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  • making a new opensource WebOs ?

    - by Ayman
    hello guys, trying to make a new webos for my graduation project, I'm a computer science guy, and this project will be my graduation project. two days ago i sat with ghost OS R&D operation manager and he told me it's a big project and i should not thinking in a project like this. anyway i have an experience, and i can made it using GWT and some programing languages for server side. and am gonna make it as a development environment, OS with specific API that allows any body to write an applications, or some modifications to add a 3rd party apps. i need some feedback and what about making it open-source project, what do you think guys ?

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  • is it possible to request UIWebView using user agent as Safari on iPhone?

    - by RAGOpoR
    i try to request on my application via this url http://reader.mac.com/mobile/v1/http%3A%2F%2Ffeeds.feedburner.com%2F9To5Mac-MacAllDay and it also return that it available on iPhone only how can i fix it? mycode NSMutableURLRequest *urlRequest = [[NSMutableURLRequest alloc] initWithURL: [NSURL URLWithString: myurl]]; [urlRequest setValue: @"iPhone" forHTTPHeaderField: @"Mozilla/5.0 (iPhone; U; CPU iPhone OS 3_0 like Mac OS X; en-us) AppleWebKit/528.18 (KHTML, like Gecko) Version/4.0 Mobile/7A341 Safari/528.16"]; [self.myWebView loadRequest:urlRequest];

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  • Using ftplib for multithread uploads

    - by Arty
    I'm trying to do multithread uploads, but get errors. I guessed that maybe it's impossible to use multithreads with ftplib? Here comes my code: class myThread (threading.Thread): def __init__(self, threadID, src, counter, image_name): self.threadID = threadID self.src = src self.counter = counter self.image_name = image_name threading.Thread.__init__(self) def run(self): uploadFile(self.src, self.image_name) def uploadFile(src, image_name): f = open(src, "rb") ftp.storbinary('STOR ' + image_name, f) f.close() ftp = FTP('host') # connect to host, default port ftp.login() # user anonymous, passwd anonymous@ dirname = "/home/folder/" i = 1 threads = [] for image in os.listdir(dirname): if os.path.isfile(dirname + image): thread = myThread(i , dirname + image, i, image ) thread.start() threads.append( thread ) i += 1 for t in threads: t.join() Get bunch of ftplib errors like raise error_reply, resp error_reply: 200 Type set to I If I try to upload one by one, everything works fine

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  • Using python to play two sin tones at once

    - by Alex
    Im using python to a sine tone. the tone is based off the computers internal time in minutes, but id like to simultaneously play one based off the second for a harmonized or dualing sound. This is what I have so far can someone point me in the right direction. from struct import pack from math import sin, pi import time def au_file(name, freq, dur, vol): fout = open(name, 'wb') # header needs size, encoding=2, sampling_rate=8000, channel=1 fout.write('.snd' + pack('>5L', 24, 8*dur, 2, 8000, 1)) factor = 2 * pi * freq/8000 # write data for seg in range(8 * dur): # sine wave calculations sin_seg = sin(seg * factor) fout.write(pack('b', vol * 127 * sin_seg)) fout.close() t = time.strftime("%S", time.localtime()) ti = time.strftime("%M", time.localtime()) tis = float(t) tis = tis * 100 tim = float(ti) tim = tim * 100 if name == 'main': au_file(name='timeSound1.au', freq = tim, dur=1000, vol=1.0) import os os.startfile('timeSound1.au')

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  • django return file over HttpResonse - file is not served correctly

    - by Tom Tom
    I want to return some files in a HttpResponse and I'm using the following function. The file that is returned always has a filesize of 1kb and I do not know why. I can open the file, but it seems that it is not served correctly. Thus I wanted to know how one can return files with django/python over a HttpResponse. @login_required def serve_upload_files(request, file_url): import os.path import mimetypes mimetypes.init() try: file_path = settings.UPLOAD_LOCATION + '/' + file_url fsock = open(file_path,"r") #fsock = open(file_path,"r").read() file_name = os.path.basename(file_path) mime_type_guess = mimetypes.guess_type(file_name) try: if mime_type_guess is not None: response = HttpResponse(mimetype=mime_type_guess[0]) response['Content-Disposition'] = 'attachment; filename=' + file_name response.write(fsock) finally: fsock.close() except IOError: response = HttpResponseNotFound() return response

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  • android.view.InflateException: Binary XML file line #11

