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  • How can I add a character and enemies to a game that uses Parallax Scrolling? [on hold]

    - by Homer_Simpson
    I use the following code to create Parallax Scrolling: http://www.david-gouveia.com/portfolio/2d-camera-with-parallax-scrolling-in-xna/ Parallax Scrolling is working but I don't know how to add the player and the enemies. I tried to add a player class to the existing code, but if the player moves, then the camera isn't pointing at the player. The player leaves the camera viewport after a few seconds. I use the following code(as described in the tutorial), but it's not working: // Updates my camera to lock on the character _camera.LookAt(player.Playerposition); What can I do so that the player is always the center of the camera? How should I add the character and the enemies to the game? Should I create a layer for the character and the enemies? For example: new Layer(_camera) { Parallax = new Vector2(0.9f, 1.0f) } At the moment, I don't use a layer for the player and I don't have implemented the enemies because I don't know how to do that. My player class: public class Player { Texture2D Playertex; public Vector2 Playerposition = new Vector2(400, 240); private Game1 game1; public Player(Game1 game) { game1 = game; } public void Load(ContentManager content) { Playertex = content.Load<Texture2D>("8bitmario"); TouchPanel.EnabledGestures = GestureType.HorizontalDrag; } public void Update(GameTime gameTime) { while (TouchPanel.IsGestureAvailable) { GestureSample gs = TouchPanel.ReadGesture(); switch (gs.GestureType) { case GestureType.HorizontalDrag: Playerposition.X += 3f; break; } } } public void Render(SpriteBatch batch) { batch.Draw(Playertex, new Vector2(Playerposition.X - Playertex.Width / 2, Playerposition.Y - Playertex.Height / 2), Color.White); } } In Game1, I update the player and camera class: protected override void Update(GameTime gameTime) { // Updates my character's position player.Update(gameTime); // Updates my camera to lock on the character _camera.LookAt(player.Playerposition); base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); foreach (Layer layer in _layers) layer.Draw(spriteBatch); spriteBatch.Begin(SpriteSortMode.Deferred, null, null, null, null, null, _camera.GetViewMatrix(new Vector2(0.0f, 0.0f))); player.Render(spriteBatch); spriteBatch.End(); base.Draw(gameTime); }

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  • Mimic CALayer shadow properties found in iPhone OS 3.2 for OS 3.1

    - by niblha
    The CALayer shadow properties like shadowOffset, shadowRadius, shadowColor are not available in iPhone OS versions below 3.2 and I'm wondering how I could mimic that functionality for use with 3.1 and below. I want to use this to be able to add drop shadows to UIViews in a clean way so that the shadows are drawn at layer level somehow, and not by drawing it in a view's -(void)drawRect:(CGRect)rect method which requires to shrink the actual views frame to accomodate for the shadow. (This shrinking approach have been proposed in the other UIView drop shadow related questions I found here on SO). I was thinking a layered approach would be cleaner. For example I tried creating subclassing CALayer to which I added a separate shadow layer as a sublayer, but then that would be drawn on top of whatever was draw in the drawRect: method of the UIView that had the main layer as backing layer. I've also tried implementing the subclass CALayer's drawInContext: something like this, - (void)drawInContext:(CGContextRef)ctx { // code to draw shadow for a frame the size of the layer's frame [super drawInContext:ctx]; } But then the shadow is still clipped to the current clipping bounding box of the context, which seems to be the layers own frame. I also had some idea of redirecting the drawing of the main layer to a sublayer, which would be placed above another sublayer which had the shadow drawn onto it. Then I would probably get rid of the clipping and the shadow would be farthest away. But I couldn't really wrap my head around how I would do that, and it doesn't really feel like a clean approach. Any ideas on how to go about this? Just to make clear how my UIView drop shadow related question is different from the other ones I found here on SO; I do not want to shrink the actual drawing frame of a UIView to accomodate for a shadow. I want it to somehow be on a separate layer in the background, whithout beeing clipped.

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  • How to refactor use of the general Exception?

