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  • OpenSL ES decode 24bit FLAC

    - by yano
    I am trying to decode a FLAC file with 24bit sample format using OpenSL ES on Android. Originally, I had my SLDataFormat_PCM for the SLDataSink setup like this. _pcm.formatType = SL_DATAFORMAT_PCM; _pcm.numChannels = 2; _pcm.samplesPerSec = SL_SAMPLINGRATE_44_1; _pcm.bitsPerSample = SL_PCMSAMPLEFORMAT_FIXED_16; _pcm.containerSize = SL_PCMSAMPLEFORMAT_FIXED_16; _pcm.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT; _pcm.endianness = SL_BYTEORDER_LITTLEENDIAN; This is working well for basically any data format. Luckily the samplesPerSec is not respected (I don't want resampling). Now I want to support the full bit-depth of a FLAC file with 24bit samples. When using this format, it apparently performs a bit-depth conversion, because once I load the file, and then check the ANDROID_KEY_PCMFORMAT_BITSPERSAMPLE info, it is 16. When I put bitsPerSample = SL_PCMSAMPLEFORMAT_FIXED_24; or SL_PCMSAMPLEFORMAT_FIXED_32, then OpenSL ES rejects it E/libOpenSLES(22706): pAudioSnk: bitsPerSample=32 W/libOpenSLES(22706): Leaving Engine::CreateAudioPlayer (SL_RESULT_CONTENT_UNSUPPORTED) Any idea how this is meant to work? Is Android currently restricted to 16 bit int only? I would also accept 32bit float, but I don't suppose that will work either.

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  • How to functionally generate a tree breadth-first. (With Haskell)

    - by Dennetik
    Say I have the following Haskell tree type, where "State" is a simple wrapper: data Tree a = Branch (State a) [Tree a] | Leaf (State a) deriving (Eq, Show) I also have a function "expand :: Tree a - Tree a" which takes a leaf node, and expands it into a branch, or takes a branch and returns it unaltered. This tree type represents an N-ary search-tree. Searching depth-first is a waste, as the search-space is obviously infinite, as I can easily keep on expanding the search-space with the use of expand on all the tree's leaf nodes, and the chances of accidentally missing the goal-state is huge... thus the only solution is a breadth-first search, implemented pretty decent over here, which will find the solution if it's there. What I want to generate, though, is the tree traversed up to finding the solution. This is a problem because I only know how to do this depth-first, which could be done by simply called the "expand" function again and again upon the first child node... until a goal-state is found. (This would really not generate anything other then a really uncomfortable list.) Could anyone give me any hints on how to do this (or an entire algorithm), or a verdict on whether or not it's possible with a decent complexity? (Or any sources on this, because I found rather few.)

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  • Enumerating pixel formats for adaptors and modes with OpenGL

    - by Robinson
    I'm trying to code an OpenGL path for my 3D engine. The D3D path enumerates all device adaptors, all modes (by mode I mean bit depth, dimensions, available windowed, and refresh rate) for each adaptor and then all pixel formats available for the given mode and adaptor, along side certain useful caps (shader version, filter types, etc.). So, I have broadly got the following protected functions in the class: // Enumerate all back/front buffer combinations. virtual void EnumerateBackFrontBufferCombinations(CComPtr<IDirect3D9>& d3d9); // Enumerate all depth/stencil formats. virtual void EnumerateDepthStencilFormats(CComPtr<IDirect3D9>& d3d9); // Enumerate all multi-sample formats. virtual void EnumerateMultiSampleTypes(CComPtr<IDirect3D9>& d3d9); // Enumerate all device formats, i.e. dynamic, static, render target, etc. virtual void EnumerateMapFormats(CComPtr<IDirect3D9>& d3d9); // Enumerate all capabilities. virtual void EnumerateCapabilities(CComPtr<IDirect3D9>& d3d9); The adaptors are enumerated with EnumDisplayDevices, the modes (resolutions and refresh rates) are enumerated with EnumDisplaySettings, so this can be done for either GL or D3D. The other functions I'm not so sure about with OpenGL. What are the equivalents to the IDirect3D9's CheckDeviceType, CheckDeviceFormat, CheckDeviceMultiSampleType, CheckDepthStencilMatch? I know I can use DescribePixelFormat, given a DC, but you kind-of need to have created the window before you can use a DC with it, but you can't create the window correctly until you know what formats you're going to use. Any tips you can give me? Thanks.

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  • Error when passing quotes to webservice by AJAX

    - by Radu
    I'm passing data using .ajax and here are my data and contentType attributes: data: '{ "UserInput" : "' + $('#txtInput').val() + '","Options" : { "Foo1":' + bar1 + ', "Foo2":' + Bar2 + ', "Flags":"' + flags + '", "Immunity":' + immunity + '}}', contentType: 'application/json; charset=utf-8', Server side my code looks like this: <WebMethod()> _ Public Shared Function ParseData(ByVal UserInput As String, ByVal Options As Options) As String The userinput is obvious but the Options structure is like the following: Public Structure Options Dim Foo1 As Boolean Dim Foo2 As Boolean Dim Flags As String Dim Immunity As Integer End Structure Everything works fine when $('#txtInput') contains no double-quotes but if they are present I get an error (for an input of asd"): {"Message":"Invalid object passed in, \u0027:\u0027 or \u0027}\u0027 expected. (22): { \"UserInput\" : \"asd\"\",\"Options\" : { \"Foo1\":false, \"Foo2\":false, \"Flags\":\"\", \"Immunity\":0}}","StackTrace":" at System.Web.Script.Serialization.JavaScriptObjectDeserializer.DeserializeDictionary(Int32 depth)\r\n at System.Web.Script.Serialization.JavaScriptObjectDeserializer.DeserializeInternal(Int32 depth)\r\n at System.Web.Script.Serialization.JavaScriptObjectDeserializer.BasicDeserialize(String input, Int32 depthLimit, JavaScriptSerializer serializer)\r\n at System.Web.Script.Serialization.JavaScriptSerializer.Deserialize[T](String input)\r\n at System.Web.Script.Services.RestHandler.ExecuteWebServiceCall(HttpContext context, WebServiceMethodData methodData)","ExceptionType":"System.ArgumentException"} Any idea how I can avoid this error? Also, when I pass the same input with quotes directly it works fine.

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  • IndexOutofRangeException while using WriteLine in nested Parallel.For loops

    - by Umar Asif
    I am trying to write kinect depth data to a text file using nested Parallel.For loops with the following code. However, it gives IndexOutofRangeException. The code works perfect if using simple for loops but it hangs the UI since the depth format is set to 640x480 causing the loops to write 307200 lines in the text file at 30fps. Therefore, I switched to Parallel. For scheme. If I omit the writeLine command from the nested loops, the code works fine, which indicates that the IndexOutofRangeException is arising at the writeline command. I do not know how to troubleshoot this. Please advise. Any better workarounds to avoid UI freezing? Thanks. using (DepthImageFrame depthImageframe = d.OpenDepthImageFrame()) { if (depthImageframe == null) return; depthImageframe.CopyPixelDataTo(depthPixelData); swDepth = new StreamWriter(@"E:\depthData.txt", false); int i = 0; Parallel.For(0, depthImageframe.Width, delegate(int x) { Parallel.For(0, depthImageframe.Height, delegate(int y) { p[i] = sensor.MapDepthToSkeletonPoint(depthImageframe.Format, x, y, depthPixelData[x + depthImageframe.Width * y]); swDepth.WriteLine(i + "," + p[k].X + "," + p[k].Y + "," + p[k].Z); i++; }); }); swDepth.Close(); } }

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  • forms problem in django 1.1

    - by alexarsh
    I have the following form: class ModuleItemForm2(forms.ModelForm): class Meta: model = Module_item fields = ('title', 'media', 'thumb', 'desc', 'default', 'player_option') The model is: class Module_item(models.Model): title = models.CharField(max_length=100) layout = models.CharField(max_length=5, choices=LAYOUTS_CHOICE) media = models.CharField(help_text='Media url', max_length=500, blank=True, null=True) conserv = models.ForeignKey(Conserv, help_text= 'Redirect to Conserv', blank=True, null=True) conserve_section = models.CharField(max_length=100, help_text= 'Section within the redirected Conserv', blank=True, null=True) parent = models.ForeignKey('self', help_text='Upper menu.', blank=True, null=True) module = models.ForeignKey(Module, blank=True, null=True) thumb = models.FileField(upload_to='sms/module_items/thumbs', blank=True, null=True) desc = models.CharField(max_length=500, blank=True, null=True) auto_play = models.IntegerField(help_text='Auto start play (miliseconds)', blank=True, null=True) order = models.IntegerField(help_text='Display order', blank=True, null=True) depth = models.IntegerField(help_text='The layout depth', blank=True, null=True) flow_replace = models.IntegerField(blank=True, null=True) default = models.IntegerField(help_text='The selected sub item (Note: Starting from 0)', blank=True, null=True) player_options = models.CharField(max_length=1000, null=True, blank=True) In my view I build form: module_item_form2 = ModuleItemForm2() print module_item_form2 And I get the following error on the print line: 'NoneType' object has no attribute 'label' It works fine with django 1.0.2. I see the error only in django 1.1. Do you have an idea what am I doing wrong? Regards, Arshavski Alexander.

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  • caching previous return values of procedures in scheme

    - by Brock
    In Chapter 16 of "The Seasoned Schemer", the authors define a recursive procedure "depth", which returns 'pizza nested in n lists, e.g (depth 3) is (((pizza))). They then improve it as "depthM", which caches its return values using set! in the lists Ns and Rs, which together form a lookup-table, so you don't have to recurse all the way down if you reach a return value you've seen before. E.g. If I've already computed (depthM 8), when I later compute (depthM 9), I just lookup the return value of (depthM 8) and cons it onto null, instead of recursing all the way down to (depthM 0). But then they move the Ns and Rs inside the procedure, and initialize them to null with "let". Why doesn't this completely defeat the point of caching the return values? From a bit of experimentation, it appears that the Ns and Rs are being reinitialized on every call to "depthM". Am I misunderstanding their point? I guess my question is really this: Is there a way in Scheme to have lexically-scoped variables preserve their values in between calls to a procedure, like you can do in Perl 5.10 with "state" variables?

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  • shell script filter du and find by a string inside a file in a subfolder

    - by Jason
    I have the following command that I run on cygwin: find /cygdrive/d/tmp/* -maxdepth 0 -mtime -150 -type d | xargs du --max-depth=0 > foldersizesreport.csv I intended to do the following with this command: for each folder under /d/tmp/ that was modified in last 150 days, check its total size including files within it and report it to file foldersizesreport.csv however that is now not good enough for me, as it turns out inside each /d/tmp/subfolder1/somefile.properties /d/tmp/subfolder2/somefile.properties /d/tmp/subfolder3/somefile.properties /d/tmp/subfolder4/somefile.properties so as you see inside each subfolderX there is a file named somefile.properties inside it there is a property SOMEPROPKEY=3808612800100 (among other properties) this is the time in millisecond, i need to change the command so that instead of -mtime -150 it will include in the whole calculation only subfolderX that has a file inside them somefile.properties where the SOMEPROPKEY=3808612800100 is the time in millisecond in future, if the value SOMEPROPKEY=23948948 is in past then dont at all include the folder in the foldersizesreport.csv because its not relevant to me. so the result report should be looking like: /d/tmp/,subfolder1,<itssizein KB> /d/tmp/,subfolder2,<itssizein KB> and if subfolder3 had a SOMEPROPKEY=34243234 (time in ms in past) then it would not be in that csv file. so basically I'm looking for: find /cygdrive/d/tmp/* -maxdepth 0 -mtime -150 -type d | <only subfolders that have in them property in file SOMEPROPKEY=28374874827 - time in ms in future and not in past | xargs du --max-depth=0 > foldersizesreport.csv

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  • Dynamic vertical menu for Wordpress

    - by buttonstack
    Does anyone know how to achieve a dynamic multi-level page menu for Wordpress? I have found a couple scripts but none of them put the subpages directly under the parent page or some will show every subpage to the entire menu Example: page1 (selected) –subpage1-1 –subpage1-2 page2 page3 This code comes close by inserting the subpages directly under, but it doesn't hide the subpages to the other pages. <?php if($post->post_parent) { $children = preg_replace('@\<li([^>^]*)>\<a([^>^]*)>(.*?)\<\/a>@i','<li$1><a$2><span>$3</span></a>',wp_list_pages('title_li=&amp;amp;amp;amp;amp;child_of='.$post->post_parent.'&amp;amp;amp;amp;amp;echo=0&amp;amp;amp;amp;amp;depth=1')); } else { $children = preg_replace('@\<li([^>^]*)>\<a([^>^]*)>(.*?)\<\/a>@i','<li$1><a$2><span>$3</span></a>',wp_list_pages('title_li=&amp;amp;amp;amp;amp;child_of='.$post->ID.'&amp;amp;amp;amp;amp;echo=0&amp;amp;amp;amp;amp;depth=1')); } if($children) { echo" <ul class=\"submenu\">\n". $children ."</ul>\n"; } ?>

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  • f# pattern matching with types

    - by philbrowndotcom
    I'm trying to recursively print out all an objects properties and sub-type properties etc. My object model is as follows... type suggestedFooWidget = { value: float ; hasIncreasedSinceLastPeriod: bool ; } type firmIdentifier = { firmId: int ; firmName: string ; } type authorIdentifier = { authorId: int ; authorName: string ; firm: firmIdentifier ; } type denormalizedSuggestedFooWidgets = { id: int ; ticker: string ; direction: string ; author: authorIdentifier ; totalAbsoluteWidget: suggestedFooWidget ; totalSectorWidget: suggestedFooWidget ; totalExchangeWidget: suggestedFooWidget ; todaysAbsoluteWidget: suggestedFooWidget ; msdAbsoluteWidget: suggestedFooWidget ; msdSectorWidget: suggestedFooWidget ; msdExchangeWidget: suggestedFooWidget ; } And my recursion is based on the following pattern matching... let rec printObj (o : obj) (sb : StringBuilder) (depth : int) let props = o.GetType().GetProperties() let enumer = props.GetEnumerator() while enumer.MoveNext() do let currObj = (enumer.Current : obj) ignore <| match currObj with | :? string as s -> sb.Append(s.ToString()) | :? bool as c -> sb.Append(c.ToString()) | :? int as i -> sb.Append(i.ToString()) | :? float as i -> sb.Append(i.ToString()) | _ -> printObj currObj sb (depth + 1) sb In the debugger I see that currObj is of type string, int, float, etc but it always jumps to the defualt case at the bottom. Any idea why this is happening?

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  • Event Dispatching, void pointer and alternatives

    - by PeeS
    i have my event dispatching / handling functionality working fine, but there is one issue that i need to resolve. Long story short, here are the details. // The event structure struct tEventMessage { // Type of the event int Type; // (void*) Allows those to be casted into per-Type objects void *pArgument1; void *pArgument2; }; I am sending events from different modules in my engine by using the above structure, which requires a pointer to an argument. All messages are queued, and then dispatched on the next ::Tick(). It works fine, untill i try to send something that doesn't exist in next ::Tick, for example: When a mouse click is being handled, it calculates the click coordinates in world space. This is being sent with a pointer to a vector representing that position, but after my program quits that method, this pointer gets invalid obviously, cause local CVector3 is destructed: CVector2 vScreenSpacePosition = vAt; CVector3 v3DPositionA = CVector3(0,0,0); CVector3 v3DPositionB = CVector3(0,0,0); // Screen space to World space calculation for depth zNear v3DPositionA = CMath::UnProject(vScreenSpacePosition, m_vScreenSize, m_Level.GetCurrentCamera()->getViewMatrix(), m_Level.GetCurrentCamera()->getProjectionMatrix(), -1.0 ); // Screen space to World space calculation for depth zFar v3DPositionB = CMath::UnProject(vScreenSpacePosition, m_vScreenSize, m_Level.GetCurrentCamera()->getViewMatrix(), m_Level.GetCurrentCamera()->getProjectionMatrix(), 1.0); // Send zFar position and ScreenSpace position to the handlers // Obviously both vectors won't be valid after this method quits.. CEventDispatcher::Get()->SendEvent(CIEventHandler::EVENT_SYSTEM_FINGER_DOWN, static_cast<void*>(&v3DPositionB), static_cast<void*>(&vScreenSpacePosition)); What i want to ask is, if there is any chance i could make my tEventMessage more 'template', so i can handle sending objects like in the above situation + use what is already implemented? Can't figure it out at the moment.. What else can be done here to allow me to pass some locally available data ? Please can somebody shed a bit of light on this please?

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  • Accessing items at deeper levels using children() in jQuery

    - by favo
    Hi, I want to access a simple button in an unknown nested level of a container. Using container.children('button') allows me to access buttons in the first level, i.e.: <div> <button>test</button> </div> Trying to use the same with the following construct: <div> <div> <button>test</button> </div> </div> .. fails, because the button is not a direct children. I could use element.children().children('button') but the depth of the button can change and this feels too strange. I can also write my own function to iterate thru all children to find what I need, but I guess jQuery does already have selectors for this. So the question is: How can I access children in an unknown depth using jQuery selectors? Thank you all in advance for your feedback!

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  • Problem with underscore(_) in Collections.binarySearch (Java)

    - by Alex Cheng
    Hi all. Problem: I am using Java Tutorials™ sourcecode for this. This is the source code. I tried this: --following with another section of sorted words-- words.add("count"); words.add("cvs"); words.add("dce"); words.add("depth"); --following with another section of sorted words-- and it works perfectly. However when I use this: --just a section of sorted words-- words.add("count"); words.add("cvs"); words.add("dce_iface"); words.add("dce_opnum"); words.add("dce_stub_data"); words.add("depth"); --following with another section of sorted words-- It does show dce_iface when I type dce, but when I type _ then following with o or s it shows me something else like dce_offset where the offset comes from words.add("fragoffset"); somewhere in the list. What can I do to solve this problem? Thank you in advance.

