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  • Strange behavior of DDD debugger in Ubuntu

    - by Alex Farber
    I installed DDD debugger in Ubuntu and trying to work with it. It looks like DDD UI doesn't work properly with Ubuntu desktop environment. Edit boxes are almost unusable: sometimes they accept keyboard input, most of times input is ignored. Internal resizing panes are not working. Is there some way to get DDD UI working properly? The same behavior is in Ubuntu 9.10 32 bit, and 10.4 64 bit, so this is not Ubuntu version issue.

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  • Ajax: strange behaviour while checking a textfield

    - by ilnur777
    I have a registration form with checking the available name for username field through ajax. Inputing a username into username field and pushing the "Check!" button, the script sends value to php script. Then php script replaces the username field with the username field + style like this: <input type="text" name="login" value="'.$_GET["user"].'" style="width:205; height:22; border-width:1; border-color:red; border-style:solid; background-color:rgb(255,232,230);"> So when replacing the username field in the form with its equivalent from php script and then submitting a form, it is then get to script on the page that checks whether the username field is empty or not. And it returns an error that it is empty, though after checking through ajax the username field it has value. I don't understand why it gets to empty field checking script, having the same field name and having value?

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  • New/strange Java "try()" syntax?

    - by Ali
    While messing around with the custom formatting options in Eclipse, in one of the sample pieces of code, I say code as follows: /** * 'try-with-resources' */ class Example { void foo() { try (FileReader reader1 = new FileReader("file1"); FileReader reader2 = new FileReader("file2")) { } } } I've never seen try used like this and I've been coding in Java for 9 years! Does any one know why you would do this? What is a possible use-case / benefit of doing this? An other pieces of code I saw, I thought was a very useful shorthand so I'm sharing it here as well, it's pretty obvious what it does: /** * 'multi-catch' */ class Example { void foo() { try { } catch (IllegalArgumentException | NullPointerException | ClassCastException e) { e.printStackTrace(); } } }

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  • strange memory error when deleting object from Core Data

    - by llloydxmas
    I have an application that downloads an xml file, parses the file, and creates core data objects while doing so. In the parse code I have a function called 'emptydatacontext' that removes all items from Core Data before creating replacements from the xml file. This method looks like this: -(void) emptyDataContext { NSMutableArray* mutableFetchResults = [CoreDataHelper getObjectsFromContext:@"Condition" :@"road" :NO :managedObjectContext]; NSFetchRequest * allCon = [[NSFetchRequest alloc] init]; [allCon setEntity:[NSEntityDescription entityForName:@"Condition" inManagedObjectContext:managedObjectContext]]; NSError * error = nil; NSArray * conditions = [managedObjectContext executeFetchRequest:allCon error:&error]; [allCon release]; for (NSManagedObject * condition in conditions) { [managedObjectContext deleteObject:condition]; } } The first time this runs it deletes all objects and functions as it should - creating new objects from the xml file. I created a 'update' button that starts the exact same process of retrieving the file the preceeding as it did the first time. All is well until its time to delete the core data objects again. This 'deleteObject' call creates a "EXC_BAD_ACCESS" error each time. This only happens on the second time through. See this image for the debugger window as it appears when walking through the deletion FOR loop on the second iteration. Conditions is the fetched array of 7 objects with the objects below. Condition should be an individual condition. link text As you can see 'condition' does not match any of the objects in the 'conditions' array. I'm sure this is why I'm getting the memory access errors. Just not sure why this fetch (or the FOR) is returning a wrong reference. All the code that successfully performes this function on the first iteration is used in the second but with very different results. Thanks in advance for the help!

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  • ASP.NET MVC 2 Areas, Strange routing behavior

    - by user137348
    I've created an Area named "Admin". I've created also a controller(Pages) and a view(List) in this areas. When I run my app and enter the url "/Admin/Pages/List" I'm getting an The resource cannot be found error. When I enter /Pages/List, the Action method is hit but the view is not found,because the app is searching in wrong directories ~/Views/Pages/List.aspx ~/Views/Pages/List.ascx ~/Views/Shared/List.aspx ~/Views/Shared/List.ascx the view is in /Admin/Pages/List. My routing conf for Admin area: public class AdminAreaRegistration : AreaRegistration { public override string AreaName { get { return "Admin"; } } public override void RegisterArea(AreaRegistrationContext context) { context.MapRoute( "Admin_default", "Admin/{controller}/{action}/{id}", new { controller= "Pages",action = "Index", id = "" } ); } }

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  • Strange CSS Positioning issue with a fader on a responsive site

    - by EPICWebDesign
    I'm developing a prototype responsive wordpress theme version of my homepage. I'm running into issues with the fader on the homepage. http://dev.epicwebdesign.ca/epicblog/ When the image switches, it uses position:absolute to overlay the pictures, then goes back to position:relative. I need to make the absolute be relative to the bottom left corner of the menu instead of the top left corner of #wrap so it doesn't overlap. I tried putting it in a container div like this: http://wiki.orbeon.com/forms/doc/contributor-guide/browser#TOC-Absolutely-positioned-box-inside-a-box-with-overflow:-auto-or-hidden but that doesn't seem to work. Any ideas? There are major CSS compatibility issues in IE, try it in chrome. It should look similar to http://epicwebdesign.ca. When the browser window is shrunk horizontially, the whole theme compensates.

