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  • What's a "Cloud Operating System"?

    - by user12608550
    What's a "Cloud Operating System"? Oracle's recently introduced Solaris 11 has been touted as "The First Cloud OS". Interesting claim, but what exactly does it mean? To answer that, we need to recall what characteristics define a cloud and then see how Solaris 11's capabilities map to those characteristics. By now, most cloud computing professionals have at least heard of, if not adopted, the National Institute of Standards and Technology (NIST) Definition of Cloud Computing, including its vocabulary and conceptual architecture. NIST says that cloud computing includes these five characteristics: On-demand self-service Broad network access Resource pooling Rapid elasticity Measured service How does Solaris 11 support these capabilities? Well, one of the key enabling technologies for cloud computing is virtualization, and Solaris 11 along with Oracle's SPARC and x86 hardware offerings provides the full range of virtualization technologies including dynamic hardware domains, hypervisors for both x86 and SPARC systems, and efficient non-hypervisor workload virtualization with containers. This provides the elasticity needed for cloud systems by supporting on-demand creation and resizing of application environments; it supports the safe partitioning of cloud systems into multi-tenant infrastructures, adding resources as needed and deprovisioning computing resources when no longer needed, allowing for pay-only-for-usage chargeback models. For cloud computing developers, add to that the next generation of Java, and you've got the NIST requirements covered. The results, or one of them anyway, are services like the new Oracle Public Cloud. And Solaris is the ideal platform for running your Java applications. So, if you want to develop for cloud computing, for IaaS, PaaS, or SaaS, start with an operating system designed to support cloud's key requirements…start with Solaris 11.

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  • Spotlight on an ACE: Edwin Biemond

    - by jeckels
    Edwin Biemond is an active member of the ACE community, having worked with Oracle's development tooling and database technologies since 1997. Since then, Edwin has become an expert in many of Oracle's middleware technologies as well, including WebLogic and SOA. In fact, Edwin has become so prolfic that he was named the Java Developer of the Year in 2009. Edwin hails from the Netherlands, where he is an architect at the company Amis, and is also a co-author of the OSB Development Cookbook. He's a proven expert in ADF, JSF, messaging (Edifact / ebXML), Enterprise Service Bus, web services and tuning of application servers and databases. Recently, Edwin posted a blog on the road map of WebLogic 12c, going over salient features and what the future looks like for Fusion Middleware and the Application Server areas - it's well worth a read, so give it a look. A snippet: WebLogic 12.1.3 will be the first version for many FMW 12c products like Oracle SOA Suite 12c and probably come in one big jar. 12.1.3 & 12.1.4 will add extra features and improvements to Elastic JMS & Dynamic Clusters. Elastic JMS in 12.1.3 will support Server Migration so you can’t lose any JMS messages. In 12.1.4, Dynamic Clusters will have support for auto-scaling based on thresholds based on user-defined metrics. WebLogic 12.1.4 will also have an API to control the Dynamic Clusters, this way we can easily program when to stop, start or remove nodes from a dynamic cluster. Further, Edwin is hosting a session on getting your FMW environment up and running in less than 10 minutes using popular tooling to configure and manage the many FMW components you have in your technology stack. Register now for this virtual developer day to see more. We thank Edwin for his commitment to being an ACE, his work on his blog, his social media publishing and his overall commitment to helping other technologists be even more successful with Oracle products. Follow Edwin on his blog, Twitter, Facebook, LinkedIn, or read his ACE Profile

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  • Add Events to Windows Live Calendar in IE 8

    - by Asian Angel
    Do you have event dates that you need to make note of while browsing in Internet Explorer? Adding those events to your Live Calendar is easy to do with the Add Events to Windows Live Calendar accelerator. Adding Events to your Live Calendar To add the accelerator click on Add to Internet Explorer and then confirm the installation when the secondary window appears. For our example we chose the “estimated” availability date of Microsoft Office 2010 to the public. At the bottom of the pre-order page we found the date we were looking for. To add an event highlight the desired text (will become event description) and select the Add an Event to Windows Live Calendar listing in the context menu. A new tab will be opened where you can add any relevant details or make final tweaks to the description before saving the event. There is our new calendar event ready to send out a notification e-mail for the Office 2010 release. The Add Events to Windows Live Calendar accelerator speeds up the process of adding events to your calendar by getting you directly to the event form. Links Add the Add Events to Windows Live Calendar accelerator to Internet Explorer 8 Similar Articles Productive Geek Tips Sync Your Outlook and Google Calendar with Google Calendar SyncOverlay Calendars in Outlook 2007 (like Google Calendar does)Easily Add All Holidays To The Calendar in Outlook 2003Display your Google Calendar in Windows CalendarShare Outlook 2007 Calendars Through Microsoft Office Online Service TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 How to Forecast Weather, without Gadgets Outlook Tools, one stop tweaking for any Outlook version Zoofs, find the most popular tweeted YouTube videos Video preview of new Windows Live Essentials 21 Cursor Packs for XP, Vista & 7 Map the Stars with Stellarium

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  • Exadata X3 Sales/Pre-Sales/Support Resell Rights Enablement Day

    - by mseika
    Dear Partner, Avnet and Oracle would like to invite you to a FREE Exadata X3 Sales/Pre-Sales/Support Resell Rights Enablement Day which is taking place on Wednesday 16th January 2013 at the Oracle London City offices in Moorgate. We will give you the opportunity to get an in depth understanding of how hardware and software is engineered to work together to create the power and scalability of Exadata. The session will focus on Oracle Exadata fundamentals, features, components and capabilities. The event will be a day long and will give you the opportunity to put any questions to the presenters that will help you understand how to spot an Exadata opportunity and position Exadata in an opportunity.   Register Now Register now or call our Hotline on 01925 856999. When Wednesday 16th January 2013 Duration: 9.30am to 17.00pm Where Oracle Corporation UK Ltd. One South PlaceLondon EC2M 2RB. For directionsplease see thelocation map.   Cost No charge Contact Us Avnet Technology Solutions LimitedClarity House103 Dalton AvenueBirchwood ParkWarringtonWA3 6YBUKT: 01925 856900 F: 01925 856901 E: [email protected] Or find us online:Avnet websiteLinkedInTwitterFacebook

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  • A Look Inside JSR 360 - CLDC 8

