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  • Parsing SQLIO Output to Excel Charts using Regex in PowerShell

    - by Jonathan Kehayias
    Today Joe Webb ( Blog | Twitter ) blogged about The Power of Regex in Powershell, and in his post he shows how to parse the SQL Server Error Log for events of interest.  At the end of his blog post Joe asked about other places where Regular Expressions have been useful in PowerShell so I thought I’d blog my script for parsing SQLIO output using Regex in PowerShell, to populate an Excel worksheet and build charts based on the results automatically. If you’ve never used SQLIO, Brent Ozar ( Blog...(read more)

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  • Ruby Drag-n-Drop IDE and Ruby programming related

    - by RPK
    I am writing a small desktop GUI application using Ruby and Gtk2. I am using RubyMine 3 on Linux (Fedora). I created a simple class to create a Gtk Window but now I feel it takes more time to just keep adding code for a Button, Drop Down and TextBox etc. I need to write even more code if the DropDown needs to be populated at run-time. Is there any Ruby Gtk IDE which supports adding Controls with simple drag-n-drop? At least I can focus on the business logic instead of just defining position and sizes of controls. One more question. I subscribed to Ruby-Forum mailing list but it is often flooded with Spam. Which is the official Ruby forum? Recently NetBeans has withdrawn support for Ruby. Is it worth to learn Ruby seriously and use it in commercial environment or not?

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  • APT: Hold packages back from updates without APT Pin

    - by David
    I know about pinning packages with APT; that's not what I want to do. Other questions have been answered with either using pinning or by using pins temporarily. I don't want to do this... What I want to do is keep packages back the same way the kernel has been: # apt-get upgrade Reading package lists... Done Building dependency tree Reading state information... Done The following packages have been kept back: linux-generic-pae linux-headers-generic-pae linux-image-generic-pae The following packages will be upgraded: I want to add tomcat-* and mysql-* and sun-* to this list. In the past, there was a configuration parameter to do this - I've always thought it was something like Apt::Get::HoldPkgs or Apt::HoldPkgs but I can't find it. I want to have these packages held from updates until I specifically request them with an "apt-get install". I found the apt-get configuration Apt::NeverAutoRemove; will this do what I want? Added Question: I notice that Apt::NeverAutoRemove and Apt::Never-MarkAuto-Sections (among others) are not documented so far as I can see; they're not in the manpages. Neither is aptitude::Keep-Unused-Pattern and aptitude::Get-Root-Command. Is there any comprehensive and complete documentation for apt.conf?

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  • SQL SERVER – T-SQL Script to Take Database Offline – Take Database Online

    - by pinaldave
    Blog reader Joyesh Mitra recently left a comment to one of my very old posts about SQL SERVER – 2005 Take Off Line or Detach Database, which I have written focusing on taking the database offline. However, I did not include how to bring the offline database to online in that post. The reason I did not write it was that I was thinking it was a very simple script that almost everyone knows. However, it seems to me that there is something I found advanced in this procedure that is not simple for other people. We all have different expertise and we all try to learn new things, so I do not see any reason as to not write about the script to take the database online. -- Create Test DB CREATE DATABASE [myDB] GO -- Take the Database Offline ALTER DATABASE [myDB] SET OFFLINE WITH ROLLBACK IMMEDIATE GO -- Take the Database Online ALTER DATABASE [myDB] SET ONLINE GO -- Clean up DROP DATABASE [myDB] GO Joyesh let me know if this answers your question. Reference : Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, Readers Question, SQL, SQL Authority, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, SQLServer, T SQL, Technology

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  • Lessons on Software Development – From Bruce Lee!

    - by Jackie Goldstein
    While we as software developers are used to learning lessons and adopting techniques from other disciplines, it is not often that we look to the martial arts for new ideas on development approaches.  However, this blog post does just that. The author end with the following thought: In the end, follow Bruce Lee’s advice: Examine what others have to offer, take what is useful, and adapt it if necessary. I’ll close with an old quote: “The style doesn’t make the fighter, the fighter makes the style...(read more)

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  • SQLAuthority News – Updated Favorite Scripts and Best Articles Page

    - by pinaldave
    I have been writing on this blog for around 4 years now and have contributed with more than 1300 blog posts. Many times, I have been asked regarding what is my most favorite article or which is the most essential script for developers and DBA. This is very difficult to answer as I so much effort has been put on my blog and a large amount of content has been generated. However, I do keep a running list of my most favorite scripts and articles. This same are listed on the side bar of this blog as well; I am including them here. Top Downloads PDF Downloads Script Downloads Script Bank Favorite Scripts All Scripts – 1 All Scripts – 2 All Scripts – 3 Top Articles Best Articles Favorite Articles – 1 Favorite Articles – 2 I have kept list of all the published articles here. As the list is long and I keep forgetting many stuffs, I personally use my custom search engine to find solutions on my blog. I suggest you all to give it a try to find your solutions. [email protected] Do let me know your suggestions on what other sections you would like me to work on and build. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: About Me, Bookmark, Pinal Dave, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority News, T SQL, Technology

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  • Parallelism in .NET – Part 1, Decomposition

    - by Reed
    The first step in designing any parallelized system is Decomposition.  Decomposition is nothing more than taking a problem space and breaking it into discrete parts.  When we want to work in parallel, we need to have at least two separate things that we are trying to run.  We do this by taking our problem and decomposing it into parts. There are two common abstractions that are useful when discussing parallel decomposition: Data Decomposition and Task Decomposition.  These two abstractions allow us to think about our problem in a way that helps leads us to correct decision making in terms of the algorithms we’ll use to parallelize our routine. To start, I will make a couple of minor points. I’d like to stress that Decomposition has nothing to do with specific algorithms or techniques.  It’s about how you approach and think about the problem, not how you solve the problem using a specific tool, technique, or library.  Decomposing the problem is about constructing the appropriate mental model: once this is done, you can choose the appropriate design and tools, which is a subject for future posts. Decomposition, being unrelated to tools or specific techniques, is not specific to .NET in any way.  This should be the first step to parallelizing a problem, and is valid using any framework, language, or toolset.  However, this gives us a starting point – without a proper understanding of decomposition, it is difficult to understand the proper usage of specific classes and tools within the .NET framework. Data Decomposition is often the simpler abstraction to use when trying to parallelize a routine.  In order to decompose our problem domain by data, we take our entire set of data and break it into smaller, discrete portions, or chunks.  We then work on each chunk in the data set in parallel. This is particularly useful if we can process each element of data independently of the rest of the data.  In a situation like this, there are some wonderfully simple techniques we can use to take advantage of our data.  By decomposing our domain by data, we can very simply parallelize our routines.  In general, we, as developers, should be always searching for data that can be decomposed. Finding data to decompose if fairly simple, in many instances.  Data decomposition is typically used with collections of data.  Any time you have a collection of items, and you’re going to perform work on or with each of the items, you potentially have a situation where parallelism can be exploited.  This is fairly easy to do in practice: look for iteration statements in your code, such as for and foreach. Granted, every for loop is not a candidate to be parallelized.  If the collection is being modified as it’s iterated, or the processing of elements depends on other elements, the iteration block may need to be processed in serial.  However, if this is not the case, data decomposition may be possible. Let’s look at one example of how we might use data decomposition.  Suppose we were working with an image, and we were applying a simple contrast stretching filter.  When we go to apply the filter, once we know the minimum and maximum values, we can apply this to each pixel independently of the other pixels.  This means that we can easily decompose this problem based off data – we will do the same operation, in parallel, on individual chunks of data (each pixel). Task Decomposition, on the other hand, is focused on the individual tasks that need to be performed instead of focusing on the data.  In order to decompose our problem domain by tasks, we need to think about our algorithm in terms of discrete operations, or tasks, which can then later be parallelized. Task decomposition, in practice, can be a bit more tricky than data decomposition.  Here, we need to look at what our algorithm actually does, and how it performs its actions.  Once we have all of the basic steps taken into account, we can try to analyze them and determine whether there are any constraints in terms of shared data or ordering.  There are no simple things to look for in terms of finding tasks we can decompose for parallelism; every algorithm is unique in terms of its tasks, so every algorithm will have unique opportunities for task decomposition. For example, say we want our software to perform some customized actions on startup, prior to showing our main screen.  Perhaps we want to check for proper licensing, notify the user if the license is not valid, and also check for updates to the program.  Once we verify the license, and that there are no updates, we’ll start normally.  In this case, we can decompose this problem into tasks – we have a few tasks, but there are at least two discrete, independent tasks (check licensing, check for updates) which we can perform in parallel.  Once those are completed, we will continue on with our other tasks. One final note – Data Decomposition and Task Decomposition are not mutually exclusive.  Often, you’ll mix the two approaches while trying to parallelize a single routine.  It’s possible to decompose your problem based off data, then further decompose the processing of each element of data based on tasks.  This just provides a framework for thinking about our algorithms, and for discussing the problem.

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  • SQL SERVER – A Quick Note on DB_ID() and DB_NAME() – Get Current Database ID – Get Current Database Name

    - by pinaldave
    Quite often a simple things makes experienced DBA to look for simple thing. Here are few things which I used to get confused couple of years ago. Now I know it well and have no issue but recently I see one of the DBA getting confused when looking at the DBID from one of the DMV and not able to related that directly to Database Name. -- Get Current DatabaseID SELECT DB_ID() DatabaseID; -- Get Current DatabaseName SELECT DB_NAME() DatabaseName; -- Get DatabaseName from DatabaseID SELECT DB_NAME(4) DatabaseID; -- Get DatabaseID from DatabaseName SELECT DB_ID('tempdb') DatabaseName; -- Get all DatabaseName and DBID SELECT name,database_id FROM sys.databases; Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Visual Studio 2010 Zooming – Keyboard Commands, Global Zoom

    - by Jon Galloway
    One of my favorite features in Visual Studio 2010 is zoom. It first caught my attention as a useful tool for screencasts and presentations, but after getting used to it I’m finding that it’s really useful when I’m developing – letting me zoom out to see the big picture, then zoom in to concentrate on a few lines of code. Zooming without the scroll wheel The common way you’ll see this feature demonstrated is with the mouse wheel – you hold down the control key and scroll up or down to change font size. However, I’m often using this on my laptop, which doesn’t have a mouse wheel. It turns out that there are other ways to control zooming in Visual Studio 2010. Keyboard commands You can use Control+Shift+Comma to zoom out and Control+Shift+Period to zoom in. I find it’s easier to remember these by the greater-than / less-than signs, so it’s really Control+> to zoom in and Control+< to zoom out. Like most Visual Studio commands, you can change those the keyboard buttons. In the tools menu, select Options / Keyboard, then either scroll down the list to the three View.Zoom commands or filter by typing View.Zoom into the “Show commands containing” textbox. The Scroll Dropdown If you forget the keyboard commands and you don’t have a scroll wheel, there’s a zoom menu in the text editor. I’m mostly pointing it out because I’ve been using Visual Studio 2010 for months and never noticed it until this week. It’s down in the lower left corner. Keeping Zoom In Sync Across All Tabs Zoom setting is per-tab, which is a problem if you’re cranking up your font sizes for a presentation. Fortunately there’s a great new Visual Studio Extension called Presentation Zoom. It’s a nice, simple extension that just does one thing – updates all your editor windows to keep the zoom setting in sync. It’s written by Chris Granger, a Visual Studio Program Manager, in case you’re worried about installing random extensions. See it in action Of course, if you’ve got Visual Studio 2010 installed, you’ve hopefully already been zooming like mad as you read this. If not, you can watch a 2 minute video by the Visual Studio showing it off.

