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  • Should I combine unrelated interfaces into a single library?

    - by mafutrct
    Situation is like this: There are independent 5 services. Each service consists of a project for interface, implementation and test. Example: LocalizationService.Interfaces LocalizationService.Implementation LocalizationService.Test There is a WCF service for each of the services: LocalizationService.WcfContract (including DataContracts) LocalizationService.WcfHost The client applications are probably mostly going to use all of the services. Should I combine all service interfaces into a common one? AllServices.AllInterfaces In my opinion, this is a bad idea. The services are independent and there is no reason to introduce a dependency. I imagine that especially testing becomes more difficult. However, one may argue that having to include 5 libraries is too much of a hassle. (I'm not sure how to tag this. Feel free to retag.)

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  • Dynamic proxies to auto-save models

    - by atomman
    I'm trying to make some auto-magic happen in java using proxies to track objects and saving them when a set* method is called. I started of using java's built in Proxy, and everything works just fine, but from what I can understand I need a interface for every model, which is something that I'm trying to avoid. This is where CGLIB comes in, it allows me to create proxies of my models without the use of interfaces. BUT, how can I now retrieve the original object, the one I am trying to save? The optimal solution to be would be something like the EntityManager interface used by hibernate, where you keep your original object, but it is still tracked.

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  • OSGI bundle (or service)- how to register for a given time period?

    - by Alec
    Hello, all! Search did not give me a hint, how can i behave with the following situation: I'd love to have 2 OSGI implementations of the same interface: one is regular, the other should work (be active/present/whatever) on the given time period (f.e for Christmas weeks :)) The main goal is to call the same interface without specifying any flags/properties/without manual switching of ranking. Application should somehow switch implementation for this special period, doing another/regular job before and after :) I'm a newbie, maybe i do not completely understand OSGI concept somewhere, sorry for that of give me a hint or link, sorry for my English. Using Felix/Equinox with Apache Aries.

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  • Objective-C inheritance; calling overriden method from superclass?

    - by anshuchimala
    Hello, I have an Objective-C class that has a method that is meant to be overridden, which is uses in a different method. Something like this: @interface BaseClass - (id)overrideMe; - (void)doAwesomeThings; @end @implementation BaseClass - (id)overrideMe { [self doesNotRecognizeSelector:_cmd]; return nil; } - (void)doAwesomeThings { id stuff = [self overrideMe]; /* do stuff */ } @end @interface SubClass : BaseClass @end @implementation SubClass - (id)overrideMe { /* Actually do things */ return <something>; } @end However, when I create a SubClass and try to use it, it still calls overrideMe on the BaseClass and crashes due to doesNotRecognizeSelector:. (I'm not doing a [super overrideMe] or anything stupid like that). Is there a way to get BaseClass to call the overridden overrideMe?

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  • Inferring type from method generics

    - by ng
    I am from a Java background and I am looking from the equivalent in c# for the following. public interface Reader { <T> T read(Class<? extends T> type); } Such that I can do the following, constraining the parameter and inferring the return type. Cat cat = reader.read(Cat.class); Dog dog = reader.read(Dog.class); I was hoping something like this would work in c# but I am not sure it will. public interface Reader { T Read<T>(); } And and do this. public class TypeReader : Reader { public T Read<T>() { Type type = T.GetType(); ... } } Is something like this even possible in c#?

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  • Why can't I enforce derived classes to have parameterless constructors?

    - by FrisbeeBen
    I am trying to do the following: public class foo<T> where T : bar, new() { public foo() { _t = new T(); } private T _t; } public abstract class bar { public abstract void someMethod(); // Some implementation } public class baz : bar { public overide someMethod(){//Implementation} } And I am attempting to use it as follows: foo<baz> fooObject = new foo<baz>(); And I get an error explaining that 'T' must be a non-abstract type with a public parameterless constructor in order to use it as parameter 'T' in the generic type or method. I fully understand why this must be, and also understand that I could pass a pre-initialized object of type 'T' in as a constructor argument to avoid having to 'new' it, but is there any way around this? any way to enforce classes that derive from 'bar' to supply parameterless constructors?

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  • What's the best way to use hamcrest-AS3 to test for membership in an IList?

    - by Chris R
    I'm using Flex 3.3, with hamcrest-as3 used to test for item membership in a list as part of my unit tests: var myList: IList = new ArrayCollection(['a', 'b', 'c']).list; assertThat(myList, hasItems('a', 'b', 'c')); The problem is that apparently the IList class doesn't support for each iteration; for example, with the above list, this will not trace anything: for each (var i: * in myList) { trace (i); } However, tracing either an Array or an ArrayCollection containing the same data will work just fine. What I want to do is (without having to tear apart my existing IList-based interface) be able to treat an IList like an Array or an ArrayCollection for the purposes of testing, because that's what hamcrest does: override public function matches(collection:Object):Boolean { for each (var item:Object in collection) { if (_elementMatcher.matches(item)) { return true; } } return false; } Is this simply doomed to failure? As a side note, why would the IList interface not be amenable to iteration this way? That just seems wrong.

