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  • Grub doesn't show both Ubuntu installations

    - by jackweirdy
    I have a laptop with Ubuntu 12.04 LTS installed as the main OS. The other day I installed Ubuntu-Studio (version 12.04) into another partition on the machine. The installation went great and when the machine booted, the grub menu popped up and I could see the option for Ubuntu Studio and the vanilla Ubuntu OS'. The problem was that this version of grub, installed by the Studio installer, didn't look great and insisted on putting Studio at the top of the list, and therefore as the main OS to boot. I use the standard Ubuntu more often, so I booted into that and ran sudo grub-install dev/sda. That worked OK and now Ubuntu boots as normal. Only problem is that the Grub menu doesn't show up and doesn't give me a chance to choose the other OS. Running sudo os-prober shows that it can find ubuntu studio, it doesn't give me a chance to boot it. Any ideas as to how I can fix this problem? Cheers in advance. EDIT: followed instructions here and saw the boot menu, but the only boot options present were for the standard installation of Ubuntu.

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  • How to configure a MInimal Ubuntu installation?

    - by Uri Herrera
    I recently re installed Ubuntu using the mini.iso, but much to my dismay the mini.iso is not configured the same way as the Ubuntu desktop ISO some "problems" I'm facing such as: An Installation using the regular Ubuntu CD recognizes my active network connections in Network Manager, Installing with the mini.iso gives me a working connection however no connections are "active" in Network Manager displaying the message "The system network services are not compatible with this version." In a regular Ubuntu install connecting an Android phone to the PC mounts the phone's internal memory and sd card if present, Using the mini.iso the phone is detected as it appears with the command lsusb but it's not mounted and can't be mounted. In the same regards using the phone to tether it's connection to the PC via USB, the phone is connected to my (wifi) IN the regular Ubuntu install the phone is recognized as a networking device and is used as connection usb0, while in the mini.iso nothing happens, and trying to add the connection to /etc/network/interfaces results in the OS crashing. Just to make sure It wasn't a matter of my user not having the correct permissions or a lack of "groups", I've checked with an Ubuntu VM and the groups are the same, the networking files are the same, and the packages (except those of ubuntu-desktop such as Unity, Firefox, LibreOffice, and other non-essential software) are Installed in my PC, so what else is there to look for?. I'm sure I'm missing something, and I'd prefer not to install Ubuntu again, using the regular cd. How can I manage to get the same behaviour/configuration without reinstalling ?

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  • Picasa installs but is missing in the menu

    - by Swapnil Narendra
    Acer Aspire One Netbook Running Ubuntu Netbook Remix 10.10 (freshly installed) 1 GB Ram 150 GM HDD Space I am trying to install Picasa and when I do, it runs its course telling me that it has been installed. But when I try to look for Picasa to run it, it didnt show in the menu anywhere. I am unable to find Picasa on my system and it says that it has been installed already when I try to reinstall it. I have tried a few things; looked for the key: wget -q -O - https://dl-ssl.google.com/linux/linux_signing_key.pub | apt-key add - .. and then added it. tried the following commands after adding Picasa to my source list: sudo apt-get upgrade sudo apt-get install picasa and here is what I got: swapnil@iva-swapo-netbook:~$ sudo apt-get install picasa Reading package lists... Done Building dependency tree Reading state information... Done picasa is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 1 not upgraded. and when I tried to look for Picasa again.. I couldnt find it. So I am unable to install Picasa on my system. Please help. (I am also running this thread on ubuntu forums and havent got the solution yet so I am now here) tried Jorge's solution and it brought Picasa immediately, however I am unable to keep it in the launcher. There is no such option. All I can see is only 2 options: 1. Wine 2. Quit Still need help to keep it in the menu/launcher !

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  • Recommended installation for Asus EEE 1015PEM Netbook

    - by David B
    Hi, I just got my Asus EEE PC 1015PEM netbook with Windows 7 starter... obviously, I'd like to install Ubuntu (not sure yet if I'd like to dual boot or completely remove win7). Anyway, I never had a netbook before. I know about unity but heard some bad stuff about it, so I wonder if I might be better sticking to the desktop edition. What do you think? any recommendations? Also, should I use the 32 bit or 64 bit version?

