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  • Static code analysis for VB6 and classic ASP

    - by Ryan
    I'm looking for a static code analysis tool that will determine if I have orphaned functions in my VB6 code. The problem I'm running into is we make calls to the VB6 code from classic asp. Is there a tool that will look at both the classic asp and VB6 and determine if there are any orphaned functions?

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  • How do I call a static bool method in main.m

    - by AaronG
    This is Objective-C, in Xcode for the iPhone. I have a method in main.m: int main(int argc, char *argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; //I want to call the method here// int retVal = UIApplicationMain(argc, argv, nil, nil); [pool release]; return retVal; } static BOOL do_it_all () { //code here// } How do I call the do_it_all method from main.m?

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  • Howto compile a static library in linux

    - by Summer_More_More_Tea
    Hi folks: I have a question: How to compile a static library in linux with gcc, i.e. I need to compile my source code into a file named out.a. Is it sufficient to simply compile with the command gcc -o out.a out.c? I'm not quite familiar with gcc, hope anyone can give me a hand. Thanks Regards.

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  • conflicting declaration when filling a static std::map class member variable

    - by Max
    I have a class with a static std::map member variable that maps chars to a custom type Terrain. I'm attempting to fill this map in the class's implementation file, but I get several errors. Here's my header file: #ifndef LEVEL_HPP #define LEVEL_HPP #include <bitset> #include <list> #include <map> #include <string> #include <vector> #include "libtcod.hpp" namespace yarl { namespace level { class Terrain { // Member Variables private: std::bitset<5> flags; // Member Functions public: explicit Terrain(const std::string& flg) : flags(flg) {} (...) }; class Level { private: static std::map<char, Terrain> terrainTypes; (...) }; } } #endif and here's my implementation file: #include <bitset> #include <list> #include <map> #include <string> #include <vector> #include "Level.hpp" #include "libtcod.hpp" using namespace std; namespace yarl { namespace level { /* fill Level::terrainTypes */ map<char,Terrain> Level::terrainTypes['.'] = Terrain("00001"); // clear map<char,Terrain> Level::terrainTypes[','] = Terrain("00001"); // clear map<char,Terrain> Level::terrainTypes['\''] = Terrain("00001"); // clear map<char,Terrain> Level::terrainTypes['`'] = Terrain("00001"); // clear map<char,Terrain> Level::terrainTypes[178] = Terrain("11111"); // wall (...) } } I'm using g++, and the errors I get are src/Level.cpp:15: error: conflicting declaration ‘std::map, std::allocator yarl::level::Level::terrainTypes [46]’ src/Level.hpp:104: error: ‘yarl::level::Level::terrainTypes’ has a previous declaration as ‘std::map, std::allocator yarl::level::Level::terrainTypes’ src/Level.cpp:15: error: declaration of ‘std::map, std::allocator yarl::level::Level::terrainTypes’ outside of class is not definition src/Level.cpp:15: error: conversion from ‘yarl::level::Terrain’ to non-scalar type ‘std::map, std::allocator ’ requested src/Level.cpp:15: error: ‘yarl::level::Level::terrainTypes’ cannot be initialized by a non-constant expression when being declared I get a set of these for each map assignment line in the implementation file. Anyone see what I'm doing wrong? Thanks for your help.

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  • Use reflection to get a list of static classes

    - by Christian
    Hi, many questions are close, but none answers my problem... How do I use reflection in C# 3.5 to get all classes which are static from an assembly. I already get all Types defined, but there is no IsStatic property. Counting 0 constructors is really slow and did not work either. Any tips or a line of code? :-) Chris

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  • present a static page url as different url which is SEO friendly

    - by Gaurav Sharma
    Hi, I have developed a site, which has some static pages. Like explore, home, feedback. The link for these goes as follows website.com/views/explore.php website.com/index.php website.com/views/feedback.php I want to write a different SEO URL for each of the URL mentioned above. Is it possible ? i.e. for example website.com/views/explore.php should be convereted/visible as website.com/explore website.com/views/feedback.php should be convereted/visible as website.com/give/feedback and so on

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  • final and private static

    - by xdevel2000
    I read that doing: public final void foo() {} is equals to: private static void foo() {} both meaning that the method is not overridable! But I don't see the equivalence if a method is private it's automatically not accessible...