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  • Render To Texture Using OpenGL is not working but normal rendering works just fine

    - by Franky Rivera
    things I initialize at the beginning of the program I realize not all of these pertain to my issue I just copy and pasted what I had //overall initialized //things openGL related I initialize earlier on in the project glClearColor( 0.0f, 0.0f, 0.0f, 1.0f ); glClearDepth( 1.0f ); glEnable(GL_ALPHA_TEST); glEnable( GL_STENCIL_TEST ); glEnable(GL_DEPTH_TEST); glDepthFunc( GL_LEQUAL ); glEnable(GL_CULL_FACE); glFrontFace( GL_CCW ); glEnable(GL_COLOR_MATERIAL); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glHint( GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST ); //we also initialize our shader programs //(i added some shader program functions for definitions) //this enum list is else where in code //i figured it would help show you guys more about my //shader compile creation function right under this enum list VVVVVV /*enum eSHADER_ATTRIB_LOCATION { VERTEX_ATTRIB = 0, NORMAL_ATTRIB = 2, COLOR_ATTRIB, COLOR2_ATTRIB, FOG_COORD, TEXTURE_COORD_ATTRIB0 = 8, TEXTURE_COORD_ATTRIB1, TEXTURE_COORD_ATTRIB2, TEXTURE_COORD_ATTRIB3, TEXTURE_COORD_ATTRIB4, TEXTURE_COORD_ATTRIB5, TEXTURE_COORD_ATTRIB6, TEXTURE_COORD_ATTRIB7 }; */ //if we fail making our shader leave if( !testShader.CreateShader( "SimpleShader.vp", "SimpleShader.fp", 3, VERTEX_ATTRIB, "vVertexPos", NORMAL_ATTRIB, "vNormal", TEXTURE_COORD_ATTRIB0, "vTexCoord" ) ) return false; if( !testScreenShader.CreateShader( "ScreenShader.vp", "ScreenShader.fp", 3, VERTEX_ATTRIB, "vVertexPos", NORMAL_ATTRIB, "vNormal", TEXTURE_COORD_ATTRIB0, "vTexCoord" ) ) return false; SHADER PROGRAM FUNCTIONS bool CShaderProgram::CreateShader( const char* szVertexShaderName, const char* szFragmentShaderName, ... ) { //here are our handles for the openGL shaders int iGLVertexShaderHandle = -1, iGLFragmentShaderHandle = -1; //get our shader data char *vData = 0, *fData = 0; int vLength = 0, fLength = 0; LoadShaderFile( szVertexShaderName, &vData, &vLength ); LoadShaderFile( szFragmentShaderName, &fData, &fLength ); //data if( !vData ) return false; //data if( !fData ) { delete[] vData; return false; } //create both our shader objects iGLVertexShaderHandle = glCreateShader( GL_VERTEX_SHADER ); iGLFragmentShaderHandle = glCreateShader( GL_FRAGMENT_SHADER ); //well we got this far so we have dynamic data to clean up //load vertex shader glShaderSource( iGLVertexShaderHandle, 1, (const char**)(&vData), &vLength ); //load fragment shader glShaderSource( iGLFragmentShaderHandle, 1, (const char**)(&fData), &fLength ); //we are done with our data delete it delete[] vData; delete[] fData; //compile them both glCompileShader( iGLVertexShaderHandle ); //get shader status int iShaderOk; glGetShaderiv( iGLVertexShaderHandle, GL_COMPILE_STATUS, &iShaderOk ); if( iShaderOk == GL_FALSE ) { char* buffer; //get what happend with our shader glGetShaderiv( iGLVertexShaderHandle, GL_INFO_LOG_LENGTH, &iShaderOk ); buffer = new char[iShaderOk]; glGetShaderInfoLog( iGLVertexShaderHandle, iShaderOk, NULL, buffer ); //sprintf_s( buffer, "Failure Our Object For %s was not created", szFileName ); MessageBoxA( NULL, buffer, szVertexShaderName, MB_OK ); //delete our dynamic data free( buffer ); glDeleteShader(iGLVertexShaderHandle); return false; } glCompileShader( iGLFragmentShaderHandle ); //get shader status glGetShaderiv( iGLFragmentShaderHandle, GL_COMPILE_STATUS, &iShaderOk ); if( iShaderOk == GL_FALSE ) { char* buffer; //get what happend with our shader glGetShaderiv( iGLFragmentShaderHandle, GL_INFO_LOG_LENGTH, &iShaderOk ); buffer = new char[iShaderOk]; glGetShaderInfoLog( iGLFragmentShaderHandle, iShaderOk, NULL, buffer ); //sprintf_s( buffer, "Failure Our Object For %s was not created", szFileName ); MessageBoxA( NULL, buffer, szFragmentShaderName, MB_OK ); //delete our dynamic data free( buffer ); glDeleteShader(iGLFragmentShaderHandle); return false; } //lets check to see if the fragment shader compiled int iCompiled = 0; glGetShaderiv( iGLVertexShaderHandle, GL_COMPILE_STATUS, &iCompiled ); if( !iCompiled ) { //this shader did not compile leave return false; } //lets check to see if the fragment shader compiled glGetShaderiv( iGLFragmentShaderHandle, GL_COMPILE_STATUS, &iCompiled ); if( !iCompiled ) { char* buffer; //get what happend with our shader glGetShaderiv( iGLFragmentShaderHandle, GL_INFO_LOG_LENGTH, &iShaderOk ); buffer = new char[iShaderOk]; glGetShaderInfoLog( iGLFragmentShaderHandle, iShaderOk, NULL, buffer ); //sprintf_s( buffer, "Failure Our Object For %s was not created", szFileName ); MessageBoxA( NULL, buffer, szFragmentShaderName, MB_OK ); //delete our dynamic data free( buffer ); glDeleteShader(iGLFragmentShaderHandle); return false; } //make our new shader program m_iShaderProgramHandle = glCreateProgram(); glAttachShader( m_iShaderProgramHandle, iGLVertexShaderHandle ); glAttachShader( m_iShaderProgramHandle, iGLFragmentShaderHandle ); glLinkProgram( m_iShaderProgramHandle ); int iLinked = 0; glGetProgramiv( m_iShaderProgramHandle, GL_LINK_STATUS, &iLinked ); if( !iLinked ) { //we didn't link return false; } //NOW LETS CREATE ALL OUR HANDLES TO OUR PROPER LIKING //start from this parameter va_list parseList; va_start( parseList, szFragmentShaderName ); //read in number of variables if any unsigned uiNum = 0; uiNum = va_arg( parseList, unsigned ); //for loop through our attribute pairs int enumType = 0; for( unsigned x = 0; x < uiNum; ++x ) { //specify our attribute locations enumType = va_arg( parseList, int ); char* name = va_arg( parseList, char* ); glBindAttribLocation( m_iShaderProgramHandle, enumType, name ); } //end our list parsing va_end( parseList ); //relink specify //we have custom specified our attribute locations glLinkProgram( m_iShaderProgramHandle ); //fill our handles InitializeHandles( ); //everything went great return true; } void CShaderProgram::InitializeHandles( void ) { m_uihMVP = glGetUniformLocation( m_iShaderProgramHandle, "mMVP" ); m_uihWorld = glGetUniformLocation( m_iShaderProgramHandle, "mWorld" ); m_uihView = glGetUniformLocation( m_iShaderProgramHandle, "mView" ); m_uihProjection = glGetUniformLocation( m_iShaderProgramHandle, "mProjection" ); ///////////////////////////////////////////////////////////////////////////////// //texture handles m_uihDiffuseMap = glGetUniformLocation( m_iShaderProgramHandle, "diffuseMap" ); if( m_uihDiffuseMap != -1 ) { //store what texture index this handle will be in the shader glUniform1i( m_uihDiffuseMap, RM_DIFFUSE+GL_TEXTURE0 ); (0)+ } m_uihNormalMap = glGetUniformLocation( m_iShaderProgramHandle, "normalMap" ); if( m_uihNormalMap != -1 ) { //store what texture index this handle will be in the shader glUniform1i( m_uihNormalMap, RM_NORMAL+GL_TEXTURE0 ); (1)+ } } void CShaderProgram::SetDiffuseMap( const unsigned& uihDiffuseMap ) { (0)+ glActiveTexture( RM_DIFFUSE+GL_TEXTURE0 ); glBindTexture( GL_TEXTURE_2D, uihDiffuseMap ); } void CShaderProgram::SetNormalMap( const unsigned& uihNormalMap ) { (1)+ glActiveTexture( RM_NORMAL+GL_TEXTURE0 ); glBindTexture( GL_TEXTURE_2D, uihNormalMap ); } //MY 2 TEST SHADERS also my math order is correct it pertains to my matrix ordering in my math library once again i've tested the basic rendering. rendering to the screen works fine ----------------------------------------SIMPLE SHADER------------------------------------- //vertex shader looks like this #version 330 in vec3 vVertexPos; in vec3 vNormal; in vec2 vTexCoord; uniform mat4 mWorld; // Model Matrix uniform mat4 mView; // Camera View Matrix uniform mat4 mProjection;// Camera Projection Matrix out vec2 vTexCoordVary; // Texture coord to the fragment program out vec3 vNormalColor; void main( void ) { //pass the texture coordinate vTexCoordVary = vTexCoord; vNormalColor = vNormal; //calculate our model view projection matrix mat4 mMVP = (( mWorld * mView ) * mProjection ); //result our position gl_Position = vec4( vVertexPos, 1 ) * mMVP; } //fragment shader looks like this #version 330 in vec2 vTexCoordVary; in vec3 vNormalColor; uniform sampler2D diffuseMap; uniform sampler2D normalMap; out vec4 fragColor[2]; void main( void ) { //CORRECT fragColor[0] = texture( normalMap, vTexCoordVary ); fragColor[1] = vec4( vNormalColor, 1.0 ); }; ----------------------------------------SCREEN SHADER------------------------------------- //vertext shader looks like this #version 330 in vec3 vVertexPos; // This is the position of the vertex coming in in vec2 vTexCoord; // This is the texture coordinate.... out vec2 vTexCoordVary; // Texture coord to the fragment program void main( void ) { vTexCoordVary = vTexCoord; //set our position gl_Position = vec4( vVertexPos.xyz, 1.0f ); } //fragment shader looks like this #version 330 in vec2 vTexCoordVary; // Incoming "varying" texture coordinate uniform sampler2D diffuseMap;//the tile detail texture uniform sampler2D normalMap; //the normal map from earlier out vec4 vTheColorOfThePixel; void main( void ) { //CORRECT vTheColorOfThePixel = texture( normalMap, vTexCoordVary ); }; .Class RenderTarget Main Functions //here is my render targets create function bool CRenderTarget::Create( const unsigned uiNumTextures, unsigned uiWidth, unsigned uiHeight, int iInternalFormat, bool bDepthWanted ) { if( uiNumTextures <= 0 ) return false; //generate our variables glGenFramebuffers(1, &m_uifboHandle); // Initialize FBO glBindFramebuffer(GL_FRAMEBUFFER, m_uifboHandle); m_uiNumTextures = uiNumTextures; if( bDepthWanted ) m_uiNumTextures += 1; m_uiTextureHandle = new unsigned int[uiNumTextures]; glGenTextures( uiNumTextures, m_uiTextureHandle ); for( unsigned x = 0; x < uiNumTextures-1; ++x ) { glBindTexture( GL_TEXTURE_2D, m_uiTextureHandle[x]); // Reserve space for our 2D render target glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, iInternalFormat, uiWidth, uiHeight, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL); glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + x, GL_TEXTURE_2D, m_uiTextureHandle[x], 0); } //if we need one for depth testing if( bDepthWanted ) { glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, m_uiTextureHandle[uiNumTextures-1], 0); glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, m_uiTextureHandle[uiNumTextures-1], 0);*/ // Must attach texture to framebuffer. Has Stencil and depth glBindRenderbuffer(GL_RENDERBUFFER, m_uiTextureHandle[uiNumTextures-1]); glRenderbufferStorage(GL_RENDERBUFFER, /*GL_DEPTH_STENCIL*/GL_DEPTH24_STENCIL8, TEXTURE_WIDTH, TEXTURE_HEIGHT ); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_uiTextureHandle[uiNumTextures-1]); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_uiTextureHandle[uiNumTextures-1]); } glBindFramebuffer(GL_FRAMEBUFFER, 0); //everything went fine return true; } void CRenderTarget::Bind( const int& iTargetAttachmentLoc, const unsigned& uiWhichTexture, const bool bBindFrameBuffer ) { if( bBindFrameBuffer ) glBindFramebuffer( GL_FRAMEBUFFER, m_uifboHandle ); if( uiWhichTexture < m_uiNumTextures ) glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + iTargetAttachmentLoc, m_uiTextureHandle[uiWhichTexture], 0); } void CRenderTarget::UnBind( void ) { //default our binding glBindFramebuffer( GL_FRAMEBUFFER, 0 ); } //this is all in a test project so here's my straight forward rendering function for testing this render function does basic rendering steps keep in mind i have already tested my textures i have already tested my box thats being rendered all basic rendering works fine its just when i try to render to a texture then display it in a render surface that it does not work. Also I have tested my render surface it is bound exactly to the screen coordinate space void TestRenderSteps( void ) { //Clear the color and the depth glClearColor( 0.0f, 0.0f, 0.0f, 1.0f ); glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); //bind the shader program glUseProgram( testShader.m_iShaderProgramHandle ); //1) grab the vertex buffer related to our rendering glBindBuffer( GL_ARRAY_BUFFER, CVertexBufferManager::GetInstance()->GetPositionNormalTexBuffer().GetBufferHandle() ); //2) how our stream will be split here ( 4 bytes position, ..ext ) CVertexBufferManager::GetInstance()->GetPositionNormalTexBuffer().MapVertexStride(); //3) set the index buffer if needed glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, CIndexBuffer::GetInstance()->GetBufferHandle() ); //send the needed information into the shader testShader.SetWorldMatrix( boxPosition ); testShader.SetViewMatrix( Static_Camera.GetView( ) ); testShader.SetProjectionMatrix( Static_Camera.GetProjection( ) ); testShader.SetDiffuseMap( iTextureID ); testShader.SetNormalMap( iTextureID2 ); GLenum buffers[] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1 }; glDrawBuffers(2, buffers); //bind to our render target //RM_DIFFUSE, RM_NORMAL are enums (0 && 1) renderTarget.Bind( RM_DIFFUSE, 1, true ); renderTarget.Bind( RM_NORMAL, 1, false); //false because buffer is already bound //i clear here just to clear the texture to make it a default value of white //by doing this i can see if what im rendering to my screen is just drawing to the screen //or if its my render target defaulted glClearColor( 1.0f, 1.0f, 1.0f, 1.0f ); glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); //i have this box object which i draw testBox.Draw(); //the draw call looks like this //my normal rendering works just fine so i know this draw is fine // glDrawElementsBaseVertex( m_sides[x].GetPrimitiveType(), // m_sides[x].GetPrimitiveCount() * 3, // GL_UNSIGNED_INT, // BUFFER_OFFSET(sizeof(unsigned int) * m_sides[x].GetStartIndex()), // m_sides[x].GetStartVertex( ) ); //we unbind the target back to default renderTarget.UnBind(); //i stop mapping my vertex format CVertexBufferManager::GetInstance()->GetPositionNormalTexBuffer().UnMapVertexStride(); //i go back to default in using no shader program glUseProgram( 0 ); //now that everything is drawn to the textures //lets draw our screen surface and pass it our 2 filled out textures //NOW RENDER THE TEXTURES WE COLLECTED TO THE SCREEN QUAD //bind the shader program glUseProgram( testScreenShader.m_iShaderProgramHandle ); //1) grab the vertex buffer related to our rendering glBindBuffer( GL_ARRAY_BUFFER, CVertexBufferManager::GetInstance()->GetPositionTexBuffer().GetBufferHandle() ); //2) how our stream will be split here CVertexBufferManager::GetInstance()->GetPositionTexBuffer().MapVertexStride(); //3) set the index buffer if needed glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, CIndexBuffer::GetInstance()->GetBufferHandle() ); //pass our 2 filled out textures (in the shader im just using the diffuse //i wanted to see if i was rendering anything before i started getting into other techniques testScreenShader.SetDiffuseMap( renderTarget.GetTextureHandle(0) ); //SetDiffuseMap definitions in shader program class testScreenShader.SetNormalMap( renderTarget.GetTextureHandle(1) ); //SetNormalMap definitions in shader program class //DO the draw call drawing our screen rectangle glDrawElementsBaseVertex( m_ScreenRect.GetPrimitiveType(), m_ScreenRect.GetPrimitiveCount() * 3, GL_UNSIGNED_INT, BUFFER_OFFSET(sizeof(unsigned int) * m_ScreenRect.GetStartIndex()), m_ScreenRect.GetStartVertex( ) );*/ //unbind our vertex mapping CVertexBufferManager::GetInstance()->GetPositionTexBuffer().UnMapVertexStride(); //default to no shader program glUseProgram( 0 ); } Last words: 1) I can render my box just fine 2) i can render my screen rect just fine 3) I cannot render my box into a texture then display it into my screen rect 4) This entire project is just a test project I made to test different rendering practices. So excuse any "ugly-ish" unclean code. This was made just on a fly run through when I was trying new test cases.

