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  • Ubuntu 14.04 stalling. Problem with LightDM. Plymouth (and logging out) switches over to a black screen w/ white cursor

    - by Kage
    if its a duplicate, sorry. Couldn't find anything that fits my issue, much less that was on 14.04. I changed a few things recently. Switched to the Numix theme (from PPA), installed lm-sensors and psensor (ran all the I/O probes), Ubuntu Tweak, Pinta, and well, Team Fortress 2 on Steam. :P The system will get to the Plymouth 'ubuntu' screen, load load, all dots filled, switches over to LightDM, but wait! No LightDM. :I Just a blank screen with that white cursor. Can't switch out to tty1-6 - not sure if the Ctrl-Alt-F1 is disabled in 14.04 or if its literally just locked down. If I change any files, I have access to the filesystem from my Windows 8 partition. That's it. :/ I'm pretty familiar with Linux, especially Ubuntu, but I think I'm still at the point I know just enough to break things and not always how to fix 'em. Any help would be greatly appreciated. Thanks! UPDATE I was just able to get into my desktop briefly. I booted Ubuntu. When the black screen froze, I hit Ctrl-Alt-Del. When it started switching off, I hit Ctrl-Alt-Backspace. It rebooted. I plugged the second monitor in I had been using before the issue ever came about. Plymouth displayed on both. LightDM came up, displayed on both (it used to show only the ubuntu logo on the unfocused monitor though). I logged in just fine. Even ran some pending software updates. I logged out of the desktop though, and LightDM refused to show again. xP

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  • Get the screen height in Android

    - by Dan Bray
    How can I get the available height of the screen in Android? I need to the height minus the status bar / menu bar or any other decorations that might be on screen and I need it to work for all devices. Also, I need to know this in the onCreate function. I know this question has been asked before but I have already tried their solutions and none of them work. Here are some of the things I have tried: I have tested this code on API 7 - 17. Unfortunately, on API 13 there is extra space at bottom both horizontally and vertically and on API 10, 8, and 7 there is not enough space at the bottom both horizontally and vertically. (I have not tested on obsolete API's): Display display = getWindowManager().getDefaultDisplay(); DisplayMetrics metrics = new DisplayMetrics(); display.getMetrics(metrics); screenWidth = metrics.widthPixels; screenHeight = metrics.heightPixels; TypedValue tv = new TypedValue(); if(Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) { if (getTheme().resolveAttribute(android.R.attr.actionBarSize, tv, true)) screenHeight -= TypedValue.complexToDimensionPixelSize(tv.data,getResources().getDisplayMetrics()); } int resourceId = getResources().getIdentifier("status_bar_height", "dimen", "android"); if (resourceId > 0) screenHeight -= getResources().getDimensionPixelSize(resourceId); This does not take into account the status bar / menu bar: Display display = getWindowManager().getDefaultDisplay(); screenWidth = display.getWidth(); screenHeight = display.getHeight(); Neither does this: Point size = new Point(); getWindowManager().getDefaultDisplay().getSize(size); screenWidth = size.x; screenHeight = size.y; Nor this: Point size = new Point(); getWindowManager().getDefaultDisplay().getRealSize(size); screenWidth = size.x; screenHeight = size.y; This does not work: Display display = getWindowManager().getDefaultDisplay(); DisplayMetrics metrics = new DisplayMetrics(); display.getMetrics(metrics); // since SDK_INT = 1; screenWidth = metrics.widthPixels; screenHeight = metrics.heightPixels; try { // used when 17 > SDK_INT >= 14; includes window decorations (statusbar bar/menu bar) screenWidth = (Integer) Display.class.getMethod("getRawWidth").invoke(display); screenHeight = (Integer) Display.class.getMethod("getRawHeight").invoke(display); } catch (Exception ignored) { // Do nothing } try { // used when SDK_INT >= 17; includes window decorations (statusbar bar/menu bar) Point realSize = new Point(); Display.class.getMethod("getRealSize", Point.class).invoke(display, realSize); screenWidth = realSize.x; screenHeight = realSize.y; } catch (Exception ignored) { // Do nothing } I then used the following code to subtract the height of the status bar and menu bar from the screen height: int result = 0; int resourceId = getResources().getIdentifier("status_bar_height", "dimen", "android"); if (resourceId > 0) result = getResources().getDimensionPixelSize(resourceId); screenHeight -= result; result = 0; if (screenHeight >= screenWidth) resourceId = getResources().getIdentifier("navigation_bar_height", "dimen", "android"); else resourceId = getResources().getIdentifier("navigation_bar_height_landscape", "dimen", "android"); if (resourceId > 0) result = getResources().getDimensionPixelSize(resourceId); screenHeight -= result; On API 17 it correctly calculates the height of the status bar and menu bar in portrait but not in landscape. On API 10, it returns 0. I need it to work ideally on all devices or minimum API 7. Any help would be greatly appreciated.