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  • python: strange behavior about exec statement

    - by ifocus
    exec statement: exec code [ in globals[, locals]] When I execute the following code in python, the result really confused me. Some of the variables were setup into the globals, some were setup into the locals. s = """ # test var define int_v1 = 1 list_v1 = [1, 2, 3] dict_v1 = {1: 'hello', 2:'world', 3:'!'} # test built-in function list_v2 = [float(x) for x in list_v1] len_list_v1 = len(list_v1) # test function define def func(): global g_var, list_v1, dict_v1 print 'access var in globals:' print g_var print 'access var in locals:' for x in list_v1: print dict_v1[x] """ g = {'__builtins__': __builtins__, 'g_var': 'global'} l = {} exec s in g, l print 'globals:', g print 'locals:', l exec 'func()' in g, l the result in python2.6.5: globals: {'__builtins__': <module '__builtin__' (built-in)>, 'dict_v1': {1: 'hello', 2: 'world', 3: '!'}, 'g_var': 'global', 'list_v1': [1, 2, 3]} locals: {'int_v1': 1, 'func': <function func at 0x00ACA270>, 'x': 3, 'len_list_v1': 3, 'list_v2': [1.0, 2.0, 3.0]} access var in globals: global access var in locals: hello world ! And if I want to setup all variables and functions into the locals, and keep the rights of accessing the globals. How to do ?

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  • Strange JPA one-to-many behavior when trying to set the "many" on the "one" entity

    - by errr
    I've mapped two entities using JPA (specifically Hibernate). Those entities have a one-to-many relationship (I've simplified for presentation): @Entity public class A { @ManyToOne public B getB() { return b; } } @Entity public Class B { @OneToMany(mappedBy="b") public Set<A> getAs() { return as; } } Now, I'm trying to create a relationship between two instances of these entities by using the setter of the one-side/not-owner-side of the relationship (i.e the table being referenced to): em.getTransaction().begin(); A a = new A(); B b = new B(); Set<A> as = new HashSet<A>(); as.add(a); b.setAs(as); em.persist(a); em.persist(b); em.getTransaction().commit(); But then, the relationship isn't persisted to the DB (the row created for entity A isn't referencing the row created for entity B). Why is it so? I'd excpect it to work. Also, if I remove the "mappedBy" property from the @OneToMany annotation it will work. Again - why is it so? and what are the possible effects for removing the "mappedBy" property?

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  • Hibernate - strange order of native SQL parameters

    - by Xorty
    Hello, I am trying to use native MySQL's MD5 crypto func, so I defined custom insert in my mapping file. <hibernate-mapping package="tutorial"> <class name="com.xorty.mailclient.client.domain.User" table="user"> <id name="login" type="string" column="login"></id> <property name="password"> <column name="password" /> </property> <sql-insert>INSERT INTO user (login,password) VALUES ( ?, MD5(?) )</sql-insert> </class> </hibernate-mapping> Then I create User (pretty simple POJO with just 2 Strings - login and password) and try to persist it. session.beginTransaction(); // we have no such user in here yet User junitUser = (User) session.load(User.class, "junit_user"); assert (null == junitUser); // insert new user junitUser = new User(); junitUser.setLogin("junit_user"); junitUser.setPassword("junitpass"); session.save(junitUser); session.getTransaction().commit(); What actually happens? User is created, but with reversed parameters order. He has login "junitpass" and "junit_user" is MD5 encrypted and stored as password. What did I wrong? Thanks EDIT: ADDING POJO class package com.xorty.mailclient.client.domain; import java.io.Serializable; /** * POJO class representing user. * @author MisoV * @version 0.1 */ public class User implements Serializable { /** * Generated UID */ private static final long serialVersionUID = -969127095912324468L; private String login; private String password; /** * @return login */ public String getLogin() { return login; } /** * @return password */ public String getPassword() { return password; } /** * @param login the login to set */ public void setLogin(String login) { this.login = login; } /** * @param password the password to set */ public void setPassword(String password) { this.password = password; } /** * @see java.lang.Object#toString() * @return login */ @Override public String toString() { return login; } /** * Creates new User. * @param login User's login. * @param password User's password. */ public User(String login, String password) { setLogin(login); setPassword(password); } /** * Default constructor */ public User() { } /** * @return hashCode * @see java.lang.Object#hashCode() */ @Override public int hashCode() { final int prime = 31; int result = 1; result = prime * result + ((null == login) ? 0 : login.hashCode()); result = prime * result + ((null == password) ? 0 : password.hashCode()); return result; } /** * @param obj Compared object * @return True, if objects are same. Else false. * @see java.lang.Object#equals(java.lang.Object) */ @Override public boolean equals(Object obj) { if (this == obj) { return true; } if (obj == null) { return false; } if (!(obj instanceof User)) { return false; } User other = (User) obj; if (login == null) { if (other.login != null) { return false; } } else if (!login.equals(other.login)) { return false; } if (password == null) { if (other.password != null) { return false; } } else if (!password.equals(other.password)) { return false; } return true; } }

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  • iPhone Application: force landscape mode, strange behaviour...?