    - by Roger Brinkley
    If you didn't notice during JavaOne the Java Micro Edition took a major step forward in its consolidation with Java Standard Edition when JSR 360 was proposed to the JCP community. Over the last couple of years there has been a focus to move Java ME back in line with it's big brother Java SE. We see evidence of this in JCP itself which just recently merged the ME and SE/EE Executive Committees into a single Java Executive Committee. But just before that occurred JSR 360 was proposed and approved for development on October 29. So let's take a look at what changes are now being proposed. In a way JSR 360 is returning back to the original roots of Java ME when it was first introduced. It was indeed a subset of the JDK 4 language, but as Java progressed many of the language changes were not implemented in the Java ME. Back then the tradeoff was still a functionality, footprint trade off but the major market was feature phones. Today the market has changed and CLDC, while it will still target feature phones, will have it primary emphasis on embedded devices like wireless modules, smart meters, health care monitoring and other M2M devices. The major changes will come in three areas: language feature changes, library changes, and consolidating the Generic Connection Framework.  There have been three Java SE versions that have been implemented since JavaME was first developed so the language feature changes can be divided into changes that came in JDK 5 and those in JDK 7, which mostly consist of the project Coin changes. There were no language changes in JDK 6 but the changes from JDK 5 are: Assertions - Assertions enable you to test your assumptions about your program. For example, if you write a method that calculates the speed of a particle, you might assert that the calculated speed is less than the speed of light. In the example code below if the interval isn't between 0 and and 1,00 the an error of "Invalid value?" would be thrown. private void setInterval(int interval) { assert interval > 0 && interval <= 1000 : "Invalid value?" } Generics - Generics add stability to your code by making more of your bugs detectable at compile time. Code that uses generics has many benefits over non-generic code with: Stronger type checks at compile time. Elimination of casts. Enabling programming to implement generic algorithms. Enhanced for Loop - the enhanced for loop allows you to iterate through a collection without having to create an Iterator or without having to calculate beginning and end conditions for a counter variable. The enhanced for loop is the easiest of the new features to immediately incorporate in your code. In this tip you will see how the enhanced for loop replaces more traditional ways of sequentially accessing elements in a collection. void processList(Vector<string> list) { for (String item : list) { ... Autoboxing/Unboxing - This facility eliminates the drudgery of manual conversion between primitive types, such as int and wrapper types, such as Integer.  Hashtable<Integer, string=""> data = new Hashtable<>(); void add(int id, String value) { data.put(id, value); } Enumeration - Prior to JDK 5 enumerations were not typesafe, had no namespace, were brittle because they were compile time constants, and provided no informative print values. JDK 5 added support for enumerated types as a full-fledged class (dubbed an enum type). In addition to solving all the problems mentioned above, it allows you to add arbitrary methods and fields to an enum type, to implement arbitrary interfaces, and more. Enum types provide high-quality implementations of all the Object methods. They are Comparable and Serializable, and the serial form is designed to withstand arbitrary changes in the enum type. enum Season {WINTER, SPRING, SUMMER, FALL}; } private Season season; void setSeason(Season newSeason) { season = newSeason; } Varargs - Varargs eliminates the need for manually boxing up argument lists into an array when invoking methods that accept variable-length argument lists. The three periods after the final parameter's type indicate that the final argument may be passed as an array or as a sequence of arguments. Varargs can be used only in the final argument position. void warning(String format, String... parameters) { .. for(String p : parameters) { ...process(p);... } ... } Static Imports -The static import construct allows unqualified access to static members without inheriting from the type containing the static members. Instead, the program imports the members either individually or en masse. Once the static members have been imported, they may be used without qualification. The static import declaration is analogous to the normal import declaration. Where the normal import declaration imports classes from packages, allowing them to be used without package qualification, the static import declaration imports static members from classes, allowing them to be used without class qualification. import static data.Constants.RATIO; ... double r = Math.cos(RATIO * theta); Annotations - Annotations provide data about a program that is not part of the program itself. They have no direct effect on the operation of the code they annotate. There are a number of uses for annotations including information for the compiler, compiler-time and deployment-time processing, and run-time processing. They can be applied to a program's declarations of classes, fields, methods, and other program elements. @Deprecated public void clear(); The language changes from JDK 7 are little more familiar as they are mostly the changes from Project Coin: String in switch - Hey it only took us 18 years but the String class can be used in the expression of a switch statement. Fortunately for us it won't take that long for JavaME to adopt it. switch (arg) { case "-data": ... case "-out": ... Binary integral literals and underscores in numeric literals - Largely for readability, the integral types (byte, short, int, and long) can also be expressed using the binary number system. and any number of underscore characters (_) can appear anywhere between digits in a numerical literal. byte flags = 0b01001111; long mask = 0xfff0_ff08_4fff_0fffl; Multi-catch and more precise rethrow - A single catch block can handle more than one type of exception. In addition, the compiler performs more precise analysis of rethrown exceptions than earlier releases of Java SE. This enables you to specify more specific exception types in the throws clause of a method declaration. catch (IOException | InterruptedException ex) { logger.log(ex); throw ex; } Type Inference for Generic Instance Creation - Otherwise known as the diamond operator, the type arguments required to invoke the constructor of a generic class can be replaced with an empty set of type parameters (<>) as long as the compiler can infer the type arguments from the context.  map = new Hashtable<>(); Try-with-resource statement - The try-with-resources statement is a try statement that declares one or more resources. A resource is an object that must be closed after the program is finished with it. The try-with-resources statement ensures that each resource is closed at the end of the statement.  try (DataInputStream is = new DataInputStream(...)) { return is.readDouble(); } Simplified varargs method invocation - The Java compiler generates a warning at the declaration site of a varargs method or constructor with a non-reifiable varargs formal parameter. Java SE 7 introduced a compiler option -Xlint:varargs and the annotations @SafeVarargs and @SuppressWarnings({"unchecked", "varargs"}) to supress these warnings. On the library side there are new features that will be added to satisfy the language requirements above and some to improve the currently available set of APIs.  The library changes include: Collections update - New Collection, List, Set and Map, Iterable and Iteratator as well as implementations including Hashtable and Vector. Most of the work is too support generics String - New StringBuilder and CharSequence as well as a Stirng formatter. The javac compiler  now uses the the StringBuilder instead of String Buffer. Since StringBuilder is synchronized there is a performance increase which has necessitated the wahat String constructor works. Comparable interface - The comparable interface works with Collections, making it easier to reuse. Try with resources - Closeable and AutoCloseable Annotations - While support for Annotations is provided it will only be a compile time support. SuppressWarnings, Deprecated, Override NIO - There is a subset of NIO Buffer that have been in use on the of the graphics packages and needs to be pulled in and also support for NIO File IO subset. Platform extensibility via Service Providers (ServiceLoader) - ServiceLoader interface dos late bindings of interface to existing implementations. It helpe to package an interface and behavior of the implementation at a later point in time.Provider classes must have a zero-argument constructor so that they can be instantiated during loading. They are located and instantiated on demand and are identified via a provider-configuration file in the METAINF/services resource directory. This is a mechansim from Java SE. import com.XYZ.ServiceA; ServiceLoader<ServiceA> sl1= new ServiceLoader(ServiceA.class); Resources: META-INF/services/com.XYZ.ServiceA: ServiceAProvider1 ServiceAProvider2 ServiceAProvider3 META-INF/services/ServiceB: ServiceBProvider1 ServiceBProvider2 From JSR - I would rather use this list I think The Generic Connection Framework (GCF) was previously specified in a number of different JSRs including CLDC, MIDP, CDC 1.2, and JSR 197. JSR 360 represents a rare opportunity to consolidated and reintegrate parts that were duplicated in other specifications into a single specification, upgrade the APIs as well provide new functionality. The proposal is to specify a combined GCF specification that can be used with Java ME or Java SE and be backwards compatible with previous implementations. Because of size limitations as well as the complexity of the some features like InvokeDynamic and Unicode 6 will not be included. Additionally, any language or library changes in JDK 8 will be not be included. On the upside, with all the changes being made, backwards compatibility will still be maintained. JSR 360 is a major step forward for Java ME in terms of platform modernization, language alignment, and embedded support. If you're interested in following the progress of this JSR see the JSR's java.net project for details of the email lists, discussions groups.