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  • Java Animation Memory Overload [on hold]

    - by user2425429
    I need a way to reduce the memory usage of these programs while keeping the functionality. Every time I add 50 milliseconds or so to the set&display loop in AnimationTest1, it throws an out of memory error. Here is the code I have now: import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.util.ArrayList; import java.util.List; import java.util.concurrent.Executor; import java.util.concurrent.Executors; import javax.swing.ImageIcon; public class AnimationTest1 { public static void main(String args[]) { AnimationTest1 test = new AnimationTest1(); test.run(); } private static final DisplayMode POSSIBLE_MODES[] = { new DisplayMode(800, 600, 32, 0), new DisplayMode(800, 600, 24, 0), new DisplayMode(800, 600, 16, 0), new DisplayMode(640, 480, 32, 0), new DisplayMode(640, 480, 24, 0), new DisplayMode(640, 480, 16, 0) }; private static final long DEMO_TIME = 4000; private ScreenManager screen; private Image bgImage; private Animation anim; public void loadImages() { // create animation List<Polygon> polygons=new ArrayList(); int[] x=new int[]{20,4,4,20,40,56,56,40}; int[] y=new int[]{20,32,40,44,44,40,32,20}; polygons.add(new Polygon(x,y,8)); anim = new Animation(); //# of frames long startTime = System.currentTimeMillis(); long currTimer = startTime; long elapsedTime = 0; boolean animated = false; Graphics2D g = screen.getGraphics(); int width=200; int height=200; //set&display loop while (currTimer - startTime < DEMO_TIME*2) { //draw the polygons if(!animated){ for(int j=0; j<polygons.size();j++){ for(int pos=0; pos<polygons.get(j).npoints; pos++){ polygons.get(j).xpoints[pos]+=1; } } anim.setNewPolyFrame(polygons , width , height , 64); } else{ // update animation anim.update(elapsedTime); draw(g); g.dispose(); screen.update(); try{ Thread.sleep(20); } catch(InterruptedException ie){} } if(currTimer - startTime == DEMO_TIME) animated=true; elapsedTime = System.currentTimeMillis() - currTimer; currTimer += elapsedTime; } } public void run() { screen = new ScreenManager(); try { DisplayMode displayMode = screen.findFirstCompatibleMode(POSSIBLE_MODES); screen.setFullScreen(displayMode); loadImages(); } finally { screen.restoreScreen(); } } public void draw(Graphics g) { // draw background g.drawImage(bgImage, 0, 0, null); // draw image g.drawImage(anim.getImage(), 0, 0, null); } } ScreenManager: import java.awt.Color; import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Toolkit; import java.awt.Window; import java.awt.event.KeyListener; import java.awt.event.MouseListener; import java.awt.image.BufferStrategy; import java.awt.image.BufferedImage; import javax.swing.JFrame; import javax.swing.JPanel; public class ScreenManager extends JPanel { private GraphicsDevice device; /** Creates a new ScreenManager object. */ public ScreenManager() { GraphicsEnvironment environment=GraphicsEnvironment.getLocalGraphicsEnvironment(); device = environment.getDefaultScreenDevice(); setBackground(Color.white); } /** Returns a list of compatible display modes for the default device on the system. */ public DisplayMode[] getCompatibleDisplayModes() { return device.getDisplayModes(); } /** Returns the first compatible mode in a list of modes. Returns null if no modes are compatible. */ public DisplayMode findFirstCompatibleMode( DisplayMode modes[]) { DisplayMode goodModes[] = device.getDisplayModes(); for (int i = 0; i < modes.length; i++) { for (int j = 0; j < goodModes.length; j++) { if (displayModesMatch(modes[i], goodModes[j])) { return modes[i]; } } } return null; } /** Returns the current display mode. */ public DisplayMode getCurrentDisplayMode() { return device.getDisplayMode(); } /** Determines if two display modes "match". Two display modes match if they have the same resolution, bit depth, and refresh rate. The bit depth is ignored if one of the modes has a bit depth of DisplayMode.BIT_DEPTH_MULTI. Likewise, the refresh rate is ignored if one of the modes has a refresh rate of DisplayMode.REFRESH_RATE_UNKNOWN. */ public boolean displayModesMatch(DisplayMode mode1, DisplayMode mode2) { if (mode1.getWidth() != mode2.getWidth() || mode1.getHeight() != mode2.getHeight()) { return false; } if (mode1.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode2.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode1.getBitDepth() != mode2.getBitDepth()) { return false; } if (mode1.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode2.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode1.getRefreshRate() != mode2.getRefreshRate()) { return false; } return true; } /** Enters full screen mode and changes the display mode. If the specified display mode is null or not compatible with this device, or if the display mode cannot be changed on this system, the current display mode is used. <p> The display uses a BufferStrategy with 2 buffers. */ public void setFullScreen(DisplayMode displayMode) { JFrame frame = new JFrame(); frame.setUndecorated(true); frame.setIgnoreRepaint(true); frame.setResizable(true); device.setFullScreenWindow(frame); if (displayMode != null && device.isDisplayChangeSupported()) { try { device.setDisplayMode(displayMode); } catch (IllegalArgumentException ex) { } } frame.createBufferStrategy(2); Graphics g=frame.getGraphics(); g.setColor(Color.white); g.drawRect(0, 0, frame.WIDTH, frame.HEIGHT); frame.paintAll(g); g.setColor(Color.black); g.dispose(); } /** Gets the graphics context for the display. The ScreenManager uses double buffering, so applications must call update() to show any graphics drawn. <p> The application must dispose of the graphics object. */ public Graphics2D getGraphics() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); return (Graphics2D)strategy.getDrawGraphics(); } else { return null; } } /** Updates the display. */ public void update() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); if (!strategy.contentsLost()) { strategy.show(); } } // Sync the display on some systems. // (on Linux, this fixes event queue problems) Toolkit.getDefaultToolkit().sync(); } /** Returns the window currently used in full screen mode. Returns null if the device is not in full screen mode. */ public Window getFullScreenWindow() { return device.getFullScreenWindow(); } /** Returns the width of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getWidth() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getWidth(); } else { return 0; } } /** Returns the height of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getHeight() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getHeight(); } else { return 0; } } /** Restores the screen's display mode. */ public void restoreScreen() { Window window = device.getFullScreenWindow(); if (window != null) { window.dispose(); } device.setFullScreenWindow(null); } /** Creates an image compatible with the current display. */ public BufferedImage createCompatibleImage(int w, int h, int transparency) { Window window = device.getFullScreenWindow(); if (window != null) { GraphicsConfiguration gc = window.getGraphicsConfiguration(); return gc.createCompatibleImage(w, h, transparency); } return null; } } Animation: import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.awt.image.BufferedImage; import java.util.ArrayList; import java.util.List; /** The Animation class manages a series of images (frames) and the amount of time to display each frame. */ public class Animation { private ArrayList frames; private int currFrameIndex; private long animTime; private long totalDuration; /** Creates a new, empty Animation. */ public Animation() { frames = new ArrayList(); totalDuration = 0; start(); } /** Adds an image to the animation with the specified duration (time to display the image). */ public synchronized void addFrame(BufferedImage image, long duration){ ScreenManager s = new ScreenManager(); totalDuration += duration; frames.add(new AnimFrame(image, totalDuration)); } /** Starts the animation over from the beginning. */ public synchronized void start() { animTime = 0; currFrameIndex = 0; } /** Updates the animation's current image (frame), if necessary. */ public synchronized void update(long elapsedTime) { if (frames.size() >= 1) { animTime += elapsedTime; /*if (animTime >= totalDuration) { animTime = animTime % totalDuration; currFrameIndex = 0; }*/ while (animTime > getFrame(0).endTime) { frames.remove(0); } } } /** Gets the Animation's current image. Returns null if this animation has no images. */ public synchronized Image getImage() { if (frames.size() > 0&&!(currFrameIndex>=frames.size())) { return getFrame(currFrameIndex).image; } else{ System.out.println("There are no frames!"); System.exit(0); } return null; } private AnimFrame getFrame(int i) { return (AnimFrame)frames.get(i); } private class AnimFrame { Image image; long endTime; public AnimFrame(Image image, long endTime) { this.image = image; this.endTime = endTime; } } public void setNewPolyFrame(List<Polygon> polys,int imagewidth,int imageheight,int time){ BufferedImage image=new BufferedImage(imagewidth, imageheight, 1); Graphics g=image.getGraphics(); for(int i=0;i<polys.size();i++){ g.drawPolygon(polys.get(i)); } addFrame(image,time); g.dispose(); } }

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  • Animation Color [on hold]

    - by user2425429
    I'm having problems in my java program for animation. I'm trying to draw a hexagon with a shape similar to that of a trapezoid. Then, I'm making it move to the right for a certain amount of time (DEMO_TIME). Animation and ScreenManager are "API" classes, and AnimationTest1 is a demo. In my test program, it runs with a black screen and white stroke color. I'd like to know why this happened and how to fix it. I'm a beginner, so I apologize for this question being stupid to all you game programmers. Here is the code I have now: import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.util.ArrayList; import java.util.List; import java.util.concurrent.Executor; import java.util.concurrent.Executors; import javax.swing.ImageIcon; public class AnimationTest1 { public static void main(String args[]) { AnimationTest1 test = new AnimationTest1(); test.run(); } private static final DisplayMode POSSIBLE_MODES[] = { new DisplayMode(800, 600, 32, 0), new DisplayMode(800, 600, 24, 0), new DisplayMode(800, 600, 16, 0), new DisplayMode(640, 480, 32, 0), new DisplayMode(640, 480, 24, 0), new DisplayMode(640, 480, 16, 0) }; private static final long DEMO_TIME = 4000; private ScreenManager screen; private Image bgImage; private Animation anim; public void loadImages() { // create animation List<Polygon> polygons=new ArrayList(); int[] x=new int[]{20,4,4,20,40,56,56,40}; int[] y=new int[]{20,32,40,44,44,40,32,20}; polygons.add(new Polygon(x,y,8)); anim = new Animation(); //# of frames long startTime = System.currentTimeMillis(); long currTimer = startTime; long elapsedTime = 0; boolean animated = false; Graphics2D g = screen.getGraphics(); int width=200; int height=200; while (currTimer - startTime < DEMO_TIME*2) { //draw the polygons if(!animated){ for(int j=0; j<polygons.size();j++){ for(int pos=0; pos<polygons.get(j).npoints; pos++){ polygons.get(j).xpoints[pos]+=1; } } anim.setNewPolyFrame(polygons , width , height , 64); } else{ // update animation anim.update(elapsedTime); draw(g); g.dispose(); screen.update(); try{ Thread.sleep(20); } catch(InterruptedException ie){} } if(currTimer - startTime == DEMO_TIME) animated=true; elapsedTime = System.currentTimeMillis() - currTimer; currTimer += elapsedTime; } } public void run() { screen = new ScreenManager(); try { DisplayMode displayMode = screen.findFirstCompatibleMode(POSSIBLE_MODES); screen.setFullScreen(displayMode); loadImages(); } finally { screen.restoreScreen(); } } public void draw(Graphics g) { // draw background g.drawImage(bgImage, 0, 0, null); // draw image g.drawImage(anim.getImage(), 0, 0, null); } } ScreenManager: import java.awt.Color; import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Toolkit; import java.awt.Window; import java.awt.event.KeyListener; import java.awt.event.MouseListener; import java.awt.image.BufferStrategy; import java.awt.image.BufferedImage; import javax.swing.JFrame; import javax.swing.JPanel; public class ScreenManager extends JPanel { private GraphicsDevice device; /** Creates a new ScreenManager object. */ public ScreenManager() { GraphicsEnvironment environment=GraphicsEnvironment.getLocalGraphicsEnvironment(); device = environment.getDefaultScreenDevice(); setBackground(Color.white); } /** Returns a list of compatible display modes for the default device on the system. */ public DisplayMode[] getCompatibleDisplayModes() { return device.getDisplayModes(); } /** Returns the first compatible mode in a list of modes. Returns null if no modes are compatible. */ public DisplayMode findFirstCompatibleMode( DisplayMode modes[]) { DisplayMode goodModes[] = device.getDisplayModes(); for (int i = 0; i < modes.length; i++) { for (int j = 0; j < goodModes.length; j++) { if (displayModesMatch(modes[i], goodModes[j])) { return modes[i]; } } } return null; } /** Returns the current display mode. */ public DisplayMode getCurrentDisplayMode() { return device.getDisplayMode(); } /** Determines if two display modes "match". Two display modes match if they have the same resolution, bit depth, and refresh rate. The bit depth is ignored if one of the modes has a bit depth of DisplayMode.BIT_DEPTH_MULTI. Likewise, the refresh rate is ignored if one of the modes has a refresh rate of DisplayMode.REFRESH_RATE_UNKNOWN. */ public boolean displayModesMatch(DisplayMode mode1, DisplayMode mode2) { if (mode1.getWidth() != mode2.getWidth() || mode1.getHeight() != mode2.getHeight()) { return false; } if (mode1.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode2.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode1.getBitDepth() != mode2.getBitDepth()) { return false; } if (mode1.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode2.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode1.getRefreshRate() != mode2.getRefreshRate()) { return false; } return true; } /** Enters full screen mode and changes the display mode. If the specified display mode is null or not compatible with this device, or if the display mode cannot be changed on this system, the current display mode is used. <p> The display uses a BufferStrategy with 2 buffers. */ public void setFullScreen(DisplayMode displayMode) { JFrame frame = new JFrame(); frame.setUndecorated(true); frame.setIgnoreRepaint(true); frame.setResizable(true); device.setFullScreenWindow(frame); if (displayMode != null && device.isDisplayChangeSupported()) { try { device.setDisplayMode(displayMode); } catch (IllegalArgumentException ex) { } } frame.createBufferStrategy(2); Graphics g=frame.getGraphics(); g.setColor(Color.white); g.drawRect(0, 0, frame.WIDTH, frame.HEIGHT); frame.paintAll(g); g.setColor(Color.black); g.dispose(); } /** Gets the graphics context for the display. The ScreenManager uses double buffering, so applications must call update() to show any graphics drawn. <p> The application must dispose of the graphics object. */ public Graphics2D getGraphics() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); return (Graphics2D)strategy.getDrawGraphics(); } else { return null; } } /** Updates the display. */ public void update() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); if (!strategy.contentsLost()) { strategy.show(); } } // Sync the display on some systems. // (on Linux, this fixes event queue problems) Toolkit.getDefaultToolkit().sync(); } /** Returns the window currently used in full screen mode. Returns null if the device is not in full screen mode. */ public Window getFullScreenWindow() { return device.getFullScreenWindow(); } /** Returns the width of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getWidth() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getWidth(); } else { return 0; } } /** Returns the height of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getHeight() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getHeight(); } else { return 0; } } /** Restores the screen's display mode. */ public void restoreScreen() { Window window = device.getFullScreenWindow(); if (window != null) { window.dispose(); } device.setFullScreenWindow(null); } /** Creates an image compatible with the current display. */ public BufferedImage createCompatibleImage(int w, int h, int transparency) { Window window = device.getFullScreenWindow(); if (window != null) { GraphicsConfiguration gc = window.getGraphicsConfiguration(); return gc.createCompatibleImage(w, h, transparency); } return null; } } Animation: import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.awt.image.BufferedImage; import java.util.ArrayList; import java.util.List; /** The Animation class manages a series of images (frames) and the amount of time to display each frame. */ public class Animation { private ArrayList frames; private int currFrameIndex; private long animTime; private long totalDuration; /** Creates a new, empty Animation. */ public Animation() { frames = new ArrayList(); totalDuration = 0; start(); } /** Adds an image to the animation with the specified duration (time to display the image). */ public synchronized void addFrame(BufferedImage image, long duration){ ScreenManager s = new ScreenManager(); totalDuration += duration; frames.add(new AnimFrame(image, totalDuration)); } /** Starts the animation over from the beginning. */ public synchronized void start() { animTime = 0; currFrameIndex = 0; } /** Updates the animation's current image (frame), if necessary. */ public synchronized void update(long elapsedTime) { if (frames.size() >= 1) { animTime += elapsedTime; /*if (animTime >= totalDuration) { animTime = animTime % totalDuration; currFrameIndex = 0; }*/ while (animTime > getFrame(0).endTime) { frames.remove(0); } } } /** Gets the Animation's current image. Returns null if this animation has no images. */ public synchronized Image getImage() { if (frames.size() > 0&&!(currFrameIndex>=frames.size())) { return getFrame(currFrameIndex).image; } else{ System.out.println("There are no frames!"); System.exit(0); } return null; } private AnimFrame getFrame(int i) { return (AnimFrame)frames.get(i); } private class AnimFrame { Image image; long endTime; public AnimFrame(Image image, long endTime) { this.image = image; this.endTime = endTime; } } public void setNewPolyFrame(List<Polygon> polys,int imagewidth,int imageheight,int time){ BufferedImage image=new BufferedImage(imagewidth, imageheight, 1); Graphics g=image.getGraphics(); for(int i=0;i<polys.size();i++){ g.drawPolygon(polys.get(i)); } addFrame(image,time); g.dispose(); } }

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  • Failed to start X server. REDHAT LINUX 5.3

    - by chankey007
    I installed Red-hat 5.3 problem is that it is not showing graphical interface. only kernel / command prompt is available. I tried startx, then I got this msg No video BIOS modes for chosen depth also showing that ERROR: Failed to start X server. What should I do?