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  • How about a new platform for your next API&hellip; a CMS?

    - by Elton Stoneman
    Originally posted on: http://geekswithblogs.net/EltonStoneman/archive/2014/05/22/how-about-a-new-platform-for-your-next-apihellip-a.aspxSay what? I’m seeing a type of API emerge which serves static or long-lived resources, which are mostly read-only and have a controlled process to update the data that gets served. Think of something like an app configuration API, where you want a central location for changeable settings. You could use this server side to store database connection strings and keep all your instances in sync, or it could be used client side to push changes out to all users (and potentially driving A/B or MVT testing). That’s a good candidate for a RESTful API which makes proper use of HTTP expiration and validation caching to minimise traffic, but really you want a front end UI where you can edit the current config that the API returns and publish your changes. Sound like a Content Mangement System would be a good fit? I’ve been looking at that and it’s a great fit for this scenario. You get a lot of what you need out of the box, the amount of custom code you need to write is minimal, and you get a whole lot of extra stuff from using CMS which is very useful, but probably not something you’d build if you had to put together a quick UI over your API content (like a publish workflow, fine-grained security and an audit trail). You typically use a CMS for HTML resources, but it’s simple to expose JSON instead – or to do content negotiation to support both, so you can open a resource in a browser and see a nice visual representation, or request it with: Accept=application/json and get the same content rendered as JSON for the app to use. Enter Umbraco Umbraco is an open source .NET CMS that’s been around for a while. It has very good adoption, a lively community and a good release cycle. It’s easy to use, has all the functionality you need for a CMS-driven API, and it’s scalable (although you won’t necessarily put much scale on the CMS layer). In the rest of this post, I’ll build out a simple app config API using Umbraco. We’ll define the structure of the configuration resource by creating a new Document Type and setting custom properties; then we’ll build a very simple Razor template to return configuration documents as JSON; then create a resource and see how it looks. And we’ll look at how you could build this into a wider solution. If you want to try this for yourself, it’s ultra easy – there’s an Umbraco image in the Azure Website gallery, so all you need to to is create a new Website, select Umbraco from the image and complete the installation. It will create a SQL Azure website to store all the content, as well as a Website instance for editing and accessing content. They’re standard Azure resources, so you can scale them as you need. The default install creates a starter site for some HTML content, which you can use to learn your way around (or just delete). 1. Create Configuration Document Type In Umbraco you manage content by creating and modifying documents, and every document has a known type, defining what properties it holds. We’ll create a new Document Type to describe some basic config settings. In the Settings section from the left navigation (spanner icon), expand Document Types and Master, hit the ellipsis and select to create a new Document Type: This will base your new type off the Master type, which gives you some existing properties that we’ll use – like the Page Title which will be the resource URL. In the Generic Properties tab for the new Document Type, you set the properties you’ll be able to edit and return for the resource: Here I’ve added a text string where I’ll set a default cache lifespan, an image which I can use for a banner display, and a date which could show the user when the next release is due. This is the sort of thing that sits nicely in an app config API. It’s likely to change during the life of the product, but not very often, so it’s good to have a centralised place where you can make and publish changes easily and safely. It also enables A/B and MVT testing, as you can change the response each client gets based on your set logic, and their apps will behave differently without needing a release. 2. Define the response template Now we’ve defined the structure of the resource (as a document), in Umbraco we can define a C# Razor template to say how that resource gets rendered to the client. If you only want to provide JSON, it’s easy to render the content of the document by building each property in the response (Umbraco uses dynamic objects so you can specify document properties as object properties), or you can support content negotiation with very little effort. Here’s a template to render the document as HTML or JSON depending on the Accept header, using JSON.NET for the API rendering: @inherits Umbraco.Web.Mvc.UmbracoTemplatePage @using Newtonsoft.Json @{ Layout = null; } @if(UmbracoContext.HttpContext.Request.Headers["accept"] != null &amp;&amp; UmbracoContext.HttpContext.Request.Headers["accept"] == "application/json") { Response.ContentType = "application/json"; @Html.Raw(JsonConvert.SerializeObject(new { cacheLifespan = CurrentPage.cacheLifespan, bannerImageUrl = CurrentPage.bannerImage, nextReleaseDate = CurrentPage.nextReleaseDate })) } else { <h1>App configuration</h1> <p>Cache lifespan: <b>@CurrentPage.cacheLifespan</b></p> <p>Banner Image: </p> <img src="@CurrentPage.bannerImage"> <p>Next Release Date: <b>@CurrentPage.nextReleaseDate</b></p> } That’s a rough-and ready example of what you can do. You could make it completely generic and just render all the document’s properties as JSON, but having a specific template for each resource gives you control over what gets sent out. And the templates are evaluated at run-time, so if you need to change the output – or extend it, say to add caching response headers – you just edit the template and save, and the next client request gets rendered from the new template. No code to build and ship. 3. Create the content With your document type created, in  the Content pane you can create a new instance of that document, where Umbraco gives you a nice UI to input values for the properties we set up on the Document Type: Here I’ve set the cache lifespan to an xs:duration value, uploaded an image for the banner and specified a release date. Each property gets the appropriate input control – text box, file upload and date picker. At the top of the page is the name of the resource – myapp in this example. That specifies the URL for the resource, so if I had a DNS entry pointing to my Umbraco instance, I could access the config with a URL like http://static.x.y.z.com/config/myapp. The setup is all done now, so when we publish this resource it’ll be available to access.  4. Access the resource Now if you open  that URL in the browser, you’ll see the HTML version rendered: - complete with the  image and formatted date. Umbraco lets you save changes and preview them before publishing, so the HTML view could be a good way of showing editors their changes in a usable view, before they confirm them. If you browse the same URL from a REST client, specifying the Accept=application/json request header, you get this response:   That’s the exact same resource, with a managed UI to publish it, being accessed as HTML or JSON with a tiny amount of effort. 5. The wider landscape If you have fairy stable content to expose as an API, I think  this approach is really worth considering. Umbraco scales very nicely, but in a typical solution you probably wouldn’t need it to. When you have additional requirements, like logging API access requests - but doing it out-of-band so clients aren’t impacted, you can put a very thin API layer on top of Umbraco, and cache the CMS responses in your API layer:   Here the API does a passthrough to CMS, so the CMS still controls the content, but it caches the response. If the response is cached for 1 minute, then Umbraco only needs to handle 1 request per minute (multiplied by the number of API instances), so if you need to support 1000s of request per second, you’re scaling a thin, simple API layer rather than having to scale the more complex CMS infrastructure (including the database). This diagram also shows an approach to logging, by asynchronously publishing a message to a queue (Redis in this case), which can be picked up later and persisted by a different process. Does it work? Beautifully. Using Azure, I spiked the solution above (including the Redis logging framework which I’ll blog about later) in half a day. That included setting up different roles in Umbraco to demonstrate a managed workflow for publishing changes, and a couple of document types representing different resources. Is it maintainable? We have three moving parts, which are all managed resources in Azure –  an Azure Website for Umbraco which may need a couple of instances for HA (or may not, depending on how long the content can be cached), a message queue (Redis is in preview in Azure, but you can easily use Service Bus Queues if performance is less of a concern), and the Web Role for the API. Two of the components are off-the-shelf, from open source projects, and the only custom code is the API which is very simple. Does it scale? Pretty nicely. With a single Umbraco instance running as an Azure Website, and with 4x instances for my API layer (Standard sized Web Roles), I got just under 4,000 requests per second served reliably, with a Worker Role in the background saving the access logs. So we had a nice UI to publish app config changes, with a friendly Web preview and a publishing workflow, capable of supporting 14 million requests in an hour, with less than a day’s effort. Worth considering if you’re publishing long-lived resources through your API.

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  • Will Python 3.0's backwards-incompatibility affect adoption?

    - by George Stocker
    I visited Slashdot this morning to find out that Python 3.0 has been released. I know C# and Perl, but have wanted to learn Python for some time, especially after I saw its ease of use to create useful tools, not to mention its use in game scripting. My question is, how does the intentionally backwards-incompatible release of Python 3.0 affect adoption, and should I learn Python 2? Or should I take the dive and learn Python 3.0 first, and wait for the libraries to be ported?