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  • How to determine where on a path my object will be at a given point in time?

    - by Dave
    I have map and an obj that is meant to move from start to end in X amount of time. The movements are all straight lines, as curves are beyond my ability at the moment. So I am trying to get the object to move from these points, but along the way there are way points which keep it on a given path. The speed of the object is determined by how long it will take to get from start to end (based on X). This is what i have so far: //get_now() returns seconds since epoch var timepassed = get_now() - myObj[id].start; //seconds since epoch for departure var timeleft = myObj[id].end - get_now(); //seconds since epoch for arrival var journey_time = 60; //this means 60 minutes total journey time var array = [[650,250]]; //way points along the straight paths if(step == 0 || step =< array.length){ var destinationx = array[step][0]; var destinationy = array[step][1]; }else if( step == array.length){ var destinationx = 250; var destinationy = 100; } else { var destinationx = myObj[id].startx; var destinationy = myObj[id].starty; } step++; When the user logs in at any given time, the object needs to be drawn in the correct place of the path, almost as if its been travelling along the path whilst the user has not been at the PC with the available information i have above. How do I do this? Note: The camera angle in the game is a birds eye view so its a straight forward X:Y rather than isometric angles.

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  • How to blend multiple normal maps?

    - by János Turánszki
    I want to achieve a distortion effect which distorts the full screen. For that I spawn a couple of images with normal maps. I render their normal map part on some camera facing quads onto a rendertarget which is cleared with the color (127,127,255,255). This color means that there is no distortion whatsoever. Then I want to render some images like this one onto it: If I draw one somewhere on the screen, then it looks correct because it blends in seamlessly with the background (which is the same color that appears on the edges of this image). If I draw another one on top of it then it will no longer be a seamless transition. For this I created a blendstate in directX 11 that keeps the maximum of two colors, so it is now a seamless transition, but this way, the colors lower than 127 (0.5f normalized) will not contribute. I am not making a simulation and the effect looks quite convincing and nice for a game, but in my spare time I am thinking how I could achieve a nicer or a more correct effect with a blend state, maybe averaging the colors somehow? I I did it with a shader, I would add the colors and then I would normalize them, but I need to combine arbitrary number of images onto a rendertarget. This is my blend state now which blends them seamlessly but not correctly: D3D11_BLEND_DESC bd; bd.RenderTarget[0].BlendEnable=true; bd.RenderTarget[0].SrcBlend = D3D11_BLEND_SRC_ALPHA; bd.RenderTarget[0].DestBlend = D3D11_BLEND_INV_SRC_ALPHA; bd.RenderTarget[0].BlendOp = D3D11_BLEND_OP_MAX; bd.RenderTarget[0].SrcBlendAlpha = D3D11_BLEND_ONE; bd.RenderTarget[0].DestBlendAlpha = D3D11_BLEND_ZERO; bd.RenderTarget[0].BlendOpAlpha = D3D11_BLEND_OP_MAX; bd.RenderTarget[0].RenderTargetWriteMask = 0x0f; Is there any way of improving upon this? (PS. I considered rendering each one with a separate shader incementally on top of each other but that would consume a lot of render targets which is unacceptable)

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  • SQL Server 2008 R2: These are a Few of My Favorite Things

    - by smisner
    This month's T-SQL Tuesday is hosted by Jorge Segarra (blog | twitter) who decided that we should write about our favorite new feature in SQL Server 2008 R2. The majority of my published works concentrates on Reporting Services, so the obious answer for me is about favorite new features is...Reporting Services. I can't pick just one thing in Reporting Services, so instead I thought I'd compile a list of my posts of the new features in Reporting Services 2008 R2: Map Wizard for spatial data (The World is But a Stage) Pagination features (I've Got Your Page Number) Lookup functions (Look Up, Look Down, Look All Around - Part I, Part II, Part III) Test Connection button (Testing, Testing 1-2-3) Conditional formatting based on format, i.e. RenderFormat (As You Like It) And I wrote an overview of the business intelligence features in SQL Server 2008 R2 for Microsoft Press in the free e-book, Introducing Microsoft SQL Server 2008 R2, if you're curious about what else is new in both the BI platform as well as the relational engine. Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • CodePlex Daily Summary for Friday, June 07, 2013