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  • Encouter error "Linux ip -6 addr add failed" while setting up OpenVPN client

    - by Mickel
    I am trying to set up my router to use OpenVPN and have gotten quite far (I think), but something seems to be missing and I am not sure what. Here is my configuration for the client: client dev tun proto udp remote ovpn.azirevpn.net 1194 remote-random resolv-retry infinite auth-user-pass /tmp/password.txt nobind persist-key persist-tun ca /tmp/AzireVPN.ca.crt remote-cert-tls server reneg-sec 0 verb 3 OpenVPN client log: Nov 8 15:45:13 rc_service: httpd 15776:notify_rc start_vpnclient1 Nov 8 15:45:14 openvpn[27196]: OpenVPN 2.3.2 arm-unknown-linux-gnu [SSL (OpenSSL)] [LZO] [EPOLL] [MH] [IPv6] built on Nov 1 2013 Nov 8 15:45:14 openvpn[27196]: NOTE: the current --script-security setting may allow this configuration to call user-defined scripts Nov 8 15:45:14 openvpn[27196]: Socket Buffers: R=[116736->131072] S=[116736->131072] Nov 8 15:45:14 openvpn[27202]: UDPv4 link local: [undef] Nov 8 15:45:14 openvpn[27202]: UDPv4 link remote: [AF_INET]178.132.75.14:1194 Nov 8 15:45:14 openvpn[27202]: TLS: Initial packet from [AF_INET]178.132.75.14:1194, sid=44d80db5 8b36adf9 Nov 8 15:45:14 openvpn[27202]: WARNING: this configuration may cache passwords in memory -- use the auth-nocache option to prevent this Nov 8 15:45:14 openvpn[27202]: VERIFY OK: depth=1, C=RU, ST=Moscow, L=Moscow, O=Azire Networks, OU=VPN, CN=Azire Networks, name=Azire Networks, [email protected] Nov 8 15:45:14 openvpn[27202]: Validating certificate key usage Nov 8 15:45:14 openvpn[27202]: ++ Certificate has key usage 00a0, expects 00a0 Nov 8 15:45:14 openvpn[27202]: VERIFY KU OK Nov 8 15:45:14 openvpn[27202]: Validating certificate extended key usage Nov 8 15:45:14 openvpn[27202]: ++ Certificate has EKU (str) TLS Web Server Authentication, expects TLS Web Server Authentication Nov 8 15:45:14 openvpn[27202]: VERIFY EKU OK Nov 8 15:45:14 openvpn[27202]: VERIFY OK: depth=0, C=RU, ST=Moscow, L=Moscow, O=AzireVPN, OU=VPN, CN=ovpn, name=ovpn, [email protected] Nov 8 15:45:15 openvpn[27202]: Data Channel Encrypt: Cipher 'BF-CBC' initialized with 128 bit key Nov 8 15:45:15 openvpn[27202]: Data Channel Encrypt: Using 160 bit message hash 'SHA1' for HMAC authentication Nov 8 15:45:15 openvpn[27202]: Data Channel Decrypt: Cipher 'BF-CBC' initialized with 128 bit key Nov 8 15:45:15 openvpn[27202]: Data Channel Decrypt: Using 160 bit message hash 'SHA1' for HMAC authentication Nov 8 15:45:15 openvpn[27202]: Control Channel: TLSv1, cipher TLSv1/SSLv3 DHE-RSA-AES256-SHA, 2048 bit RSA Nov 8 15:45:15 openvpn[27202]: [ovpn] Peer Connection Initiated with [AF_INET]178.132.75.14:1194 Nov 8 15:45:17 openvpn[27202]: SENT CONTROL [ovpn]: 'PUSH_REQUEST' (status=1) Nov 8 15:45:17 openvpn[27202]: PUSH: Received control message: 'PUSH_REPLY,ifconfig-ipv6 2a03:8600:1001:4010::101f/64 2a03:8600:1001:4010::1,route-ipv6 2000::/3 2A03:8600:1001:4010::1,redirect-gateway def1 bypass-dhcp,dhcp-option DNS 194.1.247.30,tun-ipv6,route-gateway 178.132.77.1,topology subnet,ping 3,ping-restart 15,ifconfig 178.132.77.33 255.255.255.192' Nov 8 15:45:17 openvpn[27202]: OPTIONS IMPORT: timers and/or timeouts modified Nov 8 15:45:17 openvpn[27202]: OPTIONS IMPORT: --ifconfig/up options modified Nov 8 15:45:17 openvpn[27202]: OPTIONS IMPORT: route options modified Nov 8 15:45:17 openvpn[27202]: OPTIONS IMPORT: route-related options modified Nov 8 15:45:17 openvpn[27202]: OPTIONS IMPORT: --ip-win32 and/or --dhcp-option options modified Nov 8 15:45:17 openvpn[27202]: TUN/TAP device tun0 opened Nov 8 15:45:17 openvpn[27202]: TUN/TAP TX queue length set to 100 Nov 8 15:45:17 openvpn[27202]: do_ifconfig, tt->ipv6=1, tt->did_ifconfig_ipv6_setup=1 Nov 8 15:45:17 openvpn[27202]: /usr/sbin/ip link set dev tun0 up mtu 1500 Nov 8 15:45:18 openvpn[27202]: /usr/sbin/ip addr add dev tun0 178.132.77.33/26 broadcast 178.132.77.63 Nov 8 15:45:18 openvpn[27202]: /usr/sbin/ip -6 addr add 2a03:8600:1001:4010::101f/64 dev tun0 Nov 8 15:45:18 openvpn[27202]: Linux ip -6 addr add failed: external program exited with error status: 254 Nov 8 15:45:18 openvpn[27202]: Exiting due to fatal error Any ideas are most welcome!

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  • Setting up two screens in Xorg

    - by viraptor
    I'be got two Nvidia cards, but Xorg activates only one of them. The following config is based on the nvidia configurator output: Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 Screen 1 "Screen1" LeftOf "Screen0" InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "0" EndSection Section "Module" Load "dbe" Load "extmod" Load "type1" Load "freetype" Load "glx" EndSection Section "InputDevice" Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" Identifier "Keyboard0" Driver "keyboard" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Unknown" ModelName "HP LE2201w" HorizSync 24.0 - 83.0 VertRefresh 50.0 - 76.0 Option "DPMS" EndSection Section "Monitor" Identifier "Monitor1" VendorName "Unknown" ModelName "Acer AL2017" HorizSync 30.0 - 82.0 VertRefresh 56.0 - 76.0 Option "DPMS" EndSection Section "Device" Identifier "Card0" Driver "nvidia" VendorName "nVidia Corporation" BoardName "GeForce 6100 nForce 405" BusID "PCI:0:13:0" EndSection Section "Device" Identifier "Card1" Driver "nvidia" VendorName "nVidia Corporation" BoardName "GeForce 8400 GS" BusID "PCI:2:0:0" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "TwinView" "0" Option "metamodes" "nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen1" Device "Device1" Monitor "Monitor1" DefaultDepth 24 Option "TwinView" "0" Option "metamodes" "nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection What I see in the log file is: (==) Log file: "/var/log/Xorg.0.log", Time: Fri Mar 19 11:08:08 2010 (==) Using config file: "/etc/X11/xorg.conf" (==) ServerLayout "Layout0" (**) |-->Screen "Screen0" (0) (**) | |-->Monitor "Monitor0" (==) No device specified for screen "Screen0". Using the first device section listed. (**) | |-->Device "Card0" (**) |-->Screen "Screen1" (1) (**) | |-->Monitor "Monitor1" (==) No device specified for screen "Screen1". Using the first device section listed. (**) | |-->Device "Card0" (**) |-->Input Device "Keyboard0" (**) |-->Input Device "Mouse0" (**) Option "Xinerama" "0" (==) Automatically adding devices (==) Automatically enabling devices even though later on both cards are detected: (--) PCI:*(0:0:13:0) 10de:03d1:1019:2601 nVidia Corporation C61 [GeForce 6100 nForce 405] rev 162, Mem @ 0xfb000000/16777216, 0xd0000000/268435456, 0xfc000000/16777216, BIOS @ 0x????????/131072 (--) PCI: (0:2:0:0) 10de:0422:0000:0000 nVidia Corporation G86 [GeForce 8400 GS] rev 161, Mem @ 0xf8000000/16777216, 0xe0000000/268435456, 0xf6000000/33554432, I/O @ 0x0000bc00/128, BIOS @ 0x????????/131072 [ --- some more logs --- ] (II) Mar 19 11:08:10 NVIDIA(0): NVIDIA GPU GeForce 6100 nForce 405 (C61) at PCI:0:13:0 (II) Mar 19 11:08:10 NVIDIA(0): (GPU-0) [ --- some more logs --- ] (II) Mar 19 11:08:12 NVIDIA(GPU-1): NVIDIA GPU GeForce 8400 GS (G86) at PCI:2:0:0 (GPU-1) Unfortunately later on only one card is initialised and one screen is active. Xrandr shows only one screen too. Any ideas on how to fix it?

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  • Puppet's automatically generated certificates failing

    - by gparent
    I am running a default configuration of Puppet on Debian Squeeze 6.0.4. The server's FQDN is master.example.com. The client's FQDN is client.example.com. I am able to contact the puppet master and send a CSR. I sign it using puppetca -sa but the client will still not connect. Date of both machines is within 2 seconds of Tue Apr 3 20:59:00 UTC 2012 as I wrote this sentence. This is what appears in /var/log/syslog: Apr 3 17:03:52 localhost puppet-agent[18653]: Reopening log files Apr 3 17:03:52 localhost puppet-agent[18653]: Starting Puppet client version 2.6.2 Apr 3 17:03:53 localhost puppet-agent[18653]: Could not retrieve catalog from remote server: SSL_connect returned=1 errno=0 state=SSLv3 read server certificate B: certificate verify failed Apr 3 17:03:53 localhost puppet-agent[18653]: Using cached catalog Apr 3 17:03:53 localhost puppet-agent[18653]: Could not retrieve catalog; skipping run Here is some interesting output: OpenSSL client test: client:~# openssl s_client -host master.example.com -port 8140 -cert /var/lib/puppet/ssl/certs/client.example.com.pem -key /var/lib/puppet/ssl/private_keys/client.example.com.pem -CAfile /var/lib/puppet/ssl/certs/ca.pem CONNECTED(00000003) depth=1 /CN=Puppet CA: master.example.com verify return:1 depth=0 /CN=master.example.com verify error:num=7:certificate signature failure verify return:1 depth=0 /CN=master.example.com verify return:1 18509:error:1409441B:SSL routines:SSL3_READ_BYTES:tlsv1 alert decrypt error:s3_pkt.c:1102:SSL alert number 51 18509:error:140790E5:SSL routines:SSL23_WRITE:ssl handshake failure:s23_lib.c:188: client:~# master's certificate: root@master:/etc/puppet# openssl x509 -text -noout -in /etc/puppet/ssl/certs/master.example.com.pem Certificate: Data: Version: 3 (0x2) Serial Number: 2 (0x2) Signature Algorithm: sha1WithRSAEncryption Issuer: CN=Puppet CA: master.example.com Validity Not Before: Apr 2 20:01:28 2012 GMT Not After : Apr 2 20:01:28 2017 GMT Subject: CN=master.example.com Subject Public Key Info: Public Key Algorithm: rsaEncryption RSA Public Key: (1024 bit) Modulus (1024 bit): 00:a9:c1:f9:4c:cd:0f:68:84:7b:f4:93:16:20:44: 7a:2b:05:8e:57:31:05:8e:9c:c8:08:68:73:71:39: c1:86:6a:59:93:6e:53:aa:43:11:83:5b:2d:8c:7d: 54:05:65:c1:e1:0e:94:4a:f0:86:58:c3:3d:4f:f3: 7d:bd:8e:29:58:a6:36:f4:3e:b2:61:ec:53:b5:38: 8e:84:ac:5f:a3:e3:8c:39:bd:cf:4f:3c:ff:a9:65: 09:66:3c:ba:10:14:69:d5:07:57:06:28:02:37:be: 03:82:fb:90:8b:7d:b3:a5:33:7b:9b:3a:42:51:12: b3:ac:dd:d5:58:69:a9:8a:ed Exponent: 65537 (0x10001) X509v3 extensions: X509v3 Basic Constraints: critical CA:FALSE Netscape Comment: Puppet Ruby/OpenSSL Internal Certificate X509v3 Key Usage: critical Digital Signature, Key Encipherment X509v3 Subject Key Identifier: 8C:2F:14:84:B6:A1:B5:0C:11:52:36:AB:E5:3F:F2:B9:B3:25:F3:1C X509v3 Extended Key Usage: critical TLS Web Server Authentication, TLS Web Client Authentication Signature Algorithm: sha1WithRSAEncryption 7b:2c:4f:c2:76:38:ab:03:7f:c6:54:d9:78:1d:ab:6c:45:ab: 47:02:c7:fd:45:4e:ab:b5:b6:d9:a7:df:44:72:55:0c:a5:d0: 86:58:14:ae:5f:6f:ea:87:4d:78:e4:39:4d:20:7e:3d:6d:e9: e2:5e:d7:c9:3c:27:43:a4:29:44:85:a1:63:df:2f:55:a9:6a: 72:46:d8:fb:c7:cc:ca:43:e7:e1:2c:fe:55:2a:0d:17:76:d4: e5:49:8b:85:9f:fa:0e:f6:cc:e8:28:3e:8b:47:b0:e1:02:f0: 3d:73:3e:99:65:3b:91:32:c5:ce:e4:86:21:b2:e0:b4:15:b5: 22:63 root@master:/etc/puppet# CA's certificate: root@master:/etc/puppet# openssl x509 -text -noout -in /etc/puppet/ssl/certs/ca.pem Certificate: Data: Version: 3 (0x2) Serial Number: 1 (0x1) Signature Algorithm: sha1WithRSAEncryption Issuer: CN=Puppet CA: master.example.com Validity Not Before: Apr 2 20:01:05 2012 GMT Not After : Apr 2 20:01:05 2017 GMT Subject: CN=Puppet CA: master.example.com Subject Public Key Info: Public Key Algorithm: rsaEncryption RSA Public Key: (1024 bit) Modulus (1024 bit): 00:b5:2c:3e:26:a3:ae:43:b8:ed:1e:ef:4d:a1:1e: 82:77:78:c2:98:3f:e2:e0:05:57:f0:8d:80:09:36: 62:be:6c:1a:21:43:59:1d:e9:b9:4d:e0:9c:fa:09: aa:12:a1:82:58:fc:47:31:ed:ad:ad:73:01:26:97: ef:d2:d6:41:6b:85:3b:af:70:00:b9:63:e9:1b:c3: ce:57:6d:95:0e:a6:d2:64:bd:1f:2c:1f:5c:26:8e: 02:fd:d3:28:9e:e9:8f:bc:46:bb:dd:25:db:39:57: 81:ed:e5:c8:1f:3d:ca:39:cf:e7:f3:63:75:f6:15: 1f:d4:71:56:ed:84:50:fb:5d Exponent: 65537 (0x10001) X509v3 extensions: X509v3 Basic Constraints: critical CA:TRUE Netscape Comment: Puppet Ruby/OpenSSL Internal Certificate X509v3 Key Usage: critical Certificate Sign, CRL Sign X509v3 Subject Key Identifier: 8C:2F:14:84:B6:A1:B5:0C:11:52:36:AB:E5:3F:F2:B9:B3:25:F3:1C Signature Algorithm: sha1WithRSAEncryption 1d:cd:c6:65:32:42:a5:01:62:46:87:10:da:74:7e:8b:c8:c9: 86:32:9e:c2:2e:c1:fd:00:79:f0:ef:d8:73:dd:7e:1b:1a:3f: cc:64:da:a3:38:ad:49:4e:c8:4d:e3:09:ba:bc:66:f2:6f:63: 9a:48:19:2d:27:5b:1d:2a:69:bf:4f:f4:e0:67:5e:66:84:30: e5:85:f4:49:6e:d0:92:ae:66:77:50:cf:45:c0:29:b2:64:87: 12:09:d3:10:4d:91:b6:f3:63:c4:26:b3:fa:94:2b:96:18:1f: 9b:a9:53:74:de:9c:73:a4:3a:8d:bf:fa:9c:c0:42:9d:78:49: 4d:70 root@master:/etc/puppet# Client's certificate: client:~# openssl x509 -text -noout -in /var/lib/puppet/ssl/certs/client.example.com.pem Certificate: Data: Version: 3 (0x2) Serial Number: 3 (0x3) Signature Algorithm: sha1WithRSAEncryption Issuer: CN=Puppet CA: master.example.com Validity Not Before: Apr 2 20:01:36 2012 GMT Not After : Apr 2 20:01:36 2017 GMT Subject: CN=client.example.com Subject Public Key Info: Public Key Algorithm: rsaEncryption RSA Public Key: (1024 bit) Modulus (1024 bit): 00:ae:88:6d:9b:e3:b1:fc:47:07:d6:bf:ea:53:d1: 14:14:9b:35:e6:70:43:e0:58:35:76:ac:c5:9d:86: 02:fd:77:28:fc:93:34:65:9d:dd:0b:ea:21:14:4d: 8a:95:2e:28:c9:a5:8d:a2:2c:0e:1c:a0:4c:fa:03: e5:aa:d3:97:98:05:59:3c:82:a9:7c:0e:e9:df:fd: 48:81:dc:33:dc:88:e9:09:e4:19:d6:e4:7b:92:33: 31:73:e4:f2:9c:42:75:b2:e1:9f:d9:49:8c:a7:eb: fa:7d:cb:62:22:90:1c:37:3a:40:95:a7:a0:3b:ad: 8e:12:7c:6e:ad:04:94:ed:47 Exponent: 65537 (0x10001) X509v3 extensions: X509v3 Basic Constraints: critical CA:FALSE Netscape Comment: Puppet Ruby/OpenSSL Internal Certificate X509v3 Key Usage: critical Digital Signature, Key Encipherment X509v3 Subject Key Identifier: 8C:2F:14:84:B6:A1:B5:0C:11:52:36:AB:E5:3F:F2:B9:B3:25:F3:1C X509v3 Extended Key Usage: critical TLS Web Server Authentication, TLS Web Client Authentication Signature Algorithm: sha1WithRSAEncryption 33:1f:ec:3c:91:5a:eb:c6:03:5f:a1:58:60:c3:41:ed:1f:fe: cb:b2:40:11:63:4d:ba:18:8a:8b:62:ba:ab:61:f5:a0:6c:0e: 8a:20:56:7b:10:a1:f9:1d:51:49:af:70:3a:05:f9:27:4a:25: d4:e6:88:26:f7:26:e0:20:30:2a:20:1d:c4:d3:26:f1:99:cf: 47:2e:73:90:bd:9c:88:bf:67:9e:dd:7c:0e:3a:86:6b:0b:8d: 39:0f:db:66:c0:b6:20:c3:34:84:0e:d8:3b:fc:1c:a8:6c:6c: b1:19:76:65:e6:22:3c:bf:ff:1c:74:bb:62:a0:46:02:95:fa: 83:41 client:~#

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  • Quantifying the effects of partition mis-alignment

    - by Matt
    I'm experiencing some significant performance issues on an NFS server. I've been reading up a bit on partition alignment, and I think I have my partitions mis-aligned. I can't find anything that tells me how to actually quantify the effects of mis-aligned partitions. Some of the general information I found suggests the performance penalty can be quite high (upwards of 60%) and others say it's negligible. What I want to do is determine if partition alignment is a factor in this server's performance problems or not; and if so, to what degree? So I'll put my info out here, and hopefully the community can confirm if my partitions are indeed mis-aligned, and if so, help me put a number to what the performance cost is. Server is a Dell R510 with dual E5620 CPUs and 8 GB RAM. There are eight 15k 2.5” 600 GB drives (Seagate ST3600057SS) configured in hardware RAID-6 with a single hot spare. RAID controller is a Dell PERC H700 w/512MB cache (Linux sees this as a LSI MegaSAS 9260). OS is CentOS 5.6, home directory partition is ext3, with options “rw,data=journal,usrquota”. I have the HW RAID configured to present two virtual disks to the OS: /dev/sda for the OS (boot, root and swap partitions), and /dev/sdb for a big NFS share: [root@lnxutil1 ~]# parted -s /dev/sda unit s print Model: DELL PERC H700 (scsi) Disk /dev/sda: 134217599s Sector size (logical/physical): 512B/512B Partition Table: msdos Number Start End Size Type File system Flags 1 63s 465884s 465822s primary ext2 boot 2 465885s 134207009s 133741125s primary lvm [root@lnxutil1 ~]# parted -s /dev/sdb unit s print Model: DELL PERC H700 (scsi) Disk /dev/sdb: 5720768639s Sector size (logical/physical): 512B/512B Partition Table: gpt Number Start End Size File system Name Flags 1 34s 5720768606s 5720768573s lvm Edit 1 Using the cfq IO scheduler (default for CentOS 5.6): # cat /sys/block/sd{a,b}/queue/scheduler noop anticipatory deadline [cfq] noop anticipatory deadline [cfq] Chunk size is the same as strip size, right? If so, then 64kB: # /opt/MegaCli -LDInfo -Lall -aALL -NoLog Adapter #0 Number of Virtual Disks: 2 Virtual Disk: 0 (target id: 0) Name:os RAID Level: Primary-6, Secondary-0, RAID Level Qualifier-3 Size:65535MB State: Optimal Stripe Size: 64kB Number Of Drives:7 Span Depth:1 Default Cache Policy: WriteBack, ReadAdaptive, Direct, No Write Cache if Bad BBU Current Cache Policy: WriteThrough, ReadAdaptive, Direct, No Write Cache if Bad BBU Access Policy: Read/Write Disk Cache Policy: Disk's Default Number of Spans: 1 Span: 0 - Number of PDs: 7 ... physical disk info removed for brevity ... Virtual Disk: 1 (target id: 1) Name:share RAID Level: Primary-6, Secondary-0, RAID Level Qualifier-3 Size:2793344MB State: Optimal Stripe Size: 64kB Number Of Drives:7 Span Depth:1 Default Cache Policy: WriteBack, ReadAdaptive, Direct, No Write Cache if Bad BBU Current Cache Policy: WriteThrough, ReadAdaptive, Direct, No Write Cache if Bad BBU Access Policy: Read/Write Disk Cache Policy: Disk's Default Number of Spans: 1 Span: 0 - Number of PDs: 7 If it's not obvious, virtual disk 0 corresponds to /dev/sda, for the OS; virtual disk 1 is /dev/sdb (the exported home directory tree).