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  • An Introduction to Meteor

    - by Stephen.Walther
    The goal of this blog post is to give you a brief introduction to Meteor which is a framework for building Single Page Apps. In this blog entry, I provide a walkthrough of building a simple Movie database app. What is special about Meteor? Meteor has two jaw-dropping features: Live HTML – If you make any changes to the HTML, CSS, JavaScript, or data on the server then every client shows the changes automatically without a browser refresh. For example, if you change the background color of a page to yellow then every open browser will show the new yellow background color without a refresh. Or, if you add a new movie to a collection of movies, then every open browser will display the new movie automatically. With Live HTML, users no longer need a refresh button. Changes to an application happen everywhere automatically without any effort. The Meteor framework handles all of the messy details of keeping all of the clients in sync with the server for you. Latency Compensation – When you modify data on the client, these modifications appear as if they happened on the server without any delay. For example, if you create a new movie then the movie appears instantly. However, that is all an illusion. In the background, Meteor updates the database with the new movie. If, for whatever reason, the movie cannot be added to the database then Meteor removes the movie from the client automatically. Latency compensation is extremely important for creating a responsive web application. You want the user to be able to make instant modifications in the browser and the framework to handle the details of updating the database without slowing down the user. Installing Meteor Meteor is licensed under the open-source MIT license and you can start building production apps with the framework right now. Be warned that Meteor is still in the “early preview” stage. It has not reached a 1.0 release. According to the Meteor FAQ, Meteor will reach version 1.0 in “More than a month, less than a year.” Don’t be scared away by that. You should be aware that, unlike most open source projects, Meteor has financial backing. The Meteor project received an $11.2 million round of financing from Andreessen Horowitz. So, it would be a good bet that this project will reach the 1.0 mark. And, if it doesn’t, the framework as it exists right now is still very powerful. Meteor runs on top of Node.js. You write Meteor apps by writing JavaScript which runs both on the client and on the server. You can build Meteor apps on Windows, Mac, or Linux (Although the support for Windows is still officially unofficial). If you want to install Meteor on Windows then download the MSI from the following URL: http://win.meteor.com/ If you want to install Meteor on Mac/Linux then run the following CURL command from your terminal: curl https://install.meteor.com | /bin/sh Meteor will install all of its dependencies automatically including Node.js. However, I recommend that you install Node.js before installing Meteor by installing Node.js from the following address: http://nodejs.org/ If you let Meteor install Node.js then Meteor won’t install NPM which is the standard package manager for Node.js. If you install Node.js and then you install Meteor then you get NPM automatically. Creating a New Meteor App To get a sense of how Meteor works, I am going to walk through the steps required to create a simple Movie database app. Our app will display a list of movies and contain a form for creating a new movie. The first thing that we need to do is create our new Meteor app. Open a command prompt/terminal window and execute the following command: Meteor create MovieApp After you execute this command, you should see something like the following: Follow the instructions: execute cd MovieApp to change to your MovieApp directory, and run the meteor command. Executing the meteor command starts Meteor on port 3000. Open up your favorite web browser and navigate to http://localhost:3000 and you should see the default Meteor Hello World page: Open up your favorite development environment to see what the Meteor app looks like. Open the MovieApp folder which we just created. Here’s what the MovieApp looks like in Visual Studio 2012: Notice that our MovieApp contains three files named MovieApp.css, MovieApp.html, and MovieApp.js. In other words, it contains a Cascading Style Sheet file, an HTML file, and a JavaScript file. Just for fun, let’s see how the Live HTML feature works. Open up multiple browsers and point each browser at http://localhost:3000. Now, open the MovieApp.html page and modify the text “Hello World!” to “Hello Cruel World!” and save the change. The text in all of the browsers should update automatically without a browser refresh. Pretty amazing, right? Controlling Where JavaScript Executes You write a Meteor app using JavaScript. Some of the JavaScript executes on the client (the browser) and some of the JavaScript executes on the server and some of the JavaScript executes in both places. For a super simple app, you can use the Meteor.isServer and Meteor.isClient properties to control where your JavaScript code executes. For example, the following JavaScript contains a section of code which executes on the server and a section of code which executes in the browser: if (Meteor.isClient) { console.log("Hello Browser!"); } if (Meteor.isServer) { console.log("Hello Server!"); } console.log("Hello Browser and Server!"); When you run the app, the message “Hello Browser!” is written to the browser JavaScript console. The message “Hello Server!” is written to the command/terminal window where you ran Meteor. Finally, the message “Hello Browser and Server!” is execute on both the browser and server and the message appears in both places. For simple apps, using Meteor.isClient and Meteor.isServer to control where JavaScript executes is fine. For more complex apps, you should create separate folders for your server and client code. Here are the folders which you can use in a Meteor app: · client – This folder contains any JavaScript which executes only on the client. · server – This folder contains any JavaScript which executes only on the server. · common – This folder contains any JavaScript code which executes on both the client and server. · lib – This folder contains any JavaScript files which you want to execute before any other JavaScript files. · public – This folder contains static application assets such as images. For the Movie App, we need the client, server, and common folders. Delete the existing MovieApp.js, MovieApp.html, and MovieApp.css files. We will create new files in the right locations later in this walkthrough. Combining HTML, CSS, and JavaScript Files Meteor combines all of your JavaScript files, and all of your Cascading Style Sheet files, and all of your HTML files automatically. If you want to create one humongous JavaScript file which contains all of the code for your app then that is your business. However, if you want to build a more maintainable application, then you should break your JavaScript files into many separate JavaScript files and let Meteor combine them for you. Meteor also combines all of your HTML files into a single file. HTML files are allowed to have the following top-level elements: <head> — All <head> files are combined into a single <head> and served with the initial page load. <body> — All <body> files are combined into a single <body> and served with the initial page load. <template> — All <template> files are compiled into JavaScript templates. Because you are creating a single page app, a Meteor app typically will contain a single HTML file for the <head> and <body> content. However, a Meteor app typically will contain several template files. In other words, all of the interesting stuff happens within the <template> files. Displaying a List of Movies Let me start building the Movie App by displaying a list of movies. In order to display a list of movies, we need to create the following four files: · client\movies.html – Contains the HTML for the <head> and <body> of the page for the Movie app. · client\moviesTemplate.html – Contains the HTML template for displaying the list of movies. · client\movies.js – Contains the JavaScript for supplying data to the moviesTemplate. · server\movies.js – Contains the JavaScript for seeding the database with movies. After you create these files, your folder structure should looks like this: Here’s what the client\movies.html file looks like: <head> <title>My Movie App</title> </head> <body> <h1>Movies</h1> {{> moviesTemplate }} </body>   Notice that it contains <head> and <body> top-level elements. The <body> element includes the moviesTemplate with the syntax {{> moviesTemplate }}. The moviesTemplate is defined in the client/moviesTemplate.html file: <template name="moviesTemplate"> <ul> {{#each movies}} <li> {{title}} </li> {{/each}} </ul> </template> By default, Meteor uses the Handlebars templating library. In the moviesTemplate above, Handlebars is used to loop through each of the movies using {{#each}}…{{/each}} and display the title for each movie using {{title}}. The client\movies.js JavaScript file is used to bind the moviesTemplate to the Movies collection on the client. Here’s what this JavaScript file looks like: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; The Movies collection is a client-side proxy for the server-side Movies database collection. Whenever you want to interact with the collection of Movies stored in the database, you use the Movies collection instead of communicating back to the server. The moviesTemplate is bound to the Movies collection by assigning a function to the Template.moviesTemplate.movies property. The function simply returns all of the movies from the Movies collection. The final file which we need is the server-side server\movies.js file: // Declare server Movies collection Movies = new Meteor.Collection("movies"); // Seed the movie database with a few movies Meteor.startup(function () { if (Movies.find().count() == 0) { Movies.insert({ title: "Star Wars", director: "Lucas" }); Movies.insert({ title: "Memento", director: "Nolan" }); Movies.insert({ title: "King Kong", director: "Jackson" }); } }); The server\movies.js file does two things. First, it declares the server-side Meteor Movies collection. When you declare a server-side Meteor collection, a collection is created in the MongoDB database associated with your Meteor app automatically (Meteor uses MongoDB as its database automatically). Second, the server\movies.js file seeds the Movies collection (MongoDB collection) with three movies. Seeding the database gives us some movies to look at when we open the Movies app in a browser. Creating New Movies Let me modify the Movies Database App so that we can add new movies to the database of movies. First, I need to create a new template file – named client\movieForm.html – which contains an HTML form for creating a new movie: <template name="movieForm"> <fieldset> <legend>Add New Movie</legend> <form> <div> <label> Title: <input id="title" /> </label> </div> <div> <label> Director: <input id="director" /> </label> </div> <div> <input type="submit" value="Add Movie" /> </div> </form> </fieldset> </template> In order for the new form to show up, I need to modify the client\movies.html file to include the movieForm.html template. Notice that I added {{> movieForm }} to the client\movies.html file: <head> <title>My Movie App</title> </head> <body> <h1>Movies</h1> {{> moviesTemplate }} {{> movieForm }} </body> After I make these modifications, our Movie app will display the form: The next step is to handle the submit event for the movie form. Below, I’ve modified the client\movies.js file so that it contains a handler for the submit event raised when you submit the form contained in the movieForm.html template: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; // Handle movieForm events Template.movieForm.events = { 'submit': function (e, tmpl) { // Don't postback e.preventDefault(); // create the new movie var newMovie = { title: tmpl.find("#title").value, director: tmpl.find("#director").value }; // add the movie to the db Movies.insert(newMovie); } }; The Template.movieForm.events property contains an event map which maps event names to handlers. In this case, I am mapping the form submit event to an anonymous function which handles the event. In the event handler, I am first preventing a postback by calling e.preventDefault(). This is a single page app, no postbacks are allowed! Next, I am grabbing the new movie from the HTML form. I’m taking advantage of the template find() method to retrieve the form field values. Finally, I am calling Movies.insert() to insert the new movie into the Movies collection. Here, I am explicitly inserting the new movie into the client-side Movies collection. Meteor inserts the new movie into the server-side Movies collection behind the scenes. When Meteor inserts the movie into the server-side collection, the new movie is added to the MongoDB database associated with the Movies app automatically. If server-side insertion fails for whatever reasons – for example, your internet connection is lost – then Meteor will remove the movie from the client-side Movies collection automatically. In other words, Meteor takes care of keeping the client Movies collection and the server Movies collection in sync. If you open multiple browsers, and add movies, then you should notice that all of the movies appear on all of the open browser automatically. You don’t need to refresh individual browsers to update the client-side Movies collection. Meteor keeps everything synchronized between the browsers and server for you. Removing the Insecure Module To make it easier to develop and debug a new Meteor app, by default, you can modify the database directly from the client. For example, you can delete all of the data in the database by opening up your browser console window and executing multiple Movies.remove() commands. Obviously, enabling anyone to modify your database from the browser is not a good idea in a production application. Before you make a Meteor app public, you should first run the meteor remove insecure command from a command/terminal window: Running meteor remove insecure removes the insecure package from the Movie app. Unfortunately, it also breaks our Movie app. We’ll get an “Access denied” error in our browser console whenever we try to insert a new movie. No worries. I’ll fix this issue in the next section. Creating Meteor Methods By taking advantage of Meteor Methods, you can create methods which can be invoked on both the client and the server. By taking advantage of Meteor Methods you can: 1. Perform form validation on both the client and the server. For example, even if an evil hacker bypasses your client code, you can still prevent the hacker from submitting an invalid value for a form field by enforcing validation on the server. 2. Simulate database operations on the client but actually perform the operations on the server. Let me show you how we can modify our Movie app so it uses Meteor Methods to insert a new movie. First, we need to create a new file named common\methods.js which contains the definition of our Meteor Methods: Meteor.methods({ addMovie: function (newMovie) { // Perform form validation if (newMovie.title == "") { throw new Meteor.Error(413, "Missing title!"); } if (newMovie.director == "") { throw new Meteor.Error(413, "Missing director!"); } // Insert movie (simulate on client, do it on server) return Movies.insert(newMovie); } }); The addMovie() method is called from both the client and the server. This method does two things. First, it performs some basic validation. If you don’t enter a title or you don’t enter a director then an error is thrown. Second, the addMovie() method inserts the new movie into the Movies collection. When called on the client, inserting the new movie into the Movies collection just updates the collection. When called on the server, inserting the new movie into the Movies collection causes the database (MongoDB) to be updated with the new movie. You must add the common\methods.js file to the common folder so it will get executed on both the client and the server. Our folder structure now looks like this: We actually call the addMovie() method within our client code in the client\movies.js file. Here’s what the updated file looks like: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; // Handle movieForm events Template.movieForm.events = { 'submit': function (e, tmpl) { // Don't postback e.preventDefault(); // create the new movie var newMovie = { title: tmpl.find("#title").value, director: tmpl.find("#director").value }; // add the movie to the db Meteor.call( "addMovie", newMovie, function (err, result) { if (err) { alert("Could not add movie " + err.reason); } } ); } }; The addMovie() method is called – on both the client and the server – by calling the Meteor.call() method. This method accepts the following parameters: · The string name of the method to call. · The data to pass to the method (You can actually pass multiple params for the data if you like). · A callback function to invoke after the method completes. In the JavaScript code above, the addMovie() method is called with the new movie retrieved from the HTML form. The callback checks for an error. If there is an error then the error reason is displayed in an alert (please don’t use alerts for validation errors in a production app because they are ugly!). Summary The goal of this blog post was to provide you with a brief walk through of a simple Meteor app. I showed you how you can create a simple Movie Database app which enables you to display a list of movies and create new movies. I also explained why it is important to remove the Meteor insecure package from a production app. I showed you how to use Meteor Methods to insert data into the database instead of doing it directly from the client. I’m very impressed with the Meteor framework. The support for Live HTML and Latency Compensation are required features for many real world Single Page Apps but implementing these features by hand is not easy. Meteor makes it easy.