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  • Multiple screen support in android?

    - by Yugesh
    In my application have six buttons,the screen size is 4.65" 720p(720X1280 : xhdpi),device take this resolution from normal layout folder.when i run it in device.it display like the image am shown below.how to set this six buttons fit to the screen according to layout width and height.I don't know how to do.Can any one know please help me to solve this problem. My XML coding <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/home_xml" android:layout_width="match_parent" android:layout_height="match_parent" android:background="#ffffff" > <Button android:id="@+id/btn_login" android:layout_width="101dp" android:layout_height="193dp" android:layout_alignParentLeft="true" android:layout_below="@+id/imageView1" android:layout_marginLeft="4dp" android:layout_marginTop="78dp" android:background="@drawable/login_button" /> <Button android:id="@+id/btn_order" android:layout_width="101dp" android:layout_height="wrap_content" android:layout_alignBottom="@+id/btn_login" android:layout_alignTop="@+id/btn_login" android:layout_marginLeft="3dp" android:layout_toRightOf="@+id/btn_login" android:background="@drawable/order_button" /> <Button android:id="@+id/btn_abtus" android:layout_width="101dp" android:layout_height="wrap_content" android:layout_alignBottom="@+id/btn_order" android:layout_alignTop="@+id/btn_order" android:layout_marginLeft="3dp" android:layout_toRightOf="@+id/btn_order" android:background="@drawable/aboutus_button" /> <Button android:id="@+id/btn_outlet" android:layout_width="100dp" android:layout_height="198dp" android:layout_alignLeft="@+id/btn_login" android:layout_alignRight="@+id/btn_login" android:layout_below="@+id/btn_login" android:background="@drawable/outlets_button" /> <Button android:id="@+id/btn_feedback" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignBottom="@+id/btn_outlet" android:layout_alignLeft="@+id/btn_order" android:layout_alignRight="@+id/btn_order" android:layout_alignTop="@+id/btn_outlet" android:background="@drawable/feedback_button" /> <Button android:id="@+id/btn_games" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignBottom="@+id/btn_feedback" android:layout_alignLeft="@+id/btn_abtus" android:layout_alignRight="@+id/btn_abtus" android:layout_alignTop="@+id/btn_feedback" android:background="@drawable/games_button" /> <RelativeLayout android:id="@+id/relativeLayout1" android:layout_width="match_parent" android:layout_height="44dp" android:layout_alignParentRight="true" android:layout_alignParentTop="true" android:background="#98110e" > </RelativeLayout>

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  • Android - Dealing with a Dialog on Screen Orientation change