    - by Colin
    Our code catches the general exception everywhere. Usually it writes the error to a log table in the database and shows a MessageBox to the user to say that the operation requested failed. If there is database interaction, the transaction is rolled back. I have introduced a business logic layer and a data access layer to unravel some of the logic. In the data access layer, I have chosen not to catch anything and I also throw ArgumentNullExceptions and ArgumentOutOfRangeExceptions so that the message passed up the stack does not come straight from the database. In the business logic layer I put a try catch. In the catch I rollback the transaction, do the logging and rethrow. In the presentation layer there is another try catch that displays a MessageBox. I am now thinking about catching a DataException and an ArgumentException instead of an Exception where I know the code only accesses a database. Where the code accesses a web service, then I thought I would create my own "WebServiceException", which would be created in the data access layer whenever an HttpException, WebException or SoapException is thrown. So now, generally I will be catching 2 or 3 exceptions where currently I catch just the general Exception, and I think that seems OK to me. Does anyone wrap exceptions up again to carry the message up to the presentation layer? I think I should probably add a try catch to Main() that catches Exception, attempts to log it, displays an "Application has encountered an error" message and exits the application. So, my question is, does anyone see any holes in my plan? Are there any obvious exceptions that I should be catching or do these ones pretty much cover it (other than file access - I think there is only 1 place where we read-write to a config file).

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  • MS Surface Tag Visualizer steals contact events

    - by Isak Savo
    I'm struggling with the TagVisualizer control on an MS Surface project. In theory the control seems great, allowing you to respond to input from real world physical objects The problem is that the control will cover the entire screen (since I want to capture tags on the entire screen) and as such, no other controls in my app will receive the touch events. (Unless, they are direct ascendants in the visual tree). In my app, I want to have a "layer" type of a approach, where each layer can respond to (contact) input: Window `- Grid `- LayersPanel `- TagVisualizer `- Layer 1 `- Layer 2 `- Layer 3 `- Layer 4 Now it doesn't matter where I put the tag visualizer, it's always going to steal contact events from all or some of the other layers. (due to the nature of RoutedEvents) To me, it seems like the control is completely useless in practice as it will always interfere with your application's other controls. What am I missing here? So my questions are: Any suggestions on how to work around this? Has anyone used TagVisualizers in a similar scenario? If so, how did you solve this? By the way, the layers all work fine, since they will only steal events that are directly on top of their sub elements (the rest of the layer is invisible to hit testing)

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  • how do i implement / build / create an 'in memory database' for my unit test

    - by Michel
    Hi all, i've started unit testing a while ago and as turned out i did more regression testing than unit testing because i also included my database layer thus going to the database verytime. So, implemented Unity to inject a fake database layer, but i of course want to store some data, and the main opinion was: "create an in-memory database" But what is that / how do i implement that? Main question is: i think i have to fake the database layer, but doesn't that make me create a 'simple database' myself or: how can i keep it simple and not rebuilding Sql Server just for my unit tests :) At the end of this question i'll give an explanation of the situation i got in on the project i just started on, and i was wondering if this was the way to go. Michel Current situation i've seen at this client is that testdata is contained in XML files, and there is a 'fake' database layer that connects all the xml files together. For the real database we're using the entity framework, and this works very simple. And now, in the 'fake' layer, i have top create all kind of classes to load, save, persist etc. the data. It sounds weird that there is so much work in the fake layer, and so little in the real layer. I hope this all makes sense :)

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  • Where do I attach the StoreKit delegate and observer in a Cocos2d App?

    - by Jeff B
    I have figured out how all of the StoreKit stuff works and have actually tested working code... however, I have a problem. I made my "store" layer/scene the SKProductsRequestDelegate. Is this the correct thing to do? I get the initial product info like so: SKProductsRequest *productRequest = [[SKProductsRequest alloc] initWithProductIdentifiers: productIDs]; [productRequest setDelegate: self]; [productRequest start]; The problem is that if I transition to a new scene when a request is in progress, the current layer is retained by the productRequest. This means that touches on my new scene/layer are handled by both the new layer and the old layer. I could cancel the productRequest when leaving the scene, but: I do not know if it is in progress at that point. I cannot release it because it may or may not have been released by the request delegates. There has got to be a better way to do this. I could make the delegate a class external to the current layer, but then I do not know how to easily update the layer with the product information when the handler is called.

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  • How to handle input and parameter validation between layers?

    - by developr
    If I have a 3 layer web forms application that takes user input, I know I can validate that input using validation controls in the presentation layer. Should I also validate in the business and data layers as well to protect against SQL injection and also issues? What validations should go in each layer? Another example would be passing a ID to return a record. Should the data layer ensure that the id is valid or should that happen in BLL / UI?