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  • Ubuntu 13.04 under Parallels Desktop - Black Desktop after X Windows Update

    - by Bob Reckhow
    I have been running Ubuntu 13.04 successfully on a MacBook Pro in a virtual machine in Parallels Desktop 9. Today (2013-10-17) after applying today's Ubuntu update, which included updates to X Windows, my Ubuntu 13.04 virtual machine launches, the launcher comes up, but the screen background is solid black, rather than the shaded orange colour of the default desktop background (and my desktop icons are "hidden behind this blackness", as well). I can launch applications from the launcher, and there is a very brief white flash on the screen, and then it returns to black. It's as if there is a "black blanket" covering the entire screen, so there is no way to interact with any application windows using the keyboard or mouse. The icons of the launcher are responsive to the mouse, so I can right-click and quit any application I have launched. But the rest of the screen is non-responsive to keyboard or mouse. This same behaviour happens with two different versions of Parallels Tools, so I am quite sure this is not a Parallels problem per se, although I could believe that it could be a paroblem with the interface between Parallels and this new updated X Windows code. Could anyone tell me what has happened, and how I might be able to fix this problem, so I can continue to use my Ubuntu 13.04 virtual machine? (I do have the option of reverting to a previous version of my virtual machine from before this update, but if possible I would prefer to keep my version of Ubuntu 13.04 up to date with the latest updates.) Thanks, Bob

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  • Ubuntu 12.04 is slow and unresponsive

    - by Bharat
    My laptop works perfectly fast with Windows 7 but is very slow in Ubuntu 12.04.When I try to open the dash it takes 1-2 sec.even the normal right click on the desktop for the dropdown options is taking time.I installed preload but it made a very slight change. Everything is up to date. My laptop is : Lenovo ideapad Z560 500 GB hard drive (dual booting win7 and Ubuntu 12.04) 3 GB RAM Intel® Core™ i3 CPU M 370 @ 2.40GHz × 4 processor Nvidia GeForce 310M/PCIe/SSE2 Ubuntu 32 bit any help?

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  • Ubuntu desktop and dash problems

    - by user170163
    I am not sure if i have posted it to right place, so if no please don't judge me, I am a newbie. I installed Ubuntu 13.04 and I am happy with it. I have two OS's in dual boot. Ubuntu and Windows 7. in Ubuntu I have 2 problems. The first one is when I suspend my system I cannot resume it again. It sometimes show me the password screen (user names and etc. (sorry i don't know the exact name of it)) and sometimes just a blank screen. what can be the problem? The second one is this: When I hit ALT+F2 it looks like this ( but not always. when I restart the system everything is OK till about 30-40 minutes. and then it looks like this. Please help, I really like Ubuntu but these 2 problems ruin my plans about it. Thanks

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  • Scale / Spread shows windows from all workspaces in 12.10

    - by dusktreader
    I used Ubuntu Tweak to set up the lower left corner of my screen to activate scale/spread/show_windows/whatever_it's_called. When I upgraded to 12.10, it now shows all open windows from all work-spaces. It used to show only windows from the current workspace. However, when I use super-W to do the same thing, it only shows windows from the current workspace. What is going on here? This feature is one of the main reasons that I use Unity (along with Dash and HUD), and without it working properly my productivity is hurt a lot. Does anyone have a direction that I could look in to fix this?

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  • How to start networking on a wired interface before logon in Ubuntu Desktop Edition