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  • Slow Windows Explorer on Windows 7

    - by MadBoy
    I have Laptop with i7 (4 cores), 8GB ram and SSD OCZ Vertex 3 MaxIOPS which in testing that I did just now does 400mb/s+ read/write. However the responsiveness of Windows Explorer is far from being perfect. Opening up Computer, Documents, going into folders is very slow (1-5seconds). I don't have any viruses or spyware and I have tried changing properties to optimize view for General Items. I tried disabling Search Indexer but it made search in Outlook 2010 crawl and didn't bring any other effect. Even double clicking on file takes some time to open things up (like clicking a Word document). I don't have any drives mapped, my computer is not joined to domain. I have multiple VPN connections that I connect to but they all have disabled default gateways. I tried using CC Cleaner or some Windows 7 Tweaks app to disable some things. I am power user using Visual Studio, Tortoise SVN and other developer/administration apps. Any non obvious ideas? Edit: So I've been trying to pinpoint where the issue comes from and it seems that straight after reboot Windows Explorer opens very fast, when I load 3-4 programs (Royal TS, Visual Studio, Outlook) it's noticeably slower and the more programs I have it gets worse. After I start closing programs it starts working better and if I leave 2 open it's fast again. I tried doing some research with DiskMon and other programs from sysinternals but couldn't find anything suspicious. Below are stats during normal usage with a lots of programs open: - Ram usage with a lot of programs open and no swap file (i disabled it for testing): 6.95GB - CPU usage: 15%, none of the cores takes more then 50% (I have VS 2010 open x 4) HD Tune Pro: OCZ-VERTEX3 MI Benchmark Test capacity: full Read transfer rate Transfer Rate Minimum : 363.9 MB/s Transfer Rate Maximum : 505.5 MB/s Transfer Rate Average : Access Time : Burst Rate : CPU Usage : HD Tune Pro: OCZ-VERTEX3 MI File Benchmark Drive C: Transfer rate test File Size: 500 MB Sequential read 484102 KB/s Sequential write 444714 KB/s Random read 7779 IOPS Random write 16888 IOPS Random read (queue depth = 32) 73007 IOPS Random write (queue depth = 32) 69790 IOPS HD Tune Pro: OCZ-VERTEX3 MI Random Access Test capacity: full Read test Transfer size operations / sec avg. access time max. access time avg. speed 512 bytes 3260 IOPS 0.306 ms 2.106 ms 1.592 MB/s 4 KB 4161 IOPS 0.240 ms 2.006 ms 16.256 MB/s 64 KB 2382 IOPS 0.419 ms 2.367 ms 148.934 MB/s 1 MB 449 IOPS 2.225 ms 4.197 ms 449.407 MB/s Random 809 IOPS 1.235 ms 6.551 ms 410.527 MB/s HD Tune Pro: OCZ-VERTEX3 MI Extra Tests Test capacity: full Random seek 3975 IOPS 0.252 ms 1.941 MB/s Random seek 4 KB 4245 IOPS 0.236 ms 16.583 MB/s Butterfly seek 4086 IOPS 0.245 ms 1.995 MB/s Random seek / size 64 KB 3812 IOPS 0.262 ms 58.606 MB/s Random seek / size 8 MB 120 IOPS 8.348 ms 485.737 MB/s Sequential outer 4524 IOPS 0.221 ms 282.721 MB/s Sequential middle 4429 IOPS 0.226 ms 276.818 MB/s Sequential inner 5504 IOPS 0.182 ms 344.000 MB/s Burst rate 4472 IOPS 0.224 ms 279.475 MB/s

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  • How to set up dual quadro cards on RHEL 5.5?