    - by David Lawson
    This is a method I use to switch display views, based on a string passed (for example you could pass MainMenuViewController to switch views to a new instance of that class): - (void)displayView:(NSString *)newView { NSLog(@"%@", newView); [[currentView view] removeFromSuperview]; [currentView release]; UIViewController *newView = [[NSClassFromString(newView) alloc] init]; [[newView view] setFrame:CGRectMake(0, 0, 320, 460)]; [self setCurrentView:newView]; [[self view] addSubview:[currentView view]]; } I have my application forced into landscape view (.plist and -shouldRotate), but if you look in the code: [[newView view] setFrame:CGRectMake(0, 0, 320, 460)]; I have to set the frame of the newView to a portrait frame for the view to be displayed correctly - otherwise, for example, a button on the new view can only be pressed in certain parts of the screen (rectangle up the top), unresponsive anywhere else. Even though in all my NIB files they are set to landscape.

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  • jQuery .width() and .height() strange behaviour

    - by Misha Moroshko
    Why in the following code .height() returns 95 rather than 100, while .width() returns 200 as expected ? HTML: <table><tr> <td id="my"></td> </tr></table> <div id="log"></div> CSS: #my { border: 5px solid red; } JS: $("#my").width(200).height(100); $("#log").append("Width = " + $("#my").width() + "<br />"); $("#log").append("Height = " + $("#my").height());

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  • strange segmentation fault during function return