    - by Burly
    Problem Ubuntu 9.10 Desktop Edition (and possibly previous versions as well, I haven't tested them) has no network connections after boot until at least 1 user logs in. This means any services that require networking (e.g. openssh-server) are not available until someone logs in locally either via gdm, kdm, or a TTY. Background Ubuntu 9.10 Desktop Edition uses the NetworkManager service to take commands from the nm-applet in Gnome (or it's equivalent in KDE). As I understand it, while NetworkManager is running at boot, it is not issued any commands to connect until you login for the first time because nm-applet isn't running until you login and your Gnome session starts (or similar for KDE). I'm not sure what prompts NetworkManager to connect to the network when you login via a TTY. There are several relevant variables involved in starting up the network connections including: Wired vs Wireless (and the resulting drivers, SSID, passwords, and priorities) Static vs DHCP Multiple interfaces Constraints Support Ubuntu 9.10 Karmic Koala (bonus points for additional supported versions) Support wired eth0 interface Receive an IP address via DHCP Receive DNS information via DHCP (obviously the DHCP server must provide this information) Enable networking at the proper time (e.g. some time after file systems are loaded but before network services like ssh start) Switching distros or versions (e.g. to Server Edition) is not an acceptable solution Switching to a Static IP configuration is not an acceptable solution Question How to start networking on a wired interface before logon in Ubuntu Desktop Edition? What I have tried Per this guide, adding the following entry into /etc/network/interfaces so that NetworkManager won't manage the eth0 interface: auth eth0 iface inet dhcp After reboot eth0 is down. Issuing ifconfig eth0 up brings the interface up but it receives no IP address. Issuing dhclient eth0 instead Does bring up the interface and it Does receive an IP address. Completely removing the NetworkManager package in addition to the settings above. I'm a bit confused with the whole UpStart/SysVinit mangling that's going in Ubuntu currently (I'm more familiar with the CentOS world). However, directly issuing sudo /etc/init.d/networking start Or sudo start networking does not bring up the eth0 interface at all, much less get an IP address. See-Also How to force NetworkManager to make a connection before login? References Ubuntu Desktop Edition Ubuntu Networking Configuration Using Command Line Automatic Network Configuration Via Command-Line Start network connection before login

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  • Ubuntu 14.04: After login, top- and sidepanel don't load and system settings don't open

    - by Löwe Simon
    I have Ubuntu 14.04 on a Medion Erazer with the Nvidia GTX570M card. At first, while I had not installed the last nvidia driver, each time I would try to suspend my pc it would freeze frame on the login. Once I managed to install the nvidia drivers, everything seemed to work up until I noticed that suddenly the system settings would not open anymore. I then rebooted my pc, but when I logged in I just end up with my cursor but no top panel or side pannel. Thankfully, I had installed the gnome desktops which works, except for the fact the system settings do not open also in the gnome desktop. I have tried following: Problems after upgrading to 14.04 (only background and pointer after login) except for reinstalling nvidia, since then I would be back at square one with suspend not working. When I try to launch system settings through the terminal, I get: simon@simon-X681X:~$ unity-control-center libGL error: No matching fbConfigs or visuals found libGL error: failed to load driver: swrast (unity-control-center:2806): Gdk-ERROR **: The program 'unity-control-center' received an X Window System error. This probably reflects a bug in the program. The error was 'BadLength (poly request too large or internal Xlib length erro'. (Details: serial 229 error_code 16 request_code 155 (GLX) minor_code 1) (Note to programmers: normally, X errors are reported asynchronously; that is, you will receive the error a while after causing it. To debug your program, run it with the GDK_SYNCHRONIZE environment variable to change this behavior. You can then get a meaningful backtrace from your debugger if you break on the gdk_x_error() function.) Trace/breakpoint trap (core dumped) I know the 2 problems seem unrelated, but since they occured together, I am wondering if that is really the case. Your help is much appreciated, Simon

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  • 13.04 Dash Icon and Ubuntu Gnome-Classic Issues

    - by Flabricorn
    The dash icon for Ubuntu 13.04 was "released", and a how-to on OMG! Ubuntu! Was written. Now, I followed all of the instructions, and the assets installed fine. Oh they installed alright, and now I can't get rid of them! I went through the multiple posts, but since this seems to be a new problem, none of the answers were working, and nothing new was appearing! So what I did, was I went into Gnome-Classic, just for old times sake, and I wanted to hide from the new 13.04 icons I didn't really take to. And of course what should appear covering my top, and bottom panels, but the Unity dock, with it's 13.04 Dash icon and everything. Wait, how did unity make it's way into my gnome-classic environment? I'm not really sure, but after about an hour of fooling around with Unity-Tweak and the compiz configuration, I needed something new. Would it be a bad idea to reinstall? At this point, nothing much would be lost, but I would like to stray from that idea.