    - by kostas
    i have a listview with some items.when the user touch the first list item it starts a dialog activity with a photo and some text below.that happens for every list item.but unfortunately i m getting this android.view.InflateException: Binary XML file line #11 force down error..this is a part of my manifest: <activity android:name=".kalamaki" android:label="Beaches in Chania" android:screenOrientation="portrait" android:configChanges="orientation|keyboardHidden" android:theme="@android:style/Theme.Dialog" /> this is my .xml file: <?xml version="1.0" encoding="utf-8"?> <ScrollView xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="#cfcfcc" > <LinearLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <ImageView android:layout_marginTop="5px" android:id="@+id/image" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@+id/image" /> <TextView android:layout_marginTop="5px" android:id="@+id/text" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@+id/text" android:textColor="#262626" /> </LinearLayout> </ScrollView> and this is my logcat error: 04-30 19:08:34.433: ERROR/AndroidRuntime(405): Uncaught handler: thread main exiting due to uncaught exception 04-30 19:08:34.463: ERROR/AndroidRuntime(405): java.lang.RuntimeException: Unable to start activity ComponentInfo{kostas.menu.chania/kostas.menu.chania.sfinari}: android.view.InflateException: Binary XML file line #11: Error inflating class <unknown> 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2454) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2470) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.app.ActivityThread.access$2200(ActivityThread.java:119) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1821) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.os.Handler.dispatchMessage(Handler.java:99) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.os.Looper.loop(Looper.java:123) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.app.ActivityThread.main(ActivityThread.java:4310) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at java.lang.reflect.Method.invokeNative(Native Method) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at java.lang.reflect.Method.invoke(Method.java:521) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at dalvik.system.NativeStart.main(Native Method) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): Caused by: android.view.InflateException: Binary XML file line #11: Error inflating class <unknown> 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.view.LayoutInflater.createView(LayoutInflater.java:513) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at com.android.internal.policy.impl.PhoneLayoutInflater.onCreateView(PhoneLayoutInflater.java:56) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.view.LayoutInflater.createViewFromTag(LayoutInflater.java:563) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.view.LayoutInflater.rInflate(LayoutInflater.java:618) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.view.LayoutInflater.rInflate(LayoutInflater.java:621) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.view.LayoutInflater.inflate(LayoutInflater.java:407) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.view.LayoutInflater.inflate(LayoutInflater.java:320) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.view.LayoutInflater.inflate(LayoutInflater.java:276) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at com.android.internal.policy.impl.PhoneWindow.setContentView(PhoneWindow.java:198) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.app.Activity.setContentView(Activity.java:1622) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at kostas.menu.chania.sfinari.onCreate(sfinari.java:15) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2417) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): ... 11 more 04-30 19:08:34.463: ERROR/AndroidRuntime(405): Caused by: java.lang.reflect.InvocationTargetException 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.widget.ImageView.<init>(ImageView.java:105) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at java.lang.reflect.Constructor.constructNative(Native Method) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at java.lang.reflect.Constructor.newInstance(Constructor.java:446) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.view.LayoutInflater.createView(LayoutInflater.java:500) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): ... 23 more 04-30 19:08:34.463: ERROR/AndroidRuntime(405): Caused by: android.content.res.Resources$NotFoundException: File res/drawable-mdpi/scrollbar_handle_vertical.9.png from drawable resource ID #0x7f050000 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.content.res.Resources.loadDrawable(Resources.java:1710) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.content.res.TypedArray.getDrawable(TypedArray.java:548) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.widget.ImageView.<init>(ImageView.java:115) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): ... 27 more 04-30 19:08:34.463: ERROR/AndroidRuntime(405): Caused by: java.io.FileNotFoundException: res/drawable-mdpi/scrollbar_handle_vertical.9.png 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.content.res.AssetManager.openNonAssetNative(Native Method) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.content.res.AssetManager.openNonAsset(AssetManager.java:391) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.content.res.Resources.loadDrawable(Resources.java:1702) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): ... 29 more

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  • Minecraft-style player-gound collision detection

    - by khyperia
    The title pretty much says it all... (Minecraft is a game consisting of evenly-spaced cubes for terrain, like voxels) Note: I am using C# XNA. I am pretty sure AABB is the way to go, yet I don't know how to implement it. I admit, I'm almost looking for code, but theories/ideas are very welcome. Important capabilities of my code: I have a function that can get a block anywhere in the world, and get a BoundingBox for that cube. Hence, I have created a BoundingBox for the player to collide with those cubes. My idea was to get the blocks around the player (maybe 4x6x4) and test against those. The problems I have been having: Say the world is a flat plane. If I use the method of go the shortest distance out, then if the player is slightly clipped into the ground (from gravity), but even slighter into the next block over, then the player will be pushed sideways (and so cannot walk along ground). Of course, this is assuming I react to every block intersected. Another problem is knowing which direction to go (aka negative x or positive). That takes me to my final problem- Getting the amount of intersection, in the correct direction (+ or -) has been tough for me. I hope I haven't been too hard to understand, I'm not too good at explaining things... And if this question has already been asked, I'm sorry, I looked for it... for 3 days straight. One last thing, if someone knows exactly how minecraft does it, or has source (I know MC modders have the source, how else would they mod), please point me to it.

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  • when is a push notification old?

    - by hookjd
    I have noted that when the iPhone OS receives a push notification, it considers that a user action to click on the action button as a "response" to the push notification for some indefinite period of time. If the user lets the push notification sit on screen for a number of seconds, or lets the phone go to sleep, the phone no longer considers the users action as a response to the push notification itself, and therefore does not launch the corresponding app. So my question is... does anyone know what the precise definition from the iPhone OS is as to how long the phone considers a push notification response to be corresponding to the push? Sorry, I can't find a great way to phrase this question, but I hope it makes sense. I'm guessing its something like 20 seconds from my testing, but I don't see this specifically documented anywhere.