    - by Kyle
    I am running a program on 2 different machines. On one it works fine without issue. On the other it results in a segmentation fault. Through debugging, I have figured out where the fault occurs, but I can't figure out a logical reason for it to happen. In one function I have the following code: pass_particles(particle_grid, particle_properties, input_data, coll_eros_track, collision_number_part, world, grid_rank_lookup, grid_locations); cout<<"done passing particles"<<endl; The function pass_particles looks like: void pass_particles(map<int,map<int,Particle> > & particle_grid, std::vector<Particle_props> & particle_properties, User_input& input_data, data_tracking & coll_eros_track, vector<int> & collision_number_part, mpi::communicator & world, std::map<int,int> & grid_rank_lookup, map<int,std::vector<double> > & grid_locations) { //cout<<"east-west"<<endl; //east-west exchange (x direction) map<int, vector<Particle> > particles_to_be_sent_east; map<int, vector<Particle> > particles_to_be_sent_west; vector<Particle> particles_received_east; vector<Particle> particles_received_west; int counter_x_sent=0; int counter_x_received=0; for(grid_iter=particle_grid.begin();grid_iter!=particle_grid.end();grid_iter++) { map<int,Particle>::iterator part_iter; for (part_iter=grid_iter->second.begin();part_iter!=grid_iter->second.end();) { if (particle_properties[part_iter->second.global_part_num()].particle_in_box()[grid_iter->first]) { //decide if a particle has left the box...need to consider whether particle was already outside the box if ((part_iter->second.position().x()<(grid_locations[grid_iter->first][0]) && part_iter->second.position().x()>(grid_locations[grid_iter->first-input_data.z_numboxes()][0])) || (input_data.periodic_walls_x() && (grid_iter->first-floor(grid_iter->first/(input_data.xz_numboxes()))*input_data.xz_numboxes()<input_data.z_numboxes()) && (part_iter->second.position().x()>(grid_locations[input_data.total_boxes()-1][0])))) { particles_to_be_sent_west[grid_iter->first].push_back(part_iter->second); particle_properties[particle_grid[grid_iter->first][part_iter->first].global_part_num()].particle_in_box()[grid_iter->first]=false; counter_sent++; counter_x_sent++; } else if ((part_iter->second.position().x()>(grid_locations[grid_iter->first][1]) && part_iter->second.position().x()<(grid_locations[grid_iter->first+input_data.z_numboxes()][1])) || (input_data.periodic_walls_x() && (grid_iter->first-floor(grid_iter->first/(input_data.xz_numboxes()))*input_data.xz_numboxes())>input_data.xz_numboxes()-input_data.z_numboxes()-1) && (part_iter->second.position().x()<(grid_locations[0][1]))) { particles_to_be_sent_east[grid_iter->first].push_back(part_iter->second); particle_properties[particle_grid[grid_iter->first][part_iter->first].global_part_num()].particle_in_box()[grid_iter->first]=false; counter_sent++; counter_x_sent++; } //select particles in overlap areas to send to neighboring cells else if ((part_iter->second.position().x()>(grid_locations[grid_iter->first][0]) && part_iter->second.position().x()<(grid_locations[grid_iter->first][0]+input_data.diam_large()))) { particles_to_be_sent_west[grid_iter->first].push_back(part_iter->second); counter_sent++; counter_x_sent++; } else if ((part_iter->second.position().x()<(grid_locations[grid_iter->first][1]) && part_iter->second.position().x()>(grid_locations[grid_iter->first][1]-input_data.diam_large()))) { particles_to_be_sent_east[grid_iter->first].push_back(part_iter->second); counter_sent++; counter_x_sent++; } ++part_iter; } else if (particles_received_current[grid_iter->first].find(part_iter->first)!=particles_received_current[grid_iter->first].end()) { if ((part_iter->second.position().x()>(grid_locations[grid_iter->first][0]) && part_iter->second.position().x()<(grid_locations[grid_iter->first][0]+input_data.diam_large()))) { particles_to_be_sent_west[grid_iter->first].push_back(part_iter->second); counter_sent++; counter_x_sent++; } else if ((part_iter->second.position().x()<(grid_locations[grid_iter->first][1]) && part_iter->second.position().x()>(grid_locations[grid_iter->first][1]-input_data.diam_large()))) { particles_to_be_sent_east[grid_iter->first].push_back(part_iter->second); counter_sent++; counter_x_sent++; } part_iter++; } else { particle_grid[grid_iter->first].erase(part_iter++); counter_removed++; } } } world.barrier(); mpi::request reqs_x_send[particles_to_be_sent_west.size()+particles_to_be_sent_east.size()]; vector<multimap<int,int> > box_sent_x_info; box_sent_x_info.resize(world.size()); vector<multimap<int,int> > box_received_x_info; box_received_x_info.resize(world.size()); int counter_x_reqs=0; //send particles for(grid_iter_vec=particles_to_be_sent_west.begin();grid_iter_vec!=particles_to_be_sent_west.end();grid_iter_vec++) { if (grid_iter_vec->second.size()!=0) { //send a particle. 50 will be "west" tag if (input_data.periodic_walls_x() && (grid_iter_vec->first-floor(grid_iter_vec->first/(input_data.xz_numboxes()))*input_data.xz_numboxes()<input_data.z_numboxes())) { reqs_x_send[counter_x_reqs++]=world.isend(grid_rank_lookup[grid_iter_vec->first + input_data.z_numboxes()*(input_data.x_numboxes()-1)], grid_iter_vec->first + input_data.z_numboxes()*(input_data.x_numboxes()-1), particles_to_be_sent_west[grid_iter_vec->first]); box_sent_x_info[grid_rank_lookup[grid_iter_vec->first + input_data.z_numboxes()*(input_data.x_numboxes()-1)]].insert(pair<int,int>(world.rank(), grid_iter_vec->first + input_data.z_numboxes()*(input_data.x_numboxes()-1))); } else if (!