Search Results

Search found 5712 results on 229 pages for 'j random coder'.

Page 23/229 | < Previous Page | 19 20 21 22 23 24 25 26 27 28 29 30  | Next Page >

  • Quel Environnements de Développement Intégré utilisez-vous pour coder avec Symfony, le framework MVC libre en PHP ?

    Quel EDI utilisez-vous pour coder avec Symfony ? Cela fait déjà un petit temps que je développe avec symfony, en utilisant un bon vieux Notepad++. Et je remarque que, pour le C++, je code quand même bien plus vite avec un EDI plus que correct (Visual Studio) qu'avec Notepad++. Ce n'est pas le premier que je tente d'utiliser mais c'est le seul qui me convient. J'ai déjà essayé NetBeans avec support de symfony, mais je n'ai pas vraiment réussi à le prendre en main, pas hypra intuitif, etc. Ce qui fait que je suis retourné vite fait à mon Notepad++. Mais c'était au tout début du support de symfony (6.5, il me semble). Depuis, on en est à la 6.9 (7.0 en beta), est-ce que ça vaut la peine de réessayer cet EDI ? ...

    Read the article

  • Distinct rand() sequences yielding the same results in an expression

    - by suszterpatt
    Ok, this is a really weird one. I have an MPI program, where each process has to generate random numbers in a fixed range (the range is read from file). What happens is that even though I seed each process with a different value, and the numbers generated by rand() are different in each process, the expression to generate the random numbers still yields the same sequence between them. Here's all relevant code: // 'rank' will be unique for each process int rank; MPI_Comm_rank(MPI_COMM_WORLD, &rank); // seed the RNG with a different value for each process srand(time(NULL) + rank); // print some random numbers to see if we get a unique sequence in each process // 'log' is a uniquely named file, each process has its own log << rand() << " " << rand() << " " << rand() << std::endl; // do boring deterministic stuff while (true) { // waitTimeMin and waitTimeMax are integers, Max is always greater than Min waitSecs = waitTimeMin + rand() % (waitTimeMax - waitTimeMin); log << "waiting " << waitSecs << " seconds" << std::endl; sleep(waitSecs); // do more boring deterministic stuff } Here's the output of each process, with 3 processes generating numbers in the range [1,9]. process 1: 15190 28284 3149 waiting 6 seconds waiting 8 seconds waiting 9 seconds waiting 4 seconds process 2: 286 6264 3153 waiting 6 seconds waiting 8 seconds waiting 9 seconds waiting 4 seconds process 3: 18151 17013 3156 waiting 6 seconds waiting 8 seconds waiting 9 seconds waiting 4 seconds So while rand() clearly generates different numbers, the expression to calculate waitSecs still evaluates to the same sequence on all processes. What's even weirder: if I run the program with the same parameteres again, only the first 3 random numbers will change, the rest of the "random" sequence will be exactly the same in each run! Changing the range of numbers will obviously produce a different result from this one, but the same parameters always yield the same sequence, between processes and between executions: except for the first 3 numbers. Just what the hell is going on here?

    Read the article

  • Randomised objects are assigning themselves to more than one array location

    - by Thaddeus Aid
    this.size = 9; this.populationSize = 10; Random rand = new Random(); Integer[][] easy1 = new Integer[size][size]; easy1 = this.initializeEasy1(easy1); this.sudokuArray = new Sudoku[this.populationSize]; for (int i = 0; i < this.sudokuArray.length; i++){ long seed = rand.nextLong(); System.out.println("" + seed); this.sudokuArray[i] = new Sudoku(easy1, this.size, seed); } I am building an evolutionary sudoku solver and I am having a problem where the last Sudoku object is overwriting all the other objects in the array. Where in the code did I mess up? /edit here is the constructor of the class public Sudoku(Integer[][] givensGrid, int s, long seed){ this.size = s; this.givens = givensGrid; this.grid = this.givens.clone(); Random rand = new Random(seed); System.out.println("Random " + rand.nextInt()); // step though each row of the grid for (int i = 0; i < size; i++){ ArrayList<Integer> numbers = new ArrayList<Integer>(); numbers = this.makeNumbers(numbers); // step through each column to find the givens and remove from numbers for (int j = 0; j < size; j++){ if (this.grid[i][j] != 0){ numbers.remove(this.grid[i][j]); } } // go back through the row and assign the numbers randomly for (int j = 0; j < size; j++){ if (this.grid[i][j] == 0){ int r = rand.nextInt(numbers.size()); this.grid[i][j] = numbers.get(r); numbers.remove(r); } } } System.out.println("============="); System.out.println(this.toString()); }

    Read the article

  • rand() generating the same number – even with srand(time(NULL)) in my main!