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  • Google Fonts API JSON Data in WordPress Options-Framework-Theme

    - by Rob
    I'm developing a child-theme off of the new Twenty Twelve theme using Wordpress 3.4.2 and the development version of the Options Theme Framework by Devin Price. In Devin's tutorial, it shows of a way to implement 15 Google Web Fonts into the Theme Options page, but not all of them (roughly 560). I know I can create a "manual list", like in the tutorial that states each one with fallbacks, but this is time consuming and unproductive as Google may or may not add to, update, change or remove some of these fonts from their list. The list I've created above will ultimately store unavailable fonts the user thinks is there because of what they can see in the drop-down menu and it won't have any new ones - making the list and some selections obsolete. On the Google Developer API Web Fonts page, it talks briefly on retrieving a "dynamic list" using JSON/JavaScript. I was wondering how would I be able to pull the Google Web Fonts API into my Wordpress Theme Options page so I'm not creating my own list or have to constantly release an update to solve this issue. Could someone please walk me through what I would need to paste into my options.php, functions.php, /inc/options-framework.php file etc. or even in a new one to implement this? I've also had a look into some screencasts, plugins and tutorials on how it works, but none of them are specific enough for people just starting out. Please keep in mind I'm not the best coder... Thank you.

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  • Web2.0, AJAX, HTML5, Facebook, Social web, openid, Oauth, web browsers... where is all this going ?

    - by jokoon
    We have seen many new things appear in the last 7 or 5 five years on the web: Facebook, html5 appeared, new browsers grew strongly, Google failed with Wave... Since Facebook and other stuff like Gtalk and Gmail, I thought and hoped that forums, chat, mail, usenet, conversation rooms and p2p protocols could inter operate to allow the user to use all those services transparently. Of course I realized that things are far much complicated, for several reasons: the IETF cannot invent new things: they just propose standards. Microsoft as well as big players often are obstacles to relevant innovation regarding open formats. The biggest stories being document formats or internet explorer with its long reaction to support web standards. Smartphones, thanks to the appearances of OSes such as iOS and Android, are finally able to navigate on internet: former devices were deaf, they weren't directly connected to internet. The mail protocol were left unchanged even with the grow of spam and malwares. I don't know what to think, because I think there is still a lot to do, but I feel like it will never happen or that nobody seems interested in those basic text transmit features... So what do you think what are the next big steps in the evolution of the web ? Do you think is will still walk hand in hand with open source ?

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  • Problems with animateAlong in IE7

    - by Andrei
    Hi there, I'm having trouble making a simple shape move along a path in IE7 (the only version of IE I tried, actually). The following code works fine in chrome and firefox, but not IE. I couldn't find an obvious reason, has anybody seen something similar? canvas.path(rPath.path).attr("stroke", "blue"); var circle = canvas.circle(rPath.startX, rPath.startY, 5); circle.animateAlong(rPath.path, 3000, true); My rPath variable has the path and the starting point coordinates. Microsoft script debugger points to this line as the one where the code breaks: os.left != (t = x - left + "px") && (os.left = t); (line 2131 inside the uncompressed raphael.js script file, inside Element[proto].setBox = function (params, cx, cy) {...}) Any ideas? Any experience (good or bad) with raphael's animateAlong in IE7? TIA, Andrei

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  • Why does Android Account & Sync reboot when trying to find my settings activity?

