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  • making urllib request in Python from the client side

    - by mridang
    Hi Guys, I've written a Python application that makes web requests using the urllib2 library after which it scrapes the data. I could deploy this as a web application which means all urllib2 requests go through my web-server. This leads to the danger of the server's IP being banned due to the high number of web requests for many users. The other option is to create an desktop application which I don't want to do. Is there any way I could deploy my application so that I can get my web-requests through the client side. One way was to use Jython to create an applet but I've read that Java applets can only make web-requests to the server it is deployed on and the only way to to circumvent this is to create a server side proxy which leads us back to the problem of the server's ip getting banned. This might sounds sound like and impossible situation and I'll probably end up creating a desktop application but I thought I'd ask if anyone knew of an alternate solution. Thanks.

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  • Problem reading hexadecimal buffer from C socket

    - by Olaseni
    I'm using the SDL_net sockets API to create a server and client. I can easily read a string buffer, but when I try to send hexadecimal data, recv gets the length, but I cannot seem to be a able to read the buffer contents. IPaddress ip; TCPsocket server,client; int bufSize = 1024; char message[bufSize]; int len; server = SDLNet_TCP_Open(&ip); client = SDLNet_TCP_Accept(server); len = SDLNet_TCP_Recv(client,message,bufSize); Here's a snippet. the buffer length "len" is set (i.e. message length) but I can't get to the data contents in the message buffer. Some sample bind_transmitter PDU data was sent by a random client to the server at that port. I can't read the PDU (SMPP).

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  • IIS7 permit access only to local network

    - by user335518
    Hi, I am having a problem with the IIS 7 on a Win 2008 server. I only want to have access to it inside my network and denied access from anyone outside the network. I had created a rule to permit access to the group of computers with the IP: 192.168.0.1 (255.255.255.0). In the IIS6 this was enougth to prevent access of any IP that don't belong to the network. Any idea of how can I block these access? Thanks!

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  • linux: disable using loopback and send data via wire between 2 eth cards of one comp

    - by osgx
    Hello I have a comp with 2 eth cards, connected with patch-cord (direct eth. cable from 1st to 2nd). The linux is installed, I want to send data from 1st network card to 2nd. And I want to force the packet to pass via cable. I can set up any ip on cards. With ping I get counters on cards constant. Is it possible with tcp/ip sockets? PS. I need to write a program. which will send packets via eth, so stackoverflow-related question. There can be some OS-dependent way, they will help me too

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  • Jetty 7 NIO issue?

    - by Continuation
    I saw this test showing Jetty 7's performance drops drastically when switched from blocking IO to NIO (95% drop): http://wiki.apache.org/HttpComponents/HttpCoreBenchmark Is this a known issue? Have you experienced it first hand? Should I be avoiding NIO on Jetty?

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  • Important Question, Please give response if u have any idea....

    - by Sumit Kr Singh
    Hi i an developing an iphone application, it is basically a security application based on "Thief Buster"(available on Appstore URL: http://itunes.apple.com/app/thief-buster-antitheft-alarm/id327463179?mt=8# ) my problem is: * Volume Control Blocking * Automatic application restart Please provide the application logic to resolve the problem. Thanks in advance..

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  • C++ classes & linked list: adding & counting items

    - by user342289
    I need to make a linked list with classes. Each list will store two values: a URI and IP. After doing all the adding, I need to be able count the total number of items in the linked list. I have tried the following code but it doesn't compile. Any suggestions please? #include <iostream> #include <cstdlib> #include <string> using namespace std; class ip_uri_store { protected: string ip; string uri; ip_uri_store *next; public: ip_uri_store(string huri, string hip); void additem(string auri, string aip); void deleteitem(string duri); void findbyuri(string furi); void findbyip(string fip); int totalitems(); }; ip_uri_store *head = NULL; ip_uri_store *curr = NULL; void ip_uri_store::additem(string auri, string aip) { curr = head; while (curr->next != NULL) { curr = curr->next; } curr->uri = auri; curr->next = new ip_uri_store; curr->ip = aip; curr->next = new ip_uri_store; curr = curr->next; curr = head; } int ip_uri_store::totalitems() { int i = 0; curr = head; while (curr->next != NULL) { i += 1; curr = curr->next; } return i; } int main(int argc, char *argv[]) { if (argc == 1) { cout << "123456, [email protected], Gordon Brown" << endl; return (0); } head = new ip_uri_store; curr = head; int i; for (i = 1; i < argc; i++) { if (argv[i][0] == 'A') //add item { ip_uri_store.additem(argv[i + 1], argv[i + 2]); i += 2; } else if (argv[i][0] == 'N') //print total tiems { cout << ip_uri_store.totalitems() << endl; } else { cout << "command error\n"; return 0; } } return (0); }

