28b545fd13ed58bf98c> 64 notification_pro <8a7725017106a28b545fd13ed58bf98c> 64 afcd <98b45027fbb1350977bf1ca313dee527> 65 mediaserverd <eb8fe997a752407bea573cd3adf568d3> 319 ptpd <b17af9cf6c4ad16a557d6377378e8a1e> 142 syslogd <ec8a5bc4483638539fa1266363dee8b8> 68 BTServer <1bb74831f93b1d07c48fb46cc31c15da> 119 apsd <a639ba83e666cc1d539223923ce59581> 165 notifyd <2ed3a1166da84d8d8868e64d549cae9d> 101 CommCenter <f4239480a623fb1c35fa6c725f75b166> 161 SpringBoard <8919df8091fdfab94d9ae05f513c0ce5> 2681 (active) accessoryd <b66bcf6e77c3ee740c6a017f54226200> 90 configd <41e9d763e71dc0eda19b0afec1daee1d> 275 fairplayd <cdce5393153c3d69d23c05de1d492bd4> 108 mDNSResponder <f3ef7a6b24d4f203ed147f476385ec53> 103 lockdownd <6543492543ad16ff0707a46e512944ff> 297 launchd <73ce695fee09fc37dd70b1378af1c818> 71 **End**

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  • Cannot run public class in one .java from another

    - by DIOS
    I have created a basic program that takes whatever is input into two textfields and exports them to a file. I would now like to encrypt that file, and alredy have the encryptor. The problem is that I cannot call it. Here is my code for the encryptor: import java.io.File; import java.io.FileInputStream; import java.io.FileOutputStream; import java.io.*; import javax.crypto.Cipher; import javax.crypto.CipherInputStream; import javax.crypto.CipherOutputStream; import javax.crypto.spec.SecretKeySpec; public class FileEncryptor { private String algo; private File file; public FileEncryptor(String algo,String path) { this.algo=algo; //setting algo this.file=new File(path); //settong file } public void encrypt() throws Exception{ //opening streams FileInputStream fis =new FileInputStream(file); file=new File(file.getAbsolutePath()); FileOutputStream fos =new FileOutputStream(file); //generating key byte k[] = "HignDlPs".getBytes(); SecretKeySpec key = new SecretKeySpec(k,algo.split("/")[0]); //creating and initialising cipher and cipher streams Cipher encrypt = Cipher.getInstance(algo); encrypt.init(Cipher.ENCRYPT_MODE, key); CipherOutputStream cout=new CipherOutputStream(fos, encrypt); byte[] buf = new byte[1024]; int read; while((read=fis.read(buf))!=-1) //reading data cout.write(buf,0,read); //writing encrypted data //closing streams fis.close(); cout.flush(); cout.close(); } public static void main (String[] args)throws Exception { new FileEncryptor("DES/ECB/PKCS5Padding","C:\\Users\\*******\\Desktop\\newtext").encrypt();//encrypts the current file. } } Here is the section of my file creator that is failing to call this: FileWriter fWriter = null; BufferedWriter writer = null; try{ fWriter = new FileWriter("C:\\Users\\*******\\Desktop\\newtext"); writer = new BufferedWriter(fWriter); writer.write(Data); writer.close(); f.dispose(); FileEncryptor encr = new FileEncryptor(); //problem lies here. encr.encrypt //public void that does the encryption. new complete(); //different .java that is working fine.

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  • SQLAlchemy unsupported type error - and table design issues?