    CodePlex Daily Summary for Friday, June 07, 2013Popular ReleasesASP.NET MVC Forum: MVCForum v1.3.5: This is a bug release version, with a couple of small usability features and UI changes. All the small amount of bugs reported in v1.3 have been fixed, no upgrade needed just overwrite the files and everything should just work.Json.NET: Json.NET 5.0 Release 6: New feature - Added serialized/deserialized JSON to verbose tracing New feature - Added support for using type name handling with ISerializable content Fix - Fixed not using default serializer settings with primitive values and JToken.ToObject Fix - Fixed error writing BigIntegers with JsonWriter.WriteToken Fix - Fixed serializing and deserializing flag enums with EnumMember attribute Fix - Fixed error deserializing interfaces with a valid type converter Fix - Fixed error deser...Christoc's DotNetNuke Module Development Template: DotNetNuke 7 Project Templates V2.3 for VS2012: V2.3 - Release Date 6/5/2013 Items addressed in this 2.3 release Fixed bad namespace for BusinessController in one of the C# templates. Updated documentation in all templates. Setting up your DotNetNuke Module Development Environment Installing Christoc's DotNetNuke Module Development Templates Customizing the latest DotNetNuke Module Development Project TemplatesPulse: Pulse 0.6.7.0: A number of small bug fixes to stabilize the previous Beta. Sorry about the never ending "New Version" bug!ZXMAK2: Version 2.7.5.3: - debugger: add LPC indicator (last executed opcode pc) - add host joystick support (written by Eltaron) - change file extension for CMOS PENTEVO to "cmos" - add hardware value monitor (see Memory Map for PENTEVO/ATM/PROFI)QlikView Extension - Animated Scatter Chart: Animated Scatter Chart - v1.0: Version 1.0 including Source Code qar File Example QlikView application Tested With: Browser Firefox 20 (x64) Google Chrome 27 (x64) Internet Explorer 9 QlikView QlikView Desktop 11 - SR2 (x64) QlikView Desktop 11.2 - SR1 (x64) QlikView Ajax Client 11.2 - SR2 (based on x64)BarbaTunnel: BarbaTunnel 7.2: Warning: HTTP Tunnel is not compatible with version 6.x and prior, HTTP packet format has been changed. Check Version History for more information about this release.SuperWebSocket, a .NET WebSocket Server: SuperWebSocket 0.8: This release includes these changes below: Upgrade SuperSocket to 1.5.3 which is much more stable Added handshake request validating api (WebSocketServer.ValidateHandshake(TWebSocketSession session, string origin)) Fixed a bug that the m_Filters in the SubCommandBase can be null if the command's method LoadSubCommandFilters(IEnumerable<SubCommandFilterAttribute> globalFilters) is not invoked Fixed the compatibility issue on Origin getting in the different version protocols Marked ISub...BlackJumboDog: Ver5.9.0: 2013.06.04 Ver5.9.0 (1) ?????????????????????????????????($Remote.ini Tmp.ini) (2) ThreadBaseTest?? (3) ????POP3??????SMTP???????????????? (4) Web???????、?????????URL??????????????? (5) Ftp???????、LIST?????????????? (6) ?????????????????????Media Companion: Media Companion MC3.569b: New* Movies - Autoscrape/Batch Rescrape extra fanart and or extra thumbs. * Movies - Alternative editor can add manually actors. * TV - Batch Rescraper, AutoScrape extrafanart, if option enabled. Fixed* Movies - Slow performance switching to movie tab by adding option 'Disable "Not Matching Rename Pattern"' to Movie Preferences - General. * Movies - Fixed only actors with images were scraped and added to nfo * Movies - Fixed filter reset if selected tab was above Home Movies. * Updated Medi...Nearforums - ASP.NET MVC forum engine: Nearforums v9.0: Version 9.0 of Nearforums with great new features for users and developers: SQL Azure support Admin UI for Forum Categories Avoid html validation for certain roles Improve profile picture moderation and support Warn, suspend, and ban users Web administration of site settings Extensions support Visit the Roadmap for more details. Webdeploy package sha1 checksum: 9.0.0.0: e687ee0438cd2b1df1d3e95ecb9d66e7c538293b Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.93: Added -esc:BOOL switch (CodeSettings.AlwaysEscapeNonAscii property) to always force non-ASCII character (ch > 0x7f) to be escaped as the JavaScript \uXXXX sequence. This switch should be used if creating a Symbol Map and outputting the result to the a text encoding other than UTF-8 or UTF-16 (ASCII, for instance). Fixed a bug where a complex comma operation is the operand of a return statement, and it was looking at the wrong variable for possible optimization of = to just .VG-Ripper & PG-Ripper: VG-Ripper 2.9.42: changes NEW: Added Support for "GatASexyCity.com" links NEW: Added Support for "ImgCloud.co" links NEW: Added Support for "ImGirl.info" links NEW: Added Support for "SexyImg.com" links FIXED: "ImageBam.com" linksDocument.Editor: 2013.22: What's new for Document.Editor 2013.22: Improved Bullet List support Improved Number List support Minor Bug Fix's, improvements and speed upsCarrotCake, an ASP.Net WebForms CMS: Binaries and PDFs - Zip Archive (v. 4.3 20130528): Features include a content management system and a robust featured blogging engine. This includes configurable date based blog post URLs, blog post content association with categories and tags, assignment/customization of category and tag URL patterns, simple blog post feedback collection and review, blog post pagination/indexes, designation of default blog page (required to make search, category links, or tag links function), URL date formatting patterns, RSS feed support for posts and pages...PHPExcel: PHPExcel 1.7.9: See Change Log for details of the new features and bugfixes included in this release, and methods that are now deprecated.Droid Explorer: Droid Explorer 0.8.8.10 Beta: Fixed issue with some people having a folder called "android-4.2.2" in their build-tools path. - 16223 Magick.NET: Magick.NET 6.8.5.402: Magick.NET compiled against ImageMagick 6.8.5.4. These zip files are also available as a NuGet package: https://nuget.org/profiles/dlemstra/patterns & practices: Data Access Guidance: Data Access Guidance Drop3 2013.05.31: Drop 3DotNet.Highcharts: DotNet.Highcharts 2.0 with Examples: DotNet.Highcharts 2.0 Tested and adapted to the latest version of Highcharts 3.0.1 Added new chart types: Arearange, Areasplinerange, Columnrange, Gauge, Boxplot, Waterfall, Funnel and Bubble Added new type PercentageOrPixel which represents value of number or number with percentage. Used for sizes, width, height, length, etc. Removed inheritances in YAxis option classes. Closed issues: 682: Missing property - XAxisPlotLinesLabel.Text 688: backgroundColor and plotBackgroundColor are...New ProjectsAccountingTest: just to learn asp.net mvc 3 Agile Poker Cards for Windows Mobile: During a scrum or other agile processes, you have to estimate the size of a user story during a planning session. With the Agile Poker Cards program there is no need for using real cards anymore!Buildinator: Buildinator generates TFS Build definitions from an XML file, enabling canonical "templates" that make it easy to add or copy build definitions.Clipboard Capture Plugin: Captures an image in the clipboard and gives you more options to insert the image into Live WriterComercial HS: Commercial hsCommonExtranet: CommonExtranet is a basis for an Extranet web site with a user authentication mechanism that incorporates password aging and various features expected on a domain LogOnDataVeryLite: DataVeryLite is a lightweight *Persistence Framework*. DataVeryLite???????*?????*. ??????Nhibernate?????,??Linq to sql???????,?????DataVeryLite.daydayup: snd\realdamon_cpDNN Extension Url Providers: The DNN Extension Url Providers project contains installable extensions for extending DNN URL functionality.DotNetNuke Kitchen Sink: A sample module project for DotNetNuke with a variety of different scenarios covered.Football Team Management: Manage team, player, match and staffFreePiano: Play piano using your computer keyboard.GIF animator: Dev in progessI'm Feeling Lucky Plugin: Lets you put a link in that acts as though doing an I'm Feeling Lucky search.Insert Video Jnr: This is a baby version of my Video plugin, it is intended for Hosted Wordpress blogs only and shouldn't be used with other blog providers.jabbrmercurial: 22Kax.WebControls.RadioButtonList: Web Custom Control that extend RadioButtonList to allow uncheckable state.Kinect Screen Aware: Kinect Screen Aware uses a Kinect to detect touch, hover, gestures, and voice on a standard television display. It's designed to be low cost and easy to setuplppbop: Aplikasi Laporan Bantuan Operasional PendidikanmobiSms: mobismsnga: National Geography of AzerothRadminPassword: ????????? ??? ??????????????? ????? ??????? ? ????????? ????????? ?????????? ?????????? ?? Radmin. A program to automatically enter the passwords in the famous PC remote control software Radmin.Rx Heat: Rx Heat is a library of helper classes that complements the Reactive Extensions Library with additional features. Schema Generator: The basic idea behind this utility is to emit the database schema from an existing SQL Server database. From a developer perspective, it is sometimes very much handy to quickly take a printout of the database structure for creating the UI layout.SharePoint Packager: Perform the instalation, upgrade and retraction of Ms Sharepoint Applications fast, easy and efficientsmartTouch: :-)SpotifyLync: A small tray application that reports your Spotify status to your Microsoft Lync client. Alos contains additional Spotify / Lync features.Syngine: A simple to use game framework using MonoGame and Farseer Physicstest060601CM: testtestMC053003: testToSic.Eav: A powerfull EAV (Entity-Attribute-Value) system created by 2sic Internet Solutions in Switzerland. It's currently mainly used inside 2SexyContent for DotNetNukeTraceLight: <project name> TraceLight ray tracer </project name> <programming language> C# </programming language>trakr: minimalist webtracking software written in python and twistedTwitterXML: A .NET wrapper library for the Twitter REST API. Currently, all of the methods return an XMLDocument. Also included are classes for Users, Statuses, and Direct Messages that use XML serialization for converting the XML responses to objects with a Deserialize() call.Universal Parking Centre: Universal Parking Centre is a website-based software developed by Center Code to help you in organizing your parking business.Velocity OS: Be fast, Be strong. It's Velocity.WinKeGen Code Samples: This project will allow beginning developers a close look at some code samples and variations of how to use those samples in their own code.WinRT Synth lib: Project Description this project aims to provide an easy-to-use API, for sound synthesis under winrt, in c#. It use the XAudio2 api for the playback of the sounWpfCollaborative3D: WpfCollaborative3DX-Parking: Our online parking sites , try at : x-parking.pemrogramaninternet.infoYnote Plugins: Ynote Classic Plugins which help in transforming Ynote Classic into a powerful HTML / XML Editor or an IDE.

