Search Results

Search found 25506 results on 1021 pages for 'solo development'.

Page 23/1021 | < Previous Page | 19 20 21 22 23 24 25 26 27 28 29 30  | Next Page >

  • Content Locking network with Microsoft Web Development tools? [closed]

    - by Jose Garcia
    I want my team to develop a content locking network for a client. But we dont know what is need to devlop such a network. We need to code it from Scratch. Please give us some advice. Content locking networks http://www.blamads.com/ adworkmedia.com These two networks are made with MS Tools it seems. FAQ http://support.blamads.com/index.php?pg=kb.book&id=5 https://www.adworkmedia.com/cpa-network-features.php

    Read the article

  • What programming language and framework has best support for agile web development?

    - by Jonas
    If I would like to quickly set up a modern website, what programming language + framework has best support for this? E.g. short and easy to understand code for a beginner and a framework with support for modern features. Disregard my current knowledge, I'm more interested in the capacity of web programming languages and frameworks. Some requirements: RESTful URIs: http://example.com/category/id/page-title similar to the urls here on Programmers. ORM. A framework that has good database support and provide ORM or maybe a NoSQL-database. Good support for RESTful WebServices. Good support for testing and unit testing, to make sure the site is working as planned. Preferably a site that is ready to scale with an increasing number of users.

    Read the article

  • Why isn't Java used for modern web application development?

    - by Cliff
    As a professional Java programmer, I've been trying to understand - why the hate toward Java for modern web applications? I've noticed a trend that out of modern day web startups, a relatively small percentage of them appears to be using Java (compared to Java's overall popularity). When I've asked a few about this, I've typically received a response like, "I hate Java with a passion." But no one really seems to be able to give a definitive answer. I've also heard this same web startup community refer negatively to Java developers - more or less implying that they are slow, not creative, old. As a result, I've spent time working to pick up Ruby/Rails, basically to find out what I'm missing. But I can't help thinking to myself, "I could do this much faster if I were using Java," primarily due to my relative experience levels. But also because I haven't seen anything critical "missing" from Java, preventing me from building the same application. Which brings me to my question(s): Why is Java not being used in modern web applications? Is it a weakness of the language? Is it an unfair stereotype of Java because it's been around so long (it's been unfairly associated with its older technologies, and doesn't receive recognition for its "modern" capabilities)? Is the negative stereotype of Java developers too strong? (Java is just no longer "cool") Are applications written in other languages really faster to build, easier to maintain, and do they perform better? Is Java only used by big companies who are too slow to adapt to a new language?

    Read the article

  • What expectation should I have of South African web development rates / duration? [closed]

    - by Warren van Rooyen
    I am a developer but only intend on doing the front-end work for getting Reddit-like upvote / downvote functionality going on an upcoming site I'm building. I have never had to contract a developer for back-end work to implement code for me so I am quite in the dark on how much I should expect to pay and how long it could take to get the site going. I could be taken for a ride as the developer could distort the time it would take at a seemingly regular rate (hourly/day) or could otherwise distort their rate. Please could you give me help on this. I know you need some guidance on the nature of the site so here it is. I have a Reddit type template with CSS and PHP included. I then downloaded Pligg code that's intended to do the job of the Reddit upvote downvote functionality. How long would a developer roughly need to unite the theme and front end with the back-end functionality? I do understand it's not a lot of info but I'm sure you're experienced enough to have an instinct for the size of the project. Also, should I work on an hourly/day rate/ project payment agreement?