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  • SQL SERVER – Difference Between GETDATE and SYSDATETIME

    - by pinaldave
    Sometime something so simple skips our mind. I never knew the difference between GETDATE and SYSDATETIME. I just ran simple query as following and realized the difference. SELECT GETDATE() fn_GetDate, SYSDATETIME() fn_SysDateTime In case of GETDATE the precision is till miliseconds and in case of SYSDATETIME the precision is till nanoseconds. Now the questions is to you – did you know this? Be honest and please share your views. I already accepted that I did not know this in very first line. Reference: Pinal Dave (http://www.SQLAuthority.com), Filed under: Pinal Dave, SQL, SQL Authority, SQL DateTime, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • The Incremental Architect&rsquo;s Napkin - #5 - Design functions for extensibility and readability

    - by Ralf Westphal
    Originally posted on: http://geekswithblogs.net/theArchitectsNapkin/archive/2014/08/24/the-incremental-architectrsquos-napkin---5---design-functions-for.aspx The functionality of programs is entered via Entry Points. So what we´re talking about when designing software is a bunch of functions handling the requests represented by and flowing in through those Entry Points. Designing software thus consists of at least three phases: Analyzing the requirements to find the Entry Points and their signatures Designing the functionality to be executed when those Entry Points get triggered Implementing the functionality according to the design aka coding I presume, you´re familiar with phase 1 in some way. And I guess you´re proficient in implementing functionality in some programming language. But in my experience developers in general are not experienced in going through an explicit phase 2. “Designing functionality? What´s that supposed to mean?” you might already have thought. Here´s my definition: To design functionality (or functional design for short) means thinking about… well, functions. You find a solution for what´s supposed to happen when an Entry Point gets triggered in terms of functions. A conceptual solution that is, because those functions only exist in your head (or on paper) during this phase. But you may have guess that, because it´s “design” not “coding”. And here is, what functional design is not: It´s not about logic. Logic is expressions (e.g. +, -, && etc.) and control statements (e.g. if, switch, for, while etc.). Also I consider calling external APIs as logic. It´s equally basic. It´s what code needs to do in order to deliver some functionality or quality. Logic is what´s doing that needs to be done by software. Transformations are either done through expressions or API-calls. And then there is alternative control flow depending on the result of some expression. Basically it´s just jumps in Assembler, sometimes to go forward (if, switch), sometimes to go backward (for, while, do). But calling your own function is not logic. It´s not necessary to produce any outcome. Functionality is not enhanced by adding functions (subroutine calls) to your code. Nor is quality increased by adding functions. No performance gain, no higher scalability etc. through functions. Functions are not relevant to functionality. Strange, isn´t it. What they are important for is security of investment. By introducing functions into our code we can become more productive (re-use) and can increase evolvability (higher unterstandability, easier to keep code consistent). That´s no small feat, however. Evolvable code can hardly be overestimated. That´s why to me functional design is so important. It´s at the core of software development. To sum this up: Functional design is on a level of abstraction above (!) logical design or algorithmic design. Functional design is only done until you get to a point where each function is so simple you are very confident you can easily code it. Functional design an logical design (which mostly is coding, but can also be done using pseudo code or flow charts) are complementary. Software needs both. If you start coding right away you end up in a tangled mess very quickly. Then you need back out through refactoring. Functional design on the other hand is bloodless without actual code. It´s just a theory with no experiments to prove it. But how to do functional design? An example of functional design Let´s assume a program to de-duplicate strings. The user enters a number of strings separated by commas, e.g. a, b, a, c, d, b, e, c, a. And the program is supposed to clear this list of all doubles, e.g. a, b, c, d, e. There is only one Entry Point to this program: the user triggers the de-duplication by starting the program with the string list on the command line C:\>deduplicate "a, b, a, c, d, b, e, c, a" a, b, c, d, e …or by clicking on a GUI button. This leads to the Entry Point function to get called. It´s the program´s main function in case of the batch version or a button click event handler in the GUI version. That´s the physical Entry Point so to speak. It´s inevitable. What then happens is a three step process: Transform the input data from the user into a request. Call the request handler. Transform the output of the request handler into a tangible result for the user. Or to phrase it a bit more generally: Accept input. Transform input into output. Present output. This does not mean any of these steps requires a lot of effort. Maybe it´s just one line of code to accomplish it. Nevertheless it´s a distinct step in doing the processing behind an Entry Point. Call it an aspect or a responsibility - and you will realize it most likely deserves a function of its own to satisfy the Single Responsibility Principle (SRP). Interestingly the above list of steps is already functional design. There is no logic, but nevertheless the solution is described - albeit on a higher level of abstraction than you might have done yourself. But it´s still on a meta-level. The application to the domain at hand is easy, though: Accept string list from command line De-duplicate Present de-duplicated strings on standard output And this concrete list of processing steps can easily be transformed into code:static void Main(string[] args) { var input = Accept_string_list(args); var output = Deduplicate(input); Present_deduplicated_string_list(output); } Instead of a big problem there are three much smaller problems now. If you think each of those is trivial to implement, then go for it. You can stop the functional design at this point. But maybe, just maybe, you´re not so sure how to go about with the de-duplication for example. Then just implement what´s easy right now, e.g.private static string Accept_string_list(string[] args) { return args[0]; } private static void Present_deduplicated_string_list( string[] output) { var line = string.Join(", ", output); Console.WriteLine(line); } Accept_string_list() contains logic in the form of an API-call. Present_deduplicated_string_list() contains logic in the form of an expression and an API-call. And then repeat the functional design for the remaining processing step. What´s left is the domain logic: de-duplicating a list of strings. How should that be done? Without any logic at our disposal during functional design you´re left with just functions. So which functions could make up the de-duplication? Here´s a suggestion: De-duplicate Parse the input string into a true list of strings. Register each string in a dictionary/map/set. That way duplicates get cast away. Transform the data structure into a list of unique strings. Processing step 2 obviously was the core of the solution. That´s where real creativity was needed. That´s the core of the domain. But now after this refinement the implementation of each step is easy again:private static string[] Parse_string_list(string input) { return input.Split(',') .Select(s => s.Trim()) .ToArray(); } private static Dictionary<string,object> Compile_unique_strings(string[] strings) { return strings.Aggregate( new Dictionary<string, object>(), (agg, s) => { agg[s] = null; return agg; }); } private static string[] Serialize_unique_strings( Dictionary<string,object> dict) { return dict.Keys.ToArray(); } With these three additional functions Main() now looks like this:static void Main(string[] args) { var input = Accept_string_list(args); var strings = Parse_string_list(input); var dict = Compile_unique_strings(strings); var output = Serialize_unique_strings(dict); Present_deduplicated_string_list(output); } I think that´s very understandable code: just read it from top to bottom and you know how the solution to the problem works. It´s a mirror image of the initial design: Accept string list from command line Parse the input string into a true list of strings. Register each string in a dictionary/map/set. That way duplicates get cast away. Transform the data structure into a list of unique strings. Present de-duplicated strings on standard output You can even re-generate the design by just looking at the code. Code and functional design thus are always in sync - if you follow some simple rules. But about that later. And as a bonus: all the functions making up the process are small - which means easy to understand, too. So much for an initial concrete example. Now it´s time for some theory. Because there is method to this madness ;-) The above has only scratched the surface. Introducing Flow Design Functional design starts with a given function, the Entry Point. Its goal is to describe the behavior of the program when the Entry Point is triggered using a process, not an algorithm. An algorithm consists of logic, a process on the other hand consists just of steps or stages. Each processing step transforms input into output or a side effect. Also it might access resources, e.g. a printer, a database, or just memory. Processing steps thus can rely on state of some sort. This is different from Functional Programming, where functions are supposed to not be stateful and not cause side effects.[1] In its simplest form a process can be written as a bullet point list of steps, e.g. Get data from user Output result to user Transform data Parse data Map result for output Such a compilation of steps - possibly on different levels of abstraction - often is the first artifact of functional design. It can be generated by a team in an initial design brainstorming. Next comes ordering the steps. What should happen first, what next etc.? Get data from user Parse data Transform data Map result for output Output result to user That´s great for a start into functional design. It´s better than starting to code right away on a given function using TDD. Please get me right: TDD is a valuable practice. But it can be unnecessarily hard if the scope of a functionn is too large. But how do you know beforehand without investing some thinking? And how to do this thinking in a systematic fashion? My recommendation: For any given function you´re supposed to implement first do a functional design. Then, once you´re confident you know the processing steps - which are pretty small - refine and code them using TDD. You´ll see that´s much, much easier - and leads to cleaner code right away. For more information on this approach I call “Informed TDD” read my book of the same title. Thinking before coding is smart. And writing down the solution as a bunch of functions possibly is the simplest thing you can do, I´d say. It´s more according to the KISS (Keep It Simple, Stupid) principle than returning constants or other trivial stuff TDD development often is started with. So far so good. A simple ordered list of processing steps will do to start with functional design. As shown in the above example such steps can easily be translated into functions. Moving from design to coding thus is simple. However, such a list does not scale. Processing is not always that simple to be captured in a list. And then the list is just text. Again. Like code. That means the design is lacking visuality. Textual representations need more parsing by your brain than visual representations. Plus they are limited in their “dimensionality”: text just has one dimension, it´s sequential. Alternatives and parallelism are hard to encode in text. In addition the functional design using numbered lists lacks data. It´s not visible what´s the input, output, and state of the processing steps. That´s why functional design should be done using a lightweight visual notation. No tool is necessary to draw such designs. Use pen and paper; a flipchart, a whiteboard, or even a napkin is sufficient. Visualizing processes The building block of the functional design notation is a functional unit. I mostly draw it like this: Something is done, it´s clear what goes in, it´s clear what comes out, and it´s clear what the processing step requires in terms of state or hardware. Whenever input flows into a functional unit it gets processed and output is produced and/or a side effect occurs. Flowing data is the driver of something happening. That´s why I call this approach to functional design Flow Design. It´s about data flow instead of control flow. Control flow like in algorithms is of no concern to functional design. Thinking about control flow simply is too low level. Once you start with control flow you easily get bogged down by tons of details. That´s what you want to avoid during design. Design is supposed to be quick, broad brush, abstract. It should give overview. But what about all the details? As Robert C. Martin rightly said: “Programming is abot detail”. Detail is a matter of code. Once you start coding the processing steps you designed you can worry about all the detail you want. Functional design does not eliminate all the nitty gritty. It just postpones tackling them. To me that´s also an example of the SRP. Function design has the responsibility to come up with a solution to a problem posed by a single function (Entry Point). And later coding has the responsibility to implement the solution down to the last detail (i.e. statement, API-call). TDD unfortunately mixes both responsibilities. It´s just coding - and thereby trying to find detailed implementations (green phase) plus getting the design right (refactoring). To me that´s one reason why TDD has failed to deliver on its promise for many developers. Using functional units as building blocks of functional design processes can be depicted very easily. Here´s the initial process for the example problem: For each processing step draw a functional unit and label it. Choose a verb or an “action phrase” as a label, not a noun. Functional design is about activities, not state or structure. Then make the output of an upstream step the input of a downstream step. Finally think about the data that should flow between the functional units. Write the data above the arrows connecting the functional units in the direction of the data flow. Enclose the data description in brackets. That way you can clearly see if all flows have already been specified. Empty brackets mean “no data is flowing”, but nevertheless a signal is sent. A name like “list” or “strings” in brackets describes the data content. Use lower case labels for that purpose. A name starting with an upper case letter like “String” or “Customer” on the other hand signifies a data type. If you like, you also can combine descriptions with data types by separating them with a colon, e.g. (list:string) or (strings:string[]). But these are just suggestions from my practice with Flow Design. You can do it differently, if you like. Just be sure to be consistent. Flows wired-up in this manner I call one-dimensional (1D). Each functional unit just has one input and/or one output. A functional unit without an output is possible. It´s like a black hole sucking up input without producing any output. Instead