    - by mobibob
    I have an activity that I can declare as Launcher category and it launches just fine from the home screen. However, when I try to hook-up the same activity into my SyncAdapter's settings activity and open it from the Accounts & Sync page - MySyncAdapter - (touch account listing) it aborts with a system fatal error (reboots phone). Meanwhile, my SyncAdapter is working other respects. Here is the log at point of impact: 01-13 12:31:00.976 5024 5038 I ActivityManager: Starting activity: Intent { act=android.provider.Settings.ACTION_SYNC_SETTINGS flg=0x10000000 cmp=com.myapp.android.syncadapter.ui/SyncAdapterSettingsActivity.class (has extras) } 01-13 12:31:00.985 5024 5038 E AndroidRuntime: *** FATAL EXCEPTION IN SYSTEM PROCESS: android.server.ServerThread 01-13 12:31:00.985 5024 5038 E AndroidRuntime: android.content.ActivityNotFoundException: Unable to find explicit activity class {com.myapp.android.syncadapter.ui/SyncAdapterSettingsActivity.class}; have you declared this activity in your AndroidManifest.xml? 01-13 12:31:00.985 5024 5038 E AndroidRuntime: at android.app.Instrumentation.checkStartActivityResult(Instrumentation.java:1404) 01-13 12:31:00.985 5024 5038 E AndroidRuntime: at android.app.Instrumentation.execStartActivity(Instrumentation.java:1378) 01-13 12:31:00.985 5024 5038 E AndroidRuntime: at android.app.ContextImpl.startActivity(ContextImpl.java:622) 01-13 12:31:00.985 5024 5038 E AndroidRuntime: at android.preference.Preference.performClick(Preference.java:828) 01-13 12:31:00.985 5024 5038 E AndroidRuntime: at android.preference.PreferenceScreen.onItemClick(PreferenceScreen.java:190) 01-13 12:31:00.985 5024 5038 E AndroidRuntime: at android.widget.AdapterView.performItemClick(AdapterView.java:284) 01-13 12:31:00.985 5024 5038 E AndroidRuntime: at android.widget.ListView.performItemClick(ListView.java:3382) 01-13 12:31:00.985 5024 5038 E AndroidRuntime: at android.widget.AbsListView$PerformClick.run(AbsListView.java:1696) 01-13 12:31:00.985 5024 5038 E AndroidRuntime: at android.os.Handler.handleCallback(Handler.java:587) 01-13 12:31:00.985 5024 5038 E AndroidRuntime: at android.os.Handler.dispatchMessage(Handler.java:92) 01-13 12:31:00.985 5024 5038 E AndroidRuntime: at android.os.Looper.loop(Looper.java:123) 01-13 12:31:00.985 5024 5038 E AndroidRuntime: at com.android.server.ServerThread.run(SystemServer.java:517) 01-13 12:31:00.985 5024 5038 I Process : Sending signal. PID: 5024 SIG: 9 01-13 12:31:01.005 5019 5019 I Zygote : Exit zygote because system server (5024) has terminated 01-13 12:31:01.015 1211 1211 E installd: eof Here is a snippet from my manifest file: <activity android:name="com.myapp.android.syncadapter.ui.SyncAdapterSettingsActivity" android:label="@string/title_settings" android:windowSoftInputMode="stateAlwaysHidden|adjustPan"> <intent-filter> <action android:name="android.intent.action.VIEW" /> <action android:name="android.intent.action.MAIN" /> <action android:name="android.provider.Settings.ACTION_SYNC_SETTINGS"/> <category android:name="android.intent.category.DEFAULT" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity>

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  • How to call a new thread from button click