    Read the article

  • How to analyze a scenario where a bug didn't get caught and adjust development workflow to prevent similar errors

    - by durron597
    I had a bug that was really difficult to track down, because all the unit tests were green, but the production application didn't work properly. Here's what happened: I had a filter class that set my application to ignore data that was not in some specified time windows. The unit test, which seemed thorough to me, turned green. Additionally, my integration tests also produced results as expected. Production, however, did not work. As a result of the first two bullets, this problem was very difficult to find. It turned out the problem was that my test dates were using my time zone (America/Chicago) but the production data was providing dates in UTC, which I did not realize, and the logic for the filter wasn't correct for UTC dates. (I was using joda time DateTime objects). Where did my workflow break down? Did I fail to produce a spec that specified that the logic needed to handle dates in any time zone? Did I fail to thoroughly consider all cases at the unit test level? Did I fail to insure the integration test was sufficiently similar to production? Other? What changes can I make to my workflow to better prevent this sort of mistake in the future? How can I more effectively debug a problem when there is an issue in production but not in testing?

    Read the article

  • How to choose the right web development language for my app without much programming experience?

    - by twinbornJoint
    I have my own idea for a web application, and I am not a programmer. The application will work similar to Facebook and Twitter, profiles and feeds. I have learned some computer science theory, all the way up to OOP, but have no practical experience. Without any experience, is there a way I can evaluate the different language and platform choices available to me? What kind of things should I be looking at? Ease of setup? How many followers it has? How can I evaluate whether a language will have the capabilities I need?

    Read the article

  • Broad topics needed for teaching game development

    - by livingtech
    I am going to be doing a presentation on game development to an iPhone user group in the near(ish) future. My audience are iPhone developers, but not necessarily very experienced ones, and this is meant to be an introduction. My question is, what broad topics are needed to understand game development? I acknowledge that this is fairly subjective, but I really am hoping for a comprehensive list of high-level topics that apply to a broad enough swath of games that anyone interested in the topic SHOULD know about them. I would be ecstatic with some pointers to any resources that attempt to make a list such as this this. (I have looked, but my google-fu is failing me tonight.) Here's what I have so far: The Game Loop a sub-note about event driven games 2D Animation sprites/texture maps 3D Animation importance of frameworks modeling software Particles and particle effects hit detection AI Obviously I will not be covering all these topics with any depth, more like simply defining them so that after my talk, the audience will (hopefully) be able to wrap their heads around how any given game might be developed. What am I missing?

    Read the article

  • Is it common for a development position to be extremely mundane and not challenging at all? [closed]

    - by Kim Jong Woo
    Hi guys so I am working at this company as a web developer but after 1 week of working here, I realize the stuff I am doing seem to be very easy stuff compared to what my peers who have been around for longer are doing. I am way ahead of my schedule and finish my projects early but it's because the work is not at all hard or problem solving involved. So I am puzzled why I would be thanked over doing such menial tasks. Is this normal? This is driving me nuts, I ask to be given more work and I do get it and still finish it quickly and accurately. Now I am having this paranoia that they are just conspiring to use me for a short period of time and terminate me. Am I going too far with this? I keep losing sleep over this. On days when I have a full load of work to complete, this uneasiness goes away but so far I feel like I am not being allowed to pursue what I thought I would do like solving and designing solutions. A lot of it doesn't require any thinking, just cleaning up other people's code and closing bug tickets.

    Read the article

  • Multi-Resolution Mobile Development

    - by user2186302
    I'm about to start development on my first game for mobile phone (I already have a flash prototype completed so it's jsut a matter of "porting" it to mobile and fixing up the code) and plan on hopefully being able to get the game working on iphones and most android devices. I am using Haxe along with OpenFL and HaxeFlixel for development. My question is: What resolution should I design the game in initially and/or what is the best way to develop a game for multiple resolutions. I have found multiple different methods, the best, in my opinion, being strategy 3 on this page: http://wiki.starling-framework.org/manual/multi-resolution_development. However I have some questions about this. First, what would the best base resolution to use be, the guide suggests 240*320 which seems alright to me, although if I chose to use pixel graphics as I most probably will given I'm using HaxeFlixel, I'm not sure if they'll look too blocky on larger screens which I'm not even sure is a problem as it might still look alright. (Honestly, not sure about that and if anyone has any examples of games that use this method and look nice). Finally, please feel free to share whatever methods you use and think is best. For example, HaxeFlixel has a scaling feature that scales the game to fit the exact screen size, but I'm afraid that would lead to blurry and improperly scaled graphics since it would scale by non-integers. But, I'm not sure how noticeable a problem that may or may not be. Although from experience I'm pretty sure it won't look nice and currently I do not think I'm going to go for this option. So, I would really appreciate any help on this subject. Thank you in advance.