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  • Samba issue with sharing directories on NTFS/FAT32

    - by Microkernel
    I have some strange problems with Samba server. I am using samba Version 3.5.4 on Ubuntu 10.10. I have two Windows XP machines, one on VirtualBox on Ubuntu and another office laptop. Windows machine on VirtualBox has no issues in accessing the shared folders, but the laptop is not able to access all the shared content. The issue faced on laptop is the following. Shared folders on ext3 drives have no issues in accessing, but the contents shared on NTFS and FAT32 drives (mounted ones) are not accessible. When I try to open the shared folder, it asks for user name and password, but doesn't accept when I provide it. (Even if I provide admin login details). I changed workgroup value to the domain_name in office laptop, but still the problem persists. Here is the smdb.conf I am using: [global] workgroup = XXX.XXX.ORG server string = %h server (Samba, Ubuntu) map to guest = Bad User obey pam restrictions = Yes pam password change = Yes passwd program = /usr/bin/passwd %u passwd chat = *Enter\snew\s*\spassword:* %n\n *Retype\snew\s*\spassword:* %n\n *password\supdated\ssuccessfully* . unix password sync = Yes syslog = 0 log file = /var/log/samba/log.%m max log size = 1000 dns proxy = No usershare allow guests = Yes panic action = /usr/share/samba/panic-action %d guest ok = Yes [homes] comment = Home Directories [printers] comment = All Printers path = /var/spool/samba read only = No create mask = 0700 printable = Yes browseable = No [print$] comment = Samba server's CD-ROM path = /cdrom force user = nobody force group = nobody locking = No Workgroup was defined as "HOMENET" before, changed it to domain name on the office laptop thinking it was the problem, but for no avail.

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  • Algorithm allowing a good waypoint path following?

    - by Thierry Savard Saucier
    I'm more looking into how should I implement this, either a tutorial or even the name of the concept I'm missing. I'm pretty sure some basic pathfinding algorithm could help me here, but I dont know which one ... I have a worldmap, with different cities on it. The player can choose a city from a menu, or click on an available cities on the world map, and the toon should walk over there. But I want him to follow a predefine path. Lets say our hero is on the city 1. He clicks on city 4. I want him to follow the path to city 2 and from there to city 4. I was handling this easily with arrow movement (left right top bottom) since its a single check. Now I'm not sure how I should do this. Should I loop threw each possible path and check which one leads me to D the fastest ... and if I do how do I avoid running in circle forever with cities 1-5-2 ?

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  • Random World Generation

    - by Alex Larsen
    I'm making a game like minecraft (although a different idea) but I need a random world generator for a 1024 block wide and 256 block tall map. Basically so far I have a multidimensional array for each layer of blocks (a total of 262,114 blocks). This is the code I have now: Block[,] BlocksInMap = new Block[1024, 256]; public bool IsWorldGenerated = false; Random r = new Random(); private void RunThread() { for (int BH = 0; BH <= 256; BH++) { for (int BW = 0; BW <= 1024; BW++) { Block b = new Block(); if (BH >= 192) { } BlocksInMap[BW, BH] = b; } } IsWorldGenerated = true; } public void GenWorld() { new Thread(new ThreadStart(RunThread)).Start(); } I want to make tunnels and water but the way blocks are set is like this: Block MyBlock = new Block(); MyBlock.BlockType = Block.BlockTypes.Air; How would I manage to connect blocks so the land is not a bunch of floating dirt and stone?