(grid_iter_vec->first-floor(grid_iter_vec->first/(input_data.xz_numboxes()))*input_data.xz_numboxes()<input_data.z_numboxes())) { reqs_x_send[counter_x_reqs++]=world.isend(grid_rank_lookup[grid_iter_vec->first - input_data.z_numboxes()], grid_iter_vec->first - input_data.z_numboxes(), particles_to_be_sent_west[grid_iter_vec->first]); box_sent_x_info[grid_rank_lookup[grid_iter_vec->first - input_data.z_numboxes()]].insert(pair<int,int>(world.rank(),grid_iter_vec->first - input_data.z_numboxes())); } } } for(grid_iter_vec=particles_to_be_sent_east.begin();grid_iter_vec!=particles_to_be_sent_east.end();grid_iter_vec++) { if (grid_iter_vec->second.size()!=0) { //send a particle. 60 will be "east" tag if (input_data.periodic_walls_x() && (grid_iter_vec->first-floor(grid_iter_vec->first/(input_data.xz_numboxes())*input_data.xz_numboxes())>input_data.xz_numboxes()-input_data.z_numboxes()-1)) { reqs_x_send[counter_x_reqs++]=world.isend(grid_rank_lookup[grid_iter_vec->first - input_data.z_numboxes()*(input_data.x_numboxes()-1)], 2000000000-(grid_iter_vec->first - input_data.z_numboxes()*(input_data.x_numboxes()-1)), particles_to_be_sent_east[grid_iter_vec->first]); box_sent_x_info[grid_rank_lookup[grid_iter_vec->first - input_data.z_numboxes()*(input_data.x_numboxes()-1)]].insert(pair<int,int>(world.rank(),2000000000-(grid_iter_vec->first - input_data.z_numboxes()*(input_data.x_numboxes()-1)))); } else if (!(grid_iter_vec->first-floor(grid_iter_vec->first/(input_data.xz_numboxes())*input_data.xz_numboxes())>input_data.xz_numboxes()-input_data.z_numboxes()-1)) { reqs_x_send[counter_x_reqs++]=world.isend(grid_rank_lookup[grid_iter_vec->first + input_data.z_numboxes()], 2000000000-(grid_iter_vec->first + input_data.z_numboxes()), particles_to_be_sent_east[grid_iter_vec->first]); box_sent_x_info[grid_rank_lookup[grid_iter_vec->first + input_data.z_numboxes()]].insert(pair<int,int>(world.rank(), 2000000000-(grid_iter_vec->first + input_data.z_numboxes()))); } } } counter=0; for (int i=0;i<world.size();i++) { //if (world.rank()!=i) //{ reqs[counter++]=world.isend(i,1000000000,box_sent_x_info[i]); reqs[counter++]=world.irecv(i,1000000000,box_received_x_info[i]); //} } mpi::wait_all(reqs, reqs + world.size()*2); //receive particles //receive west particles for (int j=0;j<world.size();j++) { multimap<int,int>::iterator received_info_iter; for (received_info_iter=box_received_x_info[j].begin();received_info_iter!=box_received_x_info[j].end();received_info_iter++) { //receive the message if (received_info_iter->second<1000000000) { //receive the message world.recv(received_info_iter->first,received_info_iter->second,particles_received_west); //loop through all the received particles and add them to the particle_grid for this processor for (unsigned int i=0;i<particles_received_west.size();i++) { particle_grid[received_info_iter->second].insert(pair<int,Particle>(particles_received_west[i].global_part_num(),particles_received_west[i])); if(particles_received_west[i].position().x()>grid_locations[received_info_iter->second][0] && particles_received_west[i].position().x()<grid_locations[received_info_iter->second][1]) { particle_properties[particles_received_west[i].global_part_num()].particle_in_box()[received_info_iter->second]=true; } counter_received++; counter_x_received++; } } else { //receive the message world.recv(received_info_iter->first,received_info_iter->second,particles_received_east); //loop through all the received particles and add them to the particle_grid for this processor for (unsigned int i=0;i<particles_received_east.size();i++) { particle_grid[2000000000-received_info_iter->second].insert(pair<int,Particle>(particles_received_east[i].global_part_num(),particles_received_east[i])); if(particles_received_east[i].position().x()>grid_locations[2000000000-received_info_iter->second][0] && particles_received_east[i].position().x()<grid_locations[2000000000-received_info_iter->second][1]) { particle_properties[particles_received_east[i].global_part_num()].particle_in_box()[2000000000-received_info_iter->second]=true; } counter_received++; counter_x_received++; } } } } mpi::wait_all(reqs_y_send, reqs_y_send + particles_to_be_sent_bottom.size()+particles_to_be_sent_top.size()); mpi::wait_all(reqs_z_send, reqs_z_send + particles_to_be_sent_south.size()+particles_to_be_sent_north.size()); mpi::wait_all(reqs_x_send, reqs_x_send + particles_to_be_sent_west.size()+particles_to_be_sent_east.size()); cout<<"x sent "<<counter_x_sent<<" and received "<<counter_x_received<<" from rank "<<world.rank()<<endl; cout<<"rank "<<world.rank()<<" sent "<<counter_sent<<" and received "<<counter_received<<" and removed "<<counter_removed<<endl; cout<<"done passing"<<endl; } I only posted some of the code (so ignore the fact that some variables may appear to be undefined, as they are in a portion of the code I didn't post) When I run the code (on the machine in which it fails), I get done passing but not done passing particles I am lost as to what could possibly cause a segmentation fault between the end of the called function and the next line in the calling function and why it would happen on one machine and not another.