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  • Ubuntu 12.10, Unity, AMD 12.11 beta drivers, AMD APP SDK 2.7 and OpenCL detection of multiple gpus

    - by junkie
    I'm using Ubuntu 12.10, AMD 12.11 beta drivers, AMD APP SDK 2.7 and OpenCL. I have three amd radeon 7990s plugged in each of which are a dual 7970 so I have six gpus altogether. I plan to go up to eight in a few days. Windows couldn't use even 4 but linux works fine with 6 so far. The strange thing is that the six gpus are only detected by OpenCL in unity (the ubuntu default window manager). If I switch to e17, blackbox or fluxbox or anything else for that matter OpenCL only detects one. I'm using a simple OpenCL program to list all devices to check. I've also checked the output of aticonfig --list-adapters, fglxinfo and clinfo. The first two always show six in all window managers wheras clinfo shows 6 in unity but 1 gpu in all other WMs. I'm also using an X config generated by aticonfig --initial -f --adapter=all. I'm also only using one monitor. I've also checked using lsmod that the fglrx module is loaded in all WMs. So I have two questions. Why does OpenCL see six gpus only in unity? How can I enable six gpus on other lightweight WMs? Basically I'm getting at what determines how many gpus the OpenCL runtime sees? Thanks.

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  • Working for Bluetooth MultiPlayer game in Unity for windows Phone 8

    - by Seven 007
    I created a small racing game and i try to implement bluetooth multiplayer in to the game, By using multiplayer plugins for Android I completed for Android Platform. I don't even find any plugins for windows phone 8. So, I tried to do it on myself. msdn Example: Bluetooth App to App Communication But, that's not much useful. If anyone did the bluetooth multiplayer game for windows phone. Just guide me to achive the target. or else give some brief explanation/ links to do the bluetooth multiplayer games for windows phone 8 that may be helpful. Thanks, Seven 007

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  • Unity AddExplosionForce not doing anything

    - by Zero
    Recently I've started learning Unity3D. I'm working on a game as an exercise in which you control a space ship and have to dodge asteroids. If you feel like it's getting a bit too much you can hit the space bar, emitting a blast in all directions that repulses nearby asteroids. To create this blast I have the following code: public class PlayerBlastScript : MonoBehaviour { public ParticleSystem BlastEffect; // Update is called once per frame void Update () { if (Input.GetKeyUp(KeyCode.Space)) { Fire(); } } public void Fire() { ParticleEmitter effect = (ParticleEmitter) Instantiate (BlastEffect, transform.position, Quaternion.identity); effect.Emit(); Vector3 explosionPos = transform.position; Collider[] colliders = Physics.OverlapSphere(explosionPos, 25.0f); foreach(Collider hit in colliders) { if (!hit) { continue; } if (hit.rigidbody) { hit.rigidbody.AddExplosionForce(5000.0f, explosionPos, 100.0f); } } } } Even though the blast effect appears, the asteroids are not affected at all. The asteroids are all rigid bodies so what's the problem?

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  • why must i uninstall libavcodec53 and libavutil51 to install ubuntu restricted extras

    - by honestann
    When I try to install "ubuntu restricted extras" in "ubuntu software center", it displays a warning dialog that says the following items must be removed: libavcodec53 libavutil51 Why? And if I choose to install "ubuntu restricted extras", what will I lose? PS: I think I noticed libavcodec53 flash past as my daily build of codeblocks package was installing... so that's one possibility. Will I break my software development environment if I install "ubuntu restricted extras"? Or do these packages need to be removed because they are included in "ubuntu restricted extras"? If so, why doesn't the dialog mention that (and remove the worry and confusion)? PS: The output generated by "apt-get -s install ubuntu-restricted-extras" is HERE.