    - by Nick Sweet
    So, I'm trying to create a random vector (think geometry, not an expandable array), and every time I call my random vector function I get the same x value, thought y and z are different. int main () { srand ( (unsigned)time(NULL)); Vector<double> a; a.randvec(); cout << a << endl; return 0; } using the function //random Vector template <class T> void Vector<T>::randvec() { const int min=-10, max=10; int randx, randy, randz; const int bucket_size = RAND_MAX/(max-min); do randx = (rand()/bucket_size)+min; while (randx <= min && randx >= max); x = randx; do randy = (rand()/bucket_size)+min; while (randy <= min && randy >= max); y = randy; do randz = (rand()/bucket_size)+min; while (randz <= min && randz >= max); z = randz; } For some reason, randx will consistently return 8, whereas the other numbers seem to be following the (pseudo) randomness perfectly. However, if I put the call to define, say, randy before randx, randy will always return 8. Why is my first random number always 8? Am I seeding incorrectly?

    Read the article

  • [MySQL/PHP] Avoid using RAND()

    - by Andrew Ellis
    So... I have never had a need to do a random SELECT on a MySQL DB until this project I'm working on. After researching it seems the general populous says that using RAND() is a bad idea. I found an article that explains how to do another type of random select. Basically, if I want to select 5 random elements, I should do the following (I'm using the Kohana framework here)? If not, what is a better solution? Thanks, Andrew <?php final class Offers extends Model { /** * Loads a random set of offers. * * @param integer $limit * @return array */ public function random_offers($limit = 5) { // Find the highest offer_id $sql = ' SELECT MAX(offer_id) AS max_offer_id FROM offers '; $max_offer_id = DB::query(Database::SELECT, $sql) ->execute($this->_db) ->get('max_offer_id'); // Check to make sure we're not trying to load more offers // than there really is... if ($max_offer_id < $limit) { $limit = $max_offer_id; } $used = array(); $ids = ''; for ($i = 0; $i < $limit; ) { $rand = mt_rand(1, $max_offer_id); if (!isset($used[$rand])) { // Flag the ID as used $used[$rand] = TRUE; // Set the ID if ($i > 0) $ids .= ','; $ids .= $rand; ++$i; } } $sql = ' SELECT offer_id, offer_name FROM offers WHERE offer_id IN(:ids) '; $offers = DB::query(Database::SELECT, $sql) ->param(':ids', $ids) ->as_object(); ->execute($this->_db); return $offers; } }

    Read the article

  • Getting a "for each" loop in Java to run in different order everytime

    - by R Stokes
    Hi, Basically my problem is that I'm trying to write a method that finds a random path in a graph of strings, which takes as it's parameters a start string, an integer length and a Vector of strings that will store the path. I'm attempting to do this by first adding the starting string to our blank vector, recursing through its neighbors until the vector's length (not including the start node) is the same as the integer length specified in the parameters. I've provided my code so far here: public Vector<String> findRandomPathFrom(String n, int len, Vector<String> randomPath){ randomPath.add(n); if (randomPath.size() == len + 1) return randomPath; for (String m : this.neighbours(n)){ if (!randomPath.contains(m) && findRandomPathFrom(m, len, randomPath) != null) return randomPath; } path.setSize(path.size() - 1); return null; } It seems to be working fine, returning a path with exactly the number of strings specified after the given start string. However, for any given starting string it generates the EXACT same path everytime, which kind of defeats the purpose of it being a random path generator. I'm guessing this problem is related to my "for each" loop, which loops through all the neighbouring strings of your current string. It seems to just be going with the first string in the neighbours vector every single time. Can anyone help me fix this problem so that it will choose a random neighbour instead of going in order? tl;dr - Any way of getting a "for each" loop in java to process a collection in a random order as oppoosed to start-to-finsih? Thanks in advance