    - by Donal Rafferty
    I am overriding the onCreateDialog and onPrepareDialog methods or the Dialog class. I have followed the example from Reto Meier's Professional Android Application Development book, Chapter 5 to pull some XML data and then use a dialog to display the info. I have basically followed it exactly but changed the variables to suit my own XML schema as follows: @Override public Dialog onCreateDialog(int id) { switch(id) { case (SETTINGS_DIALOG) : LayoutInflater li = LayoutInflater.from(this); View settingsDetailsView = li.inflate(R.layout.details, null); AlertDialog.Builder settingsDialog = new AlertDialog.Builder(this); settingsDialog.setTitle("Provisioned Settings"); settingsDialog.setView(settingsDetailsView); return settingsDialog.create(); } return null; } @Override public void onPrepareDialog(int id, Dialog dialog) { switch(id) { case (SETTINGS_DIALOG) : String afpunText = " "; if(setting.getAddForPublicUserNames() == 1){ afpunText = "Yes"; } else{ afpunText = "No"; } String Text = "Login Settings: " + "\n" + "Password: " + setting.getPassword() + "\n" + "Server: " + setting.getServerAddress() + "\n"; AlertDialog settingsDialog = (AlertDialog)dialog; settingsDialog.setTitle(setting.getUserName()); tv = (TextView)settingsDialog.findViewById(R.id.detailsTextView); if (tv != null) tv.setText(Text); break; } } It works fine until I try changing the screen orientation, When I do this onPrepareDialog gets call but I get null pointer exceptions on all my variables. The error still occurs even when I tell my activity to ignore screen orientation in the manifest. So I presume something has been left out of the example in the book do I need to override another method to save my variables in or something?

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  • 5 Ways Microsoft Can Improve the Windows 8 Start Screen

    - by Matt Klein
    After having used Windows 8 over the past few months, we’ve found a few ways Microsoft could immediately improve the Start Screen to make it less disorienting and more usable, not only for tablets but desktops and laptops as well. It’s safe to say that the one thing Windows 8 doesn’t lack is criticism. Since the Consumer Preview debuted in February, it has proven to be one of the most polarizing Windows releases ever. But regardless of whether you love or hate it, Windows 8 is where Microsoft’s venerable operating system is headed. Portable computing is here to stay and if the company is to survive, let alone remain relevant, it has to change, adapt, embrace, and extend. Perhaps the single most universally controversial change to Windows is Microsoft’s decision to remove the Start button (or orb, if you’ve moved beyond XP) and with it, what we know to be the Start Menu. In their place we now have a Start hot corner (a workable alternative) and the newly redesigned Metro Start Screen. The Start Screen is, if nothing else, different. Beyond a doubt, there has not been such a radical redesign of Windows’ Start functionality since it went to a two-column design with a nested “All Programs” menu in Windows XP. The Start Screen can be a little jarring because it requires users to not only relearn what they’ve known for nearly two decades but to also rethink the way they interact with Windows. However, the Start Screen maintains its core elements: a Start “menu”, a place for all installed programs (All apps), and a search pane. The Start Screen is attractive, clean, bold, and very imperfect. Here are five changes we’d like to see in the Start Screen before Windows 8 goes gold … How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It? HTG Explains: What Is Windows RT and What Does It Mean To Me?

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  • How can I force fullscreen on my right screen?

    - by Boris
    I have 2 screens: 17" on left and 22" screen on right side. When I watch a movie with VLC and want to watch on full-screen on my 22" screen (the right one), I move my VLC window in right screen and then click on full-screen = no problem. BUT when using Firefox and watching streaming video, watching on full-screen is always on 17" screen (left one). How can I force full-screen to be on my 22" screen (right one) ?

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  • double screen in ubuntu 12.04?