    - by Az
    Hi there, back again with some more SQLAlchemy shenanigans. Let me step through this. My table is now set up as so: engine = create_engine('sqlite:///:memory:', echo=False) metadata = MetaData() students_table = Table('studs', metadata, Column('sid', Integer, primary_key=True), Column('name', String), Column('preferences', Integer), Column('allocated_rank', Integer), Column('allocated_project', Integer) ) metadata.create_all(engine) mapper(Student, students_table) Fairly simple, and for the most part I've been enjoying the ability to query almost any bit of information I want provided I avoid the error cases below. The class it is mapped from is: class Student(object): def __init__(self, sid, name): self.sid = sid self.name = name self.preferences = collections.defaultdict(set) self.allocated_project = None self.allocated_rank = 0 def __repr__(self): return str(self) def __str__(self): return "%s %s" %(self.sid, self.name) Explanation: preferences is basically a set of all the projects the student would prefer to be assigned. When the allocation algorithm kicks in, a student's allocated_project emerges from this preference set. Now if I try to do this: for student in students.itervalues(): session.add(student) session.commit() It throws two errors, one for the allocated_project column (seen below) and a similar error for the preferences column: sqlalchemy.exc.InterfaceError: (InterfaceError) Error binding parameter 4 - probably unsupported type. u'INSERT INTO studs (sid, name, allocated_rank, allocated_project) VALUES (?, ?, ?, ?, ?, ?, ?)' [1101, 'Muffett,M.', 1, 888 Human-spider relationships (Supervisor id: 123)] If I go back into my code I find that, when I'm copying the preferences from the given text files, it actually refers to the Project class which is mapped to a dictionary, using the unique project id's (pid) as keys. Thus, as I iterate through each student via their rank and to the preferences set, it adds not a project id, but the reference to the project id from the projects dictionary. students[sid].preferences[int(rank)].add(projects[int(pid)]) Now this is very useful to me since I can find out all I want to about a student's preferred projects without having to run another check to pull up information about the project id. The form you see in the error has the object print information passed as: return "%s %s (Supervisor id: %s)" %(self.proj_id, self.proj_name, self.proj_sup) My questions are: I'm trying to store an object in a database field aren't I? Would the correct way then, be copying the project information (project id, name, etc) into its own table, referenced by the unique project id? That way I can just have the project id field for one of the student tables just be an integer id and when I need more information, just join the tables? So and so forth for other tables? If the above makes sense, then how does one maintain the relationship with a column of information in one table which is a key index on another table? Does this boil down into a database design problem? Are there any other elegant ways of accomplishing this? Apologies if this is a very long-winded question. It's rather crucial for me to solve this, so I've tried to explain as much as I can, whilst attempting to show that I'm trying (key word here sadly) to understand what could be going wrong.

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  • When I really need to use [NSThread sleepForTimeInterval:1];

    - by Timbo
    Hi there, I have a program that needs to use sleep. Like really needs to. In lieu of spending ages explaining why, suffice to say that it needs it. Now I'm told to split off my code into a separate thread if it requires sleep so I don't lose interface responsiveness, so I've started learning how to use NSThread. I've created a brand new program that is conceptual so to solve the issue for this example will help me in my real program. Short story is I have a class, it has instance variables and I need a loop with a sleep to be depended on the value of that instance variable. Here's what I've put together anyway, your help is very much appreciated :) Cheers Tim /// Start Test1ViewController.h /// #import <UIKit/UIKit.h> @interface Test1ViewController : UIViewController { UILabel* label; } @property (assign) IBOutlet UILabel *label; @end /// End Test1ViewController.h /// /// Start Test1ViewController.m /// #import "Test1ViewController.h" #import "MyClass.h" @implementation Test1ViewController @synthesize label; - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; label.text = @"1"; [NSThread detachNewThreadSelector:@selector(backgroundProcess) toTarget:self withObject:nil]; } - (void)backgroundProcess { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; // Create an instance of a class that will eventually store a whole load of variables MyClass *aMyClassInstance = [MyClass new]; [aMyClassInstance createMyClassInstance:(@"Timbo")]; while (aMyClassInstance.myVariable--) { NSLog(@"blah = %i",aMyClassInstance.myVariable); label.text = [NSString stringWithFormat:@"blah = %d", aMyClassInstance.myVariable]; //how do I pass the new value out to the updateLabel method, or reference aMyClassInstance.myVariable? [self performSelectorOnMainThread:@selector(updateLabel) withObject:nil waitUntilDone:NO]; //the sleeping of the thread is absolutely mandatory and must be worked around. The whole point of using NSThread is so I can have sleeps [NSThread sleepForTimeInterval:1]; } [pool release]; } - (void)updateLabel {label.text = [NSString stringWithFormat:@"blah = %d", aMyClassInstance.myVariable]; // be nice if i could } - (void)didReceiveMemoryWarning {[super didReceiveMemoryWarning];} - (void)viewDidUnload {} - (void)dealloc {[super dealloc];} @end /// End Test1ViewController.m /// /// Start MyClass.h /// #import <Foundation/Foundation.h> @interface MyClass : NSObject { NSString* name; int myVariable; } @property int myVariable; @property (assign) NSString *name; - (void) createMyClassInstance: (NSString*)withName; - (int) changeVariable: (int)toAmount; @end /// End MyClass.h /// /// Start MyClass.h /// #import "MyClass.h" @implementation MyClass @synthesize name, myVariable; - (void) createMyClassInstance: (NSString*)withName{ name = withName; myVariable = 10; } - (int) changeVariable: (int)toAmount{ myVariable = toAmount; return toAmount; } @end /// End MyClass.h ///