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  • Strange problems with the Spring RestTemplate in Android application

    - by HarryCater
    I begin to use RESTful api of the Spring Framework in my android client application. But I have encountered with problems when I tried to execute HTTP request via postForObject/postForEntity methods. Here is my code: public String _URL = "https://noticemed.com/app/mobile/login"; public void BeginAuthorization(View view) { HttpHeaders requestHeaders = new HttpHeaders(); requestHeaders.setContentType(MediaType.APPLICATION_JSON); HttpEntity<String> _entity = new HttpEntity<String>(requestHeaders); RestTemplate templ = new RestTemplate(); templ.setRequestFactory(new HttpComponentsClientHttpRequestFactory()); templ.getMessageConverters().add(new MappingJacksonHttpMessageConverter()); ResponseEntity<String> _response = templ.postForEntity(_URL,_entity,String.class); //HERE APP CRASHES String _body = _response.getBody(); And here is a stack trace in logcat after app crashing. As you see there is no definite error message. So the question what am I doing wrong? How to fix this? May there is other way to do it?I really need a help. Thanks in advance!

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  • Strange behaviour of NSScanner on simple whitespace removal

    - by Michael Waterfall
    I'm trying to replace all multiple whitespace in some text with a single space. This should be a very simple task, however for some reason it's returning a different result than expected. I've read the docs on the NSScanner and it seems like it's not working properly! NSScanner *scanner = [[NSScanner alloc] initWithString:@"This is a test of NSScanner !"]; NSMutableString *result = [[NSMutableString alloc] init]; NSString *temp; NSCharacterSet *whitespace = [NSCharacterSet whitespaceCharacterSet]; while (![scanner isAtEnd]) { // Scan upto and stop before any whitespace [scanner scanUpToCharactersFromSet:whitespace intoString:&temp]; // Add all non whotespace characters to string [result appendString:temp]; // Scan past all whitespace and replace with a single space if ([scanner scanCharactersFromSet:whitespace intoString:NULL]) { [result appendString:@" "]; } } But for some reason the result is @"ThisisatestofNSScanner!" instead of @"This is a test of NSScanner !". If you read through the comments and what each line should achieve it seems simple enough!? scanUpToCharactersFromSet should stop the scanner just as it encounters whitespace. scanCharactersFromSet should then progress the scanner past the whitespace up to the non-whitespace characters. And then the loop continues to the end. What am I missing or not understanding?

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  • Strange problem with simple multithreading program in Java

    - by Elizabeth
    Hello, I am just starting play with multithreading programming. I would like to my program show alternately character '-' and '+' but it doesn't. My task is to use synchronized keyword. As far I have: class FunnyStringGenerator{ private char c; public FunnyStringGenerator(){ c = '-'; } public synchronized char next(){ if(c == '-'){ c = '+'; } else{ c = '-'; } return c; } } class ThreadToGenerateStr implements Runnable{ FunnyStringGenerator gen; public ThreadToGenerateStr(FunnyStringGenerator fsg){ gen = fsg; } @Override public void run() { for(int i = 0; i < 10; i++){ System.out.print(gen.next()); } } } public class Main{ public static void main(String[] args) throws IOException { FunnyStringGenerator FSG = new FunnyStringGenerator(); ExecutorService exec = Executors.newCachedThreadPool(); for(int i = 0; i < 20; i++){ exec.execute(new ThreadToGenerateStr(FSG)); } } } EDIT: I also testing Thread.sleep in run method instead for loop.

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  • Linq to SQL Strange SQL Translation

    - by Master Morality
    I have a simple query that is generating some odd SQL translations, which is blowing up my code when the object is saturated. from x in DataContext.MyEntities select new { IsTypeCDA = x.EntityType == "CDA" //x.EntityType is a string and EntityType.CDA is a const string... } I would expect this query should translate to: SELECT (CASE WHEN [t0].[EntityType] = @p1 THEN 1 ELSE 0 END) as [IsTypeCDA] ... Instead I get this : SELECT (CASE WHEN @p1 = [t0].[EntityType] THEN 1 WHEN NOT (@p1 = [t0].[EntityType]) THEN 0 ELSE NULL END) AS [IsTypeCDA] ... Since I'm saturating a POCO where IsTypeCDA is a bool, it blows up stating I can't assign null to bool. Any thoughts? Edit: fixed the property names so they make sense...

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  • Absolute position <span> in <li> - strange -

    - by kevinius
    Hi, So i have a normal list <ul class="test"> <li><span><a href="">Gemeente</a><span></span></span></li> <li><span><a href="">Openingsuren</a><span></span></span></li> <li><span><a href="">Gezondheid</a><span></span></span></li> </ul> 1: The second <span> is a 100x100 block background image. 2: The list is a normal bulleted list, not floated 3: The <ul> has position:relative, the <li> has not 4: The second <span> is set to position:absolute; top:0px; left:0px; The problem The second <span> gets positioned relative to the <li> dsf not the <ul>. Why is that?

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  • Strange behaviour of keywords within macros in Clojure

    - by mikera
    I'm a little confused by how keyword accesses seem to behave in Clojure when they are evaluated at macro expansion time. The following works as I expect: (def m {:a 1}) (:a m) => 1 However the same keyword access doesn't seem to work within a macro: (def m {:a 1}) (defmacro get-a [x] (:a x)) (get-a m) => nil Any idea what is going on here?

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  • Strange problem with Random Access Filing in C++