    - by Lynnooi
    Hi, I'm trying to call a thread on a button click (btn_more) but i cant get it right. The thread is to get some data and update the images. The problem i have is if i only update 4 or 5 images then it works fine. But if i load more than 5 images i will get a force close. At times when the internet is slow I will face the same problem too. Can please help me to solve this problem or provide me some guidance? Here is the error i got from LogCat: 04-19 18:51:44.907: ERROR/AndroidRuntime(1034): Uncaught handler: thread main exiting due to uncaught exception 04-19 18:51:44.927: ERROR/AndroidRuntime(1034): java.lang.NullPointerException 04-19 18:51:44.927: ERROR/AndroidRuntime(1034): at mobile9.android.gallery.GalleryWallpapers.setWallpaperThumb(GalleryWallpapers.java:383) 04-19 18:51:44.927: ERROR/AndroidRuntime(1034): at mobile9.android.gallery.GalleryWallpapers.access$4(GalleryWallpapers.java:320) 04-19 18:51:44.927: ERROR/AndroidRuntime(1034): at mobile9.android.gallery.GalleryWallpapers$1.handleMessage(GalleryWallpapers.java:266) 04-19 18:51:44.927: ERROR/AndroidRuntime(1034): at android.os.Handler.dispatchMessage(Handler.java:99) 04-19 18:51:44.927: ERROR/AndroidRuntime(1034): at android.os.Looper.loop(Looper.java:123) 04-19 18:51:44.927: ERROR/AndroidRuntime(1034): at android.app.ActivityThread.main(ActivityThread.java:4310) 04-19 18:51:44.927: ERROR/AndroidRuntime(1034): at java.lang.reflect.Method.invokeNative(Native Method) 04-19 18:51:44.927: ERROR/AndroidRuntime(1034): at java.lang.reflect.Method.invoke(Method.java:521) 04-19 18:51:44.927: ERROR/AndroidRuntime(1034): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 04-19 18:51:44.927: ERROR/AndroidRuntime(1034): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 04-19 18:51:44.927: ERROR/AndroidRuntime(1034): at dalvik.system.NativeStart.main(Native Method) My Code: public class GalleryWallpapers extends Activity implements Runnable { public static String MODEL = android.os.Build.MODEL ; private static final String rootURL = "http://www.uploadhub.com/mobile9/gallery/c/"; private int wallpapers_count = 0; private int ringtones_count = 0; private int index = 0; private int folder_id; private int page; private int page_counter = 1; private String family; private String keyword; private String xmlURL = ""; private String thread_op = "xml"; private ImageButton btn_back; private ImageButton btn_home; private ImageButton btn_filter; private ImageButton btn_search; private TextView btn_more; private ProgressDialog pd; GalleryExampleHandler myExampleHandler = new GalleryExampleHandler(); Context context = GalleryWallpapers.this.getBaseContext(); Drawable image; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); MODEL = "HTC Legend"; // **needs to be remove after testing** try { MODEL = URLEncoder.encode(MODEL,"UTF-8"); } catch (UnsupportedEncodingException e) { // TODO Auto-generated catch block e.printStackTrace(); } requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.gallerywallpapers); Bundle b = this.getIntent().getExtras(); family = b.getString("fm").trim(); folder_id = Integer.parseInt(b.getString("fi")); keyword = b.getString("kw").trim(); page = Integer.parseInt(b.getString("page").trim()); WindowManager w = getWindowManager(); Display d = w.getDefaultDisplay(); final int width = d.getWidth(); final int height = d.getHeight(); xmlURL = rootURL + "wallpapers/1/?output=rss&afm=wallpapers&mdl=" + MODEL + "&awd=" + width + "&aht=" + height; if (folder_id > 0) { xmlURL = xmlURL + "&fi=" + folder_id; } pd = ProgressDialog.show(GalleryWallpapers.this, "", "Loading...", true, false); Thread thread = new Thread(GalleryWallpapers.this); thread.start(); btn_more = (TextView) findViewById(R.id.btn_more); btn_more.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { myExampleHandler.filenames.clear(); myExampleHandler.authors.clear(); myExampleHandler.duration.clear(); myExampleHandler.fileid.clear(); btn_more.setBackgroundResource(R.drawable.btn_more_click); page = page + 1; thread_op = "xml"; xmlURL = rootURL + "wallpapers/1/?output=rss&afm=wallpapers&mdl=" + MODEL + "&awd=" + width + "&aht=" + height; xmlURL = xmlURL + "&pg2=" + page; index = 0; pd = ProgressDialog.show(GalleryWallpapers.this, "", "Loading...", true, false); Thread thread = new Thread(GalleryWallpapers.this); thread.start(); } }); } public void run() { if(thread_op.equalsIgnoreCase("xml")){ readXML(); } else if(thread_op.equalsIgnoreCase("getImg")){ getWallpaperThumb(); } handler.sendEmptyMessage(0); } private Handler handler = new Handler() { @Override public void handleMessage(Message msg) { int count = 0; if (!myExampleHandler.filenames.isEmpty()){ count = myExampleHandler.filenames.size(); } count = 6; if(thread_op.equalsIgnoreCase("xml")){ pd.dismiss(); thread_op = "getImg"; btn_more.setBackgroundResource(R.drawable.btn_more); } else if(thread_op.equalsIgnoreCase("getImg")){ setWallpaperThumb(); index++; if (index < count){ Thread thread = new Thread(GalleryWallpapers.this); thread.start(); } } } }; private void readXML(){ if (xmlURL.length() != 0) { try { /* Create a URL we want to load some xml-data from. */ URL url = new URL(xmlURL); /* Get a SAXParser from the SAXPArserFactory. */ SAXParserFactory spf = SAXParserFactory.newInstance(); SAXParser sp = spf.newSAXParser(); /* Get the XMLReader of the SAXParser we created. */ XMLReader xr = sp.getXMLReader(); /* * Create a new ContentHandler and apply it to the * XML-Reader */ xr.setContentHandler(myExampleHandler); /* Parse the xml-data from our URL. */ xr.parse(new InputSource(url.openStream())); /* Parsing has finished. */ /* * Our ExampleHandler now provides the parsed data to * us. */ ParsedExampleDataSet parsedExampleDataSet = myExampleHandler .getParsedData(); } catch (Exception e) { //showDialog(DIALOG_SEND_LOG); } } } private void getWallpaperThumb(){ int i = this.index; if (!myExampleHandler.filenames.elementAt(i).toString().equalsIgnoreCase("")){ image = ImageOperations(context, myExampleHandler.thumbs.elementAt(i).toString(), "image.jpg"); } } private void setWallpaperThumb(){ int i = this.index; if (myExampleHandler.filenames.elementAt(i).toString() != null) { String file_info = myExampleHandler.filenames.elementAt(i).toString(); String author = "\nby " + myExampleHandler.authors.elementAt(i).toString(); final String folder = myExampleHandler.folder_id.elementAt(folder_id).toString(); final String fid = myExampleHandler.fileid.elementAt(i).toString(); ImageView imgView = new ImageView(context); TextView tv_filename = null; TextView tv_author = null; switch (i + 1) { case 1: imgView = (ImageView) findViewById(R.id.image1); tv_filename = (TextView) findViewById(R.id.filename1); tv_author = (TextView) findViewById(R.id.author1); break; case 2: imgView = (ImageView) findViewById(R.id.image2); tv_filename = (TextView) findViewById(R.id.filename2); tv_author = (TextView) findViewById(R.id.author2); break; case 3: imgView = (ImageView) findViewById(R.id.image3); tv_filename = (TextView) findViewById(R.id.filename3); tv_author = (TextView) findViewById(R.id.author3); break; case 4: . . . . . case 10: imgView = (ImageView) findViewById(R.id.image10); tv_filename = (TextView) findViewById(R.id.filename10); tv_author = (TextView) findViewById(R.id.author10); break; } if (image.getIntrinsicHeight() > 0) { imgView.setImageDrawable(image); } else { imgView.setImageResource(R.drawable.default_wallpaper); } tv_filename.setText(file_info); tv_author.setText(author); imgView.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { // Perform action on click } }); } } private Drawable ImageOperations(Context ctx, String url, String saveFilename) { try { InputStream is = (InputStream) this.fetch(url); Drawable d = Drawable.createFromStream(is, "src"); return d; } catch (MalformedURLException e) { e.printStackTrace(); return null; } catch (IOException e) { e.printStackTrace(); return null; } } }