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  • Save previous context

    - by Ann
    I use CALayers and I`ve override this delegate -(void)drawLayer:(CALayer*)layer inContext:(CGContextRef)context { //draw some rectangle depends on some custom parameters } Then I want to add to this layer another rectangle. And when I call [layer setNeedsDisplay] I expect to see 2 different rectangles in layer but I see only last added rectangle. So please advice me how can I do what I want. Thank you in advance.

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  • how to cast c++ smart pointer up and down

    - by user217428
    two clients communicate to each other on top of a message layer in the message body, I need include a field pointing to any data type From client A, I send the field as a shared_ptr to the message layer. I define this field as a shared_ptr in the message layer. But how can I convert this field back to shared_ptr in client B? Or should I define shared_ptr in message layer as something else? Thanks

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  • Special parameters for texture binding?

    - by user146780
    Do I have to set up my gl context in a certain way to bind textures. I'm following a tutorial. I start by doing: #define checkImageWidth 64 #define checkImageHeight 64 static GLubyte checkImage[checkImageHeight][checkImageWidth][4]; static GLuint texName; void makeCheckImage(void) { int i, j, c; for (i = 0; i < checkImageHeight; i++) { for (j = 0; j < checkImageWidth; j++) { c = ((((i&0x8)==0)^((j&0x8))==0))*255; checkImage[i][j][0] = (GLubyte) c; checkImage[i][j][1] = (GLubyte) c; checkImage[i][j][2] = (GLubyte) c; checkImage[i][j][3] = (GLubyte) 255; } } } void initt(void) { glClearColor (0.0, 0.0, 0.0, 0.0); makeCheckImage(); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glGenTextures(1, &texName); glBindTexture(GL_TEXTURE_2D, texName); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, checkImageWidth, checkImageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, checkImage); engineGL.current.tex = texName; } In my rendering I do: PolygonTesselator.Begin_Contour(); glEnable(GL_TEXTURE_2D); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); glBindTexture(GL_TEXTURE_2D, current.tex); if(layer[currentlayer].Shapes[i].Contour[c].DrawingPoints.size() > 0) { glColor4f( layer[currentlayer].Shapes[i].Color.r, layer[currentlayer].Shapes[i].Color.g, layer[currentlayer].Shapes[i].Color.b, layer[currentlayer].Shapes[i].Color.a); } for(unsigned int j = 0; j < layer[currentlayer].Shapes[i].Contour[c].DrawingPoints.size(); ++j) { gluTessVertex(PolygonTesselator.tobj,&layer[currentlayer].Shapes[i].Contour[c].DrawingPoints[j][0], &layer[currentlayer].Shapes[i].Contour[c].DrawingPoints[j][0]); } PolygonTesselator.End_Contour(); } glDisable(GL_TEXTURE_2D); } However it still renders the color and not the texture at all. I'd atleast expect to see black or something but its as if the bind fails. Am I missing something? Thanks

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  • JSF Data transfer between UI to Business Layers

    - by Ram
    Hi, We are using JSF in UI,Spring in Business Layer,Hibernate in Persistance layer.Now my question is how to pass data from my JSF1.1_01 UI to spring Business Layer.Can I directly used my Business object in my Backed Bean or through DTO should I transfer data between the layer? Can one explain me with clear explanation if possible with piece of code and that related websites?

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  • Openlayers - LayerRedraw() / Feature rotation / Linestring coords