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  • autostart app with tag in awm

    - by nonsenz
    while giving awm a try i encounter some problems. i want to autostart some apps when awm is started with specific tags. here's the relevant config i use for that. first my tags with layouts: tags = { names = {"mail", "www", "video", "files", 5, 6, 7, 8, 9}, layout = {layouts[11], layouts[11], layouts[11], layouts[11], layouts[1], layouts[1], layouts[1], layouts[1], layouts[1]} } for s = 1, screen.count() do -- Each screen has its own tag table. tags[s] = awful.tag(tags.names, s, tags.layout) end now the app-autostart stuff: awful.util.spawn("chromium-browser") awful.util.spawn("firefox") awful.util.spawn("vlc") awful.util.spawn_with_shell("xterm -name files -e mc") awful.util.spawn_with_shell("xterm -name 5term") awful.util.spawn_with_shell("xterm -name 5term") awful.util.spawn_with_shell("xterm -name 5term") awful.util.spawn_with_shell("xterm -name 5term") awful.util.spawn_with_shell("xfce4-power-manager") i use xterm with the -name param to give them custom classes (for custom tags via rules). and now some rules to connect apps with tags: awful.rules.rules = { -- All clients will match this rule. { rule = { }, properties = { border_width = beautiful.border_width, border_color = beautiful.border_normal, focus = true, keys = clientkeys, buttons = clientbuttons } }, { rule = { class = "MPlayer" }, properties = { floating = true } }, { rule = { class = "pinentry" }, properties = { floating = true } }, { rule = { class = "gimp" }, properties = { floating = true } }, -- Set Firefox to always map on tags number 2 of screen 1. -- { rule = { class = "Firefox" }, -- properties = { tag = tags[1][2] } }, { rule = { class = "Firefox" }, properties = { tag = tags[1][2] } }, { rule = { class = "Chromium-browser" }, properties = { tag = tags[1][1] } }, { rule = { class = "Vlc"}, properties = { tag = tags[1][3] } }, { rule = { class = "files"}, properties = { tag = tags[1][4] } }, { rule = { class = "5term"}, properties = { tag = tags[1][5] } }, } it works for chromium, firefox and vlc but not for the xterms with the "-name" param. when i check the xterms after they started with xprop i can see: WM_CLASS(STRING) = "5term", "XTerm" i think that sould work, but the xterms are placed on the first workspace/tag.

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  • SFML - Moving a sprite on mouseclick

    - by Mike
    I want to be able to move a sprite from a current location to another based upon where the user clicks in the window. This is the code that I have: #include <SFML/Graphics.hpp> int main() { // Create the main window sf::RenderWindow App(sf::VideoMode(800, 600), "SFML window"); // Load a sprite to display sf::Texture Image; if (!Image.LoadFromFile("cb.bmp")) return EXIT_FAILURE; sf::Sprite Sprite(Image); // Define the spead of the sprite float spriteSpeed = 200.f; // Start the game loop while (App.IsOpened()) { if (sf::Keyboard::IsKeyPressed(sf::Keyboard::Escape)) App.Close(); if (sf::Mouse::IsButtonPressed(sf::Mouse::Right)) { Sprite.SetPosition(sf::Mouse::GetPosition(App).x, sf::Mouse::GetPosition(App).y); } // Clear screen App.Clear(); // Draw the sprite App.Draw(Sprite); // Update the window App.Display(); } return EXIT_SUCCESS; } But instead of just setting the position I want to use Sprite.Move() and gradually move the sprite from one position to another. The question is how? Later I plan on adding a node system into each map so I can use Dijkstra's algorithm, but I'll still need this for moving between nodes.

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  • Static "LoD" hack opinions

    - by David Lively
    I've been playing with implementing dynamic level of detail for rendering a very large mesh in XNA. It occurred to me that (duh) the whole point of this is to generate small triangles close to the camera, and larger ones far away. Given that, rather than constantly modifying or swapping index buffers based on a feature's rendered size or distance from the camera, it would be a lot easier (and potentially quite a bit faster), to render a single "fan" or flat wedge/frustum-shaped planar mesh that is tessellated into small triangles close to the near or small end of the frustum and larger ones at the far end, sort of like this (overhead view) (Pardon the gap in the middle - I drew one side and mirrored it) The triangle sizes are chosen so that all are approximately the same size when projected. Then, that mesh would be transformed to track the camera so that the Z axis (center vertical in this image) is always aligned with the view direction projected into the XZ plane. The vertex shader would then read terrain heights from a height texture and adjust the Y coordinate of the mesh to match a height field that defines the terrain. This eliminates the need for culling (since the mesh is generated to match the viewport dimensions) and the need to modify the index and/or vertex buffers when drawing the terrain. Obviously this doesn't address terrain with overhangs, etc, but that could be handled to a certain extent by including a second mesh that defines a sort of "ceiling" via a different texture. The other LoD schemes I've seen aren't particularly difficult to implement and, in some cases, are a lot more flexible, but this seemed like a decent quick-and-dirty way to handle height map-based terrain without getting into geometry manipulation. Has anyone tried this? Opinions?

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  • How to calculate turn heading to a missile?

    - by Tony
    I have a missile that is shot from a ship at an angle, the missile then turns towards the target in an arc with a given turn radius. How do I determine the point on the arc when I need to start turning so the missile is heading straight for the target? EDIT What I need to do before I launch the missiles is calculate and draw the flight paths. So in the attached example the launch vehicle has a heading of 90 deg and the targets are behind it. Both missiles are launched at a relative heading of -45deg or + 45 deg to the launch vehicle's heading. The missiles initially turn towards the target with a known turn radius. I have to calculate the point at which the turn takes the missile to heading at which it will turn to directly attack the target. Obviously if the target is at or near 45 degrees then there is no initial turn the missile just goes straight for the target. After the missile is launched the map will also show the missile tracking on this line as indication of its flight path. What I am doing is working on a simulator which mimics operational software. So I need to draw the calculated flight path before I allow the missile to be launched. In this example the targets are behind the launch vehicle but the precalculated paths are drawn.

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  • Did something just get borked with glibc/perl/irssi?