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  • Objective C - Custom Getter with inheritance

    - by anhdat
    Recently I have worked with Core Data. When I want to set a default value for some fields, I came up with this problem: So I made a simple represent: We have 2 class Parent and Child, in which Child inherit from Parent. // Parent.h @interface Parent : NSObject @property (strong, nonatomic) NSString *lastName; // Child.h @interface Child : Parent In Parent class, I made a custom getter to set a default value when nothing is set: // Parent.h - (NSString *)lastName { if (_lastName) { return _lastName; } else { return @"Parent Default Name"; } } But I cannot make a custom default value for the field "name" which Child inherits from its Parent. // Child.h @implementation Child - (NSString *)lastname { if (super.lastName) { return super.lastName; } else { return @"Child Default Name"; } } Apparently, this method is never called. So my question here is: How can I set a custom getter for the field the Child class inherits from Parent without define an overriding property?

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  • C++ Singleton design pattern

    - by Artem Barger
    Recently I've bumped into a realization/implementation of the Singleton design pattern for C++. It has looked like this (I have adopted it from the real life example): // a lot of methods are omitted here class Singleton { public: static Singleton* getInstance( ); ~Singleton( ); private: Singleton( ); static Singleton* instance; }; From this declaration I can deduce that the instance field is initiated on the heap. That means there is a memory allocation. What is completely unclear for me is when exactly the memory is going to be deallocated? Or is there a bug and memory leak? It seems like there is a problem in the implementation. My main question is, how do I implement it in the right way?

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  • question related to Iphone autorelease usage

    - by user524331
    Could someone help me please understand how allocation and memory management is done and handled in following scenario. i am giving a Psuedo code example and question thats troubling me is inline below: interface first { NSDecimalNumber *number1; } implementation ..... -(void) dealloc { [number1 release]; [super dealloc]; } ================================= interface second { NSDecimalNumber *number2; } implementation second ..... - (First*) check { First *firstObject = [[[First alloc] init] autorelease]; number1 = [[NSDecimalNumber alloc] initWithInteger:0]; **// do i need to autorelease number1 as well?** return firstObject; }

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  • OBJ-C - Getting a class name from a class hierarchy

    - by mmmilo
    Let's say I have the following headers: @interface SuperClass : NSObject @interface SubClass : SuperClass I'm alloc'ing an instance of the class by doing: SubClass *sc = [[SubClass alloc] init]; In my SuperClass.m: - (id) init { self = [super init]; if (self != nil) { NSString *cString = NSStringFromClass([self class]); } return self; } Simple, right? My question is: how can I get cString to return the SuperClass class, rather than the SubClass class? Since the SubClass is alloc'd/init'd, is this not possible? Thanks!

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  • GCC compiler -- bug or unspecified behavior?

    - by Jared P
    When I have conflicting definitions of the ivars of a class in objective-c (not redeclaring the class in the same file, but rather naming the same class with diff ivars, no warnings or better yet errors are issued by the compiler. However, both sets of ivars are useable by the appropriate methods in the respective files. For instance Foo.m: @interface foo { int a; } - (int)method; @end @implementation foo - (int)method { return a; } @end Bar.m: @interface foo { float baz; } @end @implementation foo (category) - (float)blah { return baz; } @end compiles without warnings or errors. Is this intentional? Is this an unchecked error? (for the record, a and baz are actually the same memory location.)

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  • WCF Client - Best Practise

    - by user1663907
    I just wanted to hear your Opinion about a WCF Client implementation. I have an Server that provides several services like SecurityManager. This service is defined in the Interface ISecurityManager and implemented in the Class SecurityManager. So far everything is fine. On the Client side I want to implement the services calls via a seperated Class. My question is whether I do this also in an SecurityManager Class which implements the same ISecurityManager Interface? What is here the best practise? Thanks.

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  • Is it acceptable to design my GLSurfaceView as a main control class?

    - by Omega
    I'm trying to structure a game I'm making in Android so that I have a sound, flexible design. Right now I'm looking at where I can tie my games rules engine and graphics engine together and what should be in between them. At a glance, I've been eying my implementation of GLSurfaceView, where various screen events are captured. My rationale would be to create an instance of my game engine and graphics engine here and receive events and state changes to trigger updates of either where applicable. Further to this, in the future, the GLSurfaceView implementation could also store stubs for players during a network game and implementations of computer opponents and dispatch them appropriately. Does this seem like a sensible design? Are there any kinds of improvements I can make? Thanks for any input!