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  • Nonblocking texture upload on iPhone and other OpenGL ES platforms

    - by spurserh
    Hello, I am doing some work which involves drawing video frames in real time in OpenGL ES. Right now I am using glTexImage2D to transfer the data, in the absence of Pixel Buffer Objects and the like. A below answer suggests that glTexImage2D is always blocking, even if texture object referenced does is not used for any drawing. Is there a way to do a nonblocking texture upload with OpenGL ES (any version)? Thank you very much, Sean

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  • Removing http301 redirect from client's cache

    - by ChessWhiz
    Hi, I have a server/client architecture where the client hits the ASP.NET server's service at a certain host name, IP address, and port. Without thinking, I logged on to the server and set up permanent HTTP301 redirection through IIS from that service to another URL that the machine handles via IIS (same IP and port), mistakenly thinking it was another site that is hosted there. When the client hit the server at the old host name, it cached the permanent redirect. Now, even though I have removed the redirection, the client no longer uses the old address. How can I clear the client's cache so that it no longer stores the redirect? I have read about how permanent HTTP301 can be, but in this case, it should be possible to reset a single client's knowledge of the incorrectly-learned host name. Any ideas?

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  • Specify connection timeout in java.nio

    - by miorel
    Using non-blocking I/O, the code for connecting to a remote address looks something like: SocketChannel channel = SelectorProvider.provider().openSocketChannel(); channel.configureBlocking(false); channel.connect(address); The connection process will then have to be finished by invoking finishConnect() on the channel when some selector says the corresponding key isConnectable(). Is there a way to specify the connection timeout when using this idiom?

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  • Prevent IE users from visiting my site?

    - by Paul Hatcherian
    Internet Explorer has caused me a lot of trouble over the years, between security problems, memory leaks, endless CSS and JavaScript hacks to get my site to look correct, and inconsistencies between releases, I've spent countless hours as the hapless victim of IE's idiosyncrasies. Well that ends today, I've decided to take matters into my own hands and ban all users of IE from visiting my website. That will teach them to use such a cruddy browser. My question is how best to do this? I don't want to rely on JavaScript, which could be disabled, nor the request agent string, which could be tampered with. A clever user could even temporarily switch to Firefox or Chrome just to visit my site. Ideally, I'd have a list of the IP addresses of every IE user in the world and restrict based on the IP address. The main problem I'm having, aside from getting the list in the first place, is how do I keep it updated? Thanks!

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  • long polling netty nio framework java

    - by Alfred
    Hi, How can I do long-polling using netty framework? Say for example I fetch http://localhost/waitforx but waitforx is asynchronous because it has to wait for an event? Say for example it fetches something from a blocking queue(can only fetch when data in queue). When getting item from queue I would like to sent data back to client. Hopefully somebody can give me some tips how to do this. Many thanks

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  • How to query through a DBRef in MongoDB/pymongo?

    - by Soviut
    Is it possible to query through a DBRef using a single find spec? user collection { 'age': 30 } post collection { 'user': DBRef('user', ...) } Is it possible to query for all post who's users are 30 in a single find step? If not, would it be wise to create a javascript function to handle the multi-stage operation or will that cause blocking problems?

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  • MultiCast Messages to multiple clients on the same machine

    - by Christopher Chase
    Im trying to write a server/service that broadcasts a message on the lan ever second or so, Kind of like a service discovery. The message needs to be received by multiple client programs that could be on the same machine or different machines. But there could be more than one program on each machine running at the same time. Im using delphi7, with indy 9.0.18 where im stuck is if i should be using UDP or IP MultiCast or if its even possible... Ive managed to get it to work with IP Multi Cast with one client per machine, but even after many trys with different bindings.. max/min ports etc, i cant seem to find a solution.