    - by Ozaki
    TLDR: I have an Openlayers map with a layer called 'track' I want to remove track and add track back in. Or figure out how to plot a triangle based off one set of coords & a heading(see below). I have an image 'imageFeature' on a layer that rotates on load to the direction being set. I want it to update this rotation that is set in 'styleMap' on a layer called 'tracking'. I set the var 'stylemap' to apply the external image & rotation. The 'imageFeature' is added to the layer at the coords specified. 'imageFeature' is removed. 'imageFeature' is added again in its new location. Rotation is not applied.. As the 'styleMap' applies to the layer I think that I have to remove the layer and add it again rather than just the 'imageFeature' Layer: var tracking = new OpenLayers.Layer.GML("Tracking", "coordinates.json", { format: OpenLayers.Format.GeoJSON, styleMap: styleMap }); styleMap: var styleMap = new OpenLayers.StyleMap({ fillOpacity: 1, pointRadius: 10, rotation: heading, }); Now wrapped in a timed function the imageFeature: map.layers[3].addFeatures(new OpenLayers.Feature.Vector( new OpenLayers.Geometry.Point(longitude, latitude), {rotation: heading, type: parseInt(Math.random() * 3)} )); Type refers to a lookup of 1 of 3 images.: styleMap.addUniqueValueRules("default", "type", lookup); var lookup = { 0: {externalGraphic: "Image1.png", rotation: heading}, 1: {externalGraphic: "Image2.png", rotation: heading}, 2: {externalGraphic: "Image3.png", rotation: heading} } I have tried the 'redraw()' function: but it returns "tracking is undefined" or "map.layers[2]" is undefined. tracking.redraw(true); map.layers[2].redraw(true); Heading is a variable: from a JSON feed. var heading = 13.542; But so far can't get anything to work it will only rotate the image onload. The image will move in coordinates as it should though. So what am I doing wrong with the redraw function or how can I get this image to rotate live? Thanks in advance -Ozaki Add: I managed to get map.layers[2].redraw(true); to sucessfully redraw layer 2. But it still does not update the rotation. I am thinking because the stylemap is updating. But it runs through the style map every n sec, but no updates to rotation and the variable for heading is updating correctly if i put a watch on it in firebug. If I were to draw a triangle with an array of points & linestring. How would I go about facing the triangle towards the heading. I have the Lon/lat of one point and the heading. var points = new Array( new OpenLayers.Geometry.Point(lon1, lat1), new OpenLayers.Geometry.Point(lon2, lat2), new OpenLayers.Geometry.Point(lon3, lat3) ); var line = new OpenLayers.Geometry.LineString(points); Looking for any way to solve this problem Image or Line anyone know how to do either added a 100rep bounty I am really stuck with this.

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  • How do I (or should I?) access the service layer from a SiteMesh template (views/layouts/main.gsp) in Grails?

    - by knorv
    I need to create a toplist in the page footer on a site that I'm building. The footer is created in the default SiteMesh layout template (views/layouts/main.gsp). In order to create the toplist access to the database is needed, so I've encapsulated all logic needed for the toplist creation in a service class (services/FooService). Please note that while services are usually accessed from the controller layer, in this case the default layout template (views/layouts/main.gsp) is not generated from a controller. Can the layout view (views/layouts/main.gsp) access a service class? How? Is this the correct design decision? If not, what is a better encapsulation and how do I interact with said encapsulation from the layout view (views/layouts/main.gsp)?

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  • SSL / HTTP / No Response to Curl