    Read the article

  • How to test issues in a local development environment that can only be introduced by clustering in production?

    - by Brian Reindel
    We recently clustered an application, and it came to light that because of how we're doing SSL offloading via the load balancer in production it didn't work right. I had to mimic this functionality on my local machine by SSL offloading Apache with a proxy, but it still isn't a 1-to-1 comparison. Similar issues can arise when dealing with stateful applications and sticky sessions. What would be the industry standard for testing this kind of production "black box" scenario in a local environment, especially as it relates to clustering?

    Read the article

  • How to shift development culture from tech fetish to focusing on simplicity and getting things done?

    - by Serge
    Looking for ways to switch team/individual culture from chasing latest fads, patterns, and all kinds of best practices to focusing on finding quickest and simplest solutions and shipping features. My definition of "tech fetish": Chasing latest fads, applying new technologies and best practices without considering product/project impact, focusing on micro optimization, creating platforms and frameworks instead of finding simple and quick ways to ship product features. Few examples of culture differences: From "Spent a day on trying to map database query with five complex joins in NHibernate" to "Wrote a SQL query and used DataReader to pull data in" From "Wrote super-fast JSON parser in C++" to "Used Python to parse JSON response and call C++ code" From "Let's use WCF because it supports all possible communication standards" to "REST is simple text-based format, let's stick with it and use simple HTTP handlers"

    Read the article

  • Transition from 2D to 3D Game development [closed]

    - by jakebird451
    I have been working in the 2D world for a long time from manual blitting in windows to SDL to Python (pygame, pyopengl) and a bunch in between. Needless to say I have been programming for a while. So a while ago I started to program in OpenGL via C++ on my Mac. I then got a little intricate with my work after a while (3D models with skeleton structure and terrain development). After a long time of tinkering, I stopped due to the heavy work just to yield a low level understanding of how OpenGL works. Still interested in Graphics and Game Development I went on a search for a stable game engine with some features to grow on. Licence Requirement: Anything other than GPL (LGPL will do) OS Requirement: Mac & Windows Shader: GLSL or CG (GLSL preferred due to experience) Models: Any model structure with rigging (bone) support & animation I am looking at http://www.ogre3d.org/ currently and am starting to meddle around with some examples. However I am a little reluctant to spend a lot of time on it only to yield another dead end. So instead of falling down a spiraling black pit, I am posting my question to you guys to lead me in the right direction based on my requirements. How was your experience with the engine you recommend? Is it well documented? Does it have well documented examples? Any library requirements (Boost, libpng, etc)?

    Read the article

  • How do I apply a computer science degree to web development?

    - by T. Webster
    I'm a web programmer, but I haven't found many opportunities to take advantage of a formal education in computer science. Maybe I'm not looking in the right places, but it seems to me like most of the web jobs I come across are CRUD, web forms, and data grids. For these jobs a formal CS background doesn't seem necessary, and you could do fine with O'Reilly cookbooks in jQuery, CSS 3, PHP, SQL, or ASP.NET MVC. What kinds of web developer jobs exist that really let you apply your computer science background? Do I need to branch out into other areas of programming to take full advantage of my degree?