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  • SocketChannel in Java sends data, but it doesn't get to destination application

    - by Peterson
    Hi Everybody, I'm suffering a lot to create a simple ChatServer in Java, using the NIO libraries. Wonder if someone could help me. I am doing that by using SocketChannel and Selector to handle multiple clients in a single thread. The problem is: I am able to accept new connections and get it's data, but when I try to send data back, the SocketChannel simply doesn't work. In the method write(), it returns a integer that is the same size of the data i'm passing to it, but the client never receives that data. Strangely, when I close the server application, the client receives the data. It's like the socketchannel maintains a buffer, and it only get flushed when I close the application. Here are some more details, to give you more information to help. I'm handling the events in this piece of code: private void run() throws IOException { ServerSocketChannel ssc = ServerSocketChannel.open(); // Set it to non-blocking, so we can use select ssc.configureBlocking( false ); // Get the Socket connected to this channel, and bind it // to the listening port this.serverSocket = ssc.socket(); InetSocketAddress isa = new InetSocketAddress( this.port ); serverSocket.bind( isa ); // Create a new Selector for selecting this.masterSelector = Selector.open(); // Register the ServerSocketChannel, so we can // listen for incoming connections ssc.register( masterSelector, SelectionKey.OP_ACCEPT ); while (true) { // See if we've had any activity -- either // an incoming connection, or incoming data on an // existing connection int num = masterSelector.select(); // If we don't have any activity, loop around and wait // again if (num == 0) { continue; } // Get the keys corresponding to the activity // that has been detected, and process them // one by one Set keys = masterSelector.selectedKeys(); Iterator it = keys.iterator(); while (it.hasNext()) { // Get a key representing one of bits of I/O // activity SelectionKey key = (SelectionKey)it.next(); // What kind of activity is it? if ((key.readyOps() & SelectionKey.OP_ACCEPT) == SelectionKey.OP_ACCEPT) { // Aceita a conexão Socket s = serverSocket.accept(); System.out.println( "LOG: Conexao TCP aceita de " + s.getInetAddress() + ":" + s.getPort() ); // Make sure to make it non-blocking, so we can // use a selector on it. SocketChannel sc = s.getChannel(); sc.configureBlocking( false ); // Registra a conexao no seletor, apenas para leitura sc.register( masterSelector, SelectionKey.OP_READ ); } else if ( key.isReadable() ) { SocketChannel sc = null; // It's incoming data on a connection, so // process it sc = (SocketChannel)key.channel(); // Verifica se a conexão corresponde a um cliente já existente if((clientsMap.getClient(key)) != null){ boolean closedConnection = !processIncomingClientData(key); if(closedConnection){ int id = clientsMap.getClient(key); closeClient(id); } } else { boolean clientAccepted = processIncomingDataFromNewClient(key); if(!clientAccepted){ // Se o cliente não foi aceito, sua conexão é simplesmente fechada sc.socket().close(); sc.close(); key.cancel(); } } } } // We remove the selected keys, because we've dealt // with them. keys.clear(); } } This piece of code is simply handles new clients that wants to connect to the chat. So, a client makes a TCP connection to the server, and once it gets accepted, it sends data to the server following a simply text protocol, informing his id and asking to get registrated to the server. I handle this in the method processIncomingDataFromNewClient(key). I'm also keeping a map of clients and its connections in a data structure similar to a hashtable. I? doing that because I need to recover a client Id from a connection and a connection from a client Id. This is can be shown in: clientsMap.getClient(key). But the problem itself resides in the method processIncomingDataFromNewClient(key). There, I simply read the data that the client sent to me, validate it, and if it's ok, I send a message back to the client to tell that it is connected to the chat server. Here is a similar piece of code: private boolean processIncomingDataFromNewClient(SelectionKey key){ SocketChannel sc = (SocketChannel) key.channel(); String connectionOrigin = sc.socket().getInetAddress() + ":" + sc.socket().getPort(); int id = 0; //id of the client buf.clear(); int bytesRead = 0; try { bytesRead = sc.read(buf); if(bytesRead<=0){ System.out.println("Conexão fechada pelo: " + connectionOrigin); return false; } System.out.println("LOG: " + bytesRead + " bytes lidos de " + connectionOrigin); String msg = new String(buf.array(),0,bytesRead); // Do validations with the client sent me here // gets the client id }catch (Exception e) { e.printStackTrace(); System.out.println("LOG: Oops. Cliente não conhece o protocolo. Fechando a conexão: " + connectionOrigin); System.out.println("LOG: Primeiros 10 caracteres enviados pelo cliente: " + msg); return false; } } } catch (IOException e) { System.out.println("LOG: Erro ao ler dados da conexao: " + connectionOrigin); System.out.println("LOG: "+ e.getLocalizedMessage()); System.out.println("LOG: Fechando a conexão..."); return false; } // If it gets to here, the protocol is ok and we can add the client boolean inserted = clientsMap.addClient(key, id); if(!inserted){ System.out.println("LOG: Não foi possível adicionar o cliente. Ou ele já está conectado ou já têm clientes demais. Id: " + id); System.out.println("LOG: Fechando a conexão: " + connectionOrigin); return false; } System.out.println("LOG: Novo cliente conectado! Enviando mesnsagem de confirmação. Id: " + id + " Conexao: " + connectionOrigin); /* Here is the error */ sendMessage(id, "Servidor pet: connection accepted"); System.out.println("LOG: Novo cliente conectado! Id: " + id + " Conexao: " + connectionOrigin); return true; } And finally, the method sendMessage(SelectionKey key) looks like this: private void sendMessage(int destId, String msg) { Charset charset = Charset.forName("ISO-8859-1"); CharBuffer charBuffer = CharBuffer.wrap(msg, 0, msg.length()); ByteBuffer bf = charset.encode(charBuffer); //bf.flip(); int bytesSent = 0; SelectionKey key = clientsMap.getClient(destId); SocketChannel sc = (SocketChannel) key.channel(); try { / int total_bytes_sent = 0; while(total_bytes_sent < msg.length()){ bytesSent = sc.write(bf); total_bytes_sent += bytesSent; } System.out.println("LOG: Bytes enviados para o cliente " + destId + ": "+ total_bytes_sent + " Tamanho da mensagem: " + msg.length()); } catch (IOException e) { System.out.println("LOG: Erro ao mandar mensagem para: " + destId); System.out.println("LOG: " + e.getLocalizedMessage()); } } So, what is happening is that the server, when send a message, prints something like this: LOG: Bytes sent to the client: 28 Size of the message: 28 So, it tells that it sent the data, but the chat client keeps blocking, waiting in the recv() method. So, the data never gets to it. When I close the server application, though, all the data appears in the client. I wonder why. It is important to say that the client is in C and the server JAVA, and I'm running both in the same machine, an Ubuntu Guest in virtualbox under windows. I also run both under windows host and under linuxes hosts, and keep getting the same strange problem. I'm sorry for the great lenght of this question, but I already searched a lot of places for an answer, found a lot of tutorials and questions, including here at StackOverflow, but coundn't find a reasonable explanation. I am really not liking this Java NIO, and i saw a lot of people complaining about it too. I am thinking that if I had done that in C it would have been a lot easier :-D So, if someone could help me and even discuss this behavor, it would be great! :-) Thanks everybody in advance, Péterson