    - by Alex McHale
    I am trying to send commands to a SOAP service, and getting nothing in reply. The SOAP service is at a completely separate site from either server I am testing with. I have written a dummy script with the SOAP XML embedded. When I run it at my local site, on any of three machines -- OSX, Ubuntu, or CentOS 5.3 -- it completes successfully with a good response. I then sent the script to our public host at Slicehost, where I fail to get the response back from the SOAP service. It accepts the TCP socket and proceeds with the SSL handshake. I do not however receive any valid HTTP response. This is the case whether I use my script or curl on the command line. I have rewritten the script using SOAP4R, Net::HTTP and Curb. All of which work at my local site, none of which work at the Slicehost site. I have tried to assemble the CentOS box as closely to match my Slicehost server as possible. I rebuilt the Slice to be a stock CentOS 5.3 and stock CentOS 5.4 with the same results. When I look at a tcpdump of the bad sessions on Slicehost, I see my script or curl send the XML to the remote server, and nothing comes back. When I look at the tcpdump at my local site, I see the response just fine. I have entirely disabled iptables on the Slice. Does anyone have any ideas what could be causing these results? Please let me know what additional information I can furnish. Thank you! Below is a wire trace of a sample session. The IP that starts with 173 is my server while the IP that starts with 12 is the SOAP server's. No. Time Source Destination Protocol Info 1 0.000000 173.45.x.x 12.36.x.x TCP 36872 > https [SYN] Seq=0 Win=5840 Len=0 MSS=1460 TSV=137633469 TSER=0 WS=6 Frame 1 (74 bytes on wire, 74 bytes captured) Ethernet II, Src: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6), Dst: Dell_fb:49:a1 (00:21:9b:fb:49:a1) Internet Protocol, Src: 173.45.x.x (173.45.x.x), Dst: 12.36.x.x (12.36.x.x) Transmission Control Protocol, Src Port: 36872 (36872), Dst Port: https (443), Seq: 0, Len: 0 No. Time Source Destination Protocol Info 2 0.040000 12.36.x.x 173.45.x.x TCP https > 36872 [SYN, ACK] Seq=0 Ack=1 Win=8760 Len=0 MSS=1460 Frame 2 (62 bytes on wire, 62 bytes captured) Ethernet II, Src: Dell_fb:49:a1 (00:21:9b:fb:49:a1), Dst: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6) Internet Protocol, Src: 12.36.x.x (12.36.x.x), Dst: 173.45.x.x (173.45.x.x) Transmission Control Protocol, Src Port: https (443), Dst Port: 36872 (36872), Seq: 0, Ack: 1, Len: 0 No. Time Source Destination Protocol Info 3 0.040000 173.45.x.x 12.36.x.x TCP 36872 > https [ACK] Seq=1 Ack=1 Win=5840 Len=0 Frame 3 (54 bytes on wire, 54 bytes captured) Ethernet II, Src: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6), Dst: Dell_fb:49:a1 (00:21:9b:fb:49:a1) Internet Protocol, Src: 173.45.x.x (173.45.x.x), Dst: 12.36.x.x (12.36.x.x) Transmission Control Protocol, Src Port: 36872 (36872), Dst Port: https (443), Seq: 1, Ack: 1, Len: 0 No. Time Source Destination Protocol Info 4 0.050000 173.45.x.x 12.36.x.x SSLv2 Client Hello Frame 4 (156 bytes on wire, 156 bytes captured) Ethernet II, Src: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6), Dst: Dell_fb:49:a1 (00:21:9b:fb:49:a1) Internet Protocol, Src: 173.45.x.x (173.45.x.x), Dst: 12.36.x.x (12.36.x.x) Transmission Control Protocol, Src Port: 36872 (36872), Dst Port: https (443), Seq: 1, Ack: 1, Len: 102 Secure Socket Layer No. Time Source Destination Protocol Info 5 0.130000 12.36.x.x 173.45.x.x TCP [TCP segment of a reassembled PDU] Frame 5 (1434 bytes on wire, 1434 bytes captured) Ethernet II, Src: Dell_fb:49:a1 (00:21:9b:fb:49:a1), Dst: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6) Internet Protocol, Src: 12.36.x.x (12.36.x.x), Dst: 173.45.x.x (173.45.x.x) Transmission Control Protocol, Src Port: https (443), Dst Port: 36872 (36872), Seq: 1, Ack: 103, Len: 1380 Secure Socket Layer No. Time Source Destination Protocol Info 6 0.130000 173.45.x.x 12.36.x.x TCP 36872 > https [ACK] Seq=103 Ack=1381 Win=8280 Len=0 Frame 6 (54 bytes on wire, 54 bytes captured) Ethernet II, Src: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6), Dst: Dell_fb:49:a1 (00:21:9b:fb:49:a1) Internet Protocol, Src: 173.45.x.x (173.45.x.x), Dst: 12.36.x.x (12.36.x.x) Transmission Control Protocol, Src Port: 36872 (36872), Dst Port: https (443), Seq: 103, Ack: 1381, Len: 0 No. Time Source Destination Protocol Info 7 0.130000 12.36.x.x 173.45.x.x TLSv1 Server Hello, Certificate, Server Hello Done Frame 7 (1280 bytes on wire, 1280 bytes captured) Ethernet II, Src: Dell_fb:49:a1 (00:21:9b:fb:49:a1), Dst: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6) Internet Protocol, Src: 12.36.x.x (12.36.x.x), Dst: 173.45.x.x (173.45.x.x) Transmission Control Protocol, Src Port: https (443), Dst Port: 36872 (36872), Seq: 1381, Ack: 103, Len: 1226 [Reassembled TCP Segments (2606 bytes): #5(1380), #7(1226)] Secure Socket Layer No. Time Source Destination Protocol Info 8 0.130000 173.45.x.x 12.36.x.x TCP 36872 > https [ACK] Seq=103 Ack=2607 Win=11040 Len=0 Frame 8 (54 bytes on wire, 54 bytes captured) Ethernet II, Src: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6), Dst: Dell_fb:49:a1 (00:21:9b:fb:49:a1) Internet Protocol, Src: 173.45.x.x (173.45.x.x), Dst: 12.36.x.x (12.36.x.x) Transmission Control Protocol, Src Port: 36872 (36872), Dst Port: https (443), Seq: 103, Ack: 2607, Len: 0 