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  • ASP.NET hosting: better, faster, cheaper

    - by Fabrice Marguerie
    After seven years with webhost4life, it was time to move on. Especially because of all the troubles with webhost4life due to their internal migration to a new hosting environment (the company has been bought out).I've just moved all my websites elsewhere. I'm now using Arvixe and OrcsWeb.I use OrcsWeb for metaSapiens.com. OrcsWeb kindly offers me free ASP.NET hosting because I'm a Microsoft MVP. I'd like to publicly thank OrcsWeb for this, and I invite you to have a look at what they have to offer.I use Arvixe for all my other websites, the major ones being SharpToolbox.com, JavaToolbox.com, AxToolbox.com, Proagora.com, LinqInAction.net, ClairDeBulle.com, and madgeek.com.Moving all my websites wasn't a walk in the park, but it was well worth it. Let's consider what I get with Arvixe:Unlimited diskspaceUnlimited data transferUnlimited domainsDedicated application poolsUnlimited POP3 and IMAP mailboxesUnlimited SQL Server 2008 databasesUnlimited MySQL 5 databases.NET 1.1, 2, 3.5 and 4Full trustIIS 7Daily backups A powerful and easy to use control panelAnd more!All of this for $8 per month. If you don't need all of the above features, you can even get an offer as cheap as $5 per month.You can even get better rates if you use coupon codes, such as TOPHOST (30% discount) or MVCHOSTING (20% discount).All in all, I paid only $134 for two years for a great hosting service!Maybe it's time for you to move too?Disclaimer: the links to OrcsWeb and Arvixe are affiliate links that may bring me some money home if you sign up.

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  • How do I detect and handle collisions using a tile property with Slick2D?

    - by oracleCreeper
    I am trying to set up collision detection in Slick2D based on a tilemap. I currently have two layers on the maps I'm using, a background layer, and a collision layer. The collision layer has a tile with a 'blocked' property, painted over the areas the player can't walk on. I have looked through the Slick documentation, but do not understand how to read a tile property and use it as a flag for collision detection. My method of 'moving' the player is somewhat different, and might affect how collisions are handled. Instead of updating the player's location on the window, the player always stays in the same spot, updating the x and y the map is rendered at. I am working on collisions with objects by restricting the player's movement when its hitbox intersects an object's hitbox. The code for the player hitting the right side of an object, for example, would look like this: if(Player.bounds.intersects(object.bounds)&&(Player.x<=(object.x+object.width+0.5))&&Player.isMovingLeft){ isInCollision=true; level.moveMapRight(); } else if(Player.bounds.intersects(object.bounds)&&(Player.x<=(object.x+object.width+0.5))&&Player.isMovingRight){ isInCollision=true; level.moveMapRight(); } else if(Player.bounds.intersects(object.bounds)&&(Player.x<=(object.x+object.width+0.5))&&Player.isMovingUp){ isInCollision=true; level.moveMapRight(); } else if(Player.bounds.intersects(object.bounds)&&(Player.x<=(object.x+object.width+0.5))&&Player.isMovingDown){ isInCollision=true; level.moveMapRight(); } and in the level's update code: if(!Player.isInCollision) Player.manageMovementInput(map, i); However, this method still has some errors. For example, when hitting the object from the right, the player will move up and to the left, clipping through the object and becoming stuck inside its hitbox. If there is a more effective way of handling this, any advice would be greatly appreciated.

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  • Why GPRS modem provides embedded TCP/IP stack

    - by Christian Madsen
    My colleague and I are mining the GPRS MODEM market for a module suitable for use with embedded Linux. During the market scan, we see that several vendors highlight that their MODEMs include an embedded TCP/IP stack. This makes me wonder: when we are using embedded Linux which already contains a TCP/IP stack and connects using PPP, will it make use of the stack included in the GPRS MODEM at all? My current assumption is that the stack is included for use with tiny microcontroller OS that do not supply their own stack. Also some of the MODEMs allow for running small applications IN the MODEM baseband processor which could explain the embedded stack... So: is the TCP/IP stack supplied by the GPRS MODEM superfluous when using it with an HL OS or did I overlook something?