it produces side effects. A functional unit without an input, though, does make much sense. When should it start to work? What´s the trigger? That´s why in the above process even the first processing step has an input. If you like, view such 1D-flows as pipelines. Data is flowing through them from left to right. But as you can see, it´s not always the same data. It get´s transformed along its passage: (args) becomes a (list) which is turned into (strings). The Principle of Mutual Oblivion A very characteristic trait of flows put together from function units is: no functional units knows another one. They are all completely independent of each other. Functional units don´t know where their input is coming from (or even when it´s gonna arrive). They just specify a range of values they can process. And they promise a certain behavior upon input arriving. Also they don´t know where their output is going. They just produce it in their own time independent of other functional units. That means at least conceptually all functional units work in parallel. Functional units don´t know their “deployment context”. They now nothing about the overall flow they are place in. They are just consuming input from some upstream, and producing output for some downstream. That makes functional units very easy to test. At least as long as they don´t depend on state or resources. I call this the Principle of Mutual Oblivion (PoMO). Functional units are oblivious of others as well as an overall context/purpose. They are just parts of a whole focused on a single responsibility. How the whole is built, how a larger goal is achieved, is of no concern to the single functional units. By building software in such a manner, functional design interestingly follows nature. Nature´s building blocks for organisms also follow the PoMO. The cells forming your body do not know each other. Take a nerve cell “controlling” a muscle cell for example:[2] The nerve cell does not know anything about muscle cells, let alone the specific muscel cell it is “attached to”. Likewise the muscle cell does not know anything about nerve cells, let a lone a specific nerve cell “attached to” it. Saying “the nerve cell is controlling the muscle cell” thus only makes sense when viewing both from the outside. “Control” is a concept of the whole, not of its parts. Control is created by wiring-up parts in a certain way. Both cells are mutually oblivious. Both just follow a contract. One produces Acetylcholine (ACh) as output, the other consumes ACh as input. Where the ACh is going, where it´s coming from neither cell cares about. Million years of evolution have led to this kind of division of labor. And million years of evolution have produced organism designs (DNA) which lead to the production of these different cell types (and many others) and also to their co-location. The result: the overall behavior of an organism. How and why this happened in nature is a mystery. For our software, though, it´s clear: functional and quality requirements needs to be fulfilled. So we as developers have to become “intelligent designers” of “software cells” which we put together to form a “software organism” which responds in satisfying ways to triggers from it´s environment. My bet is: If nature gets complex organisms working by following the PoMO, who are we to not apply this recipe for success to our much simpler “machines”? So my rule is: Wherever there is functionality to be delivered, because there is a clear Entry Point into software, design the functionality like nature would do it. Build it from mutually oblivious functional units. That´s what Flow Design is about. In that way it´s even universal, I´d say. Its notation can also be applied to biology: Never mind labeling the functional units with nouns. That´s ok in Flow Design. You´ll do that occassionally for functional units on a higher level of abstraction or when their purpose is close to hardware. Getting a cockroach to roam your bedroom takes 1,000,000 nerve cells (neurons). Getting the de-duplication program to do its job just takes 5 “software cells” (functional units). Both, though, follow the same basic principle. Translating functional units into code Moving from functional design to code is no rocket science. In fact it´s straightforward. There are two simple rules: Translate an input port to a function. Translate an output port either to a return statement in that function or to a function pointer visible to that function. The simplest translation of a functional unit is a function. That´s what you saw in the above example. Functions are mutually oblivious. That why Functional Programming likes them so much. It makes them composable. Which is the reason, nature works according to the PoMO. Let´s be clear about one thing: There is no dependency injection in nature. For all of an organism´s complexity no DI container is used. Behavior is the result of smooth cooperation between mutually oblivious building blocks. Functions will often be the adequate translation for the functional units in your designs. But not always. Take for example the case, where a processing step should not always produce an output. Maybe the purpose is to filter input. Here the functional unit consumes words and produces words. But it does not pass along every word flowing in. Some words are swallowed. Think of a spell checker. It probably should not check acronyms for correctness. There are too many of them. Or words with no more than two letters. Such words are called “stop words”. In the above picture the optionality of the output is signified by the astrisk outside the brackets. It means: Any number of (word) data items can flow from the functional unit for each input data item. It might be none or one or even more. This I call a stream of data. Such behavior cannot be translated into a function where output is generated with return. Because a function always needs to return a value. So the output port is translated into a function pointer or continuation which gets passed to the subroutine when called:[3]void filter_stop_words( string word, Action<string> onNoStopWord) { if (...check if not a stop word...) onNoStopWord(word); } If you want to be nitpicky you might call such a function pointer parameter an injection. And technically you´re right. Conceptually, though, it´s not an injection. Because the subroutine is not functionally dependent on the continuation. Firstly continuations are procedures, i.e. subroutines without a return type. Remember: Flow Design is about unidirectional data flow. Secondly the name of the formal parameter is chosen in a way as to not assume anything about downstream processing steps. onNoStopWord describes a situation (or event) within the functional unit only. Translating output ports into function pointers helps keeping functional units mutually oblivious in cases where output is optional or produced asynchronically. Either pass the function pointer to the function upon call. Or make it global by putting it on the encompassing class. Then it´s called an event. In C# that´s even an explicit feature.class Filter { public void filter_stop_words( string word) { if (...check if not a stop word...) onNoStopWord(word); } public event Action<string> onNoStopWord; } When to use a continuation and when to use an event dependens on how a functional unit is used in flows and how it´s packed together with others into classes. You´ll see examples further down the Flow Design road. Another example of 1D functional design Let´s see Flow Design once more in action using the visual notation. How about the famous word wrap kata? Robert C. Martin has posted a much cited solution including an extensive reasoning behind his TDD approach. So maybe you want to compare it to Flow Design. The function signature given is:string WordWrap(string text, int maxLineLength) {...} That´s not an Entry Point since we don´t see an application with an environment and users. Nevertheless it´s a function which is supposed to provide a certain functionality. The text passed in has to be reformatted. The input is a single line of arbitrary length consisting of words separated by spaces. The output should consist of one or more lines of a maximum length specified. If a word is longer than a the maximum line length it can be split in multiple parts each fitting in a line. Flow Design Let´s start by brainstorming the process to accomplish the feat of reformatting the text. What´s needed? Words need to be assembled into lines Words need to be extracted from the input text The resulting lines need to be assembled into the output text Words too long to fit in a line need to be split Does sound about right? I guess so. And it shows a kind of priority. Long words are a special case. So maybe there is a hint for an incremental design here. First let´s tackle “average words” (words not longer than a line). Here´s the Flow Design for this increment: The the first three bullet points turned into functional units with explicit data added. As the signature requires a text is transformed into another text. See the input of the first functional unit and the output of the last functional unit. In between no text flows, but words and lines. That´s good to see because thereby the domain is clearly represented in the design. The requirements are talking about words and lines and here they are. But note the asterisk! It´s not outside the brackets but inside. That means it´s not a stream of words or lines, but lists or sequences. For each text a sequence of words is output. For each sequence of words a sequence of lines is produced. The asterisk is used to abstract from the concrete implementation. Like with streams. Whether the list of words gets implemented as an array or an IEnumerable is not important during design. It´s an implementation detail. Does any processing step require further refinement? I don´t think so. They all look pretty “atomic” to me. And if not… I can always backtrack and refine a process step using functional design later once I´ve gained more insight into a sub-problem. Implementation The implementation is straightforward as you can imagine. The processing steps can all be translated into functions. Each can be tested easily and separately. Each has a focused responsibility. And the process flow becomes just a sequence of function calls: Easy to understand. It clearly states how word wrapping works - on a high level of abstraction. And it´s easy to evolve as you´ll see. Flow Design - Increment 2 So far only texts consisting of “average words” are wrapped correctly. Words not fitting in a line will result in lines too long. Wrapping long words is a feature of the requested functionality. Whether it´s there or not makes a difference to the user. To quickly get feedback I decided to first implement a solution without this feature. But now it´s time to add it to deliver the full scope. Fortunately Flow Design automatically leads to code following the Open Closed Principle (OCP). It´s easy to extend it - instead of changing well tested code. How´s that possible? Flow Design allows for extension of functionality by inserting functional units into the flow. That way existing functional units need not be changed. The data flow arrow between functional units is a natural extension point. No need to resort to the Strategy Pattern. No need to think ahead where extions might need to be made in the future. I just “phase in” the remaining processing step: Since neither Extract words nor Reformat know of their environment neither needs to be touched due to the “detour”. The new processing step accepts the output of the existing upstream step and produces data compatible with the existing downstream step. Implementation - Increment 2 A trivial implementation checking the assumption if this works does not do anything to split long words. The input is just passed on: Note how clean WordWrap() stays. The solution is easy to understand. A developer looking at this code sometime in the future, when a new feature needs to be build in, quickly sees how long words are dealt with. Compare this to Robert C. Martin´s solution:[4] How does this solution handle long words? Long words are not even part of the domain language present in the code. At least I need considerable time to understand the approach. Admittedly the Flow Design solution with the full implementation of long word splitting is longer than Robert C. Martin´s. At least it seems. Because his solution does not cover all the “word wrap situations” the Flow Design solution handles. Some lines would need to be added to be on par, I guess. But even then… Is a difference in LOC that important as long as it´s in the same ball park? I value understandability and openness for extension higher than saving on the last line of code. Simplicity is not just less code, it´s also clarity in design. But don´t take my word for it. Try Flow Design on larger problems and compare for yourself. What´s the easier, more straightforward way to clean code? And keep in mind: You ain´t seen all yet ;-) There´s more to Flow Design than described in this chapter. In closing I hope I was able to give you a impression of functional design that makes you hungry for more. To me it´s an inevitable step in software development. Jumping from requirements to code does not scale. And it leads to dirty code all to quickly. Some thought should be invested first. Where there is a clear Entry Point visible, it´s functionality should be designed using data flows. Because with data flows abstraction is possible. For more background on why that´s necessary read my blog article here. For now let me point out to you - if you haven´t already noticed - that Flow Design is a general purpose declarative language. It´s “programming by intention” (Shalloway et al.). Just write down how you think the solution should work on a high level of abstraction. This breaks down a large problem in smaller problems. And by following the PoMO the solutions to those smaller problems are independent of each other. So they are easy to test. Or you could even think about getting them implemented in parallel by different team members. Flow Design not only increases evolvability, but also helps becoming more productive. All team members can participate in functional design. This goes beyon collective code ownership. We´re talking collective design/architecture ownership. Because with Flow Design there is a common visual language to talk about functional design - which is the foundation for all other design activities.   PS: If you like what you read, consider getting my ebook “The Incremental Architekt´s Napkin”. It´s where I compile all the articles in this series for easier reading. I like the strictness of Function Programming - but I also find it quite hard to live by. And it certainly is not what millions of programmers are used to. Also to me it seems, the real world is full of state and side effects. So why give them such a bad image? That´s why functional design takes a more pragmatic approach. State and side effects are ok for processing steps - but be sure to follow the SRP. Don´t put too much of it into a single processing step. ? Image taken from www.physioweb.org ? My code samples are written in C#. C# sports typed function pointers called delegates. Action is such a function pointer type matching functions with signature void someName(T t). Other languages provide similar ways to work with functions as first class citizens - even Java now in version 8. I trust you find a way to map this detail of my translation to your favorite programming language. I know it works for Java, C++, Ruby, JavaScript, Python, Go. And if you´re using a Functional Programming language it´s of course a no brainer. ? Taken from his blog post “The Craftsman 62, The Dark Path”. ?