No. Time Source Destination Protocol Info 9 0.130000 173.45.x.x 12.36.x.x TLSv1 Client Key Exchange, Change Cipher Spec, Encrypted Handshake Message Frame 9 (236 bytes on wire, 236 bytes captured) Ethernet II, Src: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6), Dst: Dell_fb:49:a1 (00:21:9b:fb:49:a1) Internet Protocol, Src: 173.45.x.x (173.45.x.x), Dst: 12.36.x.x (12.36.x.x) Transmission Control Protocol, Src Port: 36872 (36872), Dst Port: https (443), Seq: 103, Ack: 2607, Len: 182 Secure Socket Layer No. Time Source Destination Protocol Info 10 0.190000 12.36.x.x 173.45.x.x TLSv1 Change Cipher Spec, Encrypted Handshake Message Frame 10 (97 bytes on wire, 97 bytes captured) Ethernet II, Src: Dell_fb:49:a1 (00:21:9b:fb:49:a1), Dst: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6) Internet Protocol, Src: 12.36.x.x (12.36.x.x), Dst: 173.45.x.x (173.45.x.x) Transmission Control Protocol, Src Port: https (443), Dst Port: 36872 (36872), Seq: 2607, Ack: 285, Len: 43 Secure Socket Layer No. Time Source Destination Protocol Info 11 0.190000 173.45.x.x 12.36.x.x TLSv1 Application Data Frame 11 (347 bytes on wire, 347 bytes captured) Ethernet II, Src: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6), Dst: Dell_fb:49:a1 (00:21:9b:fb:49:a1) Internet Protocol, Src: 173.45.x.x (173.45.x.x), Dst: 12.36.x.x (12.36.x.x) Transmission Control Protocol, Src Port: 36872 (36872), Dst Port: https (443), Seq: 285, Ack: 2650, Len: 293 Secure Socket Layer No. Time Source Destination Protocol Info 12 0.190000 173.45.x.x 12.36.x.x TCP [TCP segment of a reassembled PDU] Frame 12 (1514 bytes on wire, 1514 bytes captured) Ethernet II, Src: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6), Dst: Dell_fb:49:a1 (00:21:9b:fb:49:a1) Internet Protocol, Src: 173.45.x.x (173.45.x.x), Dst: 12.36.x.x (12.36.x.x) Transmission Control Protocol, Src Port: 36872 (36872), Dst Port: https (443), Seq: 578, Ack: 2650, Len: 1460 Secure Socket Layer No. Time Source Destination Protocol Info 13 0.450000 12.36.x.x 173.45.x.x TCP https > 36872 [ACK] Seq=2650 Ack=578 Win=64958 Len=0 Frame 13 (54 bytes on wire, 54 bytes captured) Ethernet II, Src: Dell_fb:49:a1 (00:21:9b:fb:49:a1), Dst: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6) Internet Protocol, Src: 12.36.x.x (12.36.x.x), Dst: 173.45.x.x (173.45.x.x) Transmission Control Protocol, Src Port: https (443), Dst Port: 36872 (36872), Seq: 2650, Ack: 578, Len: 0 No. Time Source Destination Protocol Info 14 0.450000 173.45.x.x 12.36.x.x TCP [TCP segment of a reassembled PDU] Frame 14 (206 bytes on wire, 206 bytes captured) Ethernet II, Src: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6), Dst: Dell_fb:49:a1 (00:21:9b:fb:49:a1) Internet Protocol, Src: 173.45.x.x (173.45.x.x), Dst: 12.36.x.x (12.36.x.x) Transmission Control Protocol, Src Port: 36872 (36872), Dst Port: https (443), Seq: 2038, Ack: 2650, Len: 152 No. Time Source Destination Protocol Info 15 0.510000 12.36.x.x 173.45.x.x TCP [TCP Dup ACK 13#1] https > 36872 [ACK] Seq=2650 Ack=578 Win=64958 Len=0 Frame 15 (54 bytes on wire, 54 bytes captured) Ethernet II, Src: Dell_fb:49:a1 (00:21:9b:fb:49:a1), Dst: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6) Internet Protocol, Src: 12.36.x.x (12.36.x.x), Dst: 173.45.x.x (173.45.x.x) Transmission Control Protocol, Src Port: https (443), Dst Port: 36872 (36872), Seq: 2650, Ack: 578, Len: 0 No. Time Source Destination Protocol Info 16 0.850000 173.45.x.x 12.36.x.x TCP [TCP Retransmission] [TCP segment of a reassembled PDU] Frame 16 (1514 bytes on wire, 1514 bytes captured) Ethernet II, Src: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6), Dst: Dell_fb:49:a1 (00:21:9b:fb:49:a1) Internet Protocol, Src: 173.45.x.x (173.45.x.x), Dst: 12.36.x.x (12.36.x.x) Transmission Control Protocol, Src Port: 36872 (36872), Dst Port: https (443), Seq: 578, Ack: 2650, Len: 1460 Secure Socket Layer No. Time Source Destination Protocol Info 17 1.650000 173.45.x.x 12.36.x.x TCP [TCP Retransmission] [TCP segment of a reassembled PDU] Frame 17 (1514 bytes on wire, 1514 bytes captured) Ethernet II, Src: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6), Dst: Dell_fb:49:a1 (00:21:9b:fb:49:a1) Internet Protocol, Src: 173.45.x.x (173.45.x.x), Dst: 12.36.x.x (12.36.x.x) Transmission Control Protocol, Src Port: 36872 (36872), Dst Port: https (443), Seq: 578, Ack: 2650, Len: 1460 Secure Socket Layer No. Time Source Destination Protocol Info 18 3.250000 173.45.x.x 12.36.x.x TCP [TCP Retransmission] [TCP segment of a reassembled PDU] Frame 18 (1514 bytes on wire, 1514 bytes captured) Ethernet II, Src: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6), Dst: Dell_fb:49:a1 (00:21:9b:fb:49:a1) Internet Protocol, Src: 173.45.x.x (173.45.x.x), Dst: 12.36.x.x (12.36.x.x) Transmission Control Protocol, Src Port: 36872 (36872), Dst Port: https (443), Seq: 578, Ack: 2650, Len: 1460 Secure Socket Layer No. Time Source Destination Protocol Info 19 6.450000 173.45.x.x 12.36.x.x TCP [TCP Retransmission] [TCP segment of a reassembled PDU] Frame 19 (1514 bytes on wire, 1514 bytes captured) Ethernet II, Src: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6), Dst: Dell_fb:49:a1 (00:21:9b:fb:49:a1) Internet Protocol, Src: 173.45.x.x (173.45.x.x), Dst: 12.36.x.x (12.36.x.x) Transmission Control Protocol, Src Port: 36872 (36872), Dst Port: https (443), Seq: 578, Ack: 2650, Len: 1460 Secure Socket Layer