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  • mysql index optimization for a table with multiple indexes that index some of the same columns

    - by Sean
    I have a table that stores some basic data about visitor sessions on third party web sites. This is its structure: id, site_id, unixtime, unixtime_last, ip_address, uid There are four indexes: id, site_id/unixtime, site_id/ip_address, and site_id/uid There are many different types of ways that we query this table, and all of them are specific to the site_id. The index with unixtime is used to display the list of visitors for a given date or time range. The other two are used to find all visits from an IP address or a "uid" (a unique cookie value created for each visitor), as well as determining if this is a new visitor or a returning visitor. Obviously storing site_id inside 3 indexes is inefficient for both write speed and storage, but I see no way around it, since I need to be able to quickly query this data for a given specific site_id. Any ideas on making this more efficient? I don't really understand B-trees besides some very basic stuff, but it's more efficient to have the left-most column of an index be the one with the least variance - correct? Because I considered having the site_id being the second column of the index for both ip_address and uid but I think that would make the index less efficient since the IP and UID are going to vary more than the site ID will, because we only have about 8000 unique sites per database server, but millions of unique visitors across all ~8000 sites on a daily basis. I've also considered removing site_id from the IP and UID indexes completely, since the chances of the same visitor going to multiple sites that share the same database server are quite small, but in cases where this does happen, I fear it could be quite slow to determine if this is a new visitor to this site_id or not. The query would be something like: select id from sessions where uid = 'value' and site_id = 123 limit 1 ... so if this visitor had visited this site before, it would only need to find one row with this site_id before it stopped. This wouldn't be super fast necessarily, but acceptably fast. But say we have a site that gets 500,000 visitors a day, and a particular visitor loves this site and goes there 10 times a day. Now they happen to hit another site on the same database server for the first time. The above query could take quite a long time to search through all of the potentially thousands of rows for this UID, scattered all over the disk, since it wouldn't be finding one for this site ID. Any insight on making this as efficient as possible would be appreciated :) Update - this is a MyISAM table with MySQL 5.0. My concerns are both with performance as well as storage space. This table is both read and write heavy. If I had to choose between performance and storage, my biggest concern is performance - but both are important. We use memcached heavily in all areas of our service, but that's not an excuse to not care about the database design. I want the database to be as efficient as possible.