    - by Alex J. Roberts
    I have a RHEL 5 workstation with 2 nvidia Quadro FX4500 cards, with one display attached to each card. After doing a clean install of RHEL 5.5, the second display doesnt work (it worked ok in RHEL 5.2). Neither separate X screens nor Xinerama are working. The kernel version is 2.6.18-194.el5 I've tried nvidia drivers 185.18.36 (the ones that i was using on 5.2) and the latest 260.19.36 and neither works. My xorg.conf is as follows: # nvidia-settings: X configuration file generated by nvidia-settings # nvidia-settings: version 1.0 (buildmeister@builder58) Fri Aug 14 18:34:43 PDT 2009 Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 Screen 1 "Screen1" RightOf "Screen0" InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" EndSection Section "Files" FontPath "unix/:7100" EndSection Section "ServerFlags" Option "Xinerama" "1" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/input/mice" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from data in "/etc/sysconfig/keyboard" Identifier "Keyboard0" Driver "kbd" Option "XkbLayout" "us" Option "XkbModel" "pc105" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor0" VendorName "Unknown" ModelName "DELL 3007WFP" HorizSync 49.3 - 98.5 VertRefresh 60.0 Option "DPMS" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor1" VendorName "Unknown" ModelName "DELL 3007WFP" HorizSync 49.3 - 98.5 VertRefresh 60.0 Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "Quadro FX 4500" BusID "PCI:10:0:0" EndSection Section "Device" Identifier "Device1" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "Quadro FX 4500" BusID "PCI:129:0:0" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "TwinView" "0" Option "metamodes" "nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen1" Device "Device1" Monitor "Monitor1" DefaultDepth 24 Option "TwinView" "0" Option "metamodes" "nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection And the Xorg Log: X Window System Version 7.1.1 Release Date: 12 May 2006 X Protocol Version 11, Revision 0, Release 7.1.1 Build Operating System: Linux 2.6.18-164.11.1.el5 x86_64 Red Hat, Inc. Current Operating System: Linux blur.svsdsde 2.6.18-194.el5 #1 SMP Tue Mar 16 21:52:39 EDT 2010 x86_64 Build Date: 06 March 2010 Build ID: xorg-x11-server 1.1.1-48.76.el5 Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. Module Loader present Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. (==) Log file: "/var/log/Xorg.0.log", Time: Fri Feb 18 09:52:08 2011 (==) Using config file: "/etc/X11/xorg.conf" (==) ServerLayout "Layout0" (**) |-->Screen "Screen0" (0) (**) | |-->Monitor "Monitor0" (**) | |-->Device "Device0" (**) |-->Screen "Screen1" (1) (**) | |-->Monitor "Monitor1" (**) | |-->Device "Device1" (**) |-->Input Device "Keyboard0" (**) |-->Input Device "Mouse0" (**) FontPath set to: unix/:7100 (==) RgbPath set to "/usr/share/X11/rgb" (==) ModulePath set to "/usr/lib64/xorg/modules" (**) Option "Xinerama" "1" (**) Xinerama: enabled (==) Max clients allowed: 512, resource mask: 0xfffff (II) Open ACPI successful (/var/run/acpid.socket) (II) Module ABI versions: X.Org ANSI C Emulation: 0.3 X.Org Video Driver: 1.0 X.Org XInput driver : 0.6 X.Org Server Extension : 0.3 X.Org Font Renderer : 0.5 (II) Loader running on linux (II) LoadModule: "bitmap" (II) Loading /usr/lib64/xorg/modules/fonts/libbitmap.so (II) Module bitmap: vendor="X.Org Foundation" compiled for 7.1.1, module version = 1.0.0 Module class: X.Org Font Renderer ABI class: X.Org Font Renderer, version 0.5 (II) Loading font Bitmap (II) LoadModule: "pcidata" (II) Loading /usr/lib64/xorg/modules/libpcidata.so (II) Module pcidata: vendor="X.Org Foundation" compiled for 7.1.1, module version = 1.0.0 ABI class: X.Org Video Driver, version 1.0 (++) using VT number 7 (II) PCI: PCI scan (all values are in hex) (II) PCI: 00:00:0: chip 10de,005e card 103c,1500 rev a3 class 05,80,00 hdr 00 (II) PCI: 00:01:0: chip 10de,0051 card 103c,1500 rev a3 class 06,01,00 hdr 80 (II) PCI: 00:01:1: chip 10de,0052 card 103c,1500 rev a2 class 0c,05,00 hdr 80 (II) PCI: 00:02:0: chip 10de,005a card 103c,1500 rev a2 class 0c,03,10 hdr 80 (II) PCI: 00:02:1: chip 10de,005b card 103c,1500 rev a3 class 0c,03,20 hdr 80 (II) PCI: 00:04:0: chip 10de,0059 card 103c,1500 rev a2 class 04,01,00 hdr 00 (II) PCI: 00:06:0: chip 10de,0053 card 103c,1500 rev f2 class 01,01,8a hdr 00 (II) PCI: 00:07:0: chip 10de,0054 card 103c,1500 rev f3 class 01,01,85 hdr 00 (II) PCI: 00:08:0: chip 10de,0055 card 103c,1500 rev f3 class 01,01,85 hdr 00 (II) PCI: 00:09:0: chip 10de,005c card 0000,0000 rev a2 class 06,04,01 hdr 01 (II) PCI: 00:0a:0: chip 10de,0057 card 103c,1500 rev a3 class 06,80,00 hdr 00 (II) PCI: 00:0e:0: chip 10de,005d card 0000,0000 rev a3 class 06,04,00 hdr 01 (II) PCI: 00:18:0: chip 1022,1100 card 0000,0000 rev 00 class 06,00,00 hdr 80 (II) PCI: 00:18:1: chip 1022,1101 card 0000,0000 rev 00 class 06,00,00 hdr 80 (II) PCI: 00:18:2: chip 1022,1102 card 0000,0000 rev 00 class 06,00,00 hdr 80 (II) PCI: 00:18:3: chip 1022,1103 card 0000,0000 rev 00 class 06,00,00 hdr 80 (II) PCI: 00:19:0: chip 1022,1100 card 0000,0000 rev 00 class 06,00,00 hdr 80 (II) PCI: 00:19:1: chip 1022,1101 card 0000,0000 rev 00 class 06,00,00 hdr 80 (II) PCI: 00:19:2: chip 1022,1102 card 0000,0000 rev 00 class 06,00,00 hdr 80 (II) PCI: 00:19:3: chip 1022,1103 card 0000,0000 rev 00 class 06,00,00 hdr 80 (II) PCI: 05:05:0: chip 104c,8023 card 103c,1500 rev 00 class 0c,00,10 hdr 00 (II) PCI: 0a:00:0: chip 10de,009d card 10de,02af rev a1 class 03,00,00 hdr 00 (II) PCI: End of PCI scan (II) PCI-to-ISA bridge: (II) Bus -1: bridge is at (0:1:0), (0,-1,-1), BCTRL: 0x0008 (VGA_EN is set) (II) Subtractive PCI-to-PCI bridge: (II) Bus 5: bridge is at (0:9:0), (0,5,5), BCTRL: 0x0206 (VGA_EN is cleared) (II) Bus 5 non-prefetchable memory range: [0] -1 0 0xf5000000 - 0xf50fffff (0x100000) MX[B] (II) PCI-to-PCI bridge: (II) Bus 10: bridge is at (0:14:0), (0,10,10), BCTRL: 0x000a (VGA_EN is set) (II) Bus 10 I/O range: [0] -1 0 0x00003000 - 0x00003fff (0x1000) IX[B] (II) Bus 10 non-prefetchable memory range: [0] -1 0 0xf3000000 - 0xf4ffffff (0x2000000) MX[B] (II) Bus 10 prefetchable memory range: [0] -1 0 0xc0000000 - 0xcfffffff (0x10000000) MX[B] (II) Host-to-PCI bridge: (II) Bus 0: bridge is at (0:24:0), (0,0,10), BCTRL: 0x0008 (VGA_EN is set) (II) Bus 0 I/O range: [0] -1 0 0x00000000 - 0x0000ffff (0x10000) IX[B] (II) Bus 0 non-prefetchable memory range: [0] -1 0 0x00000000 - 0xffffffff (0x100000000) MX[B] (II) Bus 0 prefetchable memory range: [0] -1 0 0x00000000 - 0xffffffff (0x100000000) MX[B] (--) PCI:*(10:0:0) nVidia Corporation Quadro FX 4500 rev 161, Mem @ 0xf3000000/24, 0xc0000000/28, 0xf4000000/24, I/O @ 0x3000/7 (II) Addressable bus resource ranges are [0] -1 0 0x00000000 - 0xffffffff (0x100000000) MX[B] [1] -1 0 0x00000000 - 0x0000ffff (0x10000) IX[B] (II) OS-reported resource ranges: [0] -1 0 0x00100000 - 0x3fffffff (0x3ff00000) MX[B]E(B) [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] [4] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] [5] -1 0 0x00000000 - 0x000000ff (0x100) IX[B] (II) Active PCI resource ranges: [0] -1 0 0xf5000000 - 0xf5003fff (0x4000) MX[B] [1] -1 0 0xf5004000 - 0xf50047ff (0x800) MX[B] [...snipped... post too long] [28] -1 0 0x0000fb00 - 0x0000fbff (0x100) IX[B] [29] -1 0 0x00003000 - 0x0000307f (0x80) IX[B](B) (II) Active PCI resource ranges after removing overlaps: [0] -1 0 0xf5000000 - 0xf5003fff (0x4000) MX[B] [1] -1 0 0xf5004000 - 0xf50047ff (0x800) MX[B] [...snipped... post too long] [28] -1 0 0x0000fb00 - 0x0000fbff (0x100) IX[B] [29] -1 0 0x00003000 - 0x0000307f (0x80) IX[B](B) (II) OS-reported resource ranges after removing overlaps with PCI: [0] -1 0 0x00100000 - 0x3fffffff (0x3ff00000) MX[B]E(B) [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] [4] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] [5] -1 0 0x00000000 - 0x000000ff (0x100) IX[B] (II) All system resource ranges: [0] -1 0 0x00100000 - 0x3fffffff (0x3ff00000) MX[B]E(B) [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] [4] -1 0 0xf5000000 - 0xf5003fff (0x4000) MX[B] [5] -1 0 0xf5004000 - 0xf50047ff (0x800) MX[B] [6] -1 0 0xf5104000 - 0xf5104fff (0x1000) MX[B] [7] -1 0 0xf5103000 - 0xf5103fff (0x1000) MX[B] [8] -1 0 0xf5102000 - 0xf5102fff (0x1000) MX[B] [9] -1 0 0xf5101000 - 0xf5101fff (0x1000) MX[B] [10] -1 0 0xfebf0000 - 0xfebf00ff (0x100) MX[B] [11] -1 0 0xf5100000 - 0xf5100fff (0x1000) MX[B] [12] -1 0 0xf4000000 - 0xf4ffffff (0x1000000) MX[B](B) [13] -1 0 0xc0000000 - 0xcfffffff (0x10000000) MX[B](B) [14] -1 0 0xf3000000 - 0xf3ffffff (0x1000000) MX[B](B) [15] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] [16] -1 0 0x00000000 - 0x000000ff (0x100) IX[B] [17] -1 0 0x000048f0 - 0x000048f7 (0x8) IX[B] [18] -1 0 0x000048c0 - 0x000048cf (0x10) IX[B] [19] -1 0 0x00004c04 - 0x00004c07 (0x4) IX[B] [20] -1 0 0x000048e8 - 0x000048ef (0x8) IX[B] [21] -1 0 0x00004c00 - 0x00004c03 (0x4) IX[B] [22] -1 0 0x000048e0 - 0x000048e7 (0x8) IX[B] [23] -1 0 0x000048b0 - 0x000048bf (0x10) IX[B] [24] -1 0 0x000048fc - 0x000048ff (0x4) IX[B] [25] -1 0 0x000048d8 - 0x000048df (0x8) IX[B] [26] -1 0 0x000048f8 - 0x000048fb (0x4) IX[B] [27] -1 0 0x000048d0 - 0x000048d7 (0x8) IX[B] [28] -1 0 0x000048a0 - 0x000048af (0x10) IX[B] [29] -1 0 0x00004400 - 0x000044ff (0x100) IX[B] [30] -1 0 0x00004000 - 0x000040ff (0x100) IX[B] [31] -1 0 0x00004840 - 0x0000487f (0x40) IX[B] [32] -1 0 0x00004800 - 0x0000483f (0x40) IX[B] [33] -1 0 0x00004880 - 0x0000489f (0x20) IX[B] [34] -1 0 0x0000fb00 - 0x0000fbff (0x100) IX[B] [35] -1 0 0x00003000 - 0x0000307f (0x80) IX[B](B) (II) LoadModule: "extmod" (II) Loading /usr/lib64/xorg/modules/extensions/libextmod.so (II) Module extmod: vendor="X.Org Foundation" compiled for 7.1.1, module version = 1.0.0 Module class: X.Org Server Extension ABI class: X.Org Server Extension, version 0.3 (II) Loading extension SHAPE (II) Loading extension MIT-SUNDRY-NONSTANDARD (II) Loading extension BIG-REQUESTS (II) Loading extension SYNC (II) Loading extension MIT-SCREEN-SAVER (II) Loading extension XC-MISC (II) Loading extension XFree86-VidModeExtension (II) Loading extension XFree86-Misc (II) Loading extension XFree86-DGA (II) Loading extension DPMS (II) Loading extension TOG-CUP (II) Loading extension Extended-Visual-Information (II) Loading extension XVideo (II) Loading extension XVideo-MotionCompensation (II) Loading extension X-Resource (II) LoadModule: "dbe" (II) Loading /usr/lib64/xorg/modules/extensions/libdbe.so (II) Module dbe: vendor="X.Org Foundation" compiled for 7.1.1, module version = 1.0.0 Module class: X.Org Server Extension ABI class: X.Org Server Extension, version 0.3 (II) Loading extension DOUBLE-BUFFER (II) LoadModule: "glx" (II) Loading /usr/lib64/xorg/modules/extensions/libglx.so (II) Module glx: vendor="NVIDIA Corporation" compiled for 4.0.2, module version = 1.0.0 Module class: X.Org Server Extension (II) NVIDIA GLX Module 185.18.36 Fri Aug 14 18:27:24 PDT 2009 (II) Loading extension GLX (II) LoadModule: "freetype" (II) Loading /usr/lib64/xorg/modules/fonts/libfreetype.so (II) Module freetype: vendor="X.Org Foundation & the After X-TT Project" compiled for 7.1.1, module version = 2.1.0 Module class: X.Org Font Renderer ABI class: X.Org Font Renderer, version 0.5 (II) Loading font FreeType (II) LoadModule: "type1" (II) Loading /usr/lib64/xorg/modules/fonts/libtype1.so (II) Module type1: vendor="X.Org Foundation" compiled for 7.1.1, module version = 1.0.2 Module class: X.Org Font Renderer ABI class: X.Org Font Renderer, version 0.5 (II) Loading font Type1 (II) LoadModule: "record" (II) Loading /usr/lib64/xorg/modules/extensions/librecord.so (II) Module record: vendor="X.Org Foundation" compiled for 7.1.1, module version = 1.13.0 Module class: X.Org Server Extension ABI class: X.Org Server Extension, version 0.3 (II) Loading extension RECORD (II) LoadModule: "dri" (II) Loading /usr/lib64/xorg/modules/extensions/libdri.so (II) Module dri: vendor="X.Org Foundation" compiled for 7.1.1, module version = 1.0.0 ABI class: X.Org Server Extension, version 0.3 (II) Loading sub module "drm" (II) LoadModule: "drm" (II) Loading /usr/lib64/xorg/modules/linux/libdrm.so (II) Module drm: vendor="X.Org Foundation" compiled for 7.1.1, module version = 1.0.0 ABI class: X.Org Server Extension, version 0.3 (II) Loading extension XFree86-DRI (II) LoadModule: "nvidia" (II) Loading /usr/lib64/xorg/modules/drivers/nvidia_drv.so (II) Module nvidia: vendor="NVIDIA Corporation" compiled for 4.0.2, module version = 1.0.0 Module class: X.Org Video Driver (II) LoadModule: "kbd" (II) Loading /usr/lib64/xorg/modules/input/kbd_drv.so (II) Module kbd: vendor="X.Org Foundation" compiled for 7.1.1, module version = 1.1.0 Module class: X.Org XInput Driver ABI class: X.Org XInput driver, version 0.6 (II) LoadModule: "mouse" (II) Loading /usr/lib64/xorg/modules/input/mouse_drv.so (II) Module mouse: vendor="X.Org Foundation" compiled for 7.1.1, module version = 1.1.1 Module class: X.Org XInput Driver ABI class: X.Org XInput driver, version 0.6 (II) NVIDIA dlloader X Driver 185.18.36 Fri Aug 14 17:51:02 PDT 2009 (II) NVIDIA Unified Driver for all Supported NVIDIA GPUs (II) Primary Device is: PCI 0a:00:0 (--) Chipset NVIDIA GPU found (II) Loading sub module "fb" (II) LoadModule: "fb" (II) Loading /usr/lib64/xorg/modules/libfb.so (II) Module fb: vendor="X.Org Foundation" compiled for 7.1.1, module version = 1.0.0 ABI class: X.Org ANSI C Emulation, version 0.3 (II) Loading sub module "wfb" (II) LoadModule: "wfb" (II) Loading /usr/lib64/xorg/modules/libwfb.so (II) Module wfb: vendor="NVIDIA Corporation" compiled for 7.1.99.2, module version = 1.0.0 (II) Loading sub module "ramdac" (II) LoadModule: "ramdac" (II) Loading /usr/lib64/xorg/modules/libramdac.so (II) Module ramdac: vendor="X.Org Foundation" compiled for 7.1.1, module version = 0.1.0 ABI class: X.Org Video Driver, version 1.0 (II) resource ranges after xf86ClaimFixedResources() call: [0] -1 0 0x00100000 - 0x3fffffff (0x3ff00000) MX[B]E(B) [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] [4] -1 0 0xf5000000 - 0xf5003fff (0x4000) MX[B] [5] -1 0 0xf5004000 - 0xf50047ff (0x800) MX[B] [6] -1 0 0xf5104000 - 0xf5104fff (0x1000) MX[B] [7] -1 0 0xf5103000 - 0xf5103fff (0x1000) MX[B] [8] -1 0 0xf5102000 - 0xf5102fff (0x1000) MX[B] [9] -1 0 0xf5101000 - 0xf5101fff (0x1000) MX[B] [10] -1 0 0xfebf0000 - 0xfebf00ff (0x100) MX[B] [11] -1 0 0xf5100000 - 0xf5100fff (0x1000) MX[B] [12] -1 0 0xf4000000 - 0xf4ffffff (0x1000000) MX[B](B) [13] -1 0 0xc0000000 - 0xcfffffff (0x10000000) MX[B](B) [14] -1 0 0xf3000000 - 0xf3ffffff (0x1000000) MX[B](B) [15] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] [16] -1 0 0x00000000 - 0x000000ff (0x100) IX[B] [17] -1 0 0x000048f0 - 0x000048f7 (0x8) IX[B] [18] -1 0 0x000048c0 - 0x000048cf (0x10) IX[B] [19] -1 0 0x00004c04 - 0x00004c07 (0x4) IX[B] [20] -1 0 0x000048e8 - 0x000048ef (0x8) IX[B] [21] -1 0 0x00004c00 - 0x00004c03 (0x4) IX[B] [22] -1 0 0x000048e0 - 0x000048e7 (0x8) IX[B] [23] -1 0 0x000048b0 - 0x000048bf (0x10) IX[B] [24] -1 0 0x000048fc - 0x000048ff (0x4) IX[B] [25] -1 0 0x000048d8 - 0x000048df (0x8) IX[B] [26] -1 0 0x000048f8 - 0x000048fb (0x4) IX[B] [27] -1 0 0x000048d0 - 0x000048d7 (0x8) IX[B] [28] -1 0 0x000048a0 - 0x000048af (0x10) IX[B] [29] -1 0 0x00004400 - 0x000044ff (0x100) IX[B] [30] -1 0 0x00004000 - 0x000040ff (0x100) IX[B] [31] -1 0 0x00004840 - 0x0000487f (0x40) IX[B] [32] -1 0 0x00004800 - 0x0000483f (0x40) IX[B] [33] -1 0 0x00004880 - 0x0000489f (0x20) IX[B] [34] -1 0 0x0000fb00 - 0x0000fbff (0x100) IX[B] [35] -1 0 0x00003000 - 0x0000307f (0x80) IX[B](B) (II) resource ranges after probing: [0] -1 0 0x00100000 - 0x3fffffff (0x3ff00000) MX[B]E(B) [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] [4] -1 0 0xf5000000 - 0xf5003fff (0x4000) MX[B] [5] -1 0 0xf5004000 - 0xf50047ff (0x800) MX[B] [6] -1 0 0xf5104000 - 0xf5104fff (0x1000) MX[B] [7] -1 0 0xf5103000 - 0xf5103fff (0x1000) MX[B] [8] -1 0 0xf5102000 - 0xf5102fff (0x1000) MX[B] [9] -1 0 0xf5101000 - 0xf5101fff (0x1000) MX[B] [10] -1 0 0xfebf0000 - 0xfebf00ff (0x100) MX[B] [11] -1 0 0xf5100000 - 0xf5100fff (0x1000) MX[B] [12] -1 0 0xf4000000 - 0xf4ffffff (0x1000000) MX[B](B) [13] -1 0 0xc0000000 - 0xcfffffff (0x10000000) MX[B](B) [14] -1 0 0xf3000000 - 0xf3ffffff (0x1000000) MX[B](B) [15] 0 0 0x000a0000 - 0x000affff (0x10000) MS[B] [16] 0 0 0x000b0000 - 0x000b7fff (0x8000) MS[B] [17] 0 0 0x000b8000 - 0x000bffff (0x8000) MS[B] [18] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] [19] -1 0 0x00000000 - 0x000000ff (0x100) IX[B] [20] -1 0 0x000048f0 - 0x000048f7 (0x8) IX[B] [21] -1 0 0x000048c0 - 0x000048cf (0x10) IX[B] [22] -1 0 0x00004c04 - 0x00004c07 (0x4) IX[B] [23] -1 0 0x000048e8 - 0x000048ef (0x8) IX[B] [24] -1 0 0x00004c00 - 0x00004c03 (0x4) IX[B] [25] -1 0 0x000048e0 - 0x000048e7 (0x8) IX[B] [26] -1 0 0x000048b0 - 0x000048bf (0x10) IX[B] [27] -1 0 0x000048fc - 0x000048ff (0x4) IX[B] [28] -1 0 0x000048d8 - 0x000048df (0x8) IX[B] [29] -1 0 0x000048f8 - 0x000048fb (0x4) IX[B] [30] -1 0 0x000048d0 - 0x000048d7 (0x8) IX[B] [31] -1 0 0x000048a0 - 0x000048af (0x10) IX[B] [32] -1 0 0x00004400 - 0x000044ff (0x100) IX[B] [33] -1 0 0x00004000 - 0x000040ff (0x100) IX[B] [34] -1 0 0x00004840 - 0x0000487f (0x40) IX[B] [35] -1 0 0x00004800 - 0x0000483f (0x40) IX[B] [36] -1 0 0x00004880 - 0x0000489f (0x20) IX[B] [37] -1 0 0x0000fb00 - 0x0000fbff (0x100) IX[B] [38] -1 0 0x00003000 - 0x0000307f (0x80) IX[B](B) [39] 0 0 0x000003b0 - 0x000003bb (0xc) IS[B] [40] 0 0 0x000003c0 - 0x000003df (0x20) IS[B] (II) Setting vga for screen 0. (**) NVIDIA(0): Depth 24, (--) framebuffer bpp 32 (==) NVIDIA(0): RGB weight 888 (==) NVIDIA(0): Default visual is TrueColor (==) NVIDIA(0): Using gamma correction (1.0, 1.0, 1.0) (**) NVIDIA(0): Option "TwinView" "0" (**) NVIDIA(0): Option "MetaModes" "nvidia-auto-select +0+0" (**) NVIDIA(0): Enabling RENDER acceleration (II) NVIDIA(0): Support for GLX with the Damage and Composite X extensions is (II) NVIDIA(0): enabled. (II) NVIDIA(0): NVIDIA GPU Quadro FX 4500 (G70GL) at PCI:10:0:0 (GPU-0) (--) NVIDIA(0): Memory: 524288 kBytes (--) NVIDIA(0): VideoBIOS: 05.70.02.41.01 (II) NVIDIA(0): Detected PCI Express Link width: 16X (--) NVIDIA(0): Interlaced video modes are supported on this GPU (--) NVIDIA(0): Connected display device(s) on Quadro FX 4500 at PCI:10:0:0: (--) NVIDIA(0): DELL 3007WFP (DFP-0) (--) NVIDIA(0): DELL 3007WFP (DFP-0): 310.0 MHz maximum pixel clock (--) NVIDIA(0): DELL 3007WFP (DFP-0): Internal Dual Link TMDS (II) NVIDIA(0): Assigned Display Device: DFP-0 (II) NVIDIA(0): Validated modes: (II) NVIDIA(0): "nvidia-auto-select+0+0" (II) NVIDIA(0): Virtual screen size determined to be 2560 x 1600 (--) NVIDIA(0): DPI set to (101, 101); computed from "UseEdidDpi" X config (--) NVIDIA(0): option (WW) NVIDIA(0): UBB is incompatible with the Composite extension. Disabling (WW) NVIDIA(0): UBB. (==) NVIDIA(0): Disabling 32-bit ARGB GLX visuals. (--) Depth 24 pixmap format is 32 bpp (II) do I need RAC? No, I don't. (II) resource ranges after preInit: [0] -1 0 0x00100000 - 0x3fffffff (0x3ff00000) MX[B]E(B) [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] [4] -1 0 0xf5000000 - 0xf5003fff (0x4000) MX[B] [5] -1 0 0xf5004000 - 0xf50047ff (0x800) MX[B] [6] -1 0 0xf5104000 - 0xf5104fff (0x1000) MX[B] [7] -1 0 0xf5103000 - 0xf5103fff (0x1000) MX[B] [8] -1 0 0xf5102000 - 0xf5102fff (0x1000) MX[B] [9] -1 0 0xf5101000 - 0xf5101fff (0x1000) MX[B] [10] -1 0 0xfebf0000 - 0xfebf00ff (0x100) MX[B] [11] -1 0 0xf5100000 - 0xf5100fff (0x1000) MX[B] [12] -1 0 0xf4000000 - 0xf4ffffff (0x1000000) MX[B](B) [13] -1 0 0xc0000000 - 0xcfffffff (0x10000000) MX[B](B) [14] -1 0 0xf3000000 - 0xf3ffffff (0x1000000) MX[B](B) [15] 0 0 0x000a0000 - 0x000affff (0x10000) MS[B] [16] 0 0 0x000b0000 - 0x000b7fff (0x8000) MS[B] [17] 0 0 0x000b8000 - 0x000bffff (0x8000) MS[B] [18] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] [19] -1 0 0x00000000 - 0x000000ff (0x100) IX[B] [20] -1 0 0x000048f0 - 0x000048f7 (0x8) IX[B] [21] -1 0 0x000048c0 - 0x000048cf (0x10) IX[B] [22] -1 0 0x00004c04 - 0x00004c07 (0x4) IX[B] [23] -1 0 0x000048e8 - 0x000048ef (0x8) IX[B] [24] -1 0 0x00004c00 - 0x00004c03 (0x4) IX[B] [25] -1 0 0x000048e0 - 0x000048e7 (0x8) IX[B] [26] -1 0 0x000048b0 - 0x000048bf (0x10) IX[B] [27] -1 0 0x000048fc - 0x000048ff (0x4) IX[B] [28] -1 0 0x000048d8 - 0x000048df (0x8) IX[B] [29] -1 0 0x000048f8 - 0x000048fb (0x4) IX[B] [30] -1 0 0x000048d0 - 0x000048d7 (0x8) IX[B] [31] -1 0 0x000048a0 - 0x000048af (0x10) IX[B] [32] -1 0 0x00004400 - 0x000044ff (0x100) IX[B] [33] -1 0 0x00004000 - 0x000040ff (0x100) IX[B] [34] -1 0 0x00004840 - 0x0000487f (0x40) IX[B] [35] -1 0 0x00004800 - 0x0000483f (0x40) IX[B] [36] -1 0 0x00004880 - 0x0000489f (0x20) IX[B] [37] -1 0 0x0000fb00 - 0x0000fbff (0x100) IX[B] [38] -1 0 0x00003000 - 0x0000307f (0x80) IX[B](B) [39] 0 0 0x000003b0 - 0x000003bb (0xc) IS[B] [40] 0 0 0x000003c0 - 0x000003df (0x20) IS[B] (II) NVIDIA(GPU-1): NVIDIA GPU Quadro FX 4500 (G70GL) at PCI:129:0:0 (GPU-1) (--) NVIDIA(GPU-1): Memory: 524288 kBytes (--) NVIDIA(GPU-1): VideoBIOS: 05.70.02.41.01 (II) NVIDIA(GPU-1): Detected PCI Express Link width: 16X (--) NVIDIA(GPU-1): Interlaced video modes are supported on this GPU (--) NVIDIA(GPU-1): Connected display device(s) on Quadro FX 4500 at PCI:129:0:0: (--) NVIDIA(GPU-1): DELL 3007WFP (DFP-0) (--) NVIDIA(GPU-1): DELL 3007WFP (DFP-0): 310.0 MHz maximum pixel clock (--) NVIDIA(GPU-1): DELL 3007WFP (DFP-0): Internal Dual Link TMDS (II) NVIDIA(0): Initialized GPU GART. (II) NVIDIA(0): Setting mode "nvidia-auto-select+0+0" (II) Loading extension NV-GLX (II) NVIDIA(0): NVIDIA 3D Acceleration Architecture Initialized (==) NVIDIA(0): Disabling shared memory pixmaps (II) NVIDIA(0): Using the NVIDIA 2D acceleration architecture (==) NVIDIA(0): Backing store disabled (==) NVIDIA(0): Silken mouse enabled (**) Option "dpms" (**) NVIDIA(0): DPMS enabled (II) Loading extension NV-CONTROL (==) RandR enabled (II) Setting vga for screen 0. (II) Initializing built-in extension MIT-SHM (II) Initializing built-in extension XInputExtension (II) Initializing built-in extension XTEST (II) Initializing built-in extension XKEYBOARD (II) Initializing built-in extension XC-APPGROUP (II) Initializing built-in extension SECURITY (II) Initializing built-in extension XINERAMA (II) Initializing built-in extension XFIXES (II) Initializing built-in extension XFree86-Bigfont (II) Initializing built-in extension RENDER (II) Initializing built-in extension RANDR (II) Initializing built-in extension COMPOSITE (II) Initializing built-in extension DAMAGE (II) Initializing built-in extension XEVIE (II) Initializing extension GLX (WW) Disabling Composite since Xinerama is enabled (**) Option "CoreKeyboard" (**) Keyboard0: Core Keyboard (**) Option "Protocol" "standard" (**) Keyboard0: Protocol: standard (**) Option "AutoRepeat" "500 30" (**) Option "XkbRules" "xorg" (**) Keyboard0: XkbRules: "xorg" (**) Option "XkbModel" "pc105" (**) Keyboard0: XkbModel: "pc105" (**) Option "XkbLayout" "us" (**) Keyboard0: XkbLayout: "us" (**) Option "CustomKeycodes" "off" (**) Keyboard0: CustomKeycodes disabled (**) Option "Protocol" "auto" (**) Mouse0: Device: "/dev/input/mice" (**) Mouse0: Protocol: "auto" (**) Option "CorePointer" (**) Mouse0: Core Pointer (**) Option "Device" "/dev/input/mice" (**) Option "Emulate3Buttons" "no" (**) Option "ZAxisMapping" "4 5" (**) Mouse0: ZAxisMapping: buttons 4 and 5 (**) Mouse0: Buttons: 9 (II) XINPUT: Adding extended input device "Mouse0" (type: MOUSE) (II) XINPUT: Adding extended input device "Keyboard0" (type: KEYBOARD) (--) Mouse0: PnP-detected protocol: "ExplorerPS/2" (II) Mouse0: ps2EnableDataReporting: succeeded (II) Open ACPI successful (/var/run/acpid.socket) (II) NVIDIA(0): Setting mode "nvidia-auto-select+0+0" (II) Mouse0: ps2EnableDataReporting: succeeded (the snipped part can be changed if necessary) Any help at all would be appreciated. Cheers, Alex