    Read the article

  • Who are the thought leaders in software engineering/development? [closed]

    - by Mohsin Hijazee
    Possible Duplicate: What are the big contemporary names in the programming field? I am sorry if it is a duplicate questions or is useless. I want to compile a list of influential people in our industry who can be termed as "opinionated" and thought leaders. There are basically two characteristics that I'm referring to here: The person has introduced new concepts/terminology/trends or talked about existing ones in thought provoking way. Majority or part of the writings are available online. Some of the people who I think as thought leaders are as under: Martin Fowler Known for domain specific languages, Active Record, IoC. Joel Spolsky known for his 12 point Joel test, Law of Leaky abstractions. Kent Beck known for XP. Paul Graham. Any other names and links?

    Read the article

  • What options should I consider for a modern Web/Mobile development stack? [on hold]

    - by jimmy_terra
    I'm a long time server side dev who has been tasked with building a bleeding edge web UI (go figure), so apologies for the very broad nature of the question. What are the best modern libraries, tools, languages and patterns for building a dynamic web application that will run seamlessly on mobiles also? My requirements are that it must be dynamic (push updates), support automated testing, and should allow 'componentization' (a team of devs will be working on this). What should I check out and why? I will start off with some of the things I'm looking at already: Front-end HTML5 CSS3 JavaScript AngularJs Testing Karma Testem Jasmine Patterns Single Page Applications

    Read the article

  • Are there references discussing the use parallel programming as a development methodology? [closed]

    - by ahsteele
    I work on a team which employs many of the extreme programming practices. We've gone to great lengths to utilize paired programming as much as possible. Unfortunately the practice sometimes breaks down and becomes ineffective. In looking for ways to tweak our process I came across two articles describing parallel pair programming: Parallel Pair Programming Death of paired programming. Its 2008 move on to parallel pairing While these are good resources I wanted to read a bit more on the topic. As you can imagine Googling for variations on parallel pair programming nets mostly results which relate to parallel programming. What I'm after is additional discussion on the topic of parallel pair programming. Do additional references exist that my Google-fu is unable to discern? Has anyone used the practice and care to share here (thus creating a reference)?

    Read the article

  • Where is a Web Development Career fueled by Passion?

    - by JMC Creative
    Quick Background Since learning basic html 5 years ago, I've become completely obsessed with the technology, the logic, and the thrill of solving problems involved with building websites. I am still stuck at a thoroughly non-programming type job, but would really like to move into the field of web programming/design. I have no educational background in the field (was trained as a fine artist and tutor), but in the past few years have progressed fully self-taught (and self-motivated) from html to css to php, mysql, jquery, and am now building rich web applications. The Question How can I prove to a company that even though I have no education, I have a passion to learn whatever is thrown my way? ...That essentially I would come at every issue with not only knowledge, but with a passionate desire to solve it, whether that means tackling a new language or debugging code for hours at a time? p.s. Sorry for the stupid title.

    Read the article

  • Setting up a LAMP VM server for Development and Testing?

    - by TdotThomas
    Info: I would like to set up a VM server on my local computer which will serve pages in the exact same way as my current hosting (but only to me on my local computer). I currently pay a big web hosting company to host my website & web store and they are doing a great job, but I would like to be able to work on my Web site and its corresponding MySQL DB, HTML, and PHP code without being at risk of messing something completely up on the live servers. My current plan of action: Set up a VM webserver with Debian, MySQL, PHP, Apache. Copy web store (PHP/HTML) code to VM server. Copy my current MySQL databases from my hosting provider and install on VM server. Modify and test new features on VM server. Upload MySQL DB and HTML/PHP code back to web host's server where it should work as before but with new modifications. Questions: Now I'm pretty sure I have steps one and two down correctly but I can't for the life of me figure out how to proceed next, so here are my questions. I have my /etc/host file set up so www.MySite.test redirects to the IP address of the local VM webserver. Once I import my PHP/HTML files and MySQL file whats the best way to navigate around the fact that all of my files and DBs will reference www.MySite.com. I can export my MySQL dbs but do I also have to export my MySQL users and passwords to access those db or are those coded into my html/php code?

    Read the article

  • Which metric/list should be used to evaluate whole software development team?