    Read the article

  • Simple POST random number issue in PHP

    - by MrEnder
    Ok I am trying to make something to ask you random multiplication questions. Now it asks the questions fine. Generates the random questions fine. But when it reloads the page the random numbers are different... how can I fix this? <?php $rndnum1 = rand(1, 12); $rndnum2 = rand(1, 12); echo "<h3>". $rndnum1 . " x "; echo $rndnum2 . "</h3>"; if($_SERVER["REQUEST_METHOD"] == "GET") { $answer=0; } else if($_SERVER["REQUEST_METHOD"] == "POST") { $answer=trim($_POST["answerInput"]); $check=$rndnum1*$rndnum2; if($answer==$check) { echo "Correct!"; } else { echo "Wrong!"; } } ?> <form action="<?php echo $_SERVER['PHP_SELF']; ?>" method="post" > <table> <tr> <td> First Name:&nbsp; </td> <td> <input type="text" name="answerInput" value="<?php echo $answer; ?>" size="20"/> </td> <td> <?php echo $answerError; ?> </td> </tr> <tr> <td class="signupTd" colspan="2"> <input type="submit" name="submit" value="Submit"/> </td> </tr> </table> </form>

    Read the article

  • Random value from Flags enum

    - by Chris Porter
    Say I have a function that accepts an enum decorated with the Flags attribute. If the value of the enum is a combination of more than one of the enum elements how can I extract one of those elements at random? I have the following but it seems there must be a better way. [Flags] enum Colours { Blue = 1, Red = 2, Green = 4 } public static void Main() { var options = Colours.Blue | Colours.Red | Colours.Green; var opts = options.ToString().Split(','); var rand = new Random(); var selected = opts[rand.Next(opts.Length)].Trim(); var myEnum = Enum.Parse(typeof(Colours), selected); Console.WriteLine(myEnum); Console.ReadLine(); }

    Read the article

  • Stable random color algorithm

    - by Olmo
    Here we have an interesting real-world algorithm requirement involving colors. 1) Nice random colors: In ordeeing to draw a beautifull chart (i.e: pie chart) we need to pick a random set of Colors that: a) are different enought b) Play nicely Doesnt Look hard. For example u fix bright and saturation and divide hue in steps of 360/Num_sectors 2) Stable: given Pie1 with sectors with labes ('A','B','C') and Pie2 with sector with labels ('B','C','D'), will be nice if color('B',pie1)= color('B',pie2) and the same for 'C' and so on, so people don't get crazy when seeing similar updated charts, even if some sectors appear some dissapeared or the number of sectors changed. The label is the only stable thing. 3) hard-coded colors: the algorithm allows hardcoded label-color relationships as an input but stills doing a good work (1 & 2) for the rest of free labels. I think this algorithm, even if it looks quite ad-hoc, will be usefull in more then one situation. Any ideas?

    Read the article

  • mysql random generated value

    - by bbutle01
    I need to generate a random alpha/numeric to give to users that they come to the site to enter. I dont' know much about random numbers and such, I know there are seeding issues and such, but I'm not sure what they are. So, I used this: select substrING(md5(concat_ws('-',md5(username_usr), MD5(zip_usr), MD5(id_usr), MD5(created_usr))),-12) from users_usr Is this safe? I used concat_ws because sometimes zip is null, but the others never are. And yes, I know this is kinda short, but 1. They have to enter the last 4 of their social, 2. It's 1 time use, 3. There's no private data displayed back in the application and 4. I may use captcha, but since there's no private data, thats probably overkill. THanks

    Read the article

  • select random value from each type

    - by Joseph Mastey
    I have two tables, rating: +-----------+-----------+-------------+----------+ | rating_id | entity_id | rating_code | position | +-----------+-----------+-------------+----------+ | 1 | 1 | Quality | 0 | | 2 | 1 | Value | 0 | | 3 | 1 | Price | 0 | +-----------+-----------+-------------+----------+ And rating_option +-----------+-----------+------+-------+----------+ | option_id | rating_id | code | value | position | +-----------+-----------+------+-------+----------+ | 1 | 1 | 1 | 1 | 1 | | 2 | 1 | 2 | 2 | 2 | | 3 | 1 | 3 | 3 | 3 | | 4 | 1 | 4 | 4 | 4 | | 5 | 1 | 5 | 5 | 5 | | 6 | 2 | 1 | 1 | 1 | | 7 | 2 | 2 | 2 | 2 | | 8 | 2 | 3 | 3 | 3 | | 9 | 2 | 4 | 4 | 4 | | 10 | 2 | 5 | 5 | 5 | | 11 | 3 | 1 | 1 | 1 | | 12 | 3 | 2 | 2 | 2 | | 13 | 3 | 3 | 3 | 3 | | 14 | 3 | 4 | 4 | 4 | | 15 | 3 | 5 | 5 | 5 | +-----------+-----------+------+-------+----------+ I need a SQL query (not application level, must stay in the database) which will select a set of ratings randomly. A sample result would look like this, but would pick a random value for each rating_id on subsequent calls: +-----------+-----------+------+-------+----------+ | option_id | rating_id | code | value | position | +-----------+-----------+------+-------+----------+ | 1 | 1 | 1 | 1 | 1 | | 8 | 2 | 3 | 3 | 3 | | 15 | 3 | 5 | 5 | 5 | +-----------+-----------+------+-------+----------+ I'm totally stuck on the random part, and grouping by rating_id has been a crap shoot so far. Any MySQL ninjas want to take a stab? Thanks, Joe