    - by johan
    I am using ubuntu 12.04 and my video card is ATI Radeon 5000. I cannot use double screen (extended version). I get this error The selected configuration for displays could not be applied requested position/size for CRTC 148 is outside the allowed limit: position=(1280, 0), size=(1280, 768), maximum=(1440, 1440) I tried all display settings but it does not work. Some outputs from the system settings: root@ubuntu:~# lshw -C display *-display description: VGA compatible controller product: Madison [Radeon HD 5000M Series] vendor: Hynix Semiconductor (Hyundai Electronics) physical id: 0 bus info: pci@0000:01:00.0 version: 00 width: 64 bits clock: 33MHz capabilities: pm pciexpress msi vga_controller bus_master cap_list rom configuration: driver=fglrx_pci latency=0 resources: irq:46 memory:e0000000-efffffff memory:f0020000-f003ffff ioport:d000(size=256) memory:f0000000-f001ffff root@ubuntu:~# aticonfig --initial Uninitialised file found, configuring. Using /etc/X11/xorg.conf Saving back-up to /etc/X11/xorg.conf.original-0 root@ubuntu:~# cat /etc/X11/xorg.conf Section "ServerLayout" Identifier "aticonfig Layout" Screen 0 "aticonfig-Screen[0]-0" 0 0 EndSection Section "Module" Load "glx" EndSection Section "Monitor" Identifier "aticonfig-Monitor[0]-0" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" EndSection Section "Device" Identifier "aticonfig-Device[0]-0" Driver "fglrx" BusID "PCI:1:0:0" EndSection Section "Screen" Identifier "Default Screen" DefaultDepth 24 EndSection Section "Screen" Identifier "aticonfig-Screen[0]-0" Device "aticonfig-Device[0]-0" Monitor "aticonfig-Monitor[0]-0" DefaultDepth 24 SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection I would appreciate any suggestions how to solve the problem. Thank you

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  • Unity3D - Android pause screen - double click issue

    - by user3666251
    I made a pause script for the game im developing for android. I added the script to the GUITexture I created and placed on the top right side of the screen.The issue stands at the part where if the player clicks the pause button then clicks resume then he wants to pause the game again.When he clicks pause the second time the buttons dont show up unless he clicks again. This is the script : #pragma strict var paused = false; var isButtonVisible : boolean = true; function OnMouseDown(){ this.paused = !this.paused; Time.timeScale = 0; isButtonVisible = true; } function OnGUI(){ if ( isButtonVisible ) { if(this.paused){ if (GUI.Button(Rect(Screen.width/2-100,Screen.height/2+3,200,50),"Restart")){ Application.LoadLevel(Application.loadedLevel); Time.timeScale = 1; isButtonVisible = false; } if (GUI.Button(Rect(Screen.width/2-100,Screen.height/2-50,200,50),"Resume")){ Time.timeScale = 1; isButtonVisible = false; } // Insert the rest of the pause menu logic if (GUI.Button(Rect(Screen.width/2-100,Screen.height/2+56,200,50),"Main Menu")){ Application.LoadLevel ("MainMenu"); isButtonVisible = false; Time.timeScale = 1; } } } } Thank you.

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  • Black bars around screen? Catalyst Control Center problem?

    - by Josh B
    I just newly install Ubuntu 12.04, and im running an HDMI cable from my computer to my ASUS monitor. Now in Windows 7, i did not have these black bar issues running at 1080p. But now in Ubuntu, i have these black bars. I installed the ATI Catalyst Control Center, and I went to go in to fix the scaling but it is grayed out. As you can see, even with the override box checked i still can not set the scaling. The monitor was set to a lower resolution to hopefully fix it but that did not work either. Does anyone know how to fix this? Thanks.

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  • I'm getting a black screen right after Install Ubuntu option on GRUB menu. Any ideas?

    - by Silight
    I've formatted my USB and remade the live USB twice. I tried editing editing the commands (pressing the 'e' key while the command was highlighted on the GRUB menu) by 1. deleting quiet splash and replacing it with nomodeset 2. adding nomodeset right before quiet splash 3. deleting quiet splash and adding radeon.modeset=0 I saw another solution for a fix by editing GRUB but in command line 'sudo' 'nano' and 'update-grub' all show up as unknown commands. I'm brand new to Ubuntu, in case you couldn't tell. I would appreciate any help you could give me. I want to convince my brother that Ubuntu is a better option than iOS but I can't do that if I can't install it. If you need more information, please ask. I'm not dual booting. I want this to be a full install. Thanks.