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  • [MINI HOW-TO] How To Use Bcc (Blind Carbon Copy) in Outlook 2010

    - by Mysticgeek
    If you want to send an email to a contact or several contacts, you might want to keep some of the recipient email addresses private using the Bcc (Blind Carbon Copy) Field. Here’s how to do it in Outlook 2010. It’s not enabled by default, but adding it as a field for all future emails is a simple process. Launch Outlook and under the Home tab click on the New E-mail button. When the new mail window opens click on the Options tab and in the Show Fields column select Bcc. The Bcc field will appear and you can then put the contacts in there who you want to receive the mail secretly or don’t want to show a certain email address. Now anytime you compose a message, the Bcc field is included. For more on the Bcc field check out the blog post from Mysticgeek – Keep Your Email Contacts Private. Similar Articles Productive Geek Tips How To Switch Back to Outlook 2007 After the 2010 Beta EndsOpen Different Outlook Features in Separate Windows to Improve ProductivityThursday’s Pre-Holiday Lazy Links RoundupCreate an Email Template in Outlook 2003Change Outlook Startup Folder TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Follow Finder Finds You Twitter Users To Follow Combine MP3 Files Easily QuicklyCode Provides Cheatsheets & Other Programming Stuff Download Free MP3s from Amazon Awe inspiring, inter-galactic theme (Win 7) Case Study – How to Optimize Popular Wordpress Sites

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  • Searching for tasks with code – Executables and Event Handlers

    Searching packages or just enumerating through all tasks is not quite as straightforward as it may first appear, mainly because of the way you can nest tasks within other containers. You can see this illustrated in the sample package below where I have used several sequence containers and loops. To complicate this further all containers types, including packages and tasks, can have event handlers which can then support the full range of nested containers again. Towards the lower right, the task called SQL In FEL also has an event handler not shown, within which is another Execute SQL Task, so that makes a total of 6 Execute SQL Tasks 6 tasks spread across the package. In my previous post about such as adding a property expressionI kept it simple and just looked at tasks at the package level, but what if you wanted to find any or all tasks in a package? For this post I've written a console program that will search a package looking at all tasks no matter how deeply nested, and check to see if the name starts with "SQL". When it finds a matching task it writes out the hierarchy by name for that task, starting with the package and working down to the task itself. The output for our sample package is shown below, note it has found all 6 tasks, including the one on the OnPreExecute event of the SQL In FEL task TaskSearch v1.0.0.0 (1.0.0.0) Copyright (C) 2009 Konesans Ltd Processing File - C:\Projects\Alpha\Packages\MyPackage.dtsx MyPackage\FOR Counter Loop\SQL In Counter Loop MyPackage\SEQ For Each Loop Wrapper\FEL Simple Loop\SQL In FEL MyPackage\SEQ For Each Loop Wrapper\FEL Simple Loop\SQL In FEL\OnPreExecute\SQL On Pre Execute for FEL SQL Task MyPackage\SEQ Top Level\SEQ Nested Lvl 1\SEQ Nested Lvl 2\SQL In Nested Lvl 2 MyPackage\SEQ Top Level\SEQ Nested Lvl 1\SQL In Nested Lvl 1 #1 MyPackage\SEQ Top Level\SEQ Nested Lvl 1\SQL In Nested Lvl 1 #2 6 matching tasks found in package. The full project and code is available for download below, but first we can walk through the project to highlight the most important sections of code. This code has been abbreviated for this description, but is complete in the download. First of all we load the package, and then start by looking at the Executables for the package. // Load the package file Application application = new Application(); using (Package package = application.LoadPackage(filename, null)) { int matchCount = 0; // Look in the package's executables ProcessExecutables(package.Executables, ref matchCount); ... // // ... // Write out final count Console.WriteLine("{0} matching tasks found in package.", matchCount); } The ProcessExecutables method is a key method, as an executable could be described as the the highest level of a working functionality or container. There are several of types of executables, such as tasks, or sequence containers and loops. To know what to do next we need to work out what type of executable we are dealing with as the abbreviated version of method shows below. private static void ProcessExecutables(Executables executables, ref int matchCount) { foreach (Executable executable in executables) { TaskHost taskHost = executable as TaskHost; if (taskHost != null) { ProcessTaskHost(taskHost, ref matchCount); ProcessEventHandlers(taskHost.EventHandlers, ref matchCount); continue; } ... // // ... ForEachLoop forEachLoop = executable as ForEachLoop; if (forEachLoop != null) { ProcessExecutables(forEachLoop.Executables, ref matchCount); ProcessEventHandlers(forEachLoop.EventHandlers, ref matchCount); continue; } } } As you can see if the executable we find is a task we then call out to our ProcessTaskHost method. As with all of our executables a task can have event handlers which themselves contain more executables such as task and loops, so we also make a call out our ProcessEventHandlers method. The other types of executables such as loops can also have event handlers as well as executables. As shown with the example for the ForEachLoop we call the same ProcessExecutables and ProcessEventHandlers methods again to drill down into the hierarchy of objects that the package may contain. This code needs to explicitly check for each type of executable (TaskHost, Sequence, ForLoop and ForEachLoop) because whilst they all have an Executables property this is not from a common base class or interface. This example was just a simple find a task by its name, so ProcessTaskHost really just does that. We also get the hierarchy of objects so we can write out for information, obviously you can adapt this method to do something more interesting such as adding a property expression. private static void ProcessTaskHost(TaskHost taskHost, ref int matchCount) { if (taskHost == null) { return; } // Check if the task matches our match name if (taskHost.Name.StartsWith(TaskNameFilter, StringComparison.OrdinalIgnoreCase)) { // Build up the full object hierarchy of the task // so we can write it out for information StringBuilder path = new StringBuilder(); DtsContainer container = taskHost; while (container != null) { path.Insert(0, container.Name); container = container.Parent; if (container != null) { path.Insert(0, "\\"); } } // Write the task path // e.g. Package\Container\Event\Task Console.WriteLine(path); Console.WriteLine(); // Increment match counter for info matchCount++; } } Just for completeness, the other processing method we covered above is for event handlers, but really that just calls back to the executables. This same method is called in our main package method, but it was omitted for brevity here. private static void ProcessEventHandlers(DtsEventHandlers eventHandlers, ref int matchCount) { foreach (DtsEventHandler eventHandler in eventHandlers) { ProcessExecutables(eventHandler.Executables, ref matchCount); } } As hopefully the code demonstrates, executables (Microsoft.SqlServer.Dts.Runtime.Executable) are the workers, but within them you can nest more executables (except for task tasks).Executables themselves can have event handlers which can in turn hold more executables. I have tried to illustrate this highlight the relationships in the following diagram. Download Sample code project TaskSearch.zip (11KB)