    - by adt
    Title might be seem vague, so let me tell you a little bit history what i am trying to clarify question. I have been hired as a consultant for a corporate's small developement divison ( The company also owns a couple of software dev. companies) My ex manager runs a BI team, with reportes, analyts and developers. He asked me to evaluate overall design, software developement process and code quality . Here what i found, Lots of copy/paste code everywhere ( no reuse ) Even though they have everything TFS, VS Ultimate etc, No Build process , No Cruise Control.net / team city... No unit tests Web Pages with 3700 lines of code, Lots of huge functions ( which can be divided into smaller one's ) No naming convention both db and c# code No 3r party or open source project No IoC No Seperation Of Concerns No Code Quality Check ( NDepend or FxCope or nothing ) No Code Review No Communication within the team They claim they wrote an application framework ( 6 months 3 persons), but I would hardly call a framework ( of course no unit test, there are some but all commented out). Framework contains 14 projects but there are some projects with 1 file 20 lines of code . Honestly, what people are doing fixing bug all thr day( which will provide more bugs eventually), they are kind of isolated from community, some team members even dont know github or stackoverflow they probably went there with google but they dont know about it. So here is question, Is This list ok ? Or am i being picky? Since I dont have any grudge against them, I just want to be fair, honest and I would like to hear you suggestions, before I would submit this list. And since this list also will be review by software division's manager, I dont want any heart break or something like this. http://www.hanselman.com/altnetgeekcode/ For example I would love to such lists, i cant make references. Thanks in advance.

    Read the article

  • When going for an interview for web development at an agency, can a real example be expected?

    - by KPO
    I just started coding a year ago. By "coding" I mean HTML(5), CSS(3), and only a few times I implemented AJAX and JavaScript. I am interviewing for a position that expects me to know HTML, CSS, JS, JQuery, and AJAX. I am good with HTML5/CSS3 and somewhat ok with js. If I go for an interview, will they expect me to write code during the interview? I do have a live website as an example and snapshots of past projects that I sent to them. I am a little nervous, so any tips or something from your experience I can learn will be helpful.

    Read the article

  • How to best implement Version Control for Web Development?

    - by Adam Taylor
    Version control systems are obviously important in development projects but there use in web development projects appears to be more complex, what with the requirement of having a web server to run all but the simplest of web applications. With that in mind, I have looked around and discovered a few different methods of using version control in web development projects: Provide each developer with a virtual machine which is a replication of the development server and have the developer run their working copy of the application in the virtual machine. Have each developer use a sub domain on the development server, e.g. john.project.com and checkout their working copy of the app to the directories the sub domain points to. Use the version control system to checkout code, make a change, commit the code and then check it on the development server (which points to the head of the repository). I can see a drawback of 1 being the added time required to create the virtual machines and ensure that the virtual machines are kept insync with the development server (also the need(?) to continuously change the developers host file to point at the virtual machine not the development server). I can see 2 possibly being a problem if absolute URLs are used within the site unless there is an easy way to update the configuration to use the new subdomains as well. 3 is the easiest to set up but is rather primitive and it will presumably become quite tedious for a developer to keep checking in the code after every time change. How have the users of stackoverflow used version control with web development projects and which method/workflow was most effective. Please also include extra methods I haven't thought of / read about.

    Read the article

  • emacs frustration with web development

    - by Tony Cruise
    I really liked flexibility of emacs but it is really annoying to make it work. I want to use it for web development html, css, javascript, php. I first tried emacs-starter-kit . It didn't included nXhtml. Also C-g key binding does not work (they call it starter kit but basic key command does not work). I think it is mapped for git control. That's a frustration for a beginner. Then I replaced emacs-starter-kit with nXhtml. At least C-g is working. But code completion sucks, M-tab does not work. I tried code completion from nXhtml menu with no success. Also NXhtml mode did'nt colorized my file if css is mixed with html. Isn't it recommended for mixed html, css,php files. So why it doesnt work?. Why Emacs folks do not aware of convention over configuration? Dam! ship it something works! Please help me before I am getting crazy. I use Ubuntu 10.04 and emacs-snaphot-gtk 23.1.50-1. Please guide step by step with your working dotfile url. Even I accept I am a dummy it really annoying and frustrating to use emacs.