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  • Ubuntu 10.04 LTS - Dual monitor works only sometimes (ATI multi-desktop)

    - by Beres Botond
    I've been using my laptop with an external LCD monitor attached to it at work (Philips 201E). And at home with a different external monitor (Samsung 2032BW). I have an ATI graphics card (HD3450), with Ati Catalyst drivers enabled and I'm using the Single display desktop (Multi-Desktop) seeting. At work I have the external monitor on the left and laptop on the right, while at home the other way around. So when I switch between the two setups, I just needed to go to Ati Catalyst Control Center, change the order of the displays, change the resolution (Home - 1680x1050, Work - 1440x900), reboot and it was all fine. But since a while it doesn't work properly anymore: At home it still works fine. At work it doesn't work. Sometimes it works for some reason, after a few resolution/setting changes in ACCC and reboots... it's very strange and annoying. With the home monitor I can see the whole bootup process on both monitors (laptop + LCD) and it always just works fine. With the work monitor on the external LCD monitor I just see "No video input" until I get to the login screen, then it shows up there as well. But after login it will either: Flicker a few times, but then work OK. Or (more often) Flicker once and then go back to "No video input" again. I usually end up rebooting a few times until it works. Does anyone have any idea for fixing it? This is my xorg.conf currently: Section "ServerLayout" Identifier "amdcccle Layout" Screen 0 "amdcccle-Screen[6]-0" 0 0 Screen "amdcccle-Screen[6]-1" 1280 0 EndSection Section "Files" EndSection Section "Module" Load "glx" EndSection Section "ServerFlags" Option "Xinerama" "off" EndSection Section "Monitor" Identifier "0-LVDS" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" Option "PreferredMode" "1280x768" Option "TargetRefresh" "60" Option "Position" "0 0" Option "Rotate" "normal" Option "Disable" "false" EndSection Section "Monitor" Identifier "0-CRT1" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" Option "TargetRefresh" "60" Option "Position" "0 0" Option "Rotate" "normal" Option "Disable" "false" Option "PreferredMode" "1440x900" EndSection Section "Device" Identifier "Default Device" Driver "fglrx" EndSection Section "Device" Identifier "amdcccle-Device[6]-0" Driver "fglrx" Option "Monitor-LVDS" "0-LVDS" BusID "PCI:6:0:0" EndSection Section "Device" Identifier "amdcccle-Device[6]-1" Driver "fglrx" Option "Monitor-CRT1" "0-CRT1" BusID "PCI:6:0:0" Screen 1 EndSection Section "Screen" Identifier "Default Screen" DefaultDepth 24 SubSection "Display" Virtual 2560 1024 EndSubSection EndSection Section "Screen" Identifier "amdcccle-Screen[6]-0" Device "amdcccle-Device[6]-0" DefaultDepth 24 SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection Section "Screen" Identifier "amdcccle-Screen[6]-1" Device "amdcccle-Device[6]-1" DefaultDepth 24 SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection

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  • Ubuntu 10.04 not detecting multiple monitors