    - by sam
    This is a simple random access filing program . The problem arises where i want to write data randomly. If I write any where in the file the previous records are set to 0. the last 1 which is being entered currently holds the correct value all others =0. This is the code #include <iostream> #include<fstream> #include<string> using namespace std; class name { int id; int pass; public: void writeBlank(); void writedata(); void readdata(); void readall(); int getid() { return id; } int getpass() { return pass; } void setid(int i) { id=i; } void setpass(int p) { pass=p; } }; void name::writeBlank() { name person; person.setid(0); person.setpass(0); int i; ofstream out("pass.txt",ios::binary); if ( !out ) { cout << "File could not be opened." << endl; } for(i=0;i<10;i++) //make 10 records { cout<<"Put pointer is at: "<<out.tellp()<<endl; cout<<"Blank record "<<i<<" is: "<<person.getid()<<" "<<person.getpass()<<" and size: "<<sizeof(person)<<endl; cout<<"Put pointer is at: "<<out.tellp()<<endl; out.write(reinterpret_cast< const char * >(&person),sizeof(name)); } } void name::writedata() { ofstream out("pass.txt",ios::binary|ios::out); name n1; int iD,p; cout<<"ID?"; cin>>iD; n1.setid(iD); cout<<"Enter password"; cin>>p; n1.setpass(p); if (!out ) { cout << "File could not be opened." << endl; } out.seekp((n1.getid()-1)*sizeof(name),ios::beg); //pointer moves to desired location where we have to store password according to its ID(index) cout<<"File pointer is at: "<<out.tellp()<<endl; out.write(reinterpret_cast<const char*> (&n1), sizeof(name)); //write on that pointed location } void name::readall() { name n1; ifstream in("pass.txt",ios::binary); if ( !in ) { cout << "File could not be opened." << endl; } in.read( reinterpret_cast<char *>(&n1), sizeof(name) ); while ( !in.eof() ) { // display record cout<<endl<<"password at this index is:"<<n1.getpass()<<endl; cout<<"File pointer is at: "<<in.tellg()<<endl; // read next from file in.read( reinterpret_cast< char * >(&n1), sizeof(name)); } // end while } void name::readdata() { ifstream in("pass.txt",ios::binary); if ( !in ) { cout << "File could not be opened." << endl; } in.seekg((getid()-1)*sizeof(name)); //pointer moves to desired location where we have to read password according to its ID(index) cout<<"File pointer is at: "<<in.tellg()<<endl; in.read((char* )this,sizeof(name)); //reads from that pointed location cout<<endl<<"password at this index is:"<<getpass()<<endl; } int main() { name n1; cout<<"Enter 0 to write blank records"<<endl; cout<<"Enter 1 for new account"<<endl; cout<<"Enter 2 to login"<<endl; cout<<"Enter 3 to read all"<<endl; cout<<"Enter 9 to exit"<<endl; int option; cin>>option; while(option==0 || option==1 || option==2 || option==3) { if (option == 0) n1.writeBlank(); if(option==1) { /*int iD,p; cout<<"ID?"; cin>>iD; n1.setid(iD); cout<<"Enter password"; cin>>p; n1.setpass(p);*/ n1.writedata(); } int ind; if(option==2) { cout<<"Index?"; cin>>ind; n1.setid(ind); n1.readdata(); } if(option == 3) n1.readall(); cout<<"Enter 0 to write blank records"<<endl; cout<<"Enter 1 for new account"<<endl; cout<<"Enter 2 to login"<<endl; cout<<"Enter 3 to read all"<<endl; cout<<"Enter 9 to exit"<<endl; cin>>option; } } I Cant understand Y the previous records turn 0.

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  • Can anyone explain this strange behaviour?

    - by partizan
    Hi, guys. Here is the example with comments: class Program { // first version of structure public struct D1 { public double d; public int f; } // during some changes in code then we got D2 from D1 // Field f type became double while it was int before public struct D2 { public double d; public double f; } static void Main(string[] args) { // Scenario with the first version D1 a = new D1(); D1 b = new D1(); a.f = b.f = 1; a.d = 0.0; b.d = -0.0; bool r1 = a.Equals(b); // gives true, all is ok // The same scenario with the new one D2 c = new D2(); D2 d = new D2(); c.f = d.f = 1; c.d = 0.0; d.d = -0.0; bool r2 = c.Equals(d); // false! this is not the expected result } } So, what do you think about this?

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  • Strange behaviour of CheckBox and TwoWay bound property

    - by walkor
    Hello, everyone. I fell in the following situation: I have a main UserControl with a DataGrid (which contains List). I need to show different panels depending on properties of the selected row(object). So i've created 2 controls and included them into this main control. Main control has 2 public properties - public List<ComplexObject> SourceList { get; set; } and public ComplexObject CurrentObject { get; set; } Pseudo-code: <UserControl x:Name="Main"> <DataGrid ItemsSource="{Binding SourceList}" SelectedItem="{Binding CurrentObject, Mode=TwoWay}"/> <Controls:RightPanelFirst Visibility="condition2"/> <Controls:RightPanelSecond Visibility="condition2"/> </UserControl> RightPanelFirst and RightPanelSecond have the following xaml: <UserControl> <... content here...> <CheckBox IsChecked="{Binding CurrentObject.ComplexProperty.SimpleProperty1, Mode=TwoWay}"> <CheckBox IsChecked="{Binding CurrentObject.ComplexProperty.SimpleProperty2, Mode=TwoWay}" x:Name="cbSecond"> <TextBox IsEnabled="{Binding IsChecked, ElementName=cbSecond}"/> </UserControl> So, my actual steps: Check both checkboxes (object values are set to true) Make other actions in code behind which modify CurrentObject. Then i want UI to reflect the changes, so I call NotifyPropertyChanged("CurrentObject"); SimpleProperty1 remains the same, but SimpleProperty2 resets to false I have no idea why this happens, can anyone help me please? Silverlight drives me mad.

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  • Strange behavior of std::cout &operator<<...