    Read the article

  • Distributed development systems

    - by Nathan Adams
    I am interested in a system that allows for distributed development with an authentication piece. What do I mean by that? Ok so lets take SVN, SVN keeps track of revisions and doesn't care who submits, as long as you have the right to submit you can submit, really, to any part in the repository. Where does my system come into play? Being able to granulate access control and give a stackoverflow like feel to the environment. In the system I am describing we have 4 users Bob, Alice, Dan, Joe. Bob is a project managed, Alice and Dan are programmers under Bob and Joe is a random programmer on the internet who wants to help. Ideally in this system, Bob can commit any changes and won't require approval. Alice and Dan can commit to their branches, or a branch, but a commit to the trunk would need approval by Bob. This is where Joe comes in, wants to help, however, you just don't want to give him the keys to the kingdom just yet so to speak, so in my system you would setup a "low user" account. Any commits that Joe makes would need to be approved by Dan, Alice or both. However, in the system, Joe can build up "Karma" where after so many approved commits it would only need approval by one of the programmers, and then eventually no approval would be necessary. Does that make sense and do you know if a system like that exists? Or am I just crazy to even think such a system/environment would be possible?

    Read the article

  • Building a CMS in PHP: Development tools

    - by TRiG
    I'm planning to build a CMS in PHP and MySQL, mainly for my own amusement and education. (Though who knows, I may come up with something useful and cool. Anything's possible.) I'll be asking questions about code architecture etc. later. For now, I'm more interested in development tools. So far, all my playing with code has been done on a web server, and I've edited over FTP. I was thinking it might be quicker to use a localhost. Also, that way, I could use version control (which I've never done before). So, A. How do I set up a localhost server with many subdomains on an Ubuntu 9.10 computer. Is XAMPP for Linux the way to go, or should I use a standard Apache distro? (Or another webserver altogether?) For that matter, is it possible to set up more than one webserver on the same computer, and to use them for different localhost subdomains? B. How do I set up a version control thingy covering all the code (which will be on several subdomains of localhost, and in a few shared folders)? I've read Joel Spolsky's HgInt tutorial, and it makes Mercurial look good. And simple, especially if you're working on your own. C. Should I continue to use gEdit to write HTML/CSS/JS/PHP, or is there a better free editor out there for these languages?

    Read the article

  • Setting up a web development/build environment

    - by Eric
    Hello all, My current project has a development web server and live web server. Developers make changes to files on the dev server and test them (by going to the dev address) and make changes as necessary. When the file or files are ready to go, they are copied to the live server. There is no version control. As you might expect, there are some problems with this model: It's hard to keep track of what other programmers have done. It's hard to keep track of what files should be copied to the live server. There is no version control. I'm in a position to make nearly any change I like, but I want it to be the right one! I have been turning this over in my head for quite a while, and I have a solution that might be okay. But I want SO's opinion. Certainly version control needs to be added. But how should it work with the existing codebase and where should the developers be testing? How can anyone know what needs to be moved to the live server? What other details need to be addressed? How would you attack this problem? Supplementary information: The website is vital, but not mission critical. A small amount of downtime is acceptable. There are very few developers. (Right now, only 4.) History: Before I started, the project used Visual Source Safe. This was a sufficiently bad experience that they quit using it and abandoned version control. The project is an ASP.NET (C#) website. This seems like a question that may have a complicated answer. Thanks for thinking about it!

    Read the article

< Previous Page | 19 20 21 22 23 24 25 26 27 28 29 30  | Next Page >