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  • Unity Plugin DLLNotFoundException

    - by Dewayne
    I am using a plugin DLL that I created in Visual C++ Express 2010 on windows 7 64 bit Ultimate Edition. The DLL functions properly on the machine that it was originally created on. The problem is that the DLL is not functioning in the Unity3d Editor on another machine and giving an error that basically states that the DLL is missing some of its dependencies. The target machine is running Windows 7 Home 64 bit (if this is relevant) Results from the error log of Dependency Walker: Error: The Side-by-Side configuration information for "c:\users\dewayne\desktop\shared\vrpnplugin\unityplugin\build\release\OPTITRACKPLUGIN.DLL" contains errors. The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log or use the command-line sxstrace.exe tool for more detail (14001). Error: At least one module has an unresolved import due to a missing export function in an implicitly dependent module. Error: Modules with different CPU types were found. Warning: At least one delay-load dependency module was not found. Warning: At least one module has an unresolved import due to a missing export function in a delay-load dependent module. The Visual C++ Express 2010 project and solution file can be found here: https://docs.google.com/leaf?id=0B1F4pP7mRSiYMGU2YTJiNTUtOWJiMS00YTYzLThhYWQtMzNiOWJhZDU5M2M0&hl=en&authkey=CJSXhqgH The zip is 79MB and also contains its dependencies. The DLL in question is OptiTrackPlugin.dll

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  • Ubuntu tweak and Mozilla (firefox and thunderbird) cache

    - by Avatar Parto
    I usually use Ubuntu tweak to do cleanup jobs on my PC. This includes apt and program cached data and old kernels. This goes alright for most programs except Mozilla based application - Firefox and Thunderbird. Ubuntu tweak doesn't seem to know where their cache folders are and always returns 'zero packages can be cleaned' even when the cache folder is full. Check screenshot below: I am looking for a way to clean up ALL my cache data and unneeded packages at one point. If someone knows how to change the ubuntu tweak cache folders for Firefox and Thunderbird, that would be perfect. I tried bleachbit last but it crashed my PC to a point I had to re-install Ubuntu. I am using Ubuntu tweak 0.8.6 on Ubuntu 13.04. Thanxs.

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  • mysql my.cnf ignored

    - by mr12086
    [issue] I'm trying to modify a my.cnf value on my production server but the changes aren't taking effect after a sudo service mysql restart, using an exact copy of the my.cnf (downloaded and replaced original) on my development server the changes made are visible from show variables in mysql commandline. my.cnf is located at /etc/mysql/my.cnf sudo find / -name my.cnf /etc/mysql/my.cnf So only one file exists on the entire system.. Production is ubuntu 10.04 LTS 64bit Development is ubuntu 11.10 32bit Mysql versions are 5.1.61 & 5.1.62 respectively. Kind Regards, [my.cnf] yes it seems to have had all the comments removed and replaced with whitespace. [client] port = 3306 socket = /var/run/mysqld/mysqld.sock [mysqld_safe] socket = /var/run/mysqld/mysqld.sock nice = 0 [mysqld] user = mysql socket = /var/run/mysqld/mysqld.sock port = 3306 basedir = /usr datadir = /var/lib/mysql tmpdir = /tmp skip-external-locking bind-address = 127.0.0.1 key_buffer = 16M max_allowed_packet = 16M thread_stack = 192K thread_cache_size = 8 myisam-recover = BACKUP query_cache_limit = 1M query_cache_size = 16M log_error = /var/log/mysql/error.log expire_logs_days = 10 max_binlog_size = 100M innodb_file_per_table = 1 [mysqldump] quick quote-names max_allowed_packet = 16M [mysql] [isamchk] key_buffer = 16M !includedir /etc/mysql/conf.d/

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  • Ubuntu One using 500 MB memory also when idle

    - by cdysthe
    I'm a Dropbox convert (I hope!), but after having used Ubuntu One for a couple of weeks I notice a few differences from Dropbox. The most glaring difference is that the sync daemon constantly takes 500MB ram on my system (Ubuntu 12.04 x64). It hogs this amount of memory as soon as I log in, does it's initial sync/check but keeps the memory. All in all it seems to me that Ubuntu One uses more system resources than Dropbox. I am syncing the same folders and files with Ubuntu One as I was with Dropbox. Also, afte I log in Ubuntu One grids at 100% CPU for at least five minutes which can be annoying on a laptop, but is not a showstopper. I'm wondering if this is a problem on my system, or if Ubuntu One is expected to use that amount of memory even when idle?