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  • Static methods on ASP.NET web sites

    - by Grant
    Hi, i was wondering.. if i have a static method on an asp.net web site (plain vanilla), is that accessible by all users of all sessions? I guess what i am saying is the single instance of a method available to each client? or is there 1 instance for all clients for the site..

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  • Static Memory allocation & Portability

    - by user332354
    I have read Static Memory Allocation are done during Compile time. Is the 'address allocated' used while generating executables ? Now,I am in doubt that how the memory allocation is handled when the code executable is transferred completely to a new system. I searched for it but I didn't get any answer on Internet.

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  • Dependency injection: what belongs in the constructor?

    - by Adam Backstrom
    I'm evaluating my current PHP practices in an effort to write more testable code. Generally speaking, I'm fishing for opinions on what types of actions belong in the constructor. Should I limit things to dependency injection? If I do have some data to populate, should that happen via a factory rather than as constructor arguments? (Here, I'm thinking about my User class that takes a user ID and populates user data from the database during construction, which obviously needs to change in some way.) I've heard it said that "initialization" methods are bad, but I'm sure that depends on what exactly is being done during initialization. At the risk of getting too specific, I'll also piggyback a more detailed example onto my question. For a previous project, I built a FormField class (which handled field value setting, validation, and output as HTML) and a Model class to contain these fields and do a bit of magic to ease working with fields. FormField had some prebuilt subclasses, e.g. FormText (<input type="text">) and FormSelect (<select>). Model would be subclassed so that a specific implementation (say, a Widget) had its own fields, such as a name and date of manufacture: class Widget extends Model { public function __construct( $data = null ) { $this->name = new FormField('length=20&label=Name:'); $this->manufactured = new FormDate; parent::__construct( $data ); // set above fields using incoming array } } Now, this does violate some rules that I have read, such as "avoid new in the constructor," but to my eyes this does not seem untestable. These are properties of the object, not some black box data generator reading from an external source. Unit tests would progressively build up to any test of Widget-specific functionality, so I could be confident that the underlying FormFields were working correctly during the Widget test. In theory I could provide the Model with a FieldFactory() which could supply custom field objects, but I don't believe I would gain anything from this approach. Is this a poor assumption?

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  • Purpose of Explicit Default Constructors

    - by Dennis Zickefoose
    I recently noticed a class in C++0x that calls for an explicit default constructor. However, I'm failing to come up with a scenario in which a default constructor can be called implicitly. It seems like a rather pointless specifier. I thought maybe it would disallow Class c; in favor of Class c = Class(); but that does not appear to be the case. Some relevant quotes from the C++0x FCD, since it is easier for me to navigate [similar text exists in C++03, if not in the same places] 12.3.1.3 [class.conv.ctor] A default constructor may be an explicit constructor; such a constructor will be used to perform default-initialization or value initialization (8.5). It goes on to provide an example of an explicit default constructor, but it simply mimics the example I provided above. 8.5.6 [decl.init] To default-initialize an object of type T means: — if T is a (possibly cv-qualified) class type (Clause 9), the default constructor for T is called (and the initialization is ill-formed if T has no accessible default constructor); 8.5.7 [decl.init] To value-initialize an object of type T means: — if T is a (possibly cv-qualified) class type (Clause 9) with a user-provided constructor (12.1), then the default constructor for T is called (and the initialization is ill-formed if T has no accessible default constructor); In both cases, the standard calls for the default constructor to be called. But that is what would happen if the default constructor were non-explicit. For completeness sake: 8.5.11 [decl.init] If no initializer is specified for an object, the object is default-initialized; From what I can tell, this just leaves conversion from no data. Which doesn't make sense. The best I can come up with would be the following: void function(Class c); int main() { function(); //implicitly convert from no parameter to a single parameter } But obviously that isn't the way C++ handles default arguments. What else is there that would make explicit Class(); behave differently from Class();? The specific example that generated this question was std::function [20.8.14.2 func.wrap.func]. It requires several converting constructors, none of which are marked explicit, but the default constructor is.

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