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  • popen fails with "sh: <command>: not found"

    - by smallmeans
    I'm developing a server application and I recently encountered this wierd error on a testing server (Debian Squeeze). Every executable I pass to popen fails with a msg: sh: sort: not found // happens to any command This happens regardless whether I point to the full path returned by "type" or keep it short . As mentioned earlier, this happens at only one testing environment, to add confusion, am running the same OS and had no problem whatsoever. Popen is apparently using sh to execute commands, but if I run the same command thru the prompt (bash or sh), everything's fine Thanks in advance (PS: even tried Python os.popen just to nail this head scratcher, and it works!) Edit this is a simple call that fails: $command="tail -10 myfile"; $handle = popen($command.' 2>&1','r'); if($handle){ while (!feof($handle)){ ....//process buffer } } returns: sh: tail: not found

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  • Android NDK Question

    - by Kyle
    The NDK does not contain very many shared libraries for you to access. As a result, I must build many sources myself and link them into my shared library via static/shared libraries. I want to compile libpng as a Static Library. Trouble is, I have absolutely no idea how, nor does google instruct you how to do so in their NDK. I'm no expert on the NDK even after reading everything I can find, so I would really appreciate someone who actually knows how this is done. I do have the Android.mk file for libpng, as google's Android OS source contains it. Infact, I got the entire directory on the android OS source for libpng and it's dependent libraries. It was somewhat of a shortcut instead of making one myself. I don't know how to make a particular directory which contains this file, though. Thanks for reading!

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  • How are events in games handled?

    - by Alex
    In may games that I have played, I have seen events being triggered, such as when you walk into a certain land area while holding a specific object, it will trigger a special creature to spawn. I was wondering, how do games deal with events such as this? Not in a specific game, but in general among games. The first thought I had was that each place has a hard-coded set of events that it will call when something happens there. However, that would be too inefficient to maintain, as when something new is added, that would require modification of every part of the game that would potentially cause the event to be called. Next up, I had the idea of maybe how GUI programming works. In all of the GUI programming I've done, you create a component and a callback function, or a listener. Then, when the user interacts when the button, the callback function is called, allowing you to do something with it. So, I was thinking that in terms of a game, when a land area gets loaded the game loops over a list of all events, creating instances of them and calling public methods to bind them to the current scene. The events themselves then handle what scene it is, and if it is a scene that pertains to the event, will call the public method of the scene to bind the event to an action. Then, when the action takes place, the scene would call all events that are bound to that action. However, I'm sure that's not how games would operate either, as that would require a lot of creating of events all the time. So how to video games handle events, are either of those methods correct, or is it something completely different?

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  • How to read special characters from stdin in Python?

    - by erickrf
    I'm having trouble reading special characters from stdin. Here are my attempts: import os dir = raw_input("Dir name: ") Dir name: c:/á os.chdir(dir) WindowsError: [Error 2] The system cannot find the file specified: 'c:/\x81\xe1' Ok, so I tried to get the default system encoding and recode the string from stdin: import locale encoding = locale.getdefaultlocale()[1] print encoding cp1252 unicode(dir, encoding) Traceback (most recent call last): File "<stdin>", line 1, in <module> File "c:\Python26\lib\encodings\cp1252.py", line 15, in decode return codecs.charmap_decode(input,errors,decoding_table) UnicodeDecodeError: 'charmap' codec can't decode byte 0x81 in position 3: character maps to <undefined> Now, I don't know how to solve this. Nor can I understand - why is there a problem when I try to access a directory with a name written in the system default encoding itself??

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  • Push or Pull Mobile Coupons?

    - by David Dorf
    Mobile phones allow consumers to receive coupons in context, which increases their relevance and therefore redemption rates. Using your current location, you can get coupons that can be redeemed nearby for the things you want now. Receiving a coupon for something you wanted last week or something you might buy next month just isn't as valuable. I previously talked about Placecast and their concept of pushing offers to mobile phones that transgress "geo-fences" around points of interest, like store locations. This push model is an automatic reminder there are good deals just up ahead. This model works well in dense cities where people walk, but I question how effective it will be in the suburbs where people are driving. McDonald's recently ran a campaign in Finland where they pushed offers to GPS devices when cars neared their restaurants. Amazingly, they achieved a 7% click-through rate. But 8coupons.com sees things differently. They prefer the pull model that requires customers to initiate a search for nearby coupons, and they've done some studies to better understand what "nearby" means. It turns out that there are concentric search circles that emanate from your home and work. From inner to outer, people search for food, drink, shopping, and entertainment. Intuitively, that feels about right. So the question is, do consumers prefer the push or pull model for offers? No doubt the market is big enough for both. These days its not good enough to just know who your customers are -- you also need to know where they are so you can catch them in the right moment. According to Borrell Associates, redemption rates of mobile coupons are 10x that of traditional mail and newspaper coupons. One thing is for sure; assuming 85% of consumers regularly spend money within 5 miles of home and work, location-based coupons make tons of sense.

