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  • Possible to alert server to iphone settings change?

    - by DougW
    I'm working on giving our users context-specific PUSH notification settings, similar to what Facebook has in their settings menu. As far as I can tell though, there's no way to actually notify our server of these changes until the user actually launches the app. Is this correct? Is there any mechanism provided for immediately alerting our servers to a settings change?

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  • how to handle multiple NSUrlResponses in iphone

    - by MaheshBabu
    hi folks, i am getting data from .net web services. I am sending two NSURlrequests to the same url, But i need to save those responses separately. for that my code is -(void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { if (theConnection_LOD ) { [webData_LOD appendData:data]; } if (theConnection_photo) { [webData_photo appendData:data]; } } But it does n't work how can i handle these responses. can any one pls help me. Thank u in advance.

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  • Sending array through email on iphone

    - by thary
    Hey guys I need to send the content of an NSMutableArray through email. I have a mailing function but I'm not sure on how to place the content of the array into a NSString to be displayed on the email under each other. Is there a way to place all the content of the array into the string with maybe HTML nextline command between each array element? NSString *emailBody = @"Need to put the body here"; Thanks

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  • iPhone/iPad fatal error in C++ code produces no output in the log

    - by morgancodes
    I'm trying to move away from Objective-C to C++ for audio in my iPad programming, due to the a few reports I've heard of Objective-C selectors sometimes causing audio glitches. So I'm starting to use pure C++ files. When a fatal error happens in one of the C++ files, I get no output from the log. The app just crashes. For example, if I do this in my C++ file: env = new ADSR(); cout << "setting env to null\n"; env = NULL; env->setSustainLevel(1); cout << "called function on non-initialized env\n"; I get the following output: setting env to null After that, there's a method called on NULL, which apparently kills the app, but absolutely nothing to that effect is reported. What do I need to do to have useful information logged when there's an error in my C++ code?

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  • iPhone: Get value in multi-dimentional array

    - by Nic Hubbard
    I have an array that is many levels deep and I am wondering what is the best way to get one of the child element values that is deep in my array. I assume I need to use a recursive method, but what is the best way to do this? Or is there a faster way to do this? The array comes from an XML Parser that I am using which builds everything into an array like this (using NSLog to show the structure): { children = ( { children = ( { children = ( { children = ( ); data = 12; element = AssetID; } ); data = ""; element = "ns1:GetUserIdByUsernameResponse"; } ); data = ""; element = "SOAP-ENV:Body"; } ); data = ""; element = "SOAP-ENV:Envelope"; } What I would like to get at is the AssetID data, which in this case is 12.

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  • iPhone Saving File

    - by Kashif
    Hi, to every one, i am doing xml parsing and i am getting two text files from the server with contents i have stored the contents of the first file document directory however when parsing function call second time the contents are overwritten by second file, i don't know how to create two txt file in document directory for two different contents paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,NSUserDomainMask,YES); documentsDirectory = [[paths objectAtIndex:0] stringByAppendingPathComponent:@"Report.txt"]; [text writeToFile:documentsDirectory atomically:NO]; [text release]; I HAVE TAKEN THE CONTENT FOR THE FIRST FILE WITH THIS METHOD.

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  • Xcode: iPhone screenshots no longer work

    - by Chris Newman
    I can't be sure when this stopped working because I haven't used it for a while, but it was possibly since I upgraded to the 3.2 SDK. In Organizer, when I select the "Screenshots" tab and press "Capture", nothing happens. I've tried this with three different devices and I've restarted my Mac. What's happened, and how can I fix it?

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  • Develop an iPhone / iPad Reader app from scratch

    - by Comma
    I'm developing a reader app for viewing and highlighting proprietary format documents. The documents are 2D. (Might add some cool page flip effects) The interface is similar to that of mobile safari. I have no prior experience with iOS development. Could you guys point me to the right direction? (Things I need to consider, tutorials, sample projects...) THX

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  • Iphone Orientation Change

    - by SG
    I am trying to implement orientation change functionality in my application.I have overrided -(void) didRotateFromInterfaceOrientation:(UIInterfaceOrientation)fromInterfaceOrientation. In this method i change the frame size of the tableview(including the position of the cell items) which is present in the view. The tableview Details: Added to the view as [self.view addSubView:tableView] in the viewDidLoad method of the view controller; Cell item (row) has a textfield and a segmented control. There are 10 cells in the table view and in landscape mode only 2 cells are visible and in potrait mode 5 cells are visible. I have implemented scroller. Issue: Certain times on changing the orientation to potrait mode certain segmented controls in the cell are not rendered (Not shown at all). This happens when i am viewing the last couple of cells in the landscape mode and i change the orientation to potrait mode.

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  • Error of iPhone certificate

    - by zp26
    Hi, I have a big problem. I have downloed a certificate from apple site. When I put it into xCode have a warning : "A valid signing identity matching this profile could not be found in your keychain" and can't build the app. Thanks and sorry for my English XP

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  • Wildcard App IDs for iPhone/iPod Touch Apps

    - by Can Berk Güder
    I'm writing my third app, and I already have an app in the App Store, but I still don't get this App ID business. I created the App IDs for my first two applications like this: XXXXXXXXXX.me.cbg.FirstApp YYYYYYYYYY.me.cbg.SecondApp but then Apple introduced the App ID wizard, which I used to create the App ID and provisioning profiles for my third application: ZZZZZZZZZZ.* So my question is: What is the "proper" way of creating App IDs for three completely independent apps? Should I use the XXXXXXXXXX.* format or XXXXXXXXXX.me.cbg.*? Should I create three different App IDs, or just one wildcard ID?