    Read the article

  • random products instead of related products in magento

    - by abnab
    BElow is the function that selects related product of a single product. I wanted it to work in such a way that if there are no related products other random products will be added to the array. Random could be other products of the same category and if there is no procut in the same category we could fetch from other categories. protected function _prepareData() { $product = Mage::registry('product'); /* @var $product Mage_Catalog_Model_Product */ $this->_itemCollection = $product->getRelatedProductCollection() ->addAttributeToSelect('required_options') ->addAttributeToSort('position', Varien_Db_Select::SQL_ASC) ->addStoreFilter() ; if (Mage::helper('catalog')->isModuleEnabled('Mage_Checkout')) { Mage::getResourceSingleton('checkout/cart')->addExcludeProductFilter($this->_itemCollection, Mage::getSingleton('checkout/session')->getQuoteId() ); $this->_addProductAttributesAndPrices($this->_itemCollection); } // Mage::getSingleton('catalog/product_status')->addSaleableFilterToCollection($this->_itemCollection); Mage::getSingleton('catalog/product_visibility')->addVisibleInCatalogFilterToCollection($this->_itemCollection); $this->_itemCollection->load(); foreach ($this->_itemCollection as $product) { $product->setDoNotUseCategoryId(true); } return $this; } Thanks Abnab

    Read the article

  • Random access gzip stream

    - by jkff
    I'd like to be able to do random access into a gzipped file. I can afford to do some preprocessing on it (say, build some kind of index), provided that the result of the preprocessing is much smaller than the file itself. Any advice? My thoughts were: Hack on an existing gzip implementation and serialize its decompressor state every, say, 1 megabyte of compressed data. Then to do random access, deserialize the decompressor state and read from the megabyte boundary. This seems hard, especially since I'm working with Java and I couldn't find a pure-java gzip implementation :( Re-compress the file in chunks of 1Mb and do same as above. This has the disadvantage of doubling the required disk space. Write a simple parser of the gzip format that doesn't do any decompressing and only detects and indexes block boundaries (if there even are any blocks: I haven't yet read the gzip format description)

    Read the article

  • Random directions, with no repeat.. (Bad Description)

    - by Neurofluxation
    Hey there, So I'm knocking together a random pattern generation thing. My code so far: int permutes = 100; int y = 31; int x = 63; while (permutes > 0) { int rndTurn = random(1, 4); if (rndTurn == 1) { y = y - 1; } //go up if (rndTurn == 2) { y = y + 1; } //go down if (rndTurn == 3) { x = x - 1; } //go right if (rndTurn == 4) { x = x + 1; } //go left setP(x, y, 1); delay(250); } My question is, how would I go about getting the code to not go back on itself? e.g. The code says "Go Left" but the next loop through it says "Go Right", how can I stop this? NOTE: setP turns a specific pixel on. Cheers peoples!

    Read the article

  • Using Geo APIs to pick a random town from anywhere in the world

    - by Dan Forys
    Hi all, I'm trying to use Yahoo's excellent GeoPlanet API: http://developer.yahoo.com/geo/geoplanet/guide/api-reference.html I would like to pick a random town from anywhere in the world but can't see an easy way to do it. I have tried querying by country and asking for children of type 'town', but can't seem to do that directly. Can anyone think of a way to pluck out a random town WOEID without having to query the country, then the admin regions, then the admin 2, then the admin 3 etc. I have also experimented using YQL, but don't have enough of an understanding about the available APIs.