    - by Wayne Werner
    I was using irssi about 30 minutes ago now on Ubuntu server 12.04. Everything was perfectly fine and then all of the sudden something happened (my guess is a power failure). The box was restarted. When I logged back in and ran irssi, I got the following: *** glibc detected *** irssi: double free or corruption (out): 0x0000000002085a40 *** ======= Backtrace: ========= /lib/x86_64-linux-gnu/libc.so.6(+0x7e626)[0x7ffc01d87626] irssi(config_node_set_str+0x98)[0x491768] irssi[0x491f12] irssi[0x491e61] irssi(config_parse+0x52)[0x492112] irssi[0x48ab81] irssi(settings_init+0xd1)[0x48bf81] irssi(core_init+0x79)[0x47a849] irssi(main+0xd8)[0x4167e8] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed)[0x7ffc01d2a76d] irssi[0x416b41] ======= Memory map: ======== 00400000-004d0000 r-xp 00000000 08:01 1319015 /usr/bin/irssi 006cf000-006d0000 r--p 000cf000 08:01 1319015 /usr/bin/irssi 006d0000-006dc000 rw-p 000d0000 08:01 1319015 /usr/bin/irssi 006dc000-006dd000 rw-p 00000000 00:00 0 02078000-02099000 rw-p 00000000 00:00 0 [heap] 7ffc0025b000-7ffc00270000 r-xp 00000000 08:01 655404 /lib/x86_64-linux-gnu/libgcc_s.so.1 7ffc00270000-7ffc0046f000 ---p 00015000 08:01 655404 /lib/x86_64-linux-gnu/libgcc_s.so.1 7ffc0046f000-7ffc00470000 r--p 00014000 08:01 655404 /lib/x86_64-linux-gnu/libgcc_s.so.1 7ffc00470000-7ffc00471000 rw-p 00015000 08:01 655404 /lib/x86_64-linux-gnu/libgcc_s.so.1 7ffc00471000-7ffc0073a000 r--p 00000000 08:01 1320172 /usr/lib/locale/locale-archive 7ffc0073a000-7ffc00746000 r-xp 00000000 08:01 655391 /lib/x86_64-linux-gnu/libnss_files-2.15.so 7ffc00746000-7ffc00945000 ---p 0000c000 08:01 655391 /lib/x86_64-linux-gnu/libnss_files-2.15.so 7ffc00945000-7ffc00946000 r--p 0000b000 08:01 655391 /lib/x86_64-linux-gnu/libnss_files-2.15.so 7ffc00946000-7ffc00947000 rw-p 0000c000 08:01 655391 /lib/x86_64-linux-gnu/libnss_files-2.15.so 7ffc00947000-7ffc00951000 r-xp 00000000 08:01 655392 /lib/x86_64-linux-gnu/libnss_nis-2.15.so 7ffc00951000-7ffc00b51000 ---p 0000a000 08:01 655392 /lib/x86_64-linux-gnu/libnss_nis-2.15.so Followed by many more lines. Is there anything I can do to fix this?

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  • Standards Matter: The Battle For Interoperability Continues

    - by michael.rowell
    Great Article, although it is a little dated at this point. Information Week Article Standards Matter: The Battle for Interoperability goes on Summary If you're guilty of relegating standards support to a "nice to have" feature rather than a requirement, you're part of the problem. If you want products to interoperate, be prepared to walk away if a vendor can't prove compliance. Don't be brushed off with promises of standards support "on the road map." The alternative is vendor lock-in and higher costs, including the cost of maintaining systems that don't work together. Standards bodies are imperfect and must do better. The alternative: splintered networks and broken promises. The point: "The secret sauce to a successful 'working standard' isn't necessarily IETF or another longstanding body," says Jonathan Feldman, director of IT services for the city of Asheville, N.C., and an InformationWeek Analytics contributor. "Rather, an earnest and honest effort by a group that has governance outside of a single corporation's control is what's important." In order to have true interoperability vendors as well as customers must be actively engaged in the standards process. Vendors must be willing to truly work together and not be protecting an existing product. Customers must also be willing to truly to work together and not be demanding a solution that only meets their needs but instead meets the needs of all participants. Ultimately, customers must be willing to reward vendor compliance by requiring compliance in products and services that they purchase and deploy. Managers that deploy systems without compliance to standards are only hurting themselves. Standards do matter. When developed openly and deployed compliantly standards deliver interoperability which provides solid business value.

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  • OLL Live webcast - Using SQL for Pattern Matching in Oracle Database

    - by KLaker
    If you are interested in learning about our exciting new 12c SQL pattern matching feature then mark your diaries. On Wednesday, October 30th at 8:00 am (US/Pacific time zone) Supriya Ananth, who is one of our top curriculum developers at Oracle, will be hosting an OLL webcast on our new SQL pattern matching feature. The ability to recognize patterns in a sequence of rows has been a capability that was widely desired, but not possible with SQL until now. Row pattern matching in native SQL improves application and development productivity and query efficiency for row-sequence analysis. With Oracle Database 12c you can use the new MATCH_RECOGNIZE clause to perform pattern matching in SQL to do the following: Logically partition and order the data using the PARTITION BY and ORDER BY clauses Use regular expressions syntax to define patterns of rows to seek using the PATTERN clause. These patterns a powerful and expressive feature, applied to the pattern variables you define. Specify the logical conditions required to map a row to a row pattern variable in the DEFINE clause. Define measures, which are expressions usable in the MEASURES clause of the SQL query. For more information and to register for this exciting webcast please visit the OLL Live website, see here: https://apex.oracle.com/pls/apex/f?p=44785:145:116820049307135::::P145_EVENT_ID,P145_PREV_PAGE:461,143.  Please note - if the above link does not work then go to OLL (https://apex.oracle.com/pls/apex/f?p=44785:1:) and click the OLL Live icon (upper right, beneath the Login link or logout link if you are already logged in). The pattern matching webcast is listed on the calendar of events on 30 October.

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  • can't access SAMBA shares on UBUNTU-server from other computers

    - by larand
    Installed UBUNTU-server 12.04 and configured /etc/samba/smb.conf as: #======================= Global Settings ======================= [global] workgroup = HEMMA server string = %h server (Samba, Ubuntu) security = user wins support = yes dns proxy = no log file = /var/log/samba/log.%m max log size = 1000 syslog = 0 panic action = /usr/share/samba/panic-action %d encrypt passwords = no passdb backend = tdbsam obey pam restrictions = yes unix password sync = yes passwd program = /usr/bin/passwd %u passwd chat = *Enter\snew\s*\spassword:* %n\n *Retype\snew\s*\spassword:* %n\n *password\supdated\ssuccessfully* . pam password change = yes map to guest = bad user ############ Misc ############ usershare allow guests = yes #======================= Share Definitions ======================= [printers] comment = All Printers browseable = no path = /var/spool/samba printable = yes guest ok = no read only = yes create mask = 0700 # Windows clients look for this share name as a source of downloadable # printer drivers [print$] comment = Printer Drivers path = /var/lib/samba/printers browseable = yes read only = yes guest ok = no [Bilder original] comment = Original bilder path = /mnt/bilder/org browseable = yes read only = no guest ok = no create mask = 0755 [Bilder publika] comment = Bilder för allmän visning path = /mnt/bilder/public browseable = yes read only = yes guest ok = yes [Musik] comment = Musik path = /mnt/music/public browseable = yes read only = yes guest ok = yes I have a network setup around a 4G router "HUAWEI B593" where some computers are connected by WIFI and others by LAN. The server is connected by LAN. On one computer running windows XP I can see the server but are not allowed to acces them. On another computer on the WIFI-net running win7 I cannot see the server at all but I can ping the server and I can see the smb-protocoll is running when sniffing with wireshark. I don't primarily want to use passwords, computers on the lan and wifi should be able to connect without any login-procedure. I'm sure my config is not sufficient but have hard to understand how I should do. Theres a lot of descriptions on the net but most is old and none have been of any help. I'm also confused by the fact that I can not se the sever on my win7-machine even though it communicates with the samba-server. Would be very happy if anyone could spread some light over this mess.