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  • How can I easily print multiple layers on multiple pages in Visio

    - by Mark Robinson
    We've created a flow chart using Visio that has multiple layers. (The background is that each layer represents variations on a basic process.) Now we want to be able to print each layer individually. Currently this involves lots of clicking to select the correct layer and and then press print - then repeating this for each of the 10 layers. Is there a simpler way? E.g. define each layer once and use a "print each layer" tool / macro?

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  • Where do DQL statements live in an application that is using Zend Framework and Doctrine

    - by Dewayne
    In an application that is using Zend Framework 1.10 and Doctrine 1.2, where should the DQL statements live if our application is built such that it has a Service Layer and a Gateway(aka Doctrine_Table) layer. It seems that our possibilities include: 1) Placing the DQL statements in the Service layer which seems to be a bit too high in our application hierarchy to store DQL. 2) Placing the DQL statements within each model's Table/Gateway which seems a bit redundant because we also need to expose the DQL statements that do things such as getAllUsers() through the Service layer. Which of these is a preferable design? We intend to make use of the Service layer as much as possible so that other projects might consume various parts of our application.

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  • To Wrap or Not to Wrap: Wrapping Data Access in a Service Facade

    - by PureCognition
    For a while now, my team and I have been wrapping our data access layer in a web service facade (using WCF) and calling it from the business logic layer. Meanwhile, we could simply use the repository pattern where the business logic layer consumes the data access layer locally through an interface, and at any point in time, we can switch things out for it to hit a service instead (if necessary). The question is: When is it a good time to wrap the data access layer in a service facade and when isn't it? Right now, it seems like the main advantage is that other applications can consume the service, but if they are internal applications written in .NET then they can just consume the .NET assembly instead. Are there other advantages of having the DAL be wrapped in a service that I am unaware of?