    Read the article

  • My AES encryption/decryption functions don't work with random ivecs

    - by Brendan Long
    I was bored and wrote a wrapper around openSSL to do AES encryption with less work. If I do it like this: http://pastebin.com/V1eqz4jp (ivec = 0) Everything works fine, but the default ivec is all 0's, which has some security problems. Since I'm passing the data back as a string anyway, I figured, why not generate a random ivec and stick it to the front, the take it back off when I decrypt the string? For some reason it doesn't work though. With random ivec: http://pastebin.com/MkDBFcn6 Well actually, it almost works. It seems to decrypt the middle of the string, but not the beginning or end: String is: 0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF Encrypting.. ???l%%1u???B! ?????`pN)?????[l????{?Q???2?/?H??y"?=Z?Cu????l%%1u???B! Decrypting.. String is: ?%???G*?5J?0??0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF!-e????V?5 I honestly have no idea what's going wrong. Maybe some stupid mistake, or maybe I'm missing something about AES?

    Read the article

  • random quote generator with php, ajax and mysql

    - by fusion
    i've tried using this code and this to make a random quote generator, but it doesn't display anything. my questions are: what is wrong with my code? in the above tut, the quote is generated on a button click, i'd like a random quote to be displayed every 30 mins automatically. how do i do this? //////////////////////// quote.html: <!DOCTYPE html> <script src="ajax.js" type="text/javascript"></script> <body> <!–create the div for the quotes land–> <div id="quote"><strong>this</strong></div> <div><a style="cursor:pointer" onclick="run_query();">Next quote …</a></div> </body> </html> ///////////////////// quote.php: <?php include 'config.php'; // 'text' is the name of your table that contains // the information you want to pull from $rowcount = mysql_query("select count(*) as rows from quotes"); // Gets the total number of items pulled from database. while ($row = mysql_fetch_assoc($rowcount)) { $max = $row["rows"]; } // Selects an item's index at random $rand = rand(1,$max)-1; $result = mysql_query("select * from quotes limit $rand, 1"); $row = mysql_fetch_array($result); $randomOutput = $row['storedText']; echo '<p>' . $randomOutput . '</p>'; //////////// ajax.js: var xmlHttp function run_query() { xmlHttp=GetXmlHttpObject(); if (xmlHttp==null) { alert ("This browser does not support HTTP Request"); return; } // end if var url="quote.php"; xmlHttp.onreadystatechange=stateChanged; xmlHttp.open("GET",url,true); xmlHttp.send(null); } //end function function stateChanged(){ if (xmlHttp.readyState==4 || xmlHttp.readyState=="complete"){ document.getElementById("quote").innerHTML=xmlHttp.responseText; } //end if } //end function function GetXmlHttpObject() { var xmlHttp=null; try { // For these browsers: Firefox, Opera 8.0+, Safari xmlHttp=new XMLHttpRequest(); }catch (e){ //For Internet Explorer try{ xmlHttp=new ActiveXObject("Msxml2.XMLHTTP"); } catch (e) { xmlHttp=new ActiveXObject("Microsoft.XMLHTTP"); } } return xmlHttp; } //end function

    Read the article

  • Select rows in random order and then reverse it

    - by Faruz
    I need to select rows in random order and return a query which holds the rows in both regular order and in reverse order. This is done to simulate a fantasy draft for a basketball game I'm working on. For example, I need a result set as followed: team1 1 team2 2 team6 3 team9 4 team9 5 team6 6 team2 7 team1 8 As you can see, the first four teams are random then then following four are in reverse order. Hope I managed to explain the problem, if not - please comment and I'll explain further.

    Read the article

  • batch - append either date/time of creation or random to end of filename

    - by Maclovin
    Hi Damsel in distress needing help with a batch-script. I have a bunch of files that one system creates. Either in one of 2 directories, or in the directory above that. The naming is apparently not very important, so It's a bit random. 2 questions for you batch-geniuses out there. a) How can I append date/time of creation to the end of the filename with a batch-script? b) How can I append a random filename (so I make the files unique) with a batch-script? Thanks in advance, dudes and dudettes. Yours sincerely, the Maclovin!

    Read the article

  • AS3 Random repeat x seconds function

    - by Lilk
    Hi, I have the following function: function update(e:Event):void { var val:Number = Math.random() * 120; rgb.r.x = rgb.r.y = val; rgb.b.x = rgb.b.y = -val; } And im looping it with: stage.addEventListener(Event.ENTER_FRAME, update); But what I need to do would be something like: Random number between 1 and 20 If the number is > 10 Call function Update and keep caling it for 20 seconds else do nothing for 10 seconds Repeat this block of code forever Can someone help me write this please?

    Read the article

< Previous Page | 19 20 21 22 23 24 25 26 27 28 29 30  | Next Page >