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  • Vector with Constant-Time Remove - still a Vector?

    - by Darrel Hoffman
    One of the drawbacks of most common implementations of the Vector class (or ArrayList, etc. Basically any array-backed expandable list class) is that their remove() operation generally operates in linear time - if you remove an element, you must shift all elements after it one space back to keep the data contiguous. But what if you're using a Vector just to be a list-of-things, where the order of the things is irrelevant? In this case removal can be accomplished in a few simple steps: Swap element to be removed with the last element in the array Reduce size field by 1. (No need to re-allocate the array, as the deleted item is now beyond the size field and thus not "in" the list any more. The next add() will just overwrite it.) (optional) Delete last element to free up its memory. (Not needed in garbage-collected languages.) This is clearly now a constant-time operation, since only performs a single swap regardless of size. The downside is of course that it changes the order of the data, but if you don't care about the order, that's not a problem. Could this still be called a Vector? Or is it something different? It has some things in common with "Set" classes in that the order is irrelevant, but unlike a Set it can store duplicate values. (Also most Set classes I know of are backed by a tree or hash map rather than an array.) It also bears some similarity to Heap classes, although without the log(N) percolate steps since we don't care about the order.

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  • How should I show shared resources during a Shared Resource game in the Galaxy Editor?

    - by Mag Roader
    One of my favorite ways to play the original StarCraft was in a "Team" game. In this game type, multiple players on the same "team" would share control, resources, supply, and even the same starting location. It was like playing as 1 player, only 2 humans were controlling it. It was a lot of fun. I want to do something very similar in StarCraft 2, but I need to create a custom map in the Galaxy Editor to do it. I found the editor can quite easily emulate this behavior. There is a Trigger action "Set Alliance for Player Group" to "...treat each other as Ally With Shared Vision, Control, And Spending." To use this, I create units for only 1 of the players, and then set all players to be allied with each other in this way. All the other players get no units and no resources. This makes it so 1 player is the actual owner of all the units and everyone else is tagging along with full control. This nearly works! The problem is that if I am not the actual owning player, I can't actually see how many minerals/gas/supply the team has. This makes it pretty difficult to build stuff. What would be the best way to display to the other players how many Minerals/Gas/Supply the team has?

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  • What resources are there for creating a dedicated NES emulator box?

    - by normalocity
    Where do I start, and what communities should I get involved in, in order to achieve the following? Ideally, I'd like to have a box that does the following (doesn't have to do this out of the box, I'm just looking to be able to achieve these goals through configs and necessary dependencies): Either bypasses login, or auto login Auto-start FCEUX with options that will (a) automatically start a ROM of my choosing, and (b) go into full-screen mode. You can assume that before I get that far, I've already configured the input devices and video options. I'd like to create (or install, if it exists) a full-screen app that takes a list of ROMs, allows me to select one with a gamepad/arcade stick, and press a button to open that game Be able to map a button on a gamepad/arcade stick to the "Power off" or exit function of the emulator, such that it will take me back to the ROM selection screen. I've already successfully installed FCEUX and tested it with an arcade stick I own, so I'm not looking for an emulator installer guide. I don't know if the ROM selector app exists already, but I'm a Java developer, and could probably create one (so long as it's not too difficult to support controllers - I was thinking of using Slick2D for this - a gaming library that I'm already pretty familiar with). The goal would be a dedicated box that I have connected to my TV. I power it on. It boots up and starts the ROM selection app, which passes the proper parameters to FCEUX (or another emulator that I might switch to at a later time), and I'm ready to go. Basically an NES emulator as a real, living room console. Also, as far as mapping a controller button to functions in the app, well, I've also played around with hardware, and it would be pretty trivial for me to modify a gamepad to trigger key presses. I just don't want to go to that length if it's not necessary.

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  • Huge procedurally generated 'wilderness' worlds

    - by The Communist Duck
    I'm sure you all know of games like Dwarf Fortress - massive, procedural generated wilderness and land. Something like this, taken from this very useful article. However, I was wondering how I could apply this to a much larger scale; the scale of Minecraft comes to mind (isn't that something like 8x the size of the Earth's surface?). Pseudo-infinite, I think the best term would be. The article talks about fractal perlin noise. I am no way an expert on it, but I get the general idea (it's some kind of randomly generated noise which is semi-coherent, so not just random pixel values). I could just define regions X by X in size, add some region loading type stuff, and have one bit of noise generating a region. But this would result in just huge amounts of islands. On the other extreme, I don't think I can really generate a supermassive sheet of perlin noise. And it would just be one big island, I think. I am pretty sure Perlin noise, or some noise, would be the answer in some way. I mean, the map is really nice looking. And you could replace the ascii with tiles, and get something very nice looking. Anyone have any ideas? Thanks. :D

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  • Desktop Fun: Nebula Wallpapers

    - by Asian Angel
    Nebulae can be very colorful, breathtaking to look at, and inspire the imagination. Add a touch of that ethereal beauty to your desktop with our Nebula Wallpapers collection. Note: Click on the picture to see the full-size image—these wallpapers vary in size so you may need to crop, stretch, or place them on a colored background in order to best match them to your screen’s resolution. For more wallpapers be certain to see our great collections in the Desktop Fun section. Similar Articles Productive Geek Tips Windows 7 Welcome Screen Taking Forever? Here’s the Fix (Maybe)Desktop Fun: Starship Theme WallpapersDesktop Fun: Underwater Theme WallpapersDesktop Fun: Starscape Theme WallpapersDesktop Fun: Fantasy Theme Wallpapers TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 21 Cursor Packs for XP, Vista & 7 Map the Stars with Stellarium Use ILovePDF To Split and Merge PDF Files TimeToMeet is a Simple Online Meeting Planning Tool Easily Create More Bookmark Toolbars in Firefox Filevo is a Cool File Hosting & Sharing Site

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