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  • Delegate Example From C# In Depth Confusion

    - by ChloeRadshaw
    I am looking at this example: List<Product> products = Product. GetSampleProducts() ; products.Sort( (first, second) => first.Name.CompareTo(second. Name) ) ; foreach (Product product in products) { Console. WriteLine(product) ; } What function is actually called in the API when you do that? Does the compiler create a class which implemnents the IComparer interface? I thought delegates were anonymous methods - Here it seems to be an anonymous interface implementation which is casuing confusion

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  • How to use AOP to intercept a method call in super on an argument?

    - by hleinone
    I'm extending a class and overriding a method. All I want to do is to call super, but with a modified argument that gets intercepted upon one of its methods is called. An example makes it more clear: // Foo is an interface and also this method is part of an interface @Override public void foo(Foo foo) { // I want to intercept the call to foo.bar() in super super.foo(foo); } I'd rather use a tool that doesn't require a compiler of its own. What would be the optimal one?

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  • Obj-C memory management for an NSView * instance variable

    - by massimoperi
    My custom view has a subview as an instance variable. Here is a sample interface: @interface MyCustomView : NSView { NSView *aSubview; } @end Then, in the .m file, I initialize aSubView and add it to the custom view. - (id)init { self = [super initWithFrame:CGRectMakeFrame(0.0, 0.0, 320.0, 480.0); if (self) { aSubview = [[NSView alloc] initWithFrame(0.0, 0.0, 100.0, 100.0); [self addSubview:aSubview]; } return self; } Where should I release aSubView? In the -dealloc method? - (void)dealloc { [aSubView release]; [super dealloc]; } Or directly after adding it to the custom view in the -init method? - (id)init { [...] [self addSubview:aSubview]; [aSubview release]; [...] } Which one is the best implementation?

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  • Can anybody explain the working of following code...?

    - by Siddhi
    Can anybody explain the working of following code...? interface myInterface{} public class Main { public static void main(String[] args) { System.out.println(new myInterface(){public String toString(){return "myInterfacetoString";}}); System.out.println(new myInterface(){public String myFunction(){return "myInterfacemyFunction";}}); } } Output is... myInterfacetoString primitivedemo.Main$2@9304b1 All answers saying that myInterface in println() statement is anonymous class. But as I already declared it as an interface, why does it allow me to create anonymous class of same name....? again...if these are anonymous classes then class main should allow me to give any name to these anonymous classes..But if try to do so..I'm getting compilation error

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  • In Blackberry, how are shared objects in runtimestore recognized by other applications

    - by Carbonizer
    In Blackberry Runtime Store, when sharing objects between applications. How can we call methods of the shared object in another application, if the object itself is not recognized in the other application ? i am getting a runtime error when object gets typecasted, as that object is not defined in the calling applicatoin . If i typecast it to super interface and have the interface in another application. When i call getClass() on the object returned from the runtimestore. It shows as concrete class instance stored in the RunTimeStore. How can a share a object in runtimestore and use it across different applications ?

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  • How do you pass an enum by reference?

    - by Darkenor
    I have an enum with four keys I'm taking as input for an interface program and I'd like to pass the enum by value to the interface function, which has become quite long. The enum is like this: enum MYKEYS { W, S, O, L }; There's also a boolean array that I have to pass by reference, which is also a little tricky. bool key[4] = { false, false, false, false }; Does anyone know the proper syntax to pass both of these as reference in a function, similar to: function(int & anintreference);

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  • How to deal with delegate method calling back the object who send the message ?

    - by olipion
    I have two object: @protocol ObjectADelegate - (void)objectAfirst:(ObjectA *)obj; - (void)objectAsecond:(ObjectA *)obj; @end @interface ObjectA : NSObject { id<ObjectADelegate> delegate; - (void)callSecond { [self.delegate objectAsecond:self]; } @end @interface ObjectB : NSObject <ObjectADelegate>{ ObjectA *myObjectA; } @implementation ObjectB - (void)objectAfirst:(ObjectA *)obj { // First is finished, do second [obj callSecond]; } - (void)objectASecond:(ObjectA *)obj { // Do my stuff } @end As you can see in the code, when ObjectA send the message objectAfirst to its delegate, objectb use again objectA methods that result in objecta calling back objectb. It means that what first fire objectAfirst is not finished but objectA send the objectAsecond message. Could it be a problem ? Any way to let delay message handling in objectB ? for example, something like using [obj performSelector:@selector(callSecond) afterDelay:0.01]; instead of [obj callSecond]; ?

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