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  • Kepping object in memory (iPhone SDK)

    - by Chris
    I am trying to create a UIImageView called theImageView in the touchesBegan method that I can then then move to a new location in touchesMoved. Currently I am receiving an "undeclared" error in touchesMoved where I set the new location for theImageView. What can I do to keep theImageView in memory between these two methods? - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { ... UIImageView *theImageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"image.png"]]; theImageView.frame = CGRectMake(263, 228, 193, 300); [theImageView retain]; ... } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { ... theImageView.frame = CGRectMake(300, 300, 193, 300); ... }

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  • iPhone: InterfaceBuilder nibs disconnected from my project

    - by John Leonard
    Since upgrading to XCode 3.2, InterfaceBuilder doesn't play nice. All of my image links are broken in IB but they'll show fine when I compile. When I go to the combo box to select an image for my UIImageView, it doesn't have the image files I've added to my app. I also can't create a new .nib and associate it with a class I've written. Like images, my custom viewcontrollers aren't available to pick from. I'm going to try a reinstall but I was curious if anyone's dealt with this?

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  • problem with selector in iphone?

    - by abhiTouchmagic
    i am having a application where i am generating the uibuttons dynamically want to use same @selector...Now as sooon as event is generated i wanna check for values and pass it to thtroughthat selector how can i implement this code? can anyone tell me a tutorial sort where buttons are dynamically generated and check for particular button click is depicted? Plz help...

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  • iphone shake error

    - by aaa
    Right now I have this- [code] - (void)motionEnded:(UIEventSubtype)motion withEvent:(UIEvent *)event { if (event.type == UIEventSubtypeMotionShake) { int text = rand() % 12; switch (text) { case 0: textview.text = @"blah." ; break;[/code] For some reason, the text has to be selected for it to work. If you just shake it, nothing will happen.

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  • iPhone time comparison

    - by Rob
    I am trying to figure out how to create an 'if' statement that uses a time value as a condition. For example: if (time <= 10:00) { score = 3; } else if (time <= 20:00) { score = 5; } else { score = 9; } I know that a string of "5:23" cannot be compared this way but I don't think I can just turn a string value like that directly into an integer. Any thoughts?

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  • iPhone animation with stretchable image

    - by ryyst
    I got a UIView subclass that draws a UIImage as its background. The image is created using the stretchableImageWithLeftCapWidth:topCapHeight: method, it has round edges. I also use an animation block inside of which I resize my view. I had hoped that during animation, the drawRect:method would get called sometimes, which would result in the background image getting drawn correctly. Unfortunately, the animation seems to render the image and then just rescale it during the animation, which obviously makes the formerly round edges getting nastily stretched. The only workaround I can imagine is put three separate UIImageViews (top cap, middle fill, bottom cap) above my original background image and then reposition the caps images and scaling the fill image. However, this seems quite complicated... Is there any better way I can prevent this from happening?

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  • Language restrictions on iPhone lifted?

    - by John Smith
    Apparently Apple has changed some term in the agreement again. From http://www.appleoutsider.com/2010/06/10/hello-lua/ section 3.3.2 is now Unless otherwise approved by Apple in writing, no interpreted code may be downloaded or used in an Application except for code that is interpreted and run by Apple’s Documented APIs and built-in interpreter(s). Notwithstanding the foregoing, with Apple’s prior written consent, an Application may use embedded interpreted code in a limited way if such use is solely for providing minor features or functionality that are consistent with the intended and advertised purpose of the Application. instead of the original No interpreted code may be downloaded or used in an Application except for code that is interpreted and run by Apple’s Documented APIs and built-in interpreter(s). I am more interested in embedding Lua, but other people have other embeddings they want to make. I am wondering how you ask for permission, and what they mean by the terms "minor features" and "consistent" and how will Apple interpret this section? It seems to have enough loopholes to drive a real firetruck through.

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  • iphone best practice, how to load multiple high quality images

    - by bennythemink
    Hi guys and girls, I have about 20-ish high quality images (~3840x5800 px) that I need to load in a simple gallery type app. The user clicks a button and the next image is loaded into the UIImageView. I currently use [UIImage imageWithContentsOfFile:] which takes about 6 seconds to load each image in the simulator :( if I use [UIImage imageNamed:] it takes even longer to load but caches the images which means its quicker if the user wishes to see the same images again. But it may cause memory problems later with all that caching crashing my app. I want to know whats the best practice for loading these? I'm experimenting with reducing image file size as much as is possible but I really need them to be high quality image for the purpose of the app (zoomable, etc.). Thanks for any advice

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  • Specify build folder for iphone application

    - by Martin KS
    I've written an app that uses some of the user's camera roll images, and while it does so it stores them in the application root directory. The problem I have is that whenever I re-compile my application it changes the folder to which the application is installed. Is there any way I can specify which folder it should build to, so that any path information stored during it's last run will still be valid?

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