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  • May 2011 Release of the Ajax Control Toolkit

    - by Stephen Walther
    I’m happy to announce that the Superexpert team has published the May 2011 release of the Ajax Control Toolkit at CodePlex. You can download the new release at the following URL: http://ajaxcontroltoolkit.codeplex.com/releases/view/65800 This release focused on improving the ModalPopup and AsyncFileUpload controls. Our team closed a total of 34 bugs related to the ModalPopup and AsyncFileUpload controls. Enhanced ModalPopup Control You can take advantage of the Ajax Control Toolkit ModalPopup control to easily create popup dialogs in your ASP.NET Web Forms applications. When the dialog appears, you cannot interact with any page content which appears behind the modal dialog. For example, the following page contains a standard ASP.NET Button and Panel. When you click the Button, the Panel appears as a popup dialog: <%@ Page Language="vb" AutoEventWireup="false" CodeBehind="Simple.aspx.vb" Inherits="ACTSamples.Simple" %> <%@ Register TagPrefix="act" Namespace="AjaxControlToolkit" Assembly="AjaxControlToolkit" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title>Simple Modal Popup Sample</title> <style type="text/css"> html { background-color: blue; } #dialog { border: 2px solid black; width: 500px; background-color: White; } #dialogContents { padding: 10px; } .modalBackground { background-color:Gray; filter:alpha(opacity=70); opacity:0.7; } </style> </head> <body> <form id="form1" runat="server"> <div> <act:ToolkitScriptManager ID="tsm" runat="server" /> <asp:Panel ID="dialog" runat="server"> <div id="dialogContents"> Here are the contents of the dialog. <br /> <asp:Button ID="btnOK" Text="OK" runat="server" /> </div> </asp:Panel> <asp:Button ID="btnShow" Text="Open Dialog" runat="server" /> <act:ModalPopupExtender TargetControlID="btnShow" PopupControlID="dialog" OkControlID="btnOK" DropShadow="true" BackgroundCssClass="modalBackground" runat="server" /> </div> </form> </body> </html>     Notice that the page includes two controls from the Ajax Control Toolkit: the ToolkitScriptManager and the ModalPopupExtender control. Any page which uses any of the controls from the Ajax Control Toolkit must include a ToolkitScriptManager. The ModalPopupExtender is used to create the popup. The following properties are set: · TargetControlID – This is the ID of the Button or LinkButton control which causes the modal popup to be displayed. · PopupControlID – This is the ID of the Panel control which contains the content displayed in the modal popup. · OKControlID – This is the ID of a Button or LinkButton which causes the modal popup to close. · DropShadow – Displays a drop shadow behind the modal popup. · BackgroundCSSClass – The name of a Cascading Style Sheet class which is used to gray out the background of the page when the modal popup is displayed. The ModalPopup is completely cross-browser compatible. For example, the following screenshots show the same page displayed in Firefox 4, Internet Explorer 9, and Chrome 11: The ModalPopup control has lots of nice properties. For example, you can make the ModalPopup draggable. You also can programmatically hide and show a modal popup from either server-side or client-side code. To learn more about the properties of the ModalPopup control, see the following website: http://www.asp.net/ajax/ajaxcontroltoolkit/Samples/ModalPopup/ModalPopup.aspx Animated ModalPopup Control In the May 2011 release of the Ajax Control Toolkit, we enhanced the Modal Popup control so that it supports animations. We made this modification in response to a feature request posted at CodePlex which got 65 votes (plenty of people wanted this feature): http://ajaxcontroltoolkit.codeplex.com/workitem/6944 I want to thank Dani Kenan for posting a patch to this issue which we used as the basis for adding animation support for the modal popup. Thanks Dani! The enhanced ModalPopup in the May 2011 release of the Ajax Control Toolkit supports the following animations: OnShowing – Called before the modal popup is shown. OnShown – Called after the modal popup is shown. OnHiding – Called before the modal popup is hidden. OnHidden – Called after the modal popup is hidden. You can use these animations, for example, to fade-in a modal popup when it is displayed and fade-out the popup when it is hidden. Here’s the code: <act:ModalPopupExtender ID="ModalPopupExtender1" TargetControlID="btnShow" PopupControlID="dialog" OkControlID="btnOK" DropShadow="true" BackgroundCssClass="modalBackground" runat="server"> <Animations> <OnShown> <Fadein /> </OnShown> <OnHiding> <Fadeout /> </OnHiding> </Animations> </act:ModalPopupExtender>     So that you can experience the full joy of this animated modal popup, I recorded the following video: Of course, you can use any of the animations supported by the Ajax Control Toolkit with the modal popup. The animation reference is located here: http://www.asp.net/ajax/ajaxcontroltoolkit/Samples/Walkthrough/AnimationReference.aspx Fixes to the AsyncFileUpload In the May 2011 release, we also focused our energies on performing bug fixes for the AsyncFileUpload control. We fixed several major issues with the AsyncFileUpload including: It did not work in master pages It did not work when ClientIDMode=”Static” It did not work with Firefox 4 It did not work when multiple AsyncFileUploads were included in the same page It generated markup which was not HTML5 compatible The AsyncFileUpload control is a super useful control. It enables you to upload files in a form without performing a postback. Here’s some sample code which demonstrates how you can use the AsyncFileUpload: <%@ Page Language="vb" AutoEventWireup="false" CodeBehind="Simple.aspx.vb" Inherits="ACTSamples.Simple1" %> <%@ Register TagPrefix="act" Namespace="AjaxControlToolkit" Assembly="AjaxControlToolkit" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head id="Head1" runat="server"> <title>Simple AsyncFileUpload</title> </head> <body> <form id="form1" runat="server"> <div> <act:ToolkitScriptManager ID="tsm" runat="server" /> User Name: <br /> <asp:TextBox ID="txtUserName" runat="server" /> <asp:RequiredFieldValidator EnableClientScript="false" ErrorMessage="Required" ControlToValidate="txtUserName" runat="server" /> <br /><br /> Avatar: <act:AsyncFileUpload ID="async1" ThrobberID="throbber" UploadingBackColor="yellow" ErrorBackColor="red" CompleteBackColor="green" UploaderStyle="Modern" PersistFile="true" runat="server" /> <asp:Image ID="throbber" ImageUrl="uploading.gif" style="display:none" runat="server" /> <br /><br /> <asp:Button ID="btnSubmit" Text="Submit" runat="server" /> </div> </form> </body> </html> And here’s the code-behind for the page above: Public Class Simple1 Inherits System.Web.UI.Page Private Sub btnSubmit_Click(ByVal sender As Object, ByVal e As System.EventArgs) Handles btnSubmit.Click If Page.IsValid Then ' Get Form Fields Dim userName As String Dim file As Byte() userName = txtUserName.Text If async1.HasFile Then file = async1.FileBytes End If ' Save userName, file to database ' Redirect to success page Response.Redirect("SimpleDone.aspx") End If End Sub End Class   The form above contains an AsyncFileUpload which has values for the following properties: ThrobberID – The ID of an element in the page to display while a file is being uploaded. UploadingBackColor – The color to display in the upload field while a file is being uploaded. ErrorBackColor – The color to display in the upload field when there is an error uploading a file. CompleteBackColor – The color to display in the upload field when the upload is complete. UploaderStyle – The user interface style: Traditional or Modern. PersistFile – When true, the uploaded file is persisted in Session state. The last property PersistFile, causes the uploaded file to be stored in Session state. That way, if completing a form requires multiple postbacks, then the user needs to upload the file only once. For example, if there is a server validation error, then the user is not required to re-upload the file after fixing the validation issue. In the sample code above, this condition is simulated by disabling client-side validation for the RequiredFieldValidator control. The RequiredFieldValidator EnableClientScript property has the value false. The following video demonstrates how the AsyncFileUpload control works: You can learn more about the properties and methods of the AsyncFileUpload control by visiting the following page: http://www.asp.net/ajax/ajaxcontroltoolkit/Samples/AsyncFileUpload/AsyncFileUpload.aspx Conclusion In the May 2011 release of the Ajax Control Toolkit, we addressed over 30 bugs related to the ModalPopup and AsyncFileUpload controls. Furthermore, by building on code submitted by the community, we enhanced the ModalPopup control so that it supports animation (Thanks Dani). In our next sprint for the June release of the Ajax Control Toolkit, we plan to focus on the HTML Editor control. Subscribe to this blog to keep updated.

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  • ASP.NET AppDomain–What it is and why it’s important–Part 12 of 52 part series

    - by OWScott
    AppDomains are a silent mysterious part of ASP.NET and IIS.  It’s important for the web administrator to be aware of this building block of ASP.NET so that we can be aware of how changes to the system can affect production sites. While this series is targeted at the IIS and web administrator, this topic is useful for the ASP.NET programmer too. This is week 12 of a 52 week series on various web administration related tasks. Past and future videos can be found here.

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  • Creating an ASP.NET Database using MS SQL 2008 in Visual Web Developer 2008

    This article illustrates how to create a database in ASP.NET. We ll be using Microsoft SQL Server 2 8 and developing it in Visual Web Developer Express 2 8. Given the importance of databases to most websites nowadays you should find this information useful when building just about any website based on Microsoft technology.... Email Marketing Software No Mthly Fees - Powerful email marketing software that installs on your server.

