It’s
the sad truth
of my life that even though I’m fascinated by airplanes and flight in general since my childhood days, my body doesn’t like flying. Even
the ridiculously short flights inside Germany are taking their toll on me each time. Now combine this with sitting in
the cramped space
of economy class for many hours on a transatlantic flight from Germany to Las Vegas and back, and factor in some heavy dose
of jet lag (especially on my way eastwards), and you get an idea why after coming back home I had this question on my mind: Was it really worth it to attend MIX10? This
of course is a question that will also be asked by my boss at Comma Soft (for other reasons, obviously), who decided to send me and my colleague Jens Schaller, to
the MIX10 conference. (A note to my German readers: An dieser Stelle der Hinweis, dass Comma Soft noch Silverlight-Entwickler und/oder UI-Designer für den Standort Bonn sucht – aussagekräftige Bewerbungen bitte an
[email protected]) Too keep things short: My answer is yes. Before I’ll go into detail, let me ask
the heretical questions whether tech conferences in general still make sense. There was a time, where actually being at a tech conference gave you a head-start in regard to learning about new technologies. Nowadays this is no longer true, where every bit
of information and every detail is immediately twittered, blogged and whatevered to death. In
the case
of MIX10 you even can download
the video-taped sessions shortly after. So: Does visiting a conference still make sense? It depends on what you expect from a conference. It should be clear to everybody that you’ll neither get exclusive information, nor receive training in a small group. What a conference does offer that sitting in front
of your computer does not can be summarized as follows: Focus Being away from work and home will help you to focus on
the presented information.
Of course there are always
the poor guys who are haunted by their work (with mails and short text messages reporting
the latest showstopper problem), but in general being out
of your office makes a huge difference. Inspiration With
the focus comes
the emotional involvement. I find it much easier to absorb information if I feel that certain vibe when sitting in a session. This still means that I have put work into reviewing
the information later, but it’s a better starting point. And all
the impressions collected at a (good) conference combined lead to a higher motivation – be it by
the buzz (“this is gonna be sooo cool!”) or by
the fear to fall behind (“man, we’ll have work on this, or else…”). People At a conference it’s pretty easy to get into contact with other people during breakfast, lunch and other breaks. This is a good opportunity to get a feel for what other development teams are doing (on a very general level
of course, nobody will tell you about their secret formula) and what they are thinking about specific technologies. So MIX10 did offer focus, inspiration and people, but that would have meant nothing without valuable content. When I (being a frontend developer with a strong interest in UI/UX) planned my visit to MIX10, I made
the decision to focus on
the "soft" topics
of design, interaction and user experience. I figured that I would be bombarded with all
the technical details about Silverlight 4 anyway in
the weeks and months to come. Actually, I would have liked to catch a few technical sessions, but
the agenda wasn’t exactly in favor
of people interested in any kind
of Silverlight and UI/UX/Design topics. That’s one
of my few complaints about
the conference – I would have liked one more day and/or more sessions per day. Overall,
the quality
of the workshops and sessions was pretty high. In fact, looking back at my collection
of conferences I’ve visited in
the past I’d say that MIX10 ranks somewhere near
the top spot. Here’s an overview
of the workshops/sessions I attended (I’ll leave out
the keynotes): Day 0 (Workshops on Sunday) Design Fundamentals for Developers Robby Ingebretsen is
the man! Great workshop in three parts with
the perfect mix
of examples, well-structured definition
of terminology and
the right dose
of humor. Robby was part
of the WPF team before founding his own company so he not only has a strong interest in design (and
the skillz!) but also
the technical background. Design Tools and Techniques Originally announced to be held by Arturo Toledo,
the Rosso brothers from ArcheType filled in for
the first two parts, and Corrina Black had a pretty general part about
the Windows Phone UI.