    - by themoondothshine
    Hey ppl, I came across something weird today, and I was wondering if any of you here could explain what's happening... Here's a sample: #include <iostream> #include <cassert> using namespace std; #define REQUIRE_STRING(s) assert(s != 0) #define REQUIRE_STRING_LEN(s, n) assert(s != 0 || n == 0) class String { public: String(const char *str, size_t len) : __data(__construct(str, len)), __len(len) {} ~String() { __destroy(__data); } const char *toString() const { return const_cast<const char *>(__data); } String &toUpper() { REQUIRE_STRING_LEN(__data, __len); char *it = __data; while(it < __data + __len) { if(*it >= 'a' && *it <= 'z') *it -= 32; ++it; } return *this; } String &toLower() { REQUIRE_STRING_LEN(__data, __len); char *it = __data; while(it < __data + __len) { if(*it >= 'A' && *it <= 'Z') *it += 32; ++it; } return *this; } private: char *__data; size_t __len; protected: static char *__construct(const char *str, size_t len) { REQUIRE_STRING_LEN(str, len); char *data = new char[len]; std::copy(str, str + len, data); return data; } static void __destroy(char *data) { REQUIRE_STRING(data); delete[] data; } }; int main() { String s("Hello world!", __builtin_strlen("Hello world!")); cout << s.toLower().toString() << endl; cout << s.toUpper().toString() << endl; cout << s.toLower().toString() << endl << s.toUpper().toString() << endl; return 0; } Now, I had expected the output to be: hello world! HELLO WORLD! hello world! HELLO WORLD! but instead I got this: hello world! HELLO WORLD! hello world! hello world! I can't really understand why the second toUpper didn't have any effect.

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  • JavaScript: Very strange behavior with assigning methods in a loop

    - by Andrey
    Consider this code below: <a href="javascript:void(-1)" id="a1">a1</a> <a href="javascript:void(-1)" id="a2">a2</a> <script type="text/javascript"> var buttons = [] buttons.push("a1") buttons.push("a2") var actions = [] for (var i in buttons) { actions[buttons[i]] = function() { alert(i) } } var elements = document.getElementsByTagName("a") for (var k = 0; k < elements.length; k++) { elements[k].onclick = actions[elements[k].id] } </script> Basically, it shows two anchors, a1 and a2, and I expect to see "1" and "2" popping up in an alert when clicking on corresponding anchor. It doesn't happen, I get "2" when clicking on either. After spending an hour meditating on the code, I decided that it probably happens because dynamic onclick methods for both anchors keep the last value of "i". So I change that loop to for (var i in buttons) { var local_i = i.toString() actions[buttons[i]] = function() { alert(local_i) } } hoping that each dynamic function will get its own copy of "i" with immediate value. But after this change I get "1" popping up when I click on either link. What am I doing wrong? It's a huge show stopper for me.

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  • strange wpf errors on xp machine

    - by Yoav
    I created an application that has two windows. the second one is opened by .showDialog() command from the first window. on Windows 7 everything works fine but when running on XP the first window works fine but when trying to open the second window the application crash. exception message: Provide value on 'System.Windows.Baml2006.TypeConverterMarkupExtension' threw an exception. and now for the weird part: when changing the application and making the second window run first it opens without a problem. when removing the icon from the second window (it's the same file for both windows) it also runs fine. any ideas on how to solve this?

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  • Strange behaviour on postback in ASP.NET

    - by C-King
    I'm working on a website with a login form. To log in, a postback is used to an OnClick handler in the codebehind. Somehow, the value returned from the Text-property of the username and password textboxes is ten times the value I entered, separated by commas. I checked my entire code for double ID's (which seems to be the most common problem causing this behaviour), but I found each ID defined only once. In the ASPX file I have this: <asp:Label ID="lblFeedback" ForeColor="Red" Font-Bold="true" runat="server" Visible="false" /><br /> <asp:Panel ID="pnlLogin" runat="server"> <table style="border-style: none;"> <tr> <td> <asp:Label ID="lblUsername" AssociatedControlID="txtUsername" runat="server" /> </td> <td> <asp:TextBox ID="txtUsername" runat="server" /><br /> </td> </tr> <tr> <td> <asp:Label ID="lblPassword" AssociatedControlID="txtPassword" runat="server" /> </td> <td> <asp:TextBox ID="txtPassword" runat="server" TextMode="password" /><br /> </td> </tr> <tr> <td> </td> <td> <asp:Button ID="btnLogin" OnClick="btnLogin_Click" runat="server" /> </td> </tr> </table> </asp:Panel> The OnClick handler in the Codebehind: protected void btnLogin_Click(object sender, EventArgs e) { string username = Util.Escape(txtUsername.Text); string password = Util.Escape(txtPassword.Text); WebsiteUser user = WebsiteUser.Create(username, password); if (user != null) { //Set some session variables and redirect to user profile } else { lblFeedback.Text = Localizer.Translate("INVALID_LOGIN"); lblFeedback.ForeColor = Color.Red; lblFeedback.Visible = true; pnlLogin.Visible = true; } } The website is running on ASP.NET 2.0 on ISS 5.1 (Win XP Pro)

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