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  • How to capture the screen in DirectX 9 to a raw bitmap in memory without using D3DXSaveSurfaceToFile

    - by cloudraven
    I know that in OpenGL I can do something like this glReadBuffer( GL_FRONT ); glReadPixels( 0, 0, _width, _height, GL_RGB, GL_UNSIGNED_BYTE, _buffer ); And its pretty fast, I get the raw bitmap in _buffer. When I try to do this in DirectX. Assuming that I have a D3DDevice object I can do something like this if (SUCCEEDED(D3DDevice->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &pBackbuffer))) { HResult hr = D3DXSaveSurfaceToFileA(filename, D3DXIFF_BMP, pBackbuffer, NULL, NULL); But D3DXSaveSurfaceToFile is pretty slow, and I don't need to write the capture to disk anyway, so I was wondering if there was a faster way to do this

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  • Ubuntu won't load, freezes on purple screen

    - by kara
    Last time I restarted my computer, I could not get Ubuntu to load; the screen would either go black, or would hang at the purple screen indefinitely. I have had some graphics problems in the past, but had put 'nomodeset' after 'quiet splash' in the grub command line, which at least let Ubuntu load. That doesn't work now, and doesn't work if I remove it. I looked up some answers, such as this one: Purple start screen - no splash screen However, when I enter the root in recovery mode in grub, I always get errors when I run those command lines and it won't let me modify the files. Also, if I run in recovery mode and then choose 'resume normal boot', it will continue. But instead of getting a usual interface, I get a black screen that asks for my username and password. I enter these, and it tells me I'm in Ubuntu 12.04, but I'm still on a black screen with texts. It also informs me that there are updates to install. When I use the command 'sudo apt-get update', it starts to retrieve the information, but then the screen goes blank after a couple of seconds and I can't do anything anymore. Any ideas?

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  • Writing Crawler for Screen Scrapping

    - by Muhammad Akhtar
    I want to write crawler for screen scrapping What I want is, I want to get price of particular hotel from a website, like here is website e.g. In the above URL, there is list of hotels and its price. I want to get the price of the beaufort Please Advise how to accomplish this. Thanks

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  • Are inline style bad for screen readers?

    - by metal-gear-solid
    Example <span style="BACKGROUND-COLOR: #ffd700">Background color</span> How screen reader handle inline css ? is there any other cons of inline CSS except css management? Inline styles are valid also . i tested with W3C Validator and with XHTML 1.0 Strict doctype? <p><span style="MARGIN-RIGHT: 0px">Left indent</span></p>

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  • Facebook White Screen

    - by Chris
    We keep getting a white-screen on our FB application, although the server is successfully getting hit and no errors are occurring. Is there a setting or something we can do to resolve this? Does anyone know about this issue?

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  • screen scraping

    - by sam
    hello folks., i am screen scraping a website which is in danish language.. i am unable to scrape certain characters as like må .. any idea to solve this? thanks

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  • Screen Resolutions

    - by JPJedi
    I am testing an application and need to test it with different screen resolutions with windows form applications. What is the common resolution tested for now days?

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  • android: turn off screen when close to face

    - by mtmurdock
    My app allows the user to access their corporate voice mail. Normally, durring a phone call when the user holds the device up to their ear, the screen shuts off so they wont accidentally push buttons with their face. I would like to make my app do the same thing when the user is listening to their voice mail. anyone know how to do this?

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  • Project Android Screen with DroidEx

    - by Samuh
    Hi ! I am using Mark Murphy's DroidEx tool to project my android device screen; is there a way to supply a skin(e.g. a HTC Hero skin that we use with Android emulator) to DroidEx? I have also asked this question on the google group for DroidEx project. Thanks!

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