    - by user28837
    I have 2 graphics cards, the output from the lspci: 01:00.0 VGA compatible controller: ATI Technologies Inc RV770 [Radeon HD 4850] 02:00.0 VGA compatible controller: ATI Technologies Inc RV710 [Radeon HD 4350] I have one monitor connected to the 4850 and 2 connected to the 4350. However when I go into System Preferences Monitors the only monitor shown is the one connected to the 4850. Is there something I need to enable for it to be able to use the other card? How do I get this to work. Thanks. As per request: X.Org X Server 1.7.6 Release Date: 2010-03-17 X Protocol Version 11, Revision 0 Build Operating System: Linux 2.6.24-25-server i686 Ubuntu Current Operating System: Linux jeff-desktop 2.6.32-22-generic-pae #33-Ubuntu SMP Wed Apr 28 14:57:29 UTC 2010 i686 Kernel command line: BOOT_IMAGE=/boot/vmlinuz-2.6.32-22-generic-pae root=UUID=852e1013-4ed6-40fd-a462-c29087888383 ro quiet splash Build Date: 23 April 2010 05:11:50PM xorg-server 2:1.7.6-2ubuntu7 (Bryce Harrington <[email protected]>) Current version of pixman: 0.16.4 Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. (==) Log file: "/var/log/Xorg.0.log", Time: Tue May 11 08:24:52 2010 (==) Using config file: "/etc/X11/xorg.conf" (==) Using config directory: "/usr/lib/X11/xorg.conf.d" (==) No Layout section. Using the first Screen section. (**) |-->Screen "Default Screen" (0) (**) | |-->Monitor "<default monitor>" (==) No device specified for screen "Default Screen". Using the first device section listed. (**) | |-->Device "Default Device" (==) No monitor specified for screen "Default Screen". Using a default monitor configuration. (==) Automatically adding devices (==) Automatically enabling devices (WW) The directory "/usr/share/fonts/X11/cyrillic" does not exist. Entry deleted from font path. (==) FontPath set to: /usr/share/fonts/X11/misc, /usr/share/fonts/X11/100dpi/:unscaled, /usr/share/fonts/X11/75dpi/:unscaled, /usr/share/fonts/X11/Type1, /usr/share/fonts/X11/100dpi, /usr/share/fonts/X11/75dpi, /var/lib/defoma/x-ttcidfont-conf.d/dirs/TrueType, built-ins (==) ModulePath set to "/usr/lib/xorg/extra-modules,/usr/lib/xorg/modules" (II) The server relies on udev to provide the list of input devices. If no devices become available, reconfigure udev or disable AutoAddDevices. (II) Loader magic: 0x81f0e80 (II) Module ABI versions: X.Org ANSI C Emulation: 0.4 X.Org Video Driver: 6.0 X.Org XInput driver : 7.0 X.Org Server Extension : 2.0 (++) using VT number 7 (--) PCI:*(0:1:0:0) 1002:9442:174b:e104 ATI Technologies Inc RV770 [Radeon HD 4850] rev 0, Mem @ 0xc0000000/268435456, 0xfe7e0000/65536, I/O @ 0x0000a000/256, BIOS @ 0x????????/131072 (--) PCI: (0:2:0:0) 1002:954f:1462:1618 ATI Technologies Inc RV710 [Radeon HD 4350] rev 0, Mem @ 0xd0000000/268435456, 0xfe8e0000/65536, I/O @ 0x0000b000/256, BIOS @ 0x????????/131072 (WW) Open ACPI failed (/var/run/acpid.socket) (No such file or directory) (II) "extmod" will be loaded by default. (II) "dbe" will be loaded by default. (II) "glx" will be loaded. This was enabled by default and also specified in the config file. (II) "record" will be loaded by default. (II) "dri" will be loaded by default. (II) "dri2" will be loaded by default. (II) LoadModule: "glx" (II) Loading /usr/lib/xorg/extra-modules/modules/extensions/libglx.so (II) Module glx: vendor="FireGL - ATI Technologies Inc." compiled for 7.5.0, module version = 1.0.0 (II) Loading extension GLX (II) LoadModule: "extmod" (II) Loading /usr/lib/xorg/modules/extensions/libextmod.so (II) Module extmod: vendor="X.Org Foundation" compiled for 1.7.6, module version = 1.0.0 Module class: X.Org Server Extension ABI class: X.Org Server Extension, version 2.0 (II) Loading extension MIT-SCREEN-SAVER (II) Loading extension XFree86-VidModeExtension (II) Loading extension XFree86-DGA (II) Loading extension DPMS (II) Loading extension XVideo (II) Loading extension XVideo-MotionCompensation (II) Loading extension X-Resource (II) LoadModule: "dbe" (II) Loading /usr/lib/xorg/modules/extensions/libdbe.so (II) Module dbe: vendor="X.Org Foundation" compiled for 1.7.6, module version = 1.0.0 Module class: X.Org Server Extension ABI class: X.Org Server Extension, version 2.0 (II) Loading extension DOUBLE-BUFFER (II) LoadModule: "record" (II) Loading /usr/lib/xorg/modules/extensions/librecord.so (II) Module record: vendor="X.Org Foundation" compiled for 1.7.6, module version = 1.13.0 Module class: X.Org Server Extension ABI class: X.Org Server Extension, version 2.0 (II) Loading extension RECORD (II) LoadModule: "dri" (II) Loading /usr/lib/xorg/modules/extensions/libdri.so (II) Module dri: vendor="X.Org Foundation" compiled for 1.7.6, module version = 1.0.0 ABI class: X.Org Server Extension, version 2.0 (II) Loading extension XFree86-DRI (II) LoadModule: "dri2" (II) Loading /usr/lib/xorg/modules/extensions/libdri2.so (II) Module dri2: vendor="X.Org Foundation" compiled for 1.7.6, module version = 1.1.0 ABI class: X.Org Server Extension, version 2.0 (II) Loading extension DRI2 (II) LoadModule: "fglrx" (II) Loading /usr/lib/xorg/extra-modules/modules/drivers/fglrx_drv.so (II) Module fglrx: vendor="FireGL - ATI Technologies Inc." compiled for 1.7.1, module version = 8.72.11 Module class: X.Org Video Driver (II) Loading sub module "fglrxdrm" (II) LoadModule: "fglrxdrm" (II) Loading /usr/lib/xorg/extra-modules/modules/linux/libfglrxdrm.so (II) Module fglrxdrm: vendor="FireGL - ATI Technologies Inc." compiled for 1.7.1, module version = 8.72.11 (II) ATI Proprietary Linux Driver Version Identifier:8.72.11 (II) ATI Proprietary Linux Driver Release Identifier: 8.723.1 (II) ATI Proprietary Linux Driver Build Date: Apr 8 2010 21:40:29 (II) Primary Device is: PCI 01@00:00:0 (WW) Falling back to old probe method for fglrx (II) Loading PCS database from /etc/ati/amdpcsdb (--) Assigning device section with no busID to primary device (WW) fglrx: No matching Device section for instance (BusID PCI:0@2:0:0) found (--) Chipset Supported AMD Graphics Processor (0x9442) found (WW) fglrx: No matching Device section for instance (BusID PCI:0@1:0:1) found (WW) fglrx: No matching Device section for instance (BusID PCI:0@2:0:1) found (**) ChipID override: 0x954F (**) Chipset Supported AMD Graphics Processor (0x954F) found (II) AMD Video driver is running on a device belonging to a group targeted for this release (II) AMD Video driver is signed (II) fglrx(0): pEnt->device->identifier=0x9428aa0 (II) pEnt->device->identifier=(nil) (II) fglrx(0): === [atiddxPreInit] === begin (II) Loading sub module "vgahw" (II) LoadModule: "vgahw" (II) Loading /usr/lib/xorg/modules/libvgahw.so (II) Module vgahw: vendor="X.Org Foundation" compiled for 1.7.6, module version = 0.1.0 ABI class: X.Org Video Driver, version 6.0 (II) fglrx(0): Creating default Display subsection in Screen section "Default Screen" for depth/fbbpp 24/32 (**) fglrx(0): Depth 24, (--) framebuffer bpp 32 (II) fglrx(0): Pixel depth = 24 bits stored in 4 bytes (32 bpp pixmaps) (==) fglrx(0): Default visual is TrueColor (==) fglrx(0): RGB weight 888 (II) fglrx(0): Using 8 bits per RGB (==) fglrx(0): Buffer Tiling is ON (II) Loading sub module "fglrxdrm" (II) LoadModule: "fglrxdrm" (II) Reloading /usr/lib/xorg/extra-modules/modules/linux/libfglrxdrm.so ukiDynamicMajor: found major device number 251 ukiDynamicMajor: found major device number 251 ukiOpenByBusid: Searching for BusID PCI:1:0:0 ukiOpenDevice: node name is /dev/ati/card0 ukiOpenDevice: open result is 10, (OK) ukiOpenByBusid: ukiOpenMinor returns 10 ukiOpenByBusid: ukiGetBusid reports PCI:2:0:0 ukiOpenDevice: node name is /dev/ati/card1 ukiOpenDevice: open result is 10, (OK) ukiOpenByBusid: ukiOpenMinor returns 10 ukiOpenByBusid: ukiGetBusid reports PCI:1:0:0 ukiDynamicMajor: found major device number 251 ukiDynamicMajor: found major device number 251 ukiOpenByBusid: Searching for BusID PCI:2:0:0 ukiOpenDevice: node name is /dev/ati/card0 ukiOpenDevice: open result is 11, (OK) ukiOpenByBusid: ukiOpenMinor returns 11 ukiOpenByBusid: ukiGetBusid reports PCI:2:0:0 (--) fglrx(0): Chipset: "ATI Radeon HD 4800 Series" (Chipset = 0x9442) (--) fglrx(0): (PciSubVendor = 0x174b, PciSubDevice = 0xe104) (==) fglrx(0): board vendor info: third party graphics adapter - NOT original ATI (--) fglrx(0): Linear framebuffer (phys) at 0xc0000000 (--) fglrx(0): MMIO registers at 0xfe7e0000 (--) fglrx(0): I/O port at 0x0000a000 (==) fglrx(0): ROM-BIOS at 0x000c0000 (II) fglrx(0): AC Adapter is used (II) fglrx(0): Primary V_BIOS segment is: 0xc000 (II) Loading sub module "vbe" (II) LoadModule: "vbe" (II) Loading /usr/lib/xorg/modules/libvbe.so (II) Module vbe: vendor="X.Org Foundation" compiled for 1.7.6, module version = 1.1.0 ABI class: X.Org Video Driver, version 6.0 (II) fglrx(0): VESA BIOS detected (II) fglrx(0): VESA VBE Version 3.0 (II) fglrx(0): VESA VBE Total Mem: 16384 kB (II) fglrx(0): VESA VBE OEM: ATI ATOMBIOS (II) fglrx(0): VESA VBE OEM Software Rev: 11.13 (II) fglrx(0): VESA VBE OEM Vendor: (C) 1988-2005, ATI Technologies Inc. (II) fglrx(0): VESA VBE OEM Product: RV770 (II) fglrx(0): VESA VBE OEM Product Rev: 01.00 (II) fglrx(0): ATI Video BIOS revision 9 or later detected (--) fglrx(0): Video RAM: 524288 kByte, Type: GDDR3 (II) fglrx(0): PCIE card detected (--) fglrx(0): Using per-process page tables (PPPT) as GART. (WW) fglrx(0): board is an unknown third party board, chipset is supported (--) fglrx(0): Chipset: "ATI Radeon HD 4300/4500 Series" (Chipset = 0x954f) (--) fglrx(0): (PciSubVendor = 0x1462, PciSubDevice = 0x1618) (==) fglrx(0): board vendor info: third party graphics adapter - NOT original ATI (--) fglrx(0): Linear framebuffer (phys) at 0xd0000000 (--) fglrx(0): MMIO registers at 0xfe8e0000 (--) fglrx(0): I/O port at 0x0000b000 (==) fglrx(0): ROM-BIOS at 0x000c0000 (II) fglrx(0): AC Adapter is used (II) fglrx(0): Invalid ATI BIOS from int10, the adapter is not VGA-enabled (II) fglrx(0): ATI Video BIOS revision 9 or later detected (--) fglrx(0): Video RAM: 524288 kByte, Type: DDR2 (II) fglrx(0): PCIE card detected (--) fglrx(0): Using per-process page tables (PPPT) as GART. (WW) fglrx(0): board is an unknown third party board, chipset is supported (II) fglrx(0): Using adapter: 1:0.0. (II) fglrx(0): [FB] MC range(MCFBBase = 0xf00000000, MCFBSize = 0x20000000) (II) fglrx(0): Interrupt handler installed at IRQ 31. (II) fglrx(0): Using adapter: 2:0.0. (II) fglrx(0): [FB] MC range(MCFBBase = 0xf00000000, MCFBSize = 0x20000000) (II) fglrx(0): RandR 1.2 support is enabled! (II) fglrx(0): RandR 1.2 rotation support is enabled! (==) fglrx(0): Center Mode is disabled (II) Loading sub module "fb" (II) LoadModule: "fb" (II) Loading /usr/lib/xorg/modules/libfb.so (II) Module fb: vendor="X.Org Foundation" compiled for 1.7.6, module version = 1.0.0 ABI class: X.Org ANSI C Emulation, version 0.4 (II) Loading sub module "ddc" (II) LoadModule: "ddc" (II) Module "ddc" already built-in (II) fglrx(0): Finished Initialize PPLIB! (II) Loading sub module "ddc" (II) LoadModule: "ddc" (II) Module "ddc" already built-in (II) fglrx(0): Connected Display0: DFP on external TMDS [tmds2] (II) fglrx(0): Display0 EDID data --------------------------- (II) fglrx(0): Manufacturer: DEL Model: a038 Serial#: 810829397 (II) fglrx(0): Year: 2008 Week: 51 (II) fglrx(0): EDID Version: 1.3 (II) fglrx(0): Digital Display Input (II) fglrx(0): Max Image Size [cm]: horiz.: 53 vert.: 30 (II) fglrx(0): Gamma: 2.20 (II) fglrx(0): DPMS capabilities: StandBy Suspend Off (II) fglrx(0): Supported color encodings: RGB 4:4:4 YCrCb 4:4:4 (II) fglrx(0): Default color space is primary color space (II) fglrx(0): First detailed timing is preferred mode (II) fglrx(0): redX: 0.640 redY: 0.330 greenX: 0.300 greenY: 0.600 (II) fglrx(0): blueX: 0.150 blueY: 0.060 whiteX: 0.312 whiteY: 0.329 (II) fglrx(0): Supported established timings: (II) fglrx(0): 720x400@70Hz (II) fglrx(0): 640x480@60Hz (II) fglrx(0): 640x480@75Hz (II) fglrx(0): 800x600@60Hz (II) fglrx(0): 800x600@75Hz (II) fglrx(0): 1024x768@60Hz (II) fglrx(0): 1024x768@75Hz (II) fglrx(0): 1280x1024@75Hz (II) fglrx(0): Manufacturer's mask: 0 (II) fglrx(0): Supported standard timings: (II) fglrx(0): #0: hsize: 1152 vsize 864 refresh: 75 vid: 20337 (II) fglrx(0): #1: hsize: 1280 vsize 1024 refresh: 60 vid: 32897 (II) fglrx(0): #2: hsize: 1920 vsize 1080 refresh: 60 vid: 49361 (II) fglrx(0): Supported detailed timing: (II) fglrx(0): clock: 148.5 MHz Image Size: 531 x 298 mm (II) fglrx(0): h_active: 1920 h_sync: 2008 h_sync_end 2052 h_blank_end 2200 h_border: 0 (II) fglrx(0): v_active: 1080 v_sync: 1084 v_sync_end 1089 v_blanking: 1125 v_border: 0 (II) fglrx(0): Serial No: Y183D8CF0TFU (II) fglrx(0): Monitor name: DELL S2409W (II) fglrx(0): Ranges: V min: 50 V max: 76 Hz, H min: 30 H max: 83 kHz, PixClock max 170 MHz (II) fglrx(0): EDID (in hex): (II) fglrx(0): 00ffffffffffff0010ac38a055465430 (II) fglrx(0): 3312010380351e78eeee91a3544c9926 (II) fglrx(0): 0f5054a54b00714f8180d1c001010101 (II) fglrx(0): 010101010101023a801871382d40582c (II) fglrx(0): 4500132a2100001e000000ff00593138 (II) fglrx(0): 3344384346305446550a000000fc0044 (II) fglrx(0): 454c4c205332343039570a20000000fd (II) fglrx(0): 00324c1e5311000a2020202020200059 (II) fglrx(0): End of Display0 EDID data -------------------- (II) fglrx(0): Output DFP2 has no monitor section (II) fglrx(0): Output DFP_EXTTMDS has no monitor section (II) fglrx(0): Output CRT1 has no monitor section (II) fglrx(0): Output CRT2 has no monitor section (II) fglrx(0): Output DFP2 disconnected (II) fglrx(0): Output DFP_EXTTMDS connected (II) fglrx(0): Output CRT1 disconnected (II) fglrx(0): Output CRT2 disconnected (II) fglrx(0): Using exact sizes for initial modes (II) fglrx(0): Output DFP_EXTTMDS using initial mode 1920x1080 (II) fglrx(0): DPI set to (96, 96) (II) fglrx(0): Adapter ATI Radeon HD 4800 Series has 2 configurable heads and 1 displays connected. (==) fglrx(0): QBS disabled (==) fglrx(0): PseudoColor visuals disabled (II) Loading sub module "ramdac" (II) LoadModule: "ramdac" (II) Module "ramdac" already built-in (==) fglrx(0): NoAccel = NO (==) fglrx(0): NoDRI = NO (==) fglrx(0): Capabilities: 0x00000000 (==) fglrx(0): CapabilitiesEx: 0x00000000 (==) fglrx(0): OpenGL ClientDriverName: "fglrx_dri.so" (==) fglrx(0): UseFastTLS=0 (==) fglrx(0): BlockSignalsOnLock=1 (--) Depth 24 pixmap format is 32 bpp (II) Loading extension ATIFGLRXDRI (II) fglrx(0): doing swlDriScreenInit (II) fglrx(0): swlDriScreenInit for fglrx driver ukiDynamicMajor: found major device number 251 ukiDynamicMajor: found major device number 251 ukiDynamicMajor: found major device number 251 ukiOpenByBusid: Searching for BusID PCI:1:0:0 ukiOpenDevice: node name is /dev/ati/card0 ukiOpenDevice: open result is 17, (OK) ukiOpenByBusid: ukiOpenMinor returns 17 ukiOpenByBusid: ukiGetBusid reports PCI:2:0:0 ukiOpenDevice: node name is /dev/ati/card1 ukiOpenDevice: open result is 17, (OK) ukiOpenByBusid: ukiOpenMinor returns 17 ukiOpenByBusid: ukiGetBusid reports PCI:1:0:0 (II) fglrx(0): [uki] DRM interface version 1.0 (II) fglrx(0): [uki] created "fglrx" driver at busid "PCI:1:0:0" (II) fglrx(0): [uki] added 8192 byte SAREA at 0x2000 (II) fglrx(0): [uki] mapped SAREA 0x2000 to 0xb6996000 (II) fglrx(0): [uki] framebuffer handle = 0x3000 (II) fglrx(0): [uki] added 1 reserved context for kernel (II) fglrx(0): swlDriScreenInit done (II) fglrx(0): Kernel Module Version Information: (II) fglrx(0): Name: fglrx (II) fglrx(0): Version: 8.72.11 (II) fglrx(0): Date: Apr 8 2010 (II) fglrx(0): Desc: ATI FireGL DRM kernel module (II) fglrx(0): Kernel Module version matches driver. (II) fglrx(0): Kernel Module Build Time Information: (II) fglrx(0): Build-Kernel UTS_RELEASE: 2.6.32-22-generic-pae (II) fglrx(0): Build-Kernel MODVERSIONS: yes (II) fglrx(0): Build-Kernel __SMP__: yes (II) fglrx(0): Build-Kernel PAGE_SIZE: 0x1000 (II) fglrx(0): [uki] register handle = 0x00004000 (II) fglrx(0): DRI initialization successfull! (II) fglrx(0): FBADPhys: 0xf00000000 FBMappedSize: 0x01068000 (II) fglrx(0): FBMM initialized for area (0,0)-(1920,2240) (II) fglrx(0): FBMM auto alloc for area (0,0)-(1920,1920) (front color buffer - assumption) (II) fglrx(0): Largest offscreen area available: 1920 x 320 (==) fglrx(0): Backing store disabled (II) Loading extension FGLRXEXTENSION (==) fglrx(0): DPMS enabled (II) fglrx(0): Initialized in-driver Xinerama extension (**) fglrx(0): Textured Video is enabled. (II) LoadModule: "glesx" (II) Loading /usr/lib/xorg/extra-modules/modules/glesx.so (II) Module glesx: vendor="X.Org Foundation" compiled for 1.7.1, module version = 1.0.0 (II) Loading extension GLESX (II) Loading sub module "xaa" (II) LoadModule: "xaa" (II) Loading /usr/lib/xorg/modules/libxaa.so (II) Module xaa: vendor="X.Org Foundation" compiled for 1.7.6, module version = 1.2.1 ABI class: X.Org Video Driver, version 6.0 (II) fglrx(0): GLESX enableFlags = 94 (II) fglrx(0): Using XFree86 Acceleration Architecture (XAA) Screen to screen bit blits Solid filled rectangles Solid Horizontal and Vertical Lines Driver provided ScreenToScreenBitBlt replacement Driver provided FillSolidRects replacement (II) fglrx(0): GLESX is enabled (II) LoadModule: "amdxmm" (II) Loading /usr/lib/xorg/extra-modules/modules/amdxmm.so (II) Module amdxmm: vendor="X.Org Foundation" compiled for 1.7.1, module version = 1.0.0 (II) Loading extension AMDXVOPL (II) fglrx(0): UVD2 feature is available (II) fglrx(0): Enable composite support successfully (II) fglrx(0): X context handle = 0x1 (II) fglrx(0): [DRI] installation complete (==) fglrx(0): Silken mouse enabled (==) fglrx(0): Using HW cursor of display infrastructure! (II) fglrx(0): Disabling in-server RandR and enabling in-driver RandR 1.2. (--) RandR disabled (II) Found 2 VGA devices: arbiter wrapping enabled (II) Initializing built-in extension Generic Event Extension (II) Initializing built-in extension SHAPE (II) Initializing built-in extension MIT-SHM (II) Initializing built-in extension XInputExtension (II) Initializing built-in extension XTEST (II) Initializing built-in extension BIG-REQUESTS (II) Initializing built-in extension SYNC (II) Initializing built-in extension XKEYBOARD (II) Initializing built-in extension XC-MISC (II) Initializing built-in extension SECURITY (II) Initializing built-in extension XINERAMA (II) Initializing built-in extension XFIXES (II) Initializing built-in extension RENDER (II) Initializing built-in extension RANDR (II) Initializing built-in extension COMPOSITE (II) Initializing built-in extension DAMAGE ukiDynamicMajor: found major device number 251 ukiDynamicMajor: found major device number 251 ukiOpenByBusid: Searching for BusID PCI:1:0:0 ukiOpenDevice: node name is /dev/ati/card0 ukiOpenDevice: open result is 18, (OK) ukiOpenByBusid: ukiOpenMinor returns 18 ukiOpenByBusid: ukiGetBusid reports PCI:2:0:0 ukiOpenDevice: node name is /dev/ati/card1 ukiOpenDevice: open result is 18, (OK) ukiOpenByBusid: ukiOpenMinor returns 18 ukiOpenByBusid: ukiGetBusid reports PCI:1:0:0 (II) AIGLX: Loaded and initialized /usr/lib/dri/fglrx_dri.so (II) GLX: Initialized DRI GL provider for screen 0 (II) fglrx(0): Enable the clock gating! (II) fglrx(0): Setting screen physical size to 507 x 285 (II) XKB: reuse xkmfile /var/lib/xkb/server-B20D7FC79C7F597315E3E501AEF10E0D866E8E92.xkm (II) config/udev: Adding input device Power Button (/dev/input/event1) (**) Power Button: Applying InputClass "evdev keyboard catchall" (II) LoadModule: "evdev" (II) Loading /usr/lib/xorg/modules/input/evdev_drv.so (II) Module evdev: vendor="X.Org Foundation" compiled for 1.7.6, module version = 2.3.2 Module class: X.Org XInput Driver ABI class: X.Org XInput driver, version 7.0 (**) Power Button: always reports core events (**) Power Button: Device: "/dev/input/event1" (II) Power Button: Found keys (II) Power Button: Configuring as keyboard (II) XINPUT: Adding extended input device "Power Button" (type: KEYBOARD) (**) Option "xkb_rules" "evdev" (**) Option "xkb_model" "pc105" (**) Option "xkb_layout" "us" (II) config/udev: Adding input device Power Button (/dev/input/event0) (**) Power Button: Applying InputClass "evdev keyboard catchall" (**) Power Button: always reports core events (**) Power Button: Device: "/dev/input/event0" (II) Power Button: Found keys (II) Power Button: Configuring as keyboard (II) XINPUT: Adding extended input device "Power Button" (type: KEYBOARD) (**) Option "xkb_rules" "evdev" (**) Option "xkb_model" "pc105" (**) Option "xkb_layout" "us" (II) config/udev: Adding input device Logitech USB-PS/2 Optical Mouse (/dev/input/event3) (**) Logitech USB-PS/2 Optical Mouse: Applying InputClass "evdev pointer catchall" (**) Logitech USB-PS/2 Optical Mouse: always reports core events (**) Logitech USB-PS/2 Optical Mouse: Device: "/dev/input/event3" (II) Logitech USB-PS/2 Optical Mouse: Found 12 mouse buttons (II) Logitech USB-PS/2 Optical Mouse: Found scroll wheel(s) (II) Logitech USB-PS/2 Optical Mouse: Found relative axes (II) Logitech USB-PS/2 Optical Mouse: Found x and y relative axes (II) Logitech USB-PS/2 Optical Mouse: Configuring as mouse (**) Logitech USB-PS/2 Optical Mouse: YAxisMapping: buttons 4 and 5 (**) Logitech USB-PS/2 Optical Mouse: EmulateWheelButton: 4, EmulateWheelInertia: 10, EmulateWheelTimeout: 200 (II) XINPUT: Adding extended input device "Logitech USB-PS/2 Optical Mouse" (type: MOUSE) (II) Logitech USB-PS/2 Optical Mouse: initialized for relative axes. (II) config/udev: Adding input device Logitech USB-PS/2 Optical Mouse (/dev/input/mouse1) (II) No input driver/identifier specified (ignoring) (II) config/udev: Adding input device Logitech USB Multimedia Keyboard (/dev/input/event4) (**) Logitech USB Multimedia Keyboard: Applying InputClass "evdev keyboard catchall" (**) Logitech USB Multimedia Keyboard: always reports core events (**) Logitech USB Multimedia Keyboard: Device: "/dev/input/event4" (II) Logitech USB Multimedia Keyboard: Found keys (II) Logitech USB Multimedia Keyboard: Configuring as keyboard (II) XINPUT: Adding extended input device "Logitech USB Multimedia Keyboard" (type: KEYBOARD) (**) Option "xkb_rules" "evdev" (**) Option "xkb_model" "pc105" (**) Option "xkb_layout" "us" (II) config/udev: Adding input device Logitech USB Multimedia Keyboard (/dev/input/event5) (**) Logitech USB Multimedia Keyboard: Applying InputClass "evdev keyboard catchall" (**) Logitech USB Multimedia Keyboard: always reports core events (**) Logitech USB Multimedia Keyboard: Device: "/dev/input/event5" (II) Logitech USB Multimedia Keyboard: Found keys (II) Logitech USB Multimedia Keyboard: Configuring as keyboard (II) XINPUT: Adding extended input device "Logitech USB Multimedia Keyboard" (type: KEYBOARD) (**) Option "xkb_rules" "evdev" (**) Option "xkb_model" "pc105" (**) Option "xkb_layout" "us" (II) config/udev: Adding input device KEYBOARD (/dev/input/event6) (**) KEYBOARD: Applying InputClass "evdev keyboard catchall" (**) KEYBOARD: always reports core events (**) KEYBOARD: Device: "/dev/input/event6" (II) KEYBOARD: Found keys (II) KEYBOARD: Configuring as keyboard (II) XINPUT: Adding extended input device "KEYBOARD" (type: KEYBOARD) (**) Option "xkb_rules" "evdev" (**) Option "xkb_model" "pc105" (**) Option "xkb_layout" "us" (II) config/udev: Adding input device KEYBOARD (/dev/input/event7) (**) KEYBOARD: Applying InputClass "evdev keyboard catchall" (**) KEYBOARD: always reports core events (**) KEYBOARD: Device: "/dev/input/event7" (II) KEYBOARD: Found 14 mouse buttons (II) KEYBOARD: Found scroll wheel(s) (II) KEYBOARD: Found relative axes (II) KEYBOARD: Found keys (II) KEYBOARD: Configuring as mouse (II) KEYBOARD: Configuring as keyboard (**) KEYBOARD: YAxisMapping: buttons 4 and 5 (**) KEYBOARD: EmulateWheelButton: 4, EmulateWheelInertia: 10, EmulateWheelTimeout: 200 (II) XINPUT: Adding extended input device "KEYBOARD" (type: KEYBOARD) (**) Option "xkb_rules" "evdev" (**) Option "xkb_model" "pc105" (**) Option "xkb_layout" "us" (EE) KEYBOARD: failed to initialize for relative axes. (II) config/udev: Adding input device KEYBOARD (/dev/input/mouse2) (II) No input driver/identifier specified (ignoring) (II) config/udev: Adding input device Macintosh mouse button emulation (/dev/input/event2) (**) Macintosh mouse button emulation: Applying InputClass "evdev pointer catchall" (**) Macintosh mouse button emulation: always reports core events (**) Macintosh mouse button emulation: Device: "/dev/input/event2" (II) Macintosh mouse button emulation: Found 3 mouse buttons (II) Macintosh mouse button emulation: Found relative axes (II) Macintosh mouse button emulation: Found x and y relative axes (II) Macintosh mouse button emulation: Configuring as mouse (**) Macintosh mouse button emulation: YAxisMapping: buttons 4 and 5 (**) Macintosh mouse button emulation: EmulateWheelButton: 4, EmulateWheelInertia: 10, EmulateWheelTimeout: 200 (II) XINPUT: Adding extended input device "Macintosh mouse button emulation" (type: MOUSE) (II) Macintosh mouse button emulation: initialized for relative axes. (II) config/udev: Adding input device Macintosh mouse button emulation (/dev/input/mouse0) (II) No input driver/identifier specified (ignoring) (II) fglrx(0): Restoring Recent Mode via PCS is not supported in RANDR 1.2 capable environments

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