Search Results

Search found 9724 results on 389 pages for 'legend properties'.

Page 23/389 | < Previous Page | 19 20 21 22 23 24 25 26 27 28 29 30  | Next Page >

  • Finding the methods/properties on a swf object

    - by Jones
    I have a swf object embedded into a web page. Without having access to the source code of the swf file, how can I find the methods/properties that are exposed? For example... alert(document.getElementById('swfObject').id); ...returns a pop-up of "swfObject". And this... document.getElementById('swfObject').someMethod(); ...executes someMethod. Thanks.

    Read the article

  • Is there value in unit testing auto implemented properties

    - by ahsteele
    It seems exceptionally heavy handed but going by the rule anything publicly available should be tested should auto-implemented properties be tested? Customer Class public class Customer { public string EmailAddr { get; set; } } Tested by [TestClass] public class CustomerTests : TestClassBase { [TestMethod] public void CanSetCustomerEmailAddress() { //Arrange Customer customer = new Customer(); //Act customer.EmailAddr = "[email protected]"; //Assert Assert.AreEqual("[email protected]", customer.EmailAddr); } }

    Read the article

  • dealloc properties with assign and readwrite objective-c

    - by okami
    I have this structure: @interface MyList : NSObject { NSString* operation; NSString* link; } @property (readwrite) NSString* operation; @property (readwrite, assign) NSString* link; @end @implementation MyList @synthesize operation,link; @end I know that if I had retain instead of readwrite I should release the operation and link properties. BUT should I release the operation and link with the code above?

    Read the article

  • Ignore collection properties in PropertyInfo

    - by LukePet
    I have a function with this code: foreach (PropertyInfo propertyInfo in typeof(T).GetProperties()){ //SOME CODE if (propertyInfo.CanWrite) propertyInfo.SetValue(myCopy, propertyInfo.GetValue(obj, null), null); } I would avoid to check "collection" properties; to do this now I have insert this control: if (propertyInfo.PropertyType.Name.Contains("List") || propertyInfo.PropertyType.Name.Contains("Enumerable") || propertyInfo.PropertyType.Name.Contains("Collection")) continue; but, It don't like me! Which is a better way to do it?

    Read the article

  • Multi-threaded Application with Readonly Properties

    - by Shiftbit
    Should my multithreaded application with read only properties require locking? Since nothing is being written I assume there is no need for locks, but I would like to make sure. Would the answer to this question be language agnostic? Without Lock: Private m_strFoo as new String = "Foo" Public ReadOnly Property Foo() As String Get return m_strFoo.copy() End Get End Property With Lock: Private m_strBar as new String = "Bar" Public ReadOnly Property Bar() As String Get SyncLock (me) return m_strBar.copy() End Synclock End Get End Property

    Read the article

  • Eclipse properties panel error

    - by OXMO456
    Hi, Each time i launch the properties panel i get this error: Could not accept change: the currently displayed page contains invalid values. I have tried to use a fresh new workspace & a new install of eclipse without any result. I am on mac OS X. Any help wellcome

    Read the article

  • Properties of mbox message in mbox module in Python

    - by Rajasankar
    I trying my luck to manage my mailbox with python. My example code is for eachmail in mailbox.mbox(mboxfile): print eachmail['From'] I got following by printing entire content. Delivered-To Subject To Content-Type MIME-Version Message-Id Is there any full document showing what are all the properties I can get from the mbox message instance? Python docs doesn't specify any of these http://docs.python.org/library/mailbox.html#mailbox.mbox

    Read the article

  • Connection between Properties of Entities in Data Oriented Design

    - by sharethis
    I want to start with an example illustrating my question. The following way it is done in the most games. class car { vec3 position; vec3 rotation; mesh model; imge texture; void move(); // modify position and rotation void draw(); // use model, texture, ... }; vector<car> cars; for(auto i = cars.begin(); i != cars.end(); ++i) { i->move(); i->draw(); } Data oriented design means to process the same calculation on the hole batch of data at once. This way it takes more advantage out of the processor cache. struct movedata { vec3 position; vec3 rotation; }; struct drawdata { mesh model; imge texture; }; vector<movedata> movedatas; vector<drawdata> drawdatas; for(auto i = movedatas.begin(); i != movedatas.end(); ++i) { // modify position and rotation } for(auto i = drawdatas.begin(); i != drawdatas.end(); ++i) { // use model, texture, ... } But there comes a point where you need to find other properties according to an entity. For example if the car crashes, I do not need the drawdata and the movedata any more. So I need to delete the entries of this entity in all vectors. The entries are not linked by code. So my question is the following. How are properties of the same entity conceptually linked in a data oriented design?

    Read the article

  • clear properties from stylesheets

    - by jeremydouglas
    I'm wondering if anyone knows of a script to clear all the properties from a css stylesheet, but leave the selectors. For instance: body {background: #000; font-size:10px; width:100%;} becomes: body {} This would be done to the whole stylesheet. Thanks if anyone knows of a script to do this.

    Read the article

  • Refactoring one large list of C# properties/fields

    - by dotnetdev
    If you take a look at http://www.c-sharpcorner.com/UploadFile/dhananjaycoder/activedirectoryoperations11132009113015AM/activedirectoryoperations.aspx, there is a huge list of properties for AD in one class. What is a good way to refactor such a large list of (Related) fields? Would making seperate classes be adequate or is there a better way to make this more manageable? Thanks

    Read the article

  • Do properties need to be deallocated?

    - by Sheehan Alam
    I subclassed NSObject: #import <Foundation/Foundation.h> @interface STObject : NSObject { NSString *message_type; NSString *twitter_in_reply_to_screen_name; } @property(nonatomic, copy) NSString *message_type; @property(nonatomic, copy) NSString *twitter_in_reply_to_screen_name; @end My implementation looks like: #import "STObject.h" @implementation STObject @synthesize message_type, twitter_in_reply_to_screen_name; @end Do I need to create a dealloc method for my two properties where I release the strings?

    Read the article

< Previous Page | 19 20 21 22 23 24 25 26 27 28 29 30  | Next Page >