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  • CodePlex Daily Summary for Saturday, June 12, 2010

    CodePlex Daily Summary for Saturday, June 12, 2010New ProjectsAdverTool (Advertisement tool): AdverTool is an online tool which integrates the most popular advertisement networks (such as Microsoft adCenter, Google AdWords, Yahoo! Search Mar...Authentication Configuration Tool for SharePoint: Helpful tools to automatically configure SharePoint 2007 and 2010 for forms based authentication and other authentication mechanisms.Bacicworx: A C# .Net 3.5 helper library containing functionality for compression, encryption, hashes, downloading, PayPal API, text analysis and generation, a...BlogEngine.Net iPhone Theme: A port of BETouch originally created by soundbbgBT UPnP Nat Library: This Library makes it extremly simple to add NAT upnp port forwarding to your .net applications. Developed in C# using .Net 4.0CheckBox & CheckBoxList Validators: These validators fill the much needed gap in the Asp.Net Server controlsDataFactories: The DataFactories project was created to provide a standardized interface to SSAS and MSSQL data. However, as it is implemented using the Abstract ...DVD Swarm: Converts unprotected DVD video & audio streams to H.264 with AAC/Vorbis.Frio IM: Frio IM - is cross protocol instant messenger.jiuyuan: jiuyuan management systemMGM: MyGroupManager is a simple graphical interface written in PowerShell that can be deployed to Active Directory users to simplify the managed of grou...MGR2010: This the MA thesis by Witold Stanik & Michał Sereja, PJWSTK.Nauplius.ActiveDirectory: Web-based Active Directory management.Partial rendering control using JQuery: This article show a web custom control that allows partial rendering using JQueryREG - The Random Entertainment Generator: A simple tool to make your mid up when you can't figure out what you want to do!Runes of Magic - Heilerrechner: Heilerrechner für die Heiler von Runes of Magic (www.runes.ofmagic.com)Semagsoft Calculator: Basic calculator for Windows XP, Vista and Windows 7.SO League Tables: SOLT: Stack Overflow League Tables. A fun little app that lets you compare your stack overflow performance for each month, relative to other member...Stacky StackApps .Net Client Library: StackApps is a REST API for which provides access to the stackoverflow.com family of websites. Stacky is a .net client for that API. Stacky current...TwitterDotNet: TwitterDotNet is a TwitterLibrary for .NET Framework.ValiVIN: VIN (Vehicle Identification Number) Validator Validate Vin NumberWorkLogger: Simple work hour logger in WPFNew ReleasesAdverTool (Advertisement tool): Official releases: Please visit http://advertool.org to access the complete source code and downloads.Authentication Configuration Tool for SharePoint: Auth Config Tool (WSS 3.0, MOSS 2007 version): This tool automates the setup of dual authentication web applications in SharePoint that use Windows Authentication and Forms Based Authentication....BlogEngine.Net iPhone Theme: Version 0.1: Original version 0.1 from soundbbgBraintree Client Library: Braintree-2.3.0: Return AvsErrorResponseCode, AvsPostalCodeResponseCode, AvsStreetAddressResponseCode, CurrencyIsoCode, CvvResponseCode with Transaction Return Cr...BT UPnP Nat Library: Bt_Upnp Nat Library Alpha: Alpha Release of the libraryCNZK Library: Silverlight Behaviors - Deep Zoom Tag Filter: Behavior library for Silverlight 4 containing a Deep Zoom Tag Filter Behavior. Sample at the Expression Gallery http://gallery.expression.microsof...Demina: Demina Binaries version 0.2: Updated binaries. This release contains all of the new features, including simple animation transitions.DTLoggedExec: 1.0.0.2: -Fixed a bug that prevented loading packages from SSIS Package Store -Added support for {filename} placeholder in both Data Flow Profiling and CSV ...DVD Swarm: v0.8.10.611: Initial release, mostly stable.Exchange 2010 RBAC Editor (RBAC GUI) - updated on 6/11/2010: RBAC Editor 0.9.5.1: now supports creating and editing Role Assignment Policies; rest of the stuff is the same - still a lot of way to go :) Please use email address i...Extend SmallBasic: Teaching Extensions v.021: Compatible with SmallBasic v0.9 Lame version of TicTacToe Added - more coming later.Free Silverlight & WPF Chart Control - Visifire: Visifire SL and WPF Charts v3.1.1 GA Released: Hi, Today we are releasing Visifire 3.1.1 GA with the following features: * Logarithmic Axis * ShowIndicator() in Chart. * HideIndica...Free Silverlight & WPF Chart Control - Visifire: Visifire SL and WPF Charts v3.5.4 GA Released: Hi, Today we are releasing Visifire 3.1.1 GA with the following features: Logarithmic Axis ShowIndicator() in Chart. HideIndicator() in Chart...Keep Focused - an enhanced tool for Time Management using Pomodoro Technique: Release 0.3.1 Alpha: Release 0.3.1 Alpha Technical patch. The previous release 0.3 Alpha had some errors and missing features. It was probably not build from the source...Mesopotamia Experiment: Mesopotamia 1.2.96: Bug Fixes - Fixed duplicate cells being added on creating new cells via mutations - Fixed bug where organisms without IO synapses where getting ios...NLog - Advanced .NET Logging: Nightly Build 2010.06.11.001: Changes since the last build:No changes. Unit test results:Passed 243/243 (100%) Passed 243/243 (100%) Passed 267/267 (100%) Passed 269/269 (100%)...Partial rendering control using JQuery: JQuery Web Control V 1.0: This is the first release of the code. It includes the source code and a web application to see how it worksphpxw: Phpxw2.0: 框架目录说明 ./_mod 模块存放目录 ./phpxw/ 框架核心目录 ./phpxw/common/ 框架核心函数 ./phpxw/system/ 框架核心基础类存放目录 ./phpxw/userlib/ 用户继承类存放目录 ./temp...Questionable Content Screensaver: Questionable Content Screensaver: Should be pretty self explanatory, install the appropriate version for your computer (x64 or x86). Features Include Cache comics for offline viewi...Quick Performance Monitor: Version 1.4.1: Added option to change the 'minimum' maximum value visible on the graph at run-time. Also fixed a number of other bugs.Refix - .NET dependency management: Refix v0.1.0.82 ALPHA: This has now been run against a real life project to tease out some of the issues. While this remains alpha software, which you use at your own ris...Rhyduino - Arduino and Managed Code: Beta Release (v0.8.2): ContentsSample Project - Demonstrates basic functionality and is flooded with code comments, so it's capable of being used as a learning tool. It d...Runes of Magic - Heilerrechner: Rom_Heiler_0.1: Erste Version von "RoM Heilerrechner". .Net 4.0 Framework wird vorausgesetzt. Das erhälst du hier: http://www.microsoft.com/downloads/details.aspx?...Semagsoft Calculator: 2.0: new theme and bug fix'sSilverlight Reporting: Release 2: Updated to correct issue in report footer xaml, and to add support for a calculated report footer.Stacky StackApps .Net Client Library: Beta Preview: This is a beta preview to go along with the StackApps beta.TwitterDotNet: TwitterDotNet Library: first versionUnOfficial AW Wrapper dot Net: Aw Wrapper 1.0.0.0 (5.0): New Functions :DValiVIN: ValiVIN first release: First Iteration. METHODS: IsValid(string vin) - Checks if a string is a valid VIN (returns true or false) GetCheckSumValue(string vin) - Returns...VCC: Latest build, v2.1.30611.0: Automatic drop of latest buildViewModelSupport: ViewModelSupport 1.0: Version 1.0 More information: http://houseofbilz.net/archives/2010/05/08/adventures-in-mvvm-my-viewmodel-base/ http://houseofbilz.net/archives/201...VolgaTransTelecomClient: v.1.0.3.0: v.1.0.3.0WCF Client Generator: Version 0.9.3.19259: Changed: - Always generate full type names for parameters and return typesWCF Client Generator: Version 0.9.3.21153: Fixed: - Service contracts namespace generation Added: - Templates assembly code base read from configurationXen: Graphics API for XNA: Xen 2.0 ALPHA: This is a very early alpha for Xen 2.0. Please note: The documentation for this alpha has not been updated yet. Xen 2.0 is not backwards compatib...ZGuideTV.NET: ZGuideTV.NET 0.93: Vendredi 11 avril 2010 (ZGuideTV.NET bêta 9 build 0.93) - English below Ajout : - Classement du contenu dans la description (affichage légende si...Most Popular ProjectsCAML GeneratorSharePoint Geographic Data VisualizerDbIdiom for ADO.NET CorestudyDTSRun Job RunnerXBStudio.asp.net.automationSilverlight load on demand with MEFCloud Business ServicesSharePoint 2010 Taxonomy Import UtilitySTS Federation Metadata EditorMost Active ProjectsRhyduino - Arduino and Managed Codepatterns & practices – Enterprise LibraryjQuery Library for SharePoint Web ServicesNB_Store - Free DotNetNuke Ecommerce Catalog ModuleCommunity Forums NNTP bridgeCassandraemonBlogEngine.NETMediaCoder.NETMicrosoft Silverlight Media FrameworkAndrew's XNA Helpers

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  • Latest Chrome Canary Channel Build Adds Automatic ‘Malware Download’ Blocking Feature

    - by Akemi Iwaya
    As Chrome’s popularity continues to grow, malware authors are looking for new ways to target and trick users of Google’s browser into downloading malicious software to their computers. With this problem in mind, Google has introduced a new feature into the Canary Channel to automatically detect and block malware downloads whenever possible in order to help keep your system intact and safe. Screenshot courtesy of The Google Chrome Blog. In addition to the recent Reset Feature added to the stable build of Chrome this past August, the new feature in the Canary Channel build works to help protect you as follows: From the Google Chrome Blog post: In the current Canary build of Chrome, we’ll automatically block downloads of malware that we detect. If you see this message in the download tray at the bottom of your screen, you can click “Dismiss” knowing Chrome is working to keep you safe. (See screenshot above.) You can learn more about the new feature and download the latest Canary Channel build via the links below. Don’t mess with my browser! [Google Chrome Blog] Download the Latest Chrome Canary Build [Google] [via The Next Web]     

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  • SQL SERVER – Convert IN to EXISTS – Performance Talk

    - by pinaldave
    In recent training one of the attendee asked if I can show simple method to convert IN clause to EXISTS clause. Here is the simple example. USE AdventureWorks GO -- use of = SELECT * FROM HumanResources.Employee E WHERE E.EmployeeID = ( SELECT EA.EmployeeID FROM HumanResources.EmployeeAddress EA WHERE EA.EmployeeID = E.EmployeeID) GO -- use of exists SELECT * FROM HumanResources.Employee E WHERE EXISTS ( SELECT EA.EmployeeID FROM HumanResources.EmployeeAddress EA WHERE EA.EmployeeID = E.EmployeeID) GO It is NOT necessary that every time when IN is replaced by EXISTS it gives better performance. However, in our case listed above it does for sure give better performance. Click on below image to see the execution plan. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: SQL, SQL Authority, SQL Optimization, SQL Performance, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • 20 of the Best of Shortcut and Hotkey Tips for Your Windows PC

    - by Lori Kaufman
    For those of you who like to use the quickest methods of getting things done on your computer, we have shown you many Windows shortcuts and hotkeys for performing useful tasks in the past. This article compiles 20 of the best Windows shortcuts and hotkeys we have documented. Use Amazon’s Barcode Scanner to Easily Buy Anything from Your Phone How To Migrate Windows 7 to a Solid State Drive Follow How-To Geek on Google+

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  • The Best How-To Geek Articles About Microsoft Office

    - by Lori Kaufman
    We’ve published a lot of articles about Microsoft Office 2007 and 2010 and the programs in the suite. This article compiles many useful tips for Office, Word, Excel, Outlook, PowerPoint, OneNote, and a few links to articles about the latest version, Office 2013. HTG Explains: Does Your Android Phone Need an Antivirus? How To Use USB Drives With the Nexus 7 and Other Android Devices Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder?

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