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  • Adding Parsekit To An Xcode Project

    - by Garry
    I am trying to add the Parsekit framework to my OSX Xcode project. I've never added a 3rd party framework before and I can't get it to work right. I dragged the included Xcode project into my 'Groups & Files' pane and chose to Add it to my project. I then dragged Parsekit.framework underneath the Link Binary With Libraries heading. Then I double-clicked my target app and added Parsekit as a Direct Dependency. I also added libicucore.dylib as a Linked Library (as it says to do this on their site). Finally, in the Build settings tab of my target info I set the Header Search Paths to /Users/path/to/include/directory and the Other Linker Flags to -ObjC -all_load. Running this as a debug build work fine with no errors. However, when I build my app to release and then try to run the executable created, the app fails to load with the following error message: MyApp cannot be opened because of a problem. Check with the developer to make sure myApp works with this version of Mac OS X. Here is the dump from the crash reporter: Process: MyApp [11658] Path: /Users/Garry/Programming/Xcode/Mac/MyApp/build/Release/MyApp.app/Contents/MacOS/MyApp Identifier: com.yourcompany.MyApp Version: ??? (???) Code Type: X86-64 (Native) Parent Process: launchd [135] Date/Time: 2010-05-24 17:08:08.475 +0100 OS Version: Mac OS X 10.6.3 (10D573) Report Version: 6Interval Since Last Report: 133300 sec Crashes Since Last Report: 3 Per-App Crashes Since Last Report: 3 Anonymous UUID: DF0265E4-B5A0-45E1-8B71-D52A27CFDDCA Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x0000000000000002, 0x0000000000000000 Crashed Thread: 0 Dyld Error Message: Library not loaded: @executable_path/../Frameworks/ParseKit.framework/Versions/A/ParseKit Referenced from: /Users/Garry/Programming/Xcode/Mac/MyApp/build/Release/MyApp.app/Contents/MacOS/MyApp Reason: image not found Model: MacBookPro5,5, BootROM MBP55.00AC.B03, 2 processors, Intel Core 2 Duo, 2.53 GHz, 4 GB, SMC 1.47f2 Graphics: NVIDIA GeForce 9400M, NVIDIA GeForce 9400M, PCI, 256 MB Memory Module: global_name AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x8D), Broadcom BCM43xx 1.0 (5.10.91.27) Bluetooth: Version 2.3.1f4, 2 service, 2 devices, 1 incoming serial ports Network Service: AirPort, AirPort, en1 Network Service: Ethernet Adaptor (en6), Ethernet, en6 Serial ATA Device: Hitachi HTS545025B9SA02, 232.89 GB Serial ATA Device: HL-DT-ST DVDRW GS23N USB Device: Built-in iSight, 0x05ac (Apple Inc.), 0x8507, 0x24400000 USB Device: Internal Memory Card Reader, 0x05ac (Apple Inc.), 0x8403, 0x26500000 USB Device: IR Receiver, 0x05ac (Apple Inc.), 0x8242, 0x04500000 USB Device: Apple Internal Keyboard / Trackpad, 0x05ac (Apple Inc.), 0x0237, 0x04600000 USB Device: BRCM2046 Hub, 0x0a5c (Broadcom Corp.), 0x4500, 0x06100000 USB Device: Bluetooth USB Host Controller, 0x05ac (Apple Inc.), 0x8213, 0x06110000 After building the app, in addition to the executable file, Xcode is also creating a file called MyApp.app.dSYM. Any idea what that is?? I am developing with Xcode 3.2.2 on an Intel MBP running 10.6.3. Many thanks for any help offered.

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  • Using Linux vs Windows for development

    - by Philipp Lenssen
    On my servers I run everything on Linux/ Apache, but for offline preparation before upload of the projects I'm using Windows (Vista) with a local Apache/ WAMP, PHP, Python, GD_image installation and so on. My question, would it be much easier in terms of setting up a good environment if I were to use Linux, e.g. Ubuntu distribution, as development OS for these things? Would you know some pros and cons when it comes to Windows vs Linux in terms of web development? (As I'm using mostly web apps these days, switching the OS might be less of a problem. I would need a good replacement for my image editor, though, as I prefer Corel PhotoPaint and PSP4 over Gimp, last time I tried.)

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  • Can I get Raid disk status by using PS?

    - by David.Chu.ca
    I have a HP server with Raid 5. Port 0 and 1 are used for data & OS mirroring. The software come with the Raid 5 is Intel Matrix Storage Manager and there is manager console as windows based api to view all the ports, including their status. Now they are all in Normal status. I am not sure if the OS/Windows has some APIs or .Net classes to access raid ports and get their status? If so, how can I use PS to get the information? Do I have to reference to the dlls provided by the Intel Matrix Storage Manager if not? Basically, I would like to write a PS script to get read status. In case any of port disk is not normal, a message will be sent out by growl protocol.

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  • Read Wall Street Journal for free using Google Search

    - by Gopinath
    Wall Street Journal publishes very informative articles and most of them are available for paid subscribers. But it is very easy to defeat the pay wall of Wall Street Journal and read the articles for free with the help of Google. The trick is to Google for Wall Street Journal article and click the link displayed on search results to read the article for free. It’s very simple and easy if you are using Google Chrome browser, but it should be straight forward in Firefox and Internet Explorer. Here is a walk through of unlocking today’s Wall Street Journal paid article   1. When you are on online.wsj.com, select the title of subscribers only article you want to read 2. Right on the selected title and choose the option Search Google for “<article title>” 3. Locate the WSJ article on Google search results and click on the article link   4. Boom! You got full access to the article and enjoy reading it for free.   I’ve been using this trick for a while from US to access WSJ articles for free. Most likely this should work for users located outside USA as well.

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