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  • Yahoo YQL Rate Limits

    - by catlan
    I'm a bit unsure about the Usage Information and Limits of Yahoo YQL. Per application limit (identified by your Access Key): 100,000 calls per day. Per IP limits: /v1/public/: 1,000 calls per hour; /v1/yql/: 10,000 calls per hour. Do I require an application/access key for the /v1/public/ interface, non of the examples uses one. If I don't need an application key and only access the /v1/public/ interface I only have do worry about the IP limits of 1,000 calls per hour, right?

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  • linux firewall in c

    - by asha
    i m implementing a firewall for linux,i want to block packets using loadable kernal module(lkm). please help me how can i do it ? i just know that it can be done by lkm by using some function in it,like init(),clean_up. i want to know how to use DROP,ACCEPT in blocking function within lkm. i want to do it without iptable command.

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  • Calculation of charged traffic in GPRS network

    - by TyBoer
    I am working with a distributed application communicating over GPRS. I use UDP packets to send business data and ICMP pings to verify connectivity. And now I have a problem with calculating a traffic for which I will be charged by the provider. I have to consider following factors: UDP payload: that is obvious. UDP overhead: UDP header + IP header = 8 + 20 bytes. ICMP echo request without data: IP header + ICMP payload = 28 bytes. ICMP echo reply: as in 3. Above means that for evey data packet I am charged for payload + 28 bytes and for every ping 56 bytes. Am I right or I am missing/misunderstanding something?

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  • Reach the same svn repository from a LAN connection and from a external connection

    - by SergioP
    I usually work with a svn repository located in my local office network. Sometimes, when I'm home, I need to connect to my office svn repository. The problem is that, when I'm in office, to reach the svn repo I use an internal LAN IP (like 192.168.1.200), but when I'm home the IP is different, because I reach the server from an externel connection. How can I set up svn to work from my home? Can someone help me? Thanks. Sergio

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  • How do the routers communicate with each other ?

    - by Berkay
    Let's say that i want make a request a to a web page which is hosted in Europe (i live in USA).My packets only consist the IP address of the web page, first the domain name to ip address transformation is done, then my packets start their journey through to europe. i assume that MAC addresses never used in this situation? are they? First, my packets deal with many routers on way how these routers communicate with each other?, are router addresses added to my packet headers ? Second, is there a specific path router to router comminication or which conditions affect this route? Third to cross the Atlantic Ocean, are cables used or... ?

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  • Setting the Hostname in IIS Bindings Breaks Website

    - by Josh
    I just got a Windows Server 2008 VPS and I'm having trouble getting IIS7 setup. I created a new website in IIS with the path, ip address, and hostname (like 'www.nameofsite.com') and click OK. When I browse to the site it pulls up "http://www.nameofsite.com" in the browser and... nothing... IE cannot display this webpage. If I blank out the hostname in the bindings and click [Browse] it works fine (it takes me to http://10.10.2.92 - the computer's ip). So entering the hostname breaks the website. Any ideas on what I'm missing? Services I might not have running or roles I'm missing? No server roles were initially installed on the VPS so I installed IIS, DHCP, DNS, and Application Server... overkill, but I wasn't sure what to install.

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  • Virtual network interface in Mac OS X

    - by Hans Doggen
    I know that you can make a virtual network interface in Windows (see here), and in Linux it is also pretty easy with ip-aliases, but does something similar exist for Mac OS X? I've been looking for loopback adapters, virtual interfaces and couldn't find a good solution. You can create a new interface in the networking panel, based on an existing interface, but it will not act as a real fully functional interface (if the original interface is inactive, then the derived one is also inactive). This scenario is needed when working in a completely disconnected situation. Even then, it makes sense to have networking capabilities when running servers in a VMWare installation. Those virtual machines can be reached by their IP address, but not by their DNS name, even if I run a DNS server in one of those virtual machines. By configuring an interface to use the virtual DNS server, I thought I could test some DNS scenario's. Unfortunately, no interface is resolving DNS names if none of them are inactive...

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