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  • Error #1063: Argument count mismatch on com.flashden::MenuItem(). Expected 1, got 0.

    - by Suzanne
    I'm creating a new site using the below script embedded in my swf. But I keep getting this error on all the pages: Error #1063: Argument count mismatch on com.flashden::MenuItem(). Expected 1, got 0. package com.flashden { import flash.display.MovieClip; import flash.text.*; import flash.events.MouseEvent; import flash.events.*; import flash.net.URLRequest; import flash.display.Loader; public class MenuItem extends MovieClip { private var scope; public var closedX; :Number public static const OPEN_MENU = "openMenu"; public function MenuItem(scope) { // set scope to talk back to -------------------------------// this.scope = scope; // disable all items not to be clickable -------------------// txt_label.mouseEnabled = false; menuItemShine.mouseEnabled = false; menuItemArrow.mouseEnabled = false; // make background clip the item to be clicked (button) ----// menuItemBG.buttonMode = true; // add click event listener to the header background -------// menuItemBG.addEventListener(MouseEvent.CLICK, clickHandler); } private function clickHandler (e:MouseEvent) { scope.openMenuItem(this); } public function loadContent (contentURL:String) { var loader:Loader = new Loader(); configureListeners(loader.contentLoaderInfo); var request:URLRequest = new URLRequest(contentURL); loader.load(request); // place x position of content at the bottom of the header so the top is not cut off ----// loader.x = 30; // we add the content at level 1, because the background clip is at level 0 ----// addChildAt(loader, 1); } private function configureListeners(dispatcher:IEventDispatcher):void { dispatcher.addEventListener(Event.COMPLETE, completeHandler); dispatcher.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpStatusHandler); dispatcher.addEventListener(Event.INIT, initHandler); dispatcher.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); dispatcher.addEventListener(Event.OPEN, openHandler); dispatcher.addEventListener(ProgressEvent.PROGRESS, progressHandler); dispatcher.addEventListener(Event.UNLOAD, unLoadHandler); } private function completeHandler(event:Event):void { //trace("completeHandler: " + event); // remove loader animation ----------------// removeChild(getChildByName("mc_preloader")); } private function httpStatusHandler(event:HTTPStatusEvent):void { // trace("httpStatusHandler: " + event); } private function initHandler(event:Event):void { //trace("initHandler: " + event); } private function ioErrorHandler(event:IOErrorEvent):void { //trace("ioErrorHandler: " + event); } private function openHandler(event:Event):void { //trace("openHandler: " + event); } private function progressHandler(event:ProgressEvent):void { //trace("progressHandler: bytesLoaded=" + event.bytesLoaded + " bytesTotal=" + event.bytesTotal); } private function unLoadHandler(event:Event):void { //trace("unLoadHandler: " + event); } } }

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