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  • Unity Android: Truecolor texture performance hit and alternatives for truecolor

    - by Esa
    After integrating the graphics assets to my application, I noticed that when the textures are compressed they look very bad compared to truecolor. This happens to all the textures and it did not seem to help changing the texture type to GUI nor did it help to switch the 32-bit display buffering on. Does using truecolor textures make the application much heavier to run? Or does it just increase the size of the .APK? Are there alternatives to getting a good texture quality and a smaller texture size instead of using truecolor?

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  • installing ubuntu ,properly

    - by gcc
    While / after install ubuntu , to get proper&full ubuntu what will we consider ? In other words, What should we do or what should we not do ? ex : just after the installation complete , you should call update-manager because ubuntu is not fully ready to work other program namely wine. So many people does not know and they think everything is completed when ubuntu-cd finish its job ex : you must look your computer , are there any driver-confliction ex : while installing ubuntu, if you have other system, you shouldont reside both system in same harddisk partion. Ex: windows and ubuntu system is in "c" Feel free , when you suggest something

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  • Dynamic real-time pathfinding with C# and unity

    - by Yakri
    A buddy and I are working on a simple 2D top down arena combat game similar to OpenGLAD (grew up on ye olde GLADIATOR). Thing is, we want to make some substantial deviation from our source of inspiration, including completely destructible/changeable terrain. Like rivers that can be frozen, walls which can be knocked down, etc. As well as letting players and NPC's build new terrain objects, some of which cannot be moved through or seen through. So I'm tasked with creating the AI, starting with pathfinding. Because of all the changeable terrain, we need something that can check to see if the player/other NPC's are in line of sight, and which can then check to find current paths around existing terrain, without getting completely confused by new terrain popping up, and old terrain vanishing, and even capable of breaking through terrain. A lot of that will just be filling in the framework of the feature, but I really just don't know where to start. What I'm really looking for are relevant websites, books, articles, or keywords to google. I just can't quite find a direction to start in, because most pathfinding types we've googled up just won't give us even the most basic level of robustness we need.

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  • Bug unsubscribing from Ubuntu One Mobile

    - by rhino
    Hi guys, I have an Ubuntu One Mobile subscription, which I can see in my subscriptions page: one.ubuntu.com/account/subscription/756082 I no longer need my Ubuntu One Mobile subscription, so click the link to cancel the Mobile service subscription: one.ubuntu.com/account/cancel/756082/ Then confirm that request to cancel: one.ubuntu.com/account/cancel/756082/confirm/ But the process ends there showing a "Something has gone wrong page", and my subscription remains active :( The same problem occurred when I attempted the same a few weeks back, so not a temporary problem I'm thinking. Any input gratefully received. I would like to report this problem directly to the maintainer of this part of the Ubuntu site but cannot see how to do that.

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  • Ubuntu Touch Official Hardware? [duplicate]

    - by user1628
    This question already has an answer here: Where can I get a device with 'Ubuntu for phones' pre-installed? 1 answer I really like the look of Ubuntu touch and I want it ASAP, however, I am NOT willing to buy a device simply to port ubuntu touch on it. I don't want to void all warranties and take any risks. Therefore, I am really just waiting for official ubuntu touch hardware (devices made for ubuntu touch). I can't find any rumours or estimated release dates online, in fact, I can't find out anything at all. Can anyone? If so, what and where? When do you think they'll be official hardware? What price do you think it'll be? Do you think canonical/ubuntu will manufacture it themselves? Thanks, Zach

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  • How to get GameElements (RigidBody) size in Unity

    - by Shivan Dragon
    I've made a prefab consisting of a Cube which I've first scaled to more resemble a brick. There's also a Rigidbody added to the cube (in the prefab). Now I want to use that prefab in a c# script to make a wall out of multiple bricks. My question is, how can I access the dimensions of my brick (width, height, the z dimension size) so that in my script I can make bricks which are placed one next to the other (and then one on top of the other)? I've looked at the documentation for GameObject and Rigidbody but I can't find anything helpful. Just for refference, my script so far is: public GameObject brick; void Start () { Instantiate(this.brick, new Vector3(0.01326297f, -30.07855f, 100f), Quaternion.identity); // int brickWidth = this.brick.????; }

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