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  • How to transform (rotate) a already exist CALayer/animation?

    - by Flocked
    Hello, I have added a CALayer to the UIView of my app: CATransition *animation = [CATransition animation]; [animation setDelegate:self]; [animation setDuration:0.35]; [animation setTimingFunction:UIViewAnimationCurveEaseInOut]; animation.type = @"pageCurl"; animation.fillMode = kCAFillModeForwards; animation.endProgress = 0.58; [animation setRemovedOnCompletion:NO]; [[self.view layer] addAnimation:animation forKey:@"pageCurlAnimation"]; Now when the user rotates the device, the layer always stays in the same position on the screen (in line to the homescreen button). Is it possible to rotate the animation/layer? I tried self.view.layer.transform = CGAffineTransformMakeRotation (angle); but this code just rotates the UIView and not the animation/layer I set.

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  • Pros and Cons on where to place business logic: app level or DB

    - by Juri
    Hi, I always again encounter discussions about where to place the business logic: inside a business layer in the application code or down in the DB in terms of stored procedures. Personally I'd tend to the 1st approach, but I'd like to hear some opinions from your part first, without influencing you with my personal views. I know there doesn't exist a one-size-fits-all solution and it often depends on many factors, but we can discuss about that. Btw, we are in the context of web applications and our current approach is to have UI layer which accepts UI input and does a first, client-side validation Business layer with a number of service-classes which contains the business logic including validation for user input (server-side) Data Access Layer which calls stored procedures from the DB for doing persistency/read operations Many people however tend to move the business layer stuff (especially regarding the validation) down to the DB in terms of stored procedures. What do you think about it? I'd like to discuss.

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  • Loose Coupling of Components

    - by David
    I have created a class library (assembly) that provides messaging, email and sms. This class library defines an interface IMessenger which the classes EmailMessage and SmsMessage both implement. I see this is a general library that would be part of my infrastructure layer and would / can be used across any development. Now, in my application layer I have a class that requires to use a messaging component, I obviously want to use the messaging library that I have created. Additionally, I will be using an IoC container (Spring.net) to allow me to inject my implementation i.e. either email or sms. Therefore, I want to program against an interface in my application layer class, do I then need to reference my message class library from my application layer class? Is this tightly coupling my application layer class to my message class library? Should I be defining the interface - IMessenger in a seperate library? Or should I be doing something else?

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  • WCF Rest services for use with the repository pattern?

    - by mark smith
    Hi there, I am considering moving my Service Layer and my data layer (repository pattern) to a WCF Rest service. So basically i would have my software installed locally (WPF client) which would call the Service Layer that exists via a Rest Service... The service layer would then call my data layer using a WCF Rest Service also OR maybe just call it via the DLL assembly I was hoping to understand what the performance would be like. Currently I have my datalayer and servicelayer installed locally via DLL Assemblies locally on the pc. Also i presume the WCF REST services won't support method overloading hance the same name but with a different signature?? I would really appreciate any feedback anyone can give. Thanks

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  • JAXWS and sessions

    - by Pace
    I'm fairly new to writing web services. I'm working on a SOAP service using JAXWS. I'd like to be able to have users log-in and in my service know which user is issuing a command. In other words, have some session handling. One way I've seen to do this is to use cookies and access the HTTP layer from my web service. However, this puts a dependency on using HTTP as the transport layer (I'm aware HTTP is almost always the transport layer but I'm a purist). Is there a better approach which keeps the service layer unaware of the transport layer? Is there some way I can accomplish this with servlet filters? I'd like the answer to be as framework agnostic as possible.

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  • 3-Tier architecture-layering and the term-mishmash

    - by Rookian
    Hi! I am confused about the different possibilities to express a 3-Tier architecture. Data-Access-Layer Business-Layer Presentation Layer (User Interface) or Database (aka Backend) Business-Layer Presentation Layer (User Interface) Why can you skip the database in the 1st approach? Both use a database! Does the database belong to the layering or not?! What is wrong and what is right? Can someone of you clarify this :)? Thanks in advance!

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