The first two thirds were a mixed bag;
the two guys definitely knew what they were talking about, and
the demos were great, but
the talk lacked
the preparation and polish
of a truly great presentation. Corrina was not allowed to go into too much detail before
the keynote on Monday, but
the session was still very interesting as it showed how much thought went into
the Windows Phone UI (and there’s always a lot to learn when people talk about their thought process). Day 1 (Monday) Designing Rich Experiences for Data-Centric Applications I wonder whether there was ever a test-run for this session, but what Ken Azuma and Yoshihiro Saito delivered in
the first 15 minutes
of a 30-minutes-session made me walk out. A commercial for a product (just great: a video showing a SharePoint plug-in in an all-Japanese UI) combined with
the most generic blah blah one could imagine. EPIC FAIL. Great User Experiences: Seamlessly Blending Technology & Design I switched to this session from
the one above but I guess I missed
the interesting part – what I did catch was what looked like a “look at
the cool stuff we did” without being helpful. Or maybe I was just in a bad mood after
the other session.
The Art, Technology and Science
of Reading This talk by Kevin Larson was very interesting, but was more a presentation
of what Microsoft is doing in research (pretty impressive) and in
the end lacked a bit
the helpful advice one could have hoped for. 10 Ways to Attack a Design Problem and Come Out Winning Robby Ingebretsen again, and again a great mix
of theory and practice.
The clean and simple, yet effective, UI
of the reader app resulted in a simultaneous “wow”
of Jens and me. If you’d watch only one session video, this should be it. Microsoft has to bring Robby back next year! Day 2 (Tuesday) Touch in Public: Multi-touch Interaction Design for Kiosks & Architectural Experiences Very interesting session by Jason Brush, a great inspiration with many details to look out for in
the examples. Exactly what I was hoping for – and then some! Designing Bing: Heart and Science How hard can it be to design
the UI for a search engine? An input field and a list
of results, that should be it, right? Well, not so fast!
The talk by Paul Ray showed
the many iterations to finally get it right (up to
the choice
of a specific blue for
the links). And yes, I want an eye-tracking device to play around with!
The Elephant in
the Room When Nishant Kothary presented a long list
of what his session was not about, I told to myself (not having
the description text present) “Am I in
the wrong talk? Should I leave?”. Boy, was I wrong. A great talk about human factors in
the process
of designing stuff. An Hour with Bill Buxton Having seen Bill Buxton’s presentation in
the keynote, I just had to see this man again – even though I didn’t know what to expect. Being more or less unplanned and intended to be more
of a conversation,
the session didn’t provide a wealth
of immediately useful information. Nevertheless Bill Buxton was impressive with his huge knowledge
of seemingly everything. But this could/should have been a session some when in
the evening and not in parallel to at least two other interesting talks. Day 3 (Wednesday) Design
the Ordinary, Like
the Fixie This session by DL Byron and Kevin Tamura started really well and brought across
the message to keep things simple. But towards
the end
the talk lost some
of its steam. And, as a member
of the audience pointed out, they kind
of ignored their own advice when they used a fancy presentation software other then PowerPoint that sometimes got in
the way
of showing things. Developing Natural User Interfaces Speaking
of alternative presentation software, Joshua Blake definitely had
the most remarkable alternative to PowerPoint, a self-written program called NaturalShow that was controlled using multi-touch on a touch screen. Not a PowerPoint-killer, but impressive nevertheless.
The (excellent) talk itself was kind
of eye-opening in regard to what “multi-touch support” on various platforms (WPF, Silverlight, Windows Phone) actually means. Treat your Content Right
The talk by Tiffani Jones Brown wasn’t even on my planned schedule, but somehow I ended up in that session – and it was great. And even for people who don’t necessarily have to write content for websites, some points made by Tiffani are valid in many places, notably wherever you put texts with more than a single word into your UI. Creating Effective Info Viz in Microsoft Silverlight
The last session
of MIX10 I attended was kind
of disappointing. At first things were very promising, with Matthias Shapiro giving a brief but well-structured introduction to info graphics and interactive visualizations. Then
the live-coding began and while
the result was interesting, too much time was spend on wrestling to get
the code working. Ending earlier than planned,
the talk was a bit light on actual content, but at least it included a nice list
of resources. Conclusion It could be felt all across MIX10, UIs will take a huge leap forward; in fact, there are enough examples that have already. People who both have
the technical know-how and at least a basic understanding
of design (“literacy” as Bill Buxton called it) are in high demand.
The concept
of the MIX conference and initiatives like design.toolbox shows that Microsoft understands very well that frontend developers have to acquire new knowledge besides knowing how to hack code and putting buttons on a form. There are extremely exciting times before us, with lots
of opportunity for those